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  • Should companies require developers to credit code they didn't write?

    - by sunpech
    In academia, it's considered cheating if a student copies code/work from someone/somewhere else without giving credit, and tries to pass it off as his/her own. Should companies make it a requirement for developers to properly credit all non-trivial code and work that they did not produce themselves? Is it useful to do so, or is it simply overkill? I understand there are various free licenses out there, but if I find stuff I like and actually use, I really feel compelled to give credit via comment in code even if it's not required by the license (or lack thereof one).

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  • How important is to sacriface your free time for accomplishing goals? [closed]

    - by Darf Zon
    I was reading a book about XP programming and about agile teams. While I was reading, I saw this scenario. I've never worked with a development team (just in school). So I would like what do you opine on this situation: Your boss has asked you to deliver software in a time that can only be possible to meet the project team asking if you want to work overtime without pay. All team members have young children. Discuss whether it should accept this request from your boss or should persuade the team to give their time to the organization rather than their families. What could be significant factors in the decision? As a programmer, you are offered an upgrade as project manager, but his feeling is that you can have a more effective contribution in a technical role in one administrative. Write when you should accept that promotion. Somethimes, I sacrifice my free time for accomplishing hits at work, so it's very important to me to know your opinion base of your experience.

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  • What tools are available for remote communication when working from home or with a distributed team?

    - by Ryan Hayes
    My supervisor is allowing my team to dip our toes in the water of working from home. Considering a recent aquisition of another company is requiring some employees to love this new idea which will hack up to an hour off their commute into work every morning, I really want this to succeed. In order to make it a success, we need good tools to make our lives a lot easier. We currently are set up with OpenVPN, and Team Foundation Server 2010 with SharePoint 2010, and use Live Messenger (for SharePoint integration and easier remote desktop) for IM. These are just what we use (and they are currently working well) , but you can suggest other products. So, what are some great tools that will helps us collaborate, communicate, and generally work together when we're hours apart?

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  • Pitching for time for personal projects at work [migrated]

    - by Kohan
    Does anyone have any information how companies deal with personal projects at work? I have noticed an increase in companies offering a small percentage of time toward personal projects at work (usually 10-15%). I am thinking about asking for the same where i work, but want to go in with some good information on the benefits and how others deal with it currently. Do you get time like this at work? - if so, what conditions?

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  • WORK PLANS in 10 Minutes

    Most productive people use some form of a work plan to sort out what they need to do and to guide them when they are doing the work. People generally agree that they need a work plan for new work, b... [Author: Dr Neil Miller - Computers and Internet - August 24, 2009]

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  • Games at Work Part 1: Introduction to Gamification and Applications

    - by ultan o'broin
    Games Are Everywhere How many of you (will admit to) remember playing Pong? OK then, do you play Angry Birds on your phone during work hours? Thought about why we keep playing online, video, and mobile games and what this "gamification" business we're hearing about means for the enterprise applications user experience? In Reality Is Broken: Why Games Make Us Better and How They Can Change the World, Jane McGonigal says that playing computer and online games now provides more rewards for people than their real lives do. Games offer intrinsic rewards and happiness to the players as they pursue more satisfying work and the success, social connection, and meaning that goes with it. Yep, Gran Turismo, Dungeons & Dragons, Guitar Hero, Mario Kart, Wii Boxing, and the rest are all forms of work it seems. Games are, in fact, work taken so seriously that governments now move to limit the impact of virtual gaming currencies on the real financial system. Anyone who spends hours harvesting crops on FarmVille realizes it’s hard work too. Yet games evoke a positive emotion in players who voluntarily stay engaged with games for hours, day after day. Some 183 million active gamers in the United States play on average 13 hours per week. Weekly, 5 million of those gamers play for longer than a working week (45 hours). So why not harness the work put into games to solve real-world problems? Or, in the case of our applications users, real-world work problems? What’s a Game? Jane explains that all games have four defining traits: a goal, rules, a feedback system, and voluntary participation. We need to look at what motivational ideas behind the dynamics of the game—what we call gamification—are appropriate for our users. Typically, these motivators are achievement, altruism, competition, reward, self-expression, and status). Common game techniques for leveraging these motivations include: Badging and avatars Points and awards Leader boards Progress charts Virtual currencies or goods Gifting and giving Challenges and quests Some technology commentators argue for a game layer on top of everything, but this layer is already part of our daily lives in many instances. We see gamification working around us already: the badging and kudos offered on My Oracle Support or other Oracle community forums, becoming a Dragon Slayer implementor of Atlassian applications, being made duke of your favorite coffee shop on Yelp, sharing your workout details with Nike+, or donating to Japanese earthquake relief through FarmVille, for example. And what does all this mean for the applications that you use in your work? Read on in part two...

