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  • Circular database relationships. Good, Bad, Exceptions?

    - by jim
    I have been putting off developing this part of my app for sometime purely because I want to do this in a circular way but get the feeling its a bad idea from what I remember my lecturers telling me back in school. I have a design for an order system, ignoring the everything that doesn't pertain to this example I'm left with: CreditCard Customer Order I want it so that, Customers can have credit cards (0-n) Customers have orders (1-n) Orders have one customer(1-1) Orders have one credit card(1-1) Credit cards can have one customer(1-1) (unique ids so we can ignore uniqueness of cc number, husband/wife may share cc instances ect) Basically the last part is where the issue shows up, sometimes credit cards are declined and they wish to use a different one, this needs to update which their 'current' card is but this can only change the current card used for that order, not the other orders the customer may have on disk. Effectively this creates a circular design between the three tables. Possible solutions: Either Create the circular design, give references: cc ref to order, customer ref to cc customer ref to order or customer ref to cc customer ref to order create new table that references all three table ids and put unique on the order so that only one cc may be current to that order at any time Essentially both model the same design but translate differently, I am liking the latter option best at this point in time because it seems less circular and more central. (If that even makes sense) My questions are, What if any are the pros and cons of each? What is the pitfalls of circular relationships/dependancies? Is this a valid exception to the rule? Is there any reason I should pick the former over the latter? Thanks and let me know if there is anything you need clarified/explained. --Update/Edit-- I have noticed an error in the requirements I stated. Basically dropped the ball when trying to simplify things for SO. There is another table there for Payments which adds another layer. The catch, Orders can have multiple payments, with the possibility of using different credit cards. (if you really want to know even other forms of payment). Stating this here because I think the underlying issue is still the same and this only really adds another layer of complexity.

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  • Strategies for dealing with Circular references caused by JPA relationships?

    - by ams
    I am trying to partition my application into modules by features packaged into separate jars such as feature-a.jar, feature-b.jar, ... etc. Individual feature jars such as feature-a.jar should contain all the code for a feature a including jpa entities, business logic, rest apis, unit tests, integration test ... etc. The problem I am running into is that bi-directional relationships between JPA entities cause circular references between the jar files. For example Customer entity should be in customer.jar and the Order should be in order.jar but Customer references order and order references customer making it hard to split them into separate jars / eclipse projects. Options I see for dealing with the circular dependencies in JPA entities: Option 1: Put all the entities into one jar / one project Option 2: Don't map certain bi-directianl relationships to avoid circular dependencies across projects. Questions: What rules / principles have you used to decide when to do bi-directional mapping vs. not? Have you been able to break jpa entities into their own projects / jar by features if so how did you avoid the circular dependencies issues?

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  • What's the relationship between meta-circular interpreters, virtual machines and increased performance?

    - by Gomi
    I've read about meta-circular interpreters on the web (including SICP) and I've looked into the code of some implementations (such as PyPy and Narcissus). I've read quite a bit about two languages which made great use of metacircular evaluation, Lisp and Smalltalk. As far as I understood Lisp was the first self-hosting compiler and Smalltalk had the first "true" JIT implementation. One thing I've not fully understood is how can those interpreters/compilers achieve so good performance or, in other words, why is PyPy faster than CPython? Is it because of reflection? And also, my Smalltalk research led me to believe that there's a relationship between JIT, virtual machines and reflection. Virtual Machines such as the JVM and CLR allow a great deal of type introspection and I believe they make great use it in Just-in-Time (and AOT, I suppose?) compilation. But as far as I know, Virtual Machines are kind of like CPUs, in that they have a basic instruction set. Are Virtual Machines efficient because they include type and reference information, which would allow language-agnostic reflection? I ask this because many both interpreted and compiled languages are now using bytecode as a target (LLVM, Parrot, YARV, CPython) and traditional VMs like JVM and CLR have gained incredible boosts in performance. I've been told that it's about JIT, but as far as I know JIT is nothing new since Smalltalk and Sun's own Self have been doing it before Java. I don't remember VMs performing particularly well in the past, there weren't many non-academic ones outside of JVM and .NET and their performance was definitely not as good as it is now (I wish I could source this claim but I speak from personal experience). Then all of a sudden, in the late 2000s something changed and a lot of VMs started to pop up even for established languages, and with very good performance. Was something discovered about the JIT implementation that allowed pretty much every modern VM to skyrocket in performance? A paper or a book maybe?

