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  • iPhone. Particle system performance

    - by e40pud
    I try to draw rain and snow as particle system using Core Graphics. In simulator rendering proceeded fine but when I run my app on real device rendering is slow down. So, advise me please approaches to increase particle system drawing performance on iPhone. May be I should use OpenGL for this or CoreAnimation?

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  • iphone coredata removing records between two entities connected by relation ship

    - by satyam
    I'm implementing core data in my iphone app. It has two entities. Entity1: LatestData Entity2: LatestDetailedData LatestData has URL, publishedDate, heading LatestDetailedData has URL, NewsDescription, PublishedDate, Author Both entities have same URL for a record. Both the entities are connected with inverse relation ship. And the relation ship is "delete-Cascaded" What I want: If I remove a record in LatestData, I want the record with same URL in LatestDetailedData must also be deleted. How?

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  • iPhone: Types of persistent store

    - by Lisa
    Hi, I would like to know which type of persistent store would be most appropriate in what situations, like how can I decide where to use core data, property list or archives for my iPhone application. Thanks

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  • Which methods are good to overwrite when creating custom NSManagedObject subclasses?

    - by mystify
    The Core Data Programming Guide talks a lot about what not to overwrite. So the question is: What is good to overwrite? Like I see it, I can't overwrite -init or -initWithEntity:insertIntoManagedObjectContext: So where else would be a good overwrite point to set up some basic stuff? Or is it generally not needed to do custom initialization? Does the whole thing rely only on accessing properties which then start to do fancy things? So no custom initializations?

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  • managed object subclasses are not generating implementation files and are incorrectly named

    - by mkc842
    In Xcode 4.6, I generated plenty of managed object subclass files without any problem. But now that I'm trying to do it in Xcode 5, it generates only a .h file. The header file has the correct properties, but it takes the name of my project, rather than the name of the core data entity I selected. Just to be sure I hadn't forgotten something, I carefully followed these steps . What could be going on? Thanks

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  • iPhone App Crashes when merging managed object contexts

    - by DVG
    Short Version: Using two managed object contexts, and while the context is saving to the store the application bombs when I attempt to merge the two contexts and reload the table view. Long Version: Okay, so my application is set up as thus. 3 view controllers, all table views. Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller I ran into a problem when Games View Controller was bombing when adding a new entry to the context, because the fetched results contorller wanted to update the view for something that didn't match the predicate. As a solution, I rebuilt the Add Controller to use a second NSManagedObject Context, called adding context, following the design pattern in the Core Data Books example. My Games List View Controller is a delegate for the add controller, to handle all the saving, so my addButtonPressed method looks like this - (IBAction) addButtonPressed: (id) sender { AddGameTableViewController *addGameVC = [[AddGameTableViewController alloc] initWithNibName:@"AddGameTableViewController" bundle:nil]; NSManagedObjectContext *aAddingContext = [[NSManagedObjectContext alloc] init]; self.addingContext = aAddingContext; [aAddingContext release]; [addingContext setPersistentStoreCoordinator:[[gameResultsController managedObjectContext] persistentStoreCoordinator]]; addGameVC.context = addingContext; addGameVC.delegate = self; addGameVC.newGame = (Game *)[NSEntityDescription insertNewObjectForEntityForName:@"Game" inManagedObjectContext:addingContext]; UINavigationController *addNavCon = [[UINavigationController alloc] initWithRootViewController:addGameVC]; [self presentModalViewController:addNavCon animated:YES]; [addGameVC release]; [addNavCon release]; } There is also a delegate method which handles the saving. This all works swimmingly. The issue is getting the table view controller in the GameListViewController to update itself. Per the example, an observer is added to watch for the second context to be saved, and then to merge the addingContext with the primary one. So I have: - (void)addViewController:(AddGameTableViewController *)controller didFinishWithSave:(BOOL)save { if (save) { NSNotificationCenter *dnc = [NSNotificationCenter defaultCenter]; [dnc addObserver:self selector:@selector(addControllerContextDidSave:) name:NSManagedObjectContextDidSaveNotification object:addingContext]; //snip! Context Save Code [dnc removeObserver:self name:NSManagedObjectContextDidSaveNotification object:addingContext]; } self.addingContext = nil; [self dismissModalViewControllerAnimated:YES]; } - (void)addControllerContextDidSave:(NSNotification*)saveNotification { NSManagedObjectContext *myContext = [gameResultsController managedObjectContext]; [myContext mergeChangesFromContextDidSaveNotification:saveNotification]; } So now, what happens is after save is pressed, the application hangs for a moment and then crashes. The save is processed, as the new game is present when I relaunch the application, and the application seems to be flowing as appropriate, but it bombs out for reasons that are beyond my understanding. NSLog of the saveNotification spits out this: NSConcreteNotification 0x3b557f0 {name = NSManagingContextDidSaveChangesNotification; object = <NSManagedObjectContext: 0x3b4bb90>; userInfo = { inserted = {( <Game: 0x3b4f510> (entity: Game; id: 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2> ; data: { name = "Final Fantasy XIII"; platform = 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20>; }) )}; updated = {( <Platform: 0x3b67650> (entity: Platform; id: 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20> ; data: { games = ( 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2>, 0x603a530 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p1> ); name = "Xbox 360"; }) )}; }} I've tried both a simple [self.tableView reloadData]; and the more complicated multi-method table updating structure in the Core Data Books example. Both produce the same result.

