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  • Mini Theater at OTN Lounge During JavaOne

    - by Tori Wieldt
    This year, the Oracle Technology Network Lounge at JavaOne will be in the Hilton Ballroom, right in the center of theJavaOne DEMOgrounds. We'll have Java experts, community members and OTN staff to answer your questions. We've also even created a "Mini Theater" for casual demos from community members and Oracle staff. We are keeping the slots short, there will be no tests afterwards. It's your chance to talk to the experts 1 on 1. See how easy it is to turn on a lightbulb with Java and a violin. Here is the full schedule: Monday, October 1 9:40-9:50am  Learn about the Oracle Social Network Developer Challenge 11:20-11:30  Update from the Oracle Academy 11:40-11:50  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 12:00-12:20pm  SouJava demonstrates Duke's Choice Award Winner JHome 12:20-12:30pm  Geertjan Wielenga (@geertjanw) Shows What's new in NetBeans 12:40-12:50pm  Learn about the OSN Developer Challenge  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) Java EE and NetBeans Tuesday, October 2 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:20-11:30  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:40-11:50  Stephen Chin and Jim Weaver, Top Ten JavaFX Features 12:00-12:10pm  Nokia Student Developer 12:20-12:30pm Arun Gupta, HTML 5 and Java EE 7 1:00-1:10pm Update on the Java Community Process (JCP) 1:20-1:30pm  Update from the Oracle Academy  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Java Editor Wednesday, October 3 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:00-11:10  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:20-11:30  Angela Caicedo and Jim Weaver, Leveraging JavaFX and HTML5 12:00-12:10pm  Nokia Student Developer 12:10-12:30pm  SouJava demonstrates Duke's Choice Award Winner JHome  2:00-2:10pm  Stephen Chin and Jim Weaver, JavaFX Deployment with Self-Contained Apps  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Platform  2:50-3:00pm  Petr Jiricka, Project Easel Changes to this schedule will be announced on @JavaOneConf.

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  • Move Window Buttons Back to the Right in Ubuntu 10.04

    - by Trevor Bekolay
    One of the more controversial changes in the Ubuntu 10.04 beta is the Mac OS-inspired change to have window buttons on the left side. We’ll show you how to move the buttons back to the right. Before While the change may or may not persist through to the April 29 release of Ubuntu 10.04, in the beta version the maximize, minimize, and close buttons appear in the top left of a window. How to move the window buttons The window button locations are dictated by a configuration file. We’ll use the graphical program gconf-editor to change this configuration file. Press Alt+F2 to bring up the Run Application dialog box, enter “gconf-editor” in the text field, and click on Run. The Configuration Editor should pop up. The key that we want to edit is in apps/metacity/general. Click on the + button next to the “apps” folder, then beside “metacity” in the list of folders expanded for apps, and then click on the “general” folder. The button layout can be changed by changing the “button_layout” key. Double-click button_layout to edit it. Change the text in the Value text field to: menu:maximize,minimize,close Click OK and the change will occur immediately, changing the location of the window buttons in the Configuration Editor. Note that this ordering of the window buttons is slightly different than the typical order; in previous versions of Ubuntu and in Windows, the minimize button is to the left of the maximize button. You can change the button_layout string to reflect that ordering, but using the default Ubuntu 10.04 theme, it looks a bit strange. If you plan to change the theme, or even just the graphics used for the window buttons, then this ordering may be more natural to you. After After this change, all of your windows will have the maximize, minimize, and close buttons on the right. What do you think of Ubuntu 10.04’s visual change? Let us know in the comments! Similar Articles Productive Geek Tips Move a Window Without Clicking the Titlebar in UbuntuBring Misplaced Off-Screen Windows Back to Your Desktop (Keyboard Trick)Keep the Display From Turning Off on UbuntuPut Close/Maximize/Minimize Buttons on the Left in UbuntuAllow Remote Control To Your Desktop On Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional SpeedyFox Claims to Speed up your Firefox Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users

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  • Keyboard Shortcuts in Oracle SQL Developer

    - by thatjeffsmith
    The CTRL key, which stands for ConTRoL…aw, the good ole days What keyboard shortcuts should EVERY Oracle SQL Developer user know? How do you find new shortcuts to master, and how do you change them to match ones you’ve already learned in other tools? These are the driving questions for today’s post. While some of us may be keyboard ninjas, and others are more driven to use the mouse – everyone has probably picked up a few strategic keyboard shortcuts over the years. For example, I’ve personally JUST memorized the Cmd-Shift-4 ‘trick’ in Mac OS X. And of course we all know what F1 does, right? Right?!? Here are a few more keyboard shortcuts to commit to memory. My Favorite SQL Developer Shortcuts ctrl-enter : executes the current statement(s) F5 : executes the current code as a script (think SQL*Plus) ctrl-space : invokes code insight on demand Code Editor – Completion Insight – Enable Completion Auto-Popup (Keyword being Auto) ctrl-Up/Dn : replaces worksheet with previous/next SQL from SQL History ctrl-shift+Up/Dn : same as above but appends instead of replaces shift+F4 : opens a Describe window for current object at cursor ctrl+F7 : format SQL ctrl+/ : toggles line commenting ctrl+e : incremental search Configuring Keyboard Shortcuts in SQL Developer Tools Preferences Shortcut Keys Search by command name OR the keystroke itself Some tips… Sort by category Pay special attention to the ‘Code Editor’ and ‘Other’ categories Mind the conflicts when you change the defaults Be nice – share! You can save your new mappings with your co-workers using the Export and Import buttons Click on ‘More Actions’ to expose the Import and Export buttons When I get ‘bored’ or if I think I might be missing something, I peruse the Code Editor and Other categories, again! I’ve picked up quite a few cool editor tricks here. Then I blog about them, like they’re ‘magic.’ #EvilLaugh But the main tip is this – don’t let your previously memorized keyboard shortcuts SHORTCUT your usage of SQL Developer. If your fingers have already memorized some keystrokes, just re-program SQL Developer to match! What’s your favorite shortcut? I’ll use the most popular shortcut mentioned in the comments to round out my Top 10 list above!

