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  • Issue with setting up multiple IP addresses on ubuntu server installation

    - by varunyellina
    I want to setup two ip addresses on my system for access through lan. This is my config on my other system. Desktop Installation My desktop installation runs with multiple IP's added through networkmanager both through lan and wifi. Server Installation On my server install I've edited /etc/network/interfaces to the following. auto eth0 auto eth0:1 # IP-1 iface eth0 inet static address 172.16.35.35 network 172.16.34.1 netmask 255.255.254.0 broadcast 172.166.35.255 dns-nameservers 172.16.100.221 8.8.8.8 # IP-2 iface eth0:1 inet static address 172.16.34.34 network 172.16.34.1 netmask 255.255.254.0 gateway 172.16.34.1 broadcast 172.16.35.255 After restarting through "/etc/init.d/networking restart" I recieve "Failed to bring up eth0:1" What am I doing wrong? Thankyou.

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  • Can I use a desktop as a network server?

    - by Jhourlad Estrella
    Pardon me if I'm asking the wrong question. But I am a newbie in networking and I'm not sure what direction to go on this. I have just setup an Ubuntu Desktop. I am planning to convert it to a network server without losing the GUI interface (again, I'm a newbie) and use it to manage and monitor user access to a network with a small number of network terminals all running on Windows. My purpose is to use the new server to filter sites accessed by each terminals, monitor sites being visited by employees and grant access to both group and user-specific folders based on their IP address. Is this possible? What server software do I need to install? How do I structure the hardware? (I have a router, a hub, the Ubuntu server and the network terminals) How do I assign privileges to users and monitor them at the same time? Thank you in advance for your replies.

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  • Slow Wireless Reconnect After Suspend

    - by nrhine1
    I a Broadcom 4312 using the STA drivers, I reinstalled ubuntu because the b43 drivers were giving me a huge hassle along with some weird kernel issues. My wireless speed is fine, everything works well, except upon restart of computer and after taking the computer out of suspend. It takes about 30-45 seconds for the wireless to reconnect, and I think it is a driver issue (I clicked on the network manager at the top and for about 30 seconds there are no wireless networks listed.) I tried this advice already: http://lilserenity.wordpress.com/2007/10/31/fix-ubuntu-dropping-wireless-on-suspendhibernate-resume/ which basically says to change this: STOP_SERVICES="" to STOP_SERVICES="networking" in the file /etc/default/acpi-support This did not help anything. Something to note is that the issue does not occur when I am logging back in after already logging in once and logging out.

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  • 2D Physics in a networked game (iOS)?

    - by Pedro
    I am researching the possibilities for a new iOS game. It's going to be a run-n-gun type platformer, and I'm looking into the possibility of co-op multiplayer. The game itself wouldn't be very physics intensive, there will most likely be 20-30 physics bodies at any given time. For the multiplayer, I think I would have one player "hosting" and up to 3 other connecting via the Internet. Here's my first question, are there any 2D physics engines that work over a network(preferably open source)? My second question, Does anyone have any thoughts on using a non-networked engine (like Box2D or Chipmunk) and adding the networking component? Since there would not be very much information sent, do you think it would cause a lot of lag?

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  • How can I get started installing Buddycloud software to a hosted site?

    - by rujic
    I'm confused about how one hosts a Buddycloud (federated social networking software) channel. I downloaded the source code, but I'm not sure how to install it on my website. Most of the information seems to assume that the host is running their own server, but I have plain ol' paid web hosting. I know that you also need to set up an XMPP server to run Buddycloud, and I'm not sure how to do that on my hosted website—or if it's even possible. If it matters, my site is hosted on a Linux server through IX Web Hosting. I'd greatly appreciate it if you guys could point me in the right direction.

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  • Help comparing Cocos2d and Unity3d for this project [closed]

    - by Omega
    I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a bit more deep, with physics, etc. We want to implement our very own online structure: logging in, leaderboards, achievements, friends etc with our own servers. This means no OpenFeint nor GameCenter at all. We expect this game to be very large in both graphics and audio. We wish to use in-app purchases. Now, we considered two options. Cocos2d and Unity3d. We need help deciding using the factors I mentioned before (networking, good performance even for a large game in terms of graphics and audio like this, in-app purchases, etc) which option would fit better this? Technically, both options can create 2d games. I'd like to hear your opinion.