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  • Unable to "Run on Server" a webapp from Eclipse

    - by Ram
    When running my WebApp project from Eclipse most of times it run correctly. But if by mistake to stop server, I kill it in "Console" view on instead of "Stop" Server from "Servers" View. While running clean project I get this java.lang.NullPointerException at org.eclipse.wst.common.componentcore.internal.util.VirtualReferenceUtilities.getDefaultProjectArchiveName(VirtualReferenceUtilities.java:81) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getJavaClasspathReferences(J2EEModuleVirtualComponent.java:332) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getNonManifestRefs(J2EEModuleVirtualComponent.java:236) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:160) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:208) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:201) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.hasConsumableReferences(SingleRootUtil.java:217) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.validateSingleRoot(SingleRootUtil.java:165) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.isSingleRoot(SingleRootUtil.java:93) at org.eclipse.jst.common.internal.modulecore.SingleRootExportParticipant.canOptimize(SingleRootExportParticipant.java:84) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.canOptimize(FlatVirtualComponent.java:136) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.cacheResources(FlatVirtualComponent.java:118) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.fetchResources(FlatVirtualComponent.java:101) at org.eclipse.wst.web.internal.deployables.FlatComponentDeployable.members(FlatComponentDeployable.java:147) at org.eclipse.wst.server.core.internal.ModulePublishInfo.hasDelta(ModulePublishInfo.java:418) at org.eclipse.wst.server.core.internal.ServerPublishInfo.hasDelta(ServerPublishInfo.java:443) at org.eclipse.wst.server.core.internal.Server.hasPublishedResourceDelta(Server.java:1539) at org.eclipse.wst.server.core.internal.Server$ResourceChangeJob$1.visit(Server.java:214) at org.eclipse.wst.server.core.internal.Server.visitModule(Server.java:2929) at org.eclipse.wst.server.core.internal.Server.visit(Server.java:2913) at org.eclipse.wst.server.core.internal.Server$ResourceChangeJob.run(Server.java:225) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54) And while launching I get this SEVERE: Error starting static Resources java.lang.IllegalArgumentException: Document base D:\workspace\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\Webapp does not exist or is not a readable directory at org.apache.naming.resources.FileDirContext.setDocBase(FileDirContext.java:142) at org.apache.catalina.core.StandardContext.resourcesStart(StandardContext.java:4319) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4488) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1053) at org.apache.catalina.core.StandardHost.start(StandardHost.java:840) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1053) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:463) Please help recover from this.

