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  • Displaying images in a console application?!

    - by Stefan Kendall
    I have a console application which screen scrapes some data, and now I need to do image comparisons. If the images are different, I want to show the images to the user. What's the best way to display two images during the execution of a console application? I'm assuming I would use some sort of inter-process communication to send information back and forth, but I'm not sure how exactly I would go about doing that in a good fashion. Also, I'd rather NOT store the images to files if possible. There's no reason to persist the data, and if the console application terminates unexpectedly, it's better if I don't have any dirt left on the file system. Does anyone have any thoughts on how best to accomplish this?

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  • WindowsForms difference to simple Console App

    - by daemonfire300
    I currently started to "port" my console projects to WinForms, but it seems I am badly failing doing that. I am simply used to a console structure: I got my classes interacting with each other depending on the input coming from the console. A simple flow: Input -> ProcessInput -> Execute -> Output -> wait for input Now I got this big Form1.cs (etc.) and the "Application.Run(Form1);" But I really got no clue how my classes can interact with the form and create a flow like I described above. I mean, I just have these "...._Click(object sender....)" for each "item" inside the form. Now I do not know where to place / start my flow / loop, and how my classes can interact with the form.

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  • How to correctly pop a modeless dialog from console using MFC

    - by Vertilka
    I need to create a console application that has a main() function and pop a modeless dialog, so the console can still work in parallel to the modeless dialog (do other work, like communicating with the modeless dialog). Whatever i tried, i could only pop a modal dialog. (where the console is in hold till the modal dialog close itself). When switching to modeless dialog using Create() and ShowWindow() the dialog is displayed without its controls and it freeze / block (you can see the hourglass cursor). 1) i tried to pop the modeless dialog from the main() function 2) i tried to pop the modeless dialog from the InitInstance() of a CWinApp derived class In all cases the modeless dialog freeze / block. I believe this is a one line solution. TNX,Vertilka

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  • C#, WindowsForms difference to simple Console App

    - by daemonfire300
    Hi there, I currently started to "port" my console projects to WinForms, but it seems I am badly failing doing that. I am simply used to a console structure: I got my classes interacting with each other depending on the input coming from the console. A simple flow: Input -> ProcessInput -> Execute -> Output -> wait for input Now I got this big Form1.cs (etc.) and the "Application.Run(Form1);" But I really got no clue how my classes can interact with the form and create a flow like I described above. I mean, I just have these "...._Click(object sender....)" for each "item" inside the form. Now I do not know where to place / start my flow / loop, and how my classes can interact with the form. thanks and regards daemonfire

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  • Console.Write Not Working In Win Forms App

    - by Steven
    I created a VB.NET Windows Forms Application in Visual Studio 2008. When I run my program from the command-line, I get no output (only the next prompt). What am I doing wrong? Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Debug.Write("Foo") Debug.Flush() Console.WriteLine("foo") Console.Beep(800, 100) 'confirm this function is called' Me.Close() End Sub EDIT: Can a program have a form and a console? EDIT2: Ho's answer works. However, the output appears on the next command-line prompt. Can a Winforms application tell the command-line to wait until it's finished instead of immediately returning?

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  • Hiding the console window in a system() call

    - by Justen
    Continuing from this question With each system call, the function constructs a set of parameters and sends them off to another program that is just console-based. Is there a way I can make it so that no console window pops up for each call? I've done a search but the ones that aren't a linker issue just aren't working for me. For instance, I tried the _execl call and System::Diagnostics::Process^ myProcess = gcnew System::Diagnostics::Process; but they aren't working. The _execl will bring a console window up, scroll a bunch of stuff (from the program I called I guess), then close the my app and not even do what it was supposed to do. The System::Diagnostics::Process^ myProcess = gcnew System::Diagnostics::Process; doesn't seem to execute what I want either because the output folder that should contain files, contains nothing. So I'm open for ideas.

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  • rails - Redirecting console output to a file

    - by egarcia
    On a bash console, if I do this: cd mydir ls -l > mydir.txt The operator captures the standard input and redirects it to a file; so I get the listing of files in mydir.txt instead of in the standard output. Is there any way to do something similar on the rails console? I've got a ruby statement that generates lots of prints (~8k lines) and I'd like to be able to see it completely, but the console only "remembers" the last 1024 lines or so. So I thought about redirecting to a file - If anyone knows a better option, I'm all ears.

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  • keep open windows console after a python syntax error

    - by basweber
    File associations on my machine (winxp home) are such that a python script is directly opened with the python interpreter. If I double click on a python script a console window runs and every thing is fine - as long as there is no syntax error in the script. In that case the console window opens up for a moment but it is closed immediately. Too fast to read the error message. Of course their would be the possibility to manually open a console window and to execute the script by typing python myscript.py but I am sure that there is a more convenient (i.e. "double click based") solution.

