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  • Python productivity VS Java Productivity

    - by toc777
    Over on SO I came across a question regarding which platform, Java or Python is best for developing on Google AppEngine. Many people were boasting of the increased productivity gained from using Python over Java. One thing I would say about the Python vs Java productivity argument, is Java has excellent IDE's to speed up development where as Python is really lacking in this area because of its dynamic nature. So even though I prefer to use Python as a language, I don't believe it gives quite the productivity boost compared to Java especially when using a new framework. Obviously if it were Java vs Python and the only editor you could use was VIM then Python would give you a huge productivity boost but when IDE's are brought into the equation its not as clear cut. I think Java's merits are often solely evaluated on a language level and often on out dated assumptions but Java has many benefits external to the language itself, e.g the JVM (often criticized but offers huge potential), excellent IDE's and tools, huge numbers of third party libraries, platforms etc.. Question, Does Python/related dynamic languages really give the huge productivity boosts often talked about? (with consideration given to using new frameworks and working with medium to large applications).

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  • Python productivity VS Java Productivity

    - by toc777
    Over on SO I came across a question regarding which platform, Java or Python is best for developing on Google AppEngine. Many people were boasting of the increased productivity gained from using Python over Java. One thing I would say about the Python vs Java productivity argument, is Java has excellent IDE's to speed up development where as Python is really lacking in this area because of its dynamic nature. So even though I prefer to use Python as a language, I don't believe it gives quite the productivity boost compared to Java especially when using a new framework. Obviously if it were Java vs Python and the only editor you could use was VIM then Python would give you a huge productivity boost but when IDE's are brought into the equation its not as clear cut. I think Java's merits are often solely evaluated on a language level and often on out dated assumptions but Java has many benefits external to the language itself, e.g the JVM (often criticized but offers huge potential), excellent IDE's and tools, huge numbers of third party libraries, platforms etc.. Question, Does Python/related dynamic languages really give the huge productivity boosts often talked about? (with consideration given to using new frameworks and working with medium to large applications).

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  • How to kill unkillable Python-processes running as root

    - by Andrei
    I am experiencing an annoying problem with sshuttle running it on 10.7.3, MBA with the latest firmware update -- after I stop it (ctrl+c twice), or loose connection, or close the lid, I cannot restore it until I restart the system. The restarting takes notably more time, than it would normally take. I have tried to flush ipfw rules - not helping. Could you advice me how to restore sshuttle connection (without restarting os)? The following processes remain running as root, which I do not know how to kill (tried sudo kill -9 <pid> with no luck): root 14464 python ./main.py python -v -v --firewall 12296 12296 root 14396 python ./main.py python -v -v --firewall 12297 12297 root 14306 python ./main.py python -v -v --firewall 12298 12298 root 3678 python ./main.py python -v -v --firewall 12299 12299 root 2263 python ./main.py python -v -v --firewall 12300 12300 The command I use to run proxy: ./sshuttle --dns -r [email protected] 10.0.0.0/8 -vv The last message I get trying to restore the connection: ... firewall manager: starting transproxy. s: Ready: 1 r=[4] w=[] x=[] s: < channel=0 cmd=PING len=7 s: > channel=0 cmd=PONG len=7 (fullness=554) s: mux wrote: 15/15 s: Waiting: 1 r=[4] w=[] x=[] (fullness=561/0) >> ipfw -q add 12300 check-state ip from any to any >> ipfw -q add 12300 skipto 12301 tcp from any to 127.0.0.0/8 >> ipfw -q add 12300 fwd 127.0.0.1,12300 tcp from any to 10.0.0.0/8 not ipttl 42 keep-state setup >> ipfw -q add 12300 divert 12300 udp from any to 10.0.1.1/32 53 not ipttl 42 >> ipfw -q add 12300 divert 12300 udp from any 12300 to any not ipttl 42 Update: $ ps -ax|grep python 1611 ?? 0:06.49 python ./main.py python -v -v --firewall 12300 12300 48844 ?? 0:00.05 python ./main.py python -v -v --firewall 12299 12299 49538 ttys000 0:00.00 grep python

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  • Embed python interpreter in a python application

    - by MatToufoutu
    Hi, i'm looking for a way to ship the python interpreter with my application (also written in python), so that it doesn't need to have python installed on the machine. I searched google and found a bunch of results about how to embed the python interpreter in applications written in various languages, but nothing for applications writtent in python itself... I don't need to "hide" my code or make a binary like cx_freeze does, i just don't want my users to have to install python to use my app, that's all. Thanks.

