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  • When did C++ get nested classes?

    - by Parappa
    Somehow I never noticed until today that C++ supports nested classes. This surprised me because when I was learning C++ back in the '90s, I specifically remember nested classes being something that Object Pascal and Java had, but which C++ did not. I asked an old programmer friend about it and he concurred that he recalls C++ not having nested classes. Is my recollection of C++ not having nested classes mistaken, or were they actually added to the standard at some point in the past fifteen years? I tried searching Google for information on this topic and I haven't come up with anything helpful yet. It could also be that I'm thinking of nested functions, which Pascal certainly supports but C does not.

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  • How to Smooth the drawing Stroke?

    - by user1852420
    I am creating drawing.. i can undo, and put colors on it. but when i draw using my fingers the stroke is not that smooth and has edge lines,, here my codes. on which I can Paint on a view, Undo, change color, and the opacity. stroke.h #import <UIKit/UIKit.h> @interface stroke : UIView{ NSMutableArray *strokeArray; UIColor *strokeColor; int strokeSize; float strokeAlpha; int strokeAlpha2; IBOutlet UISlider *slides; float red; float green; float blue; CGPoint mid1; CGPoint mid2; CGPoint endingPoint,previousPoint1,previousPoint2; CGPoint currentTouch; } @property (nonatomic, retain) UIColor *strokeColor; @property (nonatomic) int strokeSize; @property (nonatomic, retain) NSMutableArray *strokeArray; - (IBAction)changeAlphaValue; -(void)loadSLider; -(void)blueColor; -(void)darkvioletColor; -(void)violetColor; -(void)pinkColor; -(void)darkbrownColor; -(void)redColor; -(void)magentaRedColor; -(void)lightBrownColor; -(void)lightOrangeColor; -(void)OrangeColor; -(void)YellowColor; -(void)greenColor; -(void)lightYellowColor; -(void)darkGreenColor; -(void)TurquioseColor; -(void)PaleTurquioseColor; -(void)skyBlueColor; -(void)whiteColor; -(void)DirtyWhiteColor; -(void)SilverColor; -(void)LightGrayColor; -(void)GrayColor; -(void)LightBlackColor; -(void)BlackColor; @end stroke.m #import "stroke.h" @implementation stroke @synthesize strokeColor; @synthesize strokeSize; @synthesize strokeArray; - (void) awakeFromNib{ self.strokeArray = [[NSMutableArray alloc] init]; self.strokeColor = [UIColor colorWithRed:0 green:0 blue:232 alpha:1]; self.strokeSize = 3; } - (void)drawRect:(CGRect)rect{ NSMutableArray *stroke; for (stroke in strokeArray) { CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(contextRef, [[stroke objectAtIndex:1] intValue]); CGFloat *color = CGColorGetComponents([[stroke objectAtIndex:2] CGColor]); CGContextSetRGBStrokeColor(contextRef, color[0], color[1], color[2], color[3]); CGContextBeginPath(contextRef); CGPoint points[[stroke count]]; for (NSUInteger i = 