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  • luntbuild + maven + findbugs = OutOfMemoryException

    - by Johannes
    Hi, I've been trying to get Luntbuild to generate and publish a project site for our project including a Findbugs report. All other reports (Cobertura, Surefire, JavaDoc, Dashboard) work fine, but Findbugs bails out with an OutOfMemoryException. Excluding findbugs from report generation fixes the build --- although obviously without a Findbugs report. The funny thing is that I first encountered this problem locally and solved it by setting MAVEN_OPTS=-Xmx512m. This does not seem to be enough in Luntbuild, however: setting that exact same option as an environment variable of my builder doesn't make a difference. I've found a couple of posts on the 'net stating you should also add -XX:MaxPermSize=512m to MAVEN_OPTS and/or pass -Dmaven.findbugs.jvmargs=-Xmx512m to mvn.bat. None of these (or their combination) seem to help though so any hints would be greatly appreciated! Cheers, Johannes Relevant information: Luntbuild is 1.5.6, Maven is 2.1.0, findbugs-maven-plugin is 2.0.1. This is the Findbugs section of the relevant pom.xml: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>findbugs-maven-plugin</artifactId> <version>2.0.1</version> </plugin> This is the head of my build log: User "luntbuild" started the build Perform checkout operation for VCS setting: Vcs name: Subversion Repository url base: http://some.repository.com/repo/ Repository layout: multiple Directory for trunk: trunk Directory for branches: branches Directory for tags: tags Username: xxxx Password:xxxx Web interface: ViewVC URL to web interface: http://some.repository.com/repo/ Quiet period: modules: Source path: somepath, Branch: , Label: , Destination path: somewhere Source path: somepath, Branch: somewhere1.0.x, Label: , Destination path: somewhere-1.0.x Source path: somepath, Branch: somewhere1.1.x, Label: , Destination path: somewhere-1.1.x Update url: http://some.repository.com/repo//trunk Duration of the checkout operation: 0 minutes Perform build with builder setting: Builder name: default Builder type: Maven2 builder Command to run Maven2: "C:\maven\apache-maven-2.1.0\bin\mvn.bat" -e -f somewhere\pom.xml -P site -Dmaven.test.skip=false -DbuildDate="Tue Nov 24 11:13:24 CET 2009" -DbuildVersion="site-core138" -Dsvn.username=xxxx -Dsvn.password=xxxx -DstagingSiteURL=file:///C:/luntbuild/core-reports -Dmaven.findbugs.jvmargs=-Xmx512m Directory to run Maven2 in: Goals to build: site:stage site:stage-deploy Build properties: buildVersion="site-core138" artifactsDir="C:\\Program Files\\Luntbuild\\publish\\somewhere\\site-core\\site-core138\\artifacts" buildDate="Tue Nov 24 11:13:24 CET 2009" junitHtmlReportDir="" Environment variables: MAVEN_OPTS="-Xmx512m -XX:MaxPermSize=512m" Build success condition: result==0 and builderLogContainsLine("INFO","BUILD SUCCESSFUL") Execute command: Executing 'C:\maven\apache-maven-2.1.0\bin\mvn.bat' with arguments: '-e' '-f' 'somewhere\pom.xml' '-P' 'site' '-Dmaven.test.skip=false' '-DbuildDate=Tue Nov 24 11:13:24 CET 2009' '-DbuildVersion=site-core138' '-Dsvn.username=xxxxxx' '-Dsvn.password=xxxxxx' '-DstagingSiteURL=file:///C:/luntbuild/reports' '-Dmaven.findbugs.jvmargs=-Xmx512m' '-DbuildVersion=site-core138' '-DartifactsDir=C:\\Program Files\\Luntbuild\\publish\\somewhere\\site-core\\site-core138\\artifacts' '-DbuildDate=Tue Nov 24 11:13:24 CET 2009' '-X' 'site:stage' 'site:stage-deploy' Tail of my build log: Analyzed: C:\luntbuild\somewhere-work\somewhere\...\SomeClass.class ... Analyzed: C:\luntbuild\somewhere-work\somewhere\...