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  • Wrapping a pure virtual method with multiple arguments with Boost.Python

    - by fallino
    Hello, I followed the "official" tutorial and others but still don't manage to expose this pure virtual method (getPeptide) : ms_mascotresults.hpp class ms_mascotresults { public: ms_mascotresults(ms_mascotresfile &resfile, const unsigned int flags, double minProbability, int maxHitsToReport, const char * unigeneIndexFile, const char * singleHit = 0); ... virtual ms_peptide getPeptide(const int q, const int p) const = 0; } ms_mascotresults.cpp #include <boost/python.hpp> using namespace boost::python; #include "msparser.hpp" // which includes "ms_mascotresults.hpp" using namespace matrix_science; #include <iostream> #include <sstream> struct ms_mascotresults_wrapper : ms_mascotresults, wrapper<ms_mascotresults> { ms_peptide getPeptide(const int q, const int p) { this->get_override("getPeptide")(q); this->get_override("getPeptide")(p); } }; BOOST_PYTHON_MODULE(ms_mascotresults) { class_<ms_mascotresults_wrapper, boost::noncopyable>("ms_mascotresults") .def("getPeptide", pure_virtual(&ms_mascotresults::getPeptide) ) ; } Here are the bjam's errors : /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp:66: error: cannot declare field ‘boost::python::objects::value_holder<ms_mascotresults_wrapper>::m_held’ to be of abstract type ‘ms_mascotresults_wrapper’ ms_mascotresults.cpp:12: note: because the following virtual functions are pure within ‘ms_mascotresults_wrapper’: ... include/ms_mascotresults.hpp:334: note: virtual matrix_science::ms_peptide matrix_science::ms_mascotresults::getPeptide(int, int) const ms_mascotresults.cpp: In constructor ‘ms_mascotresults_wrapper::ms_mascotresults_wrapper()’: ms_mascotresults.cpp:12: error: no matching function for call to ‘matrix_science::ms_mascotresults::ms_mascotresults()’ include/ms_mascotresults.hpp:284: note: candidates are: matrix_science::ms_mascotresults::ms_mascotresults(matrix_science::ms_mascotresfile&, unsigned int, double, int, const char*, const char*) include/ms_mascotresults.hpp:109: note: matrix_science::ms_mascotresults::ms_mascotresults(const matrix_science::ms_mascotresults&) ... /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp: In constructor ‘boost::python::objects::value_holder<Value>::value_holder(PyObject*) [with Value = ms_mascotresults_wrapper]’: /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp:137: note: synthesized method ‘ms_mascotresults_wrapper::ms_mascotresults_wrapper()’ first required here /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp:137: error: cannot allocate an object of abstract type ‘ms_mascotresults_wrapper’ ms_mascotresults.cpp:12: note: since type ‘ms_mascotresults_wrapper’ has pure virtual functions So I tried to change the constructor's signature by : BOOST_PYTHON_MODULE(ms_mascotresults) { //class_<ms_mascotresults_wrapper, boost::noncopyable>("ms_mascotresults") class_<ms_mascotresults_wrapper, boost::noncopyable>("ms_mascotresults", init<ms_mascotresfile &, const unsigned int, double, int, const char *,const char *>()) .def("getPeptide", pure_virtual(&ms_mascotresults::getPeptide) ) Giving these errors : /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp:66: error: cannot declare field ‘boost::python::objects::value_holder<ms_mascotresults_wrapper>::m_held’ to be of abstract type ‘ms_mascotresults_wrapper’ ms_mascotresults.cpp:12: note: because the following virtual functions are pure within ‘ms_mascotresults_wrapper’: include/ms_mascotresults.hpp:334: note: virtual matrix_science::ms_peptide matrix_science::ms_mascotresults::getPeptide(int, int) const ... ms_mascotresults.cpp:24: instantiated from here /usr/local/boost_1_42_0/boost/python/object/value_holder.hpp:137: error: no matching function for call to ‘ms_mascotresults_wrapper::ms_mascotresults_wrapper(matrix_science::ms_mascotresfile&, const unsigned int&, const double&, const int&, const char* const&, const char* const&)’ ms_mascotresults.cpp:12: note: candidates are: ms_mascotresults_wrapper::ms_mascotresults_wrapper(const ms_mascotresults_wrapper&) ms_mascotresults.cpp:12: note: ms_mascotresults_wrapper::ms_mascotresults_wrapper() If I comment the virtual function getPeptide in the .hpp, it builds perfectly with this constructor : class_<ms_mascotresults>("ms_mascotresults", init<ms_mascotresfile &, const unsigned int, double, int, const char *,const char *>() ) So I'm a bit lost...

