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  • Custom built accounts package running on windows vista , printer selection box not now appearing

    - by liam hester
    This package has a printer function for documents which always brought up the printer selection box from which one picked the appropiate printer. Now recently,almost certainly as a result of windows updates, when I select PRINT nothing happens. The printer is working fine, and indeed a 'direct print' option to the default printer which is a matrix printer works fine, as it does not invoke the printer selection process. Does anyone know if there is a particular setting which might be causing this to happen. It works fine still on all previous windows versions XP etc, but will not work on Vista or later versions. Or is there a program code fix that anyone could suggest. Many thanks Liam

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  • Rewind print job under Windows Server 2008

    - by FooLman
    Hello, We are in the transition from Novell NetWare to Windows server 2008. In case of the printer server we print jobs thousands of pages long. NetWare printer manager has a handy function which allows to rewind a print job to a specified page. In case of a paper jam at the 750 page on a 800 page document this is really convenient. Does anybody know if there is a solution for this? The lists printed are in plain ascii lists with printer command characters embedded, and we are using dot matrix printers. Thanks for any help or suggestion. Regards.

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  • How to disable Yoxos popups in Eclipse on Linux

    - by MikeN
    I used the http://eclipsesource.com/en/yoxos/yoxos-ondemand/? tool to build an Eclipse distribution, but they keep giving these annoying Yoxos popups. I don't even get whether Yoxos is free or paid or just annoying as heck. How do you get rid of these Yoxos popups? This is the text of the popup: POPUP: Thank you for evaluating Pydev Extensions. If you wish to license Pydev Extensions, please visit the link below for instructions on how to buy your license: Buy When you license it, not only will you get rid of this dialog, but you will also help fostering the Pydev Open Source version. If you wish more information on the available features, you can check it on the link below: Features Matrix Or you may browse the homepage starting at its initial page: Pydev Extensions Main Page The links don't allow you to register buy the PyDev extensions. How can I switch to free pydev extensions? My other eclipse installs I just used the free PyDev and it is exactly the same.

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  • Are mobo raid controllers based on Intel ICH10R southbridge still considered software Raid?

    - by Breadtruck
    So do you still need specific software/drivers (intel matrix?) installed to manage the raid controller, setup the array. If the raid chipset is on-board the motherboard and it uses the CPU, and say I am using a Core 2 Quad Q9550, would a hardware based card still out perform the motherboard chipset? This is for a home workstation and I could spend $300 on a areca ARC-1210 PCI-Express x8 SATA II but I want to be able to justify the money for the raid card. My motherboard is a GIGABYTE GA-EP45-UD3P UPDATE: I was going to RAID5 using 4 500 GB drives, and I was going to buy a controller card but this article got me thinking hmmm....Toms-Southbridge Battle

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  • Stop RAID 5 from Initializing

    - by Antz
    Hi, I am trying to follow Ictinike's guide on Recovering Intel RAID "Non-Member Disk" Error found here, Ictinike's RAID recovery Guide I have recreated my RAID array as per the instructions. However my RAID array status is then automatically set to: INITIALIZE When I boot back into my Windows XP desktop, the Intel Matrix Storage Utility begins to "Initialize" my drives. This is a long slow process that will take about 20 hours. I suspect all my data will be lost. I have gone back into my bios and disabled my RAID controller to prevent any further initialization and data loss. I have read that initialization will cause data loss. I've also read somewhere that it won't. I am not so confident in the latter. Is there anyway to stop this initialization process so I can continue to follow the steps in the recovery guide? Some system specs: ABIT IP35 Pro Motherboard ICH9R on board RAID controller

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  • What's the difference between these Intel things?

    - by Coldblackice
    My head still spins with the various Intel "things" that may (or may not) need installing/configuring/yaddayadda'ing: Intel Rapid Storage Technology (is this driver? a software manager/package?), Intel Chipset (i.e., Intel INF Update Utility, Intel RST OROM, Intel RST driver, Intel Matrix Manager, etc. I think I have a basic understanding that the OROM is the low-level BIOS "driver", which communicates with the higher-level RST driver (in Windows). But what's the Chipset Installation software? What's the INF installation/update software? I'm confused as to what the other pieces are (or why there are so many to begin with). And as for a practical matter -- I'm wanting to upgrade my BIOS with a recent Intel OROM included, and then also update the Intel RST drivers in Windows -- BUT, as for the Windows side of things, I don't know what I should uninstall -- the Intel Chipset installer thing (through official uninstaller), Intel RST Manager, finding the individual Intel devices in Device Manager and right-clicking-uninstall/deleting, etc.

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  • Personal wiki on usb / the cloud?

    - by drby
    I'm looking for a personal wiki that can be installed on an usb stick and (more importantly) somewhere on the cloud (dropbox). I've looked at the Wiki Matrix, but I really don't care that much about any of the options, so I end up with a choice between ~50 wikis at the end. Tried out TiddlyWiki but there are some things that really annoy me like the fact that all pages get opened on the same page. It really looks like it'd turn into a giant mess pretty quickly. I'd like to have something that's pretty close in terms of appearance and usability to wikipedia. Hierarchical categories for organization would be really nice. And accessible storage (in case I ever want to convert it to something else).

