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  • MAA a Database Machine-nel, maximális rendelkezésre állás

    - by Fekete Zoltán
    Néhány napja jelent meg egy, a maximális rendelkezésre állást boncolgató Oracle fehérpapír :): Oracle Data Guard: Disaster Recovery for Sun Oracle Database Machine. Ez a dokumentum az Exadata környezetben az Oracle Data Guard használatát elemzi. Az utolsó oldalakon néhány rendkívül hasznos linket is találunk. Mire is használható a Data Guard? - katasztrófa helyzet kezelése - adatbázis gördülo upgrade - egy megoldás az Exadata környezetre migrálásra - a standby adatbázis kihasználása A Sun Oracle Database Machine háromféle konfigurációban kapható: Full Rack, Half Rack és Quarter Rack, azaz teljes, fél és negyed szekrény kiépítésben. Felfelé upgrade-elheto és akár sok Full Rack összekapcsolva is egyetlen gépként tud muködni. A határ tehát a csillagos ég! :) Hiszen a nap a legfontosabb csillagunk. A Database Machine már önmagában is magas rendelkezésreállást biztosít, hiszen minden - a muködés szempontjából fontos - minden komponense legalább duplikált! Természetesen ez az adatokra is vonatkozik. A Database Machine ideális gyors környezet mind OLTP, mind DW futtatására, mind adatbázis konszolidációra. A tranzakciós (OLTP) rendszereknél régóta fontos követelmény, hogy az elsodleges site mögött legyen egy katasztrófa site, mely át tudja venni az adatbázis-kezelés feladatát, ha árvíz, tuz, vagy más szomorú katasztrófa történne az elsodleges site-on. Manapság már az adattárházak (DW) üzemeltetésében is fontos szerepet kap az MAA architektúra, azaz a Maximum Availability Architecture. Innen letöltheto a pdf: Oracle Data Guard: Disaster Recovery for Sun Oracle Database Machine.

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  • Time Travel 101

    - by Jim Duffy
    I’m thinking maybe I should have used Time Crunching 101 as the title instead… or maybe ‘Duh Duffy, where have you been? Everyone knows that!” Ok, so maybe you won’t actually learn how to travel through time from this post but you will learn how to cram more learning into one day. We all know you can’t make it to every conference, every presentation, or every training session. The good news is that many of those events make their content available to either watch online or to download for off-line viewing. The problem is who has time to sit and watch all those presentations in real time? Not me. One trick I use is to view the content at an increased play rate. Why listen to a boring speaker like me drone on for the entire length of the session when you can listen to them drone on in almost half the time. :-) I view nearly all off-line content with Windows Media Player though I’m sure you can implement this idea with any media playback software. The idea is changing the playback speed you view the content at. With Windows Media Player you can change the play speed from the menu system. Once you have the Play Speed Setting panel open you can specify the playback speed. Depending on the content and the presenter I can typically listen between 1.6 and 2.0 times normal speed. My Florida edumacation taught me that playing the video back at twice the speed means I’ll listen to it twice as fast and that means I can view it in almost 1/2 the time.  Too bad it won’t make me twice as smart. :-) I hope this helps you speed your way through more training content. Have a day. :-|

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  • Leaving Microsoft

    - by Stephen Walther
    After two and a half years working with the ASP.NET team, I’ve decided that this is the right time to leave Microsoft and, with the help of some friends, re-launch my ASP.NET training and consulting company. The company has the modest name Superexpert. While working on my Ph.D. at MIT, I was surrounded by professors and students who were passionate about knowledge. During the Internet boom, I was lucky enough to work side-by-side with some very smart and hard-working people to create several successful startups. However, the people I worked with at Microsoft were among the smartest and hardest working. Microsoft hires a small number of people and gives them huge responsibilities. It continues to amaze me that so few people work on the ASP.NET team when you consider how much the team produces. I had the opportunity to work with a number of inspiring people at Microsoft. I’ll miss working with Scott Hunter, Dave Reed, Boris Moore, Eilon Lipton, Scott Guthrie, James Senior, Jim Wang, Phil Haack, Damian Edwards, Vishal Joshi, Mike Pope, Jon Young, Dmitry Robsman, Simon Calvert, Stefan Schackow, and many others. I’m proud of what we accomplished while I was working at Microsoft. We reached out to the jQuery team and changed direction from Microsoft Ajax to jQuery. We successfully contributed several important new features to the open-source jQuery project including jQuery Templates, jQuery Data-Linking, jQuery Globalization, and (as John Resig announced at the last jQuery conference) jQuery Require. I’m looking forward to returning to training and consulting. We want to focus on providing consulting on the “right way” of building ASP.NET websites, which we call Modern ASP.NET applications. By Modern ASP.NET applications, I mean applications built with ASP.NET MVC, jQuery, HTML5, and Visual Studio ALM. Additionally, we want to help companies that have existing ASP.NET Web Forms applications migrate to ASP.NET MVC. If you are interested in having us provide training for your company or you need help building a custom ASP.NET application then please contact us at [email protected] or visit our website at Superexpert.com.

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  • Inside Red Gate - Introduction

    - by Simon Cooper
    I work for Red Gate Software, a software company based in Cambridge, UK. In this series of posts, I'll be discussing how we develop software at Red Gate, and what we get up to, all from a dev's perspective. Before I start the series proper, in this post I'll give you a brief background to what I have done and continue to do as part of my job. The initial few posts will be giving an overview of how the development sections of the company work. There is much more to a software company than writing the products, but as I'm a developer my experience is biased towards that, and so that is what this series will concentrate on. My background Red Gate was founded in 1999 by Neil Davidson & Simon Galbraith, who continue to be joint CEOs. I joined in September 2007, and immediately set to work writing a new Check for Updates client and server (CfU), as part of a team of 2. That was finished at the end of 2007. I then joined the SQL Compare team. The first large project I worked on was updating SQL Compare for SQL Server 2008, resulting in SQL Compare 7, followed by a UI redesign in SQL Compare 8. By the end of this project in early 2009 I had become the 'go-to' guy for the SQL Compare Engine (I'll explain what that means in a later post), which is used by most of the other tools in the SQL Tools division in one way or another. After that, we decided to expand into Oracle, and I wrote the prototype for what became the engine of Schema Compare for Oracle (SCO). In the latter half of 2009 a full project was started, resulting in the release of SCO v1 in early 2010. Near the end of 2010 I moved to the .NET division, where I joined the team working on SmartAssembly. That's what I continue to work on today. The posts in this series will cover my experience in software development at Red Gate, within the SQL Tools and .NET divisions. Hopefully, you'll find this series an interesting look at what exactly goes into producing the software at Red Gate.

