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  • What are the attack vectors for passwords sent over http?

    - by KevinM
    I am trying to convince a customer to pay for SSL for a web site that requires login. I want to make sure I correctly understand the major scenarios in which someone can see the passwords that are being sent. My understanding is that at any of the hops along the way can use a packet analyzer to view what is being sent. This seems to require that any hacker (or their malware/botnet) be on the same subnet as any of the hops the packet takes to arrive at its destination. Is that right? Assuming some flavor of this subnet requirement holds true, do I need to worry about all the hops or just the first one? The first one I can obviously worry about if they're on a public Wifi network since anyone could be listening in. Should I be worried about what's going on in subnets that packets will travel across outside this? I don't know a ton about network traffic, but I would assume it's flowing through data centers of major carriers and there's not a lot of juicy attack vectors there, but please correct me if I am wrong. Are there other vectors to be worried about outside of someone listening with a packet analyzer? I am a networking and security noob, so please feel free to set me straight if I am using the wrong terminology in any of this.

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  • injection attack (I thought I was protected!) <?php /**/eval(base64_decode( everywhere

    - by Cyprus106
    I've got a fully custom PHP site with a lot of database calls. I just got injection hacked. This little chunk of code below showed up in dozens of my PHP pages. <?php /**/ eval(base64_decode(big string of code.... I've been pretty careful about my SQL calls and such; they're all in this format: $query = sprintf("UPDATE Sales SET `Shipped`='1', `Tracking_Number`='%s' WHERE ID='%s' LIMIT 1 ;", mysql_real_escape_string($trackNo), mysql_real_escape_string($id)); $result = mysql_query($query); mysql_close(); For the record, I rarely use mysql_close() at the end though. That just happened to be the code I grabbed. I can't think of any places where I don't use mysql_real_escape_string(), (although I'm sure there's probably a couple. I'll be grepping soon to find out) There's also no places where users can put in custom HTML or anything. In fact, most of the user-accessible pages, if they use SQL calls at all, are almost inevitably "SELECT * FROM" pages that use a GET or POST, depending. Obviously I need to beef up my security, but I've never had an attack like this and I'm not positive what I should do. I've decided to put limits on all my inputs and go through looking to see if i missed a mysql_real_escape_string somewhere... Anybody else have any suggestions? Also... what does this type of code do? Why is it there?

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  • Virus that tries to brute force attack Active Directory users (in alphabetical order)?

    - by Nate Pinchot
    Users started complaining about slow network speed so I fired up Wireshark. Did some checking and found many PCs sending packets similar to the following: (screenshot) http://imgur.com/45VlI.png I blurred out the text for the username, computer name and domain name (since it matches the internet domain name). Computers are spamming the Active Directory servers trying to brute force hack passwords. It will start with Administrator and go down the list of users in alphabetical order. Physically going to the PC finds no one anywhere near it and this behavior is spread across the network so it appears to be a virus of some sort. Scanning computers which have been caught spamming the server with Malwarebytes, Super Antispyware and BitDefender (this is the antivirus the client has) yields no results. This is an enterprise network with about 2500 PCs so doing a rebuild is not a favorable option. My next step is to contact BitDefender to see what help they can provide. Has anybody seen anything like this or have any ideas what it could possibly be?

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  • Blocking a distributed, consistent spam attack? Could it be something more serious?

