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  • Synchronization requirements for FileStream.(Begin/End)(Read/Write)

    - by Doug McClean
    Is the following pattern of multi-threaded calls acceptable to a .Net FileStream? Several threads calling a method like this: ulong offset = whatever; // different for each thread byte[] buffer = new byte[8192]; object state = someState; // unique for each call, hence also for each thread lock(theFile) { theFile.Seek(whatever, SeekOrigin.Begin); IAsyncResult result = theFile.BeginRead(buffer, 0, 8192, AcceptResults, state); } if(result.CompletedSynchronously) { // is it required for us to call AcceptResults ourselves in this case? // or did BeginRead already call it for us, on this thread or another? } Where AcceptResults is: void AcceptResults(IAsyncResult result) { lock(theFile) { int bytesRead = theFile.EndRead(result); // if we guarantee that the offset of the original call was at least 8192 bytes from // the end of the file, and thus all 8192 bytes exist, can the FileStream read still // actually read fewer bytes than that? // either: if(bytesRead != 8192) { Panic("Page read borked"); } // or: // issue a new call to begin read, moving the offsets into the FileStream and // the buffer, and decreasing the requested size of the read to whatever remains of the buffer } } I'm confused because the documentation seems unclear to me. For example, the FileStream class says: Any public static members of this type are thread safe. Any instance members are not guaranteed to be thread safe. But the documentation for BeginRead seems to contemplate having multiple read requests in flight: Multiple simultaneous asynchronous requests render the request completion order uncertain. Are multiple reads permitted to be in flight or not? Writes? Is this the appropriate way to secure the location of the Position of the stream between the call to Seek and the call to BeginRead? Or does that lock need to be held all the way to EndRead, hence only one read or write in flight at a time? I understand that the callback will occur on a different thread, and my handling of state, buffer handle that in a way that would permit multiple in flight reads. Further, does anyone know where in the documentation to find the answers to these questions? Or an article written by someone in the know? I've been searching and can't find anything. Relevant documentation: FileStream class Seek method BeginRead method EndRead IAsyncResult interface

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  • How to play multiple audio sources simultaneously in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound). Addition: I've tested a code from the Bobby's answer. private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); // This code plays well enough. // me.Play(); // me2.Play(); // But adding the 2 second offset using the timer, // they play no simultaneous. var timer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(2) }; timer.Tick += (source, arg) => { me2.Play(); ((DispatcherTimer)source).Stop(); }; timer.Start(); } Is it possible to play them together using only one MediaElement or any implementation of MediaStreamSource that can play multiply sources?

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  • TVirtualStringTree - resetting non-visual nodes and memory consumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paradigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • Daylight saving time and Timezone best practices

    - by Oded
    I am hoping to make this question and the answers to it the definitive guide to dealing with daylight saving time, in particular for dealing with the actual change overs. If you have anything to add, please do Many systems are dependent on keeping accurate time, the problem is with changes to time due to daylight savings - moving the clock forward or backwards. For instance, one has business rules in an order taking system that depend on the time of the order - if the clock changes, the rules might not be as clear. How should the time of the order be persisted? There is of course an endless number of scenarios - this one is simply an illustrative one. How have you dealt with the daylight saving issue? What assumptions are part of your solution? (looking for context here) As important, if not more so: What did you try that did not work? Why did it not work? I would be interested in programming, OS, data persistence and other pertinent aspects of the issue. General answers are great, but I would also like to see details especially if they are only available on one platform. Summary of answers and other data: (please add yours) Do: Always persist time according to a unified standard that is not affected by daylight savings. GMT and UTC have been mentioned by different people. Include the local time offset (including DST offset) in stored timestamps. Remember that DST offsets are not always an integer number of hours (e.g. Indian Standard Time is UTC+05:30). If using Java, use JodaTime. - http://joda-time.sourceforge.net/ Create a table TZOffsets with three columns: RegionClassId, StartDateTime, and OffsetMinutes (int, in minutes). See answer Check if your DBMS needs to be shutdown during transition. Business rules should always work on civil time. Internally, keep timestamps in something like civil-time-seconds-from-epoch. See answer Only convert to local times at the last possible moment. Don't: Do not use javascript date and time calculations in web apps unless you ABSOLUTELY have to. Testing: When testing make sure you test countries in the Western and Eastern hemispheres, with both DST in progress and not and a country that does not use DST (6 in total). Reference: Olson database, aka Tz_database - ftp://elsie.nci.nih.gov/pub Sources for Time Zone and DST - http://www.twinsun.com/tz/tz-link.htm ISO format (ISO 8601) - http://en.wikipedia.org/wiki/ISO_8601 Mapping between Olson database and Windows TimeZone Ids, from the Unicode Consortium - http://unicode.org/repos/cldr-tmp/trunk/diff/supplemental/windows_tzid.html TimeZone page on WikiPedia - http://en.wikipedia.org/wiki/Tz_database StackOverflow questions tagged dst - http://stackoverflow.com/questions/tagged/dst StackOverflow questions tagged timezone - http://stackoverflow.com/questions/tagged/timezone Other: Lobby your representative to end the abomination that is DST. We can always hope...

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  • TVirtualStringTree - resetting non-visual nodes and memory comsumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paridigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • CSS Transform offset varies with text length

    - by Mr. Polywhirl
    I have set up a demo that has 5 floating <div>s with rotated text of varying length. I am wondering if there is a way to have a CSS class that can handle centering of all text regardless of length. At the moment I have to create a class for each length of characters in my stylesheet. This could get too messy. I have also noticed that the offsets get screwd up is I increase or decrease the size of the wrapping <div>. I will be adding these classes to divs through jQuery, but I still have to set up each class for cross-browser compatibility. .transform3 { -webkit-transform-origin: 65% 100%; -moz-transform-origin: 65% 100%; -ms-transform-origin: 65% 100%; -o-transform-origin: 65% 100%; transform-origin: 65% 100%; } .transform4 { -webkit-transform-origin: 70% 110%; -moz-transform-origin: 70% 110%; -ms-transform-origin: 70% 110%; -o-transform-origin: 70% 110%; transform-origin: 70% 110%; } .transform5 { -webkit-transform-origin: 80% 120%; -moz-transform-origin: 80% 120%; -ms-transform-origin: 80% 120%; -o-transform-origin: 80% 120%; transform-origin: 80% 120%; } .transform6 { -webkit-transform-origin: 85% 136%; -moz-transform-origin: 85% 136%; -ms-transform-origin: 85% 136%; -o-transform-origin: 85% 136%; transform-origin: 85% 136%; } .transform7 { -webkit-transform-origin: 90% 150%; -moz-transform-origin: 90% 150%; -ms-transform-origin: 90% 150%; -o-transform-origin: 90% 150%; transform-origin: 90% 150%; } Note: The offset values I set were eye-balled. Update Although I would like this handled with a stylesheet, I believe that I will have to calculate the transformations of the CSS in JavaScript. I have created the following demo to demonstrate dynamic transformations. In this demo, the user can adjust the font-size of the .v_text class and as long as the length of the text does not exceed the .v_text_wrapper height, the text should be vertically aligned in the center, but be aware that I have to adjust the magicOffset value. Well, I just noticed that this does not work in iOS...

