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  • Why isn't the new() generic constraint satisfied by a class with optional parameters in the construc

    - by Joshua Flanagan
    The following code fails to compile, producing a "Widget must be a non-abstract type with a public parameterless constructor" error. I would think that the compiler has all of the information it needs. Is this a bug? An oversight? Or is there some scenario where this would not be valid? public class Factory<T> where T : new() { public T Build() { return new T(); } } public class Widget { public Widget(string name = "foo") { Name = name; } public string Name { get; set; } } public class Program { public static void Main() { var widget = new Widget(); // this is valid var factory = new Factory<Widget>(); // compiler error } }

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  • C# Object Array CopyTo links both arrays' values?

    - by Dutchie432
    Okay, I have what I think is a simple question.. or just a case of me being a C# beginner. I have an array of custom objects (clsScriptItem) that I am populating from a database. Once the items are loaded, I want to back them up to "backup" array so I can revert the information back after changing the main array. However, when I use CopyTo to copy the array and then alter the original array, the backup array is also being altered... I though CopyTo merely copied values + structure from one array to another. private void backupItems() { lastSavedItems = new clsScriptItem[items.Length]; items.CopyTo(lastSavedItems, 0); //items[0].nexts[0] is 2 //lastSavedItems[0].nexts[0] is 2 items[0].nexts[0] = "-1"; //items[0].nexts[0] is -1 //lastSavedItems[0].nexts[0] is also -1 } How do I backup this data without having the two arrays be 'linked'??

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  • How to I initialize a class with an interface button clicked? [Objective - C]

    - by seaworthy
    I am having a problem with figuring out how to initialize a class with button clicked. The code is listed below the line I have a problem with has "HELP NEEDED HERE" comment above it. // // Controller.m // #import "Controller.h" @implementation Controller - (id)init { self = [super init]; if(self){ numberTotal = 0; //HELP NEEDED HERE [self btnScore_Clicked:(id)sender]; } return self;} - (IBAction) btnScore_Clicked:(id)sender { numberTotal += 1; NSLog(@"Number Total: %d",numberTotal); } - (void)dealloc { [super dealloc]; } @end // // Controller.h // #import <UIKit/UIKit.h> @interface Controller : UIViewController { NSInteger numberTotal; } - (IBAction) btnScore_Clicked:(id)sender; @end Thanks!

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  • How can I assign a DBNull in a better way?

    - by Mike
    Hi, I need to parse value from a datarow and assign it to another datarow.If the input is valid, then I need to parse it to double or else add a dbnull value to the output.I'm doing the following, is there a better way to do it? public double? GetVolume(object data) { string colValue = data == null ? string.Empty : data.ToString(); double volume; if (!Double.TryParse(colValue.ToString(), out volume)) { return null; } return volume; } public void Assign(DataRow theRowInput,DataRow theRowOutput) { double? volume = GetVolume(theRowInput[0]); if(volumne.HasValue) theRowOutput[0] = volume.value; else theRowOutput[0] = DbNull.Value; return theRowOutput; } Thanks, -M

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  • Java Wicket - Calling javascript ( JQuery ) before AJAX

    - by user1428051
    I got this thing i'm trying to solve: I got a ListView created using Wicket ( 1.5 ) with a lot of elements and a scroll. When new items are available, the user is asked if he would like to refresh the list via a message backed by an AjaxLink: public void onClick(AjaxRequestTarget ajaxTarget) { /* do something ... */ ajaxTarget.addComponent(_list); } So on click the list gets reloaded and the scroll position is reset to zero. Is there any way i can call JavaScript before the list reloads the save the scroll position? (I know how to get/save the scroll position ( .scrollTop() ) , i just don't know how to call a function right before AJAX ).

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  • Read text and print each (byte) character in separate line

    - by user2967663
    preforming this code to read file and print each character \ (byte) in separate line works well with ASCII void preprocess_file (FILE *fp) { int cc; for (;;) { cc = getc (fp); if (cc == EOF) break; printf ("%c\n", cc); } } int main(int argc, char *argv []) { preprocess_file (stdin); exit (0); } but when i use it with UTF-8 encoded text it shows unredable character such as ï » ? ? § ? „ ? … ? ¤ ? ´ ? and advice ? Thanks

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  • .NET CF 2.0: Stream implements IDisposable ... kind of?

    - by mvanbem
    I've run into something odd in a .NET CF 2.0 project for Pocket PC 2003 (Visual Studio 2005). I was dealing with a System.IO.Stream object and found that the IDE wouldn't auto-complete the Dispose() method. I typed it in manually and received: 'System.IO.Stream.Dispose(bool)' is inaccessible due to its protection level The error is referring to the protected Dispose(bool) method. Dispose() is either private or not present. Question 1: How is this possible? Stream implements IDisposable: public abstract class Stream : MarshalByRefObject, IDisposable ... and IDisposable requires a Dispose() method: public interface IDisposable { void Dispose(); } I know the compiler won't let me get away with that in my code. Question 2: Will I cause problems by working around and disposing my streams directly? IDisposable idisp = someStream; idisp.Dispose(); The implicit cast is accepted by the compiler.

