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  • android: How to play YouTube video on emulator

    - by Kaillash
    Could someone help me in 1. is this possible to play video from YouTube on emulator using YouTube video link (like:http://www.youtube.com/watch?v=T1Wgp3mLa_E) ? If not, then why? 2.If yes then how ? I tried to play YouTube video using VideoView but got "Command PLAYER_INIT completed with an error or info PVMFErrCorrupt" message through logcat command.

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  • Android 2.2 and "Bad address family" on Socket Connect

    - by Josh
    I have a fairly simple game that works perfectly on every version now up through 2.1, but with the new 2.2 (Froyo) release I am unable to create a socket. I am using the mina package for nio, and get this exception: W/System.err( 263): java.net.SocketException: Bad address family W/System.err( 263): at org.apache.harmony.luni.platform.OSNetworkSystem.connectStreamWithTimeoutSocketImpl(Native Method) W/System.err( 263): at org.apache.harmony.luni.platform.OSNetworkSystem.connect(OSNetworkSystem.java:115) W/System.err( 263): at org.apache.harmony.nio.internal.SocketChannelImpl.connect(SocketChannelImpl.java:272) W/System.err( 263): at org.apache.harmony.nio.internal.PipeImpl$SinkChannelImpl.finishConnect(PipeImpl.java:164) W/System.err( 263): at org.apache.harmony.nio.internal.PipeImpl.(PipeImpl.java:48) W/System.err( 263): at org.apache.harmony.nio.internal.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:51) W/System.err( 263): at org.apache.harmony.nio.internal.SelectorImpl.(SelectorImpl.java:141) W/System.err( 263): at org.apache.harmony.nio.internal.SelectorProviderImpl.openSelector(SelectorProviderImpl.java:58) W/System.err( 263): at java.nio.channels.Selector.open(Selector.java:48) W/System.err( 263): at org.apache.mina.transport.socket.nio.SocketConnector.startupWorker(SocketConnector.java:248) W/System.err( 263): at org.apache.mina.transport.socket.nio.SocketConnector.connect(SocketConnector.java:210) W/System.err( 263): at org.apache.mina.transport.socket.nio.SocketConnector.connect(SocketConnector.java:137) W/System.err( 263): at org.apache.mina.common.support.BaseIoConnector.connect(BaseIoConnector.java:40) Later in the log, usually immediately following I get this: W/System.err( 263): java.lang.NullPointerException W/System.err( 263): at org.apache.harmony.nio.internal.SelectorImpl.wakeup(SelectorImpl.java:418) W/System.err( 263): at org.apache.mina.transport.socket.nio.SocketConnector.connect(SocketConnector.java:222) W/System.err( 263): at org.apache.mina.transport.socket.nio.SocketConnector.connect(SocketConnector.java:137) W/System.err( 263): at org.apache.mina.common.support.BaseIoConnector.connect(BaseIoConnector.java:40) I have done all the googling and looking around I can think of and found nothing. The closest I have come seems to be an old JDK bug with ipv6 support on XP and Vista machines (I'm running Vista). Recommendations included disabling ipv6 (that did not work) and disabling ipv4 and leaving ipv6 (will not work for me as my router and ISP don't support it and so could not test anyway). Any thoughts, suggestions, things I have not tried? Thanks, Josh

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  • [android] Screen Orientation Landscape back to Portrait not working

    - by marc
    Hello, I've racked my brain for hours over this issue. I have created a main.xml and designed one for the res/layout-land (landscape) format and another one for portrait in res/layout. When I rotate the emulator (ctrl-F11), my app rotates properly to landscape using the correct main.xml, but a subsequent rotation back to portrait just keeps the landscape mail.xml. This was done in a 2.0 AVD.. Out of despiration I downloaded the new Sample Code for Multiple Resolutions and had to create a new 2.1 AVD, to my surprise rotation with this app works correctly as expected. So I then decided to try my app on the 2.1 AVD and it works perfectly. So, is this a Bug in a 2.0 AVD or is there something special I need to be doing for < 2.1 SDK versions? This is driving me crazy because no where did anyone mention this issue. Thanks in advance

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  • Using times on the Android platform.