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  • Efficiency of data structures in C99 (possibly affected by endianness)

    - by Ninefingers
    Hi All, I have a couple of questions that are all inter-related. Basically, in the algorithm I am implementing a word w is defined as four bytes, so it can be contained whole in a uint32_t. However, during the operation of the algorithm I often need to access the various parts of the word. Now, I can do this in two ways: uint32_t w = 0x11223344; uint8_t a = (w & 0xff000000) >> 24; uint8_t b = (w & 0x00ff0000) >> 16; uint8_t b = (w & 0x0000ff00) >> 8; uint8_t d = (w & 0x000000ff); However, part of me thinks that isn't particularly efficient. I thought a better way would be to use union representation like so: typedef union { struct { uint8_t d; uint8_t c; uint8_t b; uint8_t a; }; uint32_t n; } word32; Using this method I can assign word32 w = 0x11223344; then I can access the various parts as I require (w.a=11 in little endian). However, at this stage I come up against endianness issues, namely, in big endian systems my struct is defined incorrectly so I need to re-order the word prior to it being passed in. This I can do without too much difficulty. My question is, then, is the first part (various bitwise ands and shifts) efficient compared to the implementation using a union? Is there any difference between the two generally? Which way should I go on a modern, x86_64 processor? Is endianness just a red herring here? I could inspect the assembly output of course, but my knowledge of compilers is not brilliant. I would have thought a union would be more efficient as it would essentially convert to memory offsets, like so: mov eax, [r9+8] Would a compiler realise that is what happening in the bit-shift case above? If it matters, I'm using C99, specifically my compiler is clang (llvm). Thanks in advance.

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  • How can I fix this NavigationController and UIToolbar offset issue in Objective-C?

    - by editor
    I'm adding a couple of buttons to an already-existing NavigationController. The two buttons are added to a UIView, which is pushed onto the NavigationItem. The buttons stop and reload a UIWebView. Problem is that there's a slight offset issue that is making it all look pretty ugly. I wish I could set the UIToolbar to transparent or clear background but that doesn't seem to be an option. Can't seem to use negative offsets either. I've got color matching, but if you look closely there's 1px or 2px of highlighting up top that's causing a visual mismatch and then a slight offset at the bottom. Some relevant code below (based on this, inbound Googlers). What are my options to resolve this? // create a toolbar for the buttons UIToolbar* toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 100, 45)]; [toolbar setBarStyle: UIBarStyleDefault]; UIColor *colorForBar = [[UIColor alloc] initWithRed:.72 green:0 blue:0 alpha:0]; toolbar.tintColor = colorForBar; [colorForBar release]; //[toolbar setTranslucent:YES]; // create an array for the buttons NSMutableArray* buttons = [[NSMutableArray alloc] initWithCapacity:3]; // create a standard reload button UIBarButtonItem *reloadButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(reload)]; reloadButton.style = UIBarButtonItemStyleBordered; [buttons addObject:reloadButton]; [reloadButton release]; // create a spacer between the buttons UIBarButtonItem *spacer = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil]; [buttons addObject:spacer]; [spacer release]; // create a standard delete button with the trash icon UIBarButtonItem *stopButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(stopLoading)]; stopButton.style = UIBarButtonItemStyleBordered; [buttons addObject:stopButton]; [stopButton release]; // put the buttons in the toolbar and release them [toolbar setItems:buttons animated:NO]; [buttons release]; // place the toolbar into the navigation bar self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:toolbar]; [toolbar release];

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Core Plot: x-axis labels not plotted when using scaleToFitPlots

    - by AlexR
    Problem: I can't get Core Plot (1.1) to plot automatic labels for my x-axis when using autoscaling ([plotSpace scaleToFitPlots:[graph allPlots]). What I have tried: I changed the values for the offsets and paddings, but this did not change the result. However, when turning autoscale off (not using [plotSpace scaleToFitPlots:[graph allPlots]]and setting the y scale automatically, the automatic labeling of the x-axis works. Question: Is there a bug in Core Plot or what did I do wrong? I would appreciate any help! Thank you! This is how I have set up my chart: CPTBarPlot *barPlot = [CPTBarPlot tubularBarPlotWithColor:[CPTColor blueColor] horizontalBars:NO]; barPlot.baseValue = CPTDecimalFromInt(0); barPlot.barOffset = CPTDecimalFromFloat(0.0f); // CPTDecimalFromFloat(0.5f); barPlot.barWidth = CPTDecimalFromFloat(0.4f); barPlot.barCornerRadius = 4; barPlot.labelOffset = 5; barPlot.dataSource = self; barPlot.delegate = self; graph = [[CPTXYGraph alloc]initWithFrame:self.view.bounds]; self.hostView.hostedGraph = graph; graph.paddingLeft = 40.0f; graph.paddingTop = 30.0f; graph.paddingRight = 30.0f; graph.paddingBottom = 50.0f; [graph addPlot:barPlot]; graph.plotAreaFrame.masksToBorder = NO; graph.plotAreaFrame.cornerRadius = 0.0f; graph.plotAreaFrame.borderLineStyle = borderLineStyle; double xAxisStart = 0; CPTXYAxisSet *xyAxisSet = (CPTXYAxisSet *)graph.axisSet; CPTXYAxis *xAxis = xyAxisSet.xAxis; CPTMutableLineStyle *lineStyle = [xAxis.axisLineStyle mutableCopy]; lineStyle.lineCap = kCGLineCapButt; xAxis.axisLineStyle = lineStyle; xAxis.majorTickLength = 10; xAxis.orthogonalCoordinateDecimal = CPTDecimalFromDouble(yAxisStart); xAxis.paddingBottom = 5; xyAxisSet.delegate = self; xAxis.delegate = self; xAxis.labelOffset = 0; xAxis.labelingPolicy = CPTAxisLabelingPolicyAutomatic; [plotSpace scaleToFitPlots:[graph allPlots]]; CPTMutablePlotRange *yRange = plotSpace.yRange.mutableCopy; [yRange expandRangeByFactor:CPTDecimalFromDouble(1.3)]; plotSpace.yRange = yRange; NSInteger xLength = CPTDecimalIntegerValue(plotSpace.xRange.length) + 1; plotSpace.xRange = [CPTPlotRange plotRangeWithLocation:CPTDecimalFromDouble(xAxisStart) length:CPTDecimalFromDouble(xLength)] ;

