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  • How can I use the dualforward parameter in my unity shader to use lightmaps and normal maps together?

    - by Raphaeltm
    I'm using the free version of unity and I would like to combine lightmaps with specularity and normal maps. After doing a -bunch- of research, I've figured out that there doesn't seem to be any easy way to do this in the free version of unity, which doesn't support deferred rendering/easy use of dual lightmaps. However, it looks like it's possible, by writing a custom shader, using the "dualforward" parameter in a shader, switching the lightmapping mode to "dual lightmaps" and turning on "Use in forward ren." (basically, writing a shader that specifies the use of dual lightmaps, which should allow for a combination of lightmaps and normal maps) So I downloaded the source code for the default shaders (because all I need is a normal specular bumped shader) and added "dualforward" to the parameters: Shader "Bumped Specular Dual Lightmaps" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} } SubShader { Tags { "RenderType"="Opaque" } LOD 400 CGPROGRAM #pragma surface surf BlinnPhong dualforward sampler2D _MainTex; sampler2D _BumpMap; fixed4 _Color; half _Shininess; struct Input { float2 uv_MainTex; float2 uv_BumpMap; }; void surf (Input IN, inout SurfaceOutput o) { fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Specular" } This, however, doesn't seem to work. When I keep the "dualforward" param, every object that uses it seems to be lit by the one directional light in the scene. When I remove the "dualforward" param, it they look like normal lightmapped objects with no normal maps or specularity. I noticed that the support for "dualforward" seems to be new in v.3.4.2, so I made sure to download it (I was running 3.4.1), but it still doesn't work. Anybody have any advice for me?

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  • TraceTune: Larger Files and History

    - by Bill Graziano
    I updated TraceTune over the weekend.  I increased the trace file upload size to 20MB.  We’ve processed over half a million rows of trace data so far and I’m confident this won’t kill the server. I added average CPU and average disk reads to the screen that lists the SQL statements in a trace file. I only added these two.  I’m pretty sure average writes isn’t that import.  I’m still thinking about average duration.  I’m trying to balance showing you what you need with a clean, simple interface.  Plus I have a way to see the averages that I describe further down. TraceTune now keeps the last 10 files that you’ve uploaded and will give you some basic details about each file. I think the last change I made is the most interesting. For each SQL statement, I show the history of that statement. You’ll see each trace file where this statement was found.  It will list the averages for CPU, reads, writes and duration.  This will quickly show you if you’re improving the performance of that query.  In my screen shot above you can that even though the execution counts are very different the averages are consistent. If you want to see what queries are consuming the most resources on your server give TraceTune a try.

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  • Being rocked...

    - by ZacHarlan
    After almost four and half years, I finally escaped from the world of telemarketing.     I'm now at a place that writes really good code, values testing, does routine code reviews, collaborates with each other so continuously and effectively somebody should make a documentary about it!   Today alone, I had two really smart and well respected developers go line by line through my code and show me how to make it better.  Seriously, people pay really good money for something like this and they don't get near the quality of feedback as I got!     +1 for me finally getting to a point in my career where i get to work with some of the best of the best in the software world!   I've been rocked by the fact that places like this actually exist.     I've been Rocked by the sheer size, complexity and simplicity of our website.     Most importantly I've been ROCKED by the fact that this many smart people check their egos at the door, gel together and look for ways to make software better than how they found it.  This is how to grow a business with tech... hire great people and watch them go!   Seriously, bravo.

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  • Facebook Like javascript related to Time Spent Downloading a page Increase in GWT?

    - by donaldthe
    Hi, I installed the Facebook Like button Javascript version on my website on December 15th. Take a look at this report from Google Webmaster Central. Crawl stats Googlebot activity in the last 90 days The crawl stats are from Googlebot which as far as I know doesn't execute Javascript. Could the Facebook Like Javascript code, "The XFBML version" be related to large spike in Time spent downloading a page? (By the way the huge spike in November was caused by a mistake where every image request was getting a 301.) I'm not sure what caused the spike to go down by half somewhere in December. It may have been related to a faulty setting in web.config. I'm at a loss as to what I can do about this or even how to tell if this is my problem or Googlebots crawl problem. Here is the Facebook code I am using to create the like button. It is right after the opening body tag <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({appId: 'xxxxx', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); ` and this creates the like box: <fb:like show_faces="false"></fb:like> If the Javascript can't be the problem any ideas on where to start looking would be appreciated.