3; i < [stroke count]; i++) { points[i-3] = [[stroke objectAtIndex:i] CGPointValue]; } CGContextAddLines(contextRef, points, [stroke count]-3); CGContextStrokePath(contextRef); } } -(void)loadSLider{ } - (IBAction)changeAlphaValue{ strokeAlpha2 =((int)slides.value); } -(void)blueColor{ red = 0/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkvioletColor{ red = 75/255.0; green = 0/255.0; blue = 130/255.0; } -(void)violetColor{ red = 128/255.0; green = 0/255.0; blue = 128/255.0; } -(void)pinkColor{ red = 255/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkbrownColor{ red = 0.200; green = 0.0; blue = 0.0; } -(void)redColor{ red = 255/255.0; green = 0/255.0; blue = 0/255.0; } -(void)magentaRedColor{ red = 0.350; green = 0.0; blue = 0.0; } -(void)lightBrownColor{ red = 0.480; green = 0.0; blue = 0.0; } -(void)lightOrangeColor{ red = 0.600; green = 0.200; blue = 0.0; } -(void)OrangeColor{ red = 1.0; green = 0.300; blue = 0.0; } -(void)YellowColor{ red = 0.950; green = 0.450; blue = 0.0; } -(void)greenColor{ red = 0.0; green = 1.0; blue = 0.0; } -(void)lightYellowColor{ red = 1.0; green = 1.0; blue = 0.0; } -(void)darkGreenColor{ red = 0.0; green = 0.500; blue = 0.0; } -(void)TurquioseColor{ red = 0.0; green = 0.700; blue = 0.200; } -(void)PaleTurquioseColor{ red = 0.0; green = 0.700; blue = 0.600; } -(void)skyBlueColor{ red = 0.0; green = 0.400; blue = 0.800; } -(void)whiteColor{ red = 1.0; green = 1.0; blue = 1.0; } -(void)DirtyWhiteColor{ red = 0.800; green = 0.800; blue = 0.800; } -(void)SilverColor{ red = 0.600; green = 0.600; blue = 0.600; } -(void)LightGrayColor{ red = 0.500; green = 0.500; blue = 0.500; } -(void)GrayColor{ red = 0.300; green = 0.300; blue = 0.300; } -(void)LightBlackColor{ red = 0.150; green = 0.150; blue = 0.150; } -(void)BlackColor{ red = 0.0; green = 0.0; blue = 0.0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { switch (strokeAlpha2) { case 1: strokeAlpha = .1; break; case 2: strokeAlpha = .2; break; case 3: strokeAlpha = .3; break; case 4: strokeAlpha = .4; break; case 5: strokeAlpha = .5; break; case 6: strokeAlpha = .6; break; case 7: strokeAlpha = .7; break; case 8: strokeAlpha = .8; break; case 9: strokeAlpha = .9; break; case 10: strokeAlpha = 1; break; default: strokeAlpha = 1; break; } self.strokeColor = [UIColor colorWithRed:red green:green blue:blue alpha:strokeAlpha]; NSValue *touchPos = [NSValue valueWithCGPoint:[touch locationInView:self]]; UIColor *color = [UIColor colorWithCGColor:strokeColor.CGColor]; NSNumber *size = [NSNumber numberWithInt:strokeSize]; NSMutableArray *stroke = [NSMutableArray arrayWithObjects: touch, size, color, touchPos, nil]; [strokeArray addObject:stroke]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { NSMutableArray *stroke; for (stroke in strokeArray) { if ([stroke objectAtIndex:0] == touch) { [stroke addObject:[NSValue valueWithCGPoint:[touch locationInView:self]]]; } [self setNeedsDisplay]; } } } @end