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  • Coding different states in Adventure Games

    - by Cardin
    I'm planning out an adventure game, and can't figure out what's the right way to implement the behaviour of a level depending on state of story progression. My single-player game features a huge world where the player has to interact with people in a town at various points in the game. However, depending on story progression, different things would be presented to the player, for e.g. the Guild Leader will change locations from the town square to various locations around the city; Doors would only unlock at certain times of the day after finishing a particular routine; Different cut-screen/trigger events happen only after a particular milestone has been reached. I naively thought of using a switch{} statement initially to decide what the NPC should say or which he could be found at, and making quest objectives interact-able only after checking a global game_state variable's condition. But I realised I would quickly run into a lot of different game states and switch-cases in order to change the behaviour of an object. That switch statement would also be massively hard to debug, and I guess it might also be hard to use in a level editor. So I thought, instead of having a single object with multiple states, maybe I should have multiple instances of the same object, with a single state. That way, if I use something like a level editor, I can put an instance of the NPC at all the different locations he could ever appear at, and also an instance for each conversation state he has. But that means there'll be a lot of inactive, invisible game objects floating around the level, which might be trouble for memory, or simply hard to see in a level editor, i don't know. Or simply, make an identical, but separate level for each game state. This feels the cleanest and bug-free way to do things, but it feels like massive manual work making sure each version of the level is really identical to each other. All my methods feel so inefficient, so to recap my question, is there a better or standardised way to implement behaviour of a level depending on state of story progression? PS: I don't have a level editor yet - thinking of using something like JME SDK or making my own.

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  • ASP.NET MVC 3 Hosting :: MVC 2 Strongly Typed HTML Helper and Enhanced Validation Sample

    - by mbridge
    In lue of the off the official release of ASP.NET MVC 2 RTM, I decided I would put together a quick sample of the enhanced HTML.Helpers and validation controls. I am going to use my sample event site where I will have a form so a user can search for information about a certain events. So when the Search page loads the Search action is fired return my strongly typed model. to the view.    1: [HttpGet]    2: public ViewResult Search(): public ViewResult Search()    3: {    4:     IList<EventsModel> result = _eventsService.GetEventList();    5:     var viewModel = new EventSearchModel    6:                         {    7:                             EventList = new SelectList(result, "EventCode","EventName","Select Event")    8:                         };    9:     return View(viewModel);  10: } Nothing special here, although I did want to show how to load up a strongly typed drop down list because that hung me up for a little bit. So to that, I am going to pass back a SelectList to the view and my HTML helper should no how to load this. So lets take a look at the mark up for the view.    1: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master"    2: Inherits="System.Web.Mvc.ViewPage<EventsSample.Models.EventSearchModel>" %>    3:     4: <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server">    5:     Search    6: </asp:Content>    7:     8: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">    9:   10:     <h2>Search for Events</h2>  11:   12:     <% using (Html.BeginForm("Search","Events")) {%>  13:         <%= Html.ValidationSummary(true) %>  14:          15:         <fieldset>  16:             <legend>Fields</legend>  17:              18:             <div class="editor-label">  19:                 <%= Html.LabelFor(model => model.EventNumber) %>  20:             </div>  21:             <div class="editor-field">  22:                 <%= Html.TextBoxFor(model => model.EventNumber) %>  23:                 <%= Html.ValidationMessageFor(model => model.EventNumber) %>  24:             </div>  25:              26:             <div class="editor-label">  27:                 <%= Html.LabelFor(model => model.GuestLastName) %>  28:             </div>  29:             <div class="editor-field">  30:                 <%= Html.TextBoxFor(model => model.GuestLastName) %>  31:                 <%= Html.ValidationMessageFor(model => model.GuestLastName) %>  32:             </div>  33:              34:             <div class="editor-label">  35:                 <%= Html.LabelFor(model => model.EventName) %>  36:             </div>  37:             <div class="editor-field">  38:                 <%= Html.DropDownListFor(model => model.EventName, Model.EventList,"Select Event") %>  39:                 <%= Html.ValidationMessageFor(model => model.EventName) %>  40:             </div>  41:              42:             <p>  43:                 <input type="submit" value="Save" />  44:             </p>  45:         </fieldset>  46:   47:     <% } %>  48:   49:     <div>  50:         <%= Html.ActionLink("Back to List", "Index") %>  51:     </div>  52:   53: </asp:Content> A nice feature is the scaffolding that MVC has to generate code. I simply right clicked inside my Search() action, inside the EventsController and selected “Add View” and then I selected my strongly typed object that I wanted to pass to the view and also selected that I wanted the content type be “Edit”. With that the aspx page was completely generated, although I did have to go back in and change the textbox for the Event Names to a drop down list of the names to select from. The new feature with MVC 2 are the strongly typed HTML helpers. So now, my textboxes, drop down list, and validation helpers are all strongly typed to my model.  This features gives you the benefits of intellisense and also makes it easier to debug. “The Gu” has a great post about the feature in case you want more details. The DropDownListFor function to generate the drop down list was a little tricky for me. You first need to use a Lanbda expression to pass in the property you want the selected value assigned to in your model, and then you need to pass in the list directly from the model. Validations To validate the form, you can use the strongly type validation HTML helpers which will inspect your model and return errors if the validation fails. The definitions of these rules are set directly on the Model itself so lets take a look.    1: using System.ComponentModel.DataAnnotations;    2: using System.Web.Mvc;    3:     4: namespace EventsSample.Models    5: {    6:     public class EventSearchModel    7:     {    8:         [Required(ErrorMessage = "Please enter the event number.")]    9:         [RegularExpression(@"\w{6}",  10:             ErrorMessage = "The Event Number must be 6 letters and/or numbers.")]  11:         public string EventNumber { get; set; }  12:   13:         [Required(ErrorMessage = "Please enter the guest's last name.")]  14:         [RegularExpression(@"^[A-Za-zÀ-ÖØ-öø-ÿ1-9 '\-\.]{1,22}$",  15:             ErrorMessage = "The gueest's last name must 1 to 20 characters.")]  16:         public string GuestLastName { get; set; }  17:   18:         public string EventName { get; set; }  19:         public SelectList EventList { get; set; }  20:     }  21: } Pretty cool! Okay, the only thing left to do is perform the validation in the POST action.    1: [HttpPost]    2: public ViewResult Search(EventSearchModel eventSearchModel)    3: {    4:     if (ModelState.IsValid) return View("SearchResults");    5:     else    6:     {    7:          IList<EventsModel> result = _eventsService.GetEventList();    8:         eventSearchModel.EventList = new SelectList(result, "EVentCode","EventName");   9:   10:         return View(eventSearchModel);  11:     }  12: }  13:     } If the form entries are valid, here I am simply displaying the SearchResult, but in a real world sample I would also go out get the results first. You get the idea though. In my case, when the form is not valid, I also had to reload my SelectList with the event names before I loaded the page again. Remember this is MVC, no _VieState here :) So that’s it. Now my form is validating the data and when it fails it looks like this.

