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  • JavaOne Session Report - Java ME SDK 3.2

    - by Janice J. Heiss
    Oracle Product Manager for Java ME SDK, Sungmoon Cho, presented a session, "Developing Java Mobile and Embedded Applications with Java ME SDK 3.2,” wherein he covered the basic new features of the Java ME Platform SDK 3.2, a state-of-the-art toolbox for developing mobile and embedded applications. The session began with a summary of the four main components of Java ME SDK. A device emulator allows developers to quickly run and test applications before commercialization. It supports CLDC/MIDP CLDC/IMP.NG and CLC/AGUI. A development environment assists writing, running debugging and deploying and enables on-device debugging. Samples provide developers with useful codes and frameworks. IDE Plugins – NetBeans and Eclipse – equip developers with CPU Profiler, Memory Monitor, Network Monitor, and Device Selector. This means that manual integration is no longer necessary. Cho then talked about the Java ME SDK’s on-device tooling architecture: * Java ME SDK provides an architecture ideal for on-device-debugging.* Device Manager plays the central role by managing different devices whether it is the emulator or a device that Oracle provides or recommends or a third party device as long as the devices have a Java Runtime that supports the protocol that is designated.* The Emulator provides an accurate emulation, since it uses the same code base used in Oracle’s Java ME runtime.* The Universal Emulator Interface (UEI) makes it easy for IDEs to detect the platform.He then focused on the Java ME SDK release highlights, which include: * Implementation and support for the new Oracle® Java Wireless Client 3.2 runtime and the Oracle® Java ME Embedded runtime. A full emulation for the runtime is provided.* Support for JSR 228, the Information Module Profile-Next Generation API (IMP-NG). This is a new profile for embedded devices. * A new Custom Device Skin Creator.* An Eclipse plugin for CLDC/MIDP.* Profiling, Network monitoring, and Memory monitoring are now integrated with the NetBeans profiling tools.* Java ME SDK Update CenterCho summarized the main features: IDE Integration (NetBeans and Eclipse) enables developers to write, run, profile, and debug their applications on their favorite IDE. CPU ProfilerThis enables developers to more quickly detect the hot spot and where CPU time is being used. They can double click the method to jump directly into the source code.Memory Monitor Developers can monitor objects and memory usage in real time.Debugger on the Emulator and DeviceDevelopers can run their applications step by step, and inspect the variables to pinpoint the problem. The debugging can take place either on the emulator or the device.Embedded Application DevelopmentIMP-NG, Device Access, Logging, and AMS API Support are now available.On-Device ToolingConnect your device to your computer, and run and debug the application right on your device.Custom Device Skin CreatorDefine your own device and test on an environment that is closest to your target device. The informative session concluded with a demo that showed more concretely how to apply the new features in Java ME SDK 3.2.

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  • Install SDK for Windows 7 64 bit

    - by Varun Jain
    I am trying to install Java SDK for windows 7 (Ultimate version, 64bit), I downloaded the following file from oracle website: jdk-7u9-windowsx64.exe. When I try to execute it, I get an error that it is not a valid win 32 application. I think the JDK version is correct. Can somebody help me out? Also, comment if you need more info about my machine configuration to help me out. Edit: I have 4 GB RAM on my system , Dell Latitude E4310

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  • WPB .Net User Group 11/29 Meeting - Kinect SDK with Joe Healy - New Meeting Location