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  • What would be a good opensource software for graphing circles, circular regions, and regions bounded by curves and/or arcs?

    - by Michael Dykes
    Hullo all. I have just started s job with Chegg, and my 1st assignment has me writign solutions for Stewart's Essential Calculus. I am dealing with the chapter on multiple integration, and need a good open-source software that I can easily use to draw regions (domains) that would require multiple integrals: i.e. circular regions, portions of circles, regions bounded by curves and/or arcs, and at some point 3D pictures. In most of these cases, I am not working with an exact equation or perhaps need to draw the region bounded by r (radius) between 1 and 2, and the angle theta bounded between pi/4 and 3 pi/4. I am not too terribly familiar with programs like Corel Draw, but the documents I have from this company suggest Corel Draw. So I think I am looking for an open-source free program like Corel Draw or something similar. Any additional suggestions would also be appreciated. I know I can do most, if not all of this using TikZ, but the learning curve is a bit steep, and at the moment I an on a time constraint. Thanks.

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  • Is there a way to morph / convert a circular sprite into a square programmatically?

    - by John
    I have a sprite which is basically just an image of a circle and some content inside. Is there a way that I can programmatically stretch / distort it into something like: I don't care so much about the distortion. The original circular image is 100x100px, and the modified image should also be 100x100px. So its really the content that is being distorted. Can this be done using shaders or some other programmatic way ? The initial circular image is most likely determined at run time, which is why I need to programmatically convert the circular sprite to square. Please do not edit the tags, as the question applies to both versions of cocos2d (iPhone & x), and the solution will most likely work in both regardless of whether one uses C or C++ since the apis are similar, and OpenGL commands work similarly.

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  • Two classes and inline functions

    - by klew
    I have two classes and both of them uses some of the other class, on example: // class1.h class Class1; #include "class2.h" class Class1 { public: static Class2 *C2; ... }; // class2.h class Class2; #include "class1.h" class Class2 { public: static Class1 *C1; ... }; And when I define it like in example above, it works (I also have some #ifndef to avoid infinite header recurency). But I also want to add some inline functions to my classes. And I read here that I should put definition of inline function in header file, because it won't work if I'll put them in cpp file and want to call them from other cpp file (when I do it I get undefined reference during linking). But the problem here is with something like this: // class1.h ... inline void Class1::Foo() { C2->Bar(); } I get error: invalid use of incomplete type ‘struct Class2’. So how can I do it?

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • Class Template Instantiation: any way round this circular reference?

    - by TimYorke34
    I have two classes that I'm using to represent some hardware: A Button and an InputPin class which represent a button that will change the value of an IC's input pin when it's pressed down. A simple example of them is: template <int pinNumber> class InputPin { static bool IsHigh() { return ( (*portAddress) & (1<<pinNumber) ); } }; template <typename InputPin> class Button { static bool IsPressed() { return !InputPin::IsHigh(); } }; This works beautifully and by using class templates, the condition below will compile as tightly as if I'd handwritten it in assembly (a single instruction). Button < InputPin<1> > powerButton; if (powerButton.IsPressed()) ........; However, I am extending it to deal with interrupts and have got a problem with circular references. Compared to the original InputPin, a new InputPinIRQ class has an extra static member function that will be called automatically by the hardware when the pin value changes. I'd like it to be able to notify the Button class of this, so that the Button class can then notify the main application that it has been pressed/released. I am currently doing this with function pointers to callbacks. In order for the callback code to be inlined by the compiler, I need to pass the function pointers as template parameters. So now, both of the new classes have an extra template parameter that is a pointer to a callback function. Unfortunately this gives me a circular reference because to instantiate a ButtonIRQ class I now have to do something like this: ButtonIRQ< InputPinIRQ< A1, ButtonIRQ<....>::OnPinChange, OnButtonChange > pB; where the <...... represents the circular reference. Does anyone know how I can avoid this circular reference? I am new to templates, so might be missing something really simple. It's important that the compiler knows exactly what code will be run when the interrupt occurs as it then does some very useful optimisation - it is able to inline the callback function and literally inserts the callback function's code at the exact address that is called on a h/w interrupt.