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  • Enterprise vs Real time embedded systems

    - by JakeFisher
    In university I have 2 options for software architecture: Enterprise Real time embedded systems I would be very glad if someone can give me a brief explanation of what those are. I am interested in following criterias: Brief overview Complexity and interest. So does knowledge costs time? Area of usage Profit(salary) Working tools, programs. Might be some text editor, uml editor. Something else?

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  • Fireball.CodeEditor

    - by csharp-source.net
    Fireball.CodeEditor is a source editor control with syntax highlight support. It supports some common programming language and you can add your own syntax. Also on the website you can find a software called FireEdit. It is a open source small code editor with support for extensibility from plugins system, more info on the web site, join the forum and help the staff to add feature and find bugs, by testing the control or the application or by making a plugin.

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  • Enhance your Queries with Stored Functions

    HeidiSQL 4's Stored Routine Editor offers a user-friendly alternative to using a command-line interface to create and manage your stored procedures and functions. Today, we'll be learning how to take advantage of some useful native MySQL functions as well as use the editor to create our own custom functions.

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  • NDepend 4.0 Released

    - by Anthony Trudeau
    Last week version 4.0 of NDepend was released.  NDepend is a Visual Studio add-in designed for intense code analysis with the goal of high quality code.  A month ago I wrapped up my evaluation of the previous version of NDepend. The new version contains many minor changes, several bug fixes, and adds about 50 new code rules.  The version also adds support for Visual Studio 11, .NET Framework 4.5, and SilverLight 5.0.  But, the biggest change was the shift from CQL to CQLinq. Introducing CQLinq The latest version replaces the CQL rules language with CQLinq (CQL is still an option although the editor is buried).  As you might guess CQLinq is a flavor of Linq designed specifically for the code rules. The best way to illustrate the differences is with an example.  I used the following CQL example in Part 3 of my review: WARN IF Count > 0 IN SELECT TYPES WHERE IsInterface AND !NameLike “I” This same query looks like this when implemented in CQLinq: warnif count > 0 from t in Types where t.IsInterface == true && !t.NameLike(“I”) select t I like the syntax and it is a natural fit, but I found writing the queries frustrating in the Queries and Rules Edit window.  The Queries and Rules Edit window replaces the CQL Query Edit window.  The new editor has the same style of Intellisense as the previous editor.  However, it has a few annoyances.  The error indicator is a red block.  It has the tendency of obscuring your cursor.  Additionally, writing CQLing queries is like writing plain old Linq queries, so the fact that the editor uses Enter to select from Intellisense instead of Tab is jarring.  These issues can be an obstacle to writing queries quickly.CQLinq makes it possible to write rules that weren't possible before.  Additionally, a JustMyCode domain is now possible making it easy to eliminate generated code from the analysis.Should you Buy? I recommend NDepend overall.  It has some rough points for me that I have detailed in my earlier evaluation (starting here).  But, it’s definitely worth the money.  The bigger question is: should I pay for the upgrade to 4.0?  At this point I’m on the fence, but I would go for it if you need support for Visual Studio 2011, .NET Framework 4.5, or Silverlight 5.0; or if you need one of the many rules that weren't possible before CQLinq. Disclaimer: Patrick Smacchia contacted me about reviewing NDepend. I received a free license in return for sharing my experiences and talking about the capabilities of the add-in on this site. There is no expectation of a positive review elicited from the author of NDepend. Resources: NDepend Release Notes

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  • Gedit embeded terminal showing both background and foreground in white color

    - by newuser
    I am using Ubuntu 12.04.I am using Gedit with one of the plugin called Embeded Terminal which is used to place the terminal attached at the bottom part of the Gedit.Now my problem is in that embeded terminal both the screen background and text is in white color,so its difficult to see any text there.I tried to configure the fonts in dconf editor.But there was not any good result.Here I am attaching the screenshot of the configuration of dconf editor that I have changed.So please help me to solve this.Any help will be highly appreciable.

