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  • Is going for a BCS the right move for me?

    - by Michel Carroll
    I'm at a fork in the road. I need somebody to give me some advice from their personal journey in IT. At the moment, I have a college diploma (2 years) in Computer Programmer, and about 2 years of professional experience in the field of software. I'm currently freelancing my programming skills to the public, and am enjoying a nice income, and the rewards of flexibly working on a variety of projects with different cool people. I'm young (21 years old), passionate about software, technology, the internet, and also business. I know if I ever want to dwell deeper into the software industry, I might have a hard time doing so without a Bachelors in Computer Science. On one side, I think I'm better off getting my BCS while I'm still young and malleable. Also, the thought of learning even more stuff in my field is really exciting to me. On the flip side, it means another 3-4 years of studying, and jeopardizing my chances of going on vacation and accumulating wealth for a long time. Considering that I'm already pretty successful with my college diploma, do you think it's a good idea for me to go get my BCS? Will it open up many more doors in the future?

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • How can I programmatically determine if my workstation is locked?

    - by AgentConundrum
    I'm writing up some productivity/metrics tools for myself to help monitor my focus throughout the day. Recently, I've noticed that I tend to get off track more than usual and feel the need to get up and go for walks/drinks/etc and I'm concerned that I'm "wasting" too much time. Since I always lock my computer when I go anywhere, and I unlock it as soon as I return (even if I'm just reading at my desk, etc), I was wondering how I can determine, in code, how long the machine is locked. I'm writing this in C# if that helps, but I'm open to other ideas. I like the windows service idea (and have accepted it) for simplicity and cleanliness, but unfortunately I don't think it will work for me in this particular case. I wanted to run this on my workstation at work rather than home (or in addition to home, I suppose), but it's locked down pretty hard courtesy of the DoD. That's part of the reason I'm rolling my own, actually. I'll write it up anyway and see if it works. Thanks everyone!

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  • Longer execution through Java shell than console?

    - by czuk
    I have a script in Python which do some computations. When I run this script in console it takes about 7 minutes to complete but when I run it thought Java shell it takes three times longer. I use following code to execute the script in Java: this.p = Runtime.getRuntime().exec("script.py --batch", envp); this.input = new BufferedReader(new InputStreamReader(p.getInputStream())); this.output = new BufferedWriter(new OutputStreamWriter(p.getOutputStream())); this.error = new BufferedReader(new InputStreamReader(p.getErrorStream())); Do you have any suggestion why the Python script runs three time longer in Java than in a console? update The computation goes as follow: Java sends data to the Python. Python reads the data. Python generates a decision tree --- this is a long operation. Python sends a confirmation that the tree is ready. Java receives the confirmation. Later there is a series of communications between Java and Python but it takes only several second.

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  • Can we have a component-scoped bean in a JSF2 composite component?

    - by Pradyumna
    Hi, I was wondering how I could create "component-scoped" beans, or so-to-say, "local variables inside a composite component" that are private to the instance of the composite component, and live as long as that instance lives. Below are more details, explained with an example: Suppose there is a "calculator" component - something that allows users to type in a mathematical expression, and evaluates its value. Optionally, it also plots the associated function. I can make a composite component that has: a text box for accepting the math expression two buttons called "Evaluate", and "Plot" another nested component that plots the function It is evidently a self-contained piece of function; so that somebody who wants to use it may just say <math:expressionEvaluator /> But obviously, the implementation would need a java object - something that evaluates the expression, something that computes the plot points, etc. - and I imagine it can be a bean - scoped just for this instance of this component, not a view-scoped or request-scoped bean that is shared across all instances of the component. How do I create such a bean? Is that even possible with composite components?

