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  • Question about Virtual Inheritance hierarchy

    - by Summer_More_More_Tea
    Hi there: I encounter this problem when tackling with virtual inheritance. I remember that in a non-virtual inheritance hierarchy, object of sub-class hold an object of its direct super-class. What about virtual inheritance? In this situation, does object of sub-class hold an object of its super-class directly or just hold a pointer pointing to an object of its super-class? By the way, why the output of the following code is: sizeof(A): 8 sizeof(B): 20 sizeof(C): 20 sizeof(C): 36 Code: #include <iostream> using namespace std; class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public virtual A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual B{ char i[ 3 ]; public: virtual void c(){}; }; class D : public B, public C{ char h[ 3 ]; public: virtual void d(){}; }; int main( int argc, char *argv[] ){ cout << "sizeof(A): " << sizeof( A ) << endl; cout << "sizeof(B): " << sizeof( B ) << endl; cout << "sizeof(C): " << sizeof( C ) << endl; cout << "sizeof(D): " << sizeof( D ) << endl; return 0; } Thanks in advance. Kind regards.

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  • WCF data services (OData), query with inheritance limitation?

    - by Mathieu Hétu
    Project: WCF Data service using internally EF4 CTP5 Code-First approach. I configured entities with inheritance (TPH). See previous question on this topic: Previous question about multiple entities- same table The mapping works well, and unit test over EF4 confirms that queries runs smoothly. My entities looks like this: ContactBase (abstract) Customer (inherits from ContactBase), this entity has also several Navigation properties toward other entities Resource (inherits from ContactBase) I have configured a discriminator, so both Customer and Resource map to the same table. Again, everythings works fine on the Ef4 point of view (unit tests all greens!) However, when exposing this DBContext over WCF Data services, I get: - CustomerBases sets exposed (Customers and Resources sets seems hidden, is it by design?) - When I query over Odata on Customers, I get this error: Navigation Properties are not supported on derived entity types. Entity Set 'ContactBases' has a instance of type 'CodeFirstNamespace.Customer', which is an derived entity type and has navigation properties. Please remove all the navigation properties from type 'CodeFirstNamespace.Customer'. Stacktrace: at System.Data.Services.Serializers.SyndicationSerializer.WriteObjectProperties(IExpandedResult expanded, Object customObject, ResourceType resourceType, Uri absoluteUri, String relativeUri, SyndicationItem item, DictionaryContent content, EpmSourcePathSegment currentSourceRoot) at System.Data.Services.Serializers.SyndicationSerializer.WriteEntryElement(IExpandedResult expanded, Object element, ResourceType expectedType, Uri absoluteUri, String relativeUri, SyndicationItem target) at System.Data.Services.Serializers.SyndicationSerializer.<DeferredFeedItems>d__b.MoveNext() at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteItems(XmlWriter writer, IEnumerable`1 items, Uri feedBaseUri) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteFeedTo(XmlWriter writer, SyndicationFeed feed, Boolean isSourceFeed) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteFeed(XmlWriter writer) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteTo(XmlWriter writer) at System.Data.Services.Serializers.SyndicationSerializer.WriteTopLevelElements(IExpandedResult expanded, IEnumerator elements, Boolean hasMoved) at System.Data.Services.Serializers.Serializer.WriteRequest(IEnumerator queryResults, Boolean hasMoved) at System.Data.Services.ResponseBodyWriter.Write(Stream stream) Seems like a limitation of WCF Data services... is it? Not much documentation can be found on the web about WCF Data services (OData) and inheritance specifications. How can I overpass this exception? I need these navigation properties on derived entities, and inheritance seems the only way to provide mapping of 2 entites on the same table with Ef4 CTP5... Any thoughts?

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  • symfony + doctrine + inheritance, how to make them work?