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  • PDF rendering crashes app Core Graphics

    - by Felixyz
    EDIT: The memory leaks turned out to be unrelated to the crashes. Leaks are fixed but crashes remain, still mysterious. My (iPhone) app does lots of PDF loading and rendering, some of it threaded. Sometime, it seems always after I flush a page cash after getting a memory warning, the app crashes with a bad access when trying to draw a pdf page stored in an NSData object. Here is one example trace: #0 0x3016d564 in CGPDFResourcesGetResource () #1 0x3016d58a in CGPDFResourcesGetResource () #2 0x3016d94e in CGPDFResourcesGetExtGState () #3 0x3015fac4 in CGPDFContentStreamGetExtGState () #4 0x301629a8 in op_gs () #5 0x3016df12 in handle_xname () #6 0x3016dd9e in read_objects () #7 0x3016de6c in CGPDFScannerScan () #8 0x30161e34 in CGPDFDrawingContextDraw () #9 0x3016a9dc in CGContextDrawPDFPage () But sometimes I get this instead: Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x335625fa in objc_msgSend () #1 0x32c04eba in CFDictionaryGetValue () #2 0x3016d500 in get_value () #3 0x3016d5d6 in CGPDFResourcesGetFont () #4 0x3015fbb4 in CGPDFContentStreamGetFont () #5 0x30163480 in op_Tf () #6 0x3016df12 in handle_xname () #7 0x3016dd9e in read_objects () #8 0x3016de6c in CGPDFScannerScan () #9 0x30161e34 in CGPDFDrawingContextDraw () #10 0x3016a9dc in CGContextDrawPDFPage () Is this an indication that I've mistakenly deallocated an object? It's hard for me to decode what's happening here. This is how I create and retain the various objects involved: // Some data was just loaded from the network and is pointed to by "data" self.pdfData = data; _dataProviderRef = CGDataProviderCreateWithData( NULL, [_pdfData bytes], [_pdfData length], NULL ); _documentRef = CGPDFDocumentCreateWithProvider(_dataProviderRef); _pageRef = CGPDFDocumentGetPage(_documentRef, 1); CGPDFPageRetain(_pageRef); _pdfFrame = CGPDFPageGetBoxRect(_pageRef, kCGPDFArtBox); So the NSData object is retained, and I explicitly retain the page reference. The data provider and the document are already retained by the create-functions. And here is my dealloc method: -(void)dealloc { if (_pageRef) CGPDFPageRelease(_pageRef); if (_documentRef) CGPDFDocumentRelease(_documentRef); if (_dataProviderRef) CGDataProviderRelease(_dataProviderRef); self.pdfData = nil; [super dealloc]; } Am I doing anything wrong? Even an assurance that I'm not, with explanation, would be a help.

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  • App using MonoTouch Core Graphics mysteriously crashes

