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  • Should we put <input> inside <label>?

    - by metal-gear-solid
    I saw 2 example: on http://www.alistapart.com/articles/prettyaccessibleforms/ why they are using 2 method in first fieldset they are keeping input after labeland in 2nd fieldset they are keeping input after label. Why? <fieldset> <legend>Delivery Details</legend> <ol> <li> <label for="name">Name<em>*</em></label> <input id="name" /> </li> <li> <label for="address1">Address<em>*</em></label> <input id="address1" /> </li> <li> <label for="address2">Address 2</label> <input id="address2" /> </li> <li> <label for="town-city">Town/City</label> <input id="town-city" /> </li> <li> <label for="county">County<em>*</em></label> <input id="county" /> </li> <li> <label for="postcode">Postcode<em>*</em></label> <input id="postcode" /> </li> <li> <fieldset> <legend>Is this address also your invoice » address?<em>*</em></legend> <label><input type="radio" » name="invoice-address" /> Yes</label> <label><input type="radio" » name="invoice-address" /> No</label> </fieldset> </li> </ol> </fieldset> why they are sometime keeping input after label and sometime inside?

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  • How many address fields would you use for a UK database?

    - by Draemon
    Address records are probably used in most database, but I've seen a number of slightly different sets of fields used to store them. The number of fields seems to vary from 3-7, and sometimes all fields are simple labelled address1..addressN, other times given specific meaning (town, city, etc). This is UK specific, though I'm open to comments about the rest of the world too. Here you need the first line of the address (actually just the number) and the post code to identify the address - everything else is mostly an added bonus. I'm currently favouring: Address 1 Address 2 Address 3 Town County Post Code We could add Country if we ever needed it (unlikely). What do you think? Is this too little, too much?

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  • Where is a good Address Parser

    - by Brig Lamoreaux
    I'm looking for a good tool that can take a full mailing address, formatted for display or use with a mailing label, and convert it into a structured object. So for instance: // Start with a formatted address in a single string string f = "18698 E. Main Street\r\nBig Town, AZ, 86011"; // Parse into address Address addr = new Address(f); addr.Street; // 18698 E. Main Street addr.Locality; // Big Town addr.Region; // AZ addr.PostalCode; // 86011 Now I could do this using RegEx. But the tricky part is keeping it general enough to handle any address in the world! I'm sure there has to be something out there that can do it. If anyone noticed, this is actually the format of the opensocial.address object.

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  • Inlines in Django Admin

    - by Oli
    I have two models, Order and UserProfile. Each Order has a ForeignKey to UserProfile, to associate it with that user. On the django admin page for each Order, I'd like to display the UserProfile associated with it, for easy processing of information. I have tried inlines: class UserInline(admin.TabularInline): model = UserProfile class ValuationRequestAdmin(admin.ModelAdmin): list_display = ('address1', 'address2', 'town', 'date_added') list_filter = ('town', 'date_added') ordering = ('-date_updated',) inlines = [ UserInline, ] But it complains that UserProfile "has no ForeignKey to" Order - which it doesn't, it's the other way around. Is there a way to do what I want?

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  • Copying Data between table without identity column

    - by user668479
    I have two table and I need to copy the data across from SRCServiceUsers to Clients Everytime i run it I get the following: Violation of PRIMARY KEY constraint 'PK_Clients'. Cannot insert duplicate key in object 'dbo.Clients'. The statement has been terminated. The Primary key ClientId field is not an identity column and therefore requires filling To date I have the following insert into Clients( ClientID, Title, Forenames, FamilyName, [Address], Town, County, PostCode, PhoneNumber, StartDate) SELECT ( Select Max(Clients.ClientID)+ 1, SRCServiceUsers.Title, SRCServiceUsers.[First Names], SRCServiceUsers.Surname, --BUILD UP MUITIPLE COLUMNS SRCServiceUsers.[Property Name] + ', ' + SRCServiceUsers.Street + ', ' + SRCServiceUsers.Suburb as [Address], SRCServiceUsers.Town, SRCServiceUsers.County, SRCServiceUsers.Postcode, SRCServiceUsers.Telephone, SRCServiceUsers.[Start Date] From srcsERVICEuSERS How can i autoincrement the PK field - CLientID when inserting the data? Many thanks Andrew

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  • How do I stop and empty tag in XML serializer?