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  • How to change circular icon to indicate chosen session in unity-greeter?

    - by Chan-Ho Suh
    In Precise (12.04), when I login to lightdm, using the unity-greeter, there's a white circle by my name. For the standard DEs like Unity or XFCE, the circle has a representative icon (Ubuntu symbol or little mouse resp.). I have a session for Awesome window manager which was added when I installed Awesome, but it just shows a blank white circle. I'd like to know how to add an icon to it, or at least some indicator, as unity-greeter doesn't show you what session is set until you click on the circle. I found another question about changing the session names. The answer for it said to change the names in the desktop files in /usr/share/xsessions. Unfortunately, while there is an icon field in those desktop files, they are all blank (Caveat: I no longer have Unity installed, so maybe the Unity one would not be blank. But the Xubuntu desktop file has it blank even though the icon shows in unity-greeter). Update: Here's the png I use as a badge for Awesome. It's not great, but looks reasonably nice: []

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  • Do glue records in non-circular dns-lookups speed up domain resolution or not?

    - by Joe Hopfgartner
    Doing a lookup for my domain on http://www.intodns.com/ I noticed theese two messages: In Parent section: DNS Parent sent Glue The parent nameserver g.gtld-servers.net is not sending out GLUE for every nameservers listed, meaning he is sending out your nameservers host names without sending the A records of those nameservers. It's ok but you have to know that this will require an extra A lookup that can delay a little the connections to your site. This happens a lot if you have nameservers on different TLD (domain.com for example with nameserver ns.domain.org.) and in NS section: Glue for NS records INFO: GLUE was not sent when I asked your nameservers for your NS records.This is ok but you should know that in this case an extra A record lookup is required in order to get the IPs of your NS records. The nameservers without glue are: 109.230.225.96 84.201.40.52 You can fix this for example by adding A records to your nameservers for the zones listed above. I do perfectly understand that the primary objective of glue records is to resolve circular dependencies. The classic use case: my domain is example.com and I want to have the nameserver ns1.example.com. This will never work because i cannot know the ip of ns1.example.com if I don't fetch example.com and in order to do that I need to fetch it from ns1.example.com. To resolve this deadlock I add a glue record to ns1.example.com containing the ip adress of the nameserver, so this can work out. So this problem does not occour if the nameservers are in a different TLD than the domain i want to look up. But however to fetch the zone information from the nameservers I need to know their ip adress right? And in order to know that i need to fetch the zone the nameservers are in from their respective nameservers, right? (or rather my ISP needs to do that in the background) So an extra lookup that takes time? If I now have glue records, I know the IP adress right away without the need to look it up - so this should speed up the resolution of my domain, shouldnt it? However my DNS zone provider (tecserver.at) replied that this would make no sense because "we are not running ns1.ourdomain.com an ns1.ourdomain.com as authorative NS for ourdomain.com. This would be the only sense for glue records. Tecserver has a glue record because the NS for tecserver.at are ns1.tecserver.at and ns2.tecserver.at. Therefore a glue record is needed for resolution.

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  • Circular reference error when outputting LINQ to SQL entities with relationships as JSON in an ASP.N

    - by roosteronacid
    Here's a design-view screenshot of my dbml-file. The relationships are auto-generated by foreign keys on the tables. When I try to serialize a query-result into JSON I get a circular reference error..: public ActionResult Index() { return Json(new DataContext().Ingredients.Select(i => i)); } But if I create my own collection of "bare" Ingredient objects, everything works fine..: public ActionResult Index() { return Json(new Entities.Ingredient[] { new Entities.Ingredient(), new Entities.Ingredient(), new Entities.Ingredient() }); } ... Also; serialization works fine if I remove the relationships on my tables. How can I serialize objects with relationships, without having to turn to a 3rd-party library? I am perfectly fine with just serializing the "top-level" objects of a given collection.. That is; without the relationships being serialized as well.