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  • python modules difference: .c/.h vs. .py

    - by bijan
    I'm very new to python, as i'm embedding it (in form of a static lib) in an ios project. It's not possible for me to dynamically load python modules, so i would like to compile my modules along with python. For modules shipped with the python source this works (by modifying setup.py or Module/Setup), but when i downloaded a third party module i noticed, i don't fully understand the mechanism. The modules shipped with python come with a .c file in the Modules dir as well as a .py file in the Lib dir. My third party module just comes with .py files. 1.Why do those modules have different file extensions? 2.How to integrate a module coming with .py files in an embedded python version? Obviously pasting them in Modules/Setup does require some .c files. 3.Do these .c files have something to do with the Python C-Api? I guess i'm missing something essential :) Help is much appreciated.

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  • How long would it take to learn Python?

    - by Josh
    Hi all I have decided to take the time out after work to learn Python. Python appeals to me because at work (Web and eLearning Company), I have to follow out very repetitive tasks like delete all these tags, rename all these tasks and even more advanced repetive tasks. Additionally it would be good for me to get an understanding of Python first because of its fairly easy to learn syntax. How long would it take to learn the basics and go through these tutorials on Python (+ the Python tutorial)? I will only be spending 1 hour or so on it in the afternoons. http://openbookproject.net/thinkcs/python/english2e/index.html I have told my piano teacher I would like to take a month of learning piano to do this would this be adequate time? After this I may choose to learn PHP, because that is mainly what we use for web development at work. Thanks Josh

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  • Python library for scripting (C++ integration)

    - by Edward83
    Please advise me good wrapper/library for python. I need to implement simple scripting in c++ app; Under "good" I mean pretty understandable, well documented, no memory leaking, fast. For creating base interface of GameObject on Python and C++; Your own experience and useful links will be nice!!! I found link about it, but I need more specific within gamedev context. What combinations of libraries you used for python integration into c++? For example about ogre-python it said built using Py++ and Boost.Python library And one more question, maybe someone of you know how Python was integrated into BigWorld engine (it's own port or some library)? Thank you!!!

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  • Error trying to run a python program

    - by Ana
    Hello guys I'm actually new to Terminal and Python. Just started following a Python tuturial on my Ubuntu and I've reached a part where it asks me to save a .py file and open it in Terminal. Only when I try to type on Terminal $ python egotrip.py I get $: command not found Then I try to type it in python and I get File "", line 1 python egotrip.py ^ SyntaxError: invalid syntax But I mean all names are correct :( Then I gave also tried /home/anacah/Desktop/python/egotrip.py And I get Traceback (most recent call last): File "", line 1, in NameError: name 'home' is not defined What am I doing wrong? :( can someone please help?

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  • Python as a first language?

    - by user64085
    I have just started working in Information Security World. I want to learn the Python language for creating my own automated tool for Fuzzing, SQL-Injection etc. My question is I don't know much about C language (only basic knowledge) but I want to learn directly Python Language so is it good? I have seen there is lots of difference between Python and C (obviously) and for Information Security field Python = GOD so I want to know learning Python need any experience on C language? If not so can I start learning Python directly?

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  • Python 2.4 on Ubuntu 12.04

    - by veepsk
    I want to develop a Python application on Ubuntu 12.04 using python 2.4, but since the default version of python on ubuntu is 2.7. I cannot get the libraries and packages to work for python 2.4. I have tried using virtualenv but even with virtualenv I was not successful in installing packages for python2.4. So I would like to know if there is any reliable method to get python 2.4 to work with Ubuntu. I know that I shouldnt mess with the default version of python on ubuntu and hence I am looking for a better alternative. Thanks in advance.

