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  • PHP5: restrict access to function to certain classes

    - by Tim
    Is there a way in PHP5 to only allow a certain class or set of classes to call a particular function? For example, let's say I have three classes ("Foo", "Bar", and "Baz"), all with similarly-named methods, and I want Bar to be able to call Foo::foo() but deny Baz the ability to make that call: class Foo { static function foo() { print "foo"; } } class Bar { static function bar() { Foo::foo(); print "bar"; } // Should work } class Baz { static function baz() { Foo::foo; print "baz"; } // Should fail } Foo::foo(); // Should also fail There's not necessarily inheritance between Foo, Bar, and Baz, so the use of protected or similar modifiers won't help; however, the methods aren't necessarily static (I made them so here for the simplicity of the example).

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  • CouchDB Lucene How to URL Encode Query containing Minus (-)

    - by Peter
    I'd like to query text containing a minus (-) Sign, e.g. foo-bar with a couchdb lucene fulltext query. Following lucene rules I'd have to escape the minus, resulting in foo\-bar Last I'd have to urlencode the backslash resulting in foo%5C-bar So the complete url would be: http://127.0.0.1:5984/_fti/local/db/_design/foo/by_subject?q=foo%5C-bar Neither works. The result is always split in two phrases "q":"default:foo default:bar" Leading to documents containing only foo or bar being found also. Thanks for your help!

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  • Hot to get rid of memory allocations/deallocations in swig wrappers?

    - by Dmitriy Matveev
    I want to use swig for generation of read-only wrappers for a complex object. The object which I want to wrap will always be existent while I will read it. And also I will only use my wrappers at the time that object is existent, thus I don't need any memory management from SWIG. For following swig interface: %module test %immutable; %inline %{ struct Foo { int a; }; struct Bar { int b; Foo f; }; %} I will have a wrappers which will have a lot of garbage in generated interfaces and do useless work which will reduce performance in my case. Generated java wrapper for Bar class will be like this: public class Bar { private long swigCPtr; protected boolean swigCMemOwn; protected Bar(long cPtr, boolean cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } protected static long getCPtr(Bar obj) { return (obj == null) ? 0 : obj.swigCPtr; } protected void finalize() { delete(); } public synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; testJNI.delete_Bar(swigCPtr); } swigCPtr = 0; } } public int getB() { return testJNI.Bar_b_get(swigCPtr, this); } public Foo getF() { return new Foo(testJNI.Bar_f_get(swigCPtr, this), true); } public Bar() { this(testJNI.new_Bar(), true); } } I don't need 'swigCMemOwn' field in my wrapper since it always will be false. All code related to this field will also be useless. There are also unnecessary logic in native code: SWIGEXPORT jlong JNICALL Java_some_testJNI_Bar_1f_1get(JNIEnv *jenv, jclass jcls, jlong jarg1, jobject jarg1_) { jlong jresult = 0 ; struct Bar *arg1 = (struct Bar *) 0 ; Foo result; (void)jenv; (void)jcls; (void)jarg1_; arg1 = *(struct Bar **)&jarg1; result = ((arg1)->f); { Foo * resultptr = (Foo *) malloc(sizeof(Foo)); memmove(resultptr, &result, sizeof(Foo)); *(Foo **)&jresult = resultptr; } return jresult; } I don't need these calls to malloc and memmove. I want to force swig to resolve both of these problems, but don't know how. Is it possible?

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  • Apache/PHP is determined to serve the wrong file

    - by Lucas
    I have a page that is called with a url like http://testserver/path/to/foo/bar/ but apache is serving the wrong file altogether. /path/to/ is a real directory where all the code and .htaccess file is. foo/bar/ is supposed to redirect to foo_bar.php with a RewriteRule, but it never gets there. It's not a mod_rewrite issue as I have commented out all the rules that could be interfering, which should give me 404s for that request, but the same problem occurs: the file that is served is /path/to/foo.php, so in it I var_dump $_SERVER and get: REQUEST_URI = /path/to/foo/bar/ SCRIPT_NAME = /path/to/foo.php SCRIPT_FILENAME = /real/path/to/foo.php PATH_INFO = /bar/ PATH_TRANSLATED = /real/bar/ PHP_SELF = /path/to/foo.php/bar/ Why is this request being routed to this file at all?

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  • Can I use string concatenation to define a class CONST in PHP?