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  • Difference between Emacs metapackage and Emacs

    - by roseck
    I have the following sources enabled: main, universe, restricted and multiverse. On Ubuntu Software Center on 11.10 I see two packages for Emacs: The GNU Emacs editor (metapackage) The GNU Emacs editor What is the difference between metapackage version and non-metapackage one? By the way, this thread What differences are there between the various version of Emacs available? also explains the difference between two Emacs versions: Emacs and Emacs-snapshot, and interestingly I don't see these packages now on my Ubuntu Software Center.

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  • how to change gnome 3.2.6 panel background color

    - by rajeev
    I am using ubunut 12.10 with gnome-shell 3.6.2 . I want to change the background color of the panel appearing top of the screen. I am currently using following theme as described in Tweak Tool:Current Theme :AdwaitaCursor Theme: AdwaitaGtk+ Theme: Adwaita I have tried using gconf-editor and dconf-editor but none of them are showing the background color option for the panel. Can any one suggest me a solution to above ?

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  • Execute command from unity lens

    - by Vishnu V
    I am trying to create a unity lens, how to execute a command when we select an entry from unity-lens in the following code results.append(url, icon, category, mime-type, text, comment, drag and drop url) i tried to set file://, but it opens the file with text editor (if it is not readable with text editor it do nothing) Please help Thank you Vishnu V

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  • User management system and DELETE action - usability

    - by šljaker
    I'm working on User Management System in ASP.NET MVC3. Administrator/Editor can search, insert, update and delete other users from the system. What should I do when admin/editor clicks on Delete user link? Should I redirect him to new yes/no confirmation page or display some jquery popup window? Should I then redirect him to the home page and display message 'The user has been successfully deleted from the system', or simple redirection should be just fine?

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  • Turning off the Visual Studio &ldquo;Attach to process&rdquo; security warning&hellip;

    - by Shawn Cicoria
    When you’re urnning under x64 you have to affect 1 addition spot in the registry to disable this warning – which clearly should only be done by folks that know what they’re doing. NOTE: affecting the registry can be harmful – do so at your own risk. Windows Registry Editor Version 5.00 Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\10.0\Debugger] "DisableAttachSecurityWarning"=dword:00000001 [HKEY_CURRENT_USER\Software\Wow6432Node\Microsoft\VisualStudio\10.0\Debugger] "DisableAttachSecurityWarning"=dword:00000001

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  • Delete action on a user management system [migrated]

    - by šljaker
    I'm working on User Management System in ASP.NET MVC3. Administrator/Editor can search, insert, update and delete other users from the system. What should I do when admin/editor clicks on Delete user link? Should I redirect him to new yes/no confirmation page or display some jquery popup window? Should I then redirect him to the home page and display message The user has been successfully deleted from the system, or simple redirection should be just fine?

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  • JEditorPane Code Completion (Part 2)

    - by Geertjan
    Figured it out! No need to create a fake Java file, unlike what I said in part 1, no need to depend on all the Java Editor modules, if you use DialogBinding.bindComponentToDocument, instead of DialogBinding.bindComponentToFile: public final class CountryEditorTopComponent extends TopComponent {     public CountryEditorTopComponent() {         initComponents();         setName(Bundle.CTL_CountryEditorTopComponent());         setToolTipText(Bundle.HINT_CountryEditorTopComponent());         EditorKit kit = CloneableEditorSupport.getEditorKit("text/plain");         jEditorPane1.setEditorKit(kit);         DialogBinding.bindComponentToDocument(jEditorPane1.getDocument(), 0, 0, jEditorPane1);         jEditorPane1.setText("Egypt");     } The above requires a dependency on Editor Library 2, which is where DialogBinding is found. Aside from that, you need all the dependencies required by the Code Completion API, as described in the Code Completion tutorial on the NetBeans Platform Learning Trail. Once you've done that, go to the Project Properties dialog of the application and then in the "ide" cluster, include "Plain Editor" and "Plain Editor Library". I.e., two additional JARs only. These two are needed because you've set the MIME type to "text/plain", which is needed because DialogBinding expects the JEditorPane to have a MIME type. And now everything works. Press Ctrl-Space in your JEditorPane and, because your CompletionProvider is registered in "text/x-dialog-binding" (via the annotation on CompletionProvider), your completion items are displayed. (The only MIME type for binding a document to a component, by default, is "text/x-dialog-binding", which means the next step is for someone to figure out how to support multiple different of such MIME types, since each JEditorPane in your application is likely to require its own specific code completion support.) I think this is a really workable solution for real scenarios where JEditorPanes in NetBeans Platform applications require code completion.

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  • Editing a windows XP installation's registry without being able to log in.