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  • 64 Bit Windows drivers for Inspiron 1720

    - by Rob Allen
    Dell doesn't seem to offer 64 bit drivers specifically for the Inspiron 1720 (laptop). I'm going to be upgrading from Vista 32-bit to Windows 7 64bit and I want to pull down the necessary stuff before hand. Are there any Dell systems that are similar enough to the Inspiron 1720 that I can use for a baseline to make sure I still have Ethernet and WiFi after the reinstall? It doesn't matter if they are for Vista 64 or Windows 7. Identified hardware: Processor: Intel mobile Core 2 Duo T7500 Chipset: Intel Mobile 965 Express Wifi: Intel Pro Wireless Drive Controller: Intel Matrix Graphics: nVidia GeForce 8600M GT Bluetooth: Dell TrueMobile 355 + EDR Ricoh card reader I think anything else, the default Windows drivers will be sufficient. Let me know if you think I missed something thing please.

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  • squeaky sound when in 5.1 mode Audigy2 ls

    - by ageis23
    Hi I'm using alsa in 5.1 mode. pcm.ch51dup { slave.pcm surround51 slave.channels 6 type route ttable.0.0 1 ttable.1.1 1 ttable.0.2 1 ttable.1.3 1 ttable.0.4 0.5 ttable.1.4 0.5 ttable.0.5 0.5 ttable.1.5 0.5 } The 5.1 mode works but I get sqeaky sound in one of the speakers but it's not there once I turn it back into stereo mode and turn on the matrix mode. The speakers are the Logitech X-540. I do have onboard sound but I've disabled via the sound preferences applet in gnome I'm using a Audigy2 ls with ubuntu lucid. Why is this? The asoundrc is the only file I've played with. I enable 5.1 using the sound preferences applet provided by gnome.

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  • Labeling values in a GNUplot heatmap

    - by andremo
    I am trying to generate a heat map using gnu plot. set title "Heat Map" plot '-' matrix with image 10 20 30 40 50 60 70 80 90 100 20 30 40 50 60 70 80 90 100 0 30 40 50 60 70 80 90 100 0 0 40 50 60 70 80 90 100 0 0 0 50 60 70 80 90 100 0 0 0 0 60 70 80 90 100 0 0 0 0 0 70 80 90 100 0 0 0 0 0 0 80 90 100 0 0 0 0 0 0 0 90 100 0 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 0 0 e Along the axes I get values -2 0 2 4 6 8 10, and I would like to replace those with a custom string. I cannot find out how to do this.

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  • Dos-based printing from NT to unix/linux.

    - by SHW
    I need help for the below mentioned scenario: A Dot-matrix printer is physically connected to the Linux machine ( e.g. Ubuntu-10.04 , it can be any unix/linux flavour) From this linux machine, when I take a RDP to the Windows NT-4.0 TS, I run the DOS-based application. Now I want to print few pages from this DOS-based application to the Ubuntu's printer, When I am in RDP-Session. When I followed the samba-printing documentation, I am able to print from GUI-based apps like Notepad, MS WORD and so forth; but not able to print from the command prompt of Windows. Any idea how to do this ? [ WINDOWS MACHINE IS STRICTLY NT-4.0 2000 TS ]

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  • Can a RAID 0 disk be rebuilt

    - by Rogue
    Recently one of the hard drives of one of my RAID 0 configuration gave an error. What do I do now I'm hoping that I can replace that faulty disk with a new hard drive and that the RAID can rebuild itself. (using Intel Matrix Storage Console) Is this possible? Though I doubt it. Is there anyway that I can rebuild the RAID? or have I lost all the matter on it. TECH INFO: I have a software raid on an Intel DG965WH motherboard and the current operating system is Windows

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  • Can a RAID 0 disk/config be rebuilt ?

    - by Rogue
    Recently one of the hard drives of one of my RAID 0 configuration gave an error. What do I do now I'm hoping that I can replace that faulty disk with a new hard drive and that the RAID can rebuild itself. (using Intel Matrix Storage Console) Is this possible? Though I doubt it. Is there anyway that I can rebuild the RAID? or have I lost all the matter on it. TECH INFO: I have a software raid on an Intel DG965WH motherboard and the current operating system is Windows

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  • Postfix appears to ignore domain's MX records

    - by DisgruntledGoat
    On my dedicated server, I have Postfix installed for sending email through the websites. One of my clients hosts their email with a third party so we have MX records set up on the domain. However, when sending any Postfix emails from the server, they do not get the emails. I think since the domain is pointing at the server itself, it tries to send mail to itself, but there is nothing on the server to handle the email for that domain. (There are mail accounts for other domain which are working fine.) How do I get Postfix to use the domain's MX records to send email? Server is Ubuntu 8.10 with standard LAMP stack. I have Webmin installed, and a control panel called "Matrix" provided by the host.

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  • Is there anyway that I can set the 'real' memory usage value while running my java code?

    - by vira
    I'm running a code on a server to generate a 10,000x10,000 matrix and save each value into a table (MySQL). I was informed by the administrator that I can use up to 32g of the physical memory of our server but have no idea how to do it. I googling around and so far only found information about setting the virtual memory using -Xmx. I tried it anyway and using top command I got this: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3981 gv 35 15 32.4g 304m 10m S 1 0.5 9:54.84 java So, it shows that the -Xmx set the VIRT and not the RES value. Is there anyway that I can set the RES value into 32g?

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  • How to "get" a reliable parallel port on a laptop without a PCMCIA slot?