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  • OpenMP in Fortran

    - by user345293
    I very rarely use fortran, however I have been tasked with taking legacy code rewriting it to run in parallel. I'm using gfortran for my compiler choice. I found some excellent resources at https://computing.llnl.gov/tutorials/openMP/ as well as a few others. My problem is this, before I add any OpenMP directives, if I simply compile the legacy program: gfortran Example1.F90 -o Example1 everything works, but turning on the openmp compiler option even without adding directives: gfortran -openmp Example1.F90 -o Example1 ends up with a Segmentation fault when I run the legacy program. Using smaller test programs that I wrote, I've successfully compiled other programs with -openmp that run on multiple threads, but I'm rather at a loss why enabling the option alone and no directives is resulting in a seg fault. I apologize if my question is rather simple. I could post code but it is rather long. It faults as I assign initial values: REAL, DIMENSION(da,da) :: uconsold REAL, DIMENSION(da,da,dr,dk) :: uconsolde ... uconsold=0.0 uconsolde=0.0 The first assignment to "uconsold" works fine, the second seems to be the source of the fault as when I comment the line out the next several lines execute merrily until "uconsolde" is used again. Thank you for any help in this matter.

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  • Code Golf: Numeric Ranges

    - by SLaks
    Mods: Can you please make this Community Wiki? Challenge Compactify a long list of numbers by replacing consecutive runs with ranges. Example Input 1, 2, 3, 4, 7, 8, 10, 12, 13, 14, 15 Output: 1 - 4, 7, 8, 10, 12 - 15 Note that ranges of two numbers should be left as is. (7, 8; not 7 - 8) Rules You can accept a list of integers (or equivalent datatype) as a method parameter, from the commandline, or from standard in. (pick whichever option results in shorter code) You can output a list of strings by printing them, or by returning either a single string or set of strings. Reference Implementation (C#) IEnumerable<string> Sample(IList<int> input) { for (int i = 0; i < input.Count; ) { var start = input[i]; int size = 1; while (++i < input.Count && input[i] == start + size) size++; if (size == 1) yield return start.ToString(); else if (size == 2) { yield return start.ToString(); yield return (start + 1).ToString(); } else if (size > 2) yield return start + " - " + (start + size - 1); } }

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  • Some sonatype nexus questions.

    - by smallufo
    I deployed a sonatype nexus server inside my LAN , mapping some remote repositories to my public repositories : First question is , why these repositories not sync with the "real" repositories ? For example , I mapped maven central (http://repo1.maven.org/maven2) to "central" , but when I browse http://smallufo:8081/nexus/content/repositories/central/org/springframework/ , the packages are not complete , in http://repo2.maven.org/maven2/org/springframework/ , there are tons of artifacts , but I only have some of them : And versions are old ... ex : spring-core is only 2.5.6.SEC01 , but the latest version is 3.0.2.RELEASE. And my maven client seems can only find the old artifacts ... "central" is a proxy directory , it should be the same with the remote server. I tried to "Expire Cache" , "ReIndex" , "Incremental ReIndex" the whole "central" : After a long time with almost 100% java process load , the situation seems not better , just add some artifacts ... not reflecting the real "Maven Central" data... Second question , what's difference with "Expire Cache" , "ReIndex" , "Incremental ReIndex" ? Even I can "search" spring-core.3.0.2.RELEASE , my m2eclipse still cannot find it : I can also see the spring-core-3.0.2.RELEASE in the "index" , (but not available in "storage") : But why m2eclipse cannot make use of it ? it seems m2eclipse can only install artifacts in the storage , if this is how nexus works , how do I "force" download spring-core-3.0.2.RELEASE to nexus's storage ? How do I solve these strange incompatibilities ? Thanks a lot !