    - by Sam Abraham
    We are excited to share great news and updates regarding the West Palm Beach .Net User Group. Our upcoming meeting will feature Joe Healy from Microsoft as speaker for the November 29th, 2011 6:30 PM meeting.   He will be covering the Kinect SDK and answering all our questions regarding the latest Windows Phone 7 Release. We will be also raffling many valuable items as part of our usual free raffle and hope each of our members leaves with a freebie.   We are also honored to share that we will be hosting our special meeting at a new location:   PC Professor 6080 Okeechobee Blvd.,  #200 West Palm Beach, FL 33417 Phone: 561-684-3333.   This is right by the Florida Turnpike entrance on Okeechobee Blvd.   PC Professor will be also providing our free pizza/soda and some additional surprise items for this meeting to mark the debut of our meetings at their location!   We would like to use this opportunity to thank our current host, CompTec, for its generous support and for hosting us for the past 2 years and look forward to their continued support and sponsorship.   A lot of work and effort is put into hosting a meeting that we hope translates into added value and benefit for our membership. We always welcome your feedback and participation as we strive to continuously improve the group.   Special thanks to our group member, Zack Weiner, for helping us find this new location.   For more details and to register please visit: http://www.fladotnet.com/Reg.aspx?EventID=536   Hope to see you all there.   --Sam Abraham & Venkat Subramanian Site Directors – West Palm Beach .Net User Group

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  • download previous iphone sdk

    - by Buffernet
    Hi does anyone know where I can download iPhone sdk 2.0 and 2.2.1 . I upgraded to the latest version of the sdk (3.1.2) and it broke my application. In the 3.1.2 installer it gave option to install the 2.2 sdk but it doesn't show up as an option in xcode when I try to execute my app. The earliest version it will show me is 2.2.1 Thanks, Joe

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  • Trying to setup android sdk on PC with windows XP

    - by John Donovan
    When I start setup I get this message: XML verification failed for http://dl-ssl.google.com/android/repository/repository.xml. Error: cvc-elt.1: Cannot find the declaration of element 'sdk:sdk-repository'. Failed to fetch URL reason: Unknown Even when I force the download to use http nothing happens. I get no downloads etc for the SDK. Any help would be greatly appreciated.

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  • Adobe Flex Charting SDK

    - by JonoB
    I have Flexbuilder installed, with SDK 3.2. I wanted to try upgrade my SDK to 3.3, so I downloaded it from http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+3, extracted to my directory, changed the project properties in FlexBuilder, and it mostly worked fine. The problem seems to be that the Charting Components are not included in the above SDK - so any of my custom chart components do not work and the project cannot be compiled. I'm not sure how to get around this - I assume that there must be a separate SDK for the charting components, but I have not been able to find it on Adobe's website. Any help greatly appreciated.

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  • Configuring Google Drive API and SDK

    - by Milan Sanghani
    I'm attempting to install the DrEdit sample app for Salesforce onto GAE. The app runs, but saving or opening a file results in an HTTP 403 "Access Not Configured Error". I have also attempted to use the values for API AccessClient ID for web applications. The Google Drive SDK OAuth Client ID has also been set variously to the Drive SDK and web app Client IDs. but, After enabling both (Api, SDK) in Api access service i am still getting same error.

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  • How to get real-time status notification with Facebook SDK via listener

    - by Mathias Lin
    I'm using Twitter4j and the Android Facebook SDK to fetch status messages. With Twitter4J I get real-time notifications whenever a new status has been added to the stream via StatusListener (Twitter4J). In the Facebook SDK I cannot find a similar way, I can only fetch entire streams over and over again in a fixed time interval using RequestListener (Facebook SDK) as far as I see it. Is there any way to get notified of new statuses in realtime with the Facebook SDK in a similar way as with Twitter4J? (Found a similar but unanswered question here: Facebook real-time updated application wall)

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  • iphone SDK confusion

    - by eco_bach
    Hi I accidentally deleted my sdk 3.0 directory, thinking I didn't need it. Now when I launch and compile a project it says that my base sdk is missing. Where can I download the 3.0 sdk? All that is available in Dev Center are the 3.2 and 4 beta sdks?