    - by ldigas
    Usb-Parallel port (for an old, but reliable matrix printer that has its special use) connections (cables) are unreliable. They sometimes work, sometimes don't - and since I installed Windows 7 I can't get neither of my old ones to work properly. PCMCIA is usually considered (and it is) a much more reliable solution, but unfortunatelly, none of my new laptops has a PCMCIA slot. So, all ideas are welcomed. What should I do? I'm open to all suggestions as long as you have some experience that they work more reliably than USB-Parallel cables and their wicked drivers.

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  • Random Access Violation Exception in WPF Application

    - by PT1984
    Hi, I am facing weird problem while running regression tests on my WPF Application. I am getting AccessViolationException with different stacktraces each time. First : Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.Release(IntPtr pIUnkown) at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.ReleaseInterface(IntPtr& ptr) at System.Windows.Media.SafeMILHandle.ReleaseHandle() at System.Runtime.InteropServices.SafeHandle.InternalFinalize() at System.Runtime.InteropServices.SafeHandle.Dispose(Boolean disposing) at System.Runtime.InteropServices.SafeHandle.Finalize() Source :PresentationCore Type : System.AccessViolationException. Second : Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.IMILBitmapEffect.GetOutput(SafeHandle THIS_PTR, UInt32 uiIndex, SafeMILHandle pContext, BitmapSourceSafeMILHandle& ppBitmapSource) at System.Windows.Media.Effects.BitmapEffect.GetOutput(SafeHandle unmanagedEffect, Int32 index, BitmapEffectRenderContext context) at System.Windows.Media.Effects.BitmapEffect.GetOutput(BitmapEffectInput input) at System.Windows.Media.Effects.BitmapEffectState.GetEffectOutput(Visual visual, RenderTargetBitmap& renderBitmap, Matrix worldTransform, Rect windowClip, Matrix& finalTransform) at System.Windows.Media.Effects.BitmapEffectVisualState.RenderBitmapEffect(Visual visual, Channel channel) at System.Windows.Media.Effects.BitmapEffectContent.ExecuteRealizationsUpdate() at System.Windows.Media.RealizationContext.RealizationUpdateSchedule.Execute() at System.Windows.Media.MediaContext.Render(ICompositionTarget resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.AnimatedRenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at Main() Source :PresentationCore Type :System.AccessViolationException In Application Event Log I found following entries : Dispatcher processing has been suspended, but messages are still being processed. Faulting application **.exe, version 1.0.0.*, stamp 4c08d288, faulting module wpfgfx_v0300.dll, version 3.0.6920.1427, stamp 488f3056, debug? 0, fault address 0x0012ec36. My Application uses Dispatcher from another thread, to change the values of the controls , enable - disable those, change visibility etc., the thred is run multiple times in a second. Please let me know if anybody has faced this problem? Thanks in advance, -Prasad

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  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

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  • texture colours opengl

    - by user1324894
    Hi I am making a simple 2D game in c++ and for the map I am doing texture mapping by using tiles and assigning textures to those tiles. However, when I run the programme the textures become black and white when I want them to be the colour they are in the .png image. This is my code: int worldMap[10][10] = { {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, }; void background() { glClearColor(0.0,0.0,0.0,0.0); /**********************************************************************************************/ // Texture loading object nv::Image img; // Return true on success if(img.loadImageFromFile("Image_Loading/field.png")) { glGenTextures(1, &myTexture); glBindTexture(GL_TEXTURE_2D, myTexture); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); glTexImage2D(GL_TEXTURE_2D, 0, img.getInternalFormat(), img.getWidth(), img.getHeight(), 0, img.getFormat(), img.getType(), img.getLevel(0)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.0f); } else MessageBox(NULL, "Failed to load texture", "End of the world", MB_OK | MB_ICONINFORMATION); /**********************************************************************************************/ } void drawTiles (void) { //our function to draw the tiles for (int i = 0; i < 10; i++) //loop through the height of the map { for (int j = 0; j < 10; j++) //loop through the width of the map { if (worldMap[i][j] == 0) //if the map at this position contains a 0 { glBindTexture( GL_TEXTURE_2D, myTexture ); //bind our grass texture to our shape } glPushMatrix(); //push the matrix so that our translations only affect this tile glTranslatef(j, -i, 0); //translate the tile to where it should belong glBegin (GL_QUADS); //begin drawing our quads glTexCoord2d(10, 0); glVertex2f((-10 + mapX),(-10 + mapY)); //with our vertices we have to assign a texcoord glTexCoord2d(10, 0); glVertex2f((10 + mapX),(-10 + mapY)); //so that our texture has some points to draw to glTexCoord2d(10, 10); glVertex2f((10 + mapX),(10 + mapY)); glTexCoord2d(0, 10); glVertex2f((-10 + mapX),(10 + mapY)); glEnd(); glPopMatrix(); //pop the matrix } //end first loop } //end second loop } void display() { glClearColor (0.0,0.0,0.0,1.0); glClear(GL_COLOR_BUFFER_BIT); /**********************************************************************************************/ glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluOrtho2D( -5, 5, -5, 5); glMatrixMode( GL_MODELVIEW ); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, myTexture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); drawTiles(); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); /**********************************************************************************************/ } void character () { glBegin(GL_POLYGON); glVertex2f((-0.5+characterX),(-0.5 +characterY)); glVertex2f((-0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(-0.5+characterY)); glTranslatef(characterX, characterY, 0.0f); glEnd(); } Can anybody help please?