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  • Anatomy of a .NET Assembly - PE Headers

    - by Simon Cooper
    Today, I'll be starting a look at what exactly is inside a .NET assembly - how the metadata and IL is stored, how Windows knows how to load it, and what all those bytes are actually doing. First of all, we need to understand the PE file format. PE files .NET assemblies are built on top of the PE (Portable Executable) file format that is used for all Windows executables and dlls, which itself is built on top of the MSDOS executable file format. The reason for this is that when .NET 1 was released, it wasn't a built-in part of the operating system like it is nowadays. Prior to Windows XP, .NET executables had to load like any other executable, had to execute native code to start the CLR to read & execute the rest of the file. However, starting with Windows XP, the operating system loader knows natively how to deal with .NET assemblies, rendering most of this legacy code & structure unnecessary. It still is part of the spec, and so is part of every .NET assembly. The result of this is that there are a lot of structure values in the assembly that simply aren't meaningful in a .NET assembly, as they refer to features that aren't needed. These are either set to zero or to certain pre-defined values, specified in the CLR spec. There are also several fields that specify the size of other datastructures in the file, which I will generally be glossing over in this initial post. Structure of a PE file Most of a PE file is split up into separate sections; each section stores different types of data. For instance, the .text section stores all the executable code; .rsrc stores unmanaged resources, .debug contains debugging information, and so on. Each section has a section header associated with it; this specifies whether the section is executable, read-only or read/write, whether it can be cached... When an exe or dll is loaded, each section can be mapped into a different location in memory as the OS loader sees fit. In order to reliably address a particular location within a file, most file offsets are specified using a Relative Virtual Address (RVA). This specifies the offset from the start of each section, rather than the offset within the executable file on disk, so the various sections can be moved around in memory without breaking anything. The mapping from RVA to file offset is done using the section headers, which specify the range of RVAs which are valid within that section. For example, if the .rsrc section header specifies that the base RVA is 0x4000, and the section starts at file offset 0xa00, then an RVA of 0x401d (offset 0x1d within the .rsrc section) corresponds to a file offset of 0xa1d. Because each section has its own base RVA, each valid RVA has a one-to-one mapping with a particular file offset. PE headers As I said above, most of the header information isn't relevant to .NET assemblies. To help show what's going on, I've created a diagram identifying all the various parts of the first 512 bytes of a .NET executable assembly. I've highlighted the relevant bytes that I will refer to in this post: Bear in mind that all numbers are stored in the assembly in little-endian format; the hex number 0x0123 will appear as 23 01 in the diagram. The first 64 bytes of every file is the DOS header. This starts with the magic number 'MZ' (0x4D, 0x5A in hex), identifying this file as an executable file of some sort (an .exe or .dll). Most of the rest of this header is zeroed out. The important part of this header is at offset 0x3C - this contains the file offset of the PE signature (0x80). Between the DOS header & PE signature is the DOS stub - this is a stub program that simply prints out 'This program cannot be run in DOS mode.\r\n' to the console. I will be having a closer look at this stub later on. The PE signature starts at offset 0x80, with the magic number 'PE\0\0' (0x50, 0x45, 0x00, 0x00), identifying this file as a PE executable, followed by the PE file header (also known as the COFF header). The relevant field in this header is in the last two bytes, and it specifies whether the file is an executable or a dll; bit 0x2000 is set for a dll. Next up is the PE standard fields, which start with a magic number of 0x010b for x86 and AnyCPU assemblies, and 0x20b for x64 assemblies. Most of the rest of the fields are to do with the CLR loader stub, which I will be covering in a later post. After the PE standard fields comes the NT-specific fields; again, most of these are not relevant for .NET assemblies. The one that is is the highlighted Subsystem field, and specifies if this is a GUI or console app - 0x20 for a GUI app, 0x30 for a console app. Data directories & section headers After the PE and COFF headers come the data directories; each directory specifies the RVA (first 4 bytes) and size (next 4 bytes) of various important parts of the executable. The only relevant ones are the 2nd (Import table), 13th (Import Address table), and 15th (CLI header). The Import and Import Address table are only used by the startup stub, so we will look at those later on. The 15th points to the CLI header, where the CLR-specific metadata begins. After the data directories comes the section headers; one for each section in the file. Each header starts with the section's ASCII name, null-padded to 8 bytes. Again, most of each header is irrelevant, but I've highlighted the base RVA and file offset in each header. In the diagram, you can see the following sections: .text: base RVA 0x2000, file offset 0x200 .rsrc: base RVA 0x4000, file offset 0xa00 .reloc: base RVA 0x6000, file offset 0x1000 The .text section contains all the CLR metadata and code, and so is by far the largest in .NET assemblies. The .rsrc section contains the data you see in the Details page in the right-click file properties page, but is otherwise unused. The .reloc section contains address relocations, which we will look at when we study the CLR startup stub. What about the CLR? As you can see, most of the first 512 bytes of an assembly are largely irrelevant to the CLR, and only a few bytes specify needed things like the bitness (AnyCPU/x86 or x64), whether this is an exe or dll, and the type of app this is. There are some bytes that I haven't covered that affect the layout of the file (eg. the file alignment, which determines where in a file each section can start). These values are pretty much constant in most .NET assemblies, and don't affect the CLR data directly. Conclusion To summarize, the important data in the first 512 bytes of a file is: DOS header. This contains a pointer to the PE signature. DOS stub, which we'll be looking at in a later post. PE signature PE file header (aka COFF header). This specifies whether the file is an exe or a dll. PE standard fields. This specifies whether the file is AnyCPU/32bit or 64bit. PE NT-specific fields. This specifies what type of app this is, if it is an app. Data directories. The 15th entry (at offset 0x168) contains the RVA and size of the CLI header inside the .text section. Section headers. These are used to map between RVA and file offset. The important one is .text, which is where all the CLR data is stored. In my next post, we'll start looking at the metadata used by the CLR directly, which is all inside the .text section.