    - by John
    I have an object like this, public class UserObj { public string First {get; set;} public string Last {get; set;} public addr Address {get; set;} } public class addr { public street {get; set;} public town {get; set;} } Now when I use XmlSerializer on it and street and town are empty I get this in the XML output, <Address /> Is there a way not to output this empty tag? Thanks

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  • AWS: setting up auto-scale for EC2 instances

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/16/aws-setting-up-auto-scale-for-ec2-instances.aspxWith Amazon Web Services, there’s no direct equivalent to Azure Worker Roles – no Elastic Beanstalk-style application for .NET background workers. But you can get the auto-scale part by configuring an auto-scaling group for your EC2 instance. This is a step-by-step guide, that shows you how to create the auto-scaling configuration, which for EC2 you need to do with the command line, and then link your scaling policies to CloudWatch alarms in the Web console. I’m using queue size as my metric for CloudWatch,  which is a good fit if your background workers are pulling messages from a queue and processing them.  If the queue is getting too big, the “high” alarm will fire and spin up a new instance to share the workload. If the queue is draining down, the “low” alarm will fire and shut down one of the instances. To start with, you need to manually set up your app in an EC2 VM, for a background worker that would mean hosting your code in a Windows Service (I always use Topshelf). If you’re dual-running Azure and AWS, then you can isolate your logic in one library, with a generic entry point that has Start() and Stop()  functions, so your Worker Role and Windows Service are essentially using the same code. When you have your instance set up with the Windows Service running automatically, and you’ve tested it starts up and works properly from a reboot, shut the machine down and take an image of the VM, using Create Image (EBS AMI) from the Web Console: When that completes, you’ll have your own AMI which you can use to spin up new instances, and you’re ready to create your auto-scaling group. You need to dip into the command-line tools for this, so follow this guide to set up the AWS autoscale command line tool. Now we’re ready to go. 1. Create a launch configuration This launch configuration tells AWS what to do when a new instance needs to be spun up. You create it with the as-create-launch-config command, which looks like this: as-create-launch-config sc-xyz-launcher # name of the launch config --image-id ami-7b9e9f12 # id of the AMI you extracted from your VM --region eu-west-1 # which region the new instance gets created in --instance-type t1.micro # size of the instance to create --group quicklaunch-1 #security group for the new instance 2. Create an auto-scaling group The auto-scaling group links to the launch config, and defines the overall configuration of the collection of instances: as-create-auto-scaling-group sc-xyz-asg # auto-scaling group name --region eu-west-1 # region to create in --launch-configuration sc-xyz-launcher # name of the launch config to invoke for new instances --min-size 1 # minimum number of nodes in the group --max-size 5 # maximum number of nodes in the group --default-cooldown 300 # period to wait (in seconds) after each scaling event, before checking if another scaling event is required --availability-zones eu-west-1a eu-west-1b eu-west-1c # which availability zones you want your instances to be allocated in – multiple entries means EC@ will use any of them 3. Create a scale-up policy The policy dictates what will happen in response to a scaling event being triggered from a “high” alarm being breached. It links to the auto-scaling group; this sample results in one additional node being spun up: as-put-scaling-policy scale-up-policy # policy name -g sc-psod-woker-asg # auto-scaling group the policy works with --adjustment 1 # size of the adjustment --region eu-west-1 # region --type ChangeInCapacity # type of adjustment, this specifies a fixed number of nodes, but you can use PercentChangeInCapacity to make an adjustment relative to the current number of nodes, e.g. increasing by 50% 4. Create a scale-down policy The policy dictates what will happen in response to a scaling event being triggered from a “low” alarm being breached. It links to the auto-scaling group; this sample results in one node from the group being taken offline: as-put-scaling-policy scale-down-policy -g sc-psod-woker-asg "--adjustment=-1" # in Windows, use double-quotes to surround a negative adjustment value –-type ChangeInCapacity --region eu-west-1 5. Create a “high” CloudWatch alarm We’re done with the command line now. In the Web Console, open up the CloudWatch view and create a new alarm. This alarm will monitor your metrics and invoke the scale-up policy from your auto-scaling group, when the group is working too hard. Configure your metric – this example will fire the alarm if there are more than 10 messages in my queue for over a minute: Then link the alarm to the scale-up policy in your group: 6. Create a “low” CloudWatch alarm The opposite of step 4, this alarm will trigger when the instances in your group don’t have enough work to do (e.g fewer than 2 messages in the queue for 1 minute), and will invoke the scale-down policy. And that’s it. You don’t need your original VM as the auto-scale group has a minimum number of nodes connected. You can test out the scaling by flexing your CloudWatch metric – in this example, filling up a queue from a  stub publisher – and watching AWS create new nodes as required, then stopping the publisher and watch AWS kill off the spare nodes.

