Search Results

Search found 17526 results on 702 pages for 'dynamic methods'.

Page 597/702 | < Previous Page | 593 594 595 596 597 598 599 600 601 602 603 604  | Next Page >

  • Visual C++ overrides/mock objects for unit testing?

    - by Mark
    When I'm running unit tests, I want to be able to "stub out" or create a mock object, but I'm running into DLL Hell. For example: There are two DLL libraries built: A.dll and B.dll -- Classes in A.dll have calls to classes in B.dll so when A.dll was built, the link line was using B.lib for the defintions. My test driver (Foo.exe) is testing classes in A.dll, so it links against A.lib. However, I want to "stub out" some of the calls A.dll makes to B.dll with simple versions (return basic value, no DB look up, etc). I can't build an Override.dll that just overrides the needed methods (not entire classes) and replace B.dll because Foo.exe will A) complain that B.dll is missing if I just remove it and put Override.dll in it's place or B) if I rename Override.dll to B.dll, Foo.exe complains that there are unresolved symbols because Override.dll is not a complete implementation of B.dll. Is there a way to do this? Is there a way to statically link Foo.exe with A.lib, B.lib and Override.lib such that it will work without having to completely rebuild A.lib and B.lib to remove the __delcspec(dllexport)? Is there another option?

    Read the article

  • How to load entities into readonly collections using the entity framework

    - by Anton P
    I have a POCO domain model which is wired up to the entity framework using the new ObjectContext class. public class Product { private ICollection<Photo> _photos; public Product() { _photos = new Collection<Photo>(); } public int Id { get; set; } public string Name { get; set; } public virtual IEnumerable<Photo> Photos { get { return _photos; } } public void AddPhoto(Photo photo) { //Some biz logic //... _photos.Add(photo); } } In the above example i have set the Photos collection type to IEnumerable as this will make it read only. The only way to add/remove photos is through the public methods. The problem with this is that the Entity Framework cannot load the Photo entities into the IEnumerable collection as it's not of type ICollection. By changing the type to ICollection will allow callers to call the Add mentod on the collection itself which is not good. What are my options?

    Read the article

  • FluentNHibernate mapping of composite foreign keys

    - by Faron
    I have an existing database schema and wish to replace the custom data access code with Fluent.NHibernate. The database schema cannot be changed since it already exists in a shipping product. And it is preferable if the domain objects did not change or only changed minimally. I am having trouble mapping one unusual schema construct illustrated with the following table structure: CREATE TABLE [Container] ( [ContainerId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Container] PRIMARY KEY ( [ContainerId] ASC ) ) CREATE TABLE [Item] ( [ItemId] [uniqueidentifier] NOT NULL, [ContainerId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Item] PRIMARY KEY ( [ContainerId] ASC, [ItemId] ASC ) ) CREATE TABLE [Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Property] PRIMARY KEY ( [ContainerId] ASC, [PropertyId] ASC ) ) CREATE TABLE [Item_Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [ItemId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Item_Property] PRIMARY KEY ( [ContainerId] ASC, [ItemId] ASC, [PropertyId] ASC ) ) CREATE TABLE [Container_Property] ( [ContainerId] [uniqueidentifier] NOT NULL, [PropertyId] [uniqueidentifier] NOT NULL, CONSTRAINT [PK_Container_Property] PRIMARY KEY ( [ContainerId] ASC, [PropertyId] ASC ) ) The existing domain model has the following class structure: The Property class contains other members representing the property's name and value. The ContainerProperty and ItemProperty classes have no additional members. They exist only to identify the owner of the Property. The Container and Item classes have methods that return collections of ContainerProperty and ItemProperty respectively. Additionally, the Container class has a method that returns a collection of all of the Property objects in the object graph. My best guess is that this was either a convenience method or a legacy method that was never removed. The business logic mainly works with Item (as the aggregate root) and only works with a Container when adding or removing Items. I have tried several techniques for mapping this but none work so I won't include them here unless someone asks for them. How would you map this?

