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  • Why Does DreamWeaver CS5 Discriminate between File Extensions, Even After Modding Mime Types!?

    - by Sam
    Hi folks, Even After I forced DreamWeaver CS5 to allow opening of .ast extensions as a MIME type of php5, which DreamWeaver now opens and colors correctly as described here, I still have trouble figuring out why it still discriminates between the two file extensions! Symptoms: External Files & Design View I have a file foo.php which php includes other files (e.g. the php-combined css.php and js.php). Now, when opening foo.php all functions work perfectly: the external (included) php files are all recognised correctly. However, when I change foo.php foo.ast, and open it again, It does not recognise the files extensions anymore in the top bar. Also, I lose the Design / Live View functionality.** When I change foo.ast to foo.php, all works again! Anyone any clues of why there remains a a difference between one and other extension? Note1: I have added the .ast extension to these four files, next to .php: 1 C:\Users\Sam\AppData\Local\VirtualStore\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\DocumentTypes\MMDocumentTypes.xml 2 C:\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\DocumentTypes\MMDocumentTypes.xml 3 C:\Users\Sam\AppData\Roaming\Adobe\Dreamweaver CS5\en_US\Configuration\Extensions.txt 4 C:\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\Extensions.txt Note2: sometimes, even .php files do not want to show in design view or live view. Could this be caused by a corrupted installation?

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  • Name one good reason for immediately failing on a SMTP 4xx code

    - by Avery Payne
    I'm really curious about this. The question (highlighed in bold): Can someone name ONE GOOD REASON to have their email server permanently set up to auto-fail/immediate-fail on 4xx codes? Because frankly, it sounds like "their" setups are broken out-of-the-box. SMTP is not Instant Messaging. Stop treating it like IRC or Jabber or MSN or insert-IM-technology-here. I don't know what possesses people to have the "IMMEDIATE DELIVERY OR FAIL" mentality with SMTP setups, but they need to stop doing that. It just plain breaks things. Every two or three years, I stumble into this. Someone, somewhere, has decided in their infinite wisdom that 4xx codes are immediate failures, and suddenly its OMGWTFBBQ THE INTARNETZ ARE BORKEN, HALP SKY IS FALLING instead of "oh, it'll re-attempt delivery in about 30 minutes". It amazes me how it suddenly becomes "my" problem that a message won't go through, because someone else misconfigured "their" SMTP service. IF there is a legitimate reason for having your server permanently set up in this manner, then the first good answer will get the check. IF there is no good reason (and I suspect there isn't), then the first good-sounding-if-still-logically-flawed answer will get the check.

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  • Get close window message in Hidden C# Console Application

    - by LexRema
    Hello everyone. I have a Windows Form that starts some console application in background(CreateNoWindow = rue,WindowStyle = ProcessWindowStyle.Hidden). Windows form gives me opportunity to stop the console application at any time. But I'd like to handle somehow the close message inside the console application. I tried to use hooking like: [DllImport("Kernel32")] public static extern bool SetConsoleCtrlHandler(HandlerRoutine handler, bool add); // A delegate type to be used as the handler routine // for SetConsoleCtrlHandler. public delegate bool HandlerRoutine(CtrlTypes ctrlType); // An enumerated type for the control messages // sent to the handler routine. public enum CtrlTypes { CTRL_C_EVENT = 0, CTRL_BREAK_EVENT, CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT = 5, CTRL_SHUTDOWN_EVENT } private static bool ConsoleCtrlCheck(CtrlTypes ctrlType) { StaticLogger.Instance.DebugFormat("Main: ConsoleCtrlCheck: Got event {0}.", ctrlType); if (ctrlType == CtrlTypes.CTRL_CLOSE_EVENT) { // Handle close stuff } return true; } static int Main(string[] args) { // Subscribing HandlerRoutine hr = new HandlerRoutine(ConsoleCtrlCheck); SetConsoleCtrlHandler(hr, true); // Doing stuff } but I get the message inside ConsoleCtrlCheck only if the console window is created. But if window is hidden - I don't get any message. In my windows Form to close console application process I use proc.CloseMainWindow(); to send message to the console window. P.S. AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit; - also does not help Do you now other way to handle this situation? Thanks.