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  • Properly Label Your Dangerous Projects

    - by Jason Fitzpatrick
    In the pursuit of science, fun, and laser-fueled hijinks, we often undertake projects that really should be labeled more properly. Download this effective label to visually warn “No really, you’ll burn the house down”. Courtesy of Flattr at Thingiverse, you can grab a copy of the “Warning: Will Burn Your House Down” graphic in high resolution image formats suitable for silk screening, laser engraving, or plain old fashioned sign printing. Warning: Will Burn Your House Down [Thingiverse via Make] How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • To Catch A Thief at Microsoft DevDays 2010

    Here's a quick update. I was down at a nice reception at the hotel for the conference speakers when a door is violently thrown open and a guys goes running through and down the hall. Following closely behind was a security guard. I immediately took off running after both of them. We tore down a long hallway and out the door of the hotel into the street. I had caught up to the security guard, but the thief had put a little distance between himself and the guard. The guard gave up the chase. The crook...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • LWJGL - Continuous key press event without delay

    - by Zarkopafilis
    I am checking for key presses and then based on the keys pressed I am moving a square around the screen. I am setting booleans for the keys WASD. But , Whenever I try to keep the key down , it takes a while till it moves continuously (Just a half second stop after a single move.) Any way to get rid of that and make it be "smooth"? Code: up = false; down = false; left = false; right = false; reset = false; while(Keyboard.next()){ if (Keyboard.getEventKeyState()) { if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = false; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } } }

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  • What to look for in a free hosting plan? [duplicate]

    - by Jon
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers I have a test website that's hosted on a free plan by Zymic. At the moment I'm typing, it and my site is down. I don't want to let my clients down in the future. It's been down for over 2 days. I thought it was a coding problem at first, and then found out I couldn't connect to my server. Zymic had very good reviews, and its downtime was OK (not high or low), but now I want to change my web host. What should I look for (besides downtime guarantee)? Also, do you have any suggestions that with all the benefits? Any feedback will be greatly appreciated.

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  • Brightness issues on MSI GT683

    - by Mitu
    I'm experiencing brightness related issues on my MSI GT683 (Intel Core i5-2410M, nVidia GeForce GTX 560M, Ubuntu 12.04 LTS x64, nVidia driver version 295.40). To start with, when I open brightness settings, the slider is working incorrectly - screen is the dimmest on about 1/3 of a bar, moving it to the left side increases brightness. Next, while pressing the keyboard buttons (Fn+up, Fn+down), brightness changes incorrectly - sometimes 2 steps up/down, but sometimes it's totally irregular - ex. in order to set the lowest brightness, I have to set the maximum, then hit Fn+down, then Fn+up. (after 2 moves from 8 to 2... What's even more strange, while changing brightness from keyboard on boot and on login screen, it works perfect. Tried adding acpi related switches to GRUB, but the brightness settings wouldn't work at all. Any help appreciated.

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  • is there a bug with restart in edubuntu 12.04

    - by Ket
    After a clean install of edubuntu 12.04 on an Acer AO531-h netbook, restart doesn't work. The process starts normally but just before it shuts down the netbook freezes and I have to force shut down. The command "sudo reboot" has the same problem. I have no issues with shut down, only with restart. I'm absolute beginner. Netbook specs: Acer, intel atom CPU N270 @1.60GHz, 1.05 GHz 0.98GB RAM Dual booting with windows xp. No problems with windows.

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  • Failure to boot after suspending

    - by kosmonavt
    I have two issues with Ubuntu 12.04 (upgraded from 11.04, 11.10) on my ASUS K52De laptop. First issue: Booting fails, if it follows a suspension, then a wake-up and finally a shut down. If I realize this sequence, then, during the boot I see the Asus logo and after that I see only a blinking cursor instead of grub2. Then I have to recover grub2. Second issue: Sometimes, my laptop doesn't shut down. It freezes on the Ubuntu logo and I must turn it down with power buttom. Thank you.