    - by imac
    I am beginning to work with Symfony, I've found some documentation about inheritance. But also found this discouraging article, which make me doubt if Doctrine handles inheritance any good at all... Has anyone find a smart solution for inheritance in Symfony+Doctrine? As an example, I have already structured the database something like this: CREATE TABLE `poster` ( `poster_id` int(11) NOT NULL AUTO_INCREMENT, `user_name` varchar(50) NOT NULL, PRIMARY KEY (`poster_id`), UNIQUE KEY `id` (`poster_id`), ) ENGINE=InnoDB AUTO_INCREMENT=3 DEFAULT CHARSET=latin1; CREATE TABLE `user` ( `user_id` int(11) NOT NULL, `real_name` varchar(50) DEFAULT NULL, PRIMARY KEY (`user_id`), UNIQUE KEY `user_id` (`user_id`), CONSTRAINT `user_fk` FOREIGN KEY (`user_id`) REFERENCES `poster` (`poster_id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; From that, Doctrine generated this "schema.yml": Poster: connection: doctrine tableName: poster columns: poster_id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true user_name: type: string(50) fixed: false unsigned: false primary: false notnull: true autoincrement: false relations: Post: local: poster_id foreign: poster_id type: many User: local: poster_id foreign: user_id type: many Version: local: poster_id foreign: poster_id type: many User: connection: doctrine tableName: user columns: user_id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: false real_name: type: string(50) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Poster: local: user_id foreign: poster_id type: one User creation for this structure with Doctrine auto-generated forms does not work. Any clue will be appreciated.

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  • What is common case for @dynamic usage ?

    - by Forrest
    There is previous post about difference of @synthesize and @dynamic. I wanna to know more about dynamic from the perspective of how to use @dynamic usually. Usually we use @dynamic together with NSManagedObject // Movie.h @interface Movie : NSManagedObject { } @property (retain) NSString* title; @end // Movie.m @implementation Movie @dynamic title; @end Actually there are no generated getter/setter during compiler time according to understanding of @dynamic, so it is necessary to implement your own getter/setter. My question is that in this NSManagedObject case, what is the rough implementation of getter/setter in super class NSManagedObject ? Except above case, how many other cases to use @dynamic ? Thanks,

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  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How to make that the LanguageBinder take precedence over the DynamicBinder

    - by rudimenter
    Hi I Have a class which implement IDynamicMetaObjectProvider I implement the BindGetMember Method from DynamicMetaObject. Now when i Generate a dynamic Object and Access a property every call gets implicit passed through the BindGetMember Method. I want that at first the language Binder get his chance before my code comes in. It is somehow doable with "binder.FallbackGetMember" but i am not sure how the expression has to look like. I call here dynamic com=CommandFactory.GetCommand(); com.testprop; //expected: "test"; but "test2" comes back public class Command : System.Dynamic.IDynamicMetaObjectProvider { public string testprop { get { return "test"; } } public object GetValue(string name) { return "test2"; } System.Dynamic.DynamicMetaObject System.Dynamic.IDynamicMetaObjectProvider.GetMetaObject(System.Linq.Expressions.Expression parameter) { return new MetaCommand(parameter, this); } private class MetaCommand : System.Dynamic.DynamicMetaObject { public MetaCommand(Expression expression, Command value) : base(expression, System.Dynamic.BindingRestrictions.Empty, value) { } public override System.Dynamic.DynamicMetaObject BindGetMember(System.Dynamic.GetMemberBinder binder) { var self = this.Expression; var bag = (Command)base.Value; Expression target; target = Expression.Call( Expression.Convert(self, typeof(Command)), typeof(Command).GetMethod("GetValue"), Expression.Constant(binder.Name) ); var restrictions = BindingRestrictions .GetInstanceRestriction(self, bag); return new DynamicMetaObject(target, restrictions); } #endregion } }

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  • Entity Framework inheritance: TPT, TPH or none?

    - by silverfighter
    Hi, I am currently reading about the possibility about using inheritance with Entity Framework. Sometimes I use a approch to type data records and I am not sure if I would use TPT or TPH or none... For example... I have a ecommerce shop which adds shipping, billing, and delivery address I have a address table: RecordID AddressTypeID Street ZipCode City Country and a table AddressType RecordID AddressTypeDescription The table design differs to the gerneral design when people show off TPT or TPH... Does it make sense to think about inheritance an when having a approach like this.. I hope it makes sense... Thanks for any help...