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  • Bios Memory settings and Virtualization + Ubuntu (Unofficial Answers Welcome) [closed]

    - by TardisGuy
    Attempting to optimize my (Main Windowless) Ubuntu system for my uses I will detail questions below, I understand this might be the wrong place to ask these questions. If so, my apologies and I thank you so much for your patience. Thanks to all the volenteers that have helped me learn ubuntu over the years (Since 5.10) This is a "short" list of questions I have been trying to figure out for some time. If you feel you can answer one but not another, that's already more than I could ask for. I have wrote this up in a format for easy navigation to important points Hopefully to less annoy your eyes. You're welcome :) or i'm sorry i annoy you. :( If you would be so kind, Please format answers as follows: question 1: _ _ _ _ _ or question 1-a: _ _ _ _ _ If you want to simply link me to relevant information, rather than type up something really detailed; that would be more than awesome! Memory Specific Questions Goal: Maximizing memory bandwith to better perform in Virtualization, and Large file compression. (Possible conflict?) Ganged vs Unganged "which is better?"** is relative, i know. But what about ganged vs unganged - With or without Bank/channel interleaving? a: Speculation - If i understand correctly, "channel interleaving has something to do with using both channels to read or write in a kind of "striping" pattern, as opposed to a standard half duplex operation.(probably wrong) but wouldn't ganged channels make this irrelevant? Memory Interleaving(bank). Does it have a down side? Does it require a ratio of clocks? (If I run 4x4gig ddr3) a. If im reading correctly(trying to learn), this is designed to spread operations between latency cycles to work around the higher latency of "normal" operation. b. However it seems to me that it has to be: divisible by fractions of a master clock? So if i run memory at 1333mhz, then the mean between 2 (physical) banks would operate every (roughly) 600Mhz? Warning! Possibly utter nonsense: (1333/2 interleaving to act like 1 memory module per 2 sticks of a total of 4 sticks, meaning 2x channels@4) c. which makes me wonder if there would be left over clock cycles the system would have to... "truncate/balance" or something? But I'm certain theres a feature somewhere i don't understand. Virtualization Questions AMD-V - Option of IOMMU Turned it on, why do i have extra option of "64MB"? If IOMMU is on, but "64MB" is "disabled", Is it on? (have scoured google, I still dont know) a. I think i understand that its supposed to (kind of) "set aside" a part of ram to act as a faster interactive zone for "stuff" (usb, Graphics, and... what?) b. I am using Nvidia graphics on AMD (Used kernel option "iommu=pt iommu=1, pt "passthrough"? No idea what they do, found it on google to solve boot up issue) c. Will this option help me use low latency sound hardware, like my midi keyboard? Can you recommend any additional tweaks? a. sysctl settings? b. swap settings? Grats, youve reached the end. Thanks for Reading.

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  • Maximum 5 minute battery life with Ubuntu 11.10 on HP laptop

    - by JamesG
    I apologise if this question is too similar to the numerous others already asked, but it seems that my difference in battery life is significantly more noticeable than others that have been reported. I recently installed Ubuntu 11.10 on my HP Pavilion dv6 laptop (which I purchased brand new just under one year ago). When running Windows 7 on this laptop, I have been able to get up to two and a half to three hours of battery life with wireless disabled and when running only Microsoft Word. However, when running Ubuntu, I am unable to use the laptop if it is not plugged in. Upon unplugging the fully-charged machine from the power cord, if I have wireless enabled, I immediately receive a notification that the battery levels are critically low and that shutdown is imminent. Even if I replace the power plug, the laptop shuts down within thirty seconds. If I disable wireless capability, I am able to run the laptop for an absolute maximum of five minutes on battery powers before receiving the same message. I have tried running with Jupiter on Power Saver mode, but to no noticeable effect. Ignoring the fact that I can't use my laptop without being attached to a power source, I really do enjoy using Ubuntu, and hence would greatly appreciate any help that can be offered.

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  • Oh snap! My RPi was upgraded to 512MB! Woo-hoo!