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  • mapping rect in small image to larger image (in order to do a copyPixels operation)

    - by skinnyTOD
    Hi all - this is (I think) a relatively simple math question but I've spent a day banging my head against it and have only the dents and no solution... I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway). The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc) 3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot. The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly. Ugly code below... Sorry this post is so long - I just figured I ought to provide as much info as possible. Thanks for any tips! --trace of my data values *source BitmapDada 1152 864 scaled to rect 800 600 scaled BitmapData 800 600 selection BitmapData 58 56 scaled selection 83 80 ratio 1.44 before (x=544, y=237, w=58, h=56) (x=544, y=237, w=225.04, h=217.28) * Image here: http://i795.photobucket.com/albums/yy237/skinnyTOD/exampleST.jpg public function onExpandCallout(event:MouseEvent):void{ if (maskBitmapData.getPixel32(event.localX, event.localY) != 0){ var maskClone:BitmapData = maskBitmapData.clone(); //amount to scale callout - this will vary/can be changed by user var scale:Number =150 //scale percentage var normalizedScale :Number = scale/=100; var w:Number = maskBitmapData.width*normalizedScale; var h:Number = maskBitmapData.height*normalizedScale; var ratio:Number = (sourceBD.width /targetRect.width); //creat bmpd of the scaled size to copy source into var scaledBitmapData:BitmapData = new BitmapData(maskBitmapData.width * ratio, maskBitmapData.height * ratio, true, 0xFFFFFFFF); trace("source BitmapDada " + sourceBD.width, sourceBD.height); trace("scaled to rect " + targetRect.width, targetRect.height); trace("scaled BitmapData", bkgnImageSprite.width, bkgnImageSprite.height); trace("selection BitmapData", maskBitmapData.width, maskBitmapData.height); trace("scaled selection", scaledBitmapData.width, scaledBitmapData.height); trace("ratio", ratio); var scaledBitmap:Bitmap = new Bitmap(scaledBitmapData); var scaleW:Number = sourceBD.width / scaledBitmapData.width; var scaleH:Number = sourceBD.height / scaledBitmapData.height; var scaleMatrix:Matrix = new Matrix(); scaleMatrix.scale(ratio,ratio); var sRect:Rectangle = maskSprite.getBounds(bkgnImageSprite); var sR:Rectangle = sRect.clone(); var ss:Sprite = new Sprite(); ss.graphics.lineStyle(8, 0x0000FF); //ss.graphics.beginFill(0x000000, 1); ss.graphics.drawRect(sRect.x, sRect.y, sRect.width, sRect.height); //ss.graphics.endFill(); this.addChild(ss); trace("before " + sRect); w = uint(sRect.width * scaleW); h = uint(sRect.height * scaleH); sRect.inflate(maskBitmapData.width * ratio, maskBitmapData.height * ratio); sRect.offset(maskBitmapData.width * ratio, maskBitmapData.height * ratio); trace(sRect); scaledBitmapData.copyPixels(sourceBD, sRect, new Point()); addChild(scaledBitmap); scaledBitmap.x = offsetPt.x; scaledBitmap.y = offsetPt.y; } }

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  • Convert OpenGL code to DirectX

    - by Fredrik Boston Westman
    First of all, this is kind of a follow up question on @byte56 excellent anwser on this question concerning picking algorithms. I'm trying to convert one of his code examples to directX 11 however I have run into some problems ( I can pick but the picking is way off), and I wanted to make sure I had done it right before moving on and checking the rest of my code. I am not that familiar with openGl but I can imagine openGl has different coordinations systems, and functions that alters how you must implement to code a bit. The getPickRay function on the answer linked is what I'm trying to convert. This is the part of my code that I think is giving me trouble when converting from openGl to directX Because I'm unsure on how their different coordination systems differs from one another. PRVecX = ((( 2.0f * mouseX) / ClientWidth ) - 1 ) * tan((viewAngle)/2); PRVecY = (1-(( 2.0f * mouseY) / ClientHeight)) * tan((viewAngle)/2); Another thing that I am unsure about is this part: XMVECTOR worldSpaceNear = XMVector3TransformCoord(cameraSpaceNear, invMat); XMVECTOR worldSpaceFar = XMVector3TransformCoord(cameraSpaceFar, invMat); A couple of notes: The mouse coordinates are already converted so that the top left corner of the client window would be (0,0) and the bottom right (800,600) ( or whatever resolution you would have) The viewAngle is the same angle that I used when setting the camera view with XMMatrixPerspectiveFovLH. I removed the variables aspectRatio and zoomFactor because I assumed that they were related to some specific function of his game. To summarize it up to questions : Does the openGL coordination system differ in such a way that this equation in the first of my code examples wouldn't be valid when used in DirectX 11 ( with its respective screen coordination system)? Is the openGL method Matrix4f.transform(a, b, c) equal to the directX method c = XMVector3TransformCoord(b,a)? (where a is a matrix and b,c are vectors). Because I know when it comes to matrices order is important.