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  • ArchBeat Link-o-Rama for December 11, 2012

    - by Bob Rhubart
    Good To Know - Conflicting View Objects and Shared Entity | Andrejus Baranovskis Oracle ACE Director Andrejus Baranovskis shares his thoughts—and a sample application—dealing with an "interesting ADF behavior" encountered over the weekend. Patching Oracle Exalogic - Updating Linux on the Compute Nodes - Part 1 | Jos Nijhoff Jos Nijhoff launches a series of posts the deal with "patching the operating system on the modified Sun Fire X4170 M2 servers...dubbed compute nodes in Exalogic terminology." Expanding on requestaudit - Tracing who is doing what...and for how long | Kyle Hatlestad "One of the most helpful tracing sections in WebCenter Content (and one that is on by default) is the requestaudit tracing," says Oracle Fusion Middleware A-Team architect Kyle Hatlestad. Get up close and technical in his post. Oracle Data Integrator Presentation from NYOUG Webinar | Gurcan Orhan Oracle ACE Director and award-winning data warehouse architect Gurcan Orhan shares his presentation from the recent NYOUG LI SIG. SOA 11g Technology Adapters – ECID Propagation | Greg Mally "Many SOA Suite 11g deployments include the use of the technology adapters for various activities including integration with FTP, database, and files to name a few," says Oracle Fusion Middleware A-Team member Greg Mally. "Although the integrations with these adapters are easy and feature rich, there can be some challenges from the operations perspective." Greg's post focuses on technical tips for dealing with one of these challenges. Missing Duties for RUP3 upgrade in Fusion Applications Richard from the Oracle Fusion Middleware A-Team explains how to safely apply policy store changes in thirteen easy steps. Thought for the Day "Well over half of the time you spend working on a project (on the order of 70 percent) is spent thinking, and no tool, no matter how advanced, can think for you." — Frederick P. Brooks Source: SoftwareQuotes.com

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  • Ogre 3d and bullet physics interaction

    - by Tim
    I have been playing around with Ogre3d and trying to integrate bullet physics. I have previously somewhat successfully got this functionality working with irrlicht and bullet and I am trying to base this on what I had done there, but modifying it to fit with Ogre. It is working but not correctly and I would like some help to understand what it is I am doing wrong. I have a state system and when I enter the "gamestate" I call some functions such as setting up a basic scene, creating the physics simulation. I am doing that as follows. void GameState::enter() { ... // Setup Physics btBroadphaseInterface *BroadPhase = new btAxisSweep3(btVector3(-1000,-1000,-1000), btVector3(1000,1000,1000)); btDefaultCollisionConfiguration *CollisionConfiguration = new btDefaultCollisionConfiguration(); btCollisionDispatcher *Dispatcher = new btCollisionDispatcher(CollisionConfiguration); btSequentialImpulseConstraintSolver *Solver = new btSequentialImpulseConstraintSolver(); World = new btDiscreteDynamicsWorld(Dispatcher, BroadPhase, Solver, CollisionConfiguration); ... createScene(); } In the createScene method I add a light and try to setup a "ground" plane to act as the ground for things to collide with.. as follows. I expect there is issues with this as I get objects colliding with the ground but half way through it and they glitch around like crazy on collision. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); Transform.setOrigin(btVector3(0,1,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } I then have a method to create a cube and give it rigid body physics properties. I know there will be errors here as I get the items colliding with the ground but not with each other properly. So I would appreciate some input on what I am doing wrong. void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); size = boundingB.getSize(); //size /= 2.0f; // Only the half needed? //size *= 0.96f; // Bullet margin is a bit bigger so we need a smaller size entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btVector3 HalfExtents(TScale.getX()*0.5f,TScale.getY()*0.5f,TScale.getZ()*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } Then in the GameState::update() method which which runs every frame to handle input and render etc I call an UpdatePhysics method to update the physics simulation. void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // set rotation btVector3 EulerRotation; QuaternionToEuler(TObject->getOrientation(), EulerRotation); node->setOrientation(1,(Ogre::Real)EulerRotation[0], (Ogre::Real)EulerRotation[1], (Ogre::Real)EulerRotation[2]); //node->rotate(Ogre::Vector3(EulerRotation[0], EulerRotation[1], EulerRotation[2])); } } void GameState::QuaternionToEuler(const btQuaternion &TQuat, btVector3 &TEuler) { btScalar W = TQuat.getW(); btScalar X = TQuat.getX(); btScalar Y = TQuat.getY(); btScalar Z = TQuat.getZ(); float WSquared = W * W; float XSquared = X * X; float YSquared = Y * Y; float ZSquared = Z * Z; TEuler.setX(atan2f(2.0f * (Y * Z + X * W), -XSquared - YSquared + ZSquared + WSquared)); TEuler.setY(asinf(-2.0f * (X * Z - Y * W))); TEuler.setZ(atan2f(2.0f * (X * Y + Z * W), XSquared - YSquared - ZSquared + WSquared)); TEuler *= RADTODEG; } I seem to have issues with the cubes not colliding with each other and colliding strangely with the ground. I have tried to capture the effect with the attached image. I would appreciate any help in understanding what I have done wrong. Thanks. EDIT : Solution The following code shows the changes I made to get accurate physics. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); // Fixed the transform vector here for y back to 0 to stop the objects sinking into the ground. Transform.setOrigin(btVector3(0,0,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); // The ogre bounding box is slightly bigger so I am reducing it for // use with the rigid body. size = boundingB.getSize()*0.95f; entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); node->showBoundingBox(true); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); // I got the size of the bounding box above but wasn't using it to set // the size for the rigid body. This now does. btVector3 HalfExtents(size.x*0.5f,size.y*0.5f,size.z*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // Convert the bullet Quaternion to an Ogre quaternion btQuaternion btq = TObject->getOrientation(); Ogre::Quaternion quart = Ogre::Quaternion(btq.w(),btq.x(),btq.y(),btq.z()); // use the quaternion with setOrientation node->setOrientation(quart); } } The QuaternionToEuler function isn't needed so that was removed from code and header files. The objects now collide with the ground and each other appropriately.