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  • Console App Mouse-Click X Y Coordinate Detection/Comparison

    - by Bloodyaugust
    I have a game that I am working on in a C# console application, purely as practice before going on to better methods. As opposed to using something such as a Windows Forms App, which has button functionality built in, I am endeavoring to grab the cursor position (which I know how to do) and compare it to a number of area's inside a console application as defined by perhaps pixel location, but I also do not know if there is some sort of built in unit of space other than pixels (this last bit is the part I am unable to figure). P.S. I know this is in general terms, with no code already provided, but I do not feel that it is needed as all I am asking for is a brief explanation of how to grab X Y coordinates inside a console application, and stick them in int variables. Many Thanks in advance! :D

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  • console.log() and google chrome

    - by Lorenzo C
    I'm testing a library and I use console.log() function to visualyze values. There is a strange behaviour of Google Chrome (in other browser like Firefox it doesn't happend). If I try to store strings in Array object when I log them, sometimes values appears undefined. Code example (item.name is a string) var arrayItemsSearch = [item.name]; var itemRedrawName = [item.name]; console.log("arrayItemsSearch: ", arrayItemsSearch); console.log("itemRedrawName: ", itemRedrawName); Firefox output is correct arrayItemsSearch: ["elem[0]"] itemRedrawName: ["elem[0]"] Chrome output is not correct arrayItemsSearch: [undefined × 1] itemRedrawName: ["elem[0]"] Is this a Chrome bug? Or is this beacuse in Javascript strings are immutable objects and so something that I don't understand goes wrong?

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  • Diverting sound output of MCE to SPDIF

    - by Saxtus
    I have an ASUS SupremeFX II audio card (which in fact is an onboard audio riser slot) with the default drivers that are pre-installed by Windows 7 x64 for this card. I am able to manually switch between analog output and SPDIF output by the means of control panel (or external utilities like STADS), a change that affects all applications. The problem is that by doing that every time I am about to launch Windows Media Center, except that it's not that elegant, also makes all other Windows application's sounds to pass through SPDIF too, bypassing analog output completely, blending with what I am watching at Windows Media Center. Is there a way to make SPDIF as the default playback device for Windows Media Center? I know other programs that have a setting like that (foobar2000 for example) working like charm, allowing me to even have different outputs working at the same time (tested with my current card successfully). But when comes to Windows Media Center... it just use what the default playback device is all the time. The only setting that I know of, is under: Settings General Windows Media Center Setup Set Up Your Speakers and what it does is to just change the default playback device for entire system. Please help!

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  • Debugging: Attach to Process for Console App running inside cmd.exe

    - by Chris
    How do you "Attach to Process..." for a console application thats running from a CMD window and not launched by F5? The reason I ask is because the application takes command line arguments and I want to have a genuine experience. I've even attaching to CMD.exe, but no luck, or setting a break-point using Console.ReadKey() with also no luck. I'm kind of at a loss here. Is this possible?

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  • Ruby Hide Console

    - by Ell
    I am attempting to make a game written in Ruby using the Gosu library (http://www.libgosu.org/) but when I run the game, a console also shows. How do I make sure the console is hidden from the start? thanks in advance, ell

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  • ignore firebug console when not installed

    - by Richard
    I use Firebug's console.log() for debugging my website. If I try viewing my website in browsers without Firebug then I get a console is not defined error. Is there a way to gracefully avoid this error? I found this potential solution, but it seems a bit cumbersome. And ideas?

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  • Java - Console-like web applet.

    - by Dean
    Hey, I've been developing an application in the windows console with Java, and want to put it online in all of its console-graphics-glory. Is there a simple web applet API I can use to port my app over? I'm just using basic System.out and System.in functionality, but I'm happy to rebuild my I/O wrappers. I think something along these lines would be a great asset to any beginning Java developers who want to put their work online.

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  • Console.Write Not Working

    - by Steven
    I created a VB.NET Windows Forms Application in Visual Studio 2008. When I run my program from the command-line, I get no output (only the next prompt). Why? Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Debug.Write("Foo") Debug.Flush() Console.WriteLine("foo") Console.Beep(800, 100) 'confirm this function is called' Me.Close() End Sub

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  • Creating a console in Java

    - by DeadMG
    When I try to use java.lang.System.console(), I get a null pointer. I can still write to out and read from in, but this only works when I run straight from my IDE. When I run the .jar file directly, nothing happens. How can I create a console like I'd see using std::cout for use in Java?

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  • How to make Google Chrome JavaScript console persistent?

    - by zladuric
    Since I'm building a dynamic site, I need to track the changes between pages, ie. Ajax calls, POST, GET stuff and similar stuff. I'm looking for the same functionality like in Firebug (where you can enable "persistent" and the console is not cleared every time you reload a page or submit a form. So, my questions is: is there a way to make Google Chrome JavaScript console persistent? (And if yes, how?)

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  • console.log is not working in Android 2.1 emulator

    - by R_Dhorawat
    i'm running one web application... in android emulator browser in one java script file i trying to output some string as console.log("android"); but i didn't got this log using adb logcat even i tried to start adb logcat firstly and then tun the app. but didn't got log message which i used in console.log is there any way so i can get my log message ...

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