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  • Conheça a nova Windows Azure

    - by Leniel Macaferi
    Hoje estamos lançando um grande conjunto de melhorias para a Windows Azure. A seguir está um breve resumo de apenas algumas destas melhorias: Novo Portal de Administração e Ferramentas de Linha de Comando O lançamento de hoje vem com um novo portal para a Windows Azure, o qual lhe permitirá gerenciar todos os recursos e serviços oferecidos na Windows Azure de uma forma perfeitamente integrada. O portal é muito rápido e fluido, suporta filtragem e classificação dos dados (o que o torna muito fácil de usar em implantações/instalações de grande porte), funciona em todos os navegadores, e oferece um monte de ótimos e novos recursos - incluindo suporte nativo à VM (máquina virtual), Web site, Storage (armazenamento), e monitoramento de Serviços hospedados na Nuvem. O novo portal é construído em cima de uma API de gerenciamento baseada no modelo REST dentro da Windows Azure - e tudo o que você pode fazer através do portal também pode ser feito através de programação acessando esta Web API. Também estamos lançando hoje ferramentas de linha de comando (que, igualmente ao portal, chamam as APIs de Gerenciamento REST) para tornar ainda ainda mais fácil a criação de scripts e a automatização de suas tarefas de administração. Estamos oferecendo para download um conjunto de ferramentas para o Powershell (Windows) e Bash (Mac e Linux). Como nossos SDKs, o código destas ferramentas está hospedado no GitHub sob uma licença Apache 2. Máquinas Virtuais ( Virtual Machines [ VM ] ) A Windows Azure agora suporta a capacidade de implantar e executar VMs duráveis/permanentes ??na nuvem. Você pode criar facilmente essas VMs usando uma nova Galeria de Imagens embutida no novo Portal da Windows Azure ou, alternativamente, você pode fazer o upload e executar suas próprias imagens VHD customizadas. Máquinas virtuais são duráveis ??(o que significa que qualquer coisa que você instalar dentro delas persistirá entre as reinicializações) e você pode usar qualquer sistema operacional nelas. Nossa galeria de imagens nativa inclui imagens do Windows Server (incluindo o novo Windows Server 2012 RC), bem como imagens do Linux (incluindo Ubuntu, CentOS, e as distribuições SUSE). Depois de criar uma instância de uma VM você pode facilmente usar o Terminal Server ou SSH para acessá-las a fim de configurar e personalizar a máquina virtual da maneira como você quiser (e, opcionalmente, capturar uma snapshot (cópia instantânea da imagem atual) para usar ao criar novas instâncias de VMs). Isto te proporciona a flexibilidade de executar praticamente qualquer carga de trabalho dentro da plataforma Windows Azure.   A novo Portal da Windows Azure fornece um rico conjunto de recursos para o gerenciamento de Máquinas Virtuais - incluindo a capacidade de monitorar e controlar a utilização dos recursos dentro delas.  Nosso novo suporte à Máquinas Virtuais também permite a capacidade de facilmente conectar múltiplos discos nas VMs (os quais você pode então montar e formatar como unidades de disco). Opcionalmente, você pode ativar o suporte à replicação geográfica (geo-replication) para estes discos - o que fará com que a Windows Azure continuamente replique o seu armazenamento em um data center secundário (criando um backup), localizado a pelo menos 640 quilômetros de distância do seu data-center principal. Nós usamos o mesmo formato VHD que é suportado com a virtualização do Windows hoje (o qual nós lançamos como uma especificação aberta), de modo a permitir que você facilmente migre cargas de trabalho existentes que você já tenha virtualizado na Windows Azure.  Também tornamos fácil fazer o download de VHDs da Windows Azure, o que também oferece a flexibilidade para facilmente migrar cargas de trabalho das VMs baseadas na nuvem para um ambiente local. Tudo o que você precisa fazer é baixar o arquivo VHD e inicializá-lo localmente - nenhuma etapa de importação/exportação é necessária. Web Sites A Windows Azure agora suporta a capacidade de rapidamente e facilmente implantar web-sites ASP.NET, Node.js e PHP em um ambiente na nuvem altamente escalável que te permite começar pequeno (e de maneira gratuita) de modo que você possa em seguida, adaptar/escalar sua aplicação de acordo com o crescimento do seu tráfego. Você pode criar um novo web site na Azure e tê-lo pronto para implantação em menos de 10 segundos: O novo Portal da Windows Azure oferece suporte integrado para a administração de Web sites, incluindo a capacidade de monitorar e acompanhar a utilização dos recursos em tempo real: Você pode fazer o deploy (implantação) para web-sites em segundos usando FTP, Git, TFS e Web Deploy. Também estamos lançando atualizações para as ferramentas do Visual Studio e da Web Matrix que permitem aos desenvolvedores uma fácil instalação das aplicações ASP.NET nesta nova oferta. O suporte de publicação do VS e da Web Matrix inclui a capacidade de implantar bancos de dados SQL como parte da implantação do site - bem como a capacidade de realizar a atualização incremental do esquema do banco de dados com uma implantação realizada posteriormente. Você pode integrar a publicação de aplicações web com o controle de código fonte ao selecionar os links "Set up TFS publishing" (Configurar publicação TFS) ou "Set up Git publishing" (Configurar publicação Git) que estão presentes no dashboard de um web-site: Ao fazer isso, você habilitará a integração com o nosso novo serviço online TFS (que permite um fluxo de trabalho do TFS completo - incluindo um build elástico e suporte a testes), ou você pode criar um repositório Git e referenciá-lo como um remote para executar implantações automáticas. Uma vez que você executar uma implantação usando TFS ou Git, a tab/guia de implantações/instalações irá acompanhar as implantações que você fizer, e permitirá que você selecione uma implantação mais antiga (ou mais recente) para que você possa rapidamente voltar o seu site para um estado anterior do seu código. Isso proporciona uma experiência de fluxo de trabalho muito poderosa.   