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  • Runtime unhandled exception while executing facedetect.py in opencv

    - by Rupesh Chavan
    When i tried to execute facedetect.py python script from opencv sample example i got the following runtime exception. Can someone please give me some pointer or some clue about the exception and why it is encountering? Here is the stack trace : 'python.exe': Loaded 'C:\Python26\python.exe' 'python.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\python26.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\user32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\shell32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\shlwapi.dll' 'python.exe': Loaded 'C:\WINDOWS\WinSxS \x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcr90.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\imm32.dll' 'python.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\comctl32.dll' 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_cv.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libcv200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libcxcore200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_ml.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libml200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_highgui.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libhighgui200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\WINDOWS\system32\ole32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\oleaut32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\avicap32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\winmm.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\version.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msvfw32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\avifil32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msacm32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msctf.dll' 'python.exe': Loaded 'C:\OpenCV2.0\bin\libopencv_ffmpeg200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\WINDOWS\system32\wsock32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\MSCTFIME.IME' Unhandled exception at 0x00e7e4e4 in python.exe: 0xC0000005: Access violation reading location 0xffffffff. Thanks a lot in advance, Rupesh Chavan

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  • Will Python 3.0's backwards-incompatibility affect adoption?

    - by George Stocker
    I visited Slashdot this morning to find out that Python 3.0 has been released. I know C# and Perl, but have wanted to learn Python for some time, especially after I saw its ease of use to create useful tools, not to mention its use in game scripting. My question is, how does the intentionally backwards-incompatible release of Python 3.0 affect adoption, and should I learn Python 2? Or should I take the dive and learn Python 3.0 first, and wait for the libraries to be ported?

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  • Can one Python project use both 2.x and 3.x code?

    - by Begbie00
    Hi all - I'm going to start on a long (~1-year) programming project in Python. I want to use wxPython for my GUI (supports 2.6), but I also want to use 3.1 for the rest of the project (to start using the 3.x syntax). Is there any way for me to design a project that mixes 2.x and 3.x modules? Or should I just bite the bullet and use either 2.x (preferred, since I really want to learn wxPython) or 3.x throughout? Thanks, Mike

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  • Performing client-side OAuth authorized Twitter API calls versus server side, how much of a difference is there in terms of performance?

    - by Terence Ponce
    I'm working on a Twitter application in Ruby on Rails. One of the biggest arguments that I have with other people on the project is the method of calling the Twitter API. Before, everything was done on the server: OAuth login, updating the user's Twitter data, and retrieving tweets. Retrieving tweets was the heaviest thing to do since we don't store the tweets in our database, so viewing the tweets means that we have to call the API every time. One of the people in the project suggested that we call the tweets through Javascript instead to lessen the load on the server. We used GET search, which, correct me if I'm wrong, will be removed when v1.0 becomes completely deprecated, but that really isn't a concern now. When the Twitter API has migrated completely to v1.1 (again, correct me if I'm wrong), every calls to the API must be authenticated, so we have to authenticate our Javascript requests to the API. As said here: We don't support or recommend performing OAuth directly through Javascript -- it's insecure and puts your application at risk. The only acceptable way to perform it is if you kept all keys and secrets server-side, computed the OAuth signatures and parameters server side, then issued the request client-side from the server-generated OAuth values. If we do exactly what Twitter suggests, the only difference between this and doing everything server-side is that our server won't have to contact the Twitter API anymore every time the user wants to view tweets. Here's how I would picture what's happening every time the user makes a request: If we do it through Javascript, it would be harder on my part because I would have to create the signatures manually for every request, but I will gladly do it if the boost in performance is worth all the trouble. Doing it through Ruby on Rails would be very easy since the Twitter gem does most of the grunt work already, so I'm really encouraging the other people in the project to agree with me. Is the difference in performance trivial or is it significant enough to switch to Javascript?

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  • How to Compile Mod_Python 3.3.1 for Python 2.6 and Apache 2.2 on Windows?

