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  • How to start a Python script several functions in

    - by chrissygormley
    Hello, I have a Python script and I want to call it several functions down the script. Example code below: class Name(): def __init__(self): self.name = 'John' self.address = 'Place' self.age = '100' def printName(self): print self.name def printAddress(self): print self.address def printAge(self): print self.age if __name__ == '__main__': Person = Name() Person.printName() Person.printAddress() Person.printage() I execute this code by entering ./name.py. How could I exectute this code from the function printAddress() down the the end of the script? Thanks

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  • How to Update the primary key of table which is referenced as foreign key in another table?

    - by Mobin
    Suppose a Table "Person" having columns "SSN","Name","Address" and another Table "Contacts" having "Contact_ID","Contact_Type","SSN"(primary key of Person) similarly Table "Records" having "Record_ID","Record_Type","SSN"(primary key of Person) Now i want that when i change or update SSN in person table that accordingly changes in other 2 tables. If anyone can help me with a trigger for that Or how to pass foreign key constraints for tables

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  • An inaccessible class. VS2010.

    - by Mishgun_
    I realy dont know what the problem is with VS2010. I created a class, and when I'm trying create an exemplar of the class I get an error: "Error xxx is inaccessible due to its protection level. Example: public class Person { Person(string name, int age) { this.name = name; this.age = age; } public string name; public int age; } class Program { static void Main(string[] args) { Person ps = new Person("Jack", 19); } }

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  • Combobox INotifyPropertyChanged event not raised!!!

    - by nagiah
    I created a combobox and set observable collection as the itemsource and implemented INotifyPropertyChanged on the observable collection item. Even after that, when I select different item in the combobox, the OnPropertyChange method is not invoked. I think I am not making the binding properly. Could any one please correct me/ suggest me in this regard. ---------------------------------MainPage.xaml--------------------------------------------------- <StackPanel Width="300"> <ComboBox Name="cboName"></ComboBox> <TextBox Name="tbxName" Text="{Binding Path=name,Mode=TwoWay,ElementName=cboName}" ></TextBox> </StackPanel> ---------------------------MainPage.xaml.cs----------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; namespace MasterDetailsUpdate { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); Loaded += new RoutedEventHandler(MainPage_Loaded); } void MainPage_Loaded(object sender, RoutedEventArgs e) { ObservableCollection<Person> persons = new ObservableCollection<Person>(); persons.Add(new Person { city = "c1", name = "n1" }); persons.Add(new Person { city = "c2", name = "n2" }); persons.Add(new Person { city = "c3", name = "" }); persons.Add(new Person { city = "c4", name = "" }); persons.Add(new Person { city = "c5", name = "n1" }); cboName.ItemsSource = persons; cboName.DisplayMemberPath = "name"; } } public class Person : INotifyPropertyChanged { private string _name; private string _city; public string name { set { _name = value; OnPropertyChanged("name"); } get { return _name; } } public string city { set { _city = value; OnPropertyChanged("city"); } get { return _city; } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } #endregion } } Thank You

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  • does copyWithZone on an NSArray call copyWithZone on its elements too?

    - by malik
    Hi, here's the scenario, I have this array of Person objects. copyWithZone is implemented on Person and works as expected. I have an array of Person objects, however when I create a copy of the array and modify things in original array (change attributes of a Person) it chances the copy as well. So my best guess is that when I call copyWithZone on NSArray, it does not call it on its elements. Please confirm.

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  • Confuse about which object should i assign the function to

    - by CliffC
    i have the following two class which convert object into xml string should i do something like class Person { public string GetXml() { //return a xml string } } or it is better to create another class which accept the person as a parameter and convert it into XML something like class PersonSerializer { public string Serialize(Person person) { // return a xml string } } Thanks

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  • Creating an Expando object in Ruby

    - by tyndall
    Is there a better way to write this Expando class? The way it is written does not work. I'm using Ruby 1.8.7 starting code quoted from https://gist.github.com/300462/3fdf51800768f2c7089a53726384350c890bc7c3 class Expando def method_missing(method_id, *arguments) if match = method_id.id2name.match(/(\w*)(\s*)(=)(\s*)(\.*)/) puts match[1].to_sym # think this was supposed to be commented self.class.class_eval{ attr_accessor match[1].to_sym } instance_variable_set("#{match[1]}", match[5]) else super.method_missing(method_id, *arguments) end end end person = Expando.new person.name = "Michael" person.surname = "Erasmus" person.age = 29

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  • Advanced Model Binding vs 2010

    - by user281180
    Can I have an example of advanced model binding using ajaxpost? I have two classes Person and Test as follows: public class person{ public ArrayList Name = new ArrayList(); public Test []test {get;set;} } public class Test { public int ID{get;set;} public int mark{get;set;} } My Controller could be [HttpPost] public EmptyResult CaseTest(Person person) { return new EmptyResult(); } How do I post the values from the view?