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  • Installed Android on Mac, cannot find SDK

    - by David Matuszek
    Using Mac OS X 10.6.2, Eclipse SDK 3.5.2. I installed the Android plugin, following the instructions at: http://developer.android.com/sdk/eclipse-adt.html In the next section (step #3) it says: For the SDK Location in the main panel, click Browse... and locate your downloaded SDK directory. I cannot find such a directory. When I try some other directory, it says the directory has no 'tools' folder, so I've searched for a 'tools' folder, but none of those found (of 15 or 20) appear to be Android. Where is this directory??? --Dave [email protected]

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  • How to install older Android SDK in Eclipse

    - by John Brunner
    I'm working at the moment at a simple app in eclipse for android. Just receiving and sending data, and using the camera API. I've set the minSDKversion to 8, because I think that has the widest user base. But at the beginning of the project eclipse was asking me which target SDK version I would use, and because I had just one installed (the latest 4.0.3) I've took this. Now I'm asking me if it wouldn't be wiser to install a lower SDK, like Android 2.2, because it would be not that big (compared to the 4.0.3) and my app would not have included all the fancy new features, which are not used in any way?! Or is this complete nonsense I'm talking here, and just should take my 4.0.3 SDK? When not, how can I install a lower version? Help -> SDK Manager is not showing old SDKs...

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  • Looking for android Facebook SDK examples...

    - by brybam
    I've looked all over the internet and can't seem to find what i'm looking for... I'm just trying to find a site with some examples on how to use the OFFICIAL facebook android SDK http://github.com/facebook/facebook-android-sdk To be specific i'd like to see some examples on notification use and simple photo upload. But i'll take anything to help get a feel for using the SDK. If anyone knows of any examples please share thank you so much!

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  • rc.exe from windows sdk missing

    - by ldigas
    While doing some cleaning and reinstalling on my machine, I obviously cleaned one too many, and now I'm missing a rc.exe that's supposed to go either in my Visual Studio directory (not sure which one) or in my Microsoft SDKs directory. The problem is that I don't want to reinstall the whole OS again, and that rc.exe is part of some SDK freely downloadable from Microsoft (apparently 6.0a version). I can't find it nevertheless. Anyone knows what rc.exe is part of, and what I need to download (and from where) to get it back ?

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  • Windows CE: SDK Doesn’t Show up in Visual Studio 2008

    - by Bruce Eitman
    A customer recently contacted me because after installing an SDK it didn’t show up in Visual Studio 2008.  So being a good vendor I installed VS2008 and then installed the SDK – no problem the SDK showed up and I could create projects based on it. I let the customer know that the SDK definitely works with VS2008. The customer got back to me and asked what OS I was using. Hmm, how could that play into this? I told him that I use Windows XP, and it turned out that he is way more modern than I am and is using both Windows Vista and 7. The customer opened a support case with Microsoft. The answer turns out to be that the SDK install requires the user to be logged on as an administrator when installing on Windows Vista and 7 for the SDK to show up in Visual Studio 2008. This problem does not seem to exist for Visual Studio 2005 on those operating systems. The actual instructions from Microsoft Support are: 1)      Make sure Visual Studio 2008 is not running. I also shut down the device emulator manager but you may not be using that. 2)      Open a “Visual Studio 2008 Command Prompt” as Administrator. On Windows 7 just right click the short cut and pick the “Run as administrator” option. 3)      Enter the following command: msiexec /log SDKInstallLog.txt /package <the path to your .msi file> 4)      When asked if you wish to do a custom or complete install pick custom 5)      Instruct the installer to omit the installation of the documentation. This was something I found about CE 6 SDK installation issue and may have no bearing upon your problem but I did it anyway. 6)      Install   Copyright © 2010 – Bruce Eitman All Rights Reserved

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  • Android SDK having trouble with ADB

    - by MowDownJoe
    So, I installed the Android SDK, Eclipse, and the ADT. Upon firing up Eclipse the first time after setting up the ADT, this error popped up: [2012-05-29 12:11:06 - adb] /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] 'adb version' failed! /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] 'adb version' failed! /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory I'm not quite sure how this is. Feels weird that there's a missing library there. I'm using Ubuntu 12.04. No adb is a pretty big blow as an Android developer. How do I fix?

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  • Android: trouble updating to Android SDK Tools, revision 7.