    - by Alain
    I've got a windows XP installation that has a corrupt registry. A worm (which was removed) had hijacked the HKLM\Software\Microsoft\Windows NT\CurrentVersion\Winlogon entry (which should have a value of Userinit=C:\windows\system32\userinit.exe When the worm was removed, the corrupt entry was deleted entirely, and now the system automatically logs off immediately after attempting to log in. Regardless of the user and boot mode, no accounts can be logged in to. The only thing required to correct this behavior is to restore the registry key, but I cannot come up with any ways of editing the registry without logging in to an account. I tried remotely connecting to the registry but the required services aren't enabled on the machine. I tried booting on the same machine using the BartPE boot CD but I could not find any way of editing the registry on the C:\Windows installation - running regedit only modifies the X:\I386\ registry in memory. So, what can I use modify the registry of an un-login-able Windows XP instance so that I can log in again? Thanks guys. EDIT: The fix worked. The solution to the auto-logoff problem was, as hoped, to simply add the value mentioned above to the appropriate registry entry. This can be done using the BartPE Boot CD, as described in the accepted answer below, but I used the Offline NT Registry Editor software mentioned in another answer. The steps were: Boot from the NT Registry Editor CD Follow the directions until the appropriate boot sector is loaded. Instead of using one of the default options for modifying passwords or user accounts, type "software" to edit that hive. Type '9' to enter the command line based registry editor. Type "cd Microsoft" (enter) "cd Windows NT" (enter) "cd CurrentVersion" (enter) "cd Winlogon" (enter) Type "nv 1 Userinit" to create a new value under the Winlogon key Type "ev Userinit" to edit the new value, and when prompted, type "C:\windows\system32\userinit.exe" (enter) Type 'q' to quit the registry editor, and as you back out of the system, follow directions to write the hive back to disk. Restart your computer and log in - problem solved. (generic 'warning: back up your registry' disclaimer)

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  • Control Panel as menu includes a blank item

    - by Matthew Ferreira
    When viewed as a menu attached to the Start Menu in Windows 7 Ultimate x64, the Control Panel contains a blank item. It looks like this: This item cannot be deleted or removed. I also cannot create a shortcut to it. No error message is displayed, instead simply nothing happens. I've tried using Shell Object Editor (using Run as Administrator) to find out if there is an errant entry on the Control Panel, but many entries (almost two dozen) are blank. There are several valid entries as well. I've looked through the registry and through C:\Windows, \system32, and \SysWOW64 but have had no success. I looked at this question, but I am not using Windows XP and thus have no option to use Tweak UI's Rebuild Icons function. Please note that this is no empty entry in the Control Panel when opened normally, only when attached to the Start Menu as a menu. I have compared the list of entries on the attached menu to the normal Control Panel and other than the blank entry, they are exactly the same. Nothing is missing from one or the other. I've also compared the menu and the normal view to reference images and lists of Control Panel items and have found no irregularities. Is anyone familiar with this problem or know of a solution? I've performed virus and malware scans and found nothing. I've used CCleaner with no change. Nothing with Shell Object Editor. Nothing with Registry Editor. Certainly someone here knows how to fix this. My only guess is the many blank entries visible in Shell Object Editor, but I am reluctant to delete that many items without further analysis and guidance. I appreciate your time and consideration.

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  • Control Panel as menu includes a blank item

    - by Matthew Ferreira
    When viewed as a menu attached to the Start Menu in Windows 7 Ultimate x64, the Control Panel contains a blank item. It looks like this: This item cannot be deleted or removed. I also cannot create a shortcut to it. No error message is displayed, instead simply nothing happens. I've tried using Shell Object Editor (using Run as Administrator) to find out if there is an errant entry on the Control Panel, but many entries (almost two dozen) are blank. There are several valid entries as well. I've looked through the registry and through C:\Windows, \system32, and \SysWOW64 but have had no success. I looked at this question, but I am not using Windows XP and thus have no option to use Tweak UI's Rebuild Icons function. Please note that this is no empty entry in the Control Panel when opened normally, only when attached to the Start Menu as a menu. I have compared the list of entries on the attached menu to the normal Control Panel and other than the blank entry, they are exactly the same. Nothing is missing from one or the other. I've also compared the menu and the normal view to reference images and lists of Control Panel items and have found no irregularities. Is anyone familiar with this problem or know of a solution? I've performed virus and malware scans and found nothing. I've used CCleaner with no change. Nothing with Shell Object Editor. Nothing with Registry Editor. Certainly someone here knows how to fix this. My only guess is the many blank entries visible in Shell Object Editor, but I am reluctant to delete that many items without further analysis and guidance. I appreciate your time and consideration.

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  • CodePlex Daily Summary for Saturday, February 19, 2011