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  • Retain IEnumerable<T> value during postback

    - by ScG
    I have an IEnumerable< T which is declared on the page like this: IEnumerable< Person person; When the page postsback, the person list is null. How can I retain the values of person list without declaring it as static? Sr. devs in my company say that you should not declare the list as static.

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  • Basic Java question?

    - by LAT
    Hi I am quite new to programming, i have a question please help me. ( this question is java question but i can't remember the syntax but what i write here is mostly it.) A class Person speaks i am a person A class Student speaks i am a student Student extends from Person Person p = new Student then what is p speaking then?

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  • Python: Open() using a variable

    - by nuustik
    Good day, I've ran into a problem with opening a file with randomly generated name in Python 2.6. import random random = random.randint(1,10) localfile = file("%s","wb") % random Then I get an error message about the last line TypeError: unsupported operand type(s) for %: 'file' and 'int' I just couldn't figure this out by myself nor with Google, but there has to be a cure for this, I believe. Thanks.

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  • which algorithm will be appropriately used for contact intimacy? [closed]

    - by bigjava
    i need to implement a project with visual intimacy between persons,can anyone recommends an algorithm for person's intimacy in phone contact? intimacy attenuate over time(the intimacy attenuates automatically if you havnt click/dial it for a long time). Assume in my address book: Person Intimacy(0-100%) A 40% B 80% C 10% A's intimacy needs raise after i call A ,like this Person Intimacy(0-100%) A 42% B 80% C 10% nothing happens after follow 5 days, A,B,C's intimacy need decline,like this Person Intimacy(0-100%) A 37% B 78% C 8% thanks for everyone's answer

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  • Had almost 300 GB worth of files with random names on my computer, and now they are gone. Any idea what they were and where they went?

    - by John
    A couple of days ago I noticed I had a folder on my computer with more than 15 files in it. All the files were the exact same size (215 MB). They all had different names (just a bunch of random characters like Abe327(/-38s etc. I wasn't sure what they were so I decided to try to delete them. But then I noticed they disappeared from the D drive. Then the next day I noticed a new folder, with similar names and file sizes showed up on my C drive. The timestamps on the first set of files was almost all from a few months ago. Like the timestamps were saying 3:52 AM, 403 AM, etc. all from the same date. Then the set of files on the C drive that just appeared had yesterday's date on them. But similarly, all the files had timestamps within a 24 hour period. Like they had all just been created. Now this morning, all of those files are gone, and I didn't delete them. There are now no files like this in either drive. Any idea what these files were? Why were they so large, and why are they switching drives? Why did they disappear completely now, after the initial files were there for a few months.

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  • Why do UInt16 arrays seem to add faster than int arrays?

    - by scraimer
    It seems that C# is faster at adding two arrays of UInt16[] than it is at adding two arrays of int[]. This makes no sense to me, since I would have assumed the arrays would be word-aligned, and thus int[] would require less work from the CPU, no? I ran the test-code below, and got the following results: Int for 1000 took 9896625613 tick (4227 msec) UInt16 for 1000 took 6297688551 tick (2689 msec) The test code does the following: Creates two arrays named a and b, once. Fills them with random data, once. Starts a stopwatch. Adds a and b, item-by-item. This is done 1000 times. Stops the stopwatch. Reports how long it took. This is done for int[] a, b and for UInt16 a,b. And every time I run the code, the tests for the UInt16 arrays take 30%-50% less time than the int arrays. Can you explain this to me? Here's the code, if you want to try if for yourself: public static UInt16[] GenerateRandomDataUInt16(int length) { UInt16[] noise = new UInt16[length]; Random random = new Random((int)DateTime.Now.Ticks); for (int i = 0; i < length; ++i) { noise[i] = (UInt16)random.Next(); } return noise; } public static int[] GenerateRandomDataInt(int length) { int[] noise = new int[length]; Random random = new Random((int)DateTime.Now.Ticks); for (int i = 0; i < length; ++i) { noise[i] = (int)random.Next(); } return noise; } public static int[] AddInt(int[] a, int[] b) { int len = a.Length; int[] result = new int[len]; for (int i = 0; i < len; ++i) { result[i] = (int)(a[i] + b[i]); } return result; } public static UInt16[] AddUInt16(UInt16[] a, UInt16[] b) { int len = a.Length; UInt16[] result = new UInt16[len]; for (int i = 0; i < len; ++i) { result[i] = (ushort)(a[i] + b[i]); } return result; } public static void Main() { int count = 1000; int len = 128 * 6000; int[] aInt = GenerateRandomDataInt(len); int[] bInt = GenerateRandomDataInt(len); Stopwatch s = new Stopwatch(); s.Start(); for (int i=0; i<count; ++i) { int[] resultInt = AddInt(aInt, bInt); } s.Stop(); Console.WriteLine("Int for " + count + " took " + s.ElapsedTicks + " tick (" + s.ElapsedMilliseconds + " msec)"); UInt16[] aUInt16 = GenerateRandomDataUInt16(len); UInt16[] bUInt16 = GenerateRandomDataUInt16(len); s = new Stopwatch(); s.Start(); for (int i=0; i<count; ++i) { UInt16[] resultUInt16 = AddUInt16(aUInt16, bUInt16); } s.Stop(); Console.WriteLine("UInt16 for " + count + " took " + s.ElapsedTicks + " tick (" + s.ElapsedMilliseconds + " msec)"); }

