Create links programmatically inside an EmberJS view
- by Michael Gallego
I have a pretty complex view to render which involves some kind of recursion (the typical folder/file nested list). The fact that it contains heterogeneous objects (folders and files) make it even harder to write Handlebars templates.
Therefore, the only solution I've found is to create a view, and manually fill the render buffer. I came with the following solution:
App.LibraryContentList = Ember.View.extend({
tagName: 'ol',
classNames: ['project-list', 'dd-list'],
nameChanged: function() {
this.rerender();
}.observes('[email protected]'),
render: function(buffer) {
// We only start with depth of zero
var content = this.get('content').filterProperty('depth', 0);
content.forEach(function(item) {
this.renderItem(buffer, item);
}, this);
},
renderItem: function(buffer, item) {
switch (item.constructor.toString()) {
case 'Photo.Folder':
this.renderFolder(buffer, item);
break;
case 'Photo.File':
this.renderFile(buffer, item);
break;
}
},
renderFolder: function(buffer, folder) {
buffer.push('<li class="folder dd-item">');
buffer.push('<span class="dd-handle">' + folder.get('name') + '</span>');
// Merge sub folders and files, and sort them by sort order
var content = this.mergeAndSort();
if (content.get('length') > 0) {
buffer.push('<ol>');
content.forEach(function(item) {
this.renderItem(buffer, item);
}, this);
buffer.push('</ol>');
}
buffer.push('</li>');
},
renderFile: function(buffer, album) {
buffer.push('<li class="album dd-item">');
buffer.push('<span class="dd-handle">' + file.get('name') + '</span>');
buffer.push('</li>');
}
});
Now, what I'd like is to be able to add links so that each folder and each file is clickable and redirect to another route. But how am I supposed to do that, as I don't have access to the linkTo helper? I've tried to play with the LinkView view, but without any success. Should I register handlers manually for each item?
I've also thought about breaking that with a CollectionView instead, and splitting the content by depth so that I could render it using templates, but it seems more complicated.
Any thoughts?