    - by Arhimed
    Currently I have Android SDK 2.1 (+ tools revision 4). I'd like to upgrade to Android SDK 2.2. When I try to do it I'm informed I need to upgrade Android SDK Tools to revision 7 first. So I agree, the process starts and then I get an error: -= warning! =- A folder failed to be renamed or moved. On Windows this typically means that a program Is using that Folder (for example Windows Explorer or your anti-virus software.) Please momentarily deactivate your anti-virus software. Please also close any running programs that may be accessing the directory 'D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\too!s'. When ready, press YES to try again. Downloading Android SDK Tools, revision 7 Installing Android SDK Tools, revision 7 Failed to rename directory D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\tools to D:\Install\Programming\android-sdk-working-dir\android-sdk_r04-windows\android-sdk-windows\temp\ToolPackage.old01. I am aware of http/https and antivirus issues. So I disactivated my AV. I also closed any application that might hold a handle to the folder. Eclipse is also closed (I start the manager via command line). However I still get the same error. Looks like the only app that can hold a handle to the folder is the manager itself, because its starting directory is the one the error complains about ('\tools'). I am on Win XP Pro + SP3. Does anyone have an idea?

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  • iPhone Simulator 3.x not listed after upgrading to XCode 3.2.3 Beta4 with OS 4.0

    - by Jon
    I've been having some problems, & since you guys are the smartest devs I thought I'd just ask you. When I last installed Xcode 3.2.3 Beta 2 (OS 4.0 support), it had all the iPhone Device & Simulator 3.x. Now, updated to Xcode 3.2.3 Beta 4 (OS 4.0 support), it no longer lists 3.x SDKs for either simulator or device in XCode. When I run an app that was written for 3.1.2, the current SDK is listed as "base SDK missing" I'm aware that 3.2.3 changes the BASE SDK to 4.0, but how come none of the 3.x devices are available either? When I go to: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs The only two files available are: iPhoneSimulator3.2.sdk iPhoneSimulator4.0.sdk However, when I go to: /Developer/Platforms/iPhoneOS.platform/DeviceSupport 3.0 3.0.1 3.1 3.1.1 3.1.2 3.1.3 3.2 4.0 (8A274b) I've tried re-installing the most recent XCode DMG to no avail. Thanks in advance!

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  • Suggestions for entering mobile development -- pure iPhone SDK, Android SDK, Mono Touch or Titanium

    - by Tom Cabanski
    I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days. I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up. The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads. Here are the options I am considering: Apple iPhone/iPad using pure Apple SDK (Objective-C) Apple iPhone/iPad using Mono Touch (C#) Android using pure Android SDK (Java) Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript) Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript). Which option would you choose? Do you have a different suggestion? What are the pros and cons?

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  • How IBM Implement WebSphere Application Server SDK for Sun Solaris OS

    - by Eng Al-Rawabdeh
    I deploy the same application in IBM-WAS on different OS ( Windows , AIX and SUN-Solaris ) , SDK errors appeared on SDK for just Solaris OS , I refer some sites and it talk that the SDK on Solaris OS was build based on Sun SDK is it write ? so please I need to now if the IBM build the Solaris SDK from scratch or based on sun SDK ?? More Details : I Installed the same IBM WAS Application Server on two servers as the following : 1- Server1 - OS (AIX) 2- Server2 - OS ( Solaris) these two server on the same network and have the same configuration . Then I deploy Java Application ( X ) on both servers , the Application X was run on Server1 ( AIX ) without any problem but when I run the Application on Server 2 ( Solaris OS) I faced SDK issue . So I need to know what the difference between AIX WAS SDK and Solaris WAS SDK ?? Note : I try windows and it was run without any problem .