\target\classes Aux: C:\luntbuild\somewhere-work\somewhere\...\target\classes Aux: c:\maven\local-repo\...\somejar-1.1.1.1-SNAPSHOT.jar Aux: c:\maven\local-repo\commons-lang\commons-lang\2.3\commons-lang-2.3.jar .... Aux: c:\maven\local-repo\org\openoffice\ridl\3.1.0\ridl-3.1.0.jar Aux: c:\maven\local-repo\org\openoffice\unoil\3.1.0\unoil-3.1.0.jar [INFO] ------------------------------------------------------------------------ [ERROR] FATAL ERROR [INFO] ------------------------------------------------------------------------ [INFO] Java heap space [INFO] ------------------------------------------------------------------------ [DEBUG] Trace java.lang.OutOfMemoryError: Java heap space at java.util.HashMap.(HashMap.java:209) at edu.umd.cs.findbugs.ba.type.TypeAnalysis$CachedExceptionSet.(TypeAnalysis.java:114) at edu.umd.cs.findbugs.ba.type.TypeAnalysis.getCachedExceptionSet(TypeAnalysis.java:688) at edu.umd.cs.findbugs.ba.type.TypeAnalysis.computeThrownExceptionTypes(TypeAnalysis.java:439) at edu.umd.cs.findbugs.ba.type.TypeAnalysis.transfer(TypeAnalysis.java:411) at edu.umd.cs.findbugs.ba.type.TypeAnalysis.transfer(TypeAnalysis.java:89) at edu.umd.cs.findbugs.ba.Dataflow.execute(Dataflow.java:356) at edu.umd.cs.findbugs.classfile.engine.bcel.TypeDataflowFactory.analyze(TypeDataflowFactory.java:82) at edu.umd.cs.findbugs.classfile.engine.bcel.TypeDataflowFactory.analyze(TypeDataflowFactory.java:44) at edu.umd.cs.findbugs.classfile.impl.AnalysisCache.analyzeMethod(AnalysisCache.java:331) at edu.umd.cs.findbugs.classfile.impl.AnalysisCache.getMethodAnalysis(AnalysisCache.java:281) at edu.umd.cs.findbugs.classfile.engine.bcel.CFGFactory.analyze(CFGFactory.java:173) at edu.umd.cs.findbugs.classfile.engine.bcel.CFGFactory.analyze(CFGFactory.java:64) at edu.umd.cs.findbugs.classfile.impl.AnalysisCache.analyzeMethod(AnalysisCache.java:331) at edu.umd.cs.findbugs.classfile.impl.AnalysisCache.getMethodAnalysis(AnalysisCache.java:281) at edu.umd.cs.findbugs.ba.ClassContext.getMethodAnalysis(ClassContext.java:937) at edu.umd.cs.findbugs.ba.ClassContext.getMethodAnalysisNoDataflowAnalysisException(ClassContext.java:921) at edu.umd.cs.findbugs.ba.ClassContext.getCFG(ClassContext.java:326) at edu.umd.cs.findbugs.detect.BuildUnconditionalParamDerefDatabase.analyzeMethod(BuildUnconditionalParamDerefDatabase.java:103) at edu.umd.cs.findbugs.detect.BuildUnconditionalParamDerefDatabase.considerMethod(BuildUnconditionalParamDerefDatabase.java:93) at edu.umd.cs.findbugs.detect.BuildUnconditionalParamDerefDatabase.visitClassContext(BuildUnconditionalParamDerefDatabase.java:79) at edu.umd.cs.findbugs.DetectorToDetector2Adapter.visitClass(DetectorToDetector2Adapter.java:68) at edu.umd.cs.findbugs.FindBugs2.analyzeApplication(FindBugs2.java:971) at edu.umd.cs.findbugs.FindBugs2.execute(FindBugs2.java:222) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.codehaus.groovy.reflection.CachedMethod.invoke(CachedMethod.java:86) at groovy.lang.MetaMethod.doMethodInvoke(MetaMethod.java:230) at groovy.lang.MetaClassImpl.invokeMethod(MetaClassImpl.java:912) at groovy.lang.MetaClassImpl.invokeMethod(MetaClassImpl.java:756) [INFO] ------------------------------------------------------------------------ [INFO] Total time: 17 minutes 16 seconds [INFO] Finished at: Tue Nov 24 11:31:23 CET 2009 [INFO] Final Memory: 70M/127M [INFO] ------------------------------------------------------------------------ Maven2 builder failed: build success condition not met! Note that apparently maven only uses 70MB... but that probably doesn't mean anything since the Findbugs plugin forks its own process.

