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  • Is the STL efficient enough for mobile devices?

    - by mx2
    When it comes to mobile game development on iOS and Android NDK, some developers write their own C++ containers, while others claim that STL is more than adequate for mobile game development (For example, the author of iPhone 3D Programming uses STL rather than Objective-C in his examples. His defense is that STL is no slower than Objective-C). Then there are also mobile developers who abandon C++ entirely and develop games entirely (or mostly) in the C language (C89/C90). What are the benefits and drawbacks of each approach?

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  • How can I generate a texture that looks like left-over tea leaves?

    - by Jedidja
    We are working on a project for iPhone and Windows Phone 7 where we'd like to be able to generate tea leaves at the bottom of a cup. It doesn't have to look photo-realistic, and actually cartoon-y is ok. What sort of techniques should we research to accomplish this? Are there any libraries (preferably in C, but we can translate) that would be helpful? Here are some samples pulled from a Google Image search

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  • How to open the console in different browsers?

    - by Šime Vidas
    Chrome: Press CTRL + SHIFT + I to open the Developer Tools. Click on the "Open console." icon in the bottom left corner. IE9: Press F12 to open the developer tools. Open the Script tab, click the "Console" button on the right. Firefox 4: Press CTRL + SHIFT + K to open the Web console. What about Opera 11 and Safari 5? Clarification: By console I mean the JavaScript console that lets you input and execute JavaScript code.

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  • L'état de compatibilité des navigateurs internet avec HTML5 et CSS3 présenté par un graphique intera

    Mise à jour du 14.05.2010 par Katleen L'état de compatibilité des navigateurs internet avec HTML5 et CSS3 présenté par un graphique interactif Tout est dit, ou presque, dans le titre. Un graphique disponible en ligne, et crée avec CSS3, traque les taux de prise en charge pour chaque nouvelle fonctionnalité HTML/CSS sur les navigateurs. Les différents browsers sont regroupés sous des camaïeux de couleurs. Par exemple, les différentes versions de Firefox se déclinent dans des bleus, Safari dans des jaunes, Chrome en orange, Internet Explorer dans des roses. Le graphique, de forme solaire, présente des rayons dont les couleurs d'arrière plan diffèrent en cas de fonctionnalité CSS3....

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  • McAfee acquiert Trust Digital, un spécialiste de la sécurisation des environnements mobiles en entre

    McAfee acquiert Trust Digital, spécialiste de la sécurisation des environnements mobiles en entreprises McAfee a annoncé l'acquisition de Trust Digital, un spécialiste de la sécurité des environnements mobiles en entreprises pour un montant non encore dévoilé. [IMG]http://djug.developpez.com/rsc/Trust_Digital_McAfee.png[/IMG] Trust Digital fournit des solutions pour la sécurité et la gestion des flottes mobiles des entreprises dont les employés utilisent leurs terminaux mobiles afin d'accéder au système d'information, et cela concerne la plupart des systèmes d'exploitation mobiles tel que Windows Mobile, WebOS, Android et iPhone OS. Cette opération qui doit être finalisée avant la fin d...

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  • GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob

    GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob Speakers: Peter Fernandez Track: Google APIs Time slot: H [17:20 - 18:05] Room: 2 Level: 101 We'll show you different strategies for monetizing your app with AdMob ads and help you figure out how much you can earn. We'll also share enlightening data on the growth of the Android, iPhone and iPad platforms. From: GoogleDevelopers Views: 0 0 ratings Time: 20:43 More in Science & Technology

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  • Why can we delete some built-in properties of global object?

    - by demix
    I'm reading es5 these days and find that [[configurable]] attribute in some built-in properties of global object is set to true which means we can delete these properties. For example: the join method of Array.prototype object have attributes {[[Writable]]:true, [[Enumerable]]: false, [[Configurable]]: true} So we can easily delete the join method for Array like: delete Array.prototype.join; alert([1,2,3].join); The alert will display undefined in my chromium 17,firefox 9 ,ie 10,even ie6; In Chrome 15 & safari 5.1.1 the [[configurable]] attribute is set to true and delete result is also true but the final result is still function(){[native code]}. Seems like this is a bug and chromium fix it. I haven't notice that before. In my opinion, delete built-in functions in user's code is dangerous, and will bring out so many bugs when working with others.So why ECMAScript make this decision?