    - by John
    I have no experience compiling code other than using Visual Studio's Build command. I am hoping we can create a step by step guide for compiling mod_python on windows. Please be as descriptive as possible. This is what I've done so far: Download and install python 2.6.2 Download and install apache 2.2.11 Download the most recent source code for mod_python from svn From here I'm lost to what the next step is. I've downloaded Microsoft Visual C++ 2008 Express Edition. As mentioned by Hao I've already tried the tutorial mentioned in that link. Here is the error messages I'm receiving with that tutorial. C:\mod_python\distbuild_installer.bat Could Not Find C:\mod_python\src*.obj running bdist_wininst running build running build_py creating build creating build\lib.win32-2.6 creating build\lib.win32-2.6\mod_python copying C:\mod_python\lib\python\mod_python\apache.py - build\lib.win32-2.6\mod _python copying C:\mod_python\lib\python\mod_python\cache.py - build\lib.win32-2.6\mod_ python copying C:\mod_python\lib\python\mod_python\cgihandler.py - build\lib.win32-2.6 \mod_python copying C:\mod_python\lib\python\mod_python\Cookie.py - build\lib.win32-2.6\mod _python copying C:\mod_python\lib\python\mod_python\importer.py - build\lib.win32-2.6\m od_python copying C:\mod_python\lib\python\mod_python\psp.py - build\lib.win32-2.6\mod_py thon copying C:\mod_python\lib\python\mod_python\publisher.py - build\lib.win32-2.6\ mod_python copying C:\mod_python\lib\python\mod_python\python22.py - build\lib.win32-2.6\m od_python copying C:\mod_python\lib\python\mod_python\Session.py - build\lib.win32-2.6\mo d_python copying C:\mod_python\lib\python\mod_python\testhandler.py - build\lib.win32-2. 6\mod_python copying C:\mod_python\lib\python\mod_python\util.py - build\lib.win32-2.6\mod_p ython copying C:\mod_python\lib\python\mod_python__init__.py - build\lib.win32-2.6\m od_python running build_ext building 'mod_python_so' extension creating build\temp.win32-2.6 creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\mod_python creating build\temp.win32-2.6\Release\mod_python\src C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN\cl.exe /c /nologo /Ox /MD /W 3 /GS- /DNDEBUG -DWIN32 -DNDEBUG -D_WINDOWS -IC:\mod_python\src\include -Ic:\apa che\include -IC:\Python26\include -IC:\Python26\PC /TcC:\mod_python\src\mod_pyth on.c /Fobuild\temp.win32-2.6\Release\mod_python\src\mod_python.obj mod_python.c c:\apache\include\ap_config.h(25) : fatal error C1083: Cannot open include file: 'apr.h': No such file or directory error: command '"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN\cl.exe"' fa iled with exit status 2

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  • Default or fink python and lxml under 10.6.8

    - by songdogtech
    Ah, confusion. I'm trying to install a python library called lxml as needed by a python script. I've been through numerous SU quesitons and answers. I haven't been able to make much progress. I run easy_install lxml and get: Processing lxml-3.0.1-py2.6-macosx-10.6-universal.egg lxml 3.0.1 is already the active version in easy-install.pth Using /Library/Python/2.6/site-packages/lxml-3.0.1-py2.6-macosx-10.6-universal.egg Processing dependencies for lxml Finished processing dependencies for lxml but when I run my script, I get: File "scraper.py", line 3, in import lxml.html File "/Library/Python/2.6/site-packages/lxml-3.0.1-py2.6-macosx-10.6-universal.egg/lxml/html/init.py", line 42, in from lxml import etree ImportError: dlopen(/Library/Python/2.6/site-packages/lxml-3.0.1-py2.6-macosx-10.6-universal.egg/lxml/etree.so, 2): Symbol not found: _htmlParseChunk Referenced from: /Library/Python/2.6/site-packages/lxml-3.0.1-py2.6-macosx-10.6-universal.egg/lxml/etree.so Expected in: flat namespace in /Library/Python/2.6/site-packages/lxml-3.0.1-py2.6-macosx-10.6-universal.egg/lxml/etree.so I think that maybe I'm not using the correct python install? I've installed python with fink, but should I use OS X's python? This is in my .profile: test -r /sw/bin/init.sh && . /sw/bin/init.sh which points to the fink install. echo $PATH gives me: /sw/bin:/sw/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/usr/X11R6/bin Should I change that to point to snow leopard's python? (Which is 2.6.1) In Library/, there is: which are the lxml libaries I need, it appears, as well as requests. And whereis python gives me /usr/bin/python What do I do? How do I get python to use these libraries. And which python?