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  • What happens if you break out of a Lock() statement?

    - by cyclotis04
    I'm writing a program which listens to an incoming TcpClient and handles data when it arrives. The Listen() method is run on a separate thread within the component, so it needs to be threadsafe. If I break out of a do while loop while I'm within a lock() statement, will the lock be released? If not, how do I accomplish this? Thanks! (Any other advice on the subject of Asynchronous TCP Sockets is welcome as well.) private void Listen() { do { lock (_client) { if (!_client.Connected) break; lock (_stateLock) { if (!_listening) break; if (_client.GetStream().DataAvailable) HandleData(); } } Thread.Sleep(0); } while (true); }

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  • Waiting for DialogActivity to return before continuing executing of the main thread

    - by jax
    How would I force the current thread to wait until another has finished before continuing. In my program the user selects a MODE from an AlertDialog, I want to halt executing of the program before continuing as the mode holds important configuration for the gameplay. new AlertDialog.Builder(this) .setItems(R.array.game_modes, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { switch (which) { case 0: setMode(TRAINING_MODE); case 1: setMode(QUIZ_MODE); default: setMode(TRAINING_MODE); break; } //continue loading the rest of onCreate(); contineOnCreate(); } }) .create().show(); If this is impossible can anyone give a possible solution?

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  • Writing array to text file

    - by user3661876
    I have an array, but it won't write each index to the text file. Instead it is only writing the last index and the other indexes are not appearing. Can anyone help me to get the entire array printed to the text file? static void solve(int k) { if (k == N) // We placed N-1 queens (0 included), problem solved! { // Solution found! using (StreamWriter sw = new StreamWriter("names.txt")) { Console.Write("Solution: "); for (int i = 0; i < N; i++) { Console.Write(position[i] + " "); foreach (int s in position[i].ToString()) { string list = position[i].ToString(); sw.Write(list + " "); } } Console.WriteLine(); sum += 1; } }

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  • question on HyperOperation

    - by davit-datuashvili
    i am trying to solve following recurence program http://en.wikipedia.org/wiki/Hyper_operator here is my code i know it has mistakes but i have done what i could public class hyper{ public static int Hyper(int a,int b,int n){ int t=0; if ( n==0) return b+1; if ((n==1) &&(b==0)) return a; if ((n==2) && (b==0)) return 0; if ((n>=3) && (b==0)) return 1; t=Hyper(a,b-1,n); return Hyper (a,t,n-1); } public static void main(String[]args){ int n=3; int a=5; int b=7; System.out.println(Hyper(a,b,n)); } } please help

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  • Create object of unknown class (two inherited classes)

    - by Paul
    I've got the following classes: class A { void commonFunction() = 0; } class Aa: public A { //Some stuff... } class Ab: public A { //Some stuff... } Depending on user input I want to create an object of either Aa or Ab. My imidiate thought was this: A object; if (/*Test*/) { Aa object; } else { Ab object; } But the compiler gives me: error: cannot declare variable ‘object’ to be of abstract type ‘A’ because the following virtual functions are pure within ‘A’: //The functions... Is there a good way to solve this?

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  • How to get rid of `deprecated conversion from string constant to ‘char*’` warnings in GCC?

    - by Josh Matthews
    So I'm working on an exceedingly large codebase, and recently upgraded to gcc 4.3, which now triggers this warning: warning: deprecated conversion from string constant to ‘char*’ Obviously, the correct way to fix this is to find every declaration like char *s = "constant string"; or function call like void foo(char *s); foo("constant string"); and make them const char pointers. However, that would mean touching 564 files, minimum, which is not a task I wish to perform at this point in time. The problem right now is that I'm running with -werror, so I need some way to stifle these warnings. How can I do that?

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  • Failed to sum splited text

    - by user1784753
    I have a problem when summing all of bx3.text to t2.text. first I split bx3.text with space private void total() { string[] ps = bx3.Text.Split(new string[] {" "}, StringSplitOptions.None ); t2.Text = ps.Select(x => Convert.ToInt32(x)).Sum().ToString(); } I did try with t2.text = ps[1] and the number showed was correct. but when i try to sum it all, I got error "Input string was not in a correct format" on (x = Convert.ToInt32(x)) bx3.text is full of user-input number separated by single space " "

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  • Help with memory leak (malloc)

    - by user146780
    I'v followed a tutorial to use OGL tesselaton. In one of the callbacks there is a malloc and it creates a leak every time I render a new frame. void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; vertex = (GLdouble *) malloc(6 * sizeof(GLdouble)); vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } I'v tried to free(vertex) but then the polygons did not render. I also tried allocating on the heap then doing delete(vertex) but then the polygon rendered awkwardly. I'm not sure what to do. Thanks

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  • Use this. to access internal class members?