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  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

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  • Move camera to fit 3D scene

    - by Burre
    Hi there. I'm looking for an algorithm to fit a bounding box inside a viewport (in my case a DirectX scene). I know about algorithms for centering a bounding sphere in a orthographic camera but would need the same for a bounding box and a perspective camera. I have most of the data: I have the up-vector for the camera I have the center point of the bounding box I have the look-at vector (direction and distance) from the camera point to the box center I have projected the points on a plane perpendicular to the camera and retrieved the coefficients describing how much the max/min X and Y coords are within or outside the viewing plane. Problems I have: Center of the bounding box isn't necessarily in the center of the viewport (that is, it's bounding rectangle after projection). Since the field of view "skew" the projection (see http://en.wikipedia.org/wiki/File:Perspective-foreshortening.svg) I cannot simply use the coefficients as a scale factor to move the camera because it will overshoot/undershoot the desired camera position How do I find the camera position so that it fills the viewport as pixel perfect as possible (exception being if the aspect ratio is far from 1.0, it only needs to fill one of the screen axis)? I've tried some other things: Using a bounding sphere and Tangent to find a scale factor to move the camera. This doesn't work well, because, it doesn't take into account the perspective projection, and secondly spheres are bad bounding volumes for my use because I have a lot of flat and long geometries. Iterating calls to the function to get a smaller and smaller error in the camera position. This has worked somewhat, but I can sometimes run into weird edge cases where the camera position overshoots too much and the error factor increases. Also, when doing this I didn't recenter the model based on the position of the bounding rectangle. I couldn't find a solid, robust way to do that reliably. Help please!

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  • php - create columns from mysql list

    - by user271619
    I have a long list generated from a simple mysql select query. Currently (shown in the code below) I am simply creating list of table rows with each record. So, nothing complicated. However, I want to divide it into more than one column, depending on the number of returned results. I've been wrapping my brain around how to count this in the php, and I'm not getting the results I need. <table> <? $query = mysql_query("SELECT * FROM `sometable`"); while($rows = mysql_fetch_array($query)){ ?> <tr> <td><?php echo $rows['someRecord']; ?></td> </tr> <? } ?> </table> Obviously there's one column generated. So if the records returned reach 10, then I want to create a new column. In other words, if the returned results are 12, I have 2 columns. If I have 22 results, I'll have 3 columns, and so on.

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  • Processing velocity-vectors during collision as neatly as possible

    - by DevEight
    Hello. I'm trying to create a good way to handle all possible collisions between two objects. Typically one will be moving and hitting the other, and should then "bounce" away. What I've done so far (I'm creating a typical game where you have a board and bounce a ball at bricks) is to check if the rectangles intersect and if they do, invert the Y-velocity. This is a really ugly and temporary solution that won't work in the long haul and since this is kind of processing is very common in games I'd really like to find a great way of doing this for future projects aswell. Any links or helpful info is appreciated. Below is what my collision-handling function looks like right now. protected void collision() { #region Boundaries if (bal.position.X + bal.velocity.X >= viewportRect.Width || bal.position.X + bal.velocity.X <= 0) { bal.velocity.X *= -1; } if (bal.position.Y + bal.velocity.Y <= 0) { bal.velocity.Y *= -1; } #endregion bal.rect = new Rectangle((int)bal.position.X+(int)bal.velocity.X-bal.sprite.Width/2, (int)bal.position.Y-bal.sprite.Height/2+(int)bal.velocity.Y, bal.sprite.Width, bal.sprite.Height); player.rect = new Rectangle((int)player.position.X-player.sprite.Width/2, (int)player.position.Y-player.sprite.Height/2, player.sprite.Width, player.sprite.Height); if (bal.rect.Intersects(player.rect)) { bal.position.Y = player.position.Y - player.sprite.Height / 2 - bal.sprite.Height / 2; if (player.position.X != player.prevPos.X) { bal.velocity.X -= (player.prevPos.X - player.position.X) / 2; } bal.velocity.Y *= -1; } foreach (Brick b in brickArray.list) { b.rect.X = Convert.ToInt32(b.position.X-b.sprite.Width/2); b.rect.Y = Convert.ToInt32(b.position.Y-b.sprite.Height/2); if (bal.rect.Intersects(b.rect)) { b.recieveHit(); bal.velocity.Y *= -1; } } brickArray.removeDead(); }

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  • How to DRY on CRUD parts of my Rails app?