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  • How do I set Ctrl+Alt+something for Audacious global hokeys?

    - by Jim
    I want to set up global hotkeys in Audacious as follows. When I try and set these up it doesn't allow two mask keys. Ctrl+Alt+Insert for play. Ctrl+Alt+Home for pause. Ctrl+Alt+End for stop. Ctrl+Alt+Page Up for previous track. Ctrl+Alt+Page Down for next track. Ctrl+Alt+Up Arrow for volume up. Ctrl+Alt+Down for volume down. Ctrl+Alt+Left for skip back. Ctrl+Alt+Right for skip forward.

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  • Nvidia Fullscreen Metanode "Sliding" Issue

    - by user68202
    i have 2 monitors, the left one is my "main" monitor with 1920x1080_120, the right one my second with 1680x1050_60. (i have a nvidia card setup with twinview) when i play a game or something in fullscreen mode, the full resolution is used in fullscreen (monitor 1 + monitor 2). i read something about the metanodes i can use to shut down the one monitor that i dont need durning a "fullscreen session". i used the following: Option "metamodes" "DFP-0: 1920x1080_120 +0+0, DFP-2: 1680x1050_60 +1920+0; DFP: 1920x1080_120 +0+0, NULL" Its working great, the second (right) monitor is shutting down when i press "CTRL ALT +" and is starting agin when i press the same keystroke. But in the second mode when the second monitor is "down", i got the full "monitor 1 + monitor 2" resolution on my first (left) monitor, i can move my mouse to the right to see the contents of the second monitor and move it again to the left to the what is normally seen on the first monitor. Its something sliding between the 2 monitors on one display. How can i avoid this?

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  • Component based design, but components rely on eatchother

    - by MintyAnt
    I've begun stabbing at a "Component Based" game system. Basically, each entity holds a list of components to update (and render) I inherit the "Component" class and break each game system into it. Examples: RenderComponent - Draws the entity MovementComponent - Moves the entity, deals with velocity and speed checks DamageComponent - Deals with how/if the entity gets damaged... So. My system has this: MovementComponent InputComponent Now maybe my design is off, but the InputComponent should say things like if (w key is down) add y speed to movement if (x key is down) Trigger primary attack This means that the InputComponent sort of relies on these other components. I have to do something alone the lines of: if (w key is down) { MovementComponent* entityMovement = mEntity->GetMovement(); if (entityMovement != NULL) add y speed to movement } which seems kinda crappy every update. Other options? Better design? Is this the best way? Thanks!

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  • mouse and mousepad not working properly

    - by snake
    Ubuntu 12.04 LTS Samsung Q35 The mouse pad has stopped working, only the buttons work. The external mouse is also behaving very oddly, the mouse pointer works, but the button is not working properly, it has to be pressed many times or held down to select anything, and when anything that I select behaves as though the mouse is being clicked all the screen, settings will keep changing, the page will scroll, sliders will move up and down, tabs will toggle etc, so everything is unusable with the mouse, cannot even use the browser as it keeps scrolling the page up and down. I have tested the mouse on another computer, and it works fine. Please bear in mind that I am also a complete Linux novice, I installed Ubuntu on an old laptop for my kids, that is the limit of my experience.

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  • Keyboard Shortcuts no longer working on Ubuntu 12.04 with GNOME 3.4.1 [closed]

    - by Peter
    Possible Duplicate: What is the keyboard shortcut to minimise a window to launcher in unity? I upgraded from Ubuntu 11.10 (with Gnome 3.2 I think), to Ubuntu 12.04 with Gnome 3.4.1, and my custom shortcuts have stopped working. Opening up the All Settings - Keyboard - Shortcuts, I can see that my shortcuts are still there. All of the shortcuts that I didn't change are working, and my shortcuts in the custom section are working (eg Ctrl+Alt+G to open gedit), its just that the shortcuts I had customised before the upgrade no longer work. Under Launchers, I had changed "Launch Terminal" to Ctrl+Alt+T, and under Navigation I had changed move to workspace above/below to Shift+Ctrl+Up/Down. Investigating further, it looks like the default shortcuts for these actions work (Ctrl+Alt+Up/ Down moves me up and down workpaces), so I'm guessing that there is some discrepancy between what I am seeing on the Keyboard Settings and what my computer is reading from. Any help would be appreciated.