    - by Tarmon
    Hey Everyone, I have a lot of time information in the format of hh:mm and I was wondering if there is a good way to take this information and compare it to the current time. Say I have a list of times for a day and I want to find out which time in this array of strings is the first that has not already past in this day. I was looking at the Calender API and I figured I could break the strings up into hours and minutes by splitting it at the ":" and then create a calender object from that but that seems rather inefficient. Just looking for some input; thanks, Rob <string-array name="example"> <item>6:58</item> <item>7:41</item> <item>8:08</item> <item>8:28</item> <item>8:48</item> <item>9:08</item> <item>9:43</item> <item>10:13</item> <item>10:43</item> <item>11:13</item> <item>11:43</item> <item>12:09</item> <item>12:29</item> <item>12:49</item> <item>1:09</item> <item>1:29</item> <item>1:49</item> <item>2:09</item> <item>2:29</item> <item>2:49</item> <item>3:09</item> <item>3:29</item> <item>3:49</item> <item>4:09</item> <item>4:29</item> <item>4:49</item> <item>5:09</item> <item>5:29</item> <item>5:49</item> <item>6:29</item> <item>7:09</item> <item>7:47</item> <item>8:27</item> <item>9:07</item> <item>9:47</item> <item>10:27</item> </string-array>

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  • How to use c++0x thread in Android NDK?

    - by m-ric
    I am trying to compile this simple program with android-ndk-r8b: jni/hello_jni.cpp #include <iostream> #include <thread> void hello() { std::cout << "Hi i'm a thread!!!" << std::endl; } int main() { std::thread th(hello); th.join(); return 0; } jni/Application.mk APP_OPTIM := release APP_MODULES := hello_thread APP_STL := gnustl_static jni/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_CPPFLAGS += -std=c++0x -frtti LOCAL_MODULE := hello_thread LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -pthread LOCAL_SRC_FILES := hello_thread.cpp include $(BUILD_EXECUTABLE) ndk-build returns me an error arguin that 'thread' is not a member of 'std'. I issued ndk-build -n to get the compilation command and issued it alone in my shell: /home/evigier/android-ndk-r8b/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi-g++ -MMD -MP -MF /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o.d -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/include -I/home/evigier/eclipse_workspace/hello_thread/jni -DANDROID -Wa,--noexecstack -std=c++0x -frtti -O2 -DNDEBUG -g -I/home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include -c /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp -o /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o Compile++ thumb : hello_thread <= hello_thread.cpp In file included from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/stdio.h:55:0, from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/wchar.h:33, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/cwchar:46, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/postypes.h:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iosfwd:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ios:39, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ostream:40, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iostream:40, from jni/hello_thread.cpp:4: /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/sys/types.h:124:9: error: 'uint64_t' does not name a type /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp: In function 'int main()': /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:5: error: 'thread' is not a member of 'std' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:17: error: expected ';' before 'th' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:15:5: error: 'th' was not declared in this scope I read a lot of threads/questions about POSIX threads and C++ threads, but still cannot find my answer. My arm-linux-androideabi/include/c++/4.6/thread file defines class thread in std only: #if defined(_GLIBCXX_HAS_GTHREADS) && defined(_GLIBCXX_USE_C99_STDINT_TR1) They don't seem to be defined in my sdk (c++config.h). But how can I possibly turn them on safely? Do i need to compile my own toolchain to use (non-p)threads? My host computer is : Linux evigier-ThinkPad-X220 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 20:45:39 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

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  • android gallery item selector

    - by Faisal khan
    I want to use following selector drawable for android gallery image will it work ? <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item state_selected="true" android:drawable="@drawable/selected_icon" > </item> <item android:drawable="@drawable/unselected_icon" > </item> </selector> i tried but it is not working

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  • Android insertImage and the Gallery Application

    - by Steve Jones
    I am adding a bmp file to the media store using the line below ContentResolver cr = getContentResolver(); Uri uri = Uri.parse(MediaStore.Images.Media.insertImage(cr, bmp, "name", "now")); I then go to the gallery application and it shows the image, but shows it under "Camera Pictures". Is there a way to change this to its own group, perhaps to its own group? Do I need a custom content provider for this? Thanks.

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  • Put any View over a VideoView in Android

    - by abarcia
    It is possible to put any view over a VideoView? (I.e. put the control buttons over the video, like in vimeo). I'm trying to do it using FrameLayout, but I have not found the way, and I'm still not sure if what I'm trying to do something that's is simply not possible.

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  • android: using listpreference and retrieving key string...