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  • Does data size in TCP/UDP make a difference on transmission time

    - by liortal
    While discussing the development of a network component for our game engine, a member of our team suggested that transmitting either 500 bytes or 1k of data using UDP makes no difference from performance perspective of the system (the time it takes to transmit the data). He actually said that as long as you don't cross the MTU size, the size of the transmitted data doesn't really matter as it's all the same. Is that true for UDP? what about TCP? That sounds just plain wrong to me, but i am not a network expert. *I've been reading about other companies' game networking architectures, and it seems they're all trying to keep transmitted data to a minimum, making my colleague's claims seem even more unreasonable.

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  • Is it possible to work with a dedicated server in XNA?

    - by Jake
    Hi I want to release my XNA game to the XBOX platform, but I'm worried about the networking limitations. Basically, I want to have a dedicated (authoritative) server, but it sounds like that is not possible. Which is why I'm wondering about: Using port 80 web calls to php-driven database Using an xbox as a master-server (is that possible?) I like the sound of #1, because I could write my own application to run on the xbox, and I would assume other users could connect to it similar to the p2p architecture. Anyone able to expand on theory #2 above? or #1 as worst-case scenario?

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  • Can't boot - "Waiting for Network Configuration"

    - by user213017
    After an update on 13.10, my PC won't boot Ubuntu any longer. It displays the infamous "Waiting for Network Configuration" message and then hangs. I can go into recovery mode, and choose "Start networking" and then go to a root prompt, and that works fine. Ping works. /etc/network/interfaces contains just the two lines "auto lo" and "iface lo inet loopback". I've double-checked that my network is working, the cable is working (it works on another PC) and the network card seems to indicate a connection. Any suggestions on how to get my PC booted again? Right now I'm limited to a root shell prompt.

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  • wireless not working, but wired does

    - by user211762
    First of all I'm new to Ubuntu, just bought a laptop with Ubuntu yesterday. I disable wireless networking in the upper right corner, and I don't have option to enable it back. I tried a lot of things and none is seems to work: I installed Wicd network manger, and it says no wireless network found, but i assure you there are several of them as my smart tv can detect them. when I type rfkill list, I get this: 0: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no when I type ifconfig wlan0, I get this: wlan0: error fetching interface information: Device not found

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  • How do I duplicate a Box2d simulation, mid-simulation?

    - by Whyte
    I want to serialize the state mid-game, send it over the network to an identical computer (same CPU, same OS, same binary), load it there, and have the two games run in tandem doing the exact same simulation, without one of them drifting off and going haywire. In short: I want pop-in, pop-out networking support on my HIGHLY physics-intensive game, where sending object coordinates every few seconds is impossible, due to having thousands of objects, and many clients. I tried this with Box2D, and saving an object's location/velocity/etc wasn't enough... there's internal state that's not accessible through any public methods. My current workaround is to force EVERY client to save its entire worldstate and reload it from scratch, whenever a new player connects... but this is obviously bad practice, because it hangs the game for everyone whenever someone new connects. However, it works, with zero desynchronization. So, anyone know of any other techniques that can help me? Or should I just kiss my project goodbye?

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  • How can you monitor internet download usage?

    - by dv3500ea
    Some broadband providers impose a monthly download limit, charging extra if you go over. It is also quite easy to exceed some of the lower limits just by installing/updating packages and 'normal' browsing (which to me includes streaming TV programs and movies). This means that you need to limit the amount you use the internet, yet it is hard to know when. The System Monitor helps a bit with this by giving a total received/total sent in the networking section of the Resources tab. However, this is reset every reboot. It would be good if there was a way to have a monthly total received so you can know how close you are to exceeding your limit and maybe even be given warnings if it looks like you are going to exceed the limits. Does anyone know of a way to achieve this?

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  • Ubuntu not picking up wireless networks [Ubuntu 12.10]

    - by user114772
    i am new to Ubuntu & just installed it on my DELL mini laptop, when i open the network tab it does not show the wireless networks around me, neither does it show mine, i have enabled networking but it still does not pick up any wireless. I am pretty sure my wireless network is not hidden, since i can connect to it on my other laptop, anyone have any idead on what i could be? It worked once when i was running Ubuntu on my USB, but when i installed it to the hard drive as a main OS it did not list any wireless networks.