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  • Thread Message Loop Hangs in Delphi

    - by erikjw
    Hello all. I have a simple Delphi program that I'm working on, in which I am attempting to use threading to separate the functionality of the program from its GUI, and to keep the GUI responsive during more lengthy tasks, etc. Basically, I have a 'controller' TThread, and a 'view' TForm. The view knows the controller's handle, which it uses to send the controller messages via PostThreadMessage. I have had no problem in the past using this sort of model for forms which are not the main form, but for some reason, when I attempt to use this model for the main form, the message loop of the thread just quits. Here is my code for the threads message loop: procedure TController.Execute; var Msg : TMsg; begin while not Terminated do begin if (Integer(GetMessage(Msg, hwnd(0), 0, 0)) = -1) then begin Synchronize(Terminate); end; TranslateMessage(Msg); DispatchMessage(Msg); case Msg.message of // ...call different methods based on message end; end; To set up the controller, I do this: Controller := TController.Create(true); // Create suspended Controller.FreeOnTerminate := True; Controller.Resume; For processing the main form's messages, I have tried using both Application.Run and the following loop (immediately after Controller.Resume) while not Application.Terminated do begin Application.ProcessMessages; end; I've run stuck here - any help would be greatly appreciated.

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  • help on ejb stateless datagram and message driven beans

    - by Kemmal
    i have a client thats sending a message to the ejbserver using UDP, i want the server(stateless bean) to echo back this message to the client but i cant seem to do this. or can i implement the same logic by using JMS? please help and enlighten. this is just a test, in the end i want a midp to be sending the message to the ejb using datagrams. here is my code. @Stateless public class SessionFacadeBean implements SessionFacadeRemote { public SessionFacadeBean() { } public static void main(String[] args) { DatagramSocket aSocket = null; byte[] buffer = null; try { while(true) { DatagramPacket request = new DatagramPacket(buffer, buffer.length); aSocket.receive(request); DatagramPacket reply = new DatagramPacket(request.getData(), request.getLength(), request.getAddress(), request.getPort()); aSocket.send(reply); } } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } } and the client: public static void main(String[] args) { DatagramSocket aSocket = null; try { aSocket = new DatagramSocket(); byte [] m = "Test message!".getBytes(); InetAddress aHost = InetAddress.getByName("localhost"); int serverPort = 6789; DatagramPacket request = new DatagramPacket(m, m.length, aHost, serverPort); aSocket.send(request); byte[] buffer = new byte[1000]; DatagramPacket reply = new DatagramPacket(buffer, buffer.length); aSocket.receive(reply); System.out.println("Reply: " + new String(reply.getData())); } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } please help.

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  • Jquery/Javascript gmail style stuff for message inbox, such as select all message using checkbox etc

    - by Psychonetics
    I am enjoying the fact that I'm here building a private message inbox for my website after building a full user signup/login and activation system when a few months ago I thought I wouldn't have enough patience to learn this stuff. Anyway to my question. I am currently building the private message inbox for my users and wondering if there are any jquery/javascript stuff I can use to make my inbox more like the gmail inbox. E.G. Gmail allows you to select all read messages or unread or starred or unstarred or none of the messages using a checkbox. I would like to add this kind of feature to my website and I'm sure the easiest way to achieve this would be using a jquery/javascript script. I would appreciate if someone could provide some links or info to where I can find several of these types of scripts to use with my inbox page. Thanks EDIT: Would also like to note that I would like the checkbox to be in a dropdown just like gmails.

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  • Amazon SQS invalid binary character in message body

    - by letronje
    I have a web app that sends messages to an Amazon SQS Queue. Amazon sqs lib throws a 'AmazonSQSException' since the message contained invalid binary character. The message is the referrer obtained from an incoming http request. This is what it looks like: http://ads.vrx.adbrite.com/adserver/display_iab_ads.php?sid=1220459&title_color=0000FF&text_color=000000&background_color=FFFFFF&border_color=CCCCCC&url_color=008000&newwin=0&zs=3330305f323530&width=300&height=250&url=http%3A%2F%2Funblockorkutproxy.com%2Fsearch.php%2FOi8vZG93%2FbmxvYWRz%2FLnppZGR1%2FLmNvbS9k%2Fb3dubG9h%2FZGZpbGUv%2FNTY5MTQ3%2FNi9NeUN1%2FdGVHaXJs%2FZnJpZW5k%2FWmFoaXJh%2FLndtdi5o%2FdG1s%2Fb0%2F^Fô}úÃ<99ë)j Looks like the characters in bold are the invalid characters. Is there an easy way to filter out characters characters that are not accepted by amazon ? Here are the characters allowed by amazon in message body. I am not sure what regex i should use to replace invalid characters by ''

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  • Displaying custom error message for a blank field in a simple JSF application

    - by 29b5k
    Hi all, I was trying out a simple JSF application, in which I need to check if the "name" field is blank, then display an error message. The code which takes the field's value is: <h:outputLabel value="Name"></h:outputLabel> <h:inputText value="#{greeting.name}" required = "true"> <f:validator validatorId="NumValidator"></f:validator> </h:inputText> The control of the program does not go into the validator class, if the field is submitted without entering anything, and it displays the default error message: j_id_jsp_869892673_1:j_id_jsp_869892673_4: Validation Error: Value is required. How do i display a custom message for this ?