    - by hinkmond
    I ordered a Raspberry Pi Model B (256MB) over 4 months ago on backorder. When it finally came I saw it was upgraded to the new half a gig model! Woot! But, all was not perfect. Gary C. told me the shipped configuration of the new RPi models didn't have the right firmware for 512MB, and I had to upgrade the start.elf in the /boot directory to recognize all of the 512MB RAM. I did a "free" command, and sure enough saw only 240MB. Sadness. But, Gary gave me a copy of his start.elf which worked after some trail and error. For anyone ordering the new RPi Model B w/512MB, here are the steps to get you going with full 512MB RAM: sudo apt-get update --fix-missing sudo apt-get upgrade --fix-missing # NOTE: This step takes at least a couple hours on a # fast network wget https://raw.github.com/raspberrypi/firmware/\ 164b0fe2b3b56081c7510df93bc1440aebe45f7e/boot/\ arm496_start.elf sudo mv /boot/start.elf /boot/orig-start.elf sudo mv arm496_start.elf /boot/start.elf sudo reboot free total used free shared buffers cached Mem: 497768 210596 287172 0 16892 169624 -/+ buffers/cache: 24080 473688 Swap: 102396 0 102396 So of course this means... (drumroll) there is now 498MB available for the Java Embedded heap! java -Xmx400m -version java version "1.7.0_06" Java(TM) SE Embedded Runtime Environment (build 1.7.0_06-b24, headless) Java HotSpot(TM) Embedded Client VM (build 23.2-b09, mixed mode) Yeah, baby! Hinkmond

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  • The Most Ridiculous Computer Cameos of All Time

    - by Jason Fitzpatrick
    For the last half century computers have played all sorts of major and minor roles in movies; check out this collection to see some of the more quirky and out-of-place appearances. Wired magazine rounds up some of the more oddball appearances of computers in film. Like, for example, the scene shown above from Soylent Green: Spoiler alert: Soylent Green is people! But that’s not the only thing we’re gonna spoil. Soylent Green is set in 2022, and at one point, you’ll notice that a government facility is still using a remote calculator that plugs into the CDC 6600, a machine that was state-of-the-art in 1971. Come to think of it, we should scratch this from the list. This is pretty close to completely accurate. Hit up the link below to check out the full gallery, including a really interesting bit about how the U.S. Government’s largest computer project–once decommissioned and sold as surplus–ended up on the sets of dozens of movies and television shows. The Most Wonderfully Ridiculous Movie Computers of All Time [Wired] Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

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  • trying to setup wireless

    - by JohnMerlino
    I'm trying to set up wireless on vostro 1520 dell laptop, with latest Ubuntu install. Here's the output of some of the commands that I was told to run: lshw -C network viggy@ubuntu:~$ lshw -C network WARNING: you should run this program as super-user. *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: 03 serial: 00:24:e8:da:84:25 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl_nic/rtl8168d-1.fw ip=192.168.2.6 latency=0 multicast=yes port=MII speed=100Mbit/s resources: irq:47 ioport:3000(size=256) memory:f6004000-f6004fff memory:f6000000-f6003fff memory:f6020000-f603ffff *-network description: Network controller product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:0e:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:18 memory:fa000000-fa003fff *-network DISABLED description: Wireless interface physical id: 1 logical name: wlan0 serial: 0c:60:76:05:ee:74 capabilities: ethernet physical wireless configuration: broadcast=yes driver=b43 driverversion=3.2.0-29-generic firmware=N/A multicast=yes wireless=IEEE 802.11bg lspci 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1c.3 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 4 (rev 03) 00:1c.4 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 5 (rev 03) 00:1c.5 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 6 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 08:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) 0e:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g LP-PHY (rev 01) 1a:00.0 FireWire (IEEE 1394): O2 Micro, Inc. Device 10f7 (rev 01) 1a:00.1 SD Host controller: O2 Micro, Inc. Device 8120 (rev 01) 1a:00.2 Mass storage controller: O2 Micro, Inc. Device 8130 (rev 01) iwconfig lo no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on eth0 no wireless extensions. At this point in time, I don't have wireless.

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  • How to make an Actor follow my finger

    - by user48352
    I'm back with another question that may be really simple. I've a texture drawn on my spritebatch and I'm making it move up or down (y-axis only) with Libgdx's Input Handler: touchDown and touchUp. @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { myWhale.touchDownY = screenY; myWhale.isTouched = true; return true; } @Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { myWhale.isTouched = false; return false; } myWhale is an object from Whale Class where I move my texture position: public void update(float delta) { this.delta = delta; if(isTouched){ dragWhale(); } } public void dragWhale() { if(Gdx.input.getY(0) - touchDownY < 0){ if(Gdx.input.getY(0)<position.y+height/2){ position.y = position.y - velocidad*delta; } } else{ if(Gdx.input.getY(0)>position.y+height/2){ position.y = position.y + velocidad*delta; } } } So the object moves to the center of the position where the person is pressing his/her finger and most of the time it works fine but the object seems to take about half a second to move up or down and sometimes when I press my finger it wont move. Maybe there's another simplier way to do this. I'd highly appreciate if someone points me on the right direction.