    - by mattmcmanus
    I will do my best to try and explain this as it's strange and confusing to me. I posted a little while ago about a sustained spike in mysql queries on a VPS I had recently setup. It turned out to be a single post on a site I was developmenting. The post had over 30,000 spam comments! Since the site was one I was slowly building I hadn't configured the anti-spam comment software yet. I've since deleted the particular post which has given the server a break but the post's url keeps on getting hit. The frustrating thing is every hit is from a different IP. How do I even start to block/prevent this? Is this even something I need to worry about? Here are some more specific details about my setup, just to give some context: Ubuntu 8.10 server with ufw setup The site I'm building is in Drupal which now has Mollom setup for spam control. It wasn't configured before. The requests happen inconsistently. Sometimes it's every couple seconds and other times it's a an or so between hits. However it's been going on pretty much constantly like that for over a week. Here is a sample of my apache access log from the last 15 minutes just for the page in question: dev.domain-name.com:80 97.87.97.169 - - [28/Mar/2010:06:47:40 +0000] "POST http://dev.domain-name.com/comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 202.149.24.193 - - [28/Mar/2010:06:50:37 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 193.106.92.77 - - [28/Mar/2010:06:50:39 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 194.85.136.187 - - [28/Mar/2010:06:52:03 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 220.255.7.13 - - [28/Mar/2010:06:52:14 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 195.70.55.151 - - [28/Mar/2010:06:53:41 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 71.91.4.31 - - [28/Mar/2010:06:56:07 +0000] "POST http://dev.domain-name.com/comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 98.209.203.170 - - [28/Mar/2010:06:56:10 +0000] "POST http://dev.domain-name.com/comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 24.255.137.159 - - [28/Mar/2010:06:56:19 +0000] "POST http://dev.domain-name.com/comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 77.242.20.18 - - [28/Mar/2010:07:00:15 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 94.75.215.42 - - [28/Mar/2010:07:01:34 +0000] "POST /comment/reply/3 HTTP/1.0" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 89.115.2.128 - - [28/Mar/2010:07:03:20 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 75.65.230.252 - - [28/Mar/2010:07:05:05 +0000] "POST http://dev.domain-name.com/comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 206.251.255.61 - - [28/Mar/2010:07:06:46 +0000] "POST /comment/reply/3 HTTP/1.0" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" dev.domain-name.com:80 213.194.120.14 - - [28/Mar/2010:07:07:22 +0000] "POST /comment/reply/3 HTTP/1.1" 404 5895 "http://dev.domain-name.com/blog/2009/11/23/another" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1)" I understand this is an open ended question, but any help or insight you could give would be much appreciated.

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  • A possible case of hacked email account. What kind of an attack is this?

    - by Rickesh John
    I own a Yahoo mail account. I am using this account for sending resumes and receive notifications from various job portals. But yesterday, I found that some 10-15 mails had been sent to random addresses from my account. Most of them had this format: hr@<companyname>.com I am pretty sure that I didn't send any mails to such addresses. Initially, I thought the job portals may be sending mails on my behalf and Yahoo is logging them, but then I saw the contents. The contents of all those mails were a URL, which I did not click. SCARED. Also, to top it off, my "Sending Name" has been changed to 'Nice Maria'!! o_0 I have taken the necessary measures and changed my password and the secret question. I cannot delete this account as this email is registered with all the job portals and other companies. Is this a simple case of my account being compromised or was I a victim of some web vulnerability? All the mails seem to be bot generated, with only a URL as the message body. Please advice.

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  • How can I block a specific type of DDoS attack?