    - by Allan
    I have a settings menu that pops up and in it is a listpreference type menu. It is associated with a settings.xml file where there are 'array-strings' within it. It all works good but I don't know how to retrieve the users preference. As an example, let's say the user picks a color (red, green, or blue). The list that I've made within my 'array-strings' contain the text red, green, and blue. Within my code, I would like to do something if the user has choosen red, something else if they choose blue, etc., etc. Would I use a 'case' statement or an 'if' statement? And most importantly, how would I retrieve the users preference - the key? (am I checking for a boolean?) Help would be appreciated...thank you...

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  • Android layout alignment issues

    - by Jake Schwartz
    So I am trying to get my layout to look like this: | button text button | So that the text is centered between my two buttons. I first tried using LinearLayouts and layout_gravity tags, but that would give me something like: | buttontextbutton | and now I have a relative layout with alignParentLeft/Right and centerInParent tags but the layout now looks like | button text buttonnnnnnnnnnnnn | Is there a way to get my layout right with text that changes lengths? Thanks, Jake

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  • How to stop the android soft keyboard from ever coming up in my entire application

    - by JohnnyLambada
    I'm developing an application on a hardware device that has a built-in hardware keyboard that does not slide out so is always visible (like a blackberry). Therefore, I NEVER want the soft keyboard to display for my entire application. I'm aware of another SO question that gives the following lines of code: InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(myEditText.getWindowToken(), 0); But I don't know where to put this code to hide the soft keyboard in all places where it might possibly appear in my Activity. I have tried adding the code to Activity.onUserInteraction to no avail. It seems the keyboard appears after the onUserInteraction executes.

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  • Android Color Picker

    - by GuyNoir
    Does anyone know of a quick color picker widget that I could grab to use in my application? I've seen one in a few different applications that has a wheel with colors, and that you tap in the center to select, but I'm not sure where to find it. Google brings up nothing. Any color picker would be fine though. Thanks.

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  • Android TextView formating.

    - by Tarmon
    Hey Everyone, I am trying to implement a TextView that is serving as a header for a ListView. I want to format it so that I have basically a title centered on the first line and then additional information on the lines following. How can I format the text/string to create this kind of formatting? Thanks, Rob

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  • Ksoap2 Error after Updating Android SDK and ADT

    - by user1291644
    I have a problem. When I updated Android SDK tool to version 17 and the ADT to 17 I can't use ksoap2 any more. I start the app and get this error: 03-25 20:13:49.995: E/AndroidRuntime(555): FATAL EXCEPTION: main 03-25 20:13:49.995: E/AndroidRuntime(555): java.lang.NoClassDefFoundError: org.ksoap2.serialization.SoapObject 03-25 20:13:49.995: E/AndroidRuntime(555): at com.alcad.pernat.praksa.SplashScreen.pridobiDanasnjo(SplashScreen.java:124) 03-25 20:13:49.995: E/AndroidRuntime(555): at com.alcad.pernat.praksa.SplashScreen.onCreate(SplashScreen.java:73) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.os.Handler.dispatchMessage(Handler.java:99) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.os.Looper.loop(Looper.java:123) 03-25 20:13:49.995: E/AndroidRuntime(555): at android.app.ActivityThread.main(ActivityThread.java:4627) 03-25 20:13:49.995: E/AndroidRuntime(555): at java.lang.reflect.Method.invokeNative(Native Method) 03-25 20:13:49.995: E/AndroidRuntime(555): at java.lang.reflect.Method.invoke(Method.java:521) 03-25 20:13:49.995: E/AndroidRuntime(555): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 03-25 20:13:49.995: E/AndroidRuntime(555): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 03-25 20:13:49.995: E/AndroidRuntime(555): at dalvik.system.NativeStart.main(Native Method) I should get String with some numbers but instead I get this error. I was using ksoap2-2.5.4.jar and tried the new ksoap2-android-assembly-2.6.2-jar-with-dependencies.jar. I'm using Eclipse indigo, Ubuntu 11.04. The code looks like this: SoapObject Request =new SoapObject(NAMESPACE,METHOD_NAME); // Here I get the error SoapSerializationEnvelope soapEnvelope=new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.dotNet=false; String tmp=odstejDatum(datum); Request.addProperty("datumod",tmp); Request.addProperty("datumdo",datum); Request.addProperty("tip_lme",1); @SuppressWarnings("deprecation") HttpTransportSE aht=new HttpTransportSE(URL,5000); soapEnvelope.setOutputSoapObject(Request); // aht.call(SOAP_ACTION_DANASNJI,soapEnvelope); Object response= soapEnvelope.getResponse(); Thanks for the help.