A Windows Azure agora permite que você implante até 10 web-sites em um ambiente de hospedagem gratuito e compartilhado entre múltiplos usuários e bancos de dados (onde um site que você implantar será um dos vários sites rodando em um conjunto compartilhado de recursos do servidor). Isso te fornece uma maneira fácil para começar a desenvolver projetos sem nenhum custo envolvido. Você pode, opcionalmente, fazer o upgrade do seus sites para que os mesmos sejam executados em um "modo reservado" que os isola, de modo que você seja o único cliente dentro de uma máquina virtual: E você pode adaptar elasticamente a quantidade de recursos que os seus sites utilizam - o que te permite por exemplo aumentar a capacidade da sua instância reservada/particular de acordo com o aumento do seu tráfego: A Windows Azure controla automaticamente o balanceamento de carga do tráfego entre as instâncias das VMs, e você tem as mesmas opções de implantação super rápidas (FTP, Git, TFS e Web Deploy), independentemente de quantas instâncias reservadas você usar. Com a Windows Azure você paga por capacidade de processamento por hora - o que te permite dimensionar para cima e para baixo seus recursos para atender apenas o que você precisa. Serviços da Nuvem (Cloud Services) e Cache Distribuído (Distributed Caching) A Windows Azure também suporta a capacidade de construir serviços que rodam na nuvem que suportam ricas arquiteturas multicamadas, gerenciamento automatizado de aplicações, e que podem ser adaptados para implantações extremamente grandes. Anteriormente nós nos referíamos a esta capacidade como "serviços hospedados" - com o lançamento desta semana estamos agora rebatizando esta capacidade como "serviços da nuvem". Nós também estamos permitindo um monte de novos recursos com eles. Cache Distribuído Um dos novos recursos muito legais que estão sendo habilitados com os serviços da nuvem é uma nova capacidade de cache distribuído que te permite usar e configurar um cache distribuído de baixa latência, armazenado na memória (in-memory) dentro de suas aplicações. Esse cache é isolado para uso apenas por suas aplicações, e não possui limites de corte. Esse cache pode crescer e diminuir dinamicamente e elasticamente (sem que você tenha que reimplantar a sua aplicação ou fazer alterações no código), e suporta toda a riqueza da API do Servidor de Cache AppFabric (incluindo regiões, alta disponibilidade, notificações, cache local e muito mais). Além de suportar a API do Servidor de Cache AppFabric, esta nova capacidade de cache pode agora também suportar o protocolo Memcached - o que te permite apontar código escrito para o Memcached para o cache distribuído (sem que alterações de código sejam necessárias). O novo cache distribuído pode ser configurado para ser executado em uma de duas maneiras: 1) Utilizando uma abordagem de cache co-localizado (co-located). Nesta opção você aloca um percentual de memória dos seus roles web e worker existentes para que o mesmo seja usado ??pelo cache, e então o cache junta a memória em um grande cache distribuído.  Qualquer dado colocado no cache por uma instância do role pode ser acessado por outras instâncias do role em sua aplicação - independentemente de os dados cacheados estarem armazenados neste ou em outro role. O grande benefício da opção de cache "co-localizado" é que ele é gratuito (você não precisa pagar nada para ativá-lo) e ele te permite usar o que poderia ser de outra forma memória não utilizada dentro das VMs da sua aplicação. 2) Alternativamente, você pode adicionar "cache worker roles" no seu serviço na nuvem que são utilizados unicamente para o cache. Estes também serão unidos em um grande anel de cache distribuído que outros roles dentro da sua aplicação podem acessar. Você pode usar esses roles para cachear dezenas ou centenas de GBs de dados na memória de forma extramente eficaz - e o cache pode ser aumentado ou diminuído elasticamente durante o tempo de execução dentro da sua aplicação: Novos SDKs e Ferramentas de Suporte Nós atualizamos todos os SDKs (kits para desenvolvimento de software) da Windows Azure com o lançamento de hoje para incluir novos recursos e capacidades. Nossos SDKs estão agora disponíveis em vários idiomas, e todo o código fonte deles está publicado sob uma licença Apache 2 e é mantido em repositórios no GitHub. O SDK .NET para Azure tem em particular um monte de grandes melhorias com o lançamento de hoje, e agora inclui suporte para ferramentas, tanto para o VS 2010 quanto para o VS 2012 RC. Estamos agora também entregando downloads do SDK para Windows, Mac e Linux nos idiomas que são oferecidos em todos esses sistemas - de modo a permitir que os desenvolvedores possam criar aplicações Windows Azure usando qualquer sistema operacional durante o desenvolvimento. Muito, Muito Mais O resumo acima é apenas uma pequena lista de algumas das melhorias que estão sendo entregues de uma forma preliminar ou definitiva hoje - há muito mais incluído no lançamento de hoje. Dentre estas melhorias posso citar novas capacidades para Virtual Private Networking (Redes Privadas Virtuais), novo runtime do Service Bus e respectivas ferramentas de suporte, o preview público dos novos Azure Media Services, novos Data Centers, upgrade significante para o hardware de armazenamento e rede, SQL Reporting Services, novos recursos de Identidade, suporte para mais de 40 novos países e territórios, e muito, muito mais. Você pode aprender mais sobre a Windows Azure e se cadastrar para experimentá-la gratuitamente em http://windowsazure.com.  Você também pode assistir a uma apresentação ao vivo que estarei realizando às 1pm PDT (17:00Hs de Brasília), hoje 7 de Junho (hoje mais tarde), onde eu vou passar por todos os novos recursos. Estaremos abrindo as novas funcionalidades as quais me referi acima para uso público poucas horas após o término da apresentação. Nós estamos realmente animados para ver as grandes aplicações que você construirá com estes novos recursos. Espero que ajude, - Scott   Texto traduzido do post original por Leniel Macaferi.

