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  • Existing laravel 4 project gives 404 in browser

    - by Richard A
    I'm trying to set up a development environment on a virtual machine running Ubuntu 14.04 LTS using Nginx and HHVM. To do this, I followed the tutorial here. This goes well with a new installation of Laravel. But when I import an existing Laravel 4 project and try to open that on my actual machine (which will serve as the client running Windows 7), I'm getting a 404 File Not Found error on the screen while connecting to http://sav.savrichard.dev. I did add this to the hosts file with the correct IP Address. The virtual machine is receiving the request and responds with a 404 error. How do I solve this error? I'm pretty new to Ubuntu so I'm not exactly sure what's wrong. The project is located at /var/www/sav.savrichard.net The server configuration is as follow: server { listen 80 default_server; root /var/www/sav.savrichard.net/public; index index.html index.htm index.php; server_name sav.savrichard.dev; access_log /var/log/nginx/localhost.sav.savrichard.dev-access.log; error_log /var/log/nginx/localhost.sav.savrichard.dev-error.log error; charset utf-8; location / { try_files \$uri \$uri/ /index.php?\$query_string; } location = /favicon.ico { log_not_found off; access_log off; } location = /robots.txt { log_not_found off; access_log off; } error_page 404 /index.php; include hhvm.conf; # Deny .htaccess file access location ~ /\.ht { deny all; } } And the hhvm.conf file is: location ~ \.(hh|php)$ { fastcgi_keep_conn on; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; }

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  • X-notifier doesn't work in Chromium Browser

    - by cipricus
    It just keeps checking in vain. Also cannot import or export data, but get this error I use the latest versions of both in Lubuntu 12.04. In Google Chrome it works. What could it be the problem? Edit - following vasa1's comment - running sudo aa-status i get apparmor module is loaded. 16 profiles are loaded. 16 profiles are in enforce mode. /sbin/dhclient /usr/bin/evince /usr/bin/evince-previewer /usr/bin/evince-previewer//launchpad_integration /usr/bin/evince-previewer//sanitized_helper /usr/bin/evince-thumbnailer /usr/bin/evince-thumbnailer//sanitized_helper /usr/bin/evince//launchpad_integration /usr/bin/evince//sanitized_helper /usr/lib/NetworkManager/nm-dhcp-client.action /usr/lib/connman/scripts/dhclient-script /usr/lib/cups/backend/cups-pdf /usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper /usr/sbin/cupsd /usr/sbin/ntpd /usr/sbin/tcpdump 0 profiles are in complain mode. 3 processes have profiles defined. 3 processes are in enforce mode. /sbin/dhclient (1562) /usr/sbin/cupsd (916) /usr/sbin/ntpd (1695) 0 processes are in complain mode. 0 processes are unconfined but have a profile defined.

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  • First steps on setting up a query based server [closed]

    - by asghar ashgari
    I got a physical server at home and I want to do the following silly project to learn the concept behind server-backend development, and then do a real project later on: Idea: Turn the server to a calculator. I want any person publicly send a query to the server (i.e., 2+2) from the terminal and the server give me the result. So the question is basically where to start, what sort of software I need to install, and what sort of program I need to write?.

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  • Week in Geek: Google Chrome Rises to the Top of the Browser Heap, Becomes #1

    - by Asian Angel
    Our last edition of WIG for May is filled with news link goodness covering topics such as a smartphone hijacking vulnerability affects AT&T and 47 other carriers, a possible problem with Windows 8 booting too quickly, half of PC users are pirates according to a study, and more. How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers How To Hide Passwords in an Encrypted Drive Even the FBI Can’t Get Into

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  • Search Engine Optimization - The Best Way to Market Your Online Based Business

    There are many things to consider, when you start your own online marketing campaign via search engine optimization services. If you're an entrepreneur, you won't have time for all this, meaning you would need to hire someone to do all the work related to the optimization and the functioning of the website. The lucky fact is that most of the companies, which offer search engine optimization (SEO) services, also provide web design, content writing, web development, social bookmarking, and other related services.

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  • Looking for the better way to combine deep architecture refactoring with feature based development

    - by voroninp
    Problem statement: Given: TFS as Source Control Heavy desktop client application with tons of legacy code with bad or almost absent architecture design. Clients constantly requiring new features with sound quality, fast delivery and constantly complaining on user unfriendly UI. Problem: Application undoubtedly requires deep refactoring. This process inevitably makes application unstable and dedicated stabilization phase is needed. We've tried: Refactoring in master with periodical merges from master (MB) to feature branch (FB). (my mistake) Result: Many unstable branches. What we are advised: Create additional branch for refactoring (RB) periodically synchronizing it with MB via merge from MB to RB. After RB is stabilized we substitute master with RB and create new branch for further refactoring. This is the plan. But here I expect the real hell of merging MB to RB after merging any FB to MB. The main advantage: Stable master most of the time. Are there any better alternatives to the procees?