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  • Mixing regular expression and other conditional expression in a bash if statement

    - by Tassos
    I can't get around this for quite sometime now. As I read along manuals and tutorials I'm getting more confused. I want an if statement with the following logic: if [ -n $drupal_version ] && [[ "$drupal_version" =~ DRUPAL-[6-9]-[1-9][1-9] ]]; then but I can't get it to work properly. When the script is evaluated using the "bash -x ... " script construct, works ok but when is run as a regular script my expression is not evaluated (eventhough the above condition should be met the else part is run). Could you provide any help?

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  • linux pthread_suspend

    - by johnnycrash
    Looks like linux doesnt implement pthread_suspend and continue, but I really need em. I have tried cond_wait, but it is too slow. The work being threaded mostly executes in 50us but occasionally executes upwards of 500ms. The problem with cond_wait is two-fold. The mutex locking is taking comparable times to the micro second executions and I don't need locking. Second, I have many worker threads and I don't really want to make N condition variables when they need to be woken up. I know exactly which thread is waiting for which work and could just pthread_continue that thread. A thread knows when there is no more work and can easily pthread_suspend itself. This would use no locking, avoid the stampede, and be faster. Problem is....no pthread_suspend or _continue. Any ideas?

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  • Filtering DBNull With LINQ

    - by Steven
    Why does the following query raise the error below for a row with a NULL value for barrel when I explicitly filter out those rows in the Where clause? Dim query = From row As dbDataSet.conformalRow In dbDataSet.Tables("conformal") _ Where Not IsDBNull(row.Cal) AndAlso tiCal_drop.Text = row.Cal _ AndAlso Not IsDBNull(row.Tran) AndAlso tiTrans_drop.Text = row.Tran _ AndAlso Not IsDBNull(row.barrel) _ Select row.barrel If query.Count() > 0 Then tiBarrel_txt.Text = query(0) Run-time exception thrown : System.Data.StrongTypingException - The value for column 'barrel' in table 'conformal' is DBNull. How should my query / condition be rewritten to work as I intended?

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  • Is there anyway to make a Rails / Rack application tell the web server to drop the connection

    - by dasil003
    There are many security reasons why one would want to drop an HTTP connection with no response (eg. OWASP's SSL best practices). When these can be detected at the server level then it's no big deal. However, what if you can only detect this condition at the application level? Does Rails, or more generally Rack, have any standard way of telling the server to drop the connection without a response? If not, are there some standard headers to pass in that will accomplish that in common web servers (I'm thinking Nginx or Apache)? Even if there is not a standard header is there a reasonable way to configure that behavior? Is this a fool's errand?