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  • Getting Audio from a Zone

    - by bleonard
    Now that I have Firefox and Java Web Start running from a zone, the last piece of the puzzle was audio (essential because most Flash content is accompanied by sound).  In the global zone there's a nice little utility called audiotest for testing your sound: bleonard@solaris:~$ audiotest Sound subsystem and version: SunOS Audio 4.0 (0x00040003) Platform: SunOS 5.11 snv_151a i86pc *** Scanning sound adapter #1 *** /dev/sound/audio810:0dsp (audio engine 0): audio810#0 - Performing audio playback test... <left> ................OK <right> ...............OK <stereo> ..............OK <measured sample rate 47727.00 Hz (-0.57%)> *** All tests completed OK *** Of course, before you can try audiotest in a zone, it must be installed: root@myzone:~# pkg install audio-utilities Packages to install: 1 Create boot environment: No DOWNLOAD PKGS FILES XFER (MB) Completed 1/1 6/6 0.4/0.4 PHASE ACTIONS Install Phase 20/20 PHASE ITEMS Package State Update Phase 1/1 Image State Update Phase 2/2 However, we'll need to do more than just install audiotest: root@myzone:~# audiotest /dev/mixer: No such file or directory The device file is missing from /dev. The audio devices also need to be added to the zone. For this we modify the zone configuration as follows: bleonard@solaris:~$ sudo zonecfg -z myzone Password: zonecfg:myzone> add device zonecfg:myzone:device> set match=/dev/audio* zonecfg:myzone:device> end zonecfg:myzone> add device zonecfg:myzone:device> set match=/dev/sound/* zonecfg:myzone:device> end zonecfg:myzone> add device zonecfg:myzone:device> set match=/dev/mixer* zonecfg:myzone:device> end zonecfg:myzone> add device zonecfg:myzone:device> set match=/dev/sndstat zonecfg:myzone:device> end zonecfg:myzone> verify zonecfg:myzone> exit Then reboot the zone: bleonard@solaris:~$ sudo zoneadm -z myzone reboot After which, audiotest should work: root@myzone:~# audiotest Sound subsystem and version: SunOS Audio 4.0 (0x00040003) Platform: SunOS 5.11 snv_151a i86pc *** Scanning sound adapter #1 *** /dev/sound/audio810:0dsp (audio engine 0): audio810#0 - Performing audio playback test... <left> ................OK <right> ...............OK <stereo> ..............OK <measured sample rate 48208.00 Hz (0.43%)> *** All tests completed OK *** You can also examine /dev/sndstat for additional information: root@myzone:~# cat /dev/sndstat SunOS Audio Framework Audio Devices: 0: audio810#0 Intel AC'97, ICH (DUPLEX) Mixers: 0: audio810#0 Intel AC'97, ICH AC'97 codec: SigmaTel STAC9700 However, when testing the sound from Firefox (from a user account other than root), such as this recent Flash presentation on Solaris availability, you may still be disappointed. This is simply a permissions problem, as the devices only have read and write permissions for root: root@myzone:~# ls -l /dev/audio* crw------- 1 root root 99, 3 Jul 1 10:21 /dev/audio crw------- 1 root root 99, 4 Jul 1 10:21 /dev/audioctl To address this: root@myzone:~# chmod 777 /dev/audio* root@myzone:~# chmod 777 /dev/sound/* And you should be all set.

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  • SQL Server Database Settings

    - by rbishop
    For those using Data Relationship Management on Oracle DB this does not apply, but for those using Microsoft SQL Server it is highly recommended that you run with Snapshot Isolation Mode. The Data Governance module will not function correctly without this mode enabled. All new Data Relationship Management repositories are created with this mode enabled by default. This mode makes SQL Server (2005+) behave more like Oracle DB where readers simply see older versions of rows while a write is in progress, instead of readers being blocked by locks while a write takes place. Many common sources of deadlocks are eliminated. For example, if one user starts a 5 minute transaction updating half the rows in a table, without snapshot isolation everyone else reading the table will be blocked waiting. With snapshot isolation, they will see the rows as they were before the write transaction started. Conversely, if the readers had started first, the writer won't be stuck waiting for them to finish reading... the writes can begin immediately without affecting the current transactions. To make this change, make sure no one is using the target database (eg: put it into single-user mode), then run these commands: ALTER DATABASE [DB] SET ALLOW_SNAPSHOT_ISOLATION ONALTER DATABASE [DB] SET READ_COMMITTED_SNAPSHOT ON Please make sure you coordinate with your DBA team to ensure tempdb is appropriately setup to support snapshot isolation mode, as the extra row versions are stored in tempdb until the transactions are committed. Let me take this opportunity to extremely strongly highly recommend that you use solid state storage for your databases with appropriate iSCSI, FiberChannel, or SAN bandwidth. The performance gains are significant and there is no excuse for not using 100% solid state storage in 2013. Actually unless you need to store petabytes of archival data, there is no excuse for using hard drives in any systems, whether laptops, desktops, application servers, or database servers. The productivity benefits alone are tremendous, not to mention power consumption, heat, etc.