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  • How to get "all" (or the MAIN/LAUNCHER) android intent

    - by Christoph Jerolimov
    Hey, i want receive all start app intents (i think MAIN/LAUNCHER, see below) to log how often i used the application. So i do not want create an activity... I tried several receiver blocks, but for now nothing works: with, without priority, only the action, both, only the category and so on.. <receiver android:name=".Receiver" android:enabled="true" android:process=".e"> <intent-filter priority="100000" android:priority="100000"> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </receiver> Have anyone an idea? Thanks

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  • LazyTable Listview in Android?

    - by Praveen Chandrasekaran
    how to achieve the lazy table concepts which is in iphone. that is the listview with the custom adapter that contains imageview as icon and textview as three rows. when scroll the listview it stacked up to scroll. i want to make it easy. the image content should load only the visible part of the list view. how to do that? Any Idea?

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  • Restricting Android camera

    - by Johnson Tey
    Hello! Avoiding having to create a whole camera app myself, I am calling up: Intent camera = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); this.startActivityForResult(camera, PICTURE_RESULT); However, the camera is very advanced and beautiful :) but not for my purposes. :( Is there a way to restrict the camera to control size, resolution, disable setup button, flash, face recognition, etc...?

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  • glow when touch the screen in android?

    - by androidbase Praveen
    when i touch whereever in the screen that point will be glow(nothing but like a flash or glittering) for some time. how to do that? any example or idea?? i have to implement to put buttons on it. exactly when i touch the screen it will glow some time and then the button will appear on the point where i touched.

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  • No space left on Android Emulator

    - by Tom
    I have been developing my app for around two months, in the last week i have started getting the following error when trying to compile and run the app from Eclipse: java.io.IOException: Unable to upload file: No space left on device The APK comes out at 3.6Mb and the emulator is a recently created fresh one with 512Mb SD card and other specs identical to the G1. Can anyone suggest a reason this might be happening?

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  • Are primitive types garbage collected in Android?

    - by snctln
    I know this may be a dumb question, but my background is more in c++ and managing my own memory. I am currently cutting down every single allocation that I can from one of my games to try and reduce the frequency of garbage collection and perceived "lag", so for every variable that I create that is an Object (String and Rect for example) I am making sure that I create it before hand in my constructor and not create temporary variables in simple 10 line functions... (I hope that makes sense) Anyways I was working though it some more tonight and I realized that I may be completely wrong about my assumption on garbage collection and primitive types (int, boolean, float) are these primitive type variables that I create in a 10 line function that gets called 20 times a second adding to my problem of garbage collection? So a year ago every few seconds I would see a message in logcat like GC freed 4010 objects / 484064 bytes in 101ms Now I see that message every 15-90 seconds or so... So to rephrase my question: Are primitive types (int, float, boolean, etc) included when seeing this message?

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  • Android Certificate Changed?

    - by rgrandy
    I recently formatted my computer and updated to Windows 7. I backed up my keystore and tried to sign my apk with it but it gave me an error that said my certificate expires in 22yrs. which is just shy of what the market requires to upload the apk. So now I am stuck not being able to update my app... How did this happen? Is there a way to extend the lifetime of certificates so that I can update my app? Is there a way to verify this certificate against an old apk that has been uploaded to the market so that I can be sure I am trying to sign with the same certificate and I didn't have a mix up? Error Pic

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  • Android View.onDraw() always has a clean Canvas

    - by CaseyB
    I am trying to draw an animation. To do so I have extended View and overridden the onDraw() method. What I would expect is that each time onDraw() is called the canvas would be in teh state that I left it in and I could choose to clear it or just draw over parts of it (This is how it worked when I used a SurfaceView) but each time the canvas comes back already cleared. Is there a way that I can not have it cleared? Or maybe save the previous state into a Bitmap so I can just draw that Bitmap and then draw over top of it?

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  • How to toggle orientation lock in android?

    - by pixel
    I want to create checkbox in my preference Activity that allows user to toggle orientation change. In similar questions people write only about complete orientation lock (by overriding onConfigurationChanged method or adding configChanges in AndroidManifest.xml) or orientation enforcing ( by setRequestedOrientation ). Is there a way to toggle orientation lock?

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