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  • Inheritance in Java

    - by Mandar
    Hello, recently I went through the inheritance concept. As we all know, in inheritance, superclass objects are created/initialized prior to subclass objects. So if we create an object of subclass, it will contain all the superclass information. But I got stuck at one point. Do the superclass and the subclass methods are present on separate call-stack? If it is so, is there any specific reason for same? If it is not so, why they don't appear on same call-stack? E.g. // Superclass class A { void play1( ) { // .... } } // Subclass class B extends A { void play2( ) { //..... } } Then does the above 2 methods i.e play1( ) and play2( ) appear on separate call stack? Thanks.

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  • JPA Inheritance and Relations - Clarification question

    - by Michael
    Here the scenario: I have a unidirectional 1:N Relation from Person Entity to Address Entity. And a bidirectional 1:N Relation from User Entity to Vehicle Entity. Here is the Address class: @Entity public class Address implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.AUTO) privat Long int ... The Vehicles Class: @Entity public class Vehicle implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @ManyToOne private User owner; ... @PreRemove protected void preRemove() { //this.owner.removeVehicle(this); } public Vehicle(User owner) { this.owner = owner; ... The Person Class: @Entity @Inheritance(strategy = InheritanceType.JOINED) @DiscriminatorColumn(name="PERSON_TYP") public class Person implements Serializable { @Id protected String username; @OneToMany(cascade = CascadeType.ALL, orphanRemoval=true) @JoinTable(name = "USER_ADDRESS", joinColumns = @JoinColumn(name = "USERNAME"), inverseJoinColumns = @JoinColumn(name = "ADDRESS_ID")) protected List<Address> addresses; ... @PreRemove protected void prePersonRemove(){ this.addresses = null; } ... The User Class which is inherited from the Person class: @Entity @Table(name = "Users") @DiscriminatorValue("USER") public class User extends Person { @OneToMany(mappedBy = "owner", cascade = {CascadeType.PERSIST, CascadeType.REMOVE}) private List<Vehicle> vehicles; ... When I try to delete a User who has an address I have to use orphanremoval=true on the corresponding relation (see above) and the preRemove function where the address List is set to null. Otherwise (no orphanremoval and adress list not set to null) a foreign key contraint fails. When i try to delete a user who has an vehicle a concurrent Acces Exception is thrown when do not uncomment the "this.owner.removeVehicle(this);" in the preRemove Function of the vehicle. The thing i do not understand is that before i used this inheritance there was only a User class which had all relations: @Entity @Table(name = "Users") public class User implements Serializable { @Id protected String username; @OneToMany(mappedBy = "owner", cascade = {CascadeType.PERSIST, CascadeType.REMOVE}) private List<Vehicle> vehicles; @OneToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_ADDRESS", joinColumns = @JoinColumn(name = "USERNAME") inverseJoinColumns = @JoinColumn(name = "ADDRESS_ID")) ptivate List<Address> addresses; ... No orphanremoval, and the vehicle class has used the uncommented statement above in its preRemove function. And - I could delte a user who has an address and i could delte a user who has a vehicle. So why doesn't everything work without changes when i use inheritance? I use JPA 2.0, EclipseLink 2.0.2, MySQL 5.1.x and Netbeans 6.8

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  • Inheritance or identifier

    - by Lina
    Hi! Does anyone here have opinions about when to user inheritance and when to use an identifier instead? Inheritance example: class Animal { public int Name { get; set; } } class Dog : Animal {} class Cat : Animal {} Identifier example: class Animal { public int Name { get; set; } public AnimalType { get; set; } } In what situations should i prefer which solution and what are the pros and cons for them? /Lina

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  • Linq to SQL inheritance and Table per Class - approach needed for multiple roles

    - by Ash Machine
    I am using L2S and an inheritance model for mapping Persons against certain roles. Guy Burstein's excellent blog post explains how to accomplish this: http://blogs.microsoft.co.il/blogs/bursteg/archive/2007/10/01/linq-to-sql-inheritance.aspx However, I have a specific case where a Person has multiple roles. For example 'Jane Doe' is a Contact and a Programmer. In this model, she would need two rows in the People table, one as Contact (PersonType = 1) and one as Programmer (PersonType = 3). If she changes her last name, and that update happens in her role as Contact, I would need to change all instances of 'Jane Doe' to reflect the name change everywhere. What sort of best approach (improved data structure) could be used to change last name within all roles? Finally, I am hoping to avoid overriding each general form update events to include all instances, but that may be the only way. Any suggestions or approaches appreciated.