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  • Making a Statement: How to retrieve the T-SQL statement that caused an event

    - by extended_events
    If you’ve done any troubleshooting of T-SQL, you know that sooner or later, probably sooner, you’re going to want to take a look at the actual statements you’re dealing with. In extended events we offer an action (See the BOL topic that covers Extended Events Objects for a description of actions) named sql_text that seems like it is just the ticket. Well…not always – sounds like a good reason for a blog post. When is a statement not THE statement? The sql_text action returns the same information that is returned from DBCC INPUTBUFFER, which may or may not be what you want. For example, if you execute a stored procedure, the sql_text action will return something along the lines of “EXEC sp_notwhatiwanted” assuming that is the statement you sent from the client. Often times folks would like something more specific, like the actual statements that are being run from within the stored procedure or batch. Enter the stack Extended events offers another action, this one with the descriptive name of tsql_stack, that includes the sql_handle and offset information about the statements being run when an event occurs. With the sql_handle and offset values you can retrieve the specific statement you seek using the DMV dm_exec_sql_statement. The BOL topic for dm_exec_sql_statement provides an example for how to extract this information, so I’ll cover the gymnastics required to get the sql_handle and offset values out of the tsql_stack data collected by the action. I’m the first to admit that this isn’t pretty, but this is what we have in SQL Server 2008 and 2008 R2. We will be making it easier to get statement level information in the next major release of SQL Server. The sample code For this example I have a stored procedure that includes multiple statements and I have a need to differentiate between those two statements in my tracing. I’m going to track two events: module_end tracks the completion of the stored procedure execution and sp_statement_completed tracks the execution of each statement within a stored procedure. I’m adding the tsql_stack events (since that’s the topic of this post) and the sql_text action for comparison sake. (If you have questions about creating event sessions, check out Pedro’s post Introduction to Extended Events.) USE AdventureWorks2008GO -- Test SPCREATE PROCEDURE sp_multiple_statementsASSELECT 'This is the first statement'SELECT 'this is the second statement'GO -- Create a session to look at the spCREATE EVENT SESSION track_sprocs ON SERVERADD EVENT sqlserver.module_end (ACTION (sqlserver.tsql_stack, sqlserver.sql_text)),ADD EVENT sqlserver.sp_statement_completed (ACTION (sqlserver.tsql_stack, sqlserver.sql_text))ADD TARGET package0.ring_bufferWITH (MAX_DISPATCH_LATENCY = 1 SECONDS)GO -- Start the sessionALTER EVENT SESSION track_sprocs ON SERVERSTATE = STARTGO -- Run the test procedureEXEC sp_multiple_statementsGO -- Stop collection of events but maintain ring bufferALTER EVENT SESSION track_sprocs ON SERVERDROP EVENT sqlserver.module_end,DROP EVENT sqlserver.sp_statement_completedGO Aside: Altering the session to drop the events is a neat little trick that allows me to stop collection of events while keeping in-memory targets such as the ring buffer available for use. If you stop the session the in-memory target data is lost. Now that we’ve collected some events related to running the stored procedure, we need to do some processing of the data. I’m going to do this in multiple steps using temporary tables so you can see what’s going on; kind of like having to “show your work” on a math test. The first step is to just cast the target data into XML so I can work with it. After that you can pull out the interesting columns, for our purposes I’m going to limit the output to just the event name, object name, stack and sql text. You can see that I’ve don a second CAST, this time of the tsql_stack column, so that I can further process this data. -- Store the XML data to a temp tableSELECT CAST( t.target_data AS XML) xml_dataINTO #xml_event_dataFROM sys.dm_xe_sessions s INNER JOIN sys.dm_xe_session_targets t    ON s.address = t.event_session_addressWHERE s.name = 'track_sprocs' SELECT * FROM #xml_event_data -- Parse the column data out of the XML blockSELECT    event_xml.value('(./@name)', 'varchar(100)') as [event_name],    event_xml.value('(./data[@name="object_name"]/value)[1]', 'varchar(255)') as [object_name],    CAST(event_xml.value('(./action[@name="tsql_stack"]/value)[1]','varchar(MAX)') as XML) as [stack_xml],    event_xml.value('(./action[@name="sql_text"]/value)[1]', 'varchar(max)') as [sql_text]INTO #event_dataFROM #xml_event_data    CROSS APPLY xml_data.nodes('//event') n (event_xml) SELECT * FROM #event_data event_name object_name stack_xml sql_text sp_statement_completed NULL <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="4" offsetStart="94" offsetEnd="172" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements sp_statement_completed NULL <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="6" offsetStart="174" offsetEnd="-1" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements module_end sp_multiple_statements <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="0" offsetStart="0" offsetEnd="0" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements After parsing the columns it’s easier to see what is recorded. You can see that I got back two sp_statement_completed events, which makes sense given the test procedure I’m running, and I got back a single module_end for the entire statement. As described, the sql_text isn’t telling me what I really want to know for the first two events so a little extra effort is required. -- Parse the tsql stack information into columnsSELECT    event_name,    object_name,    frame_xml.value('(./@level)', 'int') as [frame_level],    frame_xml.value('(./@handle)', 'varchar(MAX)') as [sql_handle],    frame_xml.value('(./@offsetStart)', 'int') as [offset_start],    frame_xml.value('(./@offsetEnd)', 'int') as [offset_end]INTO #stack_data    FROM #event_data        CROSS APPLY    stack_xml.nodes('//frame') n (frame_xml)    SELECT * from #stack_data event_name object_name frame_level sql_handle offset_start offset_end sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 94 172 sp_statement_completed NULL 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 174 -1 sp_statement_completed NULL 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 module_end sp_multiple_statements 1 0x03000500D0057C1403B79600669D00000100000000000000 0 0 module_end sp_multiple_statements 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 Parsing out the stack information doubles the fun and I get two rows for each event. If you examine the stack from the previous table, you can see that each stack has two frames and my query is parsing each event into frames, so this is expected. There is nothing magic about the two frames, that’s just how many I get for this example, it could be fewer or more depending on your statements. The key point here is that I now have a sql_handle and the offset values for those handles, so I can use dm_exec_sql_statement to get the actual statement. Just a reminder, this DMV can only return what is in the cache – if you have old data it’s possible your statements have been ejected from the cache. “Old” is a relative term when talking about caches and can be impacted by server load and how often your statement is actually used. As with most things in life, your mileage may vary. SELECT    qs.*,     SUBSTRING(st.text, (qs.offset_start/2)+1,         ((CASE qs.offset_end          WHEN -1 THEN DATALENGTH(st.text)         ELSE qs.offset_end         END - qs.offset_start)/2) + 1) AS statement_textFROM #stack_data AS qsCROSS APPLY sys.dm_exec_sql_text(CONVERT(varbinary(max),sql_handle,1)) AS st event_name object_name frame_level sql_handle offset_start offset_end statement_text sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 94 172 SELECT 'This is the first statement' sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 174 -1 SELECT 'this is the second statement' module_end sp_multiple_statements 1 0x03000500D0057C1403B79600669D00000100000000000000 0 0 C Now that looks more like what we were after, the statement_text field is showing the actual statement being run when the sp_statement_completed event occurs. You’ll notice that it’s back down to one row per event, what happened to frame 2? The short answer is, “I don’t know.” In SQL Server 2008 nothing is returned from dm_exec_sql_statement for the second frame and I believe this to be a bug; this behavior has changed in the next major release and I see the actual statement run from the client in frame 2. (In other words I see the same statement that is returned by the sql_text action  or DBCC INPUTBUFFER) There is also something odd going on with frame 1 returned from the module_end event; you can see that the offset values are both 0 and only the first letter of the statement is returned. It seems like the offset_end should actually be –1 in this case and I’m not sure why it’s not returning this correctly. This behavior is being investigated and will hopefully be corrected in the next major version. You can workaround this final oddity by ignoring the offsets and just returning the entire cached statement. SELECT    event_name,    sql_handle,    ts.textFROM #stack_data    CROSS APPLY sys.dm_exec_sql_text(CONVERT(varbinary(max),sql_handle,1)) as ts event_name sql_handle text sp_statement_completed 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' sp_statement_completed 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' module_end 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' Obviously this gives more than you want for the sp_statement_completed events, but it’s the right information for module_end. I leave it to you to determine when this information is needed and use the workaround when appropriate. Aside: You might think it’s odd that I’m showing apparent bugs with my samples, but you’re going to see this behavior if you use this method, so you need to know about it.I’m all about transparency. Happy Eventing- Mike Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • CodePlex Daily Summary for Sunday, December 02, 2012