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  • Holiday Stress

    - by andyleonard
    Photo by Brian J. Matis Ever have one of these days? I have. According to studies like this one , I am not alone. This is a time of year when vacations loom right alongside project deadlines. There are parties to attend, additional expenses and work around the house, decisions about what to do for whom, and more. If you celebrate by decorating a house, tree, or lawn with lights; you may find yourself fighting them like the young lady pictured here! Stress at work, stress at home – stress everywhere!...(read more)

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  • What companies do what I'm interested in?

    - by Alex
    I'm a systems guy. People change their concentrations to avoid taking operating systems, while I took it during my first semester after transferring. I'm taking compilers and networks now, and I think they're awesome. And yet there are so many job postings looking for people to do work in things like web development, and so few postings looking for people to work in kernel hacking or network engineering. What sorts of companies do these things? I'm currently awaiting a contract in the mail for an internship with VMWare, so I'm not out of a job for the summer. Still, I'd like to companies do these things.

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  • How important is to sacrifice your free time for accomplishing goals? [closed]

    - by Darf Zon
    I was reading a book about XP programming and about agile teams. While I was reading, I saw this scenario. I've never worked with a development team (just in school). So I would like what do you opine on this situation: Your boss has asked you to deliver software in a time that can only be possible to meet the project team asking if you want to work overtime without pay. All team members have young children. Discuss whether it should accept this request from your boss or should persuade the team to give their time to the organization rather than their families. What could be significant factors in the decision? As a programmer, you are offered an upgrade as project manager, but his feeling is that you can have a more effective contribution in a technical role in one administrative. Write when you should accept that promotion. Somethimes, I sacrifice my free time for accomplishing hits at work, so it's very important to me to know your opinion base of your experience.

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  • How to determine the right amount of up front design?

    - by Gian
    Software developers occasionally are called upon to write fairly complex bits of software under tight deadlines. Often, it seems like the quickest thing to do is to simply start coding, and solve the problems as they arise. However, this approach can come back to bite you—often costing time or money in the long run! How do we determine the right amount of up front design work? If your work environment actively discourages you from thinking about things up front, how do you handle that? How can we manage risk if we eschew up-front thinking (by choice or under duress) and figure out the problems as they arise? Does the amount of up front design depend entirely on the size or complexity of the task, or is it based on something else?

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  • Is there industry demand for developers who have no GUI experience?

    - by James Jeffery
    Is there still demand for developers who crate software without GUI's in the industry? Are jobs still in demand? I only ask because I write a lot of software for myself in C. I mainly use FreeBSD without a GUI. My software is for data mining, automation and marketing purposes most of the time as this is the field I work in. I find that a GUI is not needed and I feel comfortable working within a console. I've never worked for a company as a programmer, but in the industry do you have dedicated programmers who work exclusively on the GUI's and other who write the logic?

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  • What can I do to encourage teams to lighten up? [closed]

    - by Rahul
    I work with a geographically distributed team (different timezones) with people from various cultures and background. Some of us have never met each other in person but we communicate with each other over phone, chat and email almost on an hourly basis. Most of our meetings and discussions are dead serious and boring. What's worse, any attempt at humor is not very well received because of cultural differences. I feel that we are all taking our work a bit too seriously. We don't shy away from painful arguments, nasty emails and heated discussions when things go wrong but never attempt to develop camaraderie or friendships in better times. I would like to know your experiences with such situations and what, if anything, did you do to lighten things up at workplace.

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  • How do I tell my boss he made the wrong choice? [migrated]

    - by SomeKittens
    Recently, our biggest product failed majorly because we'd only used outsourced labor to do it, and they never tested anything, etc. Finally, our CEO decided that the US team should learn the code and fix it up. (Not a total rewrite, but lots of formatting/style changes, refactoring, etc). However, he knows next to nothing about programming (thankfully, he admits it). He had been grooming me to take on the project manager position, but I had to go back to college. Now he gave it to another programmer who is naive and inexperienced. I don't feel the naive programmer will do nearly as well. The CEO's reasoning is that the naive programmer can work full time and I can only do part time, so the less senior programmer could put more work into it. How can I convince him that 15 hours of my time is worth more than the other guy's 40?