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  • Resize broswer window below 400px on OS X

    - by David
    Resizing Firefox windows (by dragging) works fine, up until the window is about 400 px wide, at which point the width of the web page content cease to follow the window with. I'm pretty sure it's not a CSS issue, and the same thing goes for Chrome and Safari as well (they won't even let me resize the window < 400 px wide). I can't understand where this limitation comes from. Is it a setting in the browser? A bug? A limitation of the OS?

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  • Tips for / pitfalls of working on an outsourced project

    - by Arkaaito
    My company has retained an outside firm to develop an iPhone app for us. As the only internal developer with any knowledge of Objective-C, I've been assigned to develop the relevant APIs on our site, but also to do anything I can to make sure the whole thing comes together on time. Any suggestions for things I should do or things I should watch out for, particularly from those who've been down this road before?

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  • Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félici

    Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félicité pour son soutien de la technologie Christopher Blizzard, évangéliste Open Source chez Mozilla, tire à boulets rouges sur Apple et Google. Il accuse les deux firmes d'essayer de s'approprier le format HTML5 de manière déloyale, alors qu'elles ne sont pas les seuls à travailler à son développement. Apple d'abord, qui à publié sur son site des démonstrations des capacités de l'HTML5 réservées aux utilisateurs de Safari (il faut passer par l'onglet "développeurs" pour les visionner depuis un autre navigateur). "Tous les navigateurs ne les supportent pas", indique en bas de page le groupe à la pomme, ce qui laissera...

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  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

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  • Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

    - by Chris Hoffman
    The “Do Not Track” option is enabled by default in Windows 8’s Internet Explorer 10 and available in Firefox, Safari, and Opera. Google is even adding it to Chrome. There’s just one problem: it doesn’t actually prevent tracking. The Do Not Track check box can provide a false sense of security. While a few websites will pay attention to it, the vast majority of websites will ignore your preference. Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

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  • Hey Adobe, Dump Apple, Go Linux

    <b>Cyber Cynic:</b> "Who can blame Adobe for being ticked off? They wanted a slice of the lucrative Apple iPad/iPhone application business, and Apple won't let Adobe applications, or even Flash, on either platform."

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  • Seven Accounting Changes for 2010

    - by Theresa Hickman
    I read a very interesting article called Seven Accounting Changes That Will Affect Your 2010 Annual Report from SmartPros that nicely summarized how 2010 annual financial statements will be impacted.  Here’s a Reader’s Digest version of the changes: 1.  Changes to revenue recognition if you sell bundled products with multiple deliverables: Old Rule: You needed to objectively establish the “fair value” of each bundled item. So if you sold a dishwasher plus installation and could not establish the fair value of the installation, you might have to delay recognizing revenue of the dishwasher days or weeks later until it was installed. New Rule (ASU 2009-13): “Objective” proof of each service or good is no longer required; you can simply estimate the selling price of the installation and warranty. So the dishwasher vendor can recognize the dishwasher revenue immediately at the point of sale without waiting a few weeks for the installation. Then they can recognize the estimated value of the installation after it is complete. 2.  Changes to revenue recognition for devices with embedded software: Old Rule: Hardware devices with embedded software, such as the iPhone, had to follow stringent software revrec rules. This forced Apple to recognize iPhone revenues over two years, the period of time that software updates were provided. New Rule (ASU 2009-14): Software revrec rules no longer apply to these devices with embedded software; these devices can now follow ASU 2009-13. This allows vendors, such as Apple, to recognize revenue sooner. 3.  Fair value disclosures: Companies (both public and private) now need to spend extra time gathering, summarizing, and disclosing information about items measured at fair value, such as significant transfers in and out of Level 1(quoted market price), Level 2 (valuation based on observable markets), and Level 3 (valuations based on internal information). 4.  Consolidation of variable interest entities (a.k.a special purpose entities): Consolidation rules for variable interest entities now require a qualitative, not quantitative, analysis to determine the primary beneficiary. Instead of simply looking at the percentage of voting interests, the primary beneficiary could have less than the majority interests as long as it has the power to direct the activities and absorb any losses.  5.  XBRL: Starting in June 2011, all U.S. public companies are required to file financial statements to the SEC using XBRL. Note: Oracle supports XBRL reporting. 6.  Non-GAAP financial disclosures: Companies that report non-GAAP measures of performance, such as EBITDA in SEC filings, have more flexibility.  The new interpretations can be found here: http://www.sec.gov/divisions/corpfin/guidance/nongaapinterp.htm.  7.  Loss contingencies disclosures: Companies should expect additional scrutiny of their loss disclosures, such as those from litigation losses, in their annual financial statements. The SEC wants more disclosures about loss contingencies sooner instead of after the cases are settled.