    Read the article

  • FFMEPG permission problem, is there any alternative solution instead of FFMPEG?

    - by caglaror
    We have some kind of permenant permission problem on FFMPEG.exe to write JPEG file on to HDD. We are using IIS and try all permission methods to ffmepg.exe, its including folder,folders, cmd.exe and any executable file, related folder, file. Also we tried many many command examples. But never went beyond the "permission denied" error messages. We give up. Do you know another alternative solution to pick images from flv, f4v movie files? Or %100 quaranteed method to achive this permission control on IIS? Thank you. ---last code we try variables etc. aren't shown here. jpegYapKomutu = videoEditorKlasoru &"\ffmpeg.exe -i " & videoEditorKlasoru & "\deneme.flv" &" -s 480×360 -ss 00:00:"&saniyesi&" -vframes 1 -f mjpeg "& "C:\Webhome\normworks\caglarorhan\deneme.jpg" WScript.Run "%COMSPEC% /C dir" & jpegYapKomutu

    Read the article

  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

    Read the article

  • why doesn't IE8 refresh textbox right away?(Jquery)

    - by AndrewSmith
    I have 3 radio buttons and one textbox in my page. These 3 radio controls represent corresponding choice and among them, the third one enables textbox that is disabled by default. If user clicks any one from the first twos after clicking the third, the textbox will be emptied(if user input any) and disabled again. The problem is, in IE, the textbox isn't emptied not until I click back once again on the said textbox. I've used jquery val methods as well as attr but nothing seems to work. You can see my code as follows. The very same code works just fine in Mozilla. I'm not sure why IE is having problem. m.bind_eventform = function(){ $('input[name=poster]').change(function(){ if($('input[name=poster]:checked').val()==2) $('#poster_other').removeAttr('disabled'); else if(!($('#poster_other').is(':disabled'))) { $('#poster_other').attr('disabled','disabled'); $('#poster_other').attr('value',''); //this one doesn't work $('#poster_other').val(''); //as well as this one } }); }; $(document).ready(m.bind_eventform);

    Read the article

  • Help me choose a web development framework/platform that will make me learn something

    - by Sergio Tapia
    I'm having a bit of an overload of information these past two days. I'm planning to start my own website that will allow local businesses to list their items on sale, and then users can come in and search for "Abercrombie t-shirt" and the stores that sell them will be listed. It's a neat little project I'm really excited for and I'm sure it'll take off, but I'm having problems from the get go. Sure I could use ASP.Net for it, I'm a bit familiar with it and the IDE for ASP.Net pages is bar-none, but I feel this is a great chance for me to learn something new to branch out a bit and not regurgitate .NET like a robot. I've been looking and asking around but it's all just noise and I can't make an educated decision. Can you help me choose a framework/platform that will make me learn something that's a nice thing to know in the job market, but also nice for me to grow as a professional? So far I've looked at: Ruby on Rails Kohana CakePHP CodeIgniter Symfony But they are all very esoteric to me, and I have trouble even finding out which IDE to use to that will let me use auto-complete for the proprietary keywords/methods. Thank you for your time.

    Read the article

  • Visual Studio breaks, and steps, but sometimes steps out

    - by James Wilkins
    Something very odd is going on. It's been going on for some time, but I've just ignored it up to now. I have both a Silverlight and WCF service in my solution, which shares .CS file between them (one project has a link to the file, which exists in the other project). While debugging the Silverlight app, pressing the F10 key steps through code as normal, and when I get to a method call which exists in the shared file (between the projects), and Press F11, it simply skips the method instead of stepping into it (and yes, the "Just My Code" option is not checked). If I put a breakpoint in the method I'm trying to get into, it works fine (as in the debugger will break on the line), but as soon as I step (F10) it exits the method (and with F11 [step into] also). Ok, on first thought, you might think it's to do with the link, but no, it isn't. I tried removing the link and using a copy instead, but the same thing happens. And no, it's not the debug symbols, I looked into that already. The method I'm trying to step through is static, and is in a non-static partial class, in a file shared by both projects. My guess: The same types and static methods exist in the WCF and Silverlight ... would the debugger get confused?