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  • Silverlight Firestarter 2010 Keynote with Scott Guthrie: Silverlight has a bright future!

    - by Jim Duffy
    If you didn’t get chance to watch the Silverlight Firestart event live during the webcast it is available online to view now. If you’re a Silverlight developer or perhaps a shop actively planning on developing a Silverlight application then you’re going to want to watch this video. The Silverlight 5 feature set unveiled during the keynote is fantastic! I particularly like Scott’s approach and comments on the future of Silverlight. I appreciated his open and direct acknowledgment that there has “been a lot of angst on this topic in the last few weeks” and he took the bull by the horns and stated “Let me say up front that there is a Silverlight future, and we think it’s going to be a very bright one.” That comment drew applause from the local audience and in our local viewing event held in Raleigh, NC. Of course my first question was when can we get our grubby little hands on Silverlight 5 and start working with it. The answer unfortunately wasn’t “right now” but they did announce the Silverlight 5 beta will be available in the first half of 2011. Of course the following is pure speculation on my part but I wouldn’t be surprised if they made it available at a certain event in April 2011. Additional information about the Silverlight 5 announcement is available on Scott’s blog. Have a day.

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  • Developers are strange

    - by DavidWimbush
    Why do developers always use the GUI tools in SQL Server? I've always found this irritating and just vaguely assumed it's because they aren't familiar with SQL syntax. But when you think about it it, it's a genuine puzzle. Developers type code all day - really heavy code too like generics, lamda functions and extension methods. They (thankfully) scorn the Visual Studio stuff where you drag a table onto the class and it pastes in lots of code to query the table into a DataSet or something. But when they want to add a column to a table, without fail they dive into the graphical table designer. And half the time the script it generates does horrible things like copy the table to another one with the new column, delete the old table, and rename the new table. Which is fine if your users don't care about uptime. Is ALTER TABLE ADD <column definition> really that hard? I just don't get it.

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  • printable PHP manual - 'all but the Function Reference section'

    - by JW01
    My Motivation I find it easier to learn things by reading 'offline'. I'd like to lean back and read the narrative part of a paper version of the official php manual. My Scuppered Plan My plan was to download the manual, print all but the Function Reference section and then read it. I have downloaded the "Single HTML file" version of the manual from the php.net download page. (That version did not contain any images, so I patched-in the ones from the Many HTML files version with no problem.) My plan was to open that "Single HTML file" in an HTML editor, delete the Function Reference section then print it out. Unfortunately, although I have tried three different editors, I have not been able to successfully load-up that massive html file to be able to edit it. Its about (~40MB). I started to look into the phpdoc framework with a view to rendering my own html docs from the source...but that's a steep learning curve for a newby..and is a last resort. I would use a file splitter, but they tend to split files crudely with no regard for html/xml/xhtml sematics. So the question is... Does anyone know know where you can download the php manual in a version that is a kind of half-way house between the 'Single HTML file' and the 'Many HTML files'? Ideally with the docs split into 3 parts: File 1 - stuff before the function reference File 2 - function reference File 3 - stuff after the function reference Or Can you suggest any editors/tools will enable me to split up this file myself?

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  • Dual monitors won't accept new settings

    - by mschulze
    I'm trying to use dual monitors but every time I try to change the display settings(external monitor is on the right of the laptop, not the left etc...) my screens go black, then my laptop screen will come back "normally" but my external monitor will just flash different shades of red or black. I cannot interact with anything on my laptop screen even though I can move my mouse around. Even when the monitors attempt to revert back the external monitor continues to flicker instead of reverting. The only way to stop it is to hard-boot but the new settings aren't saved. Also, when the dual monitors are both working my laptop screen has two vertical black bars along its sides. It's like Natty just decided I couldn't use the outer inch and a half of my laptop screen. My external monitor doesn't have this problem, and my laptop uses its full screen size when the external monitor is not hooked up. Does anyone know what I'm doing wrong? I have an HP Pavillion dv7 and an HP w2338h external monitor. Thanks!

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  • Dell Docking Station Doesn’t Detect USB Mouse and Keyboard

    - by Ben Griswold
    I’ve found myself in this situation with multiple Dell docking stations and multiple Dell laptops running various Windows operating systems.  I don’t know why the docking station stops recognizing my USB mouse and keyboard – it just does.  It’s black magic.  The last time around I just starting plugging the mouse and keyboard into the docked laptop directly and went about my business (as if I wasn’t completing missing out on a couple of the core benefits of using a docking station.)  I guess that’s what happens when you forget how you got yourself out of the mess the last time around.  I had been in this half-assed state for a couple of weeks now, but a coworker fortunately got themselves in and out of the same pickle this morning.  Procrastinate long enough and the solution will just come to you, right? Here’s how to get yourself out of this mess: Undock your computer Unplug your docking station Count to an arbitrary number greater than 12.  (Not sure this is really required, but…) Plug your docking station back in Redock your machine I put my machine to sleep before taking the aforementioned actions.  My coworker completely shutdown his laptop instead.  The steps worked on both of our Win 7 machines this morning and, who knows, it might just work for you too. 