    - by Mark
    My site is being attacked and is using up all the RAM. I looked at the Apache logs and every malicious hit seems to simply be a POST request on /, which is never required by a normal user. So I thought and wondered if there's any sort of solution or utility that will monitor my Apache logs and block every IP that performs a POST request on the site root. I'm not familiar with DDoS protection and searching didn't seem to give me an answer, so I came here. Thanks. Example logs: 103.3.221.202 - - [30/Sep/2012:16:02:03 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 122.72.80.100 - - [30/Sep/2012:16:02:03 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_7_4) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11" 122.72.28.15 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; SV1; .NET CLR 2.0.50727)" 210.75.120.5 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (Windows NT 6.1; rv:12.0) Gecko/20100101 Firefox/12.0" 122.96.59.103 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (Linux; U; Android 2.2; fr-fr; Desire_A8181 Build/FRF91) App3leWebKit/53.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1" 122.96.59.103 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (Linux; U; Android 2.2; fr-fr; Desire_A8181 Build/FRF91) App3leWebKit/53.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1" 122.72.124.3 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:13.0) Gecko/20100101 Firefox/13.0.1" 122.72.112.148 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.1" 302 485 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10.7; rv:13.0) Gecko/20100101 Firefox/13.0.1" 190.39.210.26 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.0" 302 485 "-" "Mozilla/5.0 (Windows NT 6.0; rv:13.0) Gecko/20100101 Firefox/13.0.1" 210.213.245.230 - - [30/Sep/2012:16:02:04 +0000] "POST / HTTP/1.0" 302 485 "-" "Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; SV1; .NET CLR 2.0.50727)" 101.44.1.25 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (iPhone; CPU iPhone OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 101.44.1.28 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 101.44.1.28 - - [30/Sep/2012:16:02:14 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 103.3.221.202 - - [30/Sep/2012:16:02:13 +0000] "POST / HTTP/1.1" 302 466 "-" "Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 211.161.152.104 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)" 101.44.1.25 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11" 101.44.1.25 - - [30/Sep/2012:16:02:11 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11" 211.161.152.105 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6" 211.161.152.105 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; MRA 5.8 (build 4157); .NET CLR 2.0.50727; AskTbPTV/5.11.3.15590)" 211.161.152.105 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; MRA 5.8 (build 4157); .NET CLR 2.0.50727; AskTbPTV/5.11.3.15590)" 101.44.1.25 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11" 101.44.1.25 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (iPhone; CPU iPhone OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 211.161.152.108 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 101.44.1.28 - - [30/Sep/2012:16:02:13 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 211.161.152.106 - - [30/Sep/2012:16:02:11 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:5.0.1) Gecko/20100101 Firefox/5.0.1" 103.3.221.202 - - [30/Sep/2012:16:02:13 +0000] "POST / HTTP/1.1" 302 466 "-" "Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3" 101.44.1.28 - - [30/Sep/2012:16:02:11 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 211.161.152.105 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; MRA 5.8 (build 4157); .NET CLR 2.0.50727; AskTbPTV/5.11.3.15590)" 211.161.152.104 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)" 211.161.152.104 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)" 211.161.152.105 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6" 101.44.1.25 - - [30/Sep/2012:16:02:10 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1) AppleWebKit/536.11 (KHTML, like Gecko) Chrome/20.0.1132.47 Safari/536.11" 122.72.124.2 - - [30/Sep/2012:16:02:17 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 122.72.124.2 - - [30/Sep/2012:16:02:11 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 122.72.124.2 - - [30/Sep/2012:16:02:17 +0000] "POST / HTTP/1.1" 302 522 "-" "Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0.1" 210.213.245.230 - - [30/Sep/2012:16:02:12 +0000] "POST / HTTP/1.0" 302 522 "-" "Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; SV1; .NET CLR 2.0.50727)" iptables -L: Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination - bui@debian:~$ sudo iptables -I INPUT 1 -m string --algo bm --string 'Keep-Alive: 300' -j DROP iptables: No chain/target/match by that name. bui@debian:~$ sudo iptables -A INPUT -m string --algo bm --string 'Keep-Alive: 300' -j DROP iptables: No chain/target/match by that name.

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  • Ubuntu Server attack? how to solve?

    - by saky
    Hello, Something (Someone) is sending out UDP packets sent from our whole ip range. This seems to be multicast DNS. Our server host provided this (Our IP Address is masked with XX): Jun 3 11:02:13 webserver kernel: Firewall: *UDP_IN Blocked* IN=eth0 OUT= MAC=01:00:5e:00:00:fb:00:30:48:94:46:c4:08:00 SRC=193.23X.21X.XX DST=224.0.0.251 LEN=73 TOS=0x00 PREC=0x00 TTL=255 ID=0 DF PROTO=UDP SPT=5353 DPT=5353 LEN=53 Jun 3 11:02:23 webserver kernel: Firewall: *UDP_IN Blocked* IN=eth0 OUT= MAC=01:00:5e:00:00:fb:00:30:48:94:46:c4:08:00 SRC=193.23X.21X.XX DST=224.0.0.251 LEN=73 TOS=0x00 PREC=0x00 TTL=255 ID=0 DF PROTO=UDP SPT=5353 DPT=5353 LEN=53 Jun 3 11:02:32 webserver kernel: Firewall: *UDP_IN Blocked* IN=eth0 OUT= MAC=01:00:5e:00:00:fb:00:30:48:94:46:c4:08:00 SRC=193.23X.21X.XX DST=224.0.0.251 LEN=73 TOS=0x00 PREC=0x00 TTL=255 ID=0 DF PROTO=UDP SPT=5353 DPT=5353 LEN=53 Jun 3 11:02:35 webserver kernel: Firewall: *UDP_IN Blocked* IN=eth0 OUT= MAC=01:00:5e:00:00:fb:00:30:48:94:46:c4:08:00 SRC=193.23X.21X.XX DST=224.0.0.251 LEN=73 TOS=0x00 PREC=0x00 TTL=255 ID=0 DF PROTO=UDP SPT=5353 DPT=5353 LEN=53 I checked my /var/log/auth.log file and found out that someone from China (Using ip-locator) was trying to get in to the server using ssh. ... Jun 3 11:32:00 server2 sshd[28511]: Failed password for root from 202.100.108.25 port 39047 ssh2 Jun 3 11:32:08 server2 sshd[28514]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=202.100.108.25 user=root Jun 3 11:32:09 server2 sshd[28514]: Failed password for root from 202.100.108.25 port 39756 ssh2 Jun 3 11:32:16 server2 sshd[28516]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=202.100.108.25 user=root ... I have blocked that IP address using this command: sudo iptables -A INPUT -s 202.100.108.25 -j DROP However, I have no clue about the UDP multicasting, what is doing this? who is doing it? and how I can stop it? Anyone know?