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  • Grid based collision - How many cells?

    - by Fibericon
    The game I'm creating is a bullet hell game, so there can be quite a few objects on the screen at any given time. It probably maxes out at about 40 enemies and 200 or so bullets. That being said, I'm splitting up the playing field into a grid for my collision checking. Right now, it's only 8 cells. How many would be optimal? I'm worried that if I use too many, I'll be wasting CPU power. My main concern is processing power, to make the game run smoothly. RAM is not a big concern for me.

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  • Efficient way to render tile-based map in Java

    - by Lucius
    Some time ago I posted here because I was having some memory issues with a game I'm working on. That has been pretty much solved thanks to some suggestions here, so I decided to come back with another problem I'm having. Basically, I feel that too much of the CPU is being used when rendering the map. I have a Core i5-2500 processor and when running the game, the CPU usage is about 35% - and I can't accept that that's just how it has to be. This is how I'm going about rendering the map: I have the X and Y coordinates of the player, so I'm not drawing the whole map, just the visible portion of it; The number of visible tiles on screen varies according to the resolution chosen by the player (the CPU usage is 35% here when playing at a resolution of 1440x900); If the tile is "empty", I just skip drawing it (this didn't visibly lower the CPU usage, but reduced the drawing time in about 20ms); The map is composed of 5 layers - for more details; The tiles are 32x32 pixels; And just to be on the safe side, I'll post the code for drawing the game here, although it's as messy and unreadable as it can be T_T (I'll try to make it a little readable) private void drawGame(Graphics2D g2d){ //Width and Height of the visible portion of the map (not of the screen) int visionWidht = visibleCols * TILE_SIZE; int visionHeight = visibleRows * TILE_SIZE; //Since the map can be smaller than the screen, I center it just to be sure int xAdjust = (getWidth() - visionWidht) / 2; int yAdjust = (getHeight() - visionHeight) / 2; //This "deducedX" thing is to move the map a few pixels horizontally, since the player moves by pixels and not full tiles int playerDrawX = listOfCharacters.get(0).getX(); int deducedX = 0; if (listOfCharacters.get(0).currentCol() - visibleCols / 2 >= 0) { playerDrawX = visibleCols / 2 * TILE_SIZE; map_draw_col = listOfCharacters.get(0).currentCol() - visibleCols / 2; deducedX = listOfCharacters.get(0).getXCol(); } //"deducedY" is the same deal as "deducedX", but vertically int playerDrawY = listOfCharacters.get(0).getY(); int deducedY = 0; if (listOfCharacters.get(0).currentRow() - visibleRows / 2 >= 0) { playerDrawY = visibleRows / 2 * TILE_SIZE; map_draw_row = listOfCharacters.get(0).currentRow() - visibleRows / 2; deducedY = listOfCharacters.get(0).getYRow(); } int max_cols = visibleCols + map_draw_col; if (max_cols >= map.getCols()) { max_cols = map.getCols() - 1; deducedX = 0; map_draw_col = max_cols - visibleCols + 1; playerDrawX = listOfCharacters.get(0).getX() - map_draw_col * TILE_SIZE; } int max_rows = visibleRows + map_draw_row; if (max_rows >= map.getRows()) { max_rows = map.getRows() - 1; deducedY = 0; map_draw_row = max_rows - visibleRows + 1; playerDrawY = listOfCharacters.get(0).getY() - map_draw_row * TILE_SIZE; } //map_draw_row and map_draw_col representes the coordinate of the upper left tile on the screen //iterate through all the tiles on screen and draw them - this is what consumes most of the CPU for (int col = map_draw_col; col <= max_cols; col++) { for (int row = map_draw_row; row <= max_rows; row++) { Tile[] tiles = map.getTiles(col, row); for(int layer = 0; layer < tiles.length; layer++){ Tile currentTile = tiles[layer]; boolean shouldDraw = true; //I only draw the tile if it exists and is not empty (id=-1) if(currentTile != null && currentTile.getId() >= 0){ //The layers above 1 can be draw behing or infront of the player according to where it's standing if(layer > 1 && currentTile.getId() >= 0){ if(playerBehind(col, row, layer, listOfCharacters.get(0))){ behinds.get(0).add(new int[]{col, row}); //the tiles that are infront of the player wont be draw right now shouldDraw = false; } } if(shouldDraw){ g2d.drawImage( tiles[layer].getImage(), (col-map_draw_col)*TILE_SIZE - deducedX + xAdjust, (row-map_draw_row)*TILE_SIZE - deducedY + yAdjust, null); } } } } } } There's some more code in this method but nothing relevant to this question. Basically, the biggest problem is that I iterate over around 5000 tiles (in this specific resolution) 60 times each second. I thought about rendering the visible portion of the map once and storing it into a BufferedImage and when the player moved move the whole image the same amount but to the opposite side and then drawn the tiles that appeared on the screen, but if I do it like that, I wont be able to have animated tiles (at least I think). That being said, any suggestions?