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  • Exalogic Elastic Cloud Software (EECS) version 2.0.1 available

    - by JuergenKress
    We are pleased to announce that as of today (May 14, 2012) the Exalogic Elastic Cloud Software (EECS) version 2.0.1 has been made Generally Available. This release is the culmination of over two and a half years of engineering effort from an extended team spanning 18 product development organizations on three continents, and is the most powerful, sophisticated and comprehensive Exalogic Elastic Cloud Software release to date. With this new EECS release, Exalogic customers now have an ideal platform for not only high-performance and mission critical applications, but for standardization and consolidation of virtually all Oracle Fusion Middleware, Fusion Applications, Application Unlimited and Oracle GBU Applications. With the release of EECS 2.0.1, Exalogic is now capable of hosting multiple concurrent tenants, business applications and middleware deployments with fine-grained resource management, enterprise-grade security, unmatched manageability and extreme performance in a fully virtualized environment. The Exalogic Elastic Cloud Software 2.0.1 release brings important new technologies to the Exalogic platform: Exalogic is now capable of hosting multiple concurrent tenants, business applications and middleware deployments with fine-grained resource management, enterprise-grade security, unmatched manageabi! lity and extreme performance in a fully virtualized environment. Support for extremely high-performance x86 server virtualization via a highly optimized version of Oracle VM 3.x. A rich, fully integrated Infrastructure-as-a-Service management system called Exalogic Control which provides graphical, command line and Java interfaces that allows Cloud Users, or external systems, to create and manage users, virtual servers, virtual storage and virtual network resources. Webcast Series: Rethink Your Business Application Deployment Strategy Redefining the CRM and E-Commerce Experience with Oracle Exalogic, 7-Jun@10am PT & On-Demand: ‘The Road to a Cloud-Enabled, Infinitely Elastic Application Infrastructure’ (featuring Gartner Analysts). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: ExaLogic Elastic Cloud,ExaLogic,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress,ExaLogic 2.0.1

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  • Sys Admins are kind of like gods, aren't they? [closed]

    - by user75798
    A systems administrator has root access to the entire system. There is nothing they cannot do. They are omnipotent. Their power is absolute. Nothing dan stand before them. Like Sauron, the Dark Lord, they do not share power. There can be but one root. Else contradiction at the most fundamental level is possible, and that can not be tolerated. The sys admin's power is unconditional and non-negotiable. To be a sys admin is like being a god. (And if they are a god, what is the religion?) There is an old saying that absolute power corrupts absolutely. I wonder whether being a sys admin has ended up warping an individual. Perhaps a sys admin has become crazed or even gone berserk? Surely sys admins must need to be very level headed people. For example, imagine being 'the' sys admin for the NSA. (What an awesome job that would be!) Think about the access to data, the encryption keys, the secrets... Perhaps one day a sys admin might go bonkers, turn up for work and 'uninstall the entire NSA'! :) But you would have the same sorts of responsibilities working at a bank or other organization. I wonder whether much emphasis is put on ensuring that sys admins are level headed in the first place and kept sweet in the second. Do they get paid well? I am sure they do not receive half of what they are worth, considering all the hard earned knowledge they have had to gain and the massive responsibility they have.