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  • How can we unify business goals and technical goals?

    - by BAM
    Some background I work at a small startup: 4 devs, 1 designer, and 2 non-technical co-founders, one who provides funding, and the other who handles day-to-day management and sales. Our company produces mobile apps for target industries, and we've gotten a lot of lucky breaks lately. The outlook is good, and we're confident we can make this thing work. One reason is our product development team. Everyone on the team is passionate, driven, and has a great sense of what makes an awesome product. As a result, we've built some beautiful applications that we're all proud of. The other reason is the co-founders. Both have a brilliant business sense (one actually founded a multi-million dollar company already), and they have close ties in many of the industries we're trying to penetrate. Consequently, they've brought in some great business and continue to keep jobs in the pipeline. The problem The problem we can't seem to shake is how to bring these two awesome advantages together. On the business side, there is a huge pressure to deliver as fast as possible as much as possible, whereas on the development side there is pressure to take your time, come up with the right solution, and pay attention to all the details. Lately these two sides have been butting heads a lot. Developers are demanding quality while managers are demanding quantity. How can we handle this? Both sides are correct. We can't survive as a company if we build terrible applications, but we also can't survive if we don't sell enough. So how should we go about making compromises? Things we've done with little or no success: Work more (well, it did result in better quality and faster delivery, but the dev team has never been more stressed out before) Charge more (as a startup, we don't yet have the credibility to justify higher prices, so no one is willing to pay) Extend deadlines (if we charge the same, but take longer, we'll end up losing money) Things we've done with some success: Sacrifice pay to cut costs (everyone, from devs to management, is paid less than they could be making elsewhere. In return, however, we all have creative input and more flexibility and freedom, a typical startup trade off) Standardize project management (we recently started adhering to agile/scrum principles so we can base deadlines on actual velocity, not just arbitrary guesses) Hire more people (we used to have 2 developers and no designers, which really limited our bandwidth. However, as a startup we can only afford to hire a few extra people.) Is there anything we're missing or doing wrong? How is this handled at successful companies? Thanks in advance for any feedback :)

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  • What are some advantages / disadvantages to working on a remote development machine?

    - by robertpateii
    At home I have a fast rig with my dev environment running in virtual box. that works great, but at work I have a so-so laptop that can barely push visual studio express, outlook, and a dozen chrome windows at the same time. So I can either ask for a dedicated desktop to do development on, or I can ask for a slice on an existing server from IT and remote into it. Setup-wise, the remote option is faster and cheaper. But I don't know its affect on production in the long term. I've done small amounts of work through a remote connection, but never extended development. Do you have experience with this? What are some of the ads/disads to it? Did it make you less productive?

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  • What environmental factors do you believe contribute to productivity?

    - by Pemdas
    From the perspective of a developer what do you consider to be the most important environmental factors or work place perks/policies that contribute to increase productivity? For example, my top four includes the following: No internet restrictions - Because honestly ever few hours I need a 15 min deload, which usually involves checking my gmail account and or browsing a few choice site. Personal office with a door - for obvious reasons Dual monitors - do people really develop software with one monitor still? Flexible hours - This could be interpreted in different ways, but basically I really appreciate that fact that I can roll into work at 7am, 11am or whenever and the time police aren't on my back. It is just understood that I will put in my 8 hours or more if needed and get my job done however that works out.

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  • how to avoid workaholic tag

    - by Shirish11
    As we all know a programmer just needs a computer and a network connection. When these things are available at your disposal you can program anywhere in the world. Now this is causing me a bit of problems. Since its not necessary to work at your workplace only you are asked anytime of your vacation or week-off to help out the client on reported bug. Also if you do enjoy doing it at your pass time, any one seeing you stare at the computer may treat you workaholic which I don't enjoy. How do you make them realize that its not just about the work.It can be a hobby also. In my understanding a workaholic is a person who works to earn but an enthusiast is the one who works to learn.

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  • Do you feel that you, as a programmer, make a difference?