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  • C# XP Sound QuickFix

    - by ikurtz
    I have this: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); and FireAttackProc: private void FireAttackProc(Object stateInfo) { // Process Attack/Fire (local) lock (_procLock) { // build status message String status = "(Away vs. Home)"; // get Fire Result state info FireResult fireResult = (FireResult)stateInfo; // update home grid with attack information GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Lock); this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); status = status + "(Attack Coordinate: (" + GameModel.alphaCoords(fireResult.FireGridLocation.Column) + "," + fireResult.FireGridLocation.Row + "))(Result: "; // play audio data if true if (audio) { String Letters; Stream stream; SoundPlayer player; Letters = GameModel.alphaCoords(fireResult.FireGridLocation.Column); stream = Properties.Resources.ResourceManager.GetStream("_" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); Letters = fireResult.FireGridLocation.Row.ToString(); stream = Properties.Resources.ResourceManager.GetStream("__" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); stream.Dispose(); player.Dispose(); } if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // deal with hit/miss switch (fireResult.Hit) { case true: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Hit); status = status + "(Hit)"; })); if (audio) { SoundPlayer hit = new SoundPlayer(Properties.Resources.firehit); hit.PlaySync(); hit.Dispose(); } break; case false: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Miss); status = status + "(Miss)"; })); GameModel.PlayerNextTurn = NietzscheBattleshipsGameModel.GamePlayers.Home; if (audio) { SoundPlayer miss = new SoundPlayer(Properties.Resources.firemiss); miss.PlaySync(); miss.Dispose(); } break; } // refresh home grid with updated data this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); GameToolStripStatusLabel.Text = status + ")"; // deal with ship destroyed if (fireResult.ShipDestroyed) { status = status + "(Destroyed: " + GameModel.getShipDescription(fireResult.DestroyedShipType) + ")"; if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); } } // deal with win condition if (fireResult.Win) { if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_loses"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } GameModel.gameContracts = new GameContracts(); } // update status message if (fireResult.Hit) { if (!fireResult.Win) { status = status + "(Turn: Away)"; LockGUIControls(); } } // deal with turn logic if (GameModel.PlayerNextTurn == NietzscheBattleshipsGameModel.GamePlayers.Home) { this.Invoke(new Action(delegate() { if (!fireResult.Win) { status = status + "(Turn: Home)"; AwayTableLayoutPanel.Enabled = true; } })); } // deal with win condition if (fireResult.Win) { this.Invoke(new Action(delegate() { status = status + "(Game: Home Loses)"; CancelToolStripMenuItem.Enabled = false; NewToolStripMenuItem.Enabled = true; LockGUIControls(); })); } // display completed status message GameToolStripStatusLabel.Text = status + ")"; } } The issue is this: Under Vista/win7 the sound clips in the FireAttackProc plays. But under XP the logic contained within FireAttackProc gets executed but none of the sound clips play. Is there a quick solution to this so the sound will play under XP? I ask for a quick solution because i am happy being able to execute fully in Vista/Win7 but would be great if there was a quick solution so it would be XP compitable also. Thank you.

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  • Limit a program's execution time in C (Monte Carlo technique)

    - by rrs90
    I am working on a project which has no determined algorithm to solve using C language. I am Using Monte Carlo technique for solving that problem. And the number of random guesses I want to limit to the execution time specified by the user. This means I want to make full use of the execution time limit defined by the user (as a command line argument) to make as many random iterations as possible. Can I check the execution time elapsed so far for a loop condition. Eg: for(trials=0;execution_time P.S. I am using code blocks 10.05 for coding and GNU compiler.

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  • Eclipse crashes during SVN merges

    - by Wing C. Chen
    I am currently using Eclipse Version: 3.5.1. It works perfectly in normal conditions, even with the SVN plugin, the faulty component that I am about to talk about now. The thing is that whenever I am conducting a merge, eclipse shuts down. It just crashes without even leaving an error message or anything else. It happens too often so that I can hardly normally. I am now using RapidSVN for merges. However, I would still like to know if there is any way to improve my eclipse condition.