    - by selfsimilar
    I know that you can create global constants in terms of each other using string concatenation: define('FOO', 'foo'); define('BAR', FOO.'bar'); echo BAR; will print 'foobar'. However, I'm getting an error trying to do the same using class constants. class foobar { const foo = 'foo'; const foo2 = self::foo; const bar = self::foo.'bar'; } foo2 is defined without issue, but declaring const bar will error out Parse error: syntax error, unexpected '.', expecting ',' or ';' I've also tried using functions like sprintf() but it doesn't like the left paren any more than the string concatenator '.'. So is there any way to create class constants in terms of each other in anything more than a trivial set case like foo2?

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  • Does the order of conditions in a WHERE clause affect MySQL performance?

    - by Greg
    Say that I have a long, expensive query, packed with conditions, searching a large number of rows. I also have one particular condition, like a company id, that will limit the number of rows that need to be searched considerably, narrowing it down to dozens from hundreds of thousands. Does make any difference to MySQL performance whether I do this: SELECT * FROM clients WHERE (firstname LIKE :foo OR lastname LIKE :foo OR phone LIKE :foo) AND (firstname LIKE :bar OR lastname LIKE :bar OR phone LIKE :bar) AND company = :ugh or this: SELECT * FROM clients WHERE company = :ugh AND (firstname LIKE :foo OR lastname LIKE :foo OR phone LIKE :foo) AND (firstname LIKE :bar OR lastname LIKE :bar OR phone LIKE :bar)

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  • Manipulating Directory Paths in Python

    - by G Ullman
    Basically I've got this current url and this other key that I want to merge into a new url, but there are three different cases. Suppose the current url is localhost:32401/A/B/foo if key is bar then I want to return localhost:32401/A/B/bar if key starts with a slash and is /A/bar then I want to return localhost:32401/A/bar finally if key is its own independent url then I just want to return that key = htt p://foo.com/bar - http://foo.com/bar I assume there is a way to do at least the first two cases without manipulating the strings manually, but nothing jumped out at me immediately in the os.path module.

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  • Are conditional subqueries optimized out, if the condition is false?

    - by Tobias Schulte
    I have a table foo and a table bar, where each foo might have a bar (and a bar might belong to multiple foos). Now I need to select all foos with a bar. My sql looks like this SELECT * FROM foo f WHERE [...] AND ($param IS NULL OR (SELECT ((COUNT(*))>0) FROM bar b WHERE f.bar = b.id)) with $param being replaced at runtime. The question is: Will the subquery be executed even if param is null, or will the dbms optimize the subquery out? We are using mysql, mssql and oracle. Is there a difference between these regarding the above?

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  • How to extract the current state of the registry? (in C/C++, XP)

    - by Doori Bar
    I was wondering how one might extract the current state of the registry, of Windows XP, in C or C++? (While the OS is active). I been trying to use BackupRead() on the registry-files, but it is impossible to CreateFile() them. I managed to create a Shadow Copy of the registry-files, but it wasn't the current state of the registry. Would appreciate any hint... (I know ERUNT is able to do it) Thanks, Doori Bar

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  • How do I center my navigation bar and background?

    - by user2892958
    nav-wrap { background:url(nav-bg-blue.png) no-repeat top center; height:39px; padding-top:3px; } .no-header-page #nav-wrap { background:url(nav-bg-nobanner-blue.png) no-repeat top center; height:43px; padding-top:4px; margin-bottom:30px; } #nav-wrap .container { clear: both; overflow: hidden; position:center; width:100%; } #nav-wrap .container ul { list-style: none; float: center; } #nav-wrap .container ul li { list-style: none; float: left; background:url(nav-right-last.png) no-repeat top right; padding-right:20px; margin-left:-10px; position:auto; } #nav-wrap .container ul span li { background:url(nav-right-last.png) no-repeat top right; } #nav-wrap .container ul li a { float: center; display: block; font-family: 'News Cycle', sans-serif; color: #fff; text-decoration: none; padding: 5px 10px 8px 20px; border: 0; outline: 0; list-style-type: none; font-size: 14px; text-transform:uppercase; letter-spacing:2px; background:url(nav-left-first.png) no-repeat top left; line-height:25px; text-shadow:0 -1px 2px rgba(0,0,0,0.3); } #nav-wrap .container ul li#active, #nav-wrap .container ul li:hover{ background:url(nav-hover-right-last-brown-red.png) no-repeat topright; z-index:1; } #nav-wrap .container ul li:hover a, #nav-wrap .container ul li#active a, #nav-wrap .container ul li a:hover { border: 0; background:url(nav-hover-left-brown-red.png) no-repeat top left; } .wsite-nav-0 { margin-left:0 !important`` }