    - by gablin
    When I graduate from uni my desire is to land a job where I feel that what I do as a programmer makes a difference and contribute to the project. My code, no matter how small, is useful to the project, is being used by the project, and takes it forward. My work matters and thus I feel that I make a difference. In contrast, one of my fears is that my work just doesn't matter. Either it is just meaningless to the project but you're told to do it anyway, or your code is useful but not used in the project, or you feel that the project as a whole is just pointless, for whatever reason. Is this something that you've experienced, or are experiencing? Do you feel that you, as a programmer, make a difference, or do you feel that what you do just doesn't matter?

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  • What companies do what I'm interested in? [closed]

    - by Alex
    I'm a systems guy. People change their concentrations to avoid taking operating systems, while I took it during my first semester after transferring. I'm taking compilers and networks now, and I think they're awesome. And yet there are so many job postings looking for people to do work in things like web development, and so few postings looking for people to work in kernel hacking or network engineering. What sorts of companies do these things? I'm currently awaiting a contract in the mail for an internship with VMWare, so I'm not out of a job for the summer. Still, I'd like to companies do these things.

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  • How to create multiple Repository object inside a Repository class using Unit Of Work?

    - by Santosh
    I am newbie to MVC3 application development, currently, we need following Application technologies as requirement MVC3 framework IOC framework – Autofac to manage object creation dynamically Moq – Unit testing Entity Framework Repository and Unit Of Work Pattern of Model class I have gone through many article to explore an basic idea about the above points but still I am little bit confused on the “Repository and Unit Of Work Pattern “. Basically what I understand Unit Of Work is a pattern which will be followed along with Repository Pattern in order to share the single DB Context among all Repository object, So here is my design : IUnitOfWork.cs public interface IUnitOfWork : IDisposable { IPermitRepository Permit_Repository{ get; } IRebateRepository Rebate_Repository { get; } IBuildingTypeRepository BuildingType_Repository { get; } IEEProjectRepository EEProject_Repository { get; } IRebateLookupRepository RebateLookup_Repository { get; } IEEProjectTypeRepository EEProjectType_Repository { get; } void Save(); } UnitOfWork.cs public class UnitOfWork : IUnitOfWork { #region Private Members private readonly CEEPMSEntities context = new CEEPMSEntities(); private IPermitRepository permit_Repository; private IRebateRepository rebate_Repository; private IBuildingTypeRepository buildingType_Repository; private IEEProjectRepository eeProject_Repository; private IRebateLookupRepository rebateLookup_Repository; private IEEProjectTypeRepository eeProjectType_Repository; #endregion #region IUnitOfWork Implemenation public IPermitRepository Permit_Repository { get { if (this.permit_Repository == null) { this.permit_Repository = new PermitRepository(context); } return permit_Repository; } } public IRebateRepository Rebate_Repository { get { if (this.rebate_Repository == null) { this.rebate_Repository = new RebateRepository(context); } return rebate_Repository; } } } PermitRepository .cs public class PermitRepository : IPermitRepository { #region Private Members private CEEPMSEntities objectContext = null; private IObjectSet<Permit> objectSet = null; #endregion #region Constructors public PermitRepository() { } public PermitRepository(CEEPMSEntities _objectContext) { this.objectContext = _objectContext; this.objectSet = objectContext.CreateObjectSet<Permit>(); } #endregion public IEnumerable<RebateViewModel> GetRebatesByPermitId(int _permitId) { // need to implment } } PermitController .cs public class PermitController : Controller { #region Private Members IUnitOfWork CEEPMSContext = null; #endregion #region Constructors public PermitController(IUnitOfWork _CEEPMSContext) { if (_CEEPMSContext == null) { throw new ArgumentNullException("Object can not be null"); } CEEPMSContext = _CEEPMSContext; } #endregion } So here I am wondering how to generate a new Repository for example “TestRepository.cs” using same pattern where I can create more then one Repository object like RebateRepository rebateRepo = new RebateRepository () AddressRepository addressRepo = new AddressRepository() because , what ever Repository object I want to create I need an object of UnitOfWork first as implmented in the PermitController class. So if I would follow the same in each individual Repository class that would again break the priciple of Unit Of Work and create multiple instance of object context. So any idea or suggestion will be highly appreciated. Thank you

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  • How can I hide a work item field from some users in TFS 2008?