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  • How to Reap Anticipated ROI in Large-Scale Capital Projects

    - by Sylvie MacKenzie, PMP
    Only a small fraction of companies in asset-intensive industries reliably achieve expected ROI for major capital projects 90 percent of the time, according to a new industry study. In addition, 12 percent of companies see expected ROIs in less than half of their capital projects. The problem: no matter how sophisticated and far-reaching the planning processes are, many organizations struggle to manage risks or reap the expected value from major capital investments. The data is part of the larger survey of companies in oil and gas, mining and metals, chemicals, and utilities industries. The results appear in Prepare for the Unexpected: Investment Planning in Asset-Intensive Industries, a comprehensive new report sponsored by Oracle and developed by the Economist Intelligence Unit. Analysts say the shortcomings in large-scale, long-duration capital-investments projects often stem from immature capital-planning processes. The poor decisions that result can lead to significant financial losses and disappointing project benefits, which are particularly harmful to organizations during economic downturns. The report highlights three other important findings. Teaming the right data and people doesn’t guarantee that ROI goals will be achieved. Despite involving cross-functional teams and looking at all the pertinent data, executives are still failing to identify risks and deliver bottom-line results on capital projects. Effective processes are the missing link. Project-planning processes are weakest when it comes to risk management and predicting costs and ROI. Organizations participating in the study said they fail to achieve expected ROI because they regularly experience unexpected events that derail schedules and inflate budgets. But executives believe that using more-robust risk management and project planning strategies will help avoid delays, improve ROI, and more accurately predict the long-term cost of initiatives. Planning for unexpected events is a key to success. External factors, such as changing market conditions and evolving government policies are difficult to forecast precisely, so organizations need to build flexibility into project plans to make it easier to adapt to the changes. The report outlines a series of steps executives can take to address these shortcomings and improve their capital-planning processes. Read the full report or take the benchmarking survey and find out how your organization compares.

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  • How do I use an API?

    - by GRardB
    Background I have no idea how to use an API. I know that all APIs are different, but I've been doing research and I don't fully understand the documentation that comes along with them. There's a programming competition at my university in a month and a half that I want to compete in (revolved around APIs) but nobody on my team has ever used one. We're computer science majors, so we have experience programming, but we've just never been exposed to an API. I tried looking at Twitter's documentation, but I'm lost. Would anyone be able to give me some tips on how to get started? Maybe a very easy API with examples, or explaining essential things about common elements of different APIs? I don't need a full-blown tutorial on Stack Overflow; I just need to be pointed in the right direction. Update The programming languages that I'm most fluent in are C (simple text editor usually) and Java (Eclipse). In an attempt to be more specific with my question: I understand that APIs (and yes, external libraries are what I was referring to) are simply sets of functions. Question I guess what I'm trying to ask is how I would go about accessing those functions. Do I need to download specific files and include them in my programs, or do they need to be accessed remotely, etc.?

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  • How to improve my email communication

    - by SpashHit
    Paraphrase of an email I sent to a colleague I noticed a problem with System A. I have determined that it is not caused by X. I suspect that it is being caused by Y. (since you are in charge of Y) Can you please take a look at it? (The part in parentheses was not included in my email because this colleague knows full well he is in charge of Y... it should be understood that's why I was sending him the email) I run into the colleague half a day later, and say, "did you look at the problem with System A yet?" and he answers, "Oh, yeah, I got your email about System A being broken but I assumed it was probably caused by X, so I was waiting for you to check on that." Obviously my message did not get communicated. This is an all-too-common result of emails I send and is very discouraging... yet, I don't know how I could make my emails any clearer. They are always as brief, clear, and to the point as I can make them. Any suggestions? Maybe there is something inherent about the medium of email that is just not effective for these types of communications?

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  • How can I make permanent death in a MUD seem acceptable and fair to players?

    - by Luke Laupheimer
    I have considered writing a MUD for years, and I have a lot of ideas my friends think are really cool (and that's how I'd hope to get anywhere -- word of mouth). Thing is, there's one thing I have always wanted, that my friends and strangers hated: permanent death. Now, the emotional response I get to this is visceral revulsion, every time. I'm pretty sure I am the only person that wants this, or if I'm not, I'm a tiny minority. Now, the reason I want it is because I want the actions of the players to matter. Unlike a lot of other MUDs, which have a set of static city-states and social institutions etc, I want the things my players do, should I get any, to actually change the situation. And that includes killing people. If you kill someone, you didn't send them to time out, you killed them. What happens when you kill people? They go away. They don't come back in half an hour to smack talk you some more. They're gone. Forever. By making death non-permanent, you make death not matter. It would be similar if a climax to a character's arc is getting a speeding ticket. It cheapens it. Non-permanent death cheapens death. How can I: 1) Convince my players (and random people!) that this is actually a good idea?, or 2) Find some other way to make death and violence matter as much as it does in real life (except within the game, of course) sans character deletion? What alternatives are there out there?