    - by kolrie
    I am writing an app which - similarly to many apps out there - is 90% regular CRUD things and 10% "juice", where we need nasty business logic and more flexibility and customization. Regarding this 90%, I was trying to stick to the DRY principle as much as I can. As long as controllers go, I have found resource_controller to really work, and I could get rid of all the controllers on that area, replacing them with a generic one. Now I'd like to know how to get the same with the views. On this app I have an overall, application.html.erb layout and then I must have another layout layer, common for all CRUD views and finally a "core" part: On index.html.erb all I need to generate a simple table with the fields and labels I indicate. For new and edit, also generic form edition, indicating labels and fields (with a possibility of providing custom fields if needed). I am not sure I will need show, but if I do it would be the same as new and edit. What plugins and tools (or even articles and general pointer) would help me to get that done? Thanks, Felipe.

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  • What's the best Linux backup solution?

    - by Jon Bright
    We have a four Linux boxes (all running Debian or Ubuntu) on our office network. None of these boxes are especially critical and they're all using RAID. To date, I've therefore been doing backups of the boxes by having a cron job upload tarballs containing the contents of /etc, MySQL dumps and other such changing, non-packaged data to a box at our geographically separate hosting centre. I've realised, however that the tarballs are sufficient to rebuild from, but it's certainly not a painless process to do so (I recently tried this out as part of a hardware upgrade of one of the boxes) long-term, the process isn't sustainable. Each of the boxes is currently producing a tarball of a couple of hundred MB each day, 99% of which is the same as the previous day partly due to the size issue, the backup process requires more manual intervention than I want (to find whatever 5GB file is inflating the size of the tarball and kill it) again due to the size issue, I'm leaving stuff out which it would be nice to include - the contents of users' home directories, for example. There's almost nothing of value there that isn't in source control (and these aren't our main dev boxes), but it would be nice to keep them anyway. there must be a better way So, my question is, how should I be doing this properly? The requirements are: needs to be an offsite backup (one of the main things I'm doing here is protecting against fire/whatever) should require as little manual intervention as possible (I'm lazy, and box-herding isn't my main job) should continue to scale with a couple more boxes, slightly more data, etc. preferably free/open source (cost isn't the issue, but especially for backups, openness seems like a good thing) an option to produce some kind of DVD/Blu-Ray/whatever backup from time to time wouldn't be bad My first thought was that this kind of incremental backup was what tar was created for - create a tar file once each month, add incrementally to it. rsync results to remote box. But others probably have better suggestions.

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  • Is this a bug? Or is it a setting in ASP.NET 4 (or MVC 2)?

    - by John Gietzen
    I just recently started trying out T4MVC and I like the idea of eliminating magic strings. However, when trying to use it on my master page for my stylesheets, I get this: <link href="<%: Links.Content.site_css %>" rel="stylesheet" type="text/css" /> rending like this: <link href="&lt;%: Links.Content.site_css %>" rel="stylesheet" type="text/css" /> Whereas these render correctly: <link href="<%: Url.Content("~/Content/Site.css") %>" rel="stylesheet" type="text/css" /> <link href="<%: Links.Content.site_css + "" %>" rel="stylesheet" type="text/css" /> It appears that, as long as I have double quotes inside of the code segment, it works. But when I put anything else in there, it escapes the leading "less than". Is this something I can turn off? Is this a bug? Edit: This does not happen for <script src="..." ... />, nor does it happen for <a href="...">. Edit 2: Minimal case: <link href="<%: string.Empty %>" /> vs <link href="<%: "" %>" />

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  • How to systematically generate images from data?