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  • How do you protect your <appid>.appspot.com domain from DDOS attack?

    - by jacob
    If I want to use CloudFlare to help protect my GAE app via it's custom domain, I still am vulnerable to attacks directly on the .appspot.com domain. How do I mitigate that? I could force redirect appspot.com host requests, such as discussed here: http://stackoverflow.com/questions/1364733/block-requests-from-appspot-com-and-force-custom-domain-in-google-app-engine/ But I would still suffer the load of processing the redirect in my app. Are there any other solutions?

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  • Can a virus attack my BIOS to disable the DVD drive?

    - by user636547
    A friend's laptop DVD drive is suddenly no longer detected. It's going to be difficult to walk him through going into the BIOS (he's not local). I wonder if it is even worthwhile i.e. whether the BIOS settings can be corrupted by a virus. Are BIOS settings formatted in a standard way such that a virus writer would know what to alter? FYI, he did reinstall the OS and the drive is still not detected.

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  • Debate: Can a HTTPS connection be hijacked with a man-in-the-middle kind of attack?

    - by Iulian Serbanoiu
    Hi, I'm wondering if the company I work for can see what I'm doing when I'm using a HTTPS connection - gmail for example. My case: I'm using gmail from work but I need to enter a password for a proxy when accesing the first web page - the password is asked inside the browser. I receive from the proxy a certificate which I must accept in order to make the Internet connection work. So the question is: Can https data exchange, between gmail and browser, be tracked? Thanks, Iulian

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  • Is man-in-the-middle attack a security threat during SSH authentication using keys?

    - by JP19
    Hi, I am no expert in network security, so pardon if this question is not very smart :). I am automating logins to some machines using ssh. I am currently avoiding host-key warnings using StrictHostKeyChecking no. I naively understand that someone can impersonate as the server and I risk losing my password to him if that were the case. However, if I am using only public/private Key based authentication ( using PasswordAuthentication no ), can the intruder still cause harm? So basically, with ssh -o "StrictHostKeyChecking no" -o "PasswordAuthentication no" : 1) Can the intruder decipher my private key? 2) Are there any other security threats? regards, JP

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  • XSS as attack vector even if XSS data not stored?

    - by Klaas van Schelven
    I have a question about XSS Can forms be used as a vector for XSS even if the data is not stored in the database and used at a later point? i.e. in php the code would be this: <form input="text" value="<?= @$_POST['my_field'] ?>" name='my_field'> Showing an alert box (demonstrate that JS can be run) on your own browser is trivial with the code above. But is this exploitable across browsers as well? The only scenario I see is where you trick someone into visiting a certain page, i.e. a combination of CSRF and XSS. "Stored in a database and used at a later point": the scenario I understand about CSS is where you're able to post data to a site that runs JavaScript and is shown on a page in a browser that has greater/different privileges than your own. But, to be clear, this is not wat I'm talking about above.

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  • Is it possible for a XSS attack to obtain HttpOnly cookies?