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  • How to remove objects from an Enumerable collection in a loop

    - by johnc
    Duplicate Modifying A Collection While Iterating Through It Has anyone a nice pattern to allow me to get around the inability to remove objects while I loop through an enumerable collection (eg, an IList or KeyValuePairs in a dictionary) For example, the following fails, as it modifies the List being enumerated over during the foreach foreach (MyObject myObject in MyListOfMyObjects) { if (condition) MyListOfMyObjects.Remove(myObject); } In the past I have used two methods. I have replaced the foreach with a reversed for loop (so as not to change the any indexes I am looping over if I remove an object). I have also tried storing a new collection of objects to remove within to loop, then looping through that collection and removed the objects from the original collection. These work fine, but neither feels nice, and I was wondering if anyone has come up with a more elegant solution to the issue

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  • How to get index using LINQ?

    - by codymanix
    Given a datasource like that: var c = new Car[] { new Car{ Color="Blue", Price=28000}, new Car{ Color="Red", Price=54000}, new Car{ Color="Pink", Price=9999}, // .. }; How can I find the index of the first car satisfying a certain condition with LINQ? EDIT: I could think of something like this but it looks horrible: int firstItem = someItems.Select((item, index) => new { ItemName = item.Color, Position = index }).Where(i => i.ItemName == "purple") .First() .Position; Will it be the best to solve this with a plain old loop?

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  • Drawing the call stack in a recursive method

    - by Shaza
    Hey, I want to draw the call stack for any recursive method, so I've created a schema like this, recursiveMethod(){ //Break recursion condition if(){ // Add value here to the return values' list- No drawing return } else{ //Draw stack with the value which will be pushed to the stack here variable <- recursiveMethod() //Clear the drawing which represents the poped value from the stack here return variable }} Notes: This schema can draw recursive methods with n recursive call by making the recursive calls in a separate return statements. returnValues list, is a list which save all the return values, just for viewing issues. What do you think of this? any suggestions are extremely welcomed.

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  • adding errors to Django form errors.__all__

    - by hendrixski
    How do I add errors to the top of a form after I cleaned the data? I have an object that needs to make a REST call to an external app (google maps) as a pre-save condition, and this can fail, which means I need my users to correct the data in the form. So I clean the data and then try to save and add to the form errors if the save doesn't work: if request.method == "POST": #clean form data try: profile.save() return HttpResponseRedirect(reverse("some_page", args=[some.args])) except ValueError: our_form.errors.__all__ = [u"error message goes here"] return render_to_response(template_name, {"ourform": our_form,}, context_instance=RequestContext(request)) This failed to return the error text in my unit-tests (which were looking for it in {{form.non_field_errors}}), and then when I run it through the debugger, the errors had not been added to the forms error dict when they reach the render_to_response line, nor anywhere else in the our_form tree. Why didn't this work? How am I supposed to add errors to the top of a form after it's been cleaned?

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  • T-SQL Dynamic SQL and Temp Tables

