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  • designing classes and objects in .net for a restaurant assignment

    - by Dell Boy
    I have received an assignment at School for creating a Restaurant site. I have to use objects and classes (OOP) for my assignment. I have the foundations of the OOP in .net, but what I don't know is how can I design this assignment to be object-oriented. I don't know how to start it. The requirement is like this: The menu has to be saved in a database and retrieved from it. The menu is devided in appetizers, Salades, Main Meal, Pastas, Wines, Beverages, Extras, Do I create classes like this: Base Class: Menu Derived classes: Appetizers, Salades, Main meal, Pastas, wines, etc. If you have a good example about how to create classes from a Menu that will be great. You don't have to rely on the example I gave above. The menu can be anything. I can deside what the menu will contain. thanks a lot. I am waiting for some help. Please

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  • Can you create a HIPAA compliant Amazon S3 Web Application?

    - by xkingpin
    I am facing some questions when trying to design an S3 application using ASP.NET MVC and trying to stay HIPAA compliant. My initial plan was to require an SSL connection to my web server, encrypt the images on my server, then send them to s3 using my private keys. Here's my obvious concerns: You cannot store unencrypted images in any temporary file cache when client views images within the browser. Even if I setup an ashx to generically handle the image in memory, couldn't this get stored in cache? Saying the images will be encrpyted because you will be connecting to my server via https still does not guarantee all browsers will not cache data. It's not possible to even consider the "Query String" with expiration option since data will be encrypted before being stored on disk at s3, and will again be decrypted at my server in memory. I think my only option would be to write/purchase some sort of ActiveX component that will not expose the image as a simple html image source or write my app as a client side WinForm application.

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  • .Net Designer assemblies, C++\C# error

    - by greggorob64
    I'm working on an designer-heavy application (using Visual C++ 2.0, but a C# solution should still be relevant). My setup is this: I have a UserControl named "Host" I'm attempting a UserControl named "Child" Child contains a property to a class whose type is defined in a different dll entirely, named "mytools.dll" Child works just fine in the designer. However, when I go to drag "child" onto "host" from the designer, I get the following error: Failed to create component 'Child'. The error message follows: 'System.io.filenotfoundexception: could not load file or assembly MyTools, Version XXXXXX, Culture=neutral ..... {unhelpful callstack} If I comment out the property in "child" that points to the class in mytools.dll, everything designs just peachy. I have the property marked with "Browsable(false), and DesignerSerializable(hidden), and it does not help. Is there a way for me to explicitly say "Don't load this dll, you won't need it in design time", or some way for me to force a dll to load from the designer programmatically? Thanks!

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  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

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  • C# Custom Control Properties load before Load and arrays are empties

    - by Wildhorn
    Hello, I made a custom control with custom properties. When I modify these properties in the "Form.cs [Design]", I need stuff to happens (it fill some arrays and modify the look of the control), so I call a function within the "set" of the property. All of this works good. My problem is that when I run the program with my custom control, it seems that properties "set" is called, which will call the function, but then, my arrays seems now to have lost all their values and the function use these arrays, but now because they are all empty, it crashes due to NullException blahblahblah. It also seems that properties "set" is called before the control Load (which I guess is called only when it is added to my Form, and not when the Form load). So question is, why does my arrays become empty once I try to run the Form and is there an event that is called before that when the Form load? Thanks

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  • Algorithm to find the smallest snippet from searching a document?

    - by deliciousirony
    I've been going through Skiena's excellent "The Algorithm Design Manual" and got hung up on one of the exercises. The question is: "Given a search string of three words, find the smallest snippet of the document that contains all three of the search words—i.e. , the snippet with smallest number of words in it. You are given the index positions where these words in occur search strings, such as word1: (1, 4, 5), word2: (4, 9, 10), and word3: (5, 6, 15). Each of the lists are in sorted order, as above." Anything I come up with is O(n^2)... This question is in the "Sorting and Searching" chapter, so I assume there is a simple and clever way to do it. I'm trying something with graphs right now, but that seems like overkill. Ideas? Thanks

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  • C# how to dynamically cast an object?