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  • Writing Ubuntu shell scripts

    - by Lukesh
    Write a script that will shut down one of your server called “appsserver” every night in order to preserve power. But before the appsserver is brought down, your script should do the following: Check if there are any users logged into the appsserver Check the size of the directory /usr/tmp is bigger than 1G and delete all its content. If (a) is true, send a broadcast message to all user that the machine will shut down in 20 minutes and that they should log out of the appsserver All the output of the commands in your script should be sent to a log file with the script running date appended to the log file itself (e.g. shutdown_14_Nov_2011.log).

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  • Label not properly centered in TextButton

    - by Kees de Bruin
    I'm using LibGDX v1.1.0 and I see that the label of a TextButton is not properly centered. I have the following code: m_resumeButton = new TextButton("resume", skin); m_resumeButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { m_state = GameState.RUNNING; getGame().getWorld().pauseWorld(false); } }); The default TextButtonStyle is defined as: "com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": { "default": { "up": "menu-button", "down": "menu-button-down", "checked": "menu-button-down", "disabled": "menu-button-disabled", "font": "font24", "fontColor": "white" } } The menu button images are simple 240x48 bitmaps saved as 9-patch images. An image can be found here to illustrate the problem: https://www.dropbox.com/s/cwuhu5xb9ro5w6m/screenshot001.jpg Am I doing something wrong? Or is there a problem with the button images I'm using?

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  • cursor jumps when moving (and some other times)

    - by nyne
    i updated to 12.10 beta 1 when it was released (coming from 12.04 fresh install, i skipped the alpha releases of 12.10) since then i've done all the usual updates but ive had an issue with my cursor jumping. it does not jump when typing, i've done a lot of searching and cant find an answer, it tends to happen most when i move the cursor the jump is maybe 15-20 pixels down and to the right it seems like a display issue because if i hover over a link or the x to close a window the cursor will settle in it's down/right position, but the whatever im hovering over will still act as if that's where the mouse is, and clicking still works on the item. so the mouse is actually in its original location, but it's displaying offset and flickering back and forth from its down/right position and its correct position this makes use very difficult because the mouse is never displayed where it actually is and i have to estimate my clicks any ideas?

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  • The input doesn't recognize that I release the key?

    - by joapet99
    I'm creating a window (JOptionPane), in response to a collision. However, if the player is holding a key down when the window pops up, the input doesn't trigger a key release when the key is released. I don't think you can just check it with a isRelease function in the input, since the input is kind of corrupt. Can you help me? The way I check if the key is down: if(input.isKeyDown(Input.KEY_A)&& TestLevel.isFighting == false){ if(owner.canMoveLeft){ position.x -= speed * delta; } } I am not handling the key release by myself, but if I check if the key is down it should work. But it doesn't.

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  • Shutdown issues on my Dell XPS M1530

    - by CppLearner
    On my Dell XPS M1530 lapttop, I am facing issues with shut-down option after upgrading to 12.04 LTS from 11.10. Sometimes it shutdowns "cleanly". But other times everything goes down but I can still see the power LED glowing (even after removing the power cord). If I keep it like that laptop temperature increases. So finally I opt for "hard shut-down" (i.e. pressing the power button on). Any thoughts what is happening here?. Edit: I just found this link to already reported bug https://bugs.launchpad.net/ubuntu/+source/linux/+bug/987933

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  • Tile transitions - external vs internal

    - by omgnoseat
    I've been looking at a couple of games and noticed that the transitions between tiles are handled somewhat different. I was wondering which methods are to be used in different situations and why. I'm currently using internal edges in a top-down game, and it's working out so far. But I don't want to run into problems later on, and have to redo the whole tileset. I noticed that platforming games mostly use the internal edges, and top-down games mostly use external and hybrid transitions. I can see how these tiles are used to create "depth" in top-down games, where the player apears to be standing in front of a wall for example. But it seems unlikely that such a small feature decides the entire method for tile transitions. You could always alter the bounding box to create the same effect.

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