    - by George
    It looks like #temptables created using dynamic SQL via the EXECUTE string method have a different scope and can't be referenced by "fixed" SQLs in the same stored procedure. However, I can reference a temp table created by a dynamic SQL statement in a subsequence dynamic SQL but it seems that a stored procedure does not return a query result to a calling client unless the SQL is fixed. A simple 2 table scenario: I have 2 tables. Let's call them Orders and Items. Order has a Primary key of OrderId and Items has a Primary Key of ItemId. Items.OrderId is the foreign key to identify the parent Order. An Order can have 1 to n Items. I want to be able to provide a very flexible "query builder" type interface to the user to allow the user to select what Items he want to see. The filter criteria can be based on fields from the Items table and/or from the parent Order table. If an Item meets the filter condition including and condition on the parent Order if one exists, the Item should be return in the query as well as the parent Order. Usually, I suppose, most people would construct a join between the Item table and the parent Order tables. I would like to perform 2 separate queries instead. One to return all of the qualifying Items and the other to return all of the distinct parent Orders. The reason is two fold and you may or may not agree. The first reason is that I need to query all of the columns in the parent Order table and if I did a single query to join the Orders table to the Items table, I would be repoeating the Order information multiple times. Since there are typically a large number of items per Order, I'd like to avoid this because it would result in much more data being transfered to a fat client. Instead, as mentioned, I would like to return the two tables individually in a dataset and use the two tables within to populate a custom Order and child Items client objects. (I don't know enough about LINQ or Entity Framework yet. I build my objects by hand). The second reason I would like to return two tables instead of one is because I already have another procedure that returns all of the Items for a given OrderId along with the parent Order and I would like to use the same 2-table approach so that I could reuse the client code to populate my custom Order and Client objects from the 2 datatables returned. What I was hoping to do was this: Construct a dynamic SQL string on the Client which joins the orders table to the Items table and filters appropriate on each table as specified by the custom filter created on the Winform fat-client app. The SQL build on the client would have looked something like this: TempSQL = " INSERT INTO #ItemsToQuery OrderId, ItemsId FROM Orders, Items WHERE Orders.OrderID = Items.OrderId AND /* Some unpredictable Order filters go here */ AND /* Some unpredictable Items filters go here */ " Then, I would call a stored procedure, CREATE PROCEDURE GetItemsAndOrders(@tempSql as text) Execute (@tempSQL) --to create the #ItemsToQuery table SELECT * FROM Items WHERE Items.ItemId IN (SELECT ItemId FROM #ItemsToQuery) SELECT * FROM Orders WHERE Orders.OrderId IN (SELECT DISTINCT OrderId FROM #ItemsToQuery) The problem with this approach is that #ItemsToQuery table, since it was created by dynamic SQL, is inaccessible from the following 2 static SQLs and if I change the static SQLs to dynamic, no results are passed back to the fat client. 3 around come to mind but I'm look for a better one: 1) The first SQL could be performed by executing the dynamically constructed SQL from the client. The results could then be passed as a table to a modified version of the above stored procedure. I am familiar with passing table data as XML. If I did this, the stored proc could then insert the data into a temporary table using a static SQL that, because it was created by dynamic SQL, could then be queried without issue. (I could also investigate into passing the new Table type param instead of XML.) However, I would like to avoid passing up potentially large lists to a stored procedure. 2) I could perform all the queries from the client. The first would be something like this: SELECT Items.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) SELECT Orders.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) This still provides me with the ability to reuse my client sided object-population code because the Orders and Items continue to be returned in two different tables. I have a feeling to, that I might have some options using a Table data type within my stored proc, but that is also new to me and I would appreciate a little bit of spoon feeding on that one. If you even scanned this far in what I wrote, I am surprised, but if so, I woul dappreciate any of your thoughts on how to accomplish this best.

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  • NSURLConnection still calls delegate AFTER cancel method has been called

    - by Shizam
    Hi All, Having a problem with NSURLConnection, if I create a NSURLConnection and call [connection connectionWithRequest] let it load a little then call [connection cancel] most of the time that works fine. However occasionally even after I call [connection cancel] the connection's delegate still gets called (which crashes the app). Googling around it looks like the problem here is a race condition in the runloop, I cancel the connection and release the delegate but before the runloop cycles it calls the delegate functions - crash. Is there a way for me to, after I call [connection cancel] confirm the connection has actually canceled? Even a crappy while() loop will do :(

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  • dismissModalViewControllerAnimated: crashes in Simulator but not on phone

    - by Jon
    I'm doing the following: [self.parentViewController dismissModalViewControllerAnimated:YES] This code fails using the Simulator but works with no issues on the phone itself. The Simulator's console shows no erros. I used NSLog statements to pinpoint this line of code as the culprit. When running on the phone, however, the console(windoworganizer) shows that the above code is executed and the application proceeds forward with no problem. When running the code in debugger, the following statement appears at the bottom of the Xcode debug window: GDB: Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) Then a window dispalys stating: Loading 43672 stack frames. (that sounds bad) In the debug window the following line appears numerous times: [UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] Without getting too deep into my code, does anyone know about or have experience with this type of condition? Thanks