    - by JL
    I am building a helper object that has a property called Mailer. In reality Mailer can be either a System.Net.Mail.MailMessage or a Mono.System.Net.Mail.MailMessage. So I would preferably only want 1 declaration of mailer. For example I don't want: private Mono.Mailing.MailMessage MonoMessage = new Mono.Mailing.MailMessage(); private System.Net.Mail.MailMessage MailMessage = new System.Net.Mail.MailMessage(); I would prefer object mailer; Then in constructor switch (software) { case EnunInternalMailingSoftware.dotnet: this.mailer = new System.Net.Mail.MailMessage(); break; case EnunInternalMailingSoftware.mono: this.mailer = new Mono.Mailing.MailMessage(); break; } The problem is that mailer has no properties at design time. So I can't compile my code. How can this be fixed, am I taking the right approach. Thanks in advance

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  • How do you manage your time as a team leader?

    - by Bryan Slatner
    Where I work, my role has been evolving from a pure development role to team leadership. I find that this suits me, and I'm generally enjoying it. One aspect of the job that continually vexes me, though, is time management. My day used to be pure coding. Now, I still have a largely full plate of coding duties, but I'm expected to mentor other developers, work on requirements, make design decisions for other developers, evaluate bug reports from users, assign them to developers, and so on. I find that my day has become on interruption after another and the prolonged periods of sustained concentration needed to get any actual quality coding done are becoming rarer and rarer. Today, I finally grabbed my laptop and escaped to a coffee shop so I could get some actual work done. How do the team leads here manage their day -- or manage their workplace -- so they don't let their administrative tasks overwhelm them?

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  • C# How to create objects without class definitions?

    - by JL
    Is it possible to create objects at designtime without having to have hard coded class definitions, then populate properties with primitives or even strongly typed data types? This might sound confusing, so I will attempt to give you a use case scenario. Use case: You have an XML config file that could hold configuration values for connecting to various systems in an SOA application. In C# the XML file is read, but for each system the configuration properties are different (e.g: SQL might have a connection string, while SharePoint might need a username + password + domain + url, while yet an smtp server would need username + password + port + url) So instead of creating static classes as follows public class SharePointConfiguration or public class SQLConfiguration, then have each class with custom properties (this is cumbersome) or using a 1990's method, an arrayList or some named collection Is there not a more preferred way to achieve this? Taking advantage of new language features, that can still offer design time intellisense, which would make the code easier to maintain and less prone to error. Thanks

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  • Silverlight: Creating a round button template

    - by Jeremy
    I decided to try making a circular button, so using expression blend, I dropped a button control on my xaml. I then created a template from it by choosing "Edit Control Parts (Template)" - "Edit a Copy". I am trying to design it so that the left and right sides of the button were always perfect semi circles, so that no matter how tall or wide the button grew, the corner radius would max out at either half the width or half the length of the button, depending on which was smaller. That way, if the button was stretched tall, the top and buttom would be perfect half circles, and if the button was stretched wide, the left and right would be perfect half circles. Is it possible to do this?

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  • New to javascript, why is jQuery such a beast?

    - by gnucom
    Hey Everyone, I'm new to javascript (functional programming is okay for me, though) and I am wondering how jQuery got away with some of the design decisions they made. Is it just too much work to fix now or what? For instance, there seems use of strange symbols in strings when accessing elements in the DOM or weird function definitions for $, that are forcing me to check references every other time I want to get some basic data. Can someone point me to a learning source where I can learn all of these nuances of jQuery (jQuery's examples just don't cut it, they're too spread out)? Maybe someone has a super good reference site/pdf for jQuery? Thanks

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  • Multiple Producers Single Consumer Queue

    - by Talguy
    I am new to multithreading and have designed a program that receives data from two microcontroller measuring various temperatures (Ambient and Water) and draws the data to the screen. Right now the program is singly threaded and its performance SUCKS A BIG ONE. I get basic design approaches with multithreading but not well enough to create a thread to do a task but what I don't get is how to get threads to perform seperate task and place the data into a shared data pool. I figured that I need to make a queue that has one consumer and multiple producers (would like to use std::queue). I have seen some code on the gtkmm threading docs that show a single Con/Pro queue and they would lock the queue object produce data and signal the sleeping thread that it is finished then the producer would sleep. For what I need would I need to sleep a thread, would there be data conflicts if i didn't sleep any of the threads, and would sleeping a thread cause a data signifcant data delay (I need realtime data to be drawn 30 frames a sec) How would I go about coding such a queue using the gtkmm/glibmm library.