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  • Passing message over network

    - by Sylvestre Equy
    Hi, I'm currently trying to develop a message-oriented networking framework and I'm a bit stuck on the internal mechanism. Here are the problematic interfaces : public interface IMessage { } public class Connection { public void Subscribe<TMessage>(Action<TMessage> messageCallback); public void Send<TMessage>(TMessage message); } The Send method does not seem complicated, though the mechanism behind Subscribe seems a bit more painful. Obviously when receiving a message on one end of the connection, I'll have to invoke the appropriate delegate. Do you have any advice on how to read messages and easily detect their types ? By the way, I'd like to avoid to use MSMQ.

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  • Subscribing message sent from another application

    - by tonga
    I have two Java applications: AppOne and AppTwo. In AppOne, I used a JMS sender to publish a Topic. In both AppOne and AppTwo, I used a JMS MessageListener to subscribe to the message published by AppOne. I used ActiveMQ as my JMS broker and Spring JMS. However, I can only see the echoed message received by AppOne message listener. But I can't see the echoed message received by AppTwo listener. AppOne message listener is in the same application/project as the message publisher. But AppTwo message listener is in a different application/project. The AppOne listener class is: public class CustomerStatusListener implements MessageListener { public void onMessage(Message message) { if (message instanceof TextMessage) { try { System.out.println("Subscriber 1 got you! The message is: " + ((TextMessage) message).getText()); } catch (JMSException ex) { throw new RuntimeException(ex); } } else { throw new IllegalArgumentException("Message must be of type TextMessage"); } } } It is invoked by a test calss JmsTest in AppOne: public class JmsTest { public static void main(String[] args) { ClassPathXmlApplicationContext context = new ClassPathXmlApplicationContext("message-bean.xml"); CustomerStatusSender messageSender = (CustomerStatusSender) context.getBean("customerMessageSender"); messageSender.simpleSend(); context.close(); } } The AppTwo listener class is: public class CustomerStatusMessageListener implements MessageListener { public void onMessage(Message message) { if (message instanceof TextMessage) { try { System.out.println("Subscriber 2 got you! The message is: " + ((TextMessage) message).getText()); } catch (JMSException ex) { throw new RuntimeException(ex); } } else { throw new IllegalArgumentException( "Message must be of type TextMessage"); } } } The bean definition file for AppTwo where the Subscriber 2 lives in is: <bean id="connectionFactoryBean" class="org.apache.activemq.ActiveMQConnectionFactory"> <property name="brokerURL" value="tcp://localhost:61616" /> </bean> <!-- this is the Message Driven POJO (MDP) --> <bean id="customerStatusListener" class="com.mydomain.jms.CustomerStatusMessageListener" /> <!-- and this is the message listener container --> <bean id="listenerContainer" class="org.springframework.jms.listener.DefaultMessageListenerContainer"> <property name="connectionFactory" ref="connectionFactoryBean" /> <property name="destination" ref="topicBean" /> <property name="messageListener" ref="customerStatusListener" /> </bean> The bean id topicBean is the bean that is associated with the publisher. If both listener received the message sent from AppOne, I would have seen two echoed messages: Subscriber 1 got you! The message is: hello world Subscriber 2 got you! The message is: hello world But right now I only see the first line which means only the listener in AppOne got the message. So how to let the listener in AppTwo get the message? The first listener is in the same application as the sender, so it is easy to understand that it can get the message. But how about the second listener which is in a different application? What is the correct way to subscribe to a JMS Topic published in another application?

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  • How to obtain a S/MIME certificate for e-mail encryption?

    - by mghg
    There are parties, e.g. enterprises, that uses S/MIME certificates for e-mail encryption. To my understanding Thunderbird has support by default for S/MIME. But I have not found a way to obtain a personal S/MIME certificate to be used on a Ubuntu system. Thus my question: How to obtain a S/MIME certificate for e-mail encryption? Moreover, is it correct to believe that Thunderbird has support by default for S/MIME? I am fully aware of PGP, GnuPG and OpenPGP for public-key cryptography and secure e-mail communication. In my opinion, it is very useful that OpenPGP is installed by default on Ubuntu systems. But I need to find a method to communicate securely with parties that use S/MIME and not PGP/GnuPG/OpenPGP.