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  • Table per subclass inheritance relationship: How to query against the Parent class without loading a

    - by Arthur Ronald F D Garcia
    Suppose a Table per subclass inheritance relationship which can be described bellow (From wikibooks.org - see here) Notice Parent class is not abstract @Entity @Inheritance(strategy=InheritanceType.JOINED) public class Project { @Id private long id; // Other properties } @Entity @Table(name="LARGEPROJECT") public class LargeProject extends Project { private BigDecimal budget; } @Entity @Table(name="SMALLPROJECT") public class SmallProject extends Project { } I have a scenario where i just need to retrieve the Parent class. Because of performance issues, What should i do to run a HQL query in order to retrieve the Parent class and just the Parent class without loading any subclass ???

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  • How to have variables with dynamic data types in Java?

    - by Nazgulled
    Hi, I need to have a UserProfile class that it's just that, a user profile. This user profile has some vital user data of course, but it also needs to have lists of messages sent from the user friends. I need to save these messages in LinkedList, ArrayList, HashMap and TreeMap. But only one at a time and not duplicate the message for each data structure. Basically, something like a dynamic variable type where I could pick the data type for the messages. Is this, somehow, possible in Java? Or my best approach is something like this? I mean, have 2 different classes (for the user profile), one where I host the messages as Map<K,V> (and then I use HashMap and TreeMap where appropriately) and another class where I host them as List<E> (and then I use LinkedList and ArrayList where appropriately). And probably use a super class for the UserProfile so I don't have to duplicate variables and methods for fields like data, age, address, etc... Any thoughts?

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  • C# 4.0: casting dynamic to static

    - by Kevin Won
    This is an offshoot question that's related to another I asked here. I'm splitting it off because it's really a sub-question: I'm having difficulties casting an object of type dynamic to another (known) static type. I have an ironPython script that is doing this: import clr clr.AddReference("System") from System import * def GetBclUri(): return Uri("http://google.com") note that it's simply newing up a BCL System.Uri type and returning it. So I know the static type of the returned object. now over in C# land, I'm newing up the script hosting stuff and calling this getter to return the Uri object: dynamic uri = scriptEngine.GetBclUri(); System.Uri u = uri as System.Uri; // casts the dynamic to static fine Works no problem. I now can use the strongly typed Uri object as if it was originally instantiated statically. however.... Now I want to define my own C# class that will be newed up in dynamic-land just like I did with the Uri. My simple C# class: namespace Entity { public class TestPy // stupid simple test class of my own { public string DoSomething(string something) { return something; } } } Now in Python, new up an object of this type and return it: sys.path.append(r'C:..path here...') clr.AddReferenceToFile("entity.dll") import Entity.TestPy def GetTest(): return Entity.TestPy(); // the C# class then in C# call the getter: dynamic test = scriptEngine.GetTest(); Entity.TestPy t = test as Entity.TestPy; // t==null!!! here, the cast does not work. Note that the 'test' object (dynamic) is valid--I can call the DoSomething()--it just won't cast to the known static type string s = test.DoSomething("asdf"); // dynamic object works fine so I'm perplexed. the BCL type System.Uri will cast from a dynamic type to the correct static one, but my own type won't. There's obviously something I'm not getting about this...

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  • Alternatives to multiple inheritance for my architecture (NPCs in a Realtime Strategy game)?