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  • SQL SERVER – Solution to Puzzle – Simulate LEAD() and LAG() without Using SQL Server 2012 Analytic Function

    - by pinaldave
    Earlier I wrote a series on SQL Server Analytic Functions of SQL Server 2012. During the series to keep the learning maximum and having fun, we had few puzzles. One of the puzzle was simulating LEAD() and LAG() without using SQL Server 2012 Analytic Function. Please read the puzzle here first before reading the solution : Write T-SQL Self Join Without Using LEAD and LAG. When I was originally wrote the puzzle I had done small blunder and the question was a bit confusing which I corrected later on but wrote a follow up blog post on over here where I describe the give-away. Quick Recap: Generate following results without using SQL Server 2012 analytic functions. I had received so many valid answers. Some answers were similar to other and some were very innovative. Some answers were very adaptive and some did not work when I changed where condition. After selecting all the valid answer, I put them in table and ran RANDOM function on the same and selected winners. Here are the valid answers. No Joins and No Analytic Functions Excellent Solution by Geri Reshef – Winner of SQL Server Interview Questions and Answers (India | USA) WITH T1 AS (SELECT Row_Number() OVER(ORDER BY SalesOrderDetailID) N, s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty FROM Sales.SalesOrderDetail s WHERE SalesOrderID IN (43670, 43669, 43667, 43663)) SELECT SalesOrderID,SalesOrderDetailID,OrderQty, CASE WHEN N%2=1 THEN MAX(CASE WHEN N%2=0 THEN SalesOrderDetailID END) OVER (Partition BY (N+1)/2) ELSE MAX(CASE WHEN N%2=1 THEN SalesOrderDetailID END) OVER (Partition BY N/2) END LeadVal, CASE WHEN N%2=1 THEN MAX(CASE WHEN N%2=0 THEN SalesOrderDetailID END) OVER (Partition BY N/2) ELSE MAX(CASE WHEN N%2=1 THEN SalesOrderDetailID END) OVER (Partition BY (N+1)/2) END LagVal FROM T1 ORDER BY SalesOrderID, SalesOrderDetailID, OrderQty; GO No Analytic Function and Early Bird Excellent Solution by DHall – Winner of Pluralsight 30 days Subscription -- a query to emulate LEAD() and LAG() ;WITH s AS ( SELECT 1 AS ldOffset, -- equiv to 2nd param of LEAD 1 AS lgOffset, -- equiv to 2nd param of LAG NULL AS ldDefVal, -- equiv to 3rd param of LEAD NULL AS lgDefVal, -- equiv to 3rd param of LAG ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS row, SalesOrderID, SalesOrderDetailID, OrderQty FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty, ISNULL( sLd.SalesOrderDetailID, s.ldDefVal) AS LeadValue, ISNULL( sLg.SalesOrderDetailID, s.lgDefVal) AS LagValue FROM s LEFT OUTER JOIN s AS sLd ON s.row = sLd.row - s.ldOffset LEFT OUTER JOIN s AS sLg ON s.row = sLg.row + s.lgOffset ORDER BY s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty No Analytic Function and Partition By Excellent Solution by DHall – Winner of Pluralsight 30 days Subscription /* a query to emulate LEAD() and LAG() */ ;WITH s AS ( SELECT 1 AS LeadOffset, /* equiv to 2nd param of LEAD */ 1 AS LagOffset, /* equiv to 2nd param of LAG */ NULL AS LeadDefVal, /* equiv to 3rd param of LEAD */ NULL AS LagDefVal, /* equiv to 3rd param of LAG */ /* Try changing the values of the 4 integer values above to see their effect on the results */ /* The values given above of 0, 0, null and null behave the same as the default 2nd and 3rd parameters to LEAD() and LAG() */ ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS row, SalesOrderID, SalesOrderDetailID, OrderQty FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty, ISNULL( sLead.SalesOrderDetailID, s.LeadDefVal) AS LeadValue, ISNULL( sLag.SalesOrderDetailID, s.LagDefVal) AS LagValue FROM s LEFT OUTER JOIN s AS sLead ON s.row = sLead.row - s.LeadOffset /* Try commenting out this next line when LeadOffset != 0 */ AND s.SalesOrderID = sLead.SalesOrderID /* The additional join criteria on SalesOrderID above is equivalent to PARTITION BY SalesOrderID in the OVER clause of the LEAD() function */ LEFT OUTER JOIN s AS sLag ON s.row = sLag.row + s.LagOffset /* Try commenting out this next line when LagOffset != 0 */ AND s.SalesOrderID = sLag.SalesOrderID /* The additional join criteria on SalesOrderID above is equivalent to PARTITION BY SalesOrderID in the OVER clause of the LAG() function */ ORDER BY s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty No Analytic Function and CTE Usage Excellent Solution by Pravin Patel - Winner of SQL Server Interview Questions and Answers (India | USA) --CTE based solution ; WITH cteMain AS ( SELECT SalesOrderID, SalesOrderDetailID, OrderQty, ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS sn FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty, sLead.SalesOrderDetailID AS leadvalue, sLeg.SalesOrderDetailID AS leagvalue FROM cteMain AS m LEFT OUTER JOIN cteMain AS sLead ON sLead.sn = m.sn+1 LEFT OUTER JOIN cteMain AS sLeg ON sLeg.sn = m.sn-1 ORDER BY m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty No Analytic Function and Co-Related Subquery Usage Excellent Solution by Pravin Patel – Winner of SQL Server Interview Questions and Answers (India | USA) -- Co-Related subquery SELECT m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty, ( SELECT MIN(SalesOrderDetailID) FROM Sales.SalesOrderDetail AS l WHERE l.SalesOrderID IN (43670, 43669, 43667, 43663) AND l.SalesOrderID >= m.SalesOrderID AND l.SalesOrderDetailID > m.SalesOrderDetailID ) AS lead, ( SELECT MAX(SalesOrderDetailID) FROM Sales.SalesOrderDetail AS l WHERE l.SalesOrderID IN (43670, 43669, 43667, 43663) AND l.SalesOrderID <= m.SalesOrderID AND l.SalesOrderDetailID < m.SalesOrderDetailID ) AS leag FROM Sales.SalesOrderDetail AS m WHERE m.SalesOrderID IN (43670, 43669, 43667, 43663) ORDER BY m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty This was one of the most interesting Puzzle on this blog. Giveaway Winners will get following giveaways. Geri Reshef and Pravin Patel SQL Server Interview Questions and Answers (India | USA) DHall Pluralsight 30 days Subscription Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Function, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Should my URLs be lowercase?