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  • Text Expansion Awareness for UX Designers: Points to Consider

    - by ultan o'broin
    Awareness of translated text expansion dynamics is important for enterprise applications UX designers (I am assuming all source text for translation is in English, though apps development can takes place in other natural languages too). This consideration goes beyond the standard 'character multiplication' rule and must take into account the avoidance of other layout tricks that a designer might be tempted to try. Follow these guidelines. For general text expansion, remember the simple rule that the shorter the word is in the English, the longer it will need to be in English. See the examples provided by Richard Ishida of the W3C and you'll get the idea. So, forget the 30 percent or one inch minimum expansion rule of the old Forms days. Unfortunately remembering convoluted text expansion rules, based as a percentage of the US English character count can be tough going. Try these: Up to 10 characters: 100 to 200% 11 to 20 characters: 80 to 100% 21 to 30 characters: 60 to 80% 31 to 50 characters: 40 to 60% 51 to 70 characters: 31 to 40% Over 70 characters: 30% (Source: IBM) So it might be easier to remember a rule that if your English text is less than 20 characters then allow it to double in length (200 percent), and then after that assume an increase by half the length of the text (50%). (Bear in mind that ADF can apply truncation rules on some components in English too). (If your text is stored in a database, developers must make sure the table column widths can accommodate the expansion of your text when translated based on byte size for the translated character and not numbers of characters. Use Unicode. One character does not equal one byte in the multilingual enterprise apps world.) Rely on a graceful transformation of translated text. Let all pages to resize dynamically so the text wraps and flow naturally. ADF pages supports this already. Think websites. Don't hard-code alignments. Use Start and End properties on components and not Left or Right. Don't force alignments of components on the page by using texts of a certain length as spacers. Use proper label positioning and anchoring in ADF components or other technologies. Remember that an increase in text length means an increase in vertical space too when pages are resized. So don't hard-code vertical heights for any text areas. Don't be tempted to manually create text or printed reports this way either. They cannot be translated successfully, and are very difficult to maintain in English. Use XML, HTML, RTF and so on. Check out what Oracle BI Publisher offers. Don't force wrapping by using tricks such as /n or /t characters or HTML BR tags or forced page breaks. Once the text is translated the alignment will be destroyed. The position of the breaking character or tag would need to be moved anyway, or even removed. When creating tables, then use table components. Don't use manually created tables that reply on word length to maintain column and row alignment. For example, don't use codeblock elements in HTML; use the proper table elements instead. Once translated, the alignment of manually formatted tabular data is destroyed. Finally, if there is a space restriction, then don't use made-up acronyms, abbreviations or some form of daft text speak to save space. Besides being incomprehensible in English, they may need full translations of the shortened words, even if they can be figured out. Use approved or industry standard acronyms according to the UX style rules, not as a space-saving device. Restricted Real Estate on Mobile Devices On mobile devices real estate is limited. Using shortened text is fine once it is comprehensible. Users in the mobile space prefer brevity too, as they are on the go, performing three-minute tasks, with no time to read lengthy texts. Using fragments and lightning up on unnecessary articles and getting straight to the point with imperative forms of verbs makes sense both on real estate and user experience grounds.

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  • ASP.NET mvcConf Videos Available

    - by ScottGu
    Earlier this month the ASP.NET MVC developer community held the 2nd annual mvcConf event.  This was a free, online conference focused on ASP.NET MVC – with more than 27 talks that covered a wide variety of ASP.NET MVC topics.  Almost all of the talks were presented by developers within the community, and the quality and topic diversity of the talks was fantastic. Below are links to free recordings of the talks that you can watch (and optionally download): Scott Guthrie Keynote The NuGet-y Goodness of Delivering Packages (Phil Haack) Industrial Strenght NuGet (Andy Wahrenberger) Intro to MVC 3 (John Petersen) Advanced MVC 3 (Brad Wilson) Evolving Practices in Using jQuery and Ajax in ASP.NET MVC Applications (Eric Sowell) Web Matrix (Rob Conery) Improving ASP.NET MVC Application Performance (Steven Smith) Intro to Building Twilio Apps with ASP.NET MVC (John Sheehan) The Big Comparison of ASP.NET MVC View Engines (Shay Friedman) Writing BDD-style Tests for ASP.NET MVC using MSTestContrib (Mitch Denny) BDD in ASP.NET MVC using SpecFlow, WatiN and WatiN Test Helpers (Brandon Satrom) Going Postal - Generating email with View Engines (Andrew Davey) Take some REST with WCF (Glenn Block) MVC Q&A (Jeffrey Palermo) Deploy ASP.NET MVC with No Effort (Troels Thomsen) IIS Express (Vaidy Gopalakrishnan) Putting the V in MVC (Chris Bannon) CQRS and Event Sourcing with MVC 3 (Ashic Mahtab) MVC 3 Extensibility (Roberto Hernandez) MvcScaffolding (Steve Sanderson) Real World Application Development with Mvc3 NHibernate, FluentNHibernate and Castle Windsor (Chris Canal) Building composite web applications with Open frameworks (Sebastien Lambla) Quality Driven Web Acceptance Testing (Amir Barylko) ModelBinding derived types using the DerivedTypeModelBinder in MvcContrib (Steve Hebert) Entity Framework "Code First": Domain Driven CRUD (Chris Zavaleta) Wrap Up with Jon Galloway & Javier Lozano I’d like to say a huge thank you to all of the speakers who presented, and to Javier Lozano, Eric Hexter and Jon Galloway for all their hard work in organizing the event and making it happen. Hope this helps, Scott P.S. I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • CodePlex Daily Summary for Monday, June 10, 2013