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  • solution for different tab bars in other screen

    - by haicnpmk44
    Hi Guys I am finding the solution for my application. I create an iphone application have 3 screen: First screen not contain any tab bar. Second screen have 2 tab bar item. Third screen have 3 tab bar item. http://c.upanh.com/upload/7/719/L50.11932623_1_1.jpg If i create a UITabBarController - the tab bar will be appeared from first screen. So I have to hide tab bar in first screen. But second and third screen have different tab bar - not good idea. Do you have solution for this issue, please help me. Thank you !!!

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  • bash tools for parsing arguments

    - by BCS
    I have a bash script that uses a few variables (call them $foo and $bar). Right now the script defines them at the top with hard coded values like this: foo=fooDefault bar=barDefault .... # use $foo and $bar What I want is to be able to use the script like any of these: myscript # use all defaults myscript -foo=altFoo # use default bar myscript -bar=altBar # use default foo myscript -bar=altBar -foo=altFoo An ideal solution would allow me to just list the variable that I want to check for flags for. Is there a reasonably nice way to do this? I've seen getopt and I think it might do about 70% of what I'm looking for but I'm wondering if there is a tool or indium that builds on it or the like that gets the rest.

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  • Declare variables that depend on unknown type in template functions.

    - by rem
    Suppose I'm writing a template function foo that has type parameter T. It gets an object of type T that must have method bar(). And inside foo I want to create a vector of objects of type returned by bar. In GNU C++ I can write something like that: template<typename T> void foo(T x) { std::vector<__typeof(x.bar())> v; v.push_back(x.bar()); v.push_back(x.bar()); v.push_back(x.bar()); std::cout << v.size() << std::endl; } How to do the same thing in Microsoft Visual C++? Is there some way to write this code that works in both GNU C++ and Visual C++?

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  • How to define a custom iterator in C++

    - by Robert Martin
    I've seen a number of posts on SO about how to define custom iterators, but nothing that seems to exactly answers my question, which is... How do I create an iterator that hides a nested for loop? For instance, I have a class Foo, inside of the Foo is a Bar, and inside of the Bar is a string. I could write for (const Foo& foo : foo_set) for (const Bar& bar : foo.bar_set) if (bar.my_string != "baz") cout << bar.my_string << endl; but instead I want to be able to do something like: for (const string& good : foo_set) cout << good << endl; How do I do something like this?

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  • Index a mysql table of 3 integer fields

    - by Doori Bar
    I have a mysql table of 3 integer fields. None of the fields have a unique value - but the three of them combined are unique. When I query this table, I only search by the first field. Which approach is recommended for indexing such table? Having a multiple-field primary key on the 3 fields, or setting an index on the first field, which is not unique? Thanks, Doori Bar

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  • int foo(type& bar); is a bad practice?

    - by Earlz
    Well, here we are. Yet another proposed practice that my C++ book has an opinion on. It says "a returning-value(non-void) function should not take reference types as a parameter." So basically if you were to implement a function like this: int read_file(int& into){ ... } and used the integer return value as some sort of error indicator (ignoring the fact that we have exceptions) then that function would be poorly written and it should actually be like void read_file(int& into, int& error){ } Now to me, the first one is much clearer and nice to use. If you want to ignore the error value, you do so with ease. But this book suggests the later. Note that this book does not say returning value functions are bad. It rather says that you should either only return a value or you should only use references. What are your thoughts on this? Is my book full of crap? (again)

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  • Apache/mod_rewrite > Tomcat encoding %26 and "&"...