    - by Rowan Freeman
    According to this blog ("Understanding SEO Friendly URL Syntax Practices") I should change http://example.com/Hello-Dolly To http://example.com/hello-dolly The reasons given are: URLs, in general, are case-sensitive it will simplify any case sensitive SEO and analytics reports According to this GIF that I found on Wikipedia's article on URL Normalization I should convert my URLs from any uppercase to all lowercase. However I use ASP.NET MVC4 and by default my URLs are structured like this (CamelCase): http://www.domain.com/Controller/Action/Parameter http://www.greatsite.com/Categories/List/Bicycles I've skimmed through the RFC1738 but I didn't see any definitive answers to this. Should I go out of my way to force the framework to change everything to lower case? Why did Microsoft choose to design their framework like this if everybody is telling me to use lowercase?

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  • What is the problem git submodules are supposed to solve?

    - by Joshua Dance
    What is the problem that git submodules solve well? When should I use them? Or rather what is their use case? The only use of submodules that I have seen 'in the wild' has been when used to share code between multiple repositories. From what I have experienced, submodules do not appear to be ideally suited to this use case. You run into git update submodule woes and your history gets filled with updating submodule pointer commits. If the 'sharing code' use case is not best solved by submodules, what problems are?

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  • Having a hard time having consecutive animations for an attack

    - by Kelby Styler
    So I've been trying to figure this out for about 8 hours now...It's driving me nuts because I am pretty sure that it is something dead simple that I am just not understanding. I had everything working fine when I was just cycling through the animation: Idle - Attack - Attack 1 - Attack 2. Just in an infinite loop. The problem now is that I want it to go Attack - check if x time passes if ctrl pressed before x passes move to Attack 1, if not move back to Idle - Then either Attack 1 or Idle depending on how long has passed. I've almost gotten it a few time, but something always happens where it falls apart if I press ctrl too fast or after multiple cycles of the animation. Any help would be appreciated, I'm just at my wits end on this one. I've been looking at this so long that I just don't know where to go anymore. Code is below, here is the controller using UnityEngine; using System.Collections; public class MeleeAttack : MonoBehaviour { public int damage; public bool Attack; public bool Attack1; public bool Attack2; public bool Idle; private Animator animator; private int attnum = 0; private float count = 2f; private float timeLeft; //Gives value to damage output void MAttackDmg () { if (Input.GetKeyDown (KeyCode.RightControl) || Input.GetKeyDown (KeyCode.LeftControl)) { switch (attnum) { case (0): Attack = true; damage = 2; animator.SetBool ("Attack", Attack); attnum++; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; case (1): Attack1 = true; damage = 2; animator.SetBool ("Attack1", Attack1); attnum++; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; case (2): Attack2 = true; damage = 2; animator.SetBool ("Attack2", Attack2); attnum = 0; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; } } if (Input.GetKeyUp (KeyCode.RightControl) || Input.GetKeyUp (KeyCode.LeftControl)) { switch (attnum) { case (0): Debug.Log ("false"); damage = 0; if (timeLeft <= 0f) { Attack2 = false; animator.SetBool ("Attack2", Attack2); Debug.Log ("t1"); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; case (1): Debug.Log ("false1"); damage = 0; if (timeLeft <= 0f) { Debug.Log ("t2"); Attack = false; animator.SetBool ("Attack", Attack); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; case (2): Debug.Log ("false2"); damage = 0; if (timeLeft <= 0f) { Attack1 = false; animator.SetBool ("Attack1", Attack1); Debug.Log ("t3"); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; } } } // Use this for initialization void Awake () { animator = GetComponent<Animator> (); } // Update is called once per frame void Update () { timeLeft -= Time.deltaTime;; MAttackDmg (); } void Start (){ timeLeft = count; } }

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  • Can someone explain to me C#'s coding convention?

    - by AedonEtLIRA
    I recently started working with Unity3D and primarily scripting with C#. As, I normally program in Java, the differences aren't too great but I still referred to a crash course just to make sure I am on the right track. However, My biggest curiosity with C# is that is capitalises the first letter its method names (eg. java: getPrime() C#: GetPrime() aka: Pascal Case?). Is there a good reason for this? I understand from the crash course page that I read that apparently it's convention for .Net and I have no way of ever changing it, but I am curious to hear why it was done like this as opposed to the normal (relative?) camel case that, say, Java uses. Note: I understand that languages have their own coding conventions (python methods are all lower case which also applies in this question) but I've never really understood why it isn't formalised into a standard.