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  • Make XStream ignore one specific private variable

    - by Tigraine
    Hi guys, I have a little problem with a class I am currently writing a save function for. I'm using XStream (com.thoughtworks.xstream) to serialize a class to XML using the DOMDriver. The class looks like this: public class World { private Configuration config; public World(Configuration config) { this.config = config; } } So, the issue here is that I do not want to serialize Configuration when serializing world, rather I'd like to give XStream a preconstructed Configuration instance when calling fromXml(). Problem here is mainly class design, Configuration holds a private reference to the GUI classes and therefore serializing Configuration means serializing the whole application completely with GUI etc.. And that's kind of bad. Is there a way to instruct XStream to not serialize the private field config, and upon load supply XStream with a configuration instance to use? greetings Daniel

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  • Why does Windows 7 change encoding of characters in runtime?

    - by LukLed
    I have a delphi form: and my code: when I run this form in Windows 7, I see: In design time, form had polish letters in first label, but it doesn't have them in runtime. It looks ok on Vista or Windows XP. When I set caption of second label in code, everything works fine and characters are properly encoded. First 5 codes of top label on Windows 7: 65 97 69 101 83 First 5 codes of top label on Windows Vista/XP: 165 185 202 234 140 First 5 codes of bottom label on every system: 165 185 202 234 140 Windows 7 changes encoding, why? My system settings seem to be ok. I have proper language set for non-unicode applications in control panel.

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  • Programming languages: out of the box legibility and extensibility

    - by sova
    Two excellent results of SOLID development ideology are - Legibility - Extensibility over the life of a project (http://en.m.wikipedia.org/wiki/Solid_(object-oriented_design) Although SOLID is a set of language-agnostic design ideas, some languages inherently support these ideas better than others. Out-of-the-box or after various customizations, in your opinion which language is best-suited to be both easily readable and easy to extend functionality in? Some definitions to pre-empt biases and flamewars: Legibility: amount of thinking done to understand the code proportional to the amount of code: (amount_think-energy / amount_code) is fairly constant and as low as possible in the optimal case. Extensibility: Addition of X amount of functionality requires a change in code or code additions in proportion to X (amount_added_functionality / amount_added_code) is fairly constant and as high as possible in the optimal case. Supporting information and tutorials encouraged. Code snippets welcome.

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  • How to hide p1 within div

    - by Kronos
    How can I remove only one paragraph (p1) from a div? This is my complete html and css: http://jsfiddle.net/8Q3YH/ I want to remove p1 completely from the below. <div id="quickSummary"> <p class="p1"><span>A demonstration of what can be accomplished visually through <acronym title="Cascading Style Sheets">CSS</acronym>-based design. Select any style sheet from the list to load it into this page.</span></p> <p class="p2"><span>Download the sample <a href="zengarden-sample.html" title="This page's source HTML code, not to be modified.">html file</a> and <a href="zengarden-sample.css" title="This page's sample CSS, the file you may modify.">css file</a></span></p> </div>

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  • Posting within PHP and receiving only cookie

    - by faya
    Hello I have a question. It might be sound ridiculous, but let me explain what I want to accomplish. Right now I try to embed open source forum to by site and I want to leave forum and my site databases split. When my site users are logging in I want them also automatically be logged in to the forum system. For that I want to login within my PHP code after receiving username and password in post, but I don't know how I can get only cookies in response. I have found out that I can use curl_init(), curl_exec(), curl_close() functionality, but response from curl_exec returns whole response(page content, cookies, headers). Is there a way to receive only cookies? P.S. - If my design is totally wrong please give an advise how I can embed this functionality! I would be very thankful!

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  • Flagging complex properties as Browsable in the compact framework

    - by Rowland Shaw
    I'm working on a compact framework project and whilst most of the properties are fairly straight forward (I.e. mark them as browsable in the xmta file), I'm struggling to get this to work for more complex types - on the full framework, I'd just implement a custom TypeConverter and go from there, but it seems the CF TypeConverter doesn't have any of the type converting methods to override, which has left me a little stuck? It probably should be blindingly obvious but how would I go about supporting design time property support for more complex types (for the sake of argument, assume I can already convert to and from a string, but I'd prefer to keep this strongly typed, rather than just pretend it was a string and parse it both ways. Where should I be looking to achieve this?

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  • Why are there so many floats in the Android API?

    - by Brian
    The default floating point type in Java is the double. If you hard code a constant like 2.5 into your program, Java makes it a double automatically. When you do an operation on floats or ints that could potentially benefit from more precision, the type is 'promoted' to a double. But in the Android API, everything seems to be a float from sound volumes to rectangle coordinates. There's a structure called RectF used in most drawing; the F is for float. It's really a pain for programmers who are casting promoted doubles back to (float) pretty often. Don't we all agree that Java code is messy and verbose enough as it is? Usually math coprocessors and accelerators prefer double in Java because it corresponds to one of the internal types. Is there something about Android's Dalvik VM that prefers floats for some reason? Or are all the floats just a result of perversion in API design?