    - by Stephen Ashley
    My app launches with a view controller and a simple view consisting of a button and a subview. When the user touches the button, the subview is populated with scrollviews that display the column headers, row headers, and cells of a spreadsheet. To draw the cells, I use CGBitmapContext to draw the cells, generate an image, and then put the image into the imageview contained in the scrollview that displays the cells. When I run the app on the iPad, it displays the cells just fine, and the scrollview lets the user scroll around in the spreadsheet without any problems. If the user touches the button a second time, the spreadsheet redraws and continues to work perfectly, If, however, the user touches the button a third time, the app crashes. There is no exception information display in the Application Output window. My first thought was that the successive button pushes were using up all the available memory, so I overrode the DidReceiveMemoryWarning method in the view controller and used a breakpoint to confirm that this method was not getting called. My next thought was that the CGBitmapContext was not getting released and looked for a Monotouch equivalent of Objective C's CGContextRelease() function. The closest I could find was the CGBitmapContext instance method Dispose(), which I called, without solving the problem. In order to free up as much memory as possible (in case I was somehow running out of memory without tripping a warning), I tried forcing garbage collection each time I finished using a CGBitmapContext. This made the problem worse. Now the program would crash moments after displaying the spreadsheet the first time. This caused me to wonder whether the Garbage Collector was somehow collecting something necessary to the continued display of graphics on the screen. I would be grateful for any suggestions on further avenues to investigate for the cause of these crashes. I have included the source code for the SpreadsheetView class. The relevant method is DrawSpreadsheet(), which is called when the button is touched. Thank you for your assistance on this matter. Stephen Ashley public class SpreadsheetView : UIView { public ISpreadsheetMessenger spreadsheetMessenger = null; public UIScrollView cellsScrollView = null; public UIImageView cellsImageView = null; public SpreadsheetView(RectangleF frame) : base() { Frame = frame; BackgroundColor = Constants.backgroundBlack; AutosizesSubviews = true; } public void DrawSpreadsheet() { UInt16 RowHeaderWidth = spreadsheetMessenger.RowHeaderWidth; UInt16 RowHeaderHeight = spreadsheetMessenger.RowHeaderHeight; UInt16 RowCount = spreadsheetMessenger.RowCount; UInt16 ColumnHeaderWidth = spreadsheetMessenger.ColumnHeaderWidth; UInt16 ColumnHeaderHeight = spreadsheetMessenger.ColumnHeaderHeight; UInt16 ColumnCount = spreadsheetMessenger.ColumnCount; // Add the corner UIImageView cornerView = new UIImageView(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.BackgroundColor = Constants.headingColor; CGColorSpace cornerColorSpace = null; CGBitmapContext cornerContext = null; IntPtr buffer = Marshal.AllocHGlobal(RowHeaderWidth * ColumnHeaderHeight * 4); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { cornerColorSpace = CGColorSpace.CreateDeviceRGB(); cornerContext = new CGBitmapContext (buffer, RowHeaderWidth, ColumnHeaderHeight, 8, 4 * RowHeaderWidth, cornerColorSpace, CGImageAlphaInfo.PremultipliedFirst); cornerContext.SetFillColorWithColor(Constants.headingColor.CGColor); cornerContext.FillRect(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.Image = UIImage.FromImage(cornerContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cornerContext != null) { cornerContext.Dispose(); cornerContext = null; } if (cornerColorSpace != null) { cornerColorSpace.Dispose(); cornerColorSpace = null; } } cornerView.Image = DrawBottomRightCorner(cornerView.Image); AddSubview(cornerView); // Add the cellsScrollView cellsScrollView = new UIScrollView (new RectangleF(RowHeaderWidth, ColumnHeaderHeight, Frame.Width - RowHeaderWidth, Frame.Height - ColumnHeaderHeight)); cellsScrollView.ContentSize = new SizeF (ColumnCount * ColumnHeaderWidth, RowCount * RowHeaderHeight); Size iContentSize = new Size((int)cellsScrollView.ContentSize.Width, (int)cellsScrollView.ContentSize.Height); cellsScrollView.BackgroundColor = UIColor.Black; AddSubview(cellsScrollView); CGColorSpace colorSpace = null; CGBitmapContext context = null; CGGradient gradient = null; UIImage image = null; int bytesPerRow = 4 * iContentSize.Width; int byteCount = bytesPerRow * iContentSize.Height; buffer = Marshal.AllocHGlobal(byteCount); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); float[] components = new float[] {.75f, .75f, .75f, 1f, .25f, .25f, .25f, 1f}; float[] locations = new float[]{0f, 1f}; gradient = new CGGradient(colorSpace, components, locations); PointF startPoint = new PointF(0f, (float)iContentSize.Height); PointF endPoint = new PointF((float)iContentSize.Width, 0f); context.DrawLinearGradient(gradient, startPoint, endPoint, 0); context.SetLineWidth(Constants.lineWidth); context.BeginPath(); for (UInt16 i = 1; i <= RowCount; i++) { context.MoveTo (0f, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); context.AddLineToPoint((float)iContentSize.Width, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); } for (UInt16 j = 1; j <= ColumnCount; j++) { context.MoveTo((float)j * ColumnHeaderWidth - Constants.lineWidth/2, (float)iContentSize.Height); context.AddLineToPoint((float)j * ColumnHeaderWidth - Constants.lineWidth/2, 0f); } context.StrokePath(); image = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (gradient != null) { gradient.Dispose(); gradient = null; } if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } UIImage finalImage = ActivateCell(1, 1, image); finalImage = ActivateCell(0, 0, finalImage); cellsImageView = new UIImageView(finalImage); cellsImageView.Frame = new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height); cellsScrollView.AddSubview(cellsImageView); } private UIImage ActivateCell(UInt16 column, UInt16 row, UIImage backgroundImage) { UInt16 ColumnHeaderWidth = (UInt16)spreadsheetMessenger.ColumnHeaderWidth; UInt16 RowHeaderHeight = (UInt16)spreadsheetMessenger.RowHeaderHeight; CGColorSpace cellColorSpace = null; CGBitmapContext cellContext = null; UIImage cellImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * ColumnHeaderWidth * RowHeaderHeight); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()"); try { cellColorSpace = CGColorSpace.CreateDeviceRGB(); // Create a bitmap the size of a cell cellContext = new CGBitmapContext (buffer, ColumnHeaderWidth, RowHeaderHeight, 8, 4 * ColumnHeaderWidth, cellColorSpace, CGImageAlphaInfo.PremultipliedFirst); // Paint it white cellContext.SetFillColorWithColor(UIColor.White.CGColor); cellContext.FillRect(new RectangleF(0f, 0f, ColumnHeaderWidth, RowHeaderHeight)); // Convert it to an image cellImage = UIImage.FromImage(cellContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cellContext != null) { cellContext.Dispose(); cellContext = null; } if (cellColorSpace != null) { cellColorSpace.Dispose(); cellColorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } // Draw the border on the cell image cellImage = DrawBottomRightCorner(cellImage); CGColorSpace colorSpace = null; CGBitmapContext context = null; Size iContentSize = new Size((int)backgroundImage.Size.Width, (int)backgroundImage.Size.Height); buffer = Marshal.AllocHGlobal(4 * iContentSize.Width * iContentSize.Height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); // Set up a bitmap context the size of the whole grid context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); // Draw the original grid into the bitmap context.DrawImage(new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height), backgroundImage.CGImage); // Draw the cell image into the bitmap context.DrawImage(new RectangleF(column * ColumnHeaderWidth, iContentSize.Height - (row + 1) * RowHeaderHeight, ColumnHeaderWidth, RowHeaderHeight), cellImage.CGImage); // Convert the bitmap back to an image backgroundImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } return backgroundImage; } private UIImage DrawBottomRightCorner(UIImage image) { int width = (int)image.Size.Width; int height = (int)image.Size.Height; float lineWidth = Constants.lineWidth; CGColorSpace colorSpace = null; CGBitmapContext context = null; UIImage returnImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * width * height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: DrawBottomRightCorner()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, width, height, 8, 4 * width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); context.DrawImage(new RectangleF(0f, 0f, width, height), image.CGImage); context.BeginPath(); context.MoveTo(0f, (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), height); context.SetLineWidth(Constants.lineWidth); context.SetStrokeColorWithColor(UIColor.Black.CGColor); context.StrokePath(); returnImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null){ context.Dispose(); context = null;} if (colorSpace != null){ colorSpace.Dispose(); colorSpace = null;} // GC.Collect(); //GC.WaitForPendingFinalizers(); } return returnImage; } }