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  • Proper way to copy a readonly NSMutableArray

    - by Jon Hull
    I have an object with a readonly property that I am trying to implement NSCopying for. It has a mutableArray called "subConditions" (which holds "SubCondition" objects). I have made it readonly because I want callers to be able to change the data in the array, but not the array itself. This worked really well until it was time to write the -copyWithZone: method. After fumbling around a bit, I managed to get something that seems to work. I am not sure if it is the best practice though. Here is a simplified version of my -copyWithZone: method: -(id)copyWithZone:(NSZone*)zone { Condition *copy = [[[self class]allocWithZone:zone]init]; NSArray *copiedArray = [[NSArray alloc]initWithArray:self.subConditions copyItems:YES]; [copy.subConditions setArray:copiedArray]; [copiedArray release]; return copy; } Is this the correct/best way to copy a readonly mutableArray?

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  • Create a polynomial object from a number using change-class

    - by charlieb
    I have written a polynomial class along the lines described in SICP 2.5.3 (except using defclass). I would like to be able to seamlessly add and multiply polynomials and regular numbers but I can't make change-class accept a number. I tried to simplify the problem by changing class from an integer to a float: (change-class 4 'float) but that gave me the error: There is no applicable method for the generic function #<STANDARD-GENERIC-FUNCTION CHANGE-CLASS (7)> when called with arguments (4 #<BUILT-IN-CLASS FLOAT>). [Condition of type SIMPLE-ERROR] I get an error of the same form from (fyi): (change-class 4 'polynomial) I'm going to go ahead and implement a manual conversion but I would prefer to use the built-in clos facilities.

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  • POSIX threads and signals

    - by Donal Fellows
    I've been trying to understand the intricacies of how POSIX threads and POSIX signals interact. In particular, I'm interested in: What's the best way to control which thread a signal is delivered to (assuming it isn't fatal in the first place)? What is the best way to tell another thread (that might actually be busy) that the signal has arrived? (I already know that it's a bad idea to be using pthread condition variables from a signal handler.) For reference about why I want this, I'm researching how to convert the TclX package to support threads, or to split it up and at least make some useful parts support threads. Signals are one of those parts that is of particular interest.

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  • Most clever way to parse a Facebook OAuth 2 access token string

    - by RyOnLife
    It's a bit late, but I'm disappointed in myself for not coming up with something more elegant. Anyone have a better way to do this... When you pass an OAuth code to Facebook, it response with a query string containing access_token and expires values. access_token=121843224510409|2.V_ei_d_rbJt5iS9Jfjk8_A__.3600.1273741200-569255561|TxQrqFKhiXm40VXVE1OBUtZc3Ks.&expires=4554 Although if you request permission for offline access, there's no expires and the string looks like this: access_token=121843224510409|2.V_ei_d_rbJt5iS9Jfjk8_A__.3600.1273741200-569255561|TxQrqFKhiXm40VXVE1OBUtZc3Ks. I attempted to write a regex that would suffice for either condition. No dice. So I ended up with some really ugly Ruby: s = s.split("=") @oauth = {} if s.length == 3 @oauth[:access_token] = s[1][0, s[1].length - 8] @oauth[:expires] = s[2] else @oauth[:access_token] = s[1] end I know there must be a better way!

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  • Linear complexity and quadratic complexity

    - by jasonline
    I'm just not sure... If you have a code that can be executed in either of the following complexities: A sequence of O(n), like for example: two O(n) in sequence O(n²) The preferred version would be the one that can be executed in linear time. Would there be a time such that the sequence of O(n) would be too much and that O(n²) would be preferred? In other words, is the statement C x O(n) < O(n²) always true for any constant C? Why or why not? What are the factors that would affect the condition such that it would be better to choose the O(n²) complexity?