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  • C++ Constructor Initializer List - using member functions of initialized members

    - by Andy
    I've run into the following a few times with initializer lists and I've never been able to explain it well. Can anyone explain why exactly the following fails (I don't have a compiler to catch typos, so bear with me): class Foo { public: Foo( int i ) : m_i( i ) {} //works with no problem int getInt() {return m_i;} ~Foo {} private: int m_i; }; class Bar { public: Bar() : m_foo( 5 ), //this is ok m_myInt( m_foo.getInt() ) //runtime error, seg 11 {} ~Bar() {} private: Foo m_foo; int m_myInt; }; When trying to call member functions of members initialized higher up the initializer list, I get seg faults. I seem to recall this is a known problem (or perhaps somehow by design) but I've never seen it well described. The attached example is contrived with plain old data types, but substitute the Bar::m_myInt with another object lacking a default (empty) constructor and the issue is more real. Can anyone enlighten me? Thanks!

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  • Documenting a Access Application for Developers

    - by Nitrodist
    I need to document a MS-Access application that was created, developed and maintained completely by a power-user over 10 years. This is an interesting situation because what they want is a manual so that a future developer can come in without prior domain knowledge and make changes to the frontend or the backend in a timely manner. There are a few questions on my mind for this little project: What is a good manual design creating application? Microsoft Word doesn't quite cut it. What kind of things would you, the developer, need to know in order to make changes to things like forms, reports, tables or other Access objects? Anything else I missed? Any pitfalls?

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  • Java JPA @OneToMany neededs to reciprocate @ManyToOne?

    - by bguiz
    Create Table A ( ID varchar(8), Primary Key(ID) ); Create Table B ( ID varchar(8), A_ID varchar(8), Primary Key(ID), Foreign Key(A_ID) References A(ID) ); Given that I have created two tables using the SQL statements above, and I want to create Entity classes for them, for the class B, I have these member attributes: @Id @Column(name = "ID", nullable = false, length = 8) private String id; @JoinColumn(name = "A_ID", referencedColumnName = "ID", nullable = false) @ManyToOne(optional = false) private A AId; In class A, do I need to reciprocate the many-to-one relationship? @Id @Column(name = "ID", nullable = false, length = 8) private String id; @OneToMany(cascade = CascadeType.ALL, mappedBy = "AId") private List<B> BList; //<-- Is this attribute necessary? Is it a necessary or a good idea to have a reciprocal @OneToMany for the @ManyToOne? If I make the design decision to leave out the @OneToMany annotated attribute now, will come back to bite me further down.

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  • MongoDB: embedding performance question

    - by Alex
    I just started learning MongoDB, and I really like the idea of embedding collections instead of referencing them. MongoDB's documentation recommends to use embedding if performance is needed. I just thought about a simple forum model. Let's say, every board category has several boards, every board has several topics, and every topic has several messages. All of these collections are embedded. After some time the size of the board category will be huge. Way more than the 2MB limit. Does this mean that there's a flaw in this design?

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  • BDD-testing using a UI driver (e.g. Selenium for a web-application)

    - by jonathanconway
    Can BDD (Behavior Driven Design) tests be implemented using a UI driver? For example, given a web application, instead of: Writing tests for the back-end, and then more tests in Javascript for the front-end Should I: Write the tests as Selenium macros, which simulate mouse-clicks, etc in the actual browser? The advantages I see in doing it this way are: The tests are written in one language, rather than several They're focussed on the UI, which gets developers thinking outside-in They run in the real execution environment (the browser), which allows us to Test different browsers Test different servers Get insight into real-world performance Thoughts?

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  • Memory leak with ContextMenuStrip

    - by Dave
    I'm creating a lot of custom controls and adding them to a FlowLayoutPanel. There is also a ContextMenuStrip created and populated at design time. Every time a control is added to the panel it has its ContextMenuStrip property assigned to this menu, so that all controls "share" the same menu. But I noticed when the controls are removed from the panel and disposed of, the memory in use in Task Manager doesn't drop. It rises around 50kB every time a control is created and added to the layout panel. I downloaded the trial of .NET Memory Profiler and it showed there were references to the menu strip hanging around after the controls were disposed. I changed the code to explicitly set the ContextMenuStrip property to null before disposing of the control, and yep, the memory is now released. Why is this? Shouldn't the GC clean up this type of thing?

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