    - by muerte
    I'm customizing work item templates in TFS 2008 through the PowerTools and I'm wondering is it possible to hide a field (or it's value) for certain users? For example, let's say I open TFS to my clients so they can submit feature requests. I'd like them to see the work item created, to see the history, changes etc. but I'd like to keep some of the field private and for our internal use. Is it possible?

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  • How to deal with a poor team leader and a tester manager from hell? [closed]

    - by Google
    Let me begin by explaining my situation and give a little context to the situation. My company has around 15 developers but we're split up on two different areas. We have a fresh product team and the old product team. The old product team does mostly bug fixes/maintenance and a feature here and there. The fresh product had never been released and was new from the ground up. I am on the fresh product team. The team consists of three developers (myself, another developer and a senior developer). The senior is also our team leader. Our roles are as follows: Myself: building the administration client as well as build/release stuff Other dev: building the primary client Team lead: building the server In addition to the dev team, we interact with the test manager often. By "we" I mean me since I do the build stuff and give him the builds to test. Trial 1: The other developer on my team and I have both tried to talk to our manager about our team leader. About two weeks before release we went in his office and had a closed door meeting before our team lead got to work. We expressed our concerns about the product, its release date and our team leader. We expressed our team leader had a "rosey" image of the product's state. Our manager seemed to listen to what we said and thanked us for taking the initiative to speak with him about it. He got us an extra two weeks before release. The situation with the leader didn't change. In fact, it got a little worse. While we were using the two weeks to fix issues he was slacking off quite a bit. Just to name a few things, he installed Windows 8 on his dev machine during this time (claimed him machine was broke), he wrote a plugin for our office messenger that turned turned messages into speech, and one time when I went in his office he was making a 3D model in Blender (for "fun"). He felt the product was "pretty good" and ready for release. During this time I dealt with the test manager on a daily basis. Every bug or issue that popped up he would pretty much attack me personally (regardless of which component the bug was in). The test manager would often push his "views" of what needed to be done with the product. He virtually ordered me to change text on our installer and to add features to the installer and administration client. I tried to express how his suggestions were "valid ideas" but it was too close to release to do those kinds of things and to make matters worse, our technical writer had already finished documentation and such a change would not only affect the dev team but would affect the technical writer and marketing as well. I expressed I wasn't going to make those changes without marketing's consent as well as the technical writer and my manager's. He pretty much said I don't care about the product and said I don't do my job. I would like to take a moment to say I take my job seriously and I do my best. I am the kind of person that goes to work 30-40 mins early and usually leaves 30 minutes later than everyone else. Saying I don't care or do my job is just insulting. His "attacks" on me grew from day to day. Every bug that popped up he would usually comment on in some manner that jabbed me and the other developer. "Oh that bug! Yeah that should have been fixed by now, figures! If someone would do their job!" and other similar kinds of comments. Keep in mind 8 out of 10 bugs were in the server and had nothing to do with me and the other developer. That didn't seem to matter.. On one occasion they got pretty bad and we almost got into a yelling match so I decided to stop talking to him all together. I carried all communication through office email (with my manager cc'd). He never attacked me via email. He still attempted to get aggressive with me in person but I completely ignore him and my only response to any question is, "Ask my team leader." or "Ask a product manager." The product launched after our two week extension. Trial 2: The day after the product launch our team leader went on vacation (thanks....). At this time we got a lot of questions from the tech support... major issues with the product. All of these issues were bugs marked "resolved" by our lovely team leader (a typical situation that often popped up). This is where we currently are. The other developer has been with the company for about three years (I've been there only five months) and told me he was going to speak with our manager alone and hoped it would help get our concerns across a little better in a one-on-one. He spoke with the manager and directly addressed all of our concerns regarding our team leader and the test manager giving us (mostly me) hell. Our manager basically said he understood how hard we work and said he noticed it and there's no doubt about it. He said he spoke with the test manager about his temper. Regarding the team leader, he didn't say a whole lot. He suggested we sit down with the team leader and address our concerns (isn't that the manager's job?). We're still waiting to see if anything has changed but we doubt it. What can we do next? 1) Talk to the team leader (may stress relationship and make work awkward) I admit the team leader is generally a nice guy. He is just a horrible leader and working closely with him is painful. I still don't believe bringing this directly to the team leader would help at all and may negatively impact the situation. 2) I could quit. Other than this situation the job is pretty fantastic. I really like my other coworkers and we have quite a bit of freedom. 3) I could take the situation with the team leader to one of the owners. I would then be throwing my manager under the bus. 4) I could take the situation with the test manager to HR. Any suggestions? Comments?