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  • Configuring ethernet network

    - by den-javamaniac
    Hi. I've got a wired network connection and if I'm using network manager (hereafter "NM") everything works fine except for the hardware address (it doesn't change). I'm thinking of using /etc/network/interfaces. So, I added some code and it looks like this: auto lo iface lo inet loopback auto eth1 iface eth1 inet static address #corresponding value netmask #corresponding value gateway #corresponding value hwaddress #corresponding value After restarting networking I get the following message: *Reconfiguring network interfaces... #here some help code appears Failed to bring up eth1. The default interface that works with NM is eth0. Please advise on how to handle the problem.

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  • How to use iptables to forward all data from an IP to a Virtual Machine

    - by jro
    OK, in an attempt to get some response, a TL;DR version. I know that the following command: iptables -A PREROUTING -t nat -i eth0 --dport 80 --source 1.1.1.1 -j REDIRECT --to-port 8080 ... will redirect all traffic from port 80 to port 8080. The problem is that I have to do this for every port that is to be redirected. To be future-proof, I want all ports for an IP to be redirected to a different (internal) IP, so that if one might decide to enable SSH, they can directly connect without worrying about iptables. What is needed to reliable forward all traffic from an external IP, to an internal IP, and vice versa? Extended version I've scoured the internet for this, but I never got a solid answer. What I have is one physical server (HOST), with several virtual machines (VM) that need traffic redirected to them. Just getting it to work with a single machine is enough for now. The VM's run under VirtualBox, and are set to use a host-only adapter (vboxnet0). Everything seems to work, but it is greatly lagging. Both the host (CentOS 5.6) and the guest (Ubuntu 10.04) machine are running Linux. What I did was the following: Configure the VM to have a static IP in the network of the vboxnet0 adapter. Add an IP alias to the host, registering to the dedicated (outside) IP. Setup iptables to allow traffic to come through (via sysctl). Configure iptables to DNAT and SNAT data from a given IP address to the internal address. iptables commands: sudo iptables -A FORWARD -m conntrack --ctstate ESTABLISHED,RELATED -j ACCEPT sudo iptables -A POSTROUTING -t nat -j MASQUERADE iptables -t nat -I PREROUTING -d $OUT_IP -I eth0 -j DNAT --to-destination $IN_IP iptables -t nat -I POSTROUTING -s $IN_IP -o eth0 -j SNAT --to-source $OUT_IP Now the site works, but is really, really slow. I'm hoping I missed something simple, but I'm out of ideas for now. Some background info: before this, the site was working with basic port forwarding. E.g. port 80 was mapped to port 8080 using iptables. In VirtualBox (having the network adapter configured as NAT), a port forwarding the other way around made things work beautifully. The problem was twofold: first, multiple ports needed to be forwarded (for admin interfaces, https, ssh, etc). Second, it only allowed one IP address to use port 80. To resolve things, multiple external IP addresses are used for different (sub)domains. Likewise, the "VirtualBox" network will contain the virtual machines: DNS Ext. IP Adapter VM "VirtalBox" IP ------------------------------------------------------------------ a.example.com 1.1.1.1 eth0:1 vm_guest_1 192.168.56.1 b.example.com 2.2.2.2 eth0:2 vm_guest_2 192.168.56.2 c.example.com 3.3.3.3 eth0:3 vm_guest_3 192.168.56.3 And so on. Put simply, the goal is to channel all traffic from a.example.com to vm_guest_1 (of put differently, from 1.1.1.1 to 192.168.56.1). And achieve this with an acceptable speed :).

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  • What is the correct way to restart udev in Ubuntu?

    - by zerkms
    I've changed the name of my eth1 interface to eth0. How to ask udev now to re-read the config? service udev restart and udevadm control --reload-rules don't help. So is there any valid way except of rebooting? (yes, reboot helps with this issue) UPD: yes, I know I should prepend the commands with sudo, but either one I posted above changes nothing in ifconfig -a output: I still see eth1, not eth0. UPD 2: I just changed the NAME property of udev-rule line. Don't know any reason for this to be ineffective. There is no any error in executing of both commands I've posted above, but they just don't change actual interface name in ifconfig -a output. If I perform reboot - then interface name changes as expected. UPD 3: let I explain all the case better ;-) For development purposes I write some script that clones virtual machines (VirtualBox-driven) and pre-sets them up in some way. So I perform a command to clone VM, start it and as long as network interface MAC is changed - udev adds the second rule to network persistent rules. Right after machine is booted for the first time there are 2 rules: eth0, which does not exist, as long as it existed in the original VM image MAC eth1, which exists, but all the configuration in all files refers to eth0, so it is not that good for me So I with sed delete the line with eth0 (it is obsolete and useless in cloned image) and replace eth1 with eth0. So currently I have valid persistent rule, but there is still eth1 in /dev. The issue: I don't want to reboot the machine (it will take another time, which is not good thing on building-VM-stage) and just want to have my /dev rebuilt with some command so I have ready-to-use VM without any reboots.