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  • Core Audio - CARIngBuffer

    - by tech74
    Hi, Im looking at using the CARingBuffer in iPhone SDK 3.1 Developer\Extras\CoreAudio\PublicUtility, however was a little puzzled about some of its methods. Firstly this will only make sense really to anyone who's used this class For example the GetTimebounds,SetTimeBounds, ClipTimeBounds functions what are these actually doing? Also when using it, i get crashes caused by example this method in the main Fetch method - ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); CARingBufferError CARingBuffer::Fetch(AudioBufferList *abl, UInt32 nFrames, SampleTime startRead) { SampleTime endRead = startRead + nFrames; SampleTime startRead0 = startRead; SampleTime endRead0 = endRead; SampleTime size; CARingBufferError err = ClipTimeBounds(startRead, endRead); if (err) return err; size = endRead - startRead; SInt32 destStartOffset = startRead - startRead0; if (destStartOffset 0) { ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); } Here the destStartOffset has become larger than the size of the abl Bufferlist so when a memset is done it exceeds the boundaries of the abl Bufferlist causing the crash. Why hasn't this class got checks in to prevent this.

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  • Watin - Watin.Core.Exceptions.ElementNotFoundException

    - by potterosa
    I have code that runs that gives me the error : Could not find a 'INPUT (text password textarea hidden) or TEXTAREA' tag containing attribute name with value ________ (It's testing a website) It says it can't find a What reason could it be that it can't find it? It finds others without an issue on other pages, but this page for some odd reason it baulks? How can that be?

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  • NSFetchedResultsController Crashes When Navigating from One UITableViewController to Another

    - by wgpubs
    In my core data model I have a Person entity that has a "to many" relationship a Course entity (I also have an inverse "to one" relationship from Course to Person). Now I have a subclassed UITableViewController that uses a NSFetchedResultsController to display Person objects which works fine. I have this set up so that when you click on a Person it publishes another subclassed UITableViewController that uses a NSFetchedController as well to display the Courses associated to the person. PROBLEM: I get this exception whenever I click on the Person and attempt to display the Course UITableViewController ... "Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'keypath name not found in entity <NSSQLEntity Course id=2>'" Any ideas on how to resolve or troubleshoot? The code between the two ViewControllers is almost identical except for the NSFetchedResultsController being configured for "Person" entities in one and "Course" entities in another

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  • [cocoa] NSSearchField not working as expected

    - by Vegar
    Hi, I'm trying to follow Marcus Zarra in his book 'Core Data'. In the book, he makes a small sample application, but it doesn't give much help when things don't work out... He starts out by visually designing three entities, and then adding array controllers for each entity to the main nib. Second, he adds a tableview and some other visual components to show data from the array controllers. So far, I have managed to follow, but now he adds a search field to the gui, and binds it to the same array controller as one of the tableviews. Expected behavior would be for the tableview to get filtered when typing in the search field, but nothing happens. How do I find out what's wrong? The relevant parts from the nib is as follow: NSArrayController Recipes - Mode = Entity - Enitity Name = Recipe TableView w/TableColumn - Value Bind To Recipes -- Controller Key = arrangedObjects -- Model Key Path = name Search Field - Predicate Bind To Recipes -- Controller Key = filterPredicate -- Model Key Path = name -- Display name = predicate -- Predicate Format = keyPath contains $value There are no relevant messages in the console. regards, -Vegar

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  • How is the presentation layer of a CALayer generated?

    - by KJ
    Hi, I'm having difficulties animating my custom layer property using Core Anmiation. My question is how the presentation of a CALayer is generated. Here is what I have now: @interface MyLayer : CALayer { NSMutableDictionary* customProperties; } @property (nonatomic, copy) NSMutableDictionary* customProperties; @end And when I try to animate the key path "customProperties.roll" using CABasicAnimation and addAnimation:forKey:, it seems that the customProperties variable doesn't get copied from the model layer to the presentation layer, and the customProperties of the presentation layer appears to be nil, failing to update the value for the key "roll". Is there a way to animate values in a dictionary correctly? What is the exact relationship between a model layer and a presentation layer while being animated? Thanks!

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  • NSFetchedResultsController when navigating from one UITableViewController to another ...