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  • Can't access web service when connected to the network :: HTTP 407

    - by Ian
    Hi All, I have a console application that communicates with a web service. Both of them are on the same machine. When I am accessing the web service with the LAN disabled, it connects without a problem. But if the LAN is enabled and connected to our office network, I receive this error: "HTTP 407 Proxy Authentication required - The ISA Server requires authorization to fulfill the request. Access to the Web Proxy service is denied." We've been hunting the source of the problem for three days now. We have tried everything that we can think of. Any ideas what's causing the problem? Additional notes: - The machine is in a Workgroup setup but with DNS suffix (computer.local). When accessing the web service, we type the address as "http://machine.computer.local/service.asmx" I talked to the IT guys and they said that we don't have an ISA server installed There is no "proxy" set in IE. The machine is in mint condition.

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  • When should assertions stay in production code?

    - by Carl Seleborg
    Hi all, There's a discussion going on over at comp.lang.c++.moderated about whether or not assertions, which in C++ only exist in debug builds by default, should be kept in production code or not. Obviously, each project is unique, so my question here is not so much whether assertions should be kept, but in which cases this is recommendable/not a good idea. By assertion, I mean: A run-time check that tests a condition which, when false, reveals a bug in the software. A mechanism by which the program is halted (maybe after really minimal clean-up work). I'm not necessarily talking about C or C++. My own opinion is that if you're the programmer, but don't own the data (which is the case with most commercial desktop applications), you should keep them on, because a failing asssertion shows a bug, and you should not go on with a bug, with the risk of corrupting the user's data. This forces you to test strongly before you ship, and makes bugs more visible, thus easier to spot and fix. What's your opinion/experience? Cheers, Carl See related question here

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  • Return data from subroutine while the subroutine is still processing

    - by Perl QuestionAsker
    Is there any way to have a subroutine send data back while still processing? For instance (this example used simply to illustrate) - a subroutine reads a file. While it is reading through the file, if some condition is met, then "return" that line and keep processing. I know there are those that will answer - why would you want to do that? and why don't you just ...?, but I really would like to know if this is possible. Thank you so much in advance.

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  • Python TKinter connect variable to entry widget

    - by Sano98
    Hi everyone, I'm trying to associate a variable with a Tkinter entry widget, in a way that: Whenever I change the value (the "content") of the entry, mainly by typing something into it, the variable automatically gets assigned the value of what I've typed. Without me having to push a button "Update value " or something like that first. Whenever the variable gets changed (by some other part of the programm), I want the entry value displayed to be adjusted automatically. I believe that this could work via the textvariable. I read the example on http://effbot.org/tkinterbook/entry.htm, but it is not exactly helping me for what I have in mind. I have a feeling that there is a way of ensuring the first condition with using entry's "validate". Any ideas? Thank you for your input! Sano

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  • Asynchronous Sockets - Handling false socket.AcceptAsync values

    - by David
    The Socket class has a method .AcceptAsync which either returns true or false. I'd thought the false return value was an error condition, but in the samples Microsoft provide for Async sockets they call the callback function synchronously after checking for failure, as shown here: public void StartAccept(SocketAsyncEventArgs acceptEventArg) { if (acceptEventArg == null) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(AcceptEventArg_Completed); } else { // socket must be cleared since the context object is being reused acceptEventArg.AcceptSocket = null; } m_maxNumberAcceptedClients.WaitOne(); bool willRaiseEvent = listenSocket.AcceptAsync(acceptEventArg); if (!willRaiseEvent) { ProcessAccept(acceptEventArg); } } /// <summary> /// This method is the callback method associated with Socket.AcceptAsync operations and is invoked /// when an accept operation is complete /// </summary> void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e) { ProcessAccept(e); } Why do they do this? It defeats the purpose of asynchronous sockets and stops the method from returning.

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