    CodePlex Daily Summary for Saturday, February 19, 2011Popular ReleasesAdvanced Explorer for Wp7: Advanced Explorer for Wp7 Version 1.4 Test8: Added option to run under Lockscreen. Fixed a bug when you open a pdf/mobi file without starting adobe reader/amazon kindle first boost loading time for folders added \Windows directory (all devices) you can now interact with the filesystem while it is loading!Game Files Open - Map Editor: Game Files Open - Map Editor Beta 2 v1.0.0.0: The 2° beta release of the Map Editor, we have fixed a big bug of the files regen.Document.Editor: 2011.6: Whats new for Document.Editor 2011.6: New Left to Right and Left to Right support New Indent more/less support Improved Home tab Improved Tooltips/shortcut keys Minor Bug Fix's, improvements and speed upsCatel - WPF and Silverlight MVVM library: 1.2: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.2 =========== Release date: ============= 2011/02/17 Added/fixed: ============ (+) DataObjectBase now supports Isolated Storage out of the box: Person.Save(myStream) stores a whole object graph in Silverlight (+) DataObjectBase can now be converted to Json via Person.ToJson(); (+)...??????????: All-In-One Code Framework ??? 2011-02-18: ?????All-In-One Code Framework?2011??????????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????,?????AzureBingMaps??????,??Azure,WCF, Silverlight, Window Phone????????,????????????????????????。 ???: Windows Azure SQL Azure Windows Azure AppFabric Windows Live Messenger Connect Bing Maps ?????: ??????HTML??? ??Windows PC?Mac?Silverlight??? ??Windows Phone?Silverlight??? ?????:http://blog.csdn.net/sjb5201/archive/2011...Image.Viewer: 2011: First version of 2011Silverlight Toolkit: Silverlight for Windows Phone Toolkit - Feb 2011: Silverlight for Windows Phone Toolkit OverviewSilverlight for Windows Phone Toolkit offers developers additional controls for Windows Phone application development, designed to match the rich user experience of the Windows Phone 7. Suggestions? Features? Questions? Ask questions in the Create.msdn.com forum. Add bugs or feature requests to the Issue Tracker. Help us shape the Silverlight Toolkit with your feedback! Please clearly indicate that the work items and issues are for the phone t...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 29 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 29 (beta)New: Added VsTortoise Solution Explorer integration for Web Project Folder, Web Folder and Web Item. Fix: TortoiseProc was called with invalid parameters, when using TSVN 1.4.x or older #7338 (thanks psifive) Fix: Add-in does not work, when "TortoiseSVN/bin" is not added to PATH environment variable #7357 Fix: Missing error message when ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.0.3 Community Edition: Sense/Net 6.0.3 Community Edition We are happy to introduce you the latest version of Sense/Net with integrated ECM Workflow capabilities! In the past weeks we have been working hard to migrate the product to .Net 4 and include a workflow framework in Sense/Net built upon Windows Workflow Foundation 4. This brand new feature enables developers to define and develop workflows, and supports users when building and setting up complicated business processes involving content creation and response...thinktecture WSCF.blue: WSCF.blue V1 Update (1.0.11): Features Added a new option that allows properties on data contract types to be marked as virtual. Bug Fixes Fixed a bug caused by certain project properties not being available on Web Service Software Factory projects. Fixed a bug that could result in the WrapperName value of the MessageContractAttribute being incorrect when the Adjust Casing option is used. The menu item code now caters for CommandBar instances that are not available. For example the Web Item CommandBar does not exist ...Terminals: Version 2 - RC1: The "Clean Install" will overwrite your log4net configuration (if you have one). If you run in a Portable Environment, you can use the "Clean Install" and target your portable folder. Tested and it works fine. Changes for this release: Re-worked on the Toolstip settings are done, just to avoid the vs.net clash with auto-generating files for .settings files. renamed it to .settings.config Packged both log4net and ToolStripSettings files into the installer Upgraded the version inform...AllNewsManager.NET: AllNewsManager.NET 1.3: AllNewsManager.NET 1.3. This new version provide several new features, improvements and bug fixes. Some new features: Online Users. Avatars. Copy function (to create a new article from another one). SEO improvements (friendly urls). New admin buttons. And more...Facebook Graph Toolkit: Facebook Graph Toolkit 0.8: Version 0.8 (15 Feb 2011)moved to Beta stage publish photo feature "email" field of User object added new Graph Api object: Group, Event new Graph Api connection: likes, groups, eventsDJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta2: The source code and runtime library for DJME2. For more product info you can goto http://www.dotnetage.com/djme.html What is new ?The Grid extension added The ModelBinder added which helping you create Bindable data Action. The DnaFor() control factory added that enabled Model bindable extensions. Enhance the ListBox , ComboBox data binding.Jint - Javascript Interpreter for .NET: Jint - 0.9.0: New CLR interoperability features Many bugfixesBuild Version Increment Add-In Visual Studio: Build Version Increment v2.4.11046.2045: v2.4.11046.2045 Fixes and/or Improvements:Major: Added complete support for VC projects including .vcxproj & .vcproj. All padding issues fixed. A project's assembly versions are only changed if the project has been modified. Minor Order of versioning style values is now according to their respective positions in the attributes i.e. Major, Minor, Build, Revision. Fixed issue with global variable storage with some projects. Fixed issue where if a project item's file does not exist, a ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.1: Coding4Fun.Phone.Toolkit v1.1 release. Bug fixes and minor feature requests addedTV4Home - The all-in-one TV solution!: 0.1.0.0 Preview: This is the beta preview release of the TV4Home software.Finestra Virtual Desktops: 1.2: Fixes a few minor issues with 1.1 including the broken per-desktop backgrounds Further improves the speed of switching desktops A few UI performance improvements Added donations linksNuGet: NuGet 1.1: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669 To see the list of issues fixed in this release, visit this our issues list A...New ProjectsComplexityEvolution: Research projectCRM 2011 Metadata Browser: The CRM 2011 Metadata Browser is a Silverlight 4 application that is packaged as a Managed CRM Solution. This tool allows you to view metadata including Entities, Attributes and Relationships. The 2011 SOAP endpoint is used to connect to CRM using the Organization.svc/web serviceEFCFvsNH3: A sample project that shows the main differences between Entity Framework Code First and Nhibernate 3: -Mapping -Configuration -DB Initialization -Query API -Session & Transaction -ValidationE-Teacher for IELTS preparation: E-teacher helps IELTS students prepare for the IELTS Academic and General Training test. Qualified English Teachers can register to the e-community and helps candidates to understand what they really need to improve for the IELTS exam and how to reach for the maximum band score.FIM CM Extensions: Extensions for Forefront Identity Manager 2010 to enable integration between the FIM Service workflow and the FIM Certificate Management workflow. Game Files Open - Map Editor: This is a map editor for the metin2 clients, it's very simple edit or create a map with this tool.Garbage Collection Sample Code: Garbage collection sample code demonstrates the differences between the large and small object heaps. This code supports the blog post at http://www.deepcode.co.ukGardenersWorld: The aim of gardenersWorld community website is to provide a platform for budding gardenening enthusiasts, hobbyists and professionals to share information. Harvester - Debug Monitor for Log4Net and NLog: Harvester enables you to monitor all Win32 debug output from all applications running on your machine. Watch real time Log4Net and NLog output across multiple applications at the same time. Trace a call from client to server and back without having to look at multiple log files.Hjelp! Jeg skal ha farmakokinetikk-eksamen!: Sliter du med å pugge formler til farmakokinetikk-eksamenen? Da er redningen din her! :DMercury Business Framework: Mercury Business Framework is a project set up to define basic objects used by the vast majority of business and non business software. The idea is to define the low level objects required by most applications on the web and desktop.MyDistrictBuilder: MyDistrictBuilder allows anybody to build legislative districts and submit to the Florida House of Rep. It is built on Bing Maps, Silverlight and AZURE. Written in C#. It is written to allow anyone to adapt for any states census geography. www.floridaredistricting.cloudapp.netMySchoolApp: MySchoolApp is a customizable application written in Visual Basic and C# for the Windows Mobile Phone 7 platform using Visual Studio Professional 2010. The application combines links to RSS and Web sites about a school, and displays a map and local weather. Osm Parser Community Edition: Osm Parser parse highways in open street maps to generate routable roads network in spatialite.PRBox Cloud Website: This is the website base for PRBox.com SEO Reporter : open source search engine optimization software: SEO Reporter is an open source search engine optimization application for detecting HTML related SEO violations, gathering data about a Web page and analyzing its keywords strategy. It's a Windows navigation application developed in F#. Setting timeout for SharePoint 2010 Silverlight web part: This web part overwrites 5sec hard-coded timeout for SharePoint 2010 Silverlight web part.SharePoint 2010 Central Administration Automatic Resources Link Generator: This feature will automatically generate the resources links list (Quick Links) in your SharePoint 2010 Central Administration site making it easier for SharePoint Admins to navigate through the common Central Administration activities without populating it themselves - VS2010/c#SharePoint Holiday Loader: SharePoint Holiday Loader allows you to quickly import public holidays into a SharePoint calendar from the standard .HOL format.Sohu?????: ?????????WPF?????????????,????????????(??、??、???),??、??、???????,????????????,??????????????。 ??V1????????,V2?????????????????。SP2010 Form Manipulator: This project will hopefully make it easier to manipulate the list form in SharePoint 2010.SPRotator: A jQuery powered web part for SharePoint that cycles through any type of list.SQL Script to Create a Website Directory: Here you can download sql script to create a website directory using SQL Server. * This is only the easy directory sql script to develop your website. Directory software may publish in future.Sri Hits Zone: This is an online repository which used to share Sri Lankan music. This is to provide Sri Lankans who living abroad to being touches with Sri Lankan artist and their music. testz: testzTime domain dissipative acoustic problem: tddapWindows Azure Hosted Services VM Manager: Windows Azure Hosted Services VM Manager is a Windows Service that can manage the number of hosted services running in Azure by either a time based schedule or by CPU load. This allows your service to scale for either dynamic load or a known schedule. Z80TR: Z80TR