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  • How to run autoconf in OSX linking to specified OS SDK

    - by kroko
    Hello! I have written a small command line tool that includes some GPL code. Everything runs smothly. Using os 10.6. The external code used has a config.h header file, made by calling autoconf. I'd like to deploy the tool to different OS versions. Thus config.h could look like // config.h #if MAC_OS_X_VERSION_MAX_ALLOWED == MAC_OS_X_VERSION_10_4 // autoconf created config.h content for 10.4 comes here #elif MAC_OS_X_VERSION_MAX_ALLOWED == MAC_OS_X_VERSION_10_5 // autoconf created config.h content for 10.5 comes here #elif MAC_OS_X_VERSION_MAX_ALLOWED == MAC_OS_X_VERSION_10_6 // autoconf created config.h content for 10.6 comes here #else #error "muahahaha" #endif What is the way to tell autoconf to use /Developer/SDKs/MacOSX10.XXXX.sdk/usr/ while generating the config.h? In order to test it I have run #!/bin/bash # for 10.6 export CC="/usr/bin/gcc-4.2" export CXX="/usr/bin/g++-4.2" export MACOSX_DEPLOYMENT_TARGET="10.6" export OSX_SDK="/Developer/SDKs/MacOSX10.6.sdk" export OSX_CFLAGS="-isysroot $OSX_SDK -arch x86_64 -arch i386" export OSX_LDFLAGS="-Wl,-syslibroot,$OSX_SDK -arch x86_64 -arch i386" export CFLAGS=$OSX_CFLAGS export CXXFLAGS=$OSX_CFLAGS export LDFLAGS=$OSX_LDFLAGS before calling ./configure on OS 10.6. I know that the configure script looks for libintl.h, which is not in the "out of box 10.6 / SDK", but is present in the local machine under /usr/local The config.h header file produced with method described above has info that libintl.h is in the system- thus "linking" autoconf only to SDK has failed. Is it happening because... "we don't have a crystal ball"? :). Or is it incorrect "setup"/flag-export before running autoconf, which I hope is the case? If so, then what would be the correct way to set up envvariables? Many thanks in advance.

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  • How get Android 2.1 SDK to recognize new class: SignalStrength

    - by Doughy
    The new Android 2.1 SDK (version 7) has a new class called SignalStrength: http://developer.android.com/reference/android/telephony/SignalStrength.html I updated my SDK in Eclipse to include the 2.1 add-on, and now I am trying to use this new class. However, when I go to do an import android.telephony.SignalStrength, it can't find it. Do I have to somehow reset my project to refresh the SDK so it knows about the new libraries? How can I get it to recognize this new class? Thanks.

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  • iPad application submission with iPhone SDK beta 5 rejected

    - by FredM
    I try to send an specific iPad Application to iTunes connect before March 27 and as Apple says: "Only iPad apps compiled with iPhone SDK 3.2 beta 5 will be accepted for this initial review." So I compiled my application with iPhone SDK 3.2 beta 5 with a distribution provisioning profile. But when I upload my application on iTunes Connect, I have the following error: "The binary you uploaded was invalid. A pre-release beta version of the SDK was used to build the application" For sure, it's the beta 5 ! Have you got an idea? Thank you in advance. Fred

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  • Microsoft Flight Simulator SDK Capabilities

    - by Roger
    Hello, I have not been able to find detailed documentation about the Microsoft Flight Simulator SDK, so I have a couple of questions regarding its capabilities. I am currently running FS2004(could buy FSX if needed) and would like to know if I could add moving or static boats through the SDK. Ideally, the boat's position would be controlled by an external program at runtime. Secondly, can i access the flight management system through the SDK? I would like to upload a custom flight path through an external program while the plane is flying. So why the plane would follow the original flight path I would like to be able to change it on the go. Thanks

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  • Iphone SDK on Windows (alternative solutions)

    - by Cyclone
    I know there is no official SDK for windows, which is very annoying. Is there any way to develop applications on a windows computer, other than somehow running a mac os in vmware? I know you can do it with Xcode, but that is also only for macs. Google searches have revealed absolutely nothing...... If I cannot use the SDK or Xcode, any way I can just check syntax or something and just make my code in Notepad and save it with the proper extension? I have no idea whether or not I would be able to do that, probably because I have never even tried the SDK and probably never will without buying a mac.

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