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  • WCF: Configuring Known Types

    - by jerbersoft
    I want to know as to how to configure known types in WCF. For example, I have a Person class and an Employee class. The Employee class is a sublass of the Person class. Both class are marked with a [DataContract] attribute. I dont want to hardcode the known type of a class, like putting a [ServiceKnownType(typeof(Employee))] at the Person class so that WCF will know that Employee is a subclass of Person. Now, I added to the host's App.config the following XML configuration: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.runtime.serialization> <dataContractSerializer> <declaredTypes> <add type="Person, WCFWithNoLibrary, Version=1.0.0.0,Culture=neutral,PublicKeyToken=null"> <knownType type="Employee, WCFWithNoLibrary, Version=1.0.0.0,Culture=neutral, PublicKeyToken=null" /> </add> </declaredTypes> </dataContractSerializer> </system.runtime.serialization> <system.serviceModel> ....... </system.serviceModel> </configuration> I compiled it, run the host, added a service reference at the client and added some code and run the client. But an error occured: The formatter threw an exception while trying to deserialize the message: There was an error while trying to deserialize parameter http://www.herbertsabanal.net:person. The InnerException message was 'Error in line 1 position 247. Element 'http://www.herbertsabanal.net:person' contains data of the 'http://www.herbertsabanal.net/Data:Employee' data contract. The deserializer has no knowledge of any type that maps to this contract. Add the type corresponding to 'Employee' to the list of known types - for example, by using the KnownTypeAttribute attribute or by adding it to the list of known types passed to DataContractSerializer.'. Please see InnerException for more details. Below are the data contracts: [DataContract(Namespace="http://www.herbertsabanal.net/Data", Name="Person")] class Person { string _name; int _age; [DataMember(Name="Name", Order=0)] public string Name { get { return _name; } set { _name = value; } } [DataMember(Name="Age", Order=1)] public int Age { get { return _age; } set { _age = value; } } } [DataContract(Namespace="http://www.herbertsabanal.net/Data", Name="Employee")] class Employee : Person { string _id; [DataMember] public string ID { get { return _id; } set { _id = value; } } } Btw, I didn't use class libraries (WCF class libraries or non-WCF class libraries) for my service. I just plain coded it in the host project. I guess there must be a problem at the config file (please see config file above). Or I must be missing something. Any help would be pretty much appreciated.

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  • Spring MVC and 406 Error XML request