    - by adamvickers
    I work for a performing arts nonprofit. We have seating charts for each of the theaters we work with; each seating chart shows the number of sections, the shape of each section, and the number of rows in each section. We'd like to create dynamic seating charts based on this info. We'd like them to look/feel kinda like this: http://www.fansnap.com/tickets/177754-on. But the tricky part is we'd like to be able to store all the info about each theater (the section names, shape/size of each section, and number of rows in each section) as data and then build a system that reads this data and uses it to create a dynamic map. I'm a life-long web developer, but I don't have have any experience with a difficult graphics problem like this. I realize it's a complex problem and I don't expect anyone to give me a complete answer here, but I would love direction on where I should be looking for more info. Is what I'm describing possible? Does this sort of technique have a name? Where can I learn more about how to accomplish this? What software should I use? Any info would be helpful.

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  • What is the best way to find a processed memory allocations in terms of C# objects

    - by Shantaram
    I have written various C# console based applications, some of them long running some not, which can over time have a large memory foot print. When looking at the windows perofrmance monitor via the task manager, the same question keeps cropping up in my mind; how do I get a break down of the number objects by type that are contributing to this footprint; and which of those are f-reachable and those which aren't and hence can be collected. On numerous occasions I've performed a code inspection to ensure that I am not unnecessarily holding on objects longer than required and disposing of objects with the using construct. I have also recently looked at employing the CG.Collect method when I have released a large number of objects (for example held in a collection which has just been cleared). However, I am not so sure that this made that much difference, so I threw that code away. I am guessing that there are tools in sysinternals suite than can help to resolve these memory type quiestions but I am not sure which and how to use them. The alternative would be to pay for a third party profiling tool such as JetBrains dotTrace; but I need to make sure that I've explored the free options first before going cap in hand to my manager.

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  • regex match css class name from single string containing multiple classes

    - by effectica
    I have a long string that contains multiple css classes. With regex I would like to match every class name as I then need to replace these class names like so: <span>CLASSNAME</span> I have tried for hours to come up with a solution and I think I am close however for certain class names I am not able to exclude closing curly brackets from the match. Here is a sample string I have been carrying out testing on: #main .items-Outer p{ font-family:Verdana; color: #000000; font-size: 50px; font-weight: bold; }#footer .footer-inner p.intro{ font-family:Arial; color: #444444; font-size: 30; font-weight: normal; }.genericTxt{ font-family:Courier; color: #444444; font-size: 30; font-weight: normal; } And here is the the regex I came up with so far: ((^(?:.+?)(?:[^{]*))|((?:\})(?:.+?)(?:[^{]*))) Please look at the screenshot I am attaching as it will show more clearly the matches I get. My problem is that I would obviously like to exclude curly brackets from any match.

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  • How to match a period in Regex coming from Firefox browser?

    - by Dr. Zim
    I have the following C# code which should match a quantity / $ price string like "4/$3.99". It works all day long until we use it against a string returned from Firefox Browser. 77.77 becomes 77 (dropping the .77 cents). var matches = Regex.Match(_priceText, @"^\s?((?<qty>\d+)\s?/)?\s?[$]?\s?(?<price>[0-9]?\.?[0-9]?[0-9]?)"); if( matches.Success) { if (!Decimal.TryParse(matches.Groups["price"].Value, out this._price)) this._price = 0.0m; if (!Int32.TryParse(matches.Groups["qty"].Value, out this._qty)) this._qty = (this._price > 0 ? 1 : 0); else if (this._price > 0 && this._qty == 0) this._qty = 1; } Any idea why the period wouldn't match coming from a Firefox string, but the C# string matches? There isn't any special about the Firefox we used. It's a plain Jane 1252 code page download right off the Firefox site. The computer's local settings are unaltered North American, etc. We have two different computers showing the same effects. It's Firefox 3.6.4, nothing fancy or beta.

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  • How to do word wrapping.