    - by wgpubs
    In my core data model I have a Person entity that has a "to many" relationship a Course entity (I also have an inverse "to one" relationship from Course to Person). Now I have a subclassed UITableViewController that uses a NSFetchedResultsController to display Person objects which works fine. I have this set up so that when you click on a Person it publishes another subclassed UITableViewController that uses a NSFetchedController as well to display the Courses associated to the person. PROBLEM: I get this exception whenever I click on the Person and attempt to display the Course UITableViewController ... "Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'keypath name not found in entity '" Any ideas on how to resolve or troubleshoot? The code between the two ViewControllers is almost identical except for the NSFetchedResultsController being configured for "Person" entities in one and "Course" entities in another

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  • How to use walker to replace core function

    - by bellesebastien
    I want to modify the way pages are listed in the navigation, particularly the function el_start from wp-includes/classes.php. I've first modified the classes.php directly and it worked fine butnow I want to revert classes.php and move the modification out of wordpress' internal files. I wrote a walker class that I want to use but I don't know how to use it. I want to replace the current call wp_list_pages() to this: $walker_pages = new Walker_Page_CustomTitle; wp_list_pages(array('walker' => $walker_pages, 'title_li' => '', 'depth' => '1')); I've tried using a filter like so: function wp_list_pages_custom() { $walker_pages = new Walker_Page_CustomTitle; wp_list_pages(array('walker' => $walker_pages, 'title_li' => '', 'depth' => '1')); } add_filter('widget_area_primary_aside', 'wp_list_pages_custom'); But with this filter, the site won't load anymore. The tutorial here says I should put this code in header.php but that just puts my page links in the tag. I hope I'm making sense. Thanks.

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  • Crash when trying to get NSManagedObject from NSFetchedResultsController after 25 objects?

    - by Jeremy
    Hey everyone, I'm relatively new to Core Data on iOS, but I think I've been getting better with it. I've been experiencing a bizarre crash, however, in one of my applications and have not been able to figure it out. I have approximately 40 objects in Core Data, presented in a UITableView. When tapping on a cell, a UIActionSheet appears, presenting the user with a UIActionSheet with options related to the cell that was selected. So that I can reference the selected object, I declare an NSIndexPath in my header called "lastSelection" and do the following when the UIActionSheet is presented: // Each cell has a tag based on its row number (i.e. first row has tag 0) lastSelection = [NSIndexPath indexPathForRow:[sender tag] inSection:0]; NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; BOOL onDuty = [[managedObject valueForKey:@"onDuty"] boolValue]; UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"Status" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; if(onDuty) { [actionSheet addButtonWithTitle:@"Off Duty"]; } else { [actionSheet addButtonWithTitle:@"On Duty"]; } actionSheet.actionSheetStyle = UIActionSheetStyleBlackOpaque; // Override the typical UIActionSheet behavior by presenting it overlapping the sender's frame. This makes it more clear which cell is selected. CGRect senderFrame = [sender frame]; CGPoint point = CGPointMake(senderFrame.origin.x + (senderFrame.size.width / 2), senderFrame.origin.y + (senderFrame.size.height / 2)); CGRect popoverRect = CGRectMake(point.x, point.y, 1, 1); [actionSheet showFromRect:popoverRect inView:[sender superview] animated:NO]; [actionSheet release]; When the UIActionSheet is dismissed with a button, the following code is called: - (void)actionSheet:(UIActionSheet *)actionSheet willDismissWithButtonIndex:(NSInteger)buttonIndex { // Set status based on UIActionSheet button pressed if(buttonIndex == -1) { return; } NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; if([actionSheet.title isEqualToString:@"Status"]) { if([[actionSheet buttonTitleAtIndex:buttonIndex] isEqualToString:@"On Duty"]) { [managedObject setValue:[NSNumber numberWithBool:YES] forKey:@"onDuty"]; [managedObject setValue:@"onDuty" forKey:@"status"]; } else { [managedObject setValue:[NSNumber numberWithBool:NO] forKey:@"onDuty"]; [managedObject setValue:@"offDuty" forKey:@"status"]; } } NSError *error; [self.managedObjectContext save:&error]; [tableView reloadData]; } This might not be the most efficient code (sorry, I'm new!), but it does work. That is, for the first 25 items in the list. Selecting the 26th item or beyond, the UIActionSheet will appear, but if it is dismissed with a button, I get a variety of errors, including any one of the following: [__NSCFArray section]: unrecognized selector sent to instance 0x4c6bf90 Program received signal: “EXC_BAD_ACCESS” [_NSObjectID_48_0 section]: unrecognized selector sent to instance 0x4c54710 [__NSArrayM section]: unrecognized selector sent to instance 0x4c619a0 [NSComparisonPredicate section]: unrecognized selector sent to instance 0x6088790 [NSKeyPathExpression section]: unrecognized selector sent to instance 0x4c18950 If I comment out NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; it doesn't crash anymore, so I believe it has something do do with that. Can anyone offer any insight? Please let me know if I need to include any other information. Thanks! EDIT: Interestingly, my fetchedResultsController code returns a different object every time. Is this expected, or could this be a cause of my issue? The code looks like this: - (NSFetchedResultsController *)fetchedResultsController { /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Employee" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:80]; // Edit the sort key as appropriate. NSString *sortKey; BOOL ascending; if(sortControl.selectedSegmentIndex == 0) { sortKey = @"startTime"; ascending = YES; } else if(sortControl.selectedSegmentIndex == 1) { sortKey = @"name"; ascending = YES; } else { sortKey = @"onDuty"; ascending = NO; } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:ascending]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; NSError *error = nil; if (![fetchedResultsController_ performFetch:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ //NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return fetchedResultsController_; } This happens when I set a breakpoint: (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x61567c0> (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x4c83630>