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  • JavaOne Latin America Underway

    - by Tori Wieldt
    JavaOne Latin America started officially today, but lots of networking has already happened. Last night some JUG leaders, Java Champions, and members of the Oracle Java development and marketing teams had dinner together. The conversation ranged from the new direction of JavaFX to how to improve JUG attendance. Maricio Leal shared the idea some Brazilian JUGs have of putting Java Evangelists and experts on a boat and having them visit JUGs on cities along the Amazon river.  We discussed ideas, and shared dessert pizza. It was the perfect community get together! If you see Brazilian Java Man Bruno Souza, ask him what he is bringing to the party.Today, at JavaOne Latin America, all the sessions were full, and developers were spilling into the hallways. Session content was selected with the help of 14 Java thought leaders from Latin America. JavaOne Program Committee Chair, Sharat Chander, said "I'm thrilled that at this JavaOne over half of the content is coming from the community." Between sessions, developers take advantage of the Oracle Technology Network lounge to grab a snack and use their laptops.  OTN LoungeIt promises to be a great JavaOne.

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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  • Managing Personal Projects As Solo Developer - Getting out of depth and failing projects

    - by James Jeffery
    I need some advice on project management. I start a project, and often times it will a large project for a solo developer. Usually its a web project. I handle everything from the UI, to the JS, PHP, server management etc. Half way in I feel out of my depth. I lose where I am, so I spend a couple of days away from the project to avoid the stress and before you know it, it becomes another unfinished project. I try to use frameworks and code libraries to make my developments easier on myself. Sometimes I will complete a project so it "works" and then go back and handle errors, design the UI properly and stuff. But without fail I will always end up out of my depth. I've though about outsourcing tasks such as the UI, and the behaviour, and focusing just on the PHP - which I feel is my strong point. But then pride kicks in, and I don't feel at one with a project I haven't completed myself. Does this make sense? I am sure there are many others who have felt like this either at home, or at work, and I would love some advice on managing my projects better.

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  • Would You Pay for Smartphone OS Updates? [Poll]

    - by Jason Fitzpatrick
    For most phone ecosystems, manufacturer/carrier provided updates are few and far between (or outright nonexistent). To get access to mobile OS updates, would you open your wallet? While iPhone users are used to regular (and free) OS updates, the rest of us our largely left out in the cold. Over at ExtremeTech, Ryan Whitwam argues that we should be willing to pay for smartphone OS updates. The core of his argument is updates cost money and there is no financial incentive for carriers like Sprint and Verizon to turn back to their supplies (say, Motorola or LG) and pay them to provide an update pack for a phone they stopped selling last quarter. He writes: It might be hard to swallow, but the manufacturer of your phone is out to make money for its shareholders. The truth of the matter is that you’re not even the customer; the carrier is. Carriers buy thousands of phones at a time, and unless the carrier wants an update, there won’t be one because there is no one else to pay for it. Imagine if, instead of burning money for little or no benefit, an OEM actually had a financial incentive to port ICS to its older devices. Instantly, the idea of updating phones goes from the customer service back-burner to the forefront of a company’s moneymaking strategy. If the system proves a success, carriers could get involved and have a taste of the update fees as compensation for deploying the update over the air. This is more viable now than ever before thanks to the huge number of Android phones in the market. Samsung, for example, has sold over 30 million Galaxy S II phones since last summer. It has just started rolling Android 4.0 updates out to some countries, but most users are still waiting. If it charged just $10 for access to the update, that would be $150 million if only half of all users wanted an official update. Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header? The How-To Geek Guide to Getting Started with TrueCrypt

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  • How to speed up file transfer to/from Ubuntu Server 11.10 (wifi)

    - by Alexander
    I've been searching AU & elsewhere for the last day and a half. Haven't found an answer so I joined AU to ask for help. I'm hoping someone can point me in the right direction. Ubuntu Server 11.10 Samba VSFTPD Windows 7 PC 2 MacBook Pro - Snow Leopard/Lion 1 iMac - Lion Wireless LAN using DLink DIR-655 Link Speed: 195 Mbit/s on Mac - 54Mbps on Windows ISP Connection: Cable - 20 down/3 up No Domain Controller. All machines are members of the same workgroup. No matter how I connect I can't get better than about 700K transfer rate up/down. Mac/PC, SMB/ftp, Domain Name/Local IP I've tried different user accounts and using different folders, different volumes on the server. Nothing seems to make a difference. 700K up/down. Period. Any suggestions would be greatly appreciated. Thanks, Alexander EDIT: Using sftp now and uploading seems to peak at 980k. After about 5 minutes into a 650MB file, downloading is at 1072k and climbing about 500b/s every ten seconds. If any of that matters... I was expecting a lot faster than 1Mb tx rate. Am I off base here? EDIT: From all I've read so far, perhaps the speed isn't that bad. I only installed Ubuntu out of boredom this past weekend. The trouble is, I like it. Guess it's time to ditch the wifi and run some Cat 5.

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  • The Red Gate and .NET Reflector Debacle