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  • How to implement "circular side-scrolling" in my game?

    - by Mr.Gando
    I'm developing a game, a big part of this game, is about scrolling a "circular" background ( the right end of the Background Image can connect with the left start of the Background image ). Should be something like this: ( Entity moving and arrow to show where the background should start to repeat ) This happens in order to allow to have an Entity walking, and the background repeating itself over and over again. I'm not working with tile-maps, the background is a simple Texture (400x300 px). Could anyone point me to a link , or tell me the best way I could accomplish this ? Thanks a lot.

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  • Deleting a node in a circular linked list c++?

    - by angad Soni
    I was wondering if anyone could help me understand if this code for deleting a node from a circular linked list would work, or if there is something i'm missing out on. using c++ to code. void circularList::deleteNode(int x) { node *current; node *temp; current = this-start; while(current->next != this->start) { if(current->next->value == x) { temp = current->next; current->next = current->next->next; delete current->next; } } }

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  • How to get around circular references in Visual Studio Web Project?

    - by joebeazelman
    I am trying to create a set of WCF web services for an existing website that uses web site instead of a web application project. I would like to create a DLL that I drop into the Bin folder instead of writing all my code inside the App_Code directory. Ideally, I want to create a project and reference it from the web site, but I am running into a difficult situation. The DLL will need to reference configuration and other DLLs located inside the bin folder of the website causing a circular reference. How do I get around this issue?

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  • Android - How to circular zoom/magnify part of image?

    - by IZI_Shadow_IZI
    I am trying to allow the user to touch the image and then basically a cirular magnifier will show that will allow the user to better select a certain area on the image. When the user releases the touch the magnified portion will dissapear. This is used on several photo editing apps and I am trying to implement my own version of it. The code I have below does magnify a circular portion of the imageview but does not delete or clear the zoom once I release my finger. I currently set a bitmap to a canvas using canvas = new Canvas(bitMap); and then set the imageview using takenPhoto.setImageBitmap(bitMap); I am not sure if I am going about it the right way. The onTouch code is below: zoomPos = new PointF(0,0); takenPhoto.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { int action = event.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: zoomPos.x = event.getX(); zoomPos.y = event.getY(); matrix.reset(); matrix.postScale(2f, 2f, zoomPos.x, zoomPos.y); shader.setLocalMatrix(matrix); canvas.drawCircle(zoomPos.x, zoomPos.y, 20, shaderPaint); takenPhoto.invalidate(); break; case MotionEvent.ACTION_MOVE: zoomPos.x = event.getX(); zoomPos.y = event.getY(); matrix.reset(); matrix.postScale(2f, 2f, zoomPos.x, zoomPos.y); canvas.drawCircle(zoomPos.x, zoomPos.y, 20, shaderPaint); takenPhoto.invalidate(); break; case MotionEvent.ACTION_UP: //clear zoom here? break; case MotionEvent.ACTION_CANCEL: break; default: break; } return true; } });

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  • What is the best resizable circular byte buffer available in Java?

    - by Wouter Lievens
    I need a byte buffer class in Java for single-threaded use. I should be able to insert data at the back of the buffer and read data at the front, with an amortized cost of O(1). The buffer should resize when it's full, rather than throw an exception or something. I could write one myself, but I'd be very surprised if this didn't exist yet in a standard Java package, and if it doesn't, I'd expect it to exist in some well-tested public library. What would you recommend?

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  • How to add a column via a query which counts the total rows with a specific criteria in a table with circular relationship in MS ACCESS 2007

    - by Xaqron
    I have a simple table "Employees" with this fields: ID, ParentID, Name ParentID is Nullable since an employee may have no Manager. This table has a one-to-many relationship with itself: ID --one--to--many--> ParentID Now I want a query which returns this columns: Name, Count of rows where their ParentID equals to the current row ID (the row is the manager of that rows) Sample Table: ID | ParentID | Name ====================== 1 | 0 | John ---------------------- 2 | 1 | Bob ---------------------- 3 | 1 | Alice ---------------------- 4 | 3 | Jack This way I can find an employee is the manager of how many other employees. The result should be something like this: Name | Count of Employees ========================== John | 2 -------------- Bob | 0 -------------- Alice | 1 -------------- Jack | 0 How can I achieve this in MS ACCESS 2007? * I have tried built-in query builder without any success.