    Read the article

  • Comparing two images from the clipboard class

    - by VeXe
    In a C# winform app. I'm writing a Clipboard log manager that logs test to a log file, (everytime a Ctrl+c/x is pressed the copied/cut text gets appended to the file) I also did the same for images, that is, if you press "prtScreen", the screen shot you took will also go to a folder. I do that by using a timer, inside I have something which 'looks' like this: if (Clipboard.ContainsImage()) { if (IsClipboardUpdated()) { LogData(); UpdateLastClipboardData(); } } This is how the rest of the methods look like: public void UpdateLastClipboardData() { // ... other updates LastClipboardImage = Clipboard.GetImage(); } // This is how I determine if there's a new image in the clipboard... public bool IsClipboardUpdated() { return (LastClipboardImage != Clipboard.GetImage()); } public void LogData() { Clipboard.GetImage().Save(ImagesLogFolder + "\\Image" + now_hours + "_" + now_mins + "_" + now_secs + ".jpg"); } The problem is: inside the update method, "LastClipboardImage != Clipboard.GetImage()" is always returning true! I even did the following inside the update method: Image img1 = Clipboard.GetImage(); Image img2 = Clipboard.GetImage(); Image img3 = img2; bool b1 = img1 == img2; // this returned false. WHY?? bool b2 = img3 == img2; // this returned true. Makes sense. Please help, the comparison isn't working... why?

    Read the article

  • Convert date to string upon saving a doctrine record

    - by takteek
    Hi, I'm trying to migrate one of my PHP projects to Doctrine. I've never used it before so there are a few things I don't understand. In my current code, I have a class similar to this: class ScheduleItem { private Date start; //A PEAR Date object. private Date end; public function getStart() { return $this-start; } public function setStart($val) { $this-start = $val; } public function getEnd() { return $this-end; } public function setEnd($val) { $this-end= $val; } } I have a ScheduleItemDAO class with methods like save(), getByID(), etc. When loading from and saving to the database, the DAO class converts the Date objects to and from strings so they can be stored in a timestamp field. In my attempt to move to Doctrine, I created a new class like this: class ScheduleItem extends Doctrine_Record { public function setTableDefinition() { $this-hasColumn('start', 'timestamp'); $this-hasColumn('end', 'timestamp'); } } I had hoped I would be able to use Date objects for the start and end times, and have them converted to strings when they are saved to the database. How can I accomplish this?

    Read the article

  • Lookup table size reduction

    - by Ryan
    Hello: I have an application in which I have to store a couple of millions of integers, I have to store them in a Look up table, obviously I cannot store such amount of data in memory and in my requirements I am very limited I have to store the data in an embebedded system so I am very limited in the space, so I would like to ask you about recommended methods that I can use for the reduction of the look up table. I cannot use function approximation such as neural networks, the values needs to be in a table. The range of the integers is not known at the moment. When I say integers I mean a 32 bit value. Basically the idea is use some copmpression method to reduce the amount of memory but without losing many precision. This thing needs to run in hardware so the computation overhead cannot be very high. In my algorithm I have to access to one value of the table do some operations with it and after update the value. In the end what I should have is a function which I pass an index to it and then I get a value, and after I have to use another function to write a value in the table. I found one called tile coding http://www.cs.ualberta.ca/~sutton/book/8/node6.html, this one is based on several look up tables, does anyone know any other method?. Thanks.