    - by Rick Strahl
    About a month ago Red Gate – the company who owns the NET Reflector tool most .NET devs use at one point or another – decided to change their business model for Reflector and take the product from free to a fully paid for license model. As a bit of history: .NET Reflector was originally created by Lutz Roeder as a free community tool to inspect .NET assemblies. Using Reflector you can examine the types in an assembly, drill into type signatures and quickly disassemble code to see how a particular method works.  In case you’ve been living under a rock and you’ve never looked at Reflector, here’s what it looks like drilled into an assembly from disk with some disassembled source code showing: Note that you get tons of information about each element in the tree, and almost all related types and members are clickable both in the list and source view so it’s extremely easy to navigate and follow the code flow even in this static assembly only view. For many year’s Lutz kept the the tool up to date and added more features gradually improving an already amazing tool and making it better. Then about two and a half years ago Red Gate bought the tool from Lutz. A lot of ruckus and noise ensued in the community back then about what would happen with the tool and… for the most part very little did. Other than the incessant update notices with prominent Red Gate promo on them life with Reflector went on. The product didn’t die and and it didn’t go commercial or to a charge model. When .NET 4.0 came out it still continued to work mostly because the .NET feature set doesn’t drastically change how types behave.  Then a month back Red Gate started making noise about a new Version Version 7 which would be commercial. No more free version - and a shit storm broke out in the community. Now normally I’m not one to be critical of companies trying to make money from a product, much less for a product that’s as incredibly useful as Reflector. There isn’t day in .NET development that goes by for me where I don’t fire up Reflector. Whether it’s for examining the innards of the .NET Framework, checking out third party code, or verifying some of my own code and resources. Even more so recently I’ve been doing a lot of Interop work with a non-.NET application that needs to access .NET components and Reflector has been immensely valuable to me (and my clients) if figuring out exact type signatures required to calling .NET components in assemblies. In short Reflector is an invaluable tool to me. Ok, so what’s the problem? Why all the fuss? Certainly the $39 Red Gate is trying to charge isn’t going to kill any developer. If there’s any tool in .NET that’s worth $39 it’s Reflector, right? Right, but that’s not the problem here. The problem is how Red Gate went about moving the product to commercial which borders on the downright bizarre. It’s almost as if somebody in management wrote a slogan: “How can we piss off the .NET community in the most painful way we can?” And that it seems Red Gate has a utterly succeeded. People are rabid, and for once I think that this outrage isn’t exactly misplaced. Take a look at the message thread that Red Gate dedicated from a link off the download page. Not only is Version 7 going to be a paid commercial tool, but the older versions of Reflector won’t be available any longer. Not only that but older versions that are already in use also will continually try to update themselves to the new paid version – which when installed will then expire unless registered properly. There have also been reports of Version 6 installs shutting themselves down and failing to work if the update is refused (I haven’t seen that myself so not sure if that’s true). In other words Red Gate is trying to make damn sure they’re getting your money if you attempt to use Reflector. There’s a lot of temptation there. Think about the millions of .NET developers out there and all of them possibly upgrading – that’s a nice chunk of change that Red Gate’s sitting on. Even with all the community backlash these guys are probably making some bank right now just because people need to get life to move on. Red Gate also put up a Feedback link on the download page – which not surprisingly is chock full with hate mail condemning the move. Oddly there’s not a single response to any of those messages by the Red Gate folks except when it concerns license questions for the full version. It puzzles me what that link serves for other yet than another complete example of failure to understand how to handle customer relations. There’s no doubt that that all of this has caused some serious outrage in the community. The sad part though is that this could have been handled so much less arrogantly and without pissing off the entire community and causing so much ill-will. People are pissed off and I have no doubt that this negative publicity will show up in the sales numbers for their other products. I certainly hope so. Stupidity ought to be painful! Why do Companies do boneheaded stuff like this? Red Gate’s original decision to buy Reflector was hotly debated but at that the time most of what would happen was mostly speculation. But I thought it was a smart move for any company that is in need of spreading its marketing message and corporate image as a vendor in the .NET space. Where else do you get to flash your corporate logo to hordes of .NET developers on a regular basis?  Exploiting that marketing with some goodwill of providing a free tool breeds positive feedback that hopefully has a good effect on the company’s visibility and the products it sells. Instead Red Gate seems to have taken exactly the opposite tack of corporate bullying to try to make a quick buck – and in the process ruined any community goodwill that might have come from providing a service community for free while still getting valuable marketing. What’s so puzzling about this boneheaded escapade is that the company doesn’t need to resort to underhanded tactics like what they are trying with Reflector 7. The tools the company makes are very good. I personally use SQL Compare, Sql Data Compare and ANTS Profiler on a regular basis and all of these tools are essential in my toolbox. They certainly work much better than the tools that are in the box with Visual Studio. Chances are that if Reflector 7 added useful features I would have been more than happy to shell out my $39 to upgrade when the time is right. It’s Expensive to give away stuff for Free At the same time, this episode shows some of the big problems that come with ‘free’ tools. A lot of organizations are realizing that giving stuff away for free is actually quite expensive and the pay back is often very intangible if any at all. Those that rely on donations or other voluntary compensation find that they amount contributed is absolutely miniscule as to not matter at all. Yet at the same time I bet most of those clamouring the loudest on that Red Gate Reflector feedback page that Reflector won’t be free anymore probably have NEVER made a donation to any open source project or free tool ever. The expectation of Free these days is just too great – which is a shame I think. There’s a lot to be said for paid software and having somebody to hold to responsible to because you gave them some money. There’s an incentive –> payback –> responsibility model that seems to be missing from free software (not all of it, but a lot of it). While there certainly are plenty of bad apples in paid software as well, money tends to be a good motivator for people to continue working and improving products. Reasons for giving away stuff are many but often it’s a naïve desire to share things when things are simple. At first it might be no problem to volunteer time and effort but as products mature the fun goes out of it, and as the reality of product maintenance kicks in developers want to get something back for the time and effort they’re putting in doing non-glamorous work. It’s then when products die or languish and this is painful for all to watch. For Red Gate however, I think there was always a pretty good payback from the Reflector acquisition in terms of marketing: Visibility and possible positioning of their products although they seemed to have mostly ignored that option. On the other hand they started this off pretty badly even 2 and a half years back when they aquired Reflector from Lutz with the same arrogant attitude that is evident in the latest episode. You really gotta wonder what folks are thinking in management – the sad part is from advance emails that were circulating, they were fully aware of the shit storm they were inciting with this and I suspect they are banking on the sheer numbers of .NET developers to still make them a tidy chunk of change from upgrades… Alternatives are coming For me personally the single license isn’t a problem, but I actually have a tool that I sell (an interop Web Service proxy generation tool) to customers and one of the things I recommend to use with has been Reflector to view assembly information and to find which Interop classes to instantiate from the non-.NET environment. It’s been nice to use Reflector for this with its small footprint and zero-configuration installation. But now with V7 becoming a paid tool that option is not going to be available anymore. Luckily it looks like the .NET community is jumping to it and trying to fill the void. Amidst the Red Gate outrage a new library called ILSpy has sprung up and providing at least some of the core functionality of Reflector with an open source library. It looks promising going forward and I suspect there will be a lot more support and interest to support this project now that Reflector has gone over to the ‘dark side’…© Rick Strahl, West Wind Technologies, 2005-2011