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  • Scala factory pattern returns unusable abstract type

    - by GGGforce
    Please let me know how to make the following bit of code work as intended. The problem is that the Scala compiler doesn't understand that my factory is returning a concrete class, so my object can't be used later. Can TypeTags or type parameters help? Or do I need to refactor the code some other way? I'm (obviously) new to Scala. trait Animal trait DomesticatedAnimal extends Animal trait Pet extends DomesticatedAnimal {var name: String = _} class Wolf extends Animal class Cow extends DomesticatedAnimal class Dog extends Pet object Animal { def apply(aType: String) = { aType match { case "wolf" => new Wolf case "cow" => new Cow case "dog" => new Dog } } } def name(a: Pet, name: String) { a.name = name println(a +"'s name is: " + a.name) } val d = Animal("dog") name(d, "fred") The last line of code fails because the compiler thinks d is an Animal, not a Dog.

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  • Max Degree of Parallelism Server-Side Setting

    - by Tara Kizer
    Recently I opened a case with Microsoft PSS to help us through a severe performance problem on a new system.  As part of that case, the PSS engineer checked our “max degree of parallelism” server-side setting.  It is our standard to use 4 on our production systems that have 16 CPUs (2 sockets, quad-core, hyper-threaded).  The PSS engineer had me run the below query to get Microsoft’s recommended value of “max degree of parallelism” server-side setting for our 16-CPU system: select case when cpu_count / hyperthread_ratio > 8 then 8 else cpu_count / hyperthread_ratio end as optimal_maxdop_setting from sys.dm_os_sys_info; The query returned 2.  I made the change using sp_configure, and it did not resolve our issue.  We have decided to leave it in place for now.   Do you agree with this query?  What are your thoughts on this? If you decide to change your setting to reflect the output of this query, please test it first to ensure there are no negative side effects.

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  • Swap and hibernation

    - by maaartinus
    I saw a lot of recommendations claiming that for hibernation the swap partition/file must be at least as large as the main memory. This makes no sense to me. Lets assume I have 8 GB of main memory and 8 GB swap area and want to hibernate: case 1: I'm using 4 GB of virtual memory - 8 GB of swap is unnecessarily large. case 2: I'm using 8 GB of virtual memory - 8 GB of swap is just right. case 3: I'm using 12 GB of virtual memory - 8 GB of swap is too small. The outcome is: A swap area of size equal to the memory size is sufficient for hibernate IFF it doesn't get used for swapping at all. So what is the reason behind the claim that you need at least as much swap area as main memory for hibernate to work? I know that virtual memory gets used for caching too, and that the cache may be simply discarded, but what happens to hibernation if a program allocates 12 GB of virtual memory (given the above memory and swap sizes)?

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  • How to clone a VirtualBox Disk

    - by [email protected]
     How to clone a VirtualBox DiskCopying the image of Virtual Disk (.vdi file) is a convenient way to duplicate the disk, in cases you want to avoid re-installing an operating system from scratch. However, simply copying the .vdi file into another location will make a verbatim copy of the virtual disk, including the UUID of the disk. If you try to add the copy in the Virtual Media Manager, you will get an error like this:In this case, you have to do is to clone the vdi disk: cd C:\Program Files\Sun\VirtualBox\C:\Program Files\Sun\VirtualBox>vboxmanage clonevdi G:\VMWARES\Database\11GR2onOEL5forVbox\11GR2_OEL5_32GB.vdi G:\VMWARES\Database\11GR2onOEL5forVbox\OEL5_32GB.vdi$ VBoxManage clonevdi Master.vdi Clone.vdiIn case you receive a error like this. It means that the disk is already a copy of other VirtualBox Disk.In that case you chould change the UUID before to clone the Disk.Follow the steps given here in order to do that.

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  • Java Alphabetize Algorithm Insertion sort vs Bubble Sort

    - by Chris Okyen
    I am supposed to "Develop a program that alphabetizes three strings. The program should allow the user to enter the three strings, and then display the strings in alphabetical order." It's instructed that I need to use the String library compareTo()/charAt()/toLowerCase() to make all the characters lowercase so the Lexicon comparison is also a alphabetical comparison. Input Pseudo Code: String input[3]; Scanner keyboard = new Scanner(System.in); System.out.println("Enter three strings: "); for(byte i = 0; i < 3; i++) input[i] = keyboard.next() The sorting would be Insertion Sort: 321 2 3 1 2 31 231 1 23 1 2 3 1 23 1 23 123 Bubble Sort 321 231 213 123 Which would be more efficient in this case? The bubble sort seems to be more efficient though they seem to have equal stats for worst best and avg case, but I read the Insertion Sort is quicker for small amounts of data like my case.