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • JavaScript Intellisense Improvements with VS 2010

    - by ScottGu
    This is the twentieth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release.  Today’s blog post covers some of the nice improvements coming with JavaScript intellisense with VS 2010 and the free Visual Web Developer 2010 Express.  You’ll find with VS 2010 that JavaScript Intellisense loads much faster for large script files and with large libraries, and that it now provides statement completion support for more advanced scenarios compared to previous versions of Visual Studio. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Improved JavaScript Intellisense Providing Intellisense for a dynamic language like JavaScript is more involved than doing so with a statically typed language like VB or C#.  Correctly inferring the shape and structure of variables, methods, etc is pretty much impossible without pseudo-executing the actual code itself – since JavaScript as a language is flexible enough to dynamically modify and morph these things at runtime.  VS 2010’s JavaScript code editor now has the smarts to perform this type of pseudo-code execution as you type – which is how its intellisense completion is kept accurate and complete.  Below is a simple walkthrough that shows off how rich and flexible it is with the final release. Scenario 1: Basic Type Inference When you declare a variable in JavaScript you do not have to declare its type.  Instead, the type of the variable is based on the value assigned to it.  Because VS 2010 pseudo-executes the code within the editor, it can dynamically infer the type of a variable, and provide the appropriate code intellisense based on the value assigned to a variable. For example, notice below how VS 2010 provides statement completion for a string (because we assigned a string to the “foo” variable): If we later assign a numeric value to “foo” the statement completion (after this assignment) automatically changes to provide intellisense for a number: Scenario 2: Intellisense When Manipulating Browser Objects It is pretty common with JavaScript to manipulate the DOM of a page, as well as work against browser objects available on the client.  Previous versions of Visual Studio would provide JavaScript statement completion against the standard browser objects – but didn’t provide much help with more advanced scenarios (like creating dynamic variables and methods).  VS 2010’s pseudo-execution of code within the editor now allows us to provide rich intellisense for a much broader set of scenarios. For example, below we are using the browser’s window object to create a global variable named “bar”.  Notice how we can now get intellisense (with correct type inference for a string) with VS 2010 when we later try and use it: When we assign the “bar” variable as a number (instead of as a string) the VS 2010 intellisense engine correctly infers its type and modifies statement completion appropriately to be that of a number instead: Scenario 3: Showing Off Because VS 2010 is psudo-executing code within the editor, it is able to handle a bunch of scenarios (both practical and wacky) that you throw at it – and is still able to provide accurate type inference and intellisense. For example, below we are using a for-loop and the browser’s window object to dynamically create and name multiple dynamic variables (bar1, bar2, bar3…bar9).  Notice how the editor’s intellisense engine identifies and provides statement completion for them: Because variables added via the browser’s window object are also global variables – they also now show up in the global variable intellisense drop-down as well: Better yet – type inference is still fully supported.  So if we assign a string to a dynamically named variable we will get type inference for a string.  If we assign a number we’ll get type inference for a number.  Just for fun (and to show off!) we could adjust our for-loop to assign a string for even numbered variables (bar2, bar4, bar6, etc) and assign a number for odd numbered variables (bar1, bar3, bar5, etc): Notice above how we get statement completion for a string for the “bar2” variable.  Notice below how for “bar1” we get statement completion for a number:   This isn’t just a cool pet trick While the above example is a bit contrived, the approach of dynamically creating variables, methods and event handlers on the fly is pretty common with many Javascript libraries.  Many of the more popular libraries use these techniques to keep the size of script library downloads as small as possible.  VS 2010’s support for parsing and pseudo-executing libraries that use these techniques ensures that you get better code Intellisense out of the box when programming against them. Summary Visual Studio 2010 (and the free Visual Web Developer 2010 Express) now provide much richer JavaScript intellisense support.  This support works with pretty much all popular JavaScript libraries.  It should help provide a much better development experience when coding client-side JavaScript and enabling AJAX scenarios within your ASP.NET applications. Hope this helps, Scott P.S. You can read my previous blog post on VS 2008’s JavaScript Intellisense to learn more about our previous JavaScript intellisense (and some of the scenarios it supported).  VS 2010 obviously supports all of the scenarios previously enabled with VS 2008.