    Read the article

  • JTable Insert row and refresh

    - by user269723
    Hi All, I am trying to create simple application where JTable gets updated and refreshed after data is changed.Structure is as follows. 1)Class Main which contains JFrame,JTable details. 2)SampleTableModel class which extends AbstractTableModel.I am overriding most of the methods.`import javax.swing.table.; import javax.swing.event.; import java.util.*; public class SampleTableModel extends AbstractTableModel { public SampleTableModel(){ // this.addTableModelListener( } String[] columnNames = {"A","B","C","D","E"}; int[][] data = {{1,2,3,4,5},{5,6,7,8,9},{12,13,14,15,16}}; Vector dataVector = new Vector(); public Object getValueAt(int rowIndex,int columnIndex) { return data[rowIndex][columnIndex]; } public int getColumnCount(){ return 5; } public int getRowCount(){ return 3; } public String getColumnName(int columnIndex){ return columnNames[columnIndex]; } public void setValueAt(Object value,int row,int column){ data[row][column] =99; } public void notifyTable(AEMessage message){ /* * This method will be called from another class to update JTable. * */ data[0][1]=999; data[0][2]=8838; data[1][1]=8883; fireTableRowsUpdated(0,3); } } ` As you can see, notifyTable will be called from another class(which is actually a thread-which calls this method frequently) Problem is I don't see data being changed in JTable.I see only the initialized data. In the Main class- I am setting like this- RVJDataTable.setModel(new SampleTableModel());

    Read the article

  • [C++] Multiple inclusion in multiple files

    - by Amumu
    Hi everyone, I am making a small game. In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTER_H_ #include "Character.h" #endif class BattleRecord { public: Character Attacker; Character Defender; Status status; int DamageDealt; int GoldEarned; int ExpGained; }; In Character.h: #ifndef _EQUIPMENT_H_ #define _EQUIPMENT_H_ #include "Equipment.h" #endif class BattleRecord; class Character { BattleRecord AttackEnemy(Character &Enemy); } In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTEr_H_ #include "Character.h" #endif #ifndef _BATLE_RECORD_H_ #define _BATLE_RECORD_H_ #include "BattleRecord.h" #endif class GUI { public: //GUI Methods, and two of these: void ViewStats(Character &Player); void Report(BattleRecord Record) } The problem here is, my Character.h and BattleRecord.h need to include each other, and this definitely will cause multiple redefinition problem. Therefore, I used forward declaration in Character.h by adding: class BattleRecord; The problem is sovled. But then, the GUI.h needs BattleRecord.h again for reporting the battle, so I have to include BattleRecord.h into the GUI.h. I also have to include the Character.h in order to pass into the ViewStat function. I got error and stuck with this up to this piont.

    Read the article

  • What should I do if i have a factory method which requires different parameters for different implem

    - by Sam Holder
    I have an interface, IMessage and a class which have several methods for creating different types of message like so: class MessageService { IMessage TypeAMessage(param 1, param 2) IMessage TypeBMessage(param 1, param 2, param 3, param 4) IMessage TypeCMessage(param 1, param 2, param 3) IMessage TypeDMessage(param 1) } I don't want this class to do all the work for creating these messages so it simply delegates to a MessageCreatorFactory which produces an IMessageCreator depending on the type given (an enumeration based on the type of the message TypeA, TypeB, TypeC etc) interface IMessageCreator { IMessage Create(MessageParams params); } So I have 4 implementations of IMessageCreator: TypeAMessageCreator, TypeBMessageCreator, TypeCMessageCreator, TypeDMessageCreator I ok with this except for the fact that because each type requires different parameters I have had to create a MessageParams object which contains 4 properties for the 4 different params, but only some of them are used in each IMessageCreator. Is there an alternative to this? One other thought I had was to have a param array as the parameter in the Create emthod, but this seems even worse as you don't have any idea what the params are. Or to create several overloads of Create in the interface and have some of them throw an exception if they are not suitable for that particular implementation (ie you called a method which needs more params, so you should have called one of the other overloads.) Does this seem ok? Is there a better solution?

    Read the article

  • Concise C# code for gathering several properties with a non-null value into a collection?