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  • Your software-problem-solution approach

    - by Panoy
    Hi, I am unfamiliar with many software development philosophies/approaches such as these: DDD - Domain Driven Development Design TDD - Test Driven Development BDD - Behavior Driven Development Other 3-letter acronym that ends with "development" and many more My question is, when will you get to decide to choose what kind of philosophy/approach to follow? Espceially the top 3 approach in the list: What is TDD for? Why use DDD for this problem? Mainly your answer would be a case-to-case basis or maybe that there is no single universal philosophy/approach to consider. In that case, could you just tell me what type of project/scenario and why did you use that philosophy/approach.

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  • Your software-problem-solution approach

    - by Panoy
    I am unfamiliar with many software development philosophies/approaches such as these: DDD - Domain Driven Development Design TDD - Test Driven Development BDD - Behavior Driven Development Other 3-letter acronym that ends with "development" and many more My question is, when will you get to decide to choose what kind of philosophy/approach to follow? Especially the top 3 approach in the list: What is TDD for? Why use DDD for this problem? Mainly your answer would be a case-to-case basis or maybe that there is no single universal philosophy/approach to consider. In that case, could you just tell me what type of project/scenario and why did you use that philosophy/approach.

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  • Which hard disk drive is which?

    - by djeikyb
    I want to know which hard disk drive corresponds to which device path. It's trivial to match the hard disk stats (brand, size) with the dev path, but I want more. I want to know which drive is which inside my case. What's a good way to go about getting this info? I would prefer not to tear apart my server to remove all the drives, then add back one by one. I am willing to preform reboots. The drives are inconveniently scrunched together in the case. The label information is hidden. I can open the case. Most disks are SATA, so theoretically hot swappable. So, Unplugging and tracing cables might help in answering.

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  • Which will be faster? Switching shaders or ignore that some cases don't need full code?

    - by PolGraphic
    I have two types of 2d objects: In first case (for about 70% of objects), I need that code in the shader: float2 texCoord = input.TexCoord + textureCoord.xy But in the second case I have to use: float2 texCoord = fmod(input.TexCoord, texCoordM.xy - textureCoord.xy) + textureCoord.xy I can use second code also for first case, but it will be a little slower (fmod is useless here, input.TexCoord will be always lower than textureCoord.xy - textureCoord.xy for sure). My question is, which way will be faster: Making two independent shaders for both types of rectangles, group rectangles by types and switch shaders during rendering. Make one shader and use some if statement. Make one shader and ignore that sometimes (70% of cases) I don't need to use fmod.

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  • Doubt regarding search engine/plugin(One present on the website itself)

    - by Ravi Gupta
    I am new to web development and trying to study various types of websites as case study. Right now my focus is on how search engines works for an eCommerce website. I know basic functioning for a search engine, i.e. crawl web pages, index them and the display the results using those indexes. But I got little confuse in case of an eCommerce website. Don't you think that it would be better if a search engine instead of crawling the web pages containing products, it should directly crawl the database and index the products stored in the database? And when a user search for any product, it will simply give us the rows of the table which matches the user query? If this is not the case, can someone please explain how the usual method works on eCommerce website?

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  • Synonyms for different languages in LibreOffice Writer? [closed]

    - by cipricus
    Possible Duplicate: How do I add English-UK thesaurus in LibreOffice? When setting a text for English US the context menu contains 'Synonyms' This is not the case for the other languages for which I have the spelling installed (English UK, French etc) Can I have the Synonyms option for UK English too, for example? Even that is a problem although there seems to be solutions around for it. Here, for example, (which is a link to here) but after testing it cannot see synonyms for uk. Also this which was reported as a solution is not working anymore it seems. What about other languages? (Please notice that this question is not just about English-UK. I have initially noticed that 'synonyms' where missing in relation to British, but I am asking about how to solve the issue in general or, when there is no general solution, how to solve it on a case-by-case basis. For the meta consequence of all this, involving the issue of it being a duplicate, see comments under here and this question.)