    - by Dan Herbert
    Reading this blog post about HttpOnly cookies made me start thinking, is it possible for an HttpOnly cookie to be obtained through any form of XSS? Jeff mentions that it "raises the bar considerably" but makes it sound like it doesn't completely protect against XSS. Aside from the fact that not all browser support this feature properly, how could a hacker obtain a user's cookies if they are HttpOnly? I can't think of any way to make an HttpOnly cookie send itself to another site or be read by script, so it seems like this is a safe security feature, but I'm always amazed at how easily some people can work around many security layers. In the environment I work in, we use IE exclusively so other browsers aren't a concern. I'm looking specifically for other ways that this could become an issue that don't rely on browser specific flaws.

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  • Alternatives to multiple inheritance for my architecture (NPCs in a Realtime Strategy game)?

    - by Brettetete
    Coding isn't that hard actually. The hard part is to write code that makes sense, is readable and understandable. So I want to get a better developer and create some solid architecture. So I want to do create an architecture for NPCs in a video-game. It is a Realtime Strategy game like Starcraft, Age of Empires, Command & Conquers, etc etc.. So I'll have different kinds of NPCs. A NPC can have one to many abilities (methods) of these: Build(), Farm() and Attack(). Examples: Worker can Build() and Farm() Warrior can Attack() Citizen can Build(), Farm() and Attack() Fisherman can Farm() and Attack() I hope everything is clear so far. So now I do have my NPC Types and their abilities. But lets come to the technical / programmatical aspect. What would be a good programmatic architecture for my different kinds of NPCs? Okay I could have a base class. Actually I think this is a good way to stick with the DRY principle. So I can have methods like WalkTo(x,y) in my base class since every NPC will be able to move. But now lets come to the real problem. Where do I implement my abilities? (remember: Build(), Farm() and Attack()) Since the abilities will consists of the same logic it would be annoying / break DRY principle to implement them for each NPC (Worker,Warrior, ..). Okay I could implement the abilities within the base class. This would require some kind of logic that verifies if a NPC can use ability X. IsBuilder, CanBuild, .. I think it is clear what I want to express. But I don't feel very well with this idea. This sounds like a bloated base class with too much functionality. I do use C# as programming language. So multiple inheritance isn't an opinion here. Means: Having extra base classes like Fisherman : Farmer, Attacker won't work.

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  • How to manage a multiplayer asynchronous environment in a game

    - by Phil
    I'm working on a game where players can setup villages, which can contain defending units. Any of these units (each on their own tiles) can be set to "campaign" which means they are no longer defending but can now be used to attack other villages. And each unit on a tile can have up to a 100 health. So far so good. Oh and it's all asynchronous so even though the server will be aware that your village is being attacked, you won't be until the attack is over. The issue I'm struggling with, is the following situation. Let's say a unit on a tile is being attacked by a player from another village. The other player see's your village and is attacking your units. You don't know this is happening though, so you set your unit to campaign and off you go to attack another village, with the unit which itself is actually being attacked by this other player. The other player stops attacking your village and leaves your unit with say a health of 1, which is then saved to the server. You however have this same unit are attacking another village with it, but now you discover that even though it started off with a 100 health, now mysteriously it only has 1... Solutions? Ideas? Edit The simplest solutions are often the best. I referred to Clash of clans below, well after a bit more digging it seems that in CoC you can only attack players that are offline! ha, that almost solves the problem. I say almost because there's still the situation where a players village could be in the process of being attacked when they come back online, still need to address that. Edit 2 A solution to the "What happens when a player is attacking your village and you come online" issue, could be the attacking player just get's kicked out of the village at that point and just get's whatever they had won up to that point, it's a bit of a fudge but it might work.

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  • Protect me from this perl syn flood script [closed]

    - by Luka
    Possible Duplicate: How to best defend against a “slowloris” DOS attack against an Apache web server? As everybody here I was interested in hacking in a period of time, using a perl scripts. CSF is protecting me from every perl script which can make damage. But not from this one here: http://pastebin.com/CfRiSVkQ It's Syn Flood script, when I attack my dedicated server from another dedicated with 100MBPS link csf is detecting the attack and he always block attackers address but I am flooded and sites are down, I get email from csf, but attack is still damaging sites! Then I need to restart httpd, csf and sites are online again...

