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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • XNA: Runtime differences in ClickOnce install versus development version

    - by Sean Colombo
    I have a game written in XNA, and I use ClickOnce installers to distribute the game to testers. I keep once computer as a test machine which does NOT have development environments installed, so that I can test the installed version. We've found a reproducible bug in our game, but the bug ONLY occurs on the non-development machines that use the ClickOnce installer. The bug is related to some of our code for moving around 3D objects and is not tied to Networking or GamerServices. Are there known differences in the ClickOnce runtime and the version on dev? Are there any best-practices for debugging something like this?

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • I'm going to quit my job because of our platform: how can I leave a productive explanation of this?

    - by Sean M
    I'm planning on leaving my current job because we're locked into using Blub, with an enterprise Blub framework and a Blub-level web server, on mediocre shared hosting. My coworkers are friendly and my boss is an average small business owner - I want to leave entirely because of the technical reasons. I feel like being soaked in Blub is bad for my brain and making me a worse programmer. When I leave, how can I explain this to my boss and coworkers? How can I phrase my complaints about Blub productively? What kind of warning can I and should I leave for my successor in documentation? (trying to make sure I meet the standards)

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  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

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  • Printer Sharing Issue

    - by Sean Webber
    So I set up my printer on 12.10 to share via SAMBA. Windows 'sees' it, it will install it on windows (I have the printer driver installs but it asks for it in Windows default list.. ?), then I can print a test page to the ubuntu printer from Windows. But If I try to print something in Notepad/Wordpad it says 'Printing' but doesn't add it to the "See whats printing" list. If you do it in Google Chrome, however, it works. Any ideas?

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  • Ghosting Program for Ubuntu 12.10

    - by Sean Webber
    I am looking to figure out how to set up a mass backup system for a computer network (of about 25) and am looking for a ghosting program that makes an image of the entire system for backup/recovery purposes. While clonezilla would work.. you have to manually boot us the CD for it. I am looking for a program that runs INSIDE Ubuntu that sends a system image backup off to the network server at set times, then when needed could also be used to burn the clone back to the machine. Another words- automatically and the only time I have to do anything to it is when I need to burn a backup BACK to a 'crapped' machine. Any ideas?

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  • Ubuntu 12.10 WiFi Problems

    - by Sean Webber
    I have a 32 bit machine running Ubuntu 12.10 with WiFi on it. I have a WPA2 network at home, but if I leave the USB Adapter plugged in while it boots, it infinitely keeps asking for the network password but never connects. If I plug it in after boot, it will connect but then I can't access ANYTHING on the LAN or Internet because "the DNS servers are unreachable". Now, if I leave the computer on a while, I get lucky sometimes and it MAGICALLY decides to connect for a little bit, lock the machine though and the Internet's gone again. The weirdest thing, is when I am connected but can't get to the internet, I do a netstat or ifconfig wlan0, I do have an IP address and everything. It says I'm connected but its not. I have a Realtek RTL8188CU USB adapter.

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  • Java on Ubuntu server 12.04?

    - by Sean Dunwoody
    I'm a little confused at the moment. My back story in short, is that I'm trying to set up a Minecraft server on an Ubuntu server I've recently set up, obviously to do this I needed Java, but after googling for a short while I wasn't entirely sure whether it is possible (or legal?) to do so in Ubuntu 12.04 due to licensing type issues - so I installed open JDK instead which appears not to work properly with the Minecraft server software (I half expected this) I'm now considering uninstalling open JDK and instead trying to get proper Java on there instead, my question is, is this possible? Is it Legal? And if so how do I go about doing it? Because I'm finding it very difficult to find any instructions on how to do so for 12.04 . . .

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  • Help with Grub2 needed post 13.10 updgrade. Grub sees my opensuse12.3 but when selected hangs with black screen.

    - by sean farley
    This happened on last upgrade and I reinstalled opensuse. I want to avoid that this time. When opensuse controlled grub the options to boot either OS worked fine. The ubuntu one will not work. Are there grub settings I can change to get this working? Would it be better to get the opensuse grub to load, if so how can I do this. i can see the opensuse root and home directories from ubuntu (they are on a separate HDD) Thanks

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  • Where do I publish a program?

    - by Sean
    I have finished designing a little application for Pandora and I am not sure how I can get it out and share it with everyone. What should I do to help advertise it to the public and let other people use it? As of right now it is free, and I hope to keep it that way, so I don't want to spend any money to give it out. I had actually designed this application just for personal use, but hey, why should I be the only one to use it?