    - by stakx
    A fairly basic problem for a change. Given a class such as this: public class X { public T A; public T B; public T C; ... // (other fields, properties, and methods are not of interest here) } I am looking for a concise way to code a method that will return all A, B, C, ... that are not null in an enumerable collection. (Assume that declaring these fields as an array is not an option.) public IEnumerable<T> GetAllNonNullAs(this X x) { // ? } The obvious implementation of this method would be: public IEnumerable<T> GetAllNonNullAs(this X x) { var resultSet = new List<T>(); if (x.A != null) resultSet.Add(x.A); if (x.B != null) resultSet.Add(x.B); if (x.C != null) resultSet.Add(x.C); ... return resultSet; } What's bothering me here in particular is that the code looks verbose and repetitive, and that I don't know the initial List capacity in advance. It's my hope that there is a more clever way, probably something involving the ?? operator? Any ideas?

    Read the article

  • Quick MVC2 checkbox question

    - by kevinmajor1
    In order to get my EF4 EntityCollection to bind with check box values, I have to manually create the check boxes in a loop like so: <p> <%: Html.Label("Platforms") %><br /> <% for(var i = 0; i < Model.AllPlatforms.Count; ++i) { %> <%: Model.AllPlatforms[i].Platform.Name %> <input type="checkbox" name="PlatformIDs" value="<%: Model.AllPlatforms[i].Platform.PlatformID %>" /><br /> <% } %> </p> It works, but it doesn't automatically populate the group of check boxes with existing values when I'm editing a model entity. Can I fudge it with something like? <p> <%: Html.Label("Platforms") %><br /> <% for(var i = 0; i < Model.AllPlatforms.Count; ++i) { %> <%: Model.AllPlatforms[i].Platform.Name %> <input type="checkbox" name="PlatformIDs" value="<%: Model.AllPlatforms[i].Platform.PlatformID %>" checked=<%: Model.GameData.Platforms.Any(p => PlatformID == i) ? "true" : "false" %> /><br /> <% } %> </p> I figure there has to be something along those lines which will work, and am just wondering if I'm on the right track. EDIT: I'm purposely staying away from MVC's check box HTML helper methods as they're too inflexible for my needs. My check boxes use integers as their values by design.

    Read the article

  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

    Read the article

  • Do COM Dll References Require Manual Disposal? If so, How?

    - by Drew
    I have written some code in VB that verifies that a particular port in the Windows Firewall is open, and opens one otherwise. The code uses references to three COM DLLs. I wrote a WindowsFirewall class, which Imports the primary namespace defined by the DLLs. Within members of the WindowsFirewall class I construct some of the types defined by the DLLs referenced. The following code isn't the entire class, but demonstrates what I am doing. Imports NetFwTypeLib Public Class WindowsFirewall Public Shared Function IsFirewallEnabled as Boolean Dim icfMgr As INetFwMgr icfMgr = CType(System.Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwMgr")), INetFwMgr) Dim profile As INetFwProfile profile = icfMgr.LocalPolicy.CurrentProfile Dim fIsFirewallEnabled as Boolean fIsFirewallEnabled = profile.FirewallEnabled return fIsFirewallEnabled End Function End Class I do not reference COM DLLs very often. I have read that unmanaged code may not be cleaned up by the garbage collector and I would like to know how to make sure that I have not introduced any memory leaks. Please tell me (a) if I have introduced a memory leak, and (b) how I may clean it up. (My theory is that the icfMgr and profile objects do allocate memory that remains unreleased until after the application closes. I am hopeful that setting their references equal to nothing will mark them for garbage collection, since I can find no other way to dispose of them. Neither one implements IDisposable, and neither contains a Finalize method. I suspect they may not even be relevant here, and that both of those methods of releasing memory only apply to .Net types.)

    Read the article

  • Which ORM to use?