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  • Microsoft Office enfin disponible sur Android, mais uniquement pour les abonnés Office 365

    Microsoft Office enfin disponible sur Android Mais uniquement pour les abonnés Office 365Le très attendu Office est enfin disponible sur Android, plus d'un mois après la publication d'une déclinaison pour iPhone.L'application est téléchargeable gratuitement, mais uniquement pour les personnes disposant d'un abonnement Office 365, et fonctionne sur les terminaux sous Android à partir de la version 4.0. Dans l'ensemble, il s'agit d'une application très complète, qui fonctionne aussi hors connexion et permet de consulter, éditer, stocker et partager ses documents Word, Excel et PowerPoint sur Android.

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  • Le grand public ne sait pas ce qu'est le Flash, de quoi conforter la stratégie de Steve Jobs ?

    Mise à jour du 29/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Le grand public ne sait pas ce qu'est le Flash Selon une étude de NPD qui pourrait conforter la stratégie de Steve Jobs de ne pas supporter la technologie Les résultats de l'étude de NPD (un cabinet d'analyse marketing) ne sont pas surprenants. Ils ont cependant le mérite de la clarté. Le grand public n'a aucune idée de ce que signifie le support (ou le non support) du Flash sur l'iPhone ou l'iPad.

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  • iAd un nouveau système d'affichage de publicité sur mobile signé Apple. La firme gagnera-t-elle le n

    IAd un nouveau système d'affichage de publicité signé Apple. La firme gagnera-t-elle le nouveau marché de la publicité mobile ? [IMG]http://static.intomobile.com/wp-content/uploads/2010/03/Apple-iAd.jpg[/IMG] Aujourd'hui, lors de la conférence qu'a tenue Apple pour l'annonce de l'iPhone OS 4.0, Apple a présenté un nouveau service de publicité. Ce service nommé iAd permettrait d'insérer des publicités dans les applications pour mobiles. Ainsi, les publicités apparaîtraient de manière périodique dans les applications en cours d'utilisati...

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  • Upcoming Speaking Engagements

    - by gsusx
    This summer, I took a brief break from speaking engagements to focus on shipping our new software in Tellago Studios and not stress my already hectic travel schedule. However, I’ve accepted a few invites to speak at different conferences during the fall and winter. Here is a brief list of the ones that are already confirmed: Software Architect Conference (London) http://www.software-architect.co.uk NodeJS for the .Net Developer I am a .NET developer but I have an iPhone and an Android Oredev (Malmö...(read more)

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  • Previewing a Demo Level in Mobile for UDK?

    - by Reno Yeo
    I've already clicked on "Emulate Mobile Features" and everything has been compiled. I've also set the mobile previewer settings to iPhone 4's dimensions and features. However, when i click on the mobile previewer, a new window pops up but it goes into a "Not Responding" mode after a while. Is there anything I'm doing wrong? To be honest, I'm afraid of the difficulty curve required in learning UDK, but I am interested in developing a game for it.