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  • SSIS 2008 Configuration Settings Handling Logic for Variables Visualized

    - by Compudicted
    There are many articles discussing the specifics of how the configuration settings are applied including the differences between SSIS 2005 and 2008 version implementations, however this topic keeps resurfacing on MSDN’s SSIS Forum. I thought it could be useful to cover the logic aspect visually. Below is a diagram explaining the basic flow of a variable setting for a case when no parent package is involved.   As you can see the run time stage ignores any command line flags for variables already set in the config file, I realize this is not stressed enough in many publications. Besides, another interesting fact is that the command line dtexec tool is case sensitive for the portion following the package keyword, I mean if you specify your flag to set a new value for a variable like dtexec /f Package.dtsx -set \package.variables[varPkgMyDate].value;02/01/2011 (notice the lover case v in .value) You will get errors. By capitalizing the keyword the package runs successfully.

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  • Tetris : Effective rotation

    - by hqt
    I rotate each piece by rotation formula. More detail, because rotation angle is 90 so : xNew = y; yNew = -x; But my method has met two problems : 1) Out of box : each type of pieces is fit in square 4x4. (0,0 at under left) But by this rotation, at some case they will out of this box. For example, there is a point with coordinate (5,6) So, please help me how to fit these coordinate into 4x4 box again, or give me another formula for this. 2) at I case : (4 squares at same row or same column), just has two rotations case. but in method above, they still has 4 pieces. So, how to prevent this. Thanks :)

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  • Adventures in Windows 8: Solving activation errors

    - by Laurent Bugnion
    Note: I tagged this article with “MVVM” because I got a few support requests for MVVM Light regarding this exact issue. In fact it is a Windows 8 issue and has nothing to do with MVVM Light per se… Sometimes when you work on a Windows 8 app, you will get a very annoying issue when starting the app. In that case, the app doesn’t not even start past the Splash screen. Putting a breakpoint in App.xaml.cs doesn’t help because the app doesn’t even reach that point! So what exactly is happening? Well when a Windows 8 app starts, the system is performing a few check first. One of the checks, for instance, is to see if an app with the same package ID is already available. The package ID is a unique value set in the package manifest. In the Solution Explorer, double click on Package.appxmanifest. This opens the manifest in a special editor Click on the Packaging tab See the GUID under Package Name. This is the unique ID I am talking about. If there is a conflict (i.e. if an app is already installed with the exact same ID), Windows will warm the user that the app is already installed. However when you are in the process of developing an app, you install and uninstall the same app many many times (every time that you start in Visual Studio), and sometimes some issues arise, for instance failing to uninstall the app before starting the new instance of the same app. First step if you get such an error When the application fails to start past the splash screen, the first step is to identify what kind of error happened. In my experience the “already installed” is by far the most frequent (in fact I never had another such error), but it can be something else. An annoying thing is that the popup that shows the error is usually started below the Windows 8 app, and so you don’t even see it! This is especially true if you run this in the Simulator. In that case, do the following: Press on the Simulator’s home button, then press on the Desktop tile on the Start menu. The error popup should be shown on the desktop. If your applications runs on the Local machine, you also do the same and press the Windows button, and then from the Start menu press the Desktop tile. Deployment error in Studio Sometimes the same error causes Visual Studio to fail launching the application at all with a deployment error. This is a better case, because at least it is clear that there is an issue. In that case, write down the code that is shown in the Error window (for instance 0x80073D05 in the example below). Once you have the error code, go to the “Troubleshooting packaging, deployment, and query of Windows Store apps” page and look up the code in question. In my case, the error was “ERROR_DELETING_EXISTING_APPLICATIONDATA_STORE_FAILED”, “An error occurred while deleting the package's previously existing application data.” Solving the “ERROR_DELETING_EXISTING_APPLICATIONDATA_STORE_FAILED” issue Update: Before trying the below, you can also try the simple steps: Exit Visual Studio Go to the Start menu Locate your app’s tile. It should be visible in the Start menu directly, towards the far end on the right. Right click the tile and select Uninstall from the App Bar. Restart Visual Studio and try again. Sometimes it helps. If it doesn’t, then try the following: In order to solve the case where Windows, for any reason, fails to delete the existing application before starting the new instance, follow the steps: Open the Package.appxmanifest in Visual Studio Open the Packaging tab. Change the Package name. For tests you can just try to change the last character of the GUID, though I would recommend creating a brand new GUID. Press Start Type GUID Start the GUID Generator application Select Registry Format Press Copy. Paste the new GUID in place of the Package Name in Visual Studio Important: don’t forget to remove the curly brackets at the beginning and at the end of the newly pasted GUID. Then you just have to cross your fingers and start the application again… If it works, celebrate. if it doesn’t work… well at this point I am not sure so good luck with that ;) Happy coding, Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • returning correct multiTouch id