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  • Convert old NuSoap code into PHP core soap functions

    - by Enrique
    Hi I've been testing nuSoap with codeIgniter (PHP Framework) but seems nuSoap isn't prepared to work with latest php 5.3, even if I download a patched nusoap version for php 5.3 I have the following code: require_once(APPPATH.'libraries/NuSOAP/lib/nusoap'.EXT); //includes nusoap $n_params = array('CityName' => 'San Juan', 'CountryName' => 'Argentina'); $client = new nusoap_client('http://www.webservicex.net/globalweather.asmx?WSDL'); $client->setHTTPProxy("10.2.0.1",6588,"",""); $result = $client->call('GetWeather', $n_params); Can any1 help me to convert these functions into php soap functions? Including proxy function? Thanks a lot

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  • How to setup matlab for parallel processing on Amazon EC2?

    - by JohnIdol
    I just setup a Extra Large Heavy Computation EC2 instance to throw it at my Genetic Algorithms problem, hoping to speed up things. This instance has 8 Intel Xeon processors (around 2.4Ghz each) and 7 Gigs of RAM. On my machine I have an Intel Core Duo, and matlab is able to work with my two cores just fine. On the EC2 instance though, matlab only is capable of detecting 1 out of 8 processors. Obviously the difference is that I have my 2 cores on a single processor, while the EC2 instance has 8 distinct processors. My question is, how do I get matlab to work with those 8 processors? I found this paper, but it seems related to setting up matlab with multiple EC2 instances, which is not my problem. Any help appreciated!

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  • Understanding Rails core source code?

    - by jasonbogd
    Hi, I would like to start making code patches to Rails. Are there any good books on 'advanced' Ruby that I should read to understand the rails source code? Are there any other tips on getting started? Rails seems like a large beast and I don't know where to start! Thanks, Jason.

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  • Invalid receiver type 'NSUInteger'

    - by CJ
    I have a Core Data entity whose header file looks like this: @interface MyEntity : NSManagedObject { } @property (nonatomic, retain) NSNumber * index; @end And it's implementation file looks like this: @implementation MyEntity @dynamic index; @end Now, I have a piece of code that looks like this: NSArray* selectedObects = [myEntityArrayController selectedObjects]; NSUInteger theIndex = [[[selectedObects objectAtIndex:0] index] unsignedIntegerValue]; The 'myEntityArrayController' object is a NSArrayController which manages all entities of MyEntity. This code executes correctly, however XCode always gives the warning "Invalid receiver type 'NSUInteger'" for the last line of code. For some reason, XCode thinks that the index method returns a NSUInteger. I'm not sure why it thinks this, because 'objectAtIndex' returns an object of type 'id'. I've cleaned the project several times, and these warnings have hung around for a while. Any suggestions are appreciated.

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