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  • How to Sync iTunes to Your Android Phone

    - by Zainul Franciscus
    If you have iTunes, and you don’t have an iPhone – but an Android phone instead, syncing iTunes to your phone can be frustrating. So here are some tips to sync iTunes and make sure your cover art works well on your Android phone.How To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)Learn How to Make HDR Images in Photoshop or GIMP With a Simple Trick

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  • Are there any adverse side effects to loading html5shiv in every browser?

    - by Jeff
    On the html5shiv Google Code page the example usage includes an IE conditional: <!--[if lt IE 9]> <script src="dist/html5shiv.js"></script> <![endif]--> However on the html5shiv github page, the description explains: This script is the defacto way to enable use of HTML5 sectioning elements in legacy Internet Explorer, as well as default HTML5 styling in Internet Explorer 6 - 9, Safari 4.x (and iPhone 3.x), and Firefox 3.x. An obvious contradiction. So to satisfy my curiosity, for anyone who has studied the code, are there any adverse side affects to loading html5shiv in every browser (without the IE conditional)? EDIT: My goal, obviously, is to use the shiv without the IE conditional.

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  • La ligne de code est-elle la meilleure unité de mesure d'un projet informatique ? Un diagramme les classe suivant l'importance de leur code source

    La ligne de code est elle la meilleure unité de mesure d'un projet informatique ? Un diagramme les classe suivant l'importance de leur code source L'infographiste David McCandless a publié un diagramme classant les logiciels informatiques et les sites web suivant l'importance de leur code source, du plus petit nombre de lignes de code (un simple jeu pour iPhone) au plus important (le site web healthcare.gov).Pour réaliser ce travail, il s'est inspiré de diverses sources parmi lesquelles la...

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  • Top down space game control problem

    - by Phil
    As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that of FlatSpace 2 (awesome game). I can't figure out how to achieve this feeling with keyboard controls as opposed to mouse controls though. Any suggestions? I'm using Unity3d and C# or javaScript (unityScript or whatever is the correct term) works fine if you want to drop some code examples. Edit: Of course I should describe FlatSpace 2's control scheme, sorry. You hold the mouse button down and move the mouse in the direction you want the ship to move in. But it's not the controls I don't know how to do but rather the feeling of a mix of driving a car and flying an aircraft. It's really well made. Youtube link: FlatSpace2 on iPhone I'm not developing an iPhone game but the video shows the principle of the movement style. Edit 2 As there seems to be a slight interest, I'll post the version of the code I've used to continue. It works good enough. Sometimes good enough is sufficient! using UnityEngine; using System.Collections; public class ShipMovement : MonoBehaviour { public float directionModifier; float shipRotationAngle; public float shipRotationSpeed = 0; public double thrustModifier; public double accelerationModifier; public double shipBaseAcceleration = 0; public Vector2 directionVector; public Vector2 accelerationVector = new Vector2(0,0); public Vector2 frictionVector = new Vector2(0,0); public int shipFriction = 0; public Vector2 shipSpeedVector; public Vector2 shipPositionVector; public Vector2 speedCap = new Vector2(0,0); void Update() { directionModifier = -Input.GetAxis("Horizontal"); shipRotationAngle += ( shipRotationSpeed * directionModifier ) * Time.deltaTime; thrustModifier = Input.GetAxis("Vertical"); accelerationModifier = ( ( shipBaseAcceleration * thrustModifier ) ) * Time.deltaTime; directionVector = new Vector2( Mathf.Cos(shipRotationAngle ), Mathf.Sin(shipRotationAngle) ); //accelerationVector = Vector2(directionVector.x * System.Convert.ToDouble(accelerationModifier), directionVector.y * System.Convert.ToDouble(accelerationModifier)); accelerationVector.x = directionVector.x * (float)accelerationModifier; accelerationVector.y = directionVector.y * (float)accelerationModifier; // Set friction based on how "floaty" controls you want shipSpeedVector.x *= 0.9f; //Use a variable here shipSpeedVector.y *= 0.9f; //<-- as well shipSpeedVector += accelerationVector; shipPositionVector += shipSpeedVector; gameObject.transform.position = new Vector3(shipPositionVector.x, 0, shipPositionVector.y); } }

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