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  • Visual Studio adds a circular reference when I drag and drop a user control from the Toolbox

    - by JoelFan
    I have a user control C that is defined inside project P. C is present as a ".NET Framework Component" in my Visual Studio Toolbox. I open a form F (also defined inside project P) and drop C onto F. Once I do that drop, Visual Studio adds a reference under P pointing to P's own DLL. This is unnecessary and causes tons of build errors like The call is ambiguous between the following methods or properties... after which it lists the exact same method twice. If I go into References and delete the added reference, it builds correctly. Can I prevent VS from adding this unnecessary reference?

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  • Detecting controls of a winform

    - by Ayush Saxena
    I have a circular area cursor which is a circular winform(translucent) hooked to a cursor. On click, I want to get hold of the controls in the region of the parent winform just below the area of the cursor/form. These controls have to be arranged in circular layout on a different form. I am working on C#.NET. Please tell how to access the controls of a winform and change their positions in context with my application described above. Like what classes, procedure , resources i need. I am a newbie but desperate to complete this task.thanks in advance.

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  • How Do I Setup the Notepad++ Run Command for Ruby?

    - by EstanislaoStan
    I'm trying to setup the Notepad++ IDE so that when I press F6 the Ruby script I'm editing will run. After searching the internet I've found that putting [cmd /K ruby "$(FULL_CURRENT_PATH)"] without the brackets into the run dialogue box that pops up when I press F5 will run basic scripts in the Command Prompt (I'm using Windows 7). However, if my code loads any external data such as .txt files, or as I've found with Gosu, loads any image files, Ruby complains that things do not exist which do in fact exist. I know my code and Ruby installation (Ruby 1.9.3) are fine because prior to now I've been using FreeRIDE, an older, somewhat buggy IDE that I've grown tired of, and my code runs fine when I press F5 using that IDE. Some examples of the complaints follow. My Text Adventure: C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Fold er/Ruby Scripts/Text Adventure/0.1.0/File Parser/DungeonContentFileParser.rb:8:i n `initialize': No such file or directory - Example Dungeon Creator File.txt (Er rno::ENOENT) from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Text Adventure/0.1.0/File Parser/DungeonContentFile Parser.rb:8:in `open' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Text Adventure/0.1.0/File Parser/DungeonContentFile Parser.rb:8:in `encapsulate_method' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Text Adventure/0.1.0/File Parser/DungeonContentFile Parser.rb:117:in `sort_room_data_external_method' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Text Adventure/0.1.0/File Parser/DungeonContentFile Parser.rb:125:in `<main>' D:\Programming Stuff\Notepad++> My Gosu Program: C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Fold er/Ruby Scripts/Game Development/Circular Motion.rb:10:in `initialize': Could no t load image media/Space2.png using either GDI+ or FreeImage: Unknown error (Run timeError) from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Game Development/Circular Motion.rb:10:in `new' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Game Development/Circular Motion.rb:10:in `initiali ze' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Game Development/Circular Motion.rb:181:in `new' from C:/Users/Estanislao/Dropbox/Allway Sync/My Important Documents/Text Focused Folder/Ruby Scripts/Game Development/Circular Motion.rb:181:in `<main>' D:\Programming Stuff\Notepad++> If anyone could lend any help at all I'd really appreciate it.

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  • Oracle curcular join sometimes give duplicates, but sometimes does not

    - by Kaushik
    By mistake I wrote a query like this: select * from a,b,c where a.col=b.col and b.col2=c.col2 and c.col3=a.col4 So there is a circular join here. Now the thing is sometimes this query returns duplicate result, sometimes it returns unique(correct) results. I am trying to understand why it does not give duplicate results always. Also if circular joins are not allowed, how come Oracle does not throw an error. EDIT: This is the actual query. After reading ti carefully, I am not sure anymore if this is a circular join or not.It does not seem so...but why I get duplicates only sometime? select * from a,b,c,d where a.col=b.col and b.col=c.col and c.col2=d.col2 and d.col2 =a.col2

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