    CodePlex Daily Summary for Sunday, December 02, 2012Popular ReleasesD3 Loot Tracker: 1.5.6: Updated to work with D3 version 1.0.6.13300DirectQ: DirectQ II 2012-11-29: A (slightly) modernized port of Quake II to D3D9. You need SM3 or better hardware to run this - if you don't have it, then don't even bother. It should work on Windows Vista, 7 or 8; it may also work on XP but I haven't tested. Known bugs include: Some mods may not work. This is unfortunately due to the nature of Quake II's game DLLs; sometimes a recompile of the game DLL is all that's needed. In any event, ensure that the game DLL is compatible with the last release of Quake II first (...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.2: new UI for the Administration console Bugs fixes and improvement version 2.2.215.3JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.5: What's new in JayData 1.2.5For detailed release notes check the release notes. Handlebars template engine supportImplement data manager applications with JayData using Handlebars.js for templating. Include JayDataModules/handlebars.js and begin typing the mustaches :) Blogpost: Handlebars templates in JayData Handlebars helpers and model driven commanding in JayData Easy JayStorm cloud data managementManage cloud data using the same syntax and data management concept just like any other data ...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.70: Highlight features & improvements: • Performance optimization. • Search engine optimization. ID-less URLs for products, categories, and manufacturers. • Added ACL support (access control list) on products and categories. • Minify and bundle JavaScript files. • Allow a store owner to decide which billing/shipping address fields are enabled/disabled/required (like it's already done for the registration page). • Moved to MVC 4 (.NET 4.5 is required). • Now Visual Studio 2012 is required to work ...SQL Server Partition Management: Partition Management Release 3.0: Release 3.0 adds support for SQL Server 2012 and is backward compatible with SQL Server 2008 and 2005. The release consists of: • A Readme file • The Executable • The source code (Visual Studio project) Enhancements include: -- Support for Columnstore indexes in SQL Server 2012 -- Ability to create TSQL scripts for staging table and index creation operations -- Full support for global date and time formats, locale independent -- Support for binary partitioning column types -- Fixes to is...NHook - A debugger API: NHook 1.0: x86 debugger Resolve symbol from MS Public server Resolve RVA from executable's image Add breakpoints Assemble / Disassemble target process assembly More information here, you can also check unit tests that are real sample code.PDF Library: PDFLib v2.0: Release notes This new version include many bug fixes and include support for stream objects and cross-reference object streams. New FeatureExtract images from the PDFDocument.Editor: 2013.5: Whats new for Document.Editor 2013.5: New Read-only File support New Check For Updates support Minor Bug Fix's, improvements and speed upsMCEBuddy 2.x: MCEBuddy 2.3.10: Critical Update to 2.3.9: Changelog for 2.3.10 (32bit and 64bit) 1. AsfBin executable missing from build 2. Removed extra references from build to avoid conflict 3. Showanalyzer installation now checked on remote engine machine Changelog for 2.3.9 (32bit and 64bit) 1. Added support for WTV output profile 2. Added support for minimizing MCEBuddy to the system tray 3. Added support for custom archive folder 4. Added support to disable subdirectory monitoring 5. Added support for better TS fil...DotNetNuke® Community Edition CMS: 07.00.00: Major Highlights Fixed issue that caused profiles of deleted users to be available Removed the postback after checkboxes are selected in Page Settings > Taxonomy Implemented the functionality required to edit security role names and social group names Fixed JavaScript error when using a ";" semicolon as a profile property Fixed issue when using DateTime properties in profiles Fixed viewstate error when using Facebook authentication in conjunction with "require valid profile fo...CODE Framework: 4.0.21128.0: See change notes in the documentation section for details on what's new.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.76: Fixed a typo in ObjectLiteralProperty.IsConstant that caused all object literals to be treated like they were constants, and possibly moved around in the code when they shouldn't be.Kooboo CMS: Kooboo CMS 3.3.0: New features: Dropdown/Radio/Checkbox Lists no longer references the userkey. Instead they refer to the UUID field for input value. You can now delete, export, import content from database in the site settings. Labels can now be imported and exported. You can now set the required password strength and maximum number of incorrect login attempts. Child sites can inherit plugins from its parent sites. The view parameter can be changed through the page_context.current value. Addition of c...Facebook Windows 8 Sample: Facebook Windows 8 Sample: The current drop holds two versions of the sample: A basic version that uses a Facebook application to list the content of facebook page. A full version including the use of Bing Maps sdk for positioning the restaurant in a map, and showing how to get there. See Developing a Windows Store App to learn how to use the Bing Maps AJAX Control to add Bing Maps to your Windows Store app.Commerce Server Tools: Delete a Site (CS10): Updated from the Commerce Server 2002 version (Delete Site) to work with CS10. The tool will delete the CS Site, all associated resources, databases, IIS Sites, and folders disk.RaptorDB - The Document Store: v1.9.0: v1.9.0 - speed increase writing bitmap indexes to disk - bug fix hoot search with wildcards - bug fix datetime indexing with UTC time (all times are localtime) - upgrade to fastJSON v2.0.9 - upgrade to fastBinaryJSON v1.3.5 - changed CodeDOM to Reflection.Emit for MonoDroid compatibility - more optimized bitmap storage format (save offsets if smaller than WAH) - fixed path seperator character for monodroid and windows compatibility changed to Path.DirectorySeparatorChar - new generic Query i...Antenna Tracking Unit - Projet Tuteuré /w RFTronic: Présentation Projet: Ci-joint la présentation du projet par l'entreprise RFTronic.Distributed Publish/Subscribe (Pub/Sub) Event System: Distributed Pub Sub Event System Version 3.0: Important Wsp 3.0 is NOT backward compatible with Wsp 2.1. Prerequisites You need to install the Microsoft Visual C++ 2010 Redistributable Package. You can find it at: x64 http://www.microsoft.com/download/en/details.aspx?id=14632x86 http://www.microsoft.com/download/en/details.aspx?id=5555 Wsp now uses Rx (Reactive Extensions) and .Net 4.0 3.0 Enhancements I changed the topology from a hierarchy to peer-to-peer groups. This should provide much greater scalability and more fault-resi...Team Foundation Server Administration Tool: 2.2: TFS Administration Tool 2.2 supports the Team Foundation Server 2012 Object Model. Visual Studio 2012 or Team Explorer 2012 must be installed before you can install this tool. You can download and install Team Explorer 2012 from http://aka.ms/TeamExplorer2012. There are no functional changes between the previous release (2.1) and this release.New ProjectsAppWebStore: Application Store in ASP.NET MVCBaseCrafter: BaseCrafter ProjectBranding SharePoint 2013: An how-to project for Braning in SharePoint 2013Clrizr: A set of less files that automatically define color shades and font colors for use in LESS CSS enabled web applications. Code is located in /Styles/Clrizr/didxaza: proyecto para aprender a usar team fundation serverFastMapper - CONVENTION BASED MAPPER: Comming Soon Google Earth Wrapper: Google Earth c# wrapperKirikiri (TVP) 2 Core: Simplified Chinese Translation: Simplified Chinese translated version of Kirikiri (TVP) 2 Core (http://kikyou.info/tvp), based on the SVN Head development version.Linq to CRM for Silverlight: Linq to CRM framework allows Silverlgith application communicate with MS Dynamics CRM 2011 through the "LINQ to CRM" ORM layer.MovieBuddy: a simple movie UIMyPractice: Some small applications which mainly use microsoft technology, Win8 Metro, Javascript, WCF, C# and etc.MySubstitutionCipher: Substitution cipher educational programOmega Game Engine: Omega Game Engine Engine para criação de jogos 2D e 3D Direcx9/10OpenXML PowerPoint Generation: Sample Project for the use of OpenXML API 2.5 with PowerPointpdh2.0? ???? ??? Perfomance_counter? ?????.: pdh 2.0 ? ???? ?? ??.Riksdagsappen: Detta projekt ämnar att bygga en Windows 8 Store App vars mål är att sprida medvetenhet om Sveriges riksdag, dess ledamöter och deras arbete. Service Stack Docs: Maintain and generate documentation for Service Stack services directly from code.SharpDX for Rastertek tutorials: This project is introduction to the SharpDX by following the Rastertek tutorials which are written in C++.Simple Set for .net: simple set class makes it easier for students of computer science to manage sets and set related operations. It's developed in C#.Spk.Controls: The Spk.Controls is a visual control library for .NET Windows Forms.Stateless Designer: Visual Studio extension to support visual design of stateless state machinesTeamWorkProject: this project for team working training out of CompanyUsing the Microsoft Kinect to control GoogleMap: The project is a WPF application that uses Microsoft Kinect to control google maps. Feel free to learn WPF MVVM pattern and Kinect development from it!VR Player: VR Player is an experimental Virtual Reality Media Player for Head-Mounted Display devices like the Oculus Rift.VS Tool for WSS 3.0: Visual Studio (2005 and 2008) add-ons for WSS. Included: - schema.xml explorer?????????? Microsoft Office 2013 ? 1? – ????? ???????????: ?????? ???????? ???????? ??? ???????? ? ????? ??????????? ????? ??????? ?? TechEd Russia 2012.??UBBCODE: PHP????UBBCODE????,??????: 1.??????(10px ? 24px); 2.????; 3.?????; 4.??????; 5.??????; 6.??????(????????????); 7.??????; 8.?????; 9.?????; 10.???QQ??,??????; 11.???????(?????,??????????); 12.?????????; 13.????????; 14.?????????; 15.?????????; 16.?????????。??????QrPortal: ???????Summary??: fff