    - by Brettetete
    Coding isn't that hard actually. The hard part is to write code that makes sense, is readable and understandable. So I want to get a better developer and create some solid architecture. So I want to do create an architecture for NPCs in a video-game. It is a Realtime Strategy game like Starcraft, Age of Empires, Command & Conquers, etc etc.. So I'll have different kinds of NPCs. A NPC can have one to many abilities (methods) of these: Build(), Farm() and Attack(). Examples: Worker can Build() and Farm() Warrior can Attack() Citizen can Build(), Farm() and Attack() Fisherman can Farm() and Attack() I hope everything is clear so far. So now I do have my NPC Types and their abilities. But lets come to the technical / programmatical aspect. What would be a good programmatic architecture for my different kinds of NPCs? Okay I could have a base class. Actually I think this is a good way to stick with the DRY principle. So I can have methods like WalkTo(x,y) in my base class since every NPC will be able to move. But now lets come to the real problem. Where do I implement my abilities? (remember: Build(), Farm() and Attack()) Since the abilities will consists of the same logic it would be annoying / break DRY principle to implement them for each NPC (Worker,Warrior, ..). Okay I could implement the abilities within the base class. This would require some kind of logic that verifies if a NPC can use ability X. IsBuilder, CanBuild, .. I think it is clear what I want to express. But I don't feel very well with this idea. This sounds like a bloated base class with too much functionality. I do use C# as programming language. So multiple inheritance isn't an opinion here. Means: Having extra base classes like Fisherman : Farmer, Attacker won't work.

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  • C++ Exceptions and Inheritance from std::exception

    - by fbrereto
    Given this sample code: #include <iostream> #include <stdexcept> class my_exception_t : std::exception { public: explicit my_exception_t() { } virtual const char* what() const throw() { return "Hello, world!"; } }; int main() { try { throw my_exception_t(); } catch (const std::exception& error) { std::cerr << "Exception: " << error.what() << std::endl; } catch (...) { std::cerr << "Exception: unknown" << std::endl; } return 0; } I get the following output: Exception: unknown Yet simply making the inheritance of my_exception_t from std::exception public, I get the following output: Exception: Hello, world! Could someone please explain to me why the type of inheritance matters in this case? Bonus points for a reference in the standard.

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  • How does virtual inheritance solve the diamond problem?

    - by cambr
    class A { public: void eat(){ cout<<"A";} }; class B: virtual public A { public: void eat(){ cout<<"B";} }; class C: virtual public A { public: void eat(){ cout<<"C";} }; class D: public B,C { public: void eat(){ cout<<"D";} }; int main(){ A *a = new D(); a->eat(); } I understand the diamond problem, and above piece of code does not have that problem. How exatly does virtual inheritance solve the problem? What I understand: When I say A *a = new D();, the compiler wants to know if an object of type D can be assigned to a pointer of type A, but it has two paths that it can follow, but cannot decide by itself. So, how does virtual inheritance resolve the issue (help compiler take the decision)?

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  • Active Record two belongs_to calls or single table inheritance

    - by ethyreal
    In linking a sports event to two teams, at first this seemed to make sense: events - id:integer - integer:home_team_id - integer:away_team_id teams - integer:id - string:name However I am troubled by how I would link that up in the active record model: class Event belongs_to :home_team, :class_name => 'Team', :foreign_key => "home_team_id" belongs_to :away_team, :class_name => 'Team', :foreign_key => "away_team_id" end Is that the best solution? In an answer to a similar question I was pointed to single table inheritance, and then later found polymorphic associations. Neither of which seemed to fit this association. Perhaps I am looking at this wrong, but I see no need to subclass a team into home and away teams since the distinction is only in where the game is played. If I did go with single table inheritance I wouldn't want each team to belong_to an event so would this work? # app/models/event.rb class Event < ActiveRecord::Base belongs_to :home_team belongs_to :away_team end # app/models/team.rb class Team < ActiveRecord::Base has_many :teams end # app/models/home_team.rb class HomeTeam < Team end # app/models/away_team.rb class AwayTeam < Team end I thought also about a has_many through association but that seems two much as I will only ever need two teams, but those two teams don't belong to any one event. event_teams - integer:event_id - integer:team_id - boolean:is_home Is there a cleaner more semantic way for making these associations in active record? or is one of these solutions the best choice? Thanks