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  • MQTT, GWT, ActiveMQ stack to bring jms to the browser

    - by scphantm
    I am in the preliminary stages of architecting a legacy replacement project. They already have sub half second performance on their green screens and they want the same on their web app. We have a 390 mainframe that can handle anything we throw at it but they don't have a good jvm for it, so we have two tiers of websphere servers between the mainframe and the browser, The ui server, and the bl server. For the ui, I'm leaning towards GWT. But one thing that I think would seal the deal is to add messaging capabilities to the browser. The idea is say you click on a link that displays a second panel of information, instead of the classic GWT where it triggers a GWT-RPC call to the ui server, the ui server routs it to the bl server, the bl sends it to the mainframe and back out, it drops an MQTT message directly to the bl server or directly to the mainframe. Say writes go to the bl, reads go to the mainframe. This is an easy enough thing in classic jms because you can issue a message that has an expected response. Then have your callback ready to get the resonse. But from what I'm reading so far. It looks like mqtt doesn't have that. It looks like it's strictly fire and forget, which would make it really tough to come up with a way to get a response back to the workstation that called it. Am I right here? Has anyone tried this stack before with gwt.

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  • Charging by the hour/project

    - by thesam18888
    This is related to a question I asked earlier - How to end a relationship with a client without pissing them off? What are your obligations when charging by the hour vs charging by project? If you agree to take on a project, give a rough estimate that it might take 10 days for you to work on and charge £X per hour - are you obligated to work for free after those 10 days are up and you have still not managed to complete your project due to unanticipated issues? What if you have delivered the project but bugs are found - should you fix these bugs for free if the 10 days are up or should you charge your client? Also, for the above project, what should be the result when you start on the project, but after the 10 days for whatever reason you have to give up and tell your client that you cannot do it anymore? I realise that this does nothing to build your reputation and relationship with the client but are you obligated to pay back the money paid to you or do you just deliver the half/nearly completed source code and help them find someone else to complete it? The reason I am asking the above questions is because I am very new to freelancing and would like to know how to deal with the above situations if they ever crop up. Thanks!

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  • Drivers for Atheros AR928X?

    - by Pato7
    I am new in Ubuntu and I had a big trouble with wifi. My ubuntu 12.10 doesn't detect my wifi card and I can't toggle the "activate wireless" option on the tasks bar (it is grey). I searched for drivers to make it work, but nothing worked for me. Can anyone give me a hand? Many thanks in advanced! lspci output 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:01.0 PCI bridge: Intel Corporation Mobile 4 Series Chipset PCI Express Graphics Port (rev 07) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV710 [Mobility Radeon HD 4500/5100 Series] 01:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI RV710/730 HDMI Audio [Radeon HD 4000 series] 02:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8057 PCI-E Gigabit Ethernet Controller (rev 10) 03:00.0 Network controller: Atheros Communications Inc. AR928X Wireless Network Adapter (PCI-Express) (rev 01) 0c:03.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller (rev 05) 0c:03.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 22) 0c:03.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 12) lshw -c network output *-network descripción: Ethernet interface producto: 88E8057 PCI-E Gigabit Ethernet Controller fabricante: Marvell Technology Group Ltd. id físico: 0 información del bus: pci@0000:02:00.0 nombre lógico: eth0 versión: 10 serie: 00:24:be:83:b2:4f tamaño: 100Mbit/s capacidad: 1Gbit/s anchura: 64 bits reloj: 33MHz capacidades: pm msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuración: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full ip=192.168.1.123 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s recursos: irq:45 memoria:d3520000-d3523fff ioport:c000(size=256) memoria:d3500000-d351ffff *-network DESACTIVADO descripción: Interfaz inalámbrica producto: AR928X Wireless Network Adapter (PCI-Express) fabricante: Atheros Communications Inc. id físico: 0 información del bus: pci@0000:03:00.0 nombre lógico: wlan0 versión: 01 serie: 2c:81:58:e6:b6:03 anchura: 64 bits reloj: 33MHz capacidades: pm msi pciexpress msix bus_master cap_list ethernet physical wireless configuración: broadcast=yes driver=ath9k driverversion=3.5.0-18-generic firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn recursos: irq:17 memoria:d2100000-d210ffff rfkill list all output 0: phy0: Wireless LAN Soft blocked: yes Hard blocked: yes 1: sony-wifi: Wireless LAN Soft blocked: yes Hard blocked: no

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  • Which things instantly ring alarm bells when looking at code? [closed]