    - by Paja
    I'm developing an application which will have these classes: class Shortcut { public string Name { get; } public IList<Trigger> Triggers { get; } public IList<Action> Actions { get; } } class Trigger { public string Name { get; } } class Action { public string Name { get; } } And I will have 20+ more classes, which will derive from Trigger or Action, so in the end, I will have one Shortcut class, 15 Action-derived classes and 5 Trigger-derived classes. My question is, which ORM will best suit this application? EF, NH, SubSonic, or maybe something else (Linq2SQL)? I will be periodically releasing new application versions, adding more triggers and actions (or changing current triggers/actions), so I will have to update database schema as well. I don't know if EF or NH provides any good methods to easily update the schema. Or if they do, is there any tutorial how to do that? I've already found this article about NH schema updating, quoting: Fortunately NHibernate provides us the possibility to update an existing schema, that is NHibernate creates an update script which can the be applied to the database. I've never found how to actually generate the update script, so I can't tell NH to update the schema. Maybe I've misread something, I just didn't found it. Last note: If you suggest EF, will be EF 1.0 suitable as well? I would rather use some older .NET than 4.0.

    Read the article

  • Byte-Pairing for data compression

    - by user1669533
    Question about Byte-Pairing for data compression. If byte pairing converts two byte values to a single byte value, splitting the file in half, then taking a gig file and recusing it 16 times shrinks it to 62,500,000. My question is, is byte-pairing really efficient? Is the creation of a 5,000,000 iteration loop, to be conservative, efficient? I would like some feed back on and some incisive opinions please. Dave, what I read was: "The US patent office no longer grants patents on perpetual motion machines, but has recently granted at least two patents on a mathematically impossible process: compression of truly random data." I was not inferring the Patent Office was actually considering what I am inquiring about. I was merely commenting on the notion of a "mathematically impossible process." If someone has, in some way created a method of having a "single" data byte as a placeholder of 8 individual bytes of data, that would be a consideration for a patent. Now, about the mathematically impossibility of an 8 to 1 compression method, it is not so much a mathematically impossibility, but a series of rules and conditions that can be created. As long as there is the rule of 8 or 16 bit representation of storing data on a medium, there are ways to manipulate data that mirrors current methods, or creation by a new way of thinking.

    Read the article

  • Calling button in Action Script 3.0

    - by Meko
    I am trying to make button panel. each button have two type btn_home and btn_home_white I am trying to reach those buttons.It is work if I write for each button their own methods like btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect); btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween( btn_home,"height",Bounce.easeOut,25,0,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween btn_home,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true); } But I have 10 buttons as btn_buttonname and btn_buttonname_white . I tryed to create Event listener on stage for all.It works for firts type buttons btn_buttonname but How can I get second type buttons? I tryed e.target["_white"] but it does not work . stage.addEventListener(MouseEvent.MOUSE_OVER , overEffect); stage.addEventListener(MouseEvent.MOUSE_OUT , outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,25,0,3,true); trace("height"); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,1,0,2,true); }

    Read the article

  • get value from css using document.getElementById().style.height javascript

    - by Jamex
    Hi, Please offer insight into this mystery. I am trying to get the height value from a div box by var high = document.getElementById("hintdiv").style.height; alert(high); I can get this value just fine if the attribute is contained within the div tag, but it returns a blank value if the attribute is defined in the css section. This is fine, it shows 100px as a value. The value can be accessed. <div id="hintdiv" style="height:100px; display: none;"> . . var high = document.getElementById("hintdiv").style.height; alert(high); This is not fine, it shows an empty alert screen. The value is practically 0. #hintdiv { height:100px display: none; } <div id="hintdiv"> . . var high = document.getElementById("hintdiv").style.height; alert(high); But I have no problem accessing/changing the "display:none" attribute whether it is in the tag or in the css section. The div box displays correctly by both attribute definition methods (inside the tag or in the css section). I also tried to access the value by other variations, but no luck document.getElementById("hintdiv").style.height.value ----> undefined document.getElementById("hintdiv").height ---->undefined document.getElementById("hintdiv").height.value ----> error, no execution Any solution? TIA.