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  • How to Install Moodle to subdomain with softaculous via cpanel [closed]

    - by Sean
    Hi there i installed moodle to a directory with softaculous as it doesn't allow installing to subdomain, after install I created a subdomain and pointed the destination (of subdomain) to previously created moodle directory, now when I go to the subdomain.example.com it says Incorrect access detected, this server may be accessed only through "http://example.com/moodle" address, sorry. Please notify server administrator. Any suggestions much appreciated! I must be doing something wrong, when installing it was very similar to these instructions

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  • How can I extract a list of Minecraft items and recipes?

    - by Sean
    I'm designing a robust system for resolving item dependencies in Minecraft and to do so, I need to maintain a database of items and recipes. Right now, this database has to be hand-crafted (no pun intended); I would like to know if it is possible to somehow query the Minecraft jars (or perhaps more realistically, grep through them) to extract this data automatically. How can this be done? The project is currently in Python, but it can still be ported to Java without much fuss at this stage. (For the curious.)

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  • How Can i click on this element using XPATH in Web driver?

    - by Mike
    Here is the html..... <li> <input type="checkbox" checked="" name="selectedMstrPrivGroupList[9].mstrAuthorities[0].status"/> Add Dexter </li> How will I be able to click on this element. It is a check box. And I want to use XPath as I have close to 30+ checkboxes in the page, so that I can create a generic method and pass only the Webelement.. I tried the following but didn't work. Driver.findElement(By.xpath("//input[contains(.,'Add Dexter')]")).click(); Please help!! Thanks, Mike

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  • The Benefits of Oracle's Reporting Tool, XML Publisher

    During this session, Cliff speaks with Mike Tobin, IT Manager, Oracle Apps Development and Architecture for Qualcomm and Tim Dexter EML Publisher Group Product Manager for Oracle about what XML Publisher is, the business need or reporting headache this solution solves for organizations.

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  • The Latest Developments with Oracle's Report Tool, XML Publisher

    Rich Colton, Application Integration Manager for Washington Group International (WGI) and Tim Dexter, XML Publisher Group Product Manager speak with Cliff about the Enterprise release of XML Publisher, the new extraction engine that allows developers to create reports that access multiple databases and datasources and WGI's XML strategy and benefits with for their business applications.

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  • Getting Wireless working on Dell Inspiron 1545 in Ubuntu 10.04?

    - by Dexter
    I'm trying to install my wireless drivers (which uses a broadcom card). I tried to install them using the restricted drivers offered on my Ubuntu CD. However when I clicked activate it got about halfway through the install process before it gave me this error message: SystemError: installArchives() failed How can I correct this?

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  • Permission denied problem in Freenas + Transmission

    - by Torbjörn Karlsson
    Running Freenas 0.7.2 (5543) and Transmission 2.11 The problem it that i can not save a torrent where ever i want.. For example... I can save in: /nmt/1-500gb/Tv/dexter but i can not save in /nmt/4-1000gb/tv/Lost When i try to save in the lost folder I get a permission denied error in the Web interface. But when I try to save the same torrent file in the dexter folder everything works fine... This is probably an easy thing to fix, but I'm new to Freenas. The user name for Transmission is TorrentUser if that helps. Now I find out that I can not browse the disk in Quixplorer.. I can browse nmt/4-1000gb/ but not /nmt/1-500gb When I try to browse the nmt/4-1000gb/ I get Unable to read directory $ mount /dev/md0 on / (ufs, local) devfs on /dev (devfs, local) procfs on /proc (procfs, local) /dev/fuse1 on /mnt/5 - 500gb (fusefs, local, synchronous) /dev/fuse2 on /mnt/2 - 1000gb (fusefs, local, synchronous) /dev/fuse3 on /mnt/3 - 1000gb (fusefs, local, synchronous) /dev/fuse4 on /mnt/4 - 1000gb (fusefs, local, synchronous) /dev/fuse5 on /mnt/320GB - USB (fusefs, local, synchronous) /dev/md1 on /var (ufs, local) /dev/da0a on /cf (ufs, local, read-only) /dev/fuse0 on /mnt/1 - 500gb (fusefs, local, synchronous) Dont work : 1 - 500gb 2 - 1000gb 3 - 1000gb Works: 320GB - USB 4 - 1000gb 5 - 500gb And this 3 disk is the same disks that I can save my torrents to. Ps. Every disk works perfect when i use ftp...

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