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  • Setting up a GUI-based libvirt VM

    - by LibertasMens
    I am attempting to create a virtual machine using libvirt that will have a GNOME GUI and remote accessibility. I have successfully set up the VM to run, but I am unable to access it remotely. The command issued to build the VM: sudo vmbuilder kvm ubuntu --suite=precise --flavour=generic --arch=amd64 --mirror=http://de.archive.ubuntu.com/ubuntu -o --libvirt=qemu:///system --part=/usr/xxxx/vmbuilder.partition --templates=/usr/xxxx/mytemplates --addpkg=nano --addpkg=unattended-upgrades --addpkg=acpid --firstboot=/usr/xxxx/boot.sh --cpus=2 --mem=4096--user=xxxx --name=xxxx --pass=xxxx --hostname=xxxx --bridge=br0 My intent is to have a virtual machine that my client can remotely access with a GUI.

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  • XUbuntu: Open file browser via "run command" menu

    - by mbelow
    In older Xubuntu versions, if I entered a path to a directory in the "run command" dialog, a thunar-window was opened showing this directory. I found that to be very handy if I would open f.e.g "/tmp", I just needed to press WindowsKey+r, enter /tmp and press enter, there I was. This was also great for URLs (ftp, http etc) Unfortunately, since 12.04, this doesn't work anymore. It seem as if the "run command" is now integrated with the program finder. It still works when I type "thunar ftp://...." or "thunar /tmp", but it's a bit tedious now. Is there a way to restore the old behavior? Note: I'm running a german localization of Xubuntu - I hope I translated "run command" and "program finder" correctly...

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  • Does Your Browser Behave?

    Last June, we launched the Sputnik JavaScript conformance test suite, a comprehensive set of more than 5000 tests. Today we're releasing a test runner for Sputnik, that allows...

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  • Using Ops Center to Provision Solaris using a Card-Based NIC

    - by Larry Wake
    Scott Dickson writes:  "Here's what I want to do:  I have a Sun Fire T2000 server with a Quad-GbE nxge card installed.  The only network is connected to port 2 on that card rather than the built-in network interfaces.  I want to install Solaris on it across the network, either Solaris 10 or Solaris 11." See what he did, using Oracle Enterprise Manager Ops Center 12c. [Read More]

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  • Displaying a grid based map using C++ and sdl

    - by user15386
    I am trying to create a roguelike game using c++ and SDL. However, I am having trouble getting it to display the map, which is represented by a 2d array of a tile class. Currently, my code is this: for (int y = 0; y!=MAPHEIGHT; y++) { for (int x = 0; x!=MAPWIDTH 1; x++) { apply_surface( x * TILEWIDTH, y * TILEHEIGHT, mymap[x][y].image, screen ); } } However, running this code causes it to both dither for a while before opening the SDL window, and (usually) tell me there is an access violation. How can I display my map?

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  • Is browser and bot whitelisting a practical approach?

    - by Sn3akyP3t3
    With blacklisting it takes plenty of time to monitor events to uncover undesirable behavior and then taking corrective action. I would like to avoid that daily drudgery if possible. I'm thinking whitelisting would be the answer, but I'm unsure if that is a wise approach due to the nature of deny all, allow only a few. Eventually someone out there will be blocked unintentionally is my fear. Even so, whitelisting would also block plenty of undesired traffic to pay per use items such as the Google Custom Search API as well as preserve bandwidth and my sanity. I'm not running Apache, but the idea would be the same I'm assuming. I would essentially be depending on the User Agent identifier to determine who is allowed to visit. I've tried to take into account for accessibility because some web browsers are more geared for those with disabilities although I'm not aware of any specific ones at the moment. The need to not depend on whitelisting alone to keep the site away from harm is fully understood. Other means to protect the site still need to be in place. I intend to have a honeypot, checkbox CAPTCHA, use of OWASP ESAPI, and blacklisting previous known bad IP addresses.

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  • Week in Geek: SkyDrive Bug Blocks Opera Browser Users from the Service

    - by Asian Angel
    Our latest edition of WIG is filled with news link coverage on topics such as how the FBI and CIA can read your e-mail, Blizzard admits to wrongfully banning a Diablo 3 Linux user and refunds his money, e-mailed malware disguised as group coupon offers are increasing, and more. Chainlink clipart courtesy of For Web Designer. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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