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  • Numpad doesn't work after booting up - forced to reconnect USB keyboard after startup

    - by HorusKol
    I've tried this on two different USB keyboards - both of which work fine on a different computer running Windows XP. For some reason, the numerical keypad doesn't work probably immediately after booting up - neither the numbers work, nor the 'home' commands and so on that you can use with the numlock off. It doesn't make a difference whether I press numlock on or off - the keypad doesn't work correctly no matter what state this is in. However, once I've booted the machine I can disconnect/reconnect the USB connector for the keyboard, and it will work exactly as expected. I'm running Gnome on Ubuntu 10.04. The only other USB devices connected is a mouse - and I've experienced no problems with that. This is a direct connection to the box (not via an external USB hub)

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  • Is a university education really worth it for a good programmer?

    - by Jon Purdy
    The title says it all, but here's the personal side of it: I've been doing design and programming for about as long as I can remember. If there's a programming problem, I can figure it out. (Though admittedly StackOverflow has allowed me to skip the figuring out and get straight to the doing in many instances.) I've made games, esoteric programming languages, and widgets and gizmos galore. I'm currently working on a general-purpose programming language. There's nothing I do better than programming. However, I'm just as passionate about design. Thus when I felt leaving high school that my design skills were lacking, I decided to attend university for New Media Design and Imaging, a digital design-related major. For a year, I diligently studied art and programmed in my free time. As the next year progressed, however, I was obligated to take fewer art and design classes and more technical classes. The trouble was of course that these classes were geared toward non-technical students, and were far beneath my skill level at the time. No amount of petitioning could overcome the institution's reluctance to allow me to test out of such classes, and the major offered no promise for any greater challenge in the future, so I took the extreme route: I switched into the technical equivalent of the major, New Media Interactive Development. A lot of my credits moved over into the new major, but many didn't. It would have been infeasible to switch to a more rigorous technical major such as Computer Science, and having tutored Computer Science students at every level here, I doubt I would be exposed to anything that I haven't already or won't eventually find out on my own, since I'm so involved in the field. I'm now on track to graduate perhaps a year later than I had planned, which puts a significant financial strain on my family and my future self. My schedule continues to be bogged down with classes that are wholly unnecessary for me to take. I'm being re-introduced to subjects that I've covered a thousand times over, simply because I've always been interested in it all. And though I succeed in avoiding the cynical and immature tactic of failing to complete work out of some undeserved sense of superiority, I'm becoming increasingly disillusioned by the lack of intellectual stimulation. Further, my school requires students to complete a number of quarters of co-op work experience proportional to their major. My original major required two quarters, but my current requires three, delaying my graduation even more. To top it all off, college is putting a severe strain on my relationship with my very close partner of a few years, so I've searched diligently for co-op jobs in my area, alas to no avail. I'm now in my third year, and approaching that point past which I can no longer handle this. Either I keep my head down, get a degree no matter what it takes, and try to get a job with a company that will pay me enough to do what I love that I can eventually pay off my loans; or I cut my losses now, move wherever there is work, and in six months start paying off what debt I've accumulated thus far. So the real question is: is a university education really more than just a formality? It's a big decision, and one I can't make lightly. I think this is the appropriate venue for this kind of question, and I hope it sticks around for the sake of others who might someday find themselves in similar situations. My heartfelt thanks for reading, and in advance for your help.

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  • Webcast: Flow Manufacturing Work Order-less Completion

    - by ChristineS-Oracle
    Webcast: Flow Manufacturing Work Order-less Completion Date: August 27, 2014 at 11:00 am ET, 10:00 am CT, 9:00 am MT, 8:00 am PT, 8:30 pm, India Time (Mumbai, GMT+05:30) This advisor webcast is intended for technical and functional users who want to understand the Flow Manufacturing Work Order-less Completion and its Transaction types. This presentation will include the required setups and provide details of the business process. Topics will include: Overview of Flow Manufacturing and Integration with Work In Process Overview of Work Order-less Completion Basic Setup Steps Transactions performed in Work Order-less Completion form Details & Registration: Doc ID 1906749.1

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