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  • Building Python 3.2.3 on redhat 5: missing _posixsubprocess

    - by Oz123
    I am trying to build Python3 on a RHEL 5.7 machine, I successful managed to build Python 3.2.2, with : # Install required build dependencies yum install openssl-devel bzip2-devel expat-devel gdbm-devel readline-devel sqlite-devel # Fetch and extract source. Please refer to http://www.python.org/download/releases # to ensure the latest source is used. wget http://www.python.org/ftp/python/3.2/Python-3.2.tar.bz2 tar -xjf Python-3.2.tar.bz2 cd Python-3.2 # Configure the build with a prefix (install dir) of /opt/python3, compile, and install. ./configure --prefix=/opt/python3 make But I am failing (?) with Python 3.2.3: Failed to build these modules: _posixsubprocess Is this a problem that should bother me ? How do I build it? I found this patch, but it's not included in sources Python 3.2.3 I obtained from the website ... Applying this patch on my sources, didn't solve the problem ... Here is the output from stderr: ~/tmp/Python-3.2.3 $ make > build.log ldd: warning: you do not have execution permission for `/usr/local/lib/libreadline.so' /usr/bin/ld: skipping incompatible /usr/local/lib/libreadline.so when searching for -lreadline /usr/bin/ld: skipping incompatible /usr/local/lib/libreadline.a when searching for -lreadline /home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.c: In function '_close_open_fd_range_safe': /home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.c:205: error: 'O_CLOEXEC' undeclared (first use in this function) /home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.c:205: error: (Each undeclared identifier is reported only once /home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.c:205: error: for each function it appears in.) /usr/bin/ld: skipping incompatible /usr/local/lib/libz.so when searching for -lz /usr/bin/ld: skipping incompatible /usr/local/lib/libz.so when searching for -lz ~/tmp/Python-3.2.3 $ grep posix build.log gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I. -IInclude -I./Include -DPy_BUILD_CORE -c ./Modules/posixmodule.c -o Modules/posixmodule.o ar rc libpython3.2m.a Modules/_threadmodule.o Modules/signalmodule.o Modules/posixmodule.o Modules/errnomodule.o Modules/pwdmodule.o Modules/_sre.o Modules/_codecsmodule.o Modules/_weakref.o Modules/_functoolsmodule.o Modules/operator.o Modules/_collectionsmodule.o Modules/itertoolsmodule.o Modules/_localemodule.o Modules/_iomodule.o Modules/iobase.o Modules/fileio.o Modules/bytesio.o Modules/bufferedio.o Modules/textio.o Modules/stringio.o Modules/zipimport.o Modules/symtablemodule.o Modules/xxsubtype.o building '_posixsubprocess' extension gcc -pthread -fPIC -fno-strict-aliasing -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -IInclude -I/home/oznahum/localroot/include -I. -I./Include -I/usr/local/include -I/home/oznahum/tmp/Python-3.2.3 -c /home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.c -o build/temp.linux-x86_64-3.2/home/oznahum/tmp/Python-3.2.3/Modules/_posixsubprocess.o _posixsubprocess

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  • 'cannot find -lboost_iostreams' while trying to install Deluge 1.3.3

    - by Muhammad
    While trying to install deluge 1.3.3 (I need this specific version) I get an error. I install all the needed packages through sudo apt-get install g++ make python-all-dev python-all python-dbus \ python-gtk2 python-notify librsvg2-common python-xdg python-support \ subversion libboost-dev libboost-python-dev \ libboost-thread-dev libboost-date-time-dev libboost-filesystem-dev \ libssl-dev zlib1g-dev python-setuptools \ python-mako python-twisted-web python-chardet python-simplejson I then build it $ python setup.py build and $ sudo python setup.py install then I get a long list at the end of which there is the error /usr/bin/ld: cannot find -lboost_iostreams collect2: ld returned 1 exit status error: command 'gcc' failed with exit status 1 Can you help me out with this?