    - by Max
    I've spent countless hours on reading tutorials and looking at every question related to multiTouch from here and Stackoverflow. But I just cannot figure out how to do this correctly. I use a loop to get my pointerId, I dont see alot of people doing this but its the only way I've managed to get it somewhat working. I have two joysticks on my screen, one for moving and one for controlling my sprites rotation and the angle he shoots, like in Monster Shooter. Both these work fine. My problem is that when I Move my sprite at the same time as Im shooting, my touchingPoint for my movement is set to the touchingPoint of my shooting, since the x and y is higher on the touchingPoint of my shooting (moving-stick on left side of screen, shooting-stick on right side), my sprite speeds up, this creates an unwanted change in speed for my sprite. I will post my entire onTouch method here with some variable-changes to make it more understandable. Since I do not know where Im going wrong. public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } int pointerCount = event.getPointerCount(); for (int i = 0; i < pointerCount; i++) { int x = (int) event.getX(i); int y = (int) event.getY(i); int id = event.getPointerId(i); int action = event.getActionMasked(); int actionIndex = event.getActionIndex(); String actionString; switch (action) { case MotionEvent.ACTION_DOWN: actionString = "DOWN"; break; case MotionEvent.ACTION_UP: shooting=false; // when shooting is true, it shoots dragging=false; // when dragging is true, it moves actionString = "UP"; break; case MotionEvent.ACTION_POINTER_DOWN: actionString = "PNTR DOWN"; break; case MotionEvent.ACTION_POINTER_UP: shooting=false; dragging=false; actionString = "PNTR UP"; break; case MotionEvent.ACTION_CANCEL: shooting=false; dragging=false; actionString = "CANCEL"; break; case MotionEvent.ACTION_MOVE: try{ if((int) event.getX(id) > 0 && (int) event.getX(id) < touchingBox && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ movingPoint.x = (int) event.getX(id); movingPoint.y = (int) event.getY(id); dragging = true; } else if((int) event.getX(id) > touchingBox && (int) event.getX(id) < view.getWidth() && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ shootingPoint.x = (int) event.getX(id); shootingPoint.y = (int) event.getY(id); shooting=true; }else{ shooting=false; dragging=false; } }catch(Exception e){ } actionString = "MOVE"; break; default: actionString = ""; } Wouldnt post this much code if I wasnt at an absolute loss of what I'm doing wrong. I simply can not get a good understanding of how multiTouching works. basicly movingPoint changes for both my first and second finger. I bind it to a box, but aslong as I hold one finger within this box, it changes its value based on where my second finger touches. It moves in the right direction and nothing gives an error, the problem is the speed-change, its almost like it adds up the two touchingPoints.

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  • In what cases should I install (and configure) Postfix as a desktop user?

    - by Gonzalo
    Possible cases: 1) I plan to do Debian packaging (this case is the motivation since postfix gets installed as a dependency of some development packages, so it means that in such a case might be necessary). 2) I plan to use Evolution and a Internet provider mail account. 3) I plan to use gmail. Surely if I read Postfix documentation I may find the answer, but its huge and couldn't find it. In any case how (or where) should I find the answer to a question like that by myself? (I really tried)

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  • Advise how to write a simple test for this javascript snippet?

    - by resting
    I'm trying to start unit testing (not using any testing frameworks) for my javascripts. Here's one example of it. var obj = {}; obj.disableBtn = function ($btn, style) { $btn.attr('disabled','disabled').addClass('disabled').removeClass(style); }; The use case is as such: obj.disableBtn($('.submit'), 'btn-blue'); What it does is simply add the disabled attribute, add the disabled class, and remove the btn-blue style. Please advise how would a typical test case look like in this case. I have a little knowledge on testing using assert(), but have no idea how to go about it when it involves verifying the result on HTML elements.

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  • Activity and View [closed]

    - by CYB
    Now, I'm going to create an app that can reserve something. There's three function like menu, reserve, and search. However, I don't know that I should create them as three Activities or just use three views as the function. I want to switch to other function by onclicklistener. Below is my onClickListener, private OnClickListener listener = new OnClickListener(){ public void onClick(View v) { switch(v.getId()){ case R.id.fuiButton1: break; case R.id.fuiButton2: break; case R.id.fuiButton3: break; } } }; Which is the best choice ?

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