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  • In Ruby, how to I read memory values from an external process?

    - by grg-n-sox
    So all I simply want to do is make a Ruby program that reads some values from known memory address in another process's virtual memory. Through my research and basic knowledge of hex editing a running process's x86 assembly in memory, I have found the base address and offsets for the values in memory I want. I do not want to change them; I just want to read them. I asked a developer of a memory editor how to approach this abstract of language and assuming a Windows platform. He told me the Win32API calls for OpenProcess, CreateProcess, ReadProcessMemory, and WriteProcessMemory were the way to go using either C or C++. I think that the way to go would be just using the Win32API class and mapping two instances of it; One for either OpenProcess or CreateProcess, depending on if the user already has th process running or not, and another instance will be mapped to ReadProcessMemory. I probably still need to find the function for getting the list of running processes so I know which running process is the one I want if it is running already. This would take some work to put all together, but I am figuring it wouldn't be too bad to code up. It is just a new area of programming for me since I have never worked this low level from a high level language (well, higher level than C anyways). I am just wondering of the ways to approach this. I could just use a bunch or Win32API calls, but that means having to deal with a bunch of string and array pack and unpacking that is system dependant I want to eventually make this work cross-platform since the process I am reading from is produced from an executable that has multiple platform builds, (I know the memory address changes from system to system. The idea is to have a flat file that contains all memory mappings so the Ruby program can just match the current platform environment to the matching memory mapping.) but from the looks of things I'll just have to make a class that wraps whatever is the current platform's system shared library memory related function calls. For all I know, there could already exist a Ruby gem that takes care of all of this for me that I am just not finding. I could also possibly try editing the executables for each build to make it so whenever the memory values I want to read from are written to by the process, it also writes a copy of the new value to a space in shared memory that I somehow have Ruby make an instance of a class that is a pointer under the hood to that shared memory address and somehow signal to the Ruby program that the value was updated and should be reloaded. Basically a interrupt based system would be nice, but since the purpose of reading these values is just to send to a scoreboard broadcasted from a central server, I could just stick to a polling based system that sends updates at fixed time intervals. I also could just abandon Ruby altogether and go for C or C++ but I do not know those nearly as well. I actually know more x86 than C++ and I only know C as far as system independent ANSI C and have never dealt with shared system libraries before. So is there a gem or lesser known module available that has already done this? If not, then any additional information as to how to accomplish this would be nice. I guess, long story short, how do I do all this? Thanks in advance, Grg PS: Also a confirmation that those Win32API calls should be aimed at the kernel32.dll library would be nice.