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  • Disable #pragma message("")

    - by Balls-of-steel
    Hi, I needed to include in my project but there is a line, in glut.h which is #pragma message("Note: including lib: glut32.lib\n") It is really annoying and I want to get rid of it when compiling. I could just remove the line in my glut.h but I want my fix to be independent of the glut.h. I have tried setting #pragma warnings to show only critical info, and I have also tried #pragma message disable but nothing worked. Any help?

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  • Is there a message generator

    - by Jlouro
    I don’t want to have my messages to the user stored in the application, or in a resource file. By message I mean, those difficult strings that we have to write to tell the user what is going on or wrong in the application at the precise time. Is there a simple message generator? Simple stuff, but as to handle singular/plural and feminine/masculine.

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  • send c++ structure to msmq message

    - by Gobalakrishnan
    C++ Code: typedef struct { char cfiller[7]; short MsgCode; char cfiller1[11]; short MsgLength; char cfiller2[2]; }Message ; I want to send the above structure as a msmq message I am able to send string to msmq but it is giving error to send the above structure. thank you

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  • unix message queue

    - by Betamoo
    Is there an ipc option to get the last message in message queue but not removing it? I want this to allow many clients reading same messages from the same server.. Thanks

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  • persistant message queues

    - by Will
    I have several services on different machines and a message-passing system suits my problem. Reliability - sent messages always delivered, even if one end goes down - is the key concern, although it should also be fast and reasonably bandwidth-efficient. So which message queue should I use?

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  • AWS .NET SDK v2: the message-pump pattern

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/11/aws-.net-sdk-v2--the-message-pump-pattern.aspxVersion 2 of the AWS SDK for .NET has had a few pre-release iterations on NuGet and is stable, if a bit lacking in step-by-step guides. There’s at least one big reason to try it out: the SQS queue client now supports asynchronous reads, so you don’t need a clumsy polling mechanism to retrieve messages. The new approach  is easy to use, and lets you work with AWS queues in a similar way to the message-pump pattern used in the latest Azure SDK for Service Bus queues and topics. I’ve posted a simple wrapper class for subscribing to an SQS hub on gist here: A wrapper for the SQS client in the AWS SDK for.NET v2, which uses the message-pump pattern. Here’s the core functionality in the subscribe method: private async void Subscribe() { if (_isListening) { var request = new ReceiveMessageRequest { MaxNumberOfMessages = 10 }; request.QueueUrl = QueueUrl; var result = await _sqsClient.ReceiveMessageAsync(request, _cancellationTokenSource.Token); if (result.Messages.Count > 0) { foreach (var message in result.Messages) { if (_receiveAction != null && message != null) { _receiveAction(message.Body); DeleteMessage(message.ReceiptHandle); } } } } if (_isListening) { Subscribe(); } } which you call with something like this: client.Subscribe(x=>Log.Debug(x.Body)); The async SDK call returns when there is something in the queue, and will run your receive action for every message it gets in the batch (defaults to the maximum size of 10 messages per call). The listener will sit there awaiting messages until you stop it with: client.Unsubscribe(); Internally it has a cancellation token which it sets when you call unsubscribe, which cancels any in-flight call to SQS and stops the pump. The wrapper will also create the queue if it doesn’t exist at runtime. The Ensure() method gets called in the constructor so when you first use the client for a queue (sending or subscribing), it will set itself up: if (!Exists()) { var request = new CreateQueueRequest(); request.QueueName = QueueName; var response = _sqsClient.CreateQueue(request); QueueUrl = response.QueueUrl; } The Exists() check has to do make a call to ListQueues on the SNS client, as it doesn’t provide its own method to check if a queue exists. That call also populates the Amazon Resource Name, the unique identifier for this queue, which will be useful later. To use the wrapper, just instantiate and go: var queueClient = new QueueClient(“ProcessWorkflow”); queueClient.Subscribe(x=>Log.Debug(x.Body)); var message = {}; //etc. queueClient.Send(message);

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  • How to suppress error message details to general DNN Users