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  • Inheritance of closure objects and overriding of methods

    - by bobikk
    I need to extend a class, which is encapsulated in a closure. This base class is following: var PageController = (function(){ // private static variable var _current_view; return function(request, new_view) { ... // priveleged public function, which has access to the _current_view this.execute = function() { alert("PageController::execute"); } } })(); Inheritance is realised using the following function: function extend(subClass, superClass){ var F = function(){ }; F.prototype = superClass.prototype; subClass.prototype = new F(); subClass.prototype.constructor = subClass; subClass.superclass = superClass.prototype; StartController.cache = ''; if (superClass.prototype.constructor == Object.prototype.constructor) { superClass.prototype.constructor = superClass; } } I subclass the PageController: var StartController = function(request){ // calling the constructor of the super class StartController.superclass.constructor.call(this, request, 'start-view'); } // extending the objects extend(StartController, PageController); // overriding the PageController::execute StartController.prototype.execute = function() { alert('StartController::execute'); } Inheritance is working. I can call every PageController's method from StartController's instance. However, method overriding doesn't work: var startCont = new StartController(); startCont.execute(); alerts "PageController::execute". How should I override this method?

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  • @PrePersist with entity inheritance

    - by gerry
    I'm having some problems with inheritance and the @PrePersist annotation. My source code looks like the following: _the 'base' class with the annotated updateDates() method: @javax.persistence.Entity @Inheritance(strategy = InheritanceType.TABLE_PER_CLASS) public class Base implements Serializable{ ... @Id @GeneratedValue protected Long id; ... @Column(nullable=false) @Temporal(TemporalType.TIMESTAMP) private Date creationDate; @Column(nullable=false) @Temporal(TemporalType.TIMESTAMP) private Date lastModificationDate; ... public Date getCreationDate() { return creationDate; } public void setCreationDate(Date creationDate) { this.creationDate = creationDate; } public Date getLastModificationDate() { return lastModificationDate; } public void setLastModificationDate(Date lastModificationDate) { this.lastModificationDate = lastModificationDate; } ... @PrePersist protected void updateDates() { if (creationDate == null) { creationDate = new Date(); } lastModificationDate = new Date(); } } _ now the 'Child' class that should inherit all methods "and annotations" from the base class: @javax.persistence.Entity @NamedQueries({ @NamedQuery(name=Sensor.QUERY_FIND_ALL, query="SELECT s FROM Sensor s") }) public class Sensor extends Entity { ... // additional attributes @Column(nullable=false) protected String value; ... // additional getters, setters ... } If I store/persist instances of the Base class to the database, everything works fine. The dates are getting updated. But now, if I want to persist a child instance, the database throws the following exception: MySQLIntegrityConstraintViolationException: Column 'CREATIONDATE' cannot be null So, in my opinion, this is caused because in Child the method "@PrePersist protected void updateDates()" is not called/invoked before persisting the instances to the database. What is wrong with my code?

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  • Programming exercises in Java inheritance for intern

    - by Tenner
    I work for a small software development team, working primarily in Java, for a very large company. Our new intern showed up sight-unseen (not uncommon in my company). He has some C++ experience but no Java. Worse, he's never worked with inheritance in C++. Our code has a great deal of abstraction and a heavy reliance on inheritance. We need to get him up to speed as quickly as possible. Of course the rest of the team is busy, and so we can't take the time out of our day to teach a one-student 200-level CS course. Instead, I'd like to give him an actual programming project to work on which highlights how classes, interfaces, method overrides, etc. work. I've had him look at Project Euler, but most of the solutions end up being procedural, and not object-oriented programs. Do any of you have any somewhat-straightforward (and relatively quick) projects which you would give to an intern in this situation? Or, any recent (or current) students have a school project they'd be willing to share? Anyone else had this experience?