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  • Apache VERY high page load time

    - by Aaron Waller
    My Drupal 6 site has been running smoothly for years but recently has experienced intermittent periods of extreme slowness (10-60 sec page loads). Several hours of slowness followed by hours of normal (4-6 sec) page loads. The page always loads with no error, just sometimes takes forever. My setup: Windows Server 2003 Apache/2.2.15 (Win32) Jrun/4.0 PHP 5 MySql 5.1 Drupal 6 Cold fusion 9 Vmware virtual environment DMZ behind a corporate firewall Traffic: 1-3 hits/sec avg Troubleshooting No applicable errors in apache error log No errors in drupal event log Drupal devel module shows 242 queries in 366.23 milliseconds,page execution time 2069.62 ms. (So it looks like queries and php scripts are not the problem) NO unusually high CPU, memory, or disk IO Cold fusion apps, and other static pages outside of drupal also load slow webpagetest.org test shows very high time-to-first-byte The problem seems to be with Apache responding to requests, but previously I've only seen this behavior under 100% cpu load. Judging solely by resource monitoring, it looks as though very little is going on. Here is the kicker - roughly half of the site's access comes from our LAN, but if I disable the firewall rule and block access from outside of our network, internal (LAN) access (1000+ devices) is speedy. But as soon as outside access is restored the site is crippled. Apache config? Crawlers/bots? Attackers? I'm at the end of my rope, where should I be looking to determine where the problem lies?

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  • DC Comics Identifies Krypton on the Star Map

    - by Jason Fitzpatrick
    This week Action Comics Superman #14 hits the stands and DC comics reveals the actual location of Kyrpton, delivered by none other than beloved astrophysicist Neil Tyson. Phil Plait at Bad Astronomy reports on the resolution of fans’ long standing curiosity about the location of Krypton: Well, that’s about to change. DC comics is releasing a new book this week – Action Comics Superman #14 – that finally reveals the answer to this stellar question. And they picked a special guest to reveal it: my old friend Neil Tyson. Actually, Neil did more than just appear in the comic: he was approached by DC to find a good star to fit the story. Red supergiants don’t work; they explode as supernovae when they are too young to have an advanced civilization rise on any orbiting planets. Red giants aren’t a great fit either; they can be old, but none is at the right distance to match the storyline. It would have to be a red dwarf: there are lots of them, they can be very old, and some are close enough to fit the plot. I won’t keep you in suspense: the star is LHS 2520, a red dwarf in the southern constellation of Corvus (at the center of the picture here). It’s an M3.5 dwarf, meaning it has about a quarter of the Sun’s mass, a third its diameter, roughly half the Sun’s temperature, and a luminosity of a mere 1% of our Sun’s. It’s only 27 light years away – very close on the scale of the galaxy – but such a dim bulb you need a telescope to see it at all (for any astronomers out there, the coordinates are RA: 12h 10m 5.77s, Dec: -15° 4m 17.9 s). 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • Google+ Platform Office Hours for April 11, 2012: Recent Activity jQuery Plugin

    Google+ Platform Office Hours for April 11, 2012: Recent Activity jQuery Plugin Here is the edited video from last week's Google+ platform office hours. Discuss this video on Google+: goo.gl This week we spent the first half of the show live coding a jQuery plugin that fetched recent public activity from a Google+ profile or page for inclusion on your website. Get the source code: goo.gl 1:15 - A demo of the implemented plugin 2:04 - The design of the plugin 2:57 - The coding begins! - Use the Google+ badge config tool to discover your userId (goo.gl or follow these instructions for pages: goo.gl Q&A 17:10 - Is there any kind of beta group that I can join for Google+? - Sign up for for the publisher preview group - goo.gl 19:03 - When will the API be available? 20:11 - When will there be more moderation tools for hangouts? 21:36 - How do I get Hangouts on air? 22:18 - An update on last week's report of Google Analytics social actions not agreeing with the +1 button count 25:53 - How do I join the hangout for these office hours? 26:44 - Using the activities search API is there any way to only see new activities? 28:18 - An announcement about our future office hours schedule From: GoogleDevelopers Views: 3387 47 ratings Time: 29:29 More in Science & Technology

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  • 50 Years of LEDs: An Interview with Inventor Nick Holonyak [Video]

    - by Jason Fitzpatrick
    The man who powered on the first LED half a century ago is still around to talk about it; read on to watch an interview with LED inventor Nick Holonyak. The most fascinating thing about Holonyak’s journey to the invention of the LED was that he started off trying to build a laser and ended up inventing a super efficient light source: Holonyak got his PhD in 1954. In 1957, after a year at Bell Labs and a two year stint in the Army, he joined GE’s research lab in Syracuse, New York. GE was already exploring semiconductor applications and building the forerunners of modern diodes called thyristors and rectifiers. At a GE lab in Schenectady, the scientist Robert Hall was trying to build the first diode laser. Hall, Holonyak and others noticed that semiconductors emit radiation, including visible light, when electricity flows through them. Holonyak and Hall were trying to “turn them on,” and channel, focus and multiply the light. Hall was the first to succeed. He built the world’s first semiconductor laser. Without it, there would be no CD and DVD players today. “Nobody knew how to turn the semiconductor into the laser,” Holonyak says. “We arrived at the answer before anyone else.” But Hall’s laser emitted only invisible, infrared light. Holonyak spent more time in his lab, testing, cutting and polishing his hand-made semiconducting alloys. In the fall of 1962, he got first light. “People thought that alloys were rough and turgid and lumpy,” he says. “We knew damn well what happened and that we had a very powerful way of converting electrical current directly into light. We had the ultimate lamp.” How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • Networking- Wireless and Wired not working