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  • Dos/ Flood Lag even though Port not Saturated

    - by Asad Moeen
    My GameServers had been under some UDP Floods due to which they generated outputs to the attacker which gave the GameServers some huge lags. Thanks to friends at ServerFault that upon different kind of testing, I was able to successfully block the attack. My question is actually something else but it is important to know how the GameServers reacted to the attack and if the machine kept stable or not: 300kb/s Input would cause GameServer to generate 2mb/s Output. So as the Input Rate kept increasing, output rate would reach so high that it would no longer be possible for the GameServer to control it and hence it would give a huge Lag until the attack is stopped. Usually the game server starts to lag when it sends out something greater than 5mb/s and under that is controllable. Theoretically, I was able to receive a 60mb/s output from my GameServer on inputting 10mb/s. Its just the way the GameServer works if not protected. Now on some of my machines, only the GameServer under attack lagged and although the server was generating 60mb/s output, rest of the gameservers on other ports would run fine without lags on the same machine. But there was another machine which also runs on a 100 MBPS Network port, even 1 mbps input ( and ZERO output because attack is blocked ) even on an unused port would give a constant yellow line ( on the Lag-o-Meter ) to all the clients on all GameServers indicating lag because that line is actually blue under normal conditions. It would remain the same even on 50mbps or 900mbps input. I tried contacting the host about it because I believe its the way their Network is bridged, but they can't help me about it. Anyone else knowing about such issues because if 900mbps input does not Saturate the port, how can 1mbps input lag the servers although port is not saturated and enough bandwidth is available?

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  • How much did it cost our competitor to DDoS us at 50 Gbps for two weeks?

    - by MiniQuark
    I know that this question may sound like an invalid serverfault question, but I believe that it's quite valid: the amount of time and effort that a sysadmin should spend on DDoS protection is a direct function of typical DDoS prices. Let me rephrase this: protecting a web site against small attacks is one thing, but resisting 50 Gbps of UDP flood is another and requires time & money. Deciding whether or not to spend that time & money depends on whether such an attack is likely or not, and this in turn depends on how cheap and simple such an attack is for the attacker. So here's the full story: our company has been victim to a massive DDoS attack (over 50 Gbps of UDP traffic, full-time during 2 weeks). We are pretty sure that it's one of our competitors, and we actually know which one, because we were the only two remaining competitors on a very big request for proposal, and the DDoS attack magically stopped the day we won (double hurray, by the way)! These people have proved in the past that they are very dishonest, but we know that they are not technical at all, so we believe that they simply paid for some botnet DDoS service. I would like to know how much these services typically cost, for such a large scale attack. Please do not give any link to such services, I would really hate to give these people any publicity. I understand that a hacker could very well do this for free, but what's a typical price for such an attack if our competitors paid for it through some kind of botnet service? It is really starting to scare me (if we're talking thousands of dollars here, then I am really going to freak off: who knows, they might just hire a hit-man one day?). Of course we filed a complaint, but the police says that they cannot do much about it (DDoS attacks are virtually untraceable, so they say), and our suspicions are not enough to justify them raiding our competitor's offices to search for proofs. For your information, we now changed our infrastructure to be able to sustain such attacks: we now use a major CDN service so that our servers are not directly affected by DDoS attacks. Requests for dynamic pages do get proxied to our servers, but for low level attacks (UDP flood, or Syn floods, for example) we only receive legitimate trafic, so we're fine. If they decide to launch higher level attacks (HTTP flood or slowloris attacks for example), most of the load should be handled by the CDN... at least I hope so! Thank you very much for your help.

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  • What type of security problems are mitigated by this .NET architecture?

    - by Jonno
    Given the following physical layout for a .NET web application: DB (sql server, windows) - No public route (no table access, only stored procs) Web Service DAL (iis, windows) - No public route (can be accessed by web server via port 80 and 443) Web Server (iis, windows) - Public route (only via port 80 and 443) What type(s) / examples of attack could be used to compromise the public web server but would be blocked by the Web Service DAL? i.e. can you think of concrete attack types that the DAL stops? Please note, I am interested only in the security aspect, not scaling / fault tolerance / performance / etc. In my mind if the web server has been compromised using an attack over port 80/443, then the same attack would work over port 80/443 to the Web Service DAL box.