    - by user293479
    Apache is the front-end to my web app then I use mod_rewrite to proxy the request to JBoss. So far this sounds pretty standard, but the problem I am having is: if I access the app directly through jboss @ http://localhost:8080/app/page?raw=foo%26bar&page=1: request.getParameter("raw") = foo&bar If I access the app through Apache @ http://localhost/foo%26bar&page=1 request.getParameter("raw") = foo So somewhere along the way, the %26 is lost and replaced with an & which chops the raw variable. This is my Apache rewrite rule. RewriteRule ^/(.*) \ http://localhost:8080/app/home?raw=$1 [L,P] The Apache access log shows: http://localhost/foo%26bar&page=1 And the rewrite log shows: http://localhost:8080/app/home?raw=foo&bar&page=1 But I want the request to be: http://localhost:8080/app/home?raw=foo%26bar&page=1 I am pretty sure that this also occurs with slashes / too so to me this is some sort of encoding issue. Is there a way to proxy the URL untouched? Can't seem to figure this one out.

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  • Python Forgiveness vs. Permission and Duck Typing

    - by darkfeline
    In Python, I often hear that it is better to "beg forgiveness" (exception catching) instead of "ask permission" (type/condition checking). In regards to enforcing duck typing in Python, is this try: x = foo.bar except AttributeError: pass else: do(x) better or worse than if hasattr(foo, "bar"): do(foo.bar) else: pass in terms of performance, readability, "pythonic", or some other important factor?

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  • When should method overloads be refactored?

    - by Ben Heley
    When should code that looks like: DoThing(string foo, string bar); DoThing(string foo, string bar, int baz, bool qux); ... DoThing(string foo, string bar, int baz, bool qux, string more, string andMore); Be refactored into something that can be called like so: var doThing = new DoThing(foo, bar); doThing.more = value; doThing.andMore = otherValue; doThing.Go(); Or should it be refactored into something else entirely? In the particular case that inspired this question, it's a public interface for an XSLT templating DLL where we've had to add various flags (of various types) that can't be embedded into the string XML input.

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  • Universal navigation menu across domains - would it be considered duplicate content?

    - by Jon Harley
    Across different sites on different second-level domains exists a universal navigation bar with a collection of roughly 30 links. This universal bar is exactly the same for every page on each domain. The bar's HTML, CSS and JavaScript are all stored in a subfolder for each domain and the HTML is embedded upon serving the page and is not being injected on the client side. None of the links use any rel directives and are as vanilla as can be. My question is about Google's duplicate content rule. Would something like this be considered duplicate content? Matt Cutt's blog post about duplicate content mentions boilerplate repetition, but then he mentions lengthy legalese. Since the text in this universal bar is brief and uses common terms, I wonder if this same rule applies. If this is considered duplicate content, what would be a good way to correct the problem?

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  • Disable Add-Ons to Speed Up Browsing in Internet Explorer 9

    - by Lori Kaufman
    We’ve shown you how to enhance Internet Explorer with add-ons, similar to Firefox and Chrome. However, too many add-ons can slow down Internet Explorer and even cause it to crash. However, you can easily disable some or all add-ons. To begin, activate the Command bar, if it’s not already available. Right-click on an empty area of the tab bar and select Command bar from the popup menu. Click the Tools button on the Command bar and select Toolbars | Disable add-ons from the popup menu. Here’s How to Download Windows 8 Release Preview Right Now HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre

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  • Day 4 - Game Sprites In Action