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • MVC 3 Client Validation works intermittently

    - by Gutek
    I have MVC 3 version, System.Web.Mvc product version is: 3.0.20105.0 modified on 5th of Jan 2011 - i think that's the latest. I’ve notice that client validation is not working as it suppose in the application that we are creating, so I’ve made a quick test. I’ve created basic MVC 3 Application using Internet Application template. I’ve added Test Controller: using System.Web.Mvc; using MvcApplication3.Models; namespace MvcApplication3.Controllers { public class TestController : Controller { public ActionResult Index() { return View(); } public ActionResult Create() { Sample model = new Sample(); return View(model); } [HttpPost] public ActionResult Create(Sample model) { if(!ModelState.IsValid) { return View(); } return RedirectToAction("Display"); } public ActionResult Display() { Sample model = new Sample(); model.Age = 10; model.CardNumber = "1324234"; model.Email = "[email protected]"; model.Title = "hahah"; return View(model); } } } Model: using System.ComponentModel.DataAnnotations; namespace MvcApplication3.Models { public class Sample { [Required] public string Title { get; set; } [Required] public string Email { get; set; } [Required] [Range(4, 120, ErrorMessage = "Oi! Common!")] public short Age { get; set; } [Required] public string CardNumber { get; set; } } } And 3 views: Create: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Create"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Create</h2> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> @*@{ Html.EnableClientValidation(); }*@ @using (Html.BeginForm()) { @Html.ValidationSummary(false) <fieldset> <legend>Sample</legend> <div class="editor-label"> @Html.LabelFor(model => model.Title) </div> <div class="editor-field"> @Html.EditorFor(model => model.Title) @Html.ValidationMessageFor(model => model.Title) </div> <div class="editor-label"> @Html.LabelFor(model => model.Email) </div> <div class="editor-field"> @Html.EditorFor(model => model.Email) @Html.ValidationMessageFor(model => model.Email) </div> <div class="editor-label"> @Html.LabelFor(model => model.Age) </div> <div class="editor-field"> @Html.EditorFor(model => model.Age) @Html.ValidationMessageFor(model => model.Age) </div> <div class="editor-label"> @Html.LabelFor(model => model.CardNumber) </div> <div class="editor-field"> @Html.EditorFor(model => model.CardNumber) @Html.ValidationMessageFor(model => model.CardNumber) </div> <p> <input type="submit" value="Create" /> </p> </fieldset> @*<fieldset> @Html.EditorForModel() <p> <input type="submit" value="Create" /> </p> </fieldset> *@ } <div> @Html.ActionLink("Back to List", "Index") </div> Display: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Display"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Display</h2> <fieldset> <legend>Sample</legend> <div class="display-label">Title</div> <div class="display-field">@Model.Title</div> <div class="display-label">Email</div> <div class="display-field">@Model.Email</div> <div class="display-label">Age</div> <div class="display-field">@Model.Age</div> <div class="display-label">CardNumber</div> <div class="display-field">@Model.CardNumber</div> </fieldset> <p> @Html.ActionLink("Back to List", "Index") </p> Index: @{ ViewBag.Title = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Index</h2> <p> @Html.ActionLink("Create", "Create") </p> <p> @Html.ActionLink("Display", "Display") </p> Everything is default here – Create Controller, AddView from controller action with model specified with proper scaffold template and using provided layout in sample application. When I will go to /Test/Create client validation in most cases works only for Title and Age fields, after clicking Create it works for all fields (create does not goes to server). However in some cases (after a build) Title validation is not working and Email is, or CardNumber or Title and CardNumber but Email is not. But never all validation is working before clicking Create. I’ve tried creating form with Html.EditorForModel as well as enforce client validation just before BeginForm: @{ Html.EnableClientValidation(); } I’m providing a source code for this sample on dropbox – as maybe our dev env is broken :/ I’ve done tests on IE 8 and Chrome 10 beta. Just in case, in web config validation scripts are enabled: <appSettings> <add key="ClientValidationEnabled" value="true"/> <add key="UnobtrusiveJavaScriptEnabled" value="true"/> </appSettings> So my questions are Is there a way to ensure that Client validation will work as it supposed to work and not intermittently? Is this a desired behavior and I'm missing something in configuration/implementation?

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