    - by Talha Bin Shakir
    Hi, I have created a table in PHP but the cells size is not fixed it expends when the input is long. Here is the Code. echo "<div style=\"overflow-y: scroll; white-space: nowrap; height: 190px;\">\n"; echo "<table cellspacing=\"1\" cellpadding=\"1\" align=\"center\" width=\"100%\" id=\"clients\">\n"; echo "<tr bgcolor=\"2b2d5d\">\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">&nbsp;</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Name</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Address</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Phone</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Fax</th>\n"; I want to fixed the cells width please need help. Thanks

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  • Customizing the Stars Image for Ajaxful_Rating RoR plugin

    - by Kevin
    I'm trying to come up with my own star image that's slightly smaller and different style than the one provided in the gem/plugin, but Ajaxful_rating doesn't have an easy way to do this. Here's what I've figured out so far: The stars.png in the public folder is three 25x25 pixel tiles stacked vertically, ordered empty star, normal star, and hover star. I'm assuming as long as you keep the above constraints, you should be fine without modifying any other files. But what if you want to change the image size of the stars to larger or smaller? I've found where you can change the height in the stylesheets/ajaxful_rating.css .ajaxful-rating{ position: relative; /*width: 125px; this is setted dynamically */ height: 25px; overflow: hidden; list-style: none; margin: 0; padding: 0; background-position: left top; } .ajaxful-rating li{ display: inline; } .ajaxful-rating a, .ajaxful-rating span, .ajaxful-rating .show-value{ position: absolute; top: 0; left: 0; text-indent: -1000em; height: 25px; line-height: 25px; outline: none; overflow: hidden; border: none; } You just need to change every place that says "25px" above to whatever height your new star image is. This works fine but doesn't display the horizontal part correctly. Anyone know where I would look to set the horizontal part as well? (I'm assuming it's in an .rb file somewhere based upon how many stars you specified in your ajaxful_rating setup)

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  • PHP Combo Box AJAX Refresh

    - by bhs
    I have a PHP page that currently has 4 years of team positions in columns on the page. The client wants to select the players in positions and have first, second and thrid choices. Currently the page shows 4 columns with sets of combos for each position. Each combo has a full set of players in it and the user chooses the player he wants from the combos. On submit the player positions are stored in the database. However, the client now wants to change the page so that when he selects a player in a year and position then the player is removed from the combo and can no longer be selected for that year. I've used a bit of AJAX but was wondering if anyone had any thoughts/suggestions. The page is currently quite slow so they want it speeded up as well. The page layout is currently like this POISTION YEAR1 YEAR2 YEAR3 YEAR4 1 COMBOC1 COMBOC1 COMBOC1 COMBOC1 COMBOC2 COMBOC2 COMBOC2 COMBOC2 COMBOC3 COMBOC3 COMBOC3 COMBOC3 2 same as above COMBOC1, 2 and 3 all currently have the same players - when a player is selected it needs to be removed for all combos below it. I was thinking of starting by changing the page design and having text boxes for the players and a single player select under each year like this: POISTION YEAR1 YEAR2 YEAR3 YEAR4 1 <PLAYER><POSITION><CHOICE> ... [TEXT BOX CHOICE1] [TEXT BOX CHOICE2] [TEXT BOX CHOICE3] 2 ... Then I only have 1 combo box for each year to worry about - I do however have the same problem of refreshing the combo box and removing the player that has been selected, and I'd prefer to do it withough a page submit. Sorry for the long posting - cheers

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  • Touch draw in Quatz 2D/Core Graphics