    - by dapostolov
    Yesterday I drew an image on the screen. Most exciting, but ... I spent more time blogging about it then actual coding. So this next little while I'm going to streamline my game and research and simply post key notes. Quick notes on the last session: The most important thing I wanted to point out were the following methods:           spriteBatch.Begin(SpriteBlendMode.AlphaBlend);           spriteBatch.Draw(sprite, position, Color.White);           spriteBatch.End(); The spriteBatch object is used to draw Textures and a 2D texture is called a Sprite A texture is generally an image, which is called an Asset in XNA The Draw Method in the Game1.cs is looped (until exit) and utilises the spriteBatch object to draw a Scene To begin drawing a Scene you call the Begin Method. To end a Scene you call the End Method. And to place an image on the Scene you call the Draw method. The most simple implementation of the draw method is:           spriteBatch.Draw(sprite, position, Color.White); 1) sprite - the 2D texture you loaded to draw 2) position - the 2d vector, a set of x & y coordinates 3) Color.White - the tint to apply to the texture, in this case, white light = nothing, nada, no tint. Game Sprites In Action! Today, I played around with Draw methods to get comfortable with their "quirks". The following is an example of the above draw method, but with more parameters available for us to use. Let's investigate!             spriteBatch.Draw(sprite, position2, null, Color.White, MathHelper.ToRadians(45.0f), new Vector2(sprite.Width / 2, sprite.Height / 2), 1.0F, SpriteEffects.None, 0.0F); The parameters (in order): 1) sprite  the texture to display 2) position2 the position on the screen / scene this can also be a rectangle 3) null the portion of the image to display within an image null = display full image this is generally used for animation strips / grids (more on this below) 4) Color.White Texture tinting White = no tint 5) MathHelper.ToRadians(45.0f) rotation of the object, in this case 45 degrees rotates from the set plotting point. 6) new Vector(0,0) the plotting point in this case the top left corner the image will rotate from the top left of the texture in the code above, the point is set to the middle of the image. 7) 1.0f Image scaling (1x) 8) SpriteEffects.None you can flip the image horizontally or vertically 9) 0.0f The z index of the image. 0 = closer, 1 behind? And playing around with different combinations I was able to come up with the following whacky display:   Checking off Yesterdays Intention List: learn game development terminology (in progress) - We learned sprite, scene, texture, and asset. how to place and position (rotate) a static image on the screen (completed) - The thing to note was, it's was in radians and I found a cool helper method to convert degrees into radians. Also, the image rotates from it's specified point. how to layer static images on the screen (completed) - I couldn't seem to get the zIndex working, but one things for sure, the order you draw the image in also determines how it is rendered on the screen. understand image scaling (in progress) - I'm not sure I have this fully covered, but for the most part plug a number in the scaling field and the image grows / shrinks accordingly. can we reuse images? (completed) - yes, I loaded one image and plotted the bugger all over the screen. understand how framerate is handled in XNA (in progress) - I hacked together some code to display the framerate each second. A framerate of 60 appears to be the standard. Interesting to note, the GameTime object does provide you with some cool timing capabilities, such as...is the game running slow? Need to investigate this down the road. how to display text , basic shapes, and colors on the screen (in progress) - i got text rendered on the screen, and i understand containing rectangles. However, I didn't display "shapes" & "colors" how to interact with an image (collision of user input?) (todo) how to animate an image and understand basic animation techniques (in progress) - I was able to create a stripe animation of numbers ranging from 1 - 4, each block was 40 x 40 pixles for a total stripe size of 160 x 40. Using the portion (source Rectangle) parameter, i limited this display to each section at varying intervals. It was interesting to note my first implementation animated at rocket speed. I then tried to create a smoother animation by limiting the redraw capacity, which seemed to work. I guess a little more research will have to be put into this for animating characters / scenes. how to detect colliding images or screen edges (todo) - but the rectangle object can detect collisions I believe. how to manipulate the image, lets say colors, stretching (in progress) - I haven't figured out how to modify a specific color to be another color, but the tinting parameter definately could be used. As for stretching, use the rectangle object as the positioning and the image will stretch to fit! how to focus on a segment of an image...like only displaying a frame on a film reel (completed) - as per basic animation techniques what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) (todo) Tomorrows Intention Tomorrow I am going to take a stab at rendering a game menu and from there I'm going to investigate how I can improve upon the code and techniques. Intention List: Render a menu, fancy or not Show the mouse cursor Hook up click event A basic animation of somesort Investigate image / menu techniques D.

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  • unity top menu keyboard shortcuts for desktop alone, no programs running

    - by user108754
    Alt+F1 accesses the launcher menu, with arrow keys to navigate the list (side menu). Alt+F10 accesses the top bar in an open application (or Alt+an underlined menu item letter), which allows access to the global ubuntu settings in the top right (battery, wifi/networking, audio, time/calendar, user, power). Alt+F10, when no application is open and you're just staring at the desktop, accesses those ubuntu settings immediately. But the top menu bar does list, in the top left, menu commands for the desktop per se (create new folder, go home, help, start server, etc). These can be accessed only by mouse hovering and click. No way to get to them only by keyboard (arrow keys just cycle through the settings, don't jump over to the left side of the top bar). Is there a keyboard shortcut way to access the desktop menu bar for manipulating icons on your desktop and other general things? Or is this a work in progress for unity? If you use the context menu key (or some equivalent you've set to generate that signal) along with other shortcuts for working on the desktop, you can cover most of the functionality of the top menu bar. However, I don't want to memorize those keys to become proficient. I just want a way to open and browse through those menu items (and they aren't ALL available through hotkeys anyway).

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