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  • How to read Unicode characters from command-line arguments in Python on Windows

    - by Craig McQueen
    I want my Python script to be able to read Unicode command line arguments in Windows. But it appears that sys.argv is a string encoded in some local encoding, rather than Unicode. How can I read the command line in full Unicode? Example code: argv.py import sys first_arg = sys.argv[1] print first_arg print type(first_arg) print first_arg.encode("hex") print open(first_arg) On my PC set up for Japanese code page, I get: C:\temp>argv.py "PC·??????08.09.24.doc" PC·??????08.09.24.doc <type 'str'> 50438145835c83748367905c90bf8f9130382e30392e32342e646f63 <open file 'PC·??????08.09.24.doc', mode 'r' at 0x00917D90> That's Shift-JIS encoded I believe, and it "works" for that filename. But it breaks for filenames with characters that aren't in the Shift-JIS character set—the final "open" call fails: C:\temp>argv.py Jörgen.txt Jorgen.txt <type 'str'> 4a6f7267656e2e747874 Traceback (most recent call last): File "C:\temp\argv.py", line 7, in <module> print open(first_arg) IOError: [Errno 2] No such file or directory: 'Jorgen.txt' Note—I'm talking about Python 2.x, not Python 3.0. I've found that Python 3.0 gives sys.argv as proper Unicode. But it's a bit early yet to transition to Python 3.0 (due to lack of 3rd party library support). Update: A few answers have said I should decode according to whatever the sys.argv is encoded in. The problem with that is that it's not full Unicode, so some characters are not representable. Here's the use case that gives me grief: I have enabled drag-and-drop of files onto .py files in Windows Explorer. I have file names with all sorts of characters, including some not in the system default code page. My Python script doesn't get the right Unicode filenames passed to it via sys.argv in all cases, when the characters aren't representable in the current code page encoding. There is certainly some Windows API to read the command line with full Unicode (and Python 3.0 does it). I assume the Python 2.x interpreter is not using it.

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  • GAE, Python 2.5, Python 2.6 Side-by-side on windows

    - by Software Enthusiastic
    Hi On my development system, I have python 2.6, python 1.1 and GAE. I have three projects running on python 2.6 and django 1.1. And 1 project using GAE, Python 2.6 and django 1.1. I have heard that, my set-up for running GAE using python 2.6 may create some head scratching problems while deploying it on the production server, because GAE supports only python 2.5. And using 2.6 is not recommended. Can I develop GAE application using python 2.6? If not what should be the solution, I am using Window vista as my development system.

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  • MacPorts on Snow Leopard: Python install seems to succeed but doesn't install a non-system Python

    - by thebossman
    I've installed Python via MacPorts. According to this question, the files in /opt/local/bin should run the "correct" Python version. However, all those files are symlinks to: /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/ Running them directly from that folder (using no symlinks) runs an Apple build of Python! Python 2.6.6 (r266:84292, Jan 6 2011, 13:25:25) [GCC 4.2.1 (Apple Inc. build 5664)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> For comparison, running /usr/bin/python shows a slightly different version: Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> They're both Apple builds! How do I install the correct version?

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  • How do I extend a python module? (python-twitter)

    - by user319045
    What are the best practices for extending a python module -- in this case I want to extend python-twitter by adding new methods to the base API class. I've looked at tweepy, and I like that as well, I just find python-twitter easier to understand and extend with the functionality I want. I have the methods written already, I'm just trying to figure out the best way to add them into the module, without changing the core.

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  • How to package up a Python 3 script with modules

    - by Brian
    I created a small script that uses a few 3rd-party modules. I'm not sure how to distribute it. I tried Pyinstaller, but that doesn't seem to work. It can't find the modules. When I give the binary to a co-worker, it says it is looking for files in my home directory ( not his ) and dies. I have found that Pyinstaller is not able to find most modules. I am running Python 3 and installed Pyinstaller with pip from Python 2. It did not work trying to use pip from Python 3. When, I give it a path to my modules, it complains that they are python 3 modules. Just looking for some clarification. Ultimately, I'd like to run this on a linux or OS X box where python and my modules probably won't be installed. I just started Python yesterday and have a ton to learn.

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