    - by JJ White
    So everything in Ubuntu has been working great until networking stopped working. I've spent the better part of two days scouring for a fix with no luck. Here is my info...your help would so be appreciated. grep -i eth /var/log/syslog | tail Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): cleaning up... Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): taking down device. Sep 25 16:31:59 jj-laptop kernel: [23403.998837] sky2 0000:02:00.0: eth0: disabling interface Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): now managed Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): bringing up device. Sep 25 16:35:54 jj-laptop kernel: [23413.629424] sky2 0000:02:00.0: eth0: enabling interface Sep 25 16:35:54 jj-laptop kernel: [23413.635703] ADDRCONF(NETDEV_UP): eth0: link is not ready Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): preparing device. Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): deactivating device (reason 'managed') [2] and then ifconfig -a eth0 Link encap:Ethernet HWaddr 00:17:42:14:e9:e1 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:4605 errors:0 dropped:0 overruns:0 frame:0 TX packets:287 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:315161 (315.1 KB) TX bytes:63680 (63.6 KB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:13018 errors:0 dropped:0 overruns:0 frame:0 TX packets:13018 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:880484 (880.4 KB) TX bytes:880484 (880.4 KB) wlan0 Link encap:Ethernet HWaddr 00:13:02:d0:ee:13 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) also iwconfig lo no wireless extensions. wlan0 IEEE 802.11abg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on eth0 no wireless extensions. and of course sudo lshw -C network *-network description: Ethernet interface product: 88E8055 PCI-E Gigabit Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 12 serial: 00:17:42:14:e9:e1 size: 1Gbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A latency=0 link=no multicast=yes port=twisted pair speed=1Gbit/s resources: irq:44 memory:f0000000-f0003fff ioport:2000(size=256) memory:c0a00000-c0a1ffff *-network DISABLED description: Wireless interface product: PRO/Wireless 3945ABG [Golan] Network Connection vendor: Intel Corporation physical id: 0 bus info: pci@0000:05:00.0 logical name: wlan0 version: 02 serial: 00:13:02:d0:ee:13 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwl3945 driverversion=3.2.0-31-generic firmware=15.32.2.9 latency=0 link=no multicast=yes wireless=IEEE 802.11abg resources: irq:45 memory:c0100000-c0100fff last but not least lsmod Module Size Used by nls_iso8859_1 12617 0 nls_cp437 12751 0 vfat 17308 0 fat 55605 1 vfat usb_storage 39646 0 uas 17828 0 dm_crypt 22528 0 rfcomm 38139 0 parport_pc 32114 0 bnep 17830 2 ppdev 12849 0 bluetooth 158438 10 rfcomm,bnep binfmt_misc 17292 1 snd_hda_codec_idt 60251 1 pcmcia 39791 0 joydev 17393 0 snd_hda_intel 32765 3 snd_hda_codec 109562 2 snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec snd_pcm 80845 2 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 yenta_socket 27428 0 snd_rawmidi 25424 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event pcmcia_rsrc 18367 1 yenta_socket wacom_w8001 12906 0 irda 185517 0 arc4 12473 2 iwl3945 73111 0 iwl_legacy 71134 1 iwl3945 mac80211 436455 2 iwl3945,iwl_legacy cfg80211 178679 3 iwl3945,iwl_legacy,mac80211 snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq dm_multipath 22710 0 pcmcia_core 21511 3 pcmcia,yenta_socket,pcmcia_rsrc psmouse 96619 0 apanel 12718 0 serport 12808 1 serio_raw 13027 0 crc_ccitt 12595 1 irda mac_hid 13077 0 snd 62064 15 snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_t imer,snd_seq_device input_polldev 13648 1 apanel soundcore 14635 1 snd snd_page_alloc 14115 2 snd_hda_intel,snd_pcm lp 17455 0 fujitsu_laptop 18504 0 parport 40930 3 parport_pc,ppdev,lp dm_raid45 76451 0 xor 25987 1 dm_raid45 dm_mirror 21822 0 dm_region_hash 16065 1 dm_mirror dm_log 18193 3 dm_raid45,dm_mirror,dm_region_hash sdhci_pci 18324 0 sdhci 28241 1 sdhci_pci sky2 49545 0 i915 414939 3 drm_kms_helper 45466 1 i915 drm 197692 4 i915,drm_kms_helper i2c_algo_bit 13199 1 i915 video 19068 1 i915

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  • A Forming Repository of Script Samples for Automating Windows Server 2012 and Windows 8