    - by thames
    I have a DNN site (05.02.03) in test and nearing release into production and I would like to suppress the details of error messages (i.e. Null Reference Exception, and others) to general users (admins can still see the details). Debug is off in the web.config. By suppressing, I mean the only error message I want to display to the general user (all users) is something like "An Exception has occured". I don't want the details of that exception to be displayed to the general user. I still want it logged in greater detail in the Event Viewer. How would I go about doing this? Update: I have "Use Custom Error Messages" checked. Which shows a error message like: A critical error has occurred.[vbCrLf] Object reference not set to an instance of an object. I want just the "A critical error has occured." error message to be displayed to general users. I don't want the "Object referece not set to an instance of an object." to be displayed to general users

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  • Display a Text Message During Bootup of Windows 7

    - by Mysticgeek
    Sometimes you might want to leave a text message for a user before they log into a Windows 7 computer. Today we show you a neat trick that allows you to leave a message they can read before logging in. Add a Text Message To add a message, click on Start and enter regedit into the Search box and hit Enter. Navigate to HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\Current Version\Policies\System and double-click on legalnoticecaption. In the Value data field enter in the header you want…for instance your company name or the name of your computer…whatever you want it to be, then click OK. Then double-click on legalnoticetext … And in the Value data field enter in the message you want to display and click OK. Close out of Registry Editor and reboot the computer.   After the machine reboots you’ll see the text message you just created at the Welcome screen.   You can include whatever text message you want to be included for the user to read before they log in. This is a neat trick if you have a company or school and want to show a particular message to the user before they log into the machine. Similar Articles Productive Geek Tips Start Your Computer More Quickly by Delaying the Startup of a Service in VistaCopy Windows Error Messages to the ClipboardHide the Recycle Bin Icon Text on Windows VistaHow To Disable Annoying Blinking Text in FirefoxStupid Geek Tricks: Using the Quick Zoom Feature in Outlook TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista

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  • Using XSLT for messaging instead of marshalling/unmarshalling Java message objects

    - by Joost van Stuijvenberg
    So far I have been using either handmade or generated (e.g. JAXB) Java objects as 'carriers' for messages in message processing software such as protocol converters. This often leads to tedious programming, such as copying/converting data from one system's message object to an instance of another's system message object. And it sure brings in lots of Java code with getters and setters for each message attribute, validation code, etc. I was wondering whether it would be a good idea to convert one system's XML message into another system's format - or even convert requests into responses from the same system - using XSLT. This would mean I would no longer have to unmarshall XML streams to Java objects, copy/convert data using Java and marshall the resulting message object to another XML stream. Since each message may actually have a purpose I would 'link' the message (and the payload it contains in its properties or XML elements/attributes) to EXSLT functions. This would change my design approach from an imperative to a declarative style. Has anyone done this before and, if so, what are your experiences? Does the reduced amount of Java 'boiler plate' code weigh up to the increased complexity of (E)XSLT?

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  • iOS chat application design, sending/relaying the message over to the end user

    - by AyBayBay
    I have a design question. Let us say you were tasked with building a chat application, specifically for iOS (iOS Chat Application). For simplicity let us say you can only chat with one person at a time (no group chat functionality). How then can you achieve sending a message directly to an end user from phone A to phone B? Obviously there is a web service layer with some API calls. One of the API calls available will be startChat(). After starting a chat, when you send a message, you make another async call, let us call it sendMessage() and pass in a string with your message. Once it goes to the web service layer, the message gets stored in a database. Here is where I am currently stuck. After the message gets sent to the web service layer, how do we then achieve sending/relaying the message over to the end user? Should the web server send out a message to the end user and notify them, or should each client call a receiveMessage() method periodically, and if the server side has some info for them it can then respond with that info? Finally, how can we handle the case in which the user you are trying to send a message to is offline? How can we make sure the end user gets the packet when he moves back to an area with signal?

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  • Entity communication: Message queue vs Publish/Subscribe vs Signal/Slots

    - by deft_code
    How do game engine entities communicate? Two use cases: How would entity_A send a take-damage message to entity_B? How would entity_A query entity_B's HP? Here's what I've encountered so far: Message queue entity_A creates a take-damage message and posts it to entity_B's message queue. entity_A creates a query-hp message and posts it to entity_B. entity_B in return creates an response-hp message and posts it to entity_A. Publish/Subscribe entity_B subscribes to take-damage messages (possibly with some preemptive filtering so only relevant message are delivered). entity_A produces take-damage message that references entity_B. entity_A subscribes to update-hp messages (possibly filtered). Every frame entity_B broadcasts update-hp messages. Signal/Slots ??? entity_A connects an update-hp slot to entity_B's update-hp signal. Something better? Do I have a correct understanding of how these communication schemes would tie into a game engine's entity system? How do entities in commercial game engines communicate?

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