    - by Asp1de
    Hi i have a problem when running my code outside eclipse. This is my Equinox enviroment: Framework is launched. id State Bundle 0 ACTIVE org.eclipse.osgi_3.7.0.v20110221 1 ACTIVE org.eclipse.equinox.common_3.6.0.v20110506 2 ACTIVE org.eclipse.update.configurator_3.3.100.v20100512 3 RESOLVED catalina-config_1.0.0 Master=20 4 ACTIVE org.springframework.osgi.catalina.start.osgi_1.0.0 Fragments=62 5 ACTIVE com.springsource.javax.activation_1.1.1 6 ACTIVE com.springsource.javax.annotation_1.0.0 7 ACTIVE com.springsource.javax.ejb_3.0.0 8 ACTIVE com.springsource.javax.el_1.0.0 9 ACTIVE com.springsource.javax.mail_1.4.0 10 ACTIVE com.springsource.javax.persistence_1.0.0 11 ACTIVE com.springsource.javax.servlet_2.5.0 12 ACTIVE com.springsource.javax.servlet.jsp_2.1.0 13 ACTIVE com.springsource.javax.servlet.jsp.jstl_1.1.2 14 ACTIVE com.springsource.javax.xml.bind_2.0.0 15 ACTIVE com.springsource.javax.xml.rpc_1.1.0 16 ACTIVE com.springsource.javax.xml.soap_1.3.0 17 ACTIVE com.springsource.javax.xml.stream_1.0.1 18 ACTIVE com.springsource.javax.xml.ws_2.1.1 19 ACTIVE com.springsource.org.aopalliance_1.0.0 20 ACTIVE com.springsource.org.apache.catalina_6.0.18 Fragments=3, 22 21 ACTIVE com.springsource.org.apache.commons.logging_1.1.1 22 RESOLVED com.springsource.org.apache.coyote_6.0.18 Master=20 23 ACTIVE com.springsource.org.apache.el_6.0.18 24 ACTIVE com.springsource.org.apache.juli.extras_6.0.18 25 ACTIVE com.springsource.org.apache.log4j_1.2.15 Fragments=33 26 ACTIVE com.springsource.org.apache.taglibs.standard_1.1.2 27 ACTIVE org.springframework.osgi.commons-el.osgi_1.0.0.SNAPSHOT 28 ACTIVE data_1.0.0 29 ACTIVE Api_1.0.0 30 ACTIVE connector_1.0.0 31 ACTIVE core_1.0.0 32 ACTIVE org.springframework.osgi.jasper.osgi_5.5.23.SNAPSHOT 33 RESOLVED com.springsource.org.apache.log4j.config_1.0.0 Master=25 34 ACTIVE testController_1.0.0 35 ACTIVE org.eclipse.core.contenttype_3.4.100.v20100505-1235 36 ACTIVE org.eclipse.core.jobs_3.5.0.v20100515 37 ACTIVE org.eclipse.equinox.app_1.3.0.v20100512 38 ACTIVE org.eclipse.equinox.preferences_3.3.0.v20100503 39 ACTIVE org.eclipse.equinox.registry_3.5.0.v20100503 40 ACTIVE org.eclipse.osgi.services_3.2.100.v20100503 41 ACTIVE osgi.core_4.3.0.201102171602 42 ACTIVE dataImplementation_1.0.0 43 ACTIVE org.springframework.osgi.servlet-api.osgi_2.4.0.SNAPSHOT 44 ACTIVE org.springframework.aop_3.1.1.RELEASE 45 ACTIVE org.springframework.asm_3.1.1.RELEASE 46 ACTIVE org.springframework.beans_3.1.1.RELEASE 47 ACTIVE org.springframework.context_3.1.1.RELEASE 48 ACTIVE org.springframework.context.support_3.1.1.RELEASE 49 ACTIVE org.springframework.core_3.1.1.RELEASE 50 ACTIVE org.springframework.expression_3.1.1.RELEASE 51 ACTIVE org.springframework.osgi.extensions.annotations_1.2.1 52 ACTIVE org.springframework.osgi.core_1.2.1 53 ACTIVE org.springframework.osgi.extender_1.2.1 54 ACTIVE org.springframework.osgi.io_1.2.1 55 ACTIVE org.springframework.osgi.mock_1.2.1 56 ACTIVE org.springframework.osgi.web_1.2.1 57 ACTIVE org.springframework.osgi.web.extender_1.2.1 58 ACTIVE org.springframework.oxm_3.1.1.RELEASE 59 ACTIVE org.springframework.transaction_3.1.1.RELEASE 60 ACTIVE org.springframework.web_3.1.1.RELEASE 61 ACTIVE org.springframework.web.servlet_3.1.1.RELEASE 62 RESOLVED tomcat-configuration-fragment_1.0.0 Master=4 My controller is: @RequestMapping(value = "/test1", method = RequestMethod.GET, produces = "application/json") public @ResponseBody Person test1() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/test2", method = RequestMethod.GET, produces = "application/xml") public @ResponseBody Person test3() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/test2", method = RequestMethod.GET, headers = "Accept=*/*") public @ResponseBody Person test4() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/parent", method = RequestMethod.GET, headers = "Accept=application/xml") public @ResponseBody Parent test2() { logger.info(" <--- Test 1 ---> \n"); Parent p = new Parent("a", "b"); return p; } If i run the TEST 1(json request) it works perfectly but when i run the test 2, 3 and 4 the browser give me back that error: (406) The resource identified by this request is only capable of generating responses with characteristics not acceptable according to the request "accept" headers (). Could someone help me? PS: if i run the bundle inside ECLIPSE it works perfectly. I generate the bundles with maven.

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  • PHP errors -> Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt | Warning: mysqli_stmt::c

    - by Tunji Gbadamosi
    I keep getting this error while trying to modify some tables. Here's my code: /** <- line 320 * * @param array $guests_array * @param array $tickets_array * @param integer $seat_count * @param integer $order_count * @param integer $guest_count */ private function book_guests($guests_array, $tickets_array, &$seat_count, &$order_count, &$guest_count){ /* @var $guests_array ArrayObject */ $sucess = false; if(sizeof($guests_array) >= 1){ //$this->mysqli->autocommit(FALSE); //insert the guests into guest, person, order, seat $menu_stmt = $this->mysqli->prepare("SELECT id FROM menu WHERE name=?"); $menu_stmt->bind_param('s',$menu