    - by Jialiang
    Compared with Windows Server 2008/R2 that provides about 230 cmdlets, Windows Server 2012 beats that by a factor of over 10 shipping ~ 2,430 cmdlets.  You can automate almost every aspect of the server.   The new PowerShell 3.0, like Windows Server 2012, has a ton of new features.  In this automation script-centric move, Microsoft All-In-One Script Framework (AIOSF) is ready to support IT Pros with many new services and offerings coming this year.  We sincerely hope that the IT community will benefit from the effort. Here is the first one among our new services and offerings:  The team is preparing a large set of Windows 8 / Windows Server 2012 script samples based on frequently asked IT tasks that we collect in TechNet forums and support calls to Microsoft.   Because the script topics come from frequently asked IT tasks, we hope that these script samples can be helpful to many IT Pros worldwide.   With the General Availability of Windows Server 2012, we release the first three Windows Server 2012 / Windows 8 script samples today.    Get Network Adapter Properties in Windows Server 2012 and Windows 8 (PowerShell) http://gallery.technet.microsoft.com/scriptcenter/Get-Network-Adapter-37c5a913 Description: This script could be used to get network adapter properties and advanced properties in Windows Server 2012 and Windows 8. It combines the outputs of Get-NetAdapter and Get-NetAdapterAdvancedProperty. It can generate a report of network adapter configuration settings. Use Scenarios: In a real world, IT Administrators are required to check the configuration of network adapters after the deployment of new servers. One typical example is the duplex setting of network adapters. Also, IT administrators need to maintain a server list which contains network adapter configuration settings in a regular basis. Before Windows Server 2012, IT administrators often feel difficulties to handle these tasks. Acknowledgement: Thanks Greg Gu from AIOSF for collecting this script topic, and writing the script sample.  Thanks James Adams (Microsoft Premier Field Engineer) for reviewing the script sample and ensuring its quality.   How to batch create virtual machines in Windows Server 2012 (PowerShell) http://gallery.technet.microsoft.com/scriptcenter/How-to-batch-create-9efd1811 Description: This PowerShell Script illustrates how to batch create multiple virtual machines based on comma delimited file by using PowerShell 3.0 in Windows Server 2012. Use Scenarios: IT admin requires to batch creating virtual machines in Windows Server 2012, although they can use few commands due to the lack of programming knowledge. Although it’s a set of Hyper-V command-lets within Windows PowerShell, IT Admins are reluctant to use them except simple a command which is widely used. Acknowledgement: Thanks Anders Wang from AIOSF for collecting this script topic and writing the script sample.  Thanks Christopher Norris for reviewing the script sample and ensuring its quality before publishing.   Remove Windows Store Apps in Windows 8 (PowerShell) http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4 Description: This script can be used to remove multiple Windows Store Apps from a user account in Windows 8. It provides a list of installed Windows Store applications. You can specify the application IDs, and remove them all at once. Use Scenarios: 1. In Windows 8, you can remove a single Windows Store App by right-clicking the tile in the Start menu and choosing the uninstall command.  However, no command is provided for removing multiple Windows Store Apps all at once. If you want to do so, you can use this script sample. 2. Sometimes Windows Store Apps may crash in Windows 8.  Even though you can successfully uninstall and reinstall the App, the application may still crash after the reinstallation.  In this situation, you can use this example script to remove these Windows Store Apps cleanly. Acknowledgement: Thanks Edward Qi from AIOSF for collecting the script idea and composing the script sample.  Thanks James Adams (Microsoft Premier Field Engineer) for reviewing the script sample and ensuring its quality.   This is just the beginning, and more and more script samples are coming.  You can follow our blog (http://blogs.technet.com/b/onescript) to get the latest customer-driven script samples for Windows Server 2012 and Windows 8.

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  • SQL Azure Pricing

    - by kaleidoscope
    Microsoft’s pricing for SQL Server in the cloud, SQLAzure has been announced: $9.99   per month for 0 – 1GB $99.99 per month up to 10GB. There’s currently a 10GB maximum size cap for SQLAzure. For larger data storage needs, you’ll need to break the databases into smaller sizes. Scaling SQL Azure Applications If you think you’re going to need 100GB in the near term, it probably makes sense to break your application up into multiple separate databases from the get-go (10 x $9.99 = $99.99 anyway) and just make really sure none of the individual databases exceed 10GB. Beep Beep, Back That Database Up The bandwidth costs for SQL Azure are $.15 per GB of outbound bandwidth.  Assuming that you don’t compress the data before you pull it out of the cloud, that means daily backups of a 1GB database will add another $4.50 per month, and a 10GB database will add another $45/month.  Daily backups will cost about half of what your monthly service charges cost. It’s not completely clear from the press release, but if Microsoft follows Amazon’s pricing model, bandwidth between the Microsoft cloud services will not incur a cost.  That would mean it might make sense to spin up an Windows Azure computing application for $.12 per hour, use that application to compress your SQL Azure database, and then send the compressed data off to Azure storage for backup.  That would eliminate the data in/out costs, and minimize the Azure storage costs ($.15/GB).  Database administrators would back up their SQL Azure data to Azure Storage, keep a history of backups there, and restore them to SQL Azure faster when needed. Of course, there’s no native backup support in SQL Azure, and it’s not clear whether Windows Azure will include tools like SQL Server Integration Services. More details can be found at http://www.brentozar.com/archive/2009/07/sql-azure-pricing-10-for-1gb-100-for-10gb/   Anish, S

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  • IOUG Webcast Series on Identity Management

    - by Tanu Sood
    Identity Management for Business Empowerment Identity Management has gone from the realm of IT tools to being a business solution. Security and Identity Management offer confidence in doing secure and compliant business. But more than that, Identity Management today contributes to business growth with secure social, cloud, mobile and internal & external ecosystem enablement. Cloud computing has heightened the interest in user access security, mobile computing brings access to information beyond the enterprise and a bring your own device culture in-house, social media has added a new dimension to user identity and increasing security compliance pressure has made organizations rethink their roles and entitlements strategy. To discuss the industry trends, maturity and framework for security, compliance and business empowerment with identity management, Oracle is proud to collaborate with IOUG to launch a series of live webcasts. Covering a span of topics from identity platform to entitlements managements, privilege access management and cloud, mobile and social security, these webcasts will provide direct access to subject matter experts and technology specialists. Hear first-hand about best practices, a pragmatic approach to security implementation, customer success stories and more. Register today for the individual webcasts or the series. And just a reminder that the conversation starts at COLLABORATE 12 in Las Vegas from April 22nd – 26th. In addition to our conference sessions, as an added value this year, we are offering a half-day deep dive session on Oracle Identity Management: Building a Security and Compliance Framework for Oracle Systems. The session is scheduled for Sunday, April 22nd from 9 am to 3 pm and will cover relevant topics such as: • A Primer on Identity Management • Security and Compliance with Oracle Identity Management • Security for Oracle Applications, Fusion Applications• Managing Identities in The Cloud and Mobile World • Best Practices: Building an Identity Roadmap and Getting Started To get a head start on your compliance and security program, pre-register for this session today.

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