    CodePlex Daily Summary for Monday, June 10, 2013Popular ReleasesNexusCamera: NexusCamera: Nexus Camera is a control for Windows Phone 7 & 8, which can be used as a menu on the Camera. The idea in making this control when we use a camera nexus. Thanks for Nexus. Need Windows Phone Toolkit https://phone.codeplex.com/ View Sample Camera http://tctechcrunch2011.files.wordpress.com/2012/11/nexus4-camera.jpgVR Player: VR Player 0.3 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuZXMAK2: Version 2.7.5.4: - add hayes modem device (thanks to Eltaron) - add host joystick selection - fix joystick bits (swapped in previous version)SimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesXomega Framework: Xomega.Framework 1.4: Adding support for Visual Studio 2012 and .Net framework 4.5. Minor bug fixes and enhancements.sb0t v.5: sb0t 5.14: Stability fix in script engine. Avatar.exists property fixed in scripting. cb0t custom font protocol re-added and updated to support new Ares.ASP.NET MVC Forum: MVCForum v1.3.5: This is a bug release version, with a couple of small usability features and UI changes. All the small amount of bugs reported in v1.3 have been fixed, no upgrade needed just overwrite the files and everything should just work.Json.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Christoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.3 for VS2012: V2.3 - Release Date 6/5/2013 Items addressed in this 2.3 release Fixed bad namespace for BusinessController in one of the C# templates. Updated documentation in all templates. Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesPulse: Pulse 0.6.7.0: A number of small bug fixes to stabilize the previous Beta. Sorry about the never ending "New Version" bug!QlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. Check Version History for more information about this release.SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.8: This release includes these changes below: Upgrade SuperSocket to 1.5.3 which is much more stable Added handshake request validating api (WebSocketServer.ValidateHandshake(TWebSocketSession session, string origin)) Fixed a bug that the m_Filters in the SubCommandBase can be null if the command's method LoadSubCommandFilters(IEnumerable<SubCommandFilterAttribute> globalFilters) is not invoked Fixed the compatibility issue on Origin getting in the different version protocols Marked ISub...BlackJumboDog: Ver5.9.0: 2013.06.04 Ver5.9.0 (1) ?????????????????????????????????($Remote.ini Tmp.ini) (2) ThreadBaseTest?? (3) ????POP3??????SMTP???????????????? (4) Web???????、?????????URL??????????????? (5) Ftp???????、LIST?????????????? (6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b New ProjectsASP.NET MVC 4 and RequireJS: ASP.NET MVC 4 application with Areas and RequireJSBaseX - Base converter and calculator: Dealing with numbers of any base in .NET.C# Exercises: C# ExercisesClassfinder: ClassfinderCreative OS ALPHA: This is a OS!!!!CSS Exercises: CSS ExercisesCustom Workflow Action: Project showing how to create and use Custom Workflow Action for SharePoint Designer 2013.Devshed Tools: Provides easy to use and compile-time-support solution for various type of projects on the .NET framework. Currently Devshed.Web is in development.Envar Editor: Edit environment variables easily on windowsExcel To Sql: A simplified tool for importing Excel data into SQL.HTML Exercises: HTML ExercisesKnockout.js with ASP.NET MVC: This project implements a system which maps .NET ViewModels to javascript ViewModels for use with knockout.js, using Razor markup syntax.LogoBids: LOGO??????,ORM??OpenAccess ORMManagistics: Management Logistics Application (including: Warehouse, Sale, Purchase, ...)Matrix Switch Preset Utility: A small utility for managing the inputs and outputs from a matrix switch via RS-232. Developed in WPF (VB9) and running on the .Net3.5SP1 framework.MvcSystemsCommander: An ASP.NET C# MVC4 webapp to help systems administrators consolidate common systems administration tasksNewspaperAgent: My small projectOutlook Recovery Software - Efficiently Repair Damaged PST File: This project tells you the easiest way to recover PST file of Outlook. Complete information has been given here to help users.Pattern: Testprocedure: a new procedural programming framework based on .net, by using lambda expression, it can handle async io friendly and provide a full lock-free solutionSharePoint 2013 custom field samples: SharePoint 2013 custom field samples is a research project aims to provide samples for developing custom fields in SharePoint 2013.SharePoint 2013 List Forms: This small framework allows you to manage custom list forms using rendering templates and controls stored in a SharePoint library.The Coconut Cranium Decision Engine: The Coconut Cranium Decision Engine is a boolean decision engine using the most mind-bendingly worse way of working.TxtToSeq: Command line utility to convert Commodore SEQ files to TXT files and vice-versa.ultgw: ult gw

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