hi there,
i've got a strange problem using uibuttons, type custom. i'm placing 4 of those buttons on a scrollview, rotating each button by a random angle using CGAffineTransform. now it seems, that the buttons itself change size depending on the angle of rotation.
can't get this problem solved :(
UIGraphicsBeginImageContext(tempCtxSize);
[cookbookImage drawInRect:CGRectMake(imgOffsetX, imgOffsetY+frmOffsetY, cookbookImage.size.width, cookbookImage.size.height)];
[cookbookFrame drawInRect:CGRectMake(0.0f, frmOffsetY, cookbookFrame.size.width, cookbookFrame.size.height)];
UIImage *combinedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
...
...
UIButton *cookbookViewButton = [UIButton buttonWithType:UIButtonTypeCustom];
[cookbookViewButton setFrame:CGRectMake(0.0f, 0.0f, combinedImage.size.width, combinedImage.size.height)];
[cookbookViewButton setBackgroundColor:[UIColor clearColor]];
[cookbookViewButton setBackgroundImage:combinedImage forState:UIControlStateNormal];
CGAffineTransform rotation = [cookbookViewButton transform];
rotation = CGAffineTransformRotate(rotation, angle); // some random angle
[cookbookViewButton setTransform:rotation];
thx for your help in advance!