    - by Sam
    On the internet I see a lot of code which uses this. to access local members of a class, like this: private String _whatever; public String Whatever { get { return this._whatever; } set { this._whatever = value; } } public void DoSomething() { String s = this.Whatever; this.DoSomething(); } (don't expect the code to do something sensible. I just wanted to show a few different uses for "this.") I wonder why to do this? To add more clarity to the source? Or is it just a waste of space?

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  • Can anybody explain the working of following code...?

    - by Siddhi
    Can anybody explain the working of following code...? interface myInterface{} public class Main { public static void main(String[] args) { System.out.println(new myInterface(){public String toString(){return "myInterfacetoString";}}); System.out.println(new myInterface(){public String myFunction(){return "myInterfacemyFunction";}}); } } Output is... myInterfacetoString primitivedemo.Main$2@9304b1 All answers saying that myInterface in println() statement is anonymous class. But as I already declared it as an interface, why does it allow me to create anonymous class of same name....? again...if these are anonymous classes then class main should allow me to give any name to these anonymous classes..But if try to do so..I'm getting compilation error

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  • How to write an unit test for WCF behaviors?

    - by katie77
    I am new to unit testing. How do I write a unit test for a method when I am extending a WCF behavior. Since I am not sure of when the class is being instantiated, or I can not change the method signature. In the behavior implementation, I am getting the header and looking up a value in the config. public class IncomingValidator : IDispatchMessageInspector { public object AfterReceiveRequest(ref Message request, IClientChannel channel, InstanceContext instanceContext) { // Grab the header and see if one of the particular values(read from config) is there. } public void BeforeSendReply(ref Message reply, object correlationState) { } }

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  • how to run frame one after the other

    - by user1758401
    I am developing an application where the valid user gets access to the main application. But a problem arises when I run main class. The LoginFrame and Main(Editor.java) Frame start simultaneously. I want to first validate the user and then direct the user to the main application. I am calling Loginform.java from my main application (i.e Editor.java) java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new Login().setVisible(true); { Editor x = new Editor(); x.setVisible(true); } } });

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  • C# Add class instance with internal timer to a static List, is it safe?

    - by CodeMongo
    My program has a static list of type classA. ClassA implements a threading timer that executes a task. The list may contain as many instances of classA as desired. Is this technique causing threading issues where the class instances can block each other? It that is the case how can I solve the that problem. ex: static List<MyClassType> list=null; void static Main() { list = new List<MyClassType>(); var a = new MyClassType(); var b = new MyClassType(); list.Add(a); list.Add(b); Console.ReadKey(); } a and b will execute theire internal task based on the timer.Is it s bsd technique? Why?

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  • how to get the properties of a bitmap?

    - by BlueMonster
    How would i grab a bitmap's copyright date? I've been googling around for some pointers in the right direction, can't seem to find much though. Any ideas? private void toolStripMenuItemLoadImage_Click(object sender, EventArgs e) { using (OpenFileDialog ofd = new OpenFileDialog()) { ofd.Title = "Load Image"; if (ofd.ShowDialog() == DialogResult.OK) { firstLoaded = new Bitmap(ofd.FileName); String details = //Grab the copyright date of the image here; this.Invalidate(); } } isLoaded = true; }

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  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

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  • C# - opening process and changing window position

    - by bartq
    I want to open from c# an application (standalone flashplayer) and set it position to (0,0) on the screen. How can I do this? So far I've managed to open flashplayer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; namespace swflauncher { class Program { static void Main(string[] args) { Process flash = new Process(); flash.StartInfo.WindowStyle = ProcessWindowStyle.Normal; flash.StartInfo.FileName = "D:\\development\\flex4\\runtimes\\player\\10\\win\\FlashPlayer.exe"; flash.Start(); } } }

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  • Isses using function with variadic arguments

    - by Sausages
    I'm trying to write a logging function and have tried several different attempts at dealing with the variadic arguments, but am having problems with all of them. Here's the latest: - (void) log:(NSString *)format, ... { if (self.loggingEnabled) { va_list vl; va_start(vl, format); NSString* str = [[NSString alloc] initWithFormat:format arguments:vl]; va_end(vl); NSLog(format); } } If I call this like this: [self log:@"I like: %@", @"sausages"]; Then I get an EXC_BAD_ACCESS at the NSLog line (there's also a compiler warning that the format string is not a string literal). However if in XCode's console I do "po str" it displays "I like: sausages" so str seems ok.

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  • what is the reason i am getting out put is 111?

    - by kam
    Hi, #include "stdafx.h" #include<iostream.h> template<class T> class Sample { public: Sample(); static int i; }; template<class T> int Sample<T>::i = 0; template<class T> Sample<T>::Sample() { i++; cout<<i; } void main() { Sample<int>s1; Sample<float>s2; Sample<char>s3; } output: 111 what is the reason i am getting out put is 111?

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