    - by OgreSwamp
    Hello, I'm trying to implement "hand draw tool". At the moment algorythm looks like that (I don't insert any code because methods are quite big, will try to explain an idea): Drawing In touchesStarted: method I create NSMutableArray *pointsArray and add point into it. Call setNeedsDisplay: method. In touchesMoved: method I calculate points between last added point from the pointsArray and current point. Add all points to the pointsArray. Call setNeedsDisplay: method. In touchesFinished: event I calculate points between last added point from the array and current point. Set flag touchesWereFinished. Call setNeedsDisplay:. Render: drawRect: method checks is pointsArray != nil and is there any data in it. If there is - it starts to traw circles in each point of this array. If flag touchesWereFinished is set - save current context to the UIImage, release pointsArray, set it to nil and reset the flag. There are a lot disadvantages of this method: It is slow It becomes extremely slow when user touches and move finger for long time. Array becomes enormous "Lines" composed by circles are ugly I would like to change my algorithm to make it bit faster and line smoother. In result I would like to have lines like on the picture at following URL (sorry, not enough reputation to insert an image): http://2.bp.blogspot.com/_r5VzEAUYXJ4/SrOYp8tJCPI/AAAAAAAAAMw/ZwDKXiHlhV0/s320/SketchBook+Mobile(4).png Can you advice me, ho I can draw lines this way (smooth and slim on the edges)? I thought to draw circles with alpha gradient on the edges (to make lines smoother), but it will be extremely slowly IMHO. Thanks for help

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  • How to properly recreate BITMAP, that was previously shared by CreateFileMapping()?

    - by zim22
    Dear friends, I need your help. I need to send .bmp file to another process (dialog box) and display it there, using MMF(Memory Mapped File) But the problem is that image displays in reversed colors and upside down. In first application I open picture from HDD and link it to the named MMF "Gigabyte_picture" HANDLE hFile = CreateFile("123.bmp", GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, "Gigabyte_picture"); In second application I open mapped bmp file and at the end I display m_HBitmap on the static component, using SendMessage function. HANDLE hMappedFile = OpenFileMapping(FILE_MAP_READ, FALSE, "Gigabyte_picture"); PBYTE pbData = (PBYTE) MapViewOfFile(hMappedFile, FILE_MAP_READ, 0, 0, 0); BITMAPINFO bmpInfo = { 0 }; LONG lBmpSize = 60608; // size of the bmp file in bytes bmpInfo.bmiHeader.biBitCount = 32; bmpInfo.bmiHeader.biHeight = 174; bmpInfo.bmiHeader.biWidth = 87; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biSizeImage = lBmpSize; bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); UINT * pPixels = 0; HDC hDC = CreateCompatibleDC(NULL); HBITMAP m_HBitmap = CreateDIBSection(hDC, &bmpInfo, DIB_RGB_COLORS, (void **)& pPixels, NULL, 0); SetBitmapBits(m_HBitmap, lBmpSize, pbData); SendMessage(gStaticBox, STM_SETIMAGE, (WPARAM)IMAGE_BITMAP,(LPARAM)m_HBitmap); ///////////// HWND gStaticBox = CreateWindowEx(0, "STATIC","", SS_CENTERIMAGE | SS_REALSIZEIMAGE | SS_BITMAP | WS_CHILD | WS_VISIBLE, 10,10,380, 380, myDialog, (HMENU)-1,NULL,NULL);

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  • What design pattern to use for one big method calling many private methods

    - by Jeune
    I have a class that has a big method that calls on a lot of private methods. I think I want to extract those private methods into their own classes for one because they contain business logic and I think they should be public so they can be unit tested. Here's a sample of the code: public void handleRow(Object arg0) { if (continueRunning){ hashData=(HashMap<String, Object>)arg0; Long stdReportId = null; Date effDate=null; if (stdReportIds!=null){ stdReportId = stdReportIds[index]; } if (effDates!=null){ effDate = effDates[index]; } initAndPutPriceBrackets(hashData, stdReportId, effDate); putBrand(hashData,stdReportId,formHandlerFor==0?true:useLiveForFirst); putMultiLangDescriptions(hashData,stdReportId); index++; if (stdReportIds!=null && stdReportIds[0].equals(stdReportIds[1])){ continueRunning=false; } if (formHandlerFor==REPORTS){ putBeginDate(hashData,effDate,custId); } //handle logic that is related to pricemaps. lstOfData.add(hashData); } } What design pattern should I apply to this problem?

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