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  • Wrong background colors in Swing ListCellRenderer

    - by Johannes Rössel
    I'm currently trying to write a custom ListCellRenderer for a JList. Unfortunately, nearly all examples simply use DefaultListCellRenderer as a JLabel and be done with it; I needed a JPanel, however (since I need to display a little more info than just an icon and one line of text). Now I have a problem with the background colors, specifically with the Nimbus PLAF. Seemingly the background color I get from list.getBackground() is white, but paints as a shade of gray (or blueish gray). Outputting the color I get yields the following: Background color: DerivedColor(color=255,255,255 parent=nimbusLightBackground offsets=0.0,0.0,0.0,0 pColor=255,255,255 However, as can be seen, this isn't what gets painted. It obviously works fine for the selected item. Currently I even have every component I put into the JPanel the cell renderer returns set to opaque and with the correct foreground and background colors—to no avail. Any ideas what I'm doing wrong here? ETA: Example code which hopefully runs. public class ParameterListCellRenderer implements ListCellRenderer { @Override public Component getListCellRendererComponent(JList list, Object value, int index, boolean isSelected, boolean cellHasFocus) { // some values we need Border border = null; Color foreground, background; if (isSelected) { background = list.getSelectionBackground(); foreground = list.getSelectionForeground(); } else { background = list.getBackground(); foreground = list.getForeground(); } if (cellHasFocus) { if (isSelected) { border = UIManager.getBorder("List.focusSelectedCellHighlightBorder"); } if (border == null) { border = UIManager.getBorder("List.focusCellHighlightBorder"); } } else { border = UIManager.getBorder("List.cellNoFocusBorder"); } System.out.println("Background color: " + background.toString()); JPanel outerPanel = new JPanel(new BorderLayout()); setProperties(outerPanel, foreground, background); outerPanel.setBorder(border); JLabel nameLabel = new JLabel("Factory name here"); setProperties(nameLabel, foreground, background); outerPanel.add(nameLabel, BorderLayout.PAGE_START); Box innerPanel = new Box(BoxLayout.PAGE_AXIS); setProperties(innerPanel, foreground, background); innerPanel.setAlignmentX(Box.LEFT_ALIGNMENT); innerPanel.setBorder(BorderFactory.createEmptyBorder(0, 10, 0, 0)); JLabel label = new JLabel("param: value"); label.setFont(label.getFont().deriveFont( AffineTransform.getScaleInstance(0.95, 0.95))); setProperties(label, foreground, background); innerPanel.add(label); outerPanel.add(innerPanel, BorderLayout.CENTER); return outerPanel; } private void setProperties(JComponent component, Color foreground, Color background) { component.setOpaque(true); component.setForeground(foreground); component.setBackground(background); } } The weird thing is, if I do if (isSelected) { background = new Color(list.getSelectionBackground().getRGB()); foreground = new Color(list.getSelectionForeground().getRGB()); } else { background = new Color(list.getBackground().getRGB()); foreground = new Color(list.getForeground().getRGB()); } it magically works. So maybe the DerivedColor with nimbusLightBackground I'm getting there may have trouble?

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  • How to map code points to unicode characters depending on the font used?

    - by Alex Schröder
    The client prints labels and has been using a set of symbolic (?) fonts to do this. The application uses a single byte database (Oracle with Latin-1). The old application I am replacing was not Unicode aware. It somehow did OK. The replacement application I am writing is supposed to handle the old data. The symbols picked from the charmap application often map to particular Unicode characters, but sometimes they don't. What looks like the Moon using the LAB3 font, for example, is in fact U+2014 (EM DASH). When users paste this character into a Swing text field, the character has the code point 8212. It was "moved" into the Private Use Area (by Windows? Java?). When saving this character to the database, Oracle decides that it cannot be safely encoded and replaces it with the dreaded ¿. Thus, I started shifting the characters by 8000: -= 8000 when saving, += 8000 when displaying the field. Unfortunately I discovered that other characters were not shifted by the same amount. In one particular font, for example, ž has the code point 382, so I shifted it by +/-256 to "fix" it. By now I'm dreading the discovery of more strange offsets and I wonder: Can I get at this mapping using Java? Perhaps the TTF font has a list of the 255 glyphs it encodes and what Unicode characters those correspond to and I can do it "right"? Right now I'm using the following kludge: static String fromDatabase(String str, String fontFamily) { if (str != null && fontFamily != null) { Font font = new Font(fontFamily, Font.PLAIN, 1); boolean changed = false; char[] chars = str.toCharArray(); for (int i = 0; i < chars.length; i++) { if (font.canDisplay(chars[i] + 0xF000)) { // WE8MSWIN1252 + WinXP chars[i] += 0xF000; changed = true; } else if (chars[i] >= 128 && font.canDisplay(chars[i] + 8000)) { // WE8ISO8859P1 + WinXP chars[i] += 8000; changed = true; } else if (font.canDisplay(chars[i] + 256)) { // ž in LAB1 Eastern = 382 chars[i] += 256; changed = true; } } if (changed) str = new String(chars); } return str; } static String toDatabase(String str, String fontFamily) { if (str != null && fontFamily != null) { boolean changed = false; char[] chars = str.toCharArray(); for (int i = 0; i < chars.length; i++) { int chr = chars[i]; if (chars[i] > 0xF000) { // WE8MSWIN1252 + WinXP chars[i] -= 0xF000; changed = true; } else if (chars[i] > 8000) { // WE8ISO8859P1 + WinXP chars[i] = (char) (chars[i] - 8000); changed = true; } else if (chars[i] > 256) { // ž in LAB1 Eastern = 382 chars[i] = (char) (chars[i] - 256); changed = true; } } if (changed) return new String(chars); } return str; }

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  • CodePlex Daily Summary for Tuesday, November 29, 2011