    - by FinnNk
    I attended a software craftsmanship event a couple of weeks ago and one of the comments made was "I'm sure we all recognize bad code when we see it" and everyone nodded sagely without further discussion. This sort of thing always worries me as there's that truism that everyone thinks they're an above average driver. Although I think I can recognize bad code I'd love to learn more about what other people consider to be code smells as it's rarely discussed in detail on people's blogs and only in a handful of books. In particular I think it'd be interesting to hear about anything that's a code smell in one language but not another. I'll start off with an easy one: Code in source control that has a high proportion of commented out code - why is it there? was it meant to be deleted? is it a half finished piece of work? maybe it shouldn't have been commented out and was only done when someone was testing something out? Personally I find this sort of thing really annoying even if it's just the odd line here and there, but when you see large blocks interspersed with the rest of the code it's totally unacceptable. It's also usually an indication that the rest of the code is likely to be of dubious quality as well.

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  • How do I use an API?

    - by GRardB
    Background I have no idea how to use an API. I know that all APIs are different, but I've been doing research and I don't fully understand the documentation that comes along with them. There's a programming competition at my university in a month and a half that I want to compete in (revolved around APIs) but nobody on my team has ever used one. We're computer science majors, so we have experience programming, but we've just never been exposed to an API. I tried looking at Twitter's documentation, but I'm lost. Would anyone be able to give me some tips on how to get started? Maybe a very easy API with examples, or explaining essential things about common elements of different APIs? I don't need a full-blown tutorial on Stack Overflow; I just need to be pointed in the right direction. Update The programming languages that I'm most fluent in are C (simple text editor usually) and Java (Eclipse). In an attempt to be more specific with my question: I understand that APIs (and yes, external libraries are what I was referring to) are simply sets of functions. Question I guess what I'm trying to ask is how I would go about accessing those functions. Do I need to download specific files and include them in my programs, or do they need to be accessed remotely, etc.?

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  • How do I separate model positions from view positions in MVC?

    - by tieTYT
    Using MVC in games (as opposed to web apps) always confuses me when it comes to the view. How am I supposed to keep the model agnostic of how the view is presenting things? I always end up giving the Model a position that holds x and y but invariably, these values end up being in units of pixels and that feels wrong. I can see the advantage* of avoiding that but how am I supposed to? This idea was suggested: Don't think of it in units of pixels, think of them in arbitrary distance units that just happen map to pixels at a 1:1 ratio. Oh, the resolution is half of what it was? We are now taking the x/y coordinates at 50% value for screen display, and your spells casting range is still 300 units long, which now is 150 pixels. But those numbers conveniently work out. What do I do if the numbers divide in such a way that I get decimal places? Floating points are unsafe. I think allowing decimal places would eventually cause really weird bugs in my game. *It'd let me write the model once and write different views depending on the device.

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  • SEO and external sites that serve responsive images (like Re-SRC)

    - by Baumr
    Re-SRC is a tool that allows you to automatically serve responsive images for your website from their cloud servers. It delivers a new image file each time the browser window (viewport) is resized. To use it in your HTML when linking to an image, you would do the following: <img src="http://app.resrc.it//www.your-domain.com/img/img001.jpg"/> Some more background for SEO considerations: As an example, looking at their demo page's code, the src of the Arc de Triomphe photo — when the browser window is resized to be at a tablet-width — shows this particular file at it's widest. It is found under the following URL: http://app4-uk.resrc.it/s=w560,pd1/ro=h//www.resrc.it/img/demo/demo-image-1.jpg If the viewport is increased to desktop-width, then a smaller image is served in line with the design; see this URL: http://app4-uk.resrc.it/s=w320,pd1/ro=h//www.resrc.it/img/demo/demo-image-1.jpg If I change the viewport to be about half-way between those two, then the image's URL is: http://app4-uk.resrc.it/s=w240,pd1/ro=h//www.resrc.it/img/demo/demo-image-1.jpg In other words, I found that there is a separate file for every 10-pixel increment of the image width. Very cool for saving bandwidth on mobile devices and service responsive/retina images on others, but... Here are two problems I see for SEO: The img on your site, part of your semantic markup, will not be hosted on your site at all, or even a server you control. Any links to these images will pass on "link juice" to Re-SRC's site instead. You are serving a vast array of different image files to different people — some may link to one, others to another size. Then there's the question of what different search engine crawlers will see. Also: There seems to be no fallback option if their servers are down. Do you see any other concerns? Or, perhaps, do you not see those as concerns?

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