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  • Is this a b43 driver problem?

    - by Nullet
    I have 13.04 on a Dell Inspiron 1564 with Broadcom 4312 WiFi card. The wl drivers cause kernel panic on linux-3.8 so I succesfully installed the b43 driver a couple of months ago. Now I have changed ISP and got a new router, and the connection drop when downloading software from internet to a 2008r2 using Remmina Client, and apt-get install on virtual machines in virtualbox. I have no idea why this suddenly became a problem.. My phone does not loose the connection, just Ubuntu. Output from /var/log/syslog after lost connection rfkill list(after disconnecting): 0: phy0: Wireless LAN Soft blocked: yes Hard blocked: yes I can use NetworkManager to disable wireless and then enable wireless to connect again. rfkill ublock all/wifi/0 removes only Soft blocked. lshw -C network *-network description: Wireless interface physical id: 4 logical name: wlan0 serial: 78:e4:00:78:d2:05 capabilities: ethernet physical wireless configuration: broadcast=yes driver=b43 driverversion=3.8.0-32-generic firmware=478.104 ip=10.0.0.3 link=yes multicast=yes wireless=IEEE lspci 04:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g LP-PHY (rev 01) After waking from suspend and when booting, it takes about 40 sec to get network connection. This has been a problem all along AND a different question, but I mention it anyway.. cus it's annoying! Please take a look and hopefully someone spot a problem! Thanks!

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  • AR9485 wireless card loses ability to connect after hibernation

    - by DrewDiezel
    This has happened twice now, the first time it happened I just reinstalled Ubuntu. The only things that I've been messing with in terms of networking, have been restarting the network-manager service after I resume from hibernate (because it never works right after resume, but restarting the service fixes that), and changing my mac address with ifconfig wlan0 down && ifconfig wlan0 hw ether 11:22:33:44:55 && ifconfig wlan0 up. using tail | dmesg returns a bunch of attempts to connect, saying something like authenticating ... okay you're connected! now I'm going to just disconnect because I feel like it. (reason=3). Any ideas? If it helps maybe I'll add a picture of the tail|dmesg output later. My wireless drivers are as follows: Atheros AR9485 Wireless Network Adapter Hamachi Network Interface Microsoft Virtual Wifi Miniport Adapter Realtek PCIe GBE Family Controller VirtualBox Host-Only Ethernet Adapter Here is a pastebin of some terminal outputs that could help. Also, the reddit thread has a few answers, for anyone curious. It's located here. It is entirely possible that it's just my school wifi blocking out my laptop, and my home wifi sucks. Wifi does work at places other than my home and school, however my phone can connect to both places. Here is a pastebin of the results of the wireless-info script.

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  • HP LaserJet 4250 Printer Networking Problems

    - by MHrappstead
    We've been trying to assign a static IP address to an HP LaserJet 4250 Printer. When we click on the networking tab it asks for a username and password, however it says the admin user is Unauthorized. We've tried IE 8, Firefox, and Chrome and have even updated the firmware to the latest version.