    CodePlex Daily Summary for Tuesday, November 29, 2011Popular ReleasesMFCMAPI: November 2011 Release: Build: 15.0.0.1029 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeWCF Community Site: WCF Web API Preview 6: Welcome to the sixth preview release of WCF Web API on Codeplex! Install WCF Web API Preview 6 using NuGet New Features/EnhancementsURL form encoding - Http request bodies sent as application/x-www-form-urlencoded can now deserialize into objects and participate in content negotiation. Custom OData entity keys - The ODataFormatter now supports custom conventions for determining which properties identify an entity key. [ServiceContract] is no longer required on the Web API class definiti...Devpad: 4.11: Whats new for Devpad 4.11: New Import Archive Improved Save Dialog Improved Replace Dialog Improved Go To Dialog Minor Bug Fix's, improvements and speed upsSubExtractor: Release 1021: Feature: Allow OcrMap.bin file to be placed in same directory as EXE Feature: Choose Subtitle dialog directory remembered while app is up Feature: Allow Save As when creating Subtitle files (initial directory is remembered) Feature: Allow resizing of all main window dialogs Fix: Issue Id #682 (Dynamically generating the expected baseline and top offsets for characters. This fixes the problem of manually entered characters not in character selector incorrectly being put on a different line or...Home Access Plus+: v7.7: v7.7.1128.2200Added: ShowTo Option on Resources Added: Basic Authentication Logon Method Added: Button on the Live Tracker page to clear logons in the database but not do a remote logoff Updated: jquery from v1.6.2 to v1.7.1 Fixed: Another attempt at fixing the SIMS import in the booking system Fixed: JSON Issues with the Setup Added: More DEBUG Events to the Event Log (note DEBUG not RELEASE) Added: Support for Week A Week B instead of Week 1 and Week 2 Updated: The My Files ...Diagnostics Tool for Microsoft Dynamics CRM 2011: CrmDiagTool2011 (5.1.27.82): NEW FEATURE: DevErrors flag is now accessible for remote server (need to be local admin to access web.config file through administrative share)CommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileFxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.37: Fix for issue #16936 - CSS strings containing ASP.NET replacement blocks that contain the same delimiter character(s) as the CSS string cause the CSS parser to barf. Need to use the -aspnet:1 flag to treat the ASP.NET blocks as single entities. Added support for CSS3 @keyframes syntax. Added NuGet package support to the DLL project. Expand the -line switch to also optionally specify the multiline/single line mode, and the spaces-per-tab for multiline mode. Tweak the -pretty switch to be more ...Anno 2070 Assistant: Beta v1.0 (STABLE): Anno 2070 Assistant Beta v1.0 Released! Features Included: Complete Building Layouts for Ecos, Tycoons & Techs Complete Production Chains for Ecos, Tycoons & Techs Completed Credits Screen Known Issues: Not all production chains and building layouts may be on the lists because they have not yet been discovered. However, data is still 99.9% complete. Currently the Supply & Demand, including Calculator screen are disabled until version 1.1.Oil Prices: Oil Prices V1.1: Oil Prices V1.1 Fix Bangchak price listTAXILISM: TAXILISM V1.0: TAXILISMExamine: v1.4 - Beta: A fairly mega release which borrows some behaviors from the currently under development v2.0 version, this means there are some breaking changes which are listed below, though I don't think these breaking changes will affect many. FeaturesUpgraded DLLs to .Net 4.0 runtime Azure support No more file queue, all asynchronous operations are handled by .Net 4.0's async Task scheduling system, this not only increases performance but better handles async operations. Running in async mode will...Minemapper: Minemapper v0.1.7: Including updated Minecraft Biome Extractor and mcmap to support the new Minecraft 1.0.0 release (new block types, etc).Visual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.New Projects.NET WindowsCe MVP Framework: .NET WindowsCe MVP Framework for .NET Compact Framework 2 or higherAndaman Alumini: AluminiSite for andaman studentsAudio Macro Recorder Plugin for Notepad++: kkkkCassandra .Net Provider: Cassandra .Net Provider is a project created to help .Net developers to start to work with Apache Cassandra. Under Cassandra .Net Provider project developers will find a client fully configurable, working with polled connection, where CQL commands can be executed.Code samples for deepcode.co.uk: Code samples to support articles posted on www.deepcode.co.ukContador de Caracteres: Contador de caracteres para Windows Phone 7Data Ductus Utilities: Simple utilities that other may find useful like mongo DataContract mapping etc.dIRC: dIRC is a cutting-edge .Net IRC client library written in C#.Distributed Blackboard: Distributed virtual drawing canvasFileSplit: FileSplit lets you split large files into smaller files for easier sharing and backup. After splitting the files, FileSplit also creates a .bat (batch) file that when clicked, automatically joins the split files into the original file. This is especially useful for those recipients who are not computer saavy.FlagSync: FlagSync is a synchronization and backup tool, which allows you to synchronize or backup your files with local folders (or an extern harddrive or flashdrive) and FTP-Servers, as well as synchronize your non-iPod MP3-Player with iTunes.Fodda: A small utility for downloading pictures and movies from Canon cameras to your computer. The transferred pictures and movies are placed in a directory structure based on the date of creation. E.g. My Pictures\2011\11\27_11_2011. It will probably work equally well with Cameras from other manufacturers.Google Authenticator TOTP C#: An implementation of Google's Authenticator in C# and WPF. It's a Time-based One-time Password (TOTP) described in RFC 6238. You could use it to implement two-factor authentication in your own .Net application.gppfree: gpp freeiOSApps: A collection of iOS appsLineSeriesDemo: LineSeriesDemolospacos23: klk NHash: This is a simple project that integrates with Explorer and Computes MD5 and SHA1.OpenGL Engine: Projekt pisany na projekt zespolowy.PolarConverter: Adjust the measured distance of HRM files created by Polar Heart Rate monitorsRASSUS - Sustav za dijeljenje fotografija: Sustav za dijeljenje fotografija - projekt studenata na fakultetu elektrotehnike i racunarstva.Space Monopoly: Space monopoly is the freeware game of buying and selling shares.StarCraft 2 ladder tiles for Windows Phone 7: StarCraft 2 ladder tiles for Windows Phone 7Validador de CPF/CNPJ: Validador Lógico de CPF ou CNPJ para Windows Phonever2web: Ver2web is an online Club management software developed for the course Webprogramming at Technikum Wien. It is programmed in C# using ASP.net MVC 3, Entity Framework 4.x and Unity 2.2. WPF Wizard Control: WPF user control (not a custom control) for generically hosting multiple-step wizards. Uses MVVM, you create the model and view for each step and optionally configure steps that guide the wizard along a different workflow.yankee-private-project: ??????????,????!

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