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  • AI agents with FSM: a question regarding this

    - by Prog
    Finite State Machines implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. However I have a question regarding how this is used in games to design AI agents. Please consider a class Monster that represents an AI agent. Simplified it looks like this: class Monster{ State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses that implement execute() differently. So far classic State pattern. Here's my question: AI agents are subject to environmental effects and other objects communicating with them. For example an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. My question is divided to two parts: 1- Please say if this is correct: With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Correct? Or wrong? 2- If correct, than how is this done? Are all states obligated by their superclass) to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Must all AI states be able to react to any event?

    - by Prog
    FSMs implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. How is this used in games to design AI agents? Consider a simplified class Monster, representing an AI agent: class Monster { State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses implementing execute() differently. So far, classic State pattern. AI agents are subject to environmental effects and other objects communicating with them. For example, an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Is this correct? If correct, how is this done? Are all states obligated by their superclass to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Is SHA-1 secure for password storage?

    - by Tgr
    Some people throw around remarks like "SHA-1 is broken" a lot, so I'm trying to understand what exactly that means. Let's assume I have a database of SHA-1 password hashes, and an attacker whith a state of the art SHA-1 breaking algorithm and a botnet with 100,000 machines gets access to it. (Having control over 100k home computers would mean they can do about 10^15 operations per second.) How much time would they need to find out the password of any one user? find out the password of a given user? find out the password of all users? find a way to log in as one of the users? find a way to log in as a specific user? How does that change if the passwords are salted? Does the method of salting (prefix, postfix, both, or something more complicated like xor-ing) matter? Here is my current understanding, after some googling. Please correct in the answers if I misunderstood something. If there is no salt, a rainbow attack will immediately find all passwords (except extremely long ones). If there is a sufficiently long random salt, the most effective way to find out the passwords is a brute force or dictionary attack. Neither collision nor preimage attacks are any help in finding out the actual password, so cryptographic attacks against SHA-1 are no help here. It doesn't even matter much what algorithm is used - one could even use MD5 or MD4 and the passwords would be just as safe (there is a slight difference because computing a SHA-1 hash is slower). To evaluate how safe "just as safe" is, let's assume that a single sha1 run takes 1000 operations and passwords contain uppercase, lowercase and digits (that is, 60 characters). That means the attacker can test 1015*60*60*24 / 1000 ~= 1017 potential password a day. For a brute force attack, that would mean testing all passwords up to 9 characters in 3 hours, up to 10 characters in a week, up to 11 characters in a year. (It takes 60 times as much for every additional character.) A dictionary attack is much, much faster (even an attacker with a single computer could pull it off in hours), but only finds weak passwords. To log in as a user, the attacker does not need to find out the exact password; it is enough to find a string that results in the same hash. This is called a first preimage attack. As far as I could find, there are no preimage attacks against SHA-1. (A bruteforce attack would take 2160 operations, which means our theoretical attacker would need 1030 years to pull it off. Limits of theoretical possibility are around 260 operations, at which the attack would take a few years.) There are preimage attacks against reduced versions of SHA-1 with negligible effect (for the reduced SHA-1 which uses 44 steps instead of 80, attack time is down from 2160 operations to 2157). There are collision attacks against SHA-1 which are well within theoretical possibility (the best I found brings the time down from 280 to 252), but those are useless against password hashes, even without salting. In short, storing passwords with SHA-1 seems perfectly safe. Did I miss something?

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  • How do I make good guy attacks only hit bad guys and vice versa?

    - by tieTYT
    My game has many different type of good guys and many different type of bad guys. They will all be firing projectiles at each other but I don't want any accidental collateral damage to occur for either alignment. So bad guys should not be able to hit/damage other bad guys and good guys should not be able to hit/damage other good guys. The way I'm thinking of solving this is by making it so that the Unit instance (this is javascript, btw), has an alignment property that can be either good or bad. And I'll only let collision happen if the class Attack boolean didAttackCollideWithTarget(target) return attack.source.alignment != target.alignment and collisionDetected(attack.source, target) This is pseudo-code, of course. But I'm asking this question because I get the sense that there might be a much more elegant way to design this besides adding yet another property to my Unit class.

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