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  • Browser sends http request with RANGE

    - by nute
    I have a local testing environment in a Fedora virtual machine. Strangely, resources (css and js files) don't seem to work. Looking at Firebug, I see that the browser sends the HTTP request with "Range bytes=0-". The server responds with either an empty 200OK or an empty 206 Partial Content. Here is an example: Response Headers Date Mon, 23 Nov 2009 23:33:26 GMT Server Apache/2.2.13 (Fedora) Last-Modified Thu, 19 Nov 2009 22:58:55 GMT Etag "18-3aec-478c14dbee138" Accept-Ranges bytes Content-Length 15084 Content-Range bytes 0-15083/15084 Connection close Content-Type text/css Request Headers Host fedora.test User-Agent Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.5) Gecko/20091105 Fedora/3.5.5-1.fc11 Firefox/3.5.5 Accept text/css,*/*;q=0.1 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive Referer http://fedora.test/pictures/ Cookie __utma=26341546.1613992749.1258504422.1258569125.1258752550.4; __utmz=26341546.1258504422.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); PHPSESSID=tqf8jfmc77qihe97rl4tmhq685 Range bytes=0- If-Range "18-3aec-478c14dbee138" I don't know if the browser is sending the wrong request, or if it's the server that is doing this. Request made to the outside (such as google analytics) are working fine. This is running in Fedora 11 in VirtualBox. Apache. PHP. The files are being served through the "shared folders" feature of VirtualBox (could it be related?). No error logs could help me.

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  • Ubuntu 11.10 Virtual-box Unity 3D not working

    - by naveen
    After struggling for four hours, I still cannot get Unity 3D of Gnome 3 to work on my VirtualBox - I have been pouring through Internet and forum posts but to no avail. Here's what I've done so far: VirtualBox 4.1.4r74921 on Windows 7 Installed Ubuntu Desktop 11.10 ( 32 bit ) Enabled 3D acceleration Allocated 1.5GB of RAM Allocated 50MB video memory (hope this is not the culprit) Installed Guest edition 4.1.4 Did apt-get update and apt-get upgrade Booted back in to Ubuntu - falls back to Unity 2D Shared folder, mouse integration all works, so guest edition is properly installed Tried the command and below is the output /usr/lib/nux/unity_support_test –p OpenGL vendor string: Mesa Project OpenGL renderer string: Software Rasterizer OpenGL version string: 2.1 Mesa 7.11 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I am trying to find what the "no" means but cannot find any good answers. Inter Core i5 processor 4GB of RAM on the host Display adapter: NVIDIA GeForce 8400GS Is anyone else facing the same problem? If so, can you point me to a solution or any reference where I can find a solution?

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  • Getting Windows (VMware) to load from OSX's localhost without an Internet Connection

    - by Jonah Goldstein
    I'm using MAMP to host my local sites, and VirtualHostX so that I can access sites during local development via a convenient URL like mysite.dev I'm also running Windows XP via VirtualBox, and it would be great to be able to load up any of my local sites within windows while offline as currently often working without access, on the move, unfortunately. I know that I can append my IP and a nice domain name to the host file in C:/WINDOWS/system32/drivers/etc ... and i can find my IP simply through terminal with "ifconfig" while I'm online. The problem is that when I'm not online, there's no IP. Even if there is an IP (when i have a connection), I still have grab it and update the windows hosts' file all the time, since I'm developing from a laptop and have a new IP at the drop of a dime. I found a tutorial where the author is able to get a permanent IP. He uses VMware Fusion as his VMachine, which is the only difference between his setup and mine. By running the terminal command "ifconfig vmnet1" he gets: a secret IP the virtual machine uses to talk to OSX And that doesn't change - which is awesome. I'm assuming it exists even if he's offline. His tutorial is here, http://bit.ly/U2lq It would be pretty fantabulous if I could replicate this with virtualBox. Anyone have ideas? Thanks:)

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  • Broken filesystem on Windows XP / 7 virtual machine

    - by Pekka
    I created a virtual machine with Windows XP as the guest system in Microsoft's Virtual PC that ships along with Windows 7. I then installed Virtualbox and began running the MS machine in it. It worked fine. Then, I accidentally started the machine in Microsoft's Virtual PC again. The screen stayed blank, so after a while, realizing my mistake, I closed the Machine. Since then, the VM won't start any more, claiming massive file system problems. Starting Windows in normal mode results in a SOMETHING_FILESYSTEM blue screen; I can start in protected mode and run a checkdisk. That will fix something on every run, but every time I restart, it will start again. I tried re-booting the VM with the Windows CD and doing a repair install. I didn't watch whether that worked out, but I'm caught in the reset / check disk / reset cycle again. Is there anything VM specific that can still be done? On a physical machine, I would say reformat. Is there any way to get hold of the data on the virtual machine through either Virtual PC or Virtualbox? It was an experimental machine, but I had started entering some data on it that would be nice to recover.

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