    Read the article

  • Problems with Json Serialize Dictionary<Enum, Int32>

    - by dbemerlin
    Hi, whenever i try to serialize the dictionary i get the exception: System.ArgumentException: Type 'System.Collections.Generic.Dictionary`2[[Foo.DictionarySerializationTest+TestEnum, Foo, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]' is not supported for serialization/deserialization of a dictionary, keys must be strings or object My Testcase is: public class DictionarySerializationTest { private enum TestEnum { A, B, C } public void SerializationTest() { Dictionary<TestEnum, Int32> data = new Dictionary<TestEnum, Int32>(); data.Add(TestEnum.A, 1); data.Add(TestEnum.B, 2); data.Add(TestEnum.C, 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Throws } public void SerializationStringTest() { Dictionary<String, Int32> data = new Dictionary<String, Int32>(); data.Add(TestEnum.A.ToString(), 1); data.Add(TestEnum.B.ToString(), 2); data.Add(TestEnum.C.ToString(), 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Succeeds } } Of course i could use .ToString() whenever i enter something into the Dictionary but since it's used quite often in performance relevant methods i would prefer using the enum. My only solution is using .ToString() and converting before entering the performance critical regions but that is clumsy and i would have to change my code structure just to be able to serialize the data. Does anyone have an idea how i could serialize the dictionary as <Enum, Int32>? I use the System.Web.Script.Serialization.JavaScriptSerializer for serialization.

    Read the article

  • Refactoring code/consolidating functions (e.g. nested for-loop order)

    - by bmay2
    Just a little background: I'm making a program where a user inputs a skeleton text, two numbers (lower and upper limit), and a list of words. The outputs are a series of modifications on the skeleton text. Sample inputs: text = "Player # likes @." (replace # with inputted integers and @ with words in list) lower = 1 upper = 3 list = "apples, bananas, oranges" The user can choose to iterate over numbers first: Player 1 likes apples. Player 2 likes apples. Player 3 likes apples. Or words first: Player 1 likes apples. Player 1 likes bananas. Player 1 likes oranges. I chose to split these two methods of outputs by creating a different type of dictionary based on either number keys (integers inputted by the user) or word keys (from words in the inputted list) and then later iterating over the values in the dictionary. Here are the two types of dictionary creation: def numkey(dict): # {1: ['Player 1 likes apples', 'Player 1 likes...' ] } text, lower, upper, list = input_sort(dict) d = {} for num in range(lower,upper+1): l = [] for i in list: l.append(text.replace('#', str(num)).replace('@', i)) d[num] = l return d def wordkey(dict): # {'apples': ['Player 1 likes apples', 'Player 2 likes apples'..] } text, lower, upper, list = input_sort(dict) d = {} for i in list: l = [] for num in range(lower,upper+1): l.append(text.replace('#', str(num)).replace('@', i)) d[i] = l return d It's fine that I have two separate functions for creating different types of dictionaries but I see a lot of repetition between the two. Is there any way I could make one dictionary function and pass in different values to it that would change the order of the nested for loops to create the specific {key : value} pairs I'm looking for? I'm not sure how this would be done. Is there anything related to functional programming or other paradigms that might help with this? The question is a little abstract and more stylistic/design-oriented than anything.

    Read the article

  • Is it possible to restrict instantiation of an object to only one other (parent) object in VB.NET?

    - by Casey
    VB 2008 .NET 3.5 Suppose we have two classes, Order and OrderItem, that represent some type of online ordering system. OrderItem represents a single line item in an Order. One Order can contain multiple OrderItems, in the form of a List(of OrderItem). Public Class Order Public Property MyOrderItems() as List(of OrderItem) End Property End Class It makes sense that an OrderItem should not exist without an Order. In other words, an OrderItem class should not be able to be instantiated on its own, it should be dependent on an Order class to contain it and instantiate it. However, the OrderItem should be public in scope so that it's properties are accessible to other objects. So, the requirements for OrderItem are: Can not be instantiated as a stand alone object; requires Order to exist. Must be public so that any other object can access it's properties/methods through the Order object. e.g. Order.OrderItem(0).ProductID. OrderItem should be able to be passed to other subs/functions that will operate on it. How can I achieve these goals? Is there a better approach?

    Read the article

< Previous Page | 593 594 595 596 597 598 599 600 601 602 603 604  | Next Page >