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  • Rails Model inheritance in forms

    - by Tiago
    I'm doing a reporting system for my app. I created a model ReportKind for example, but as I can report a lot of stuff, I wanted to make different groups of report kinds. Since they share a lot of behavior, I'm trying to use inheritance. So I have the main model: model ReportKind << ActiveRecord::Base end and created for example: model UserReportKind << ReportKind end In my table report_kinds I've the type column, and until here its all working. My problem is in the forms/controllers. When I do a ReportKind.new, my form is build with the '*report_kind*' prefix. If a get a UserReportKind, even through a ReportKind.find, the form will build the 'user_report_kind' prefix. This mess everything in the controllers, since sometimes I'll have params[:report_kind], sometimes params[:user_report_kind], and so on for every other inheritance I made. Is there anyway to force it to aways use the 'report_kind' prefix? Also I had to force the attribute 'type' in the controller, because it didn't get the value direct from the form, is there a pretty way to do this? Routing was another problem, since it was trying to build routes based in the inherited models names. I overcome that by adding the other models in routes pointing to the same controller.

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  • Asp.net mvc inheritance controllers

    - by Ris90
    Hi, I'm studing asp.net mvc and in my test project I have some problems with inheritance: In my model I use inheritanse in few entities: public class Employee:Entity { /* few public properties */ } It is the base class. And descendants: public class RecruitmentOfficeEmployee: Employee { public virtual RecruitmentOffice AssignedOnRecruitmentOffice { get; set; } } public class ResearchInstituteEmployee: Employee { public virtual ResearchInstitute AssignedOnResearchInstitute { get; set; } } I want to implement a simple CRUD operations to every descedant. What is the better way to inplement controllers and views in descendants: - One controller per every descendant; - Controller inheritance; - Generic controller; - Generic methods in one controller. Or maybe there is an another way? My ORM is NHibernate, I have a generic base repository and every repository is its descedant. Using generic controller, I think, is the best way, but in it I will use only generic base repository and extensibility of the system will be not very good. Please, help the newbie)

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  • Problem understanding Inheritance

    - by dhruvbird
    I've been racking my brains over inheritance for a while now, but am still not completely able to get around it. For example, the other day I was thinking about relating an Infallible Human and a Fallible Human. Let's first define the two: Infallible Human: A human that can never make a mistake. It's do_task() method will never throw an exception Fallible Human: A human that will occasionally make a mistakes. It's do_task() method may occasionally throw a ErrorProcessingRequest Exception The question was: IS an infallible human A fallible human OR IS a fallible human AN infallible human? The very nice answer I received was in the form of a question (I love these since it gives me rules to answer future questions I may have). "Can you pass an infallible human where a fallible human is expected OR can you pass a fallible human where an infallible human is expected?" It seems apparent that you can pass an infallible human where a fallible human is expected, but not the other way around. I guess that answered my question. However, it still feels funny saying "An infallible human is a fallible human". Does anyone else feel queasy when they say it? It almost feels as if speaking out inheritance trees is like reading out statements from propositional calculus in plain English (the if/then implication connectives don't mean the same as that in spoken English). Does anyone else feel the same?

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  • Why C# does not support multiple inheritance?

    - by Jalpesh P. Vadgama
    Yesterday, One of my friend Dharmendra ask me that why C# does not support multiple inheritance. This is question most of the people ask every time. So I thought it will be good to write a blog post about it. So why it does not support multiple inheritance? I tried to dig into the problem and I have found the some of good links from C# team from Microsoft for why it’s not supported in it. Following is a link for it. http://blogs.msdn.com/b/csharpfaq/archive/2004/03/07/85562.aspx Also, I was giving some of the example to my friend Dharmendra where multiple inheritance can be a problem.The problem is called the diamond problem. Let me explain a bit. If you have class that is inherited from the more then one classes and If two classes have same signature function then for child class object, It is impossible to call specific parent class method. Here is the link that explains more about diamond problem. http://en.wikipedia.org/wiki/Diamond_problem Now of some of people could ask me then why its supporting same implementation with the interfaces. But for interface you can call that method explicitly that this is the method for the first interface and this the method for second interface. This is not possible with multiple inheritance. Following is a example how we can implement the multiple interface to a class and call the explicit method for particular interface. Multiple Inheritance in C# That’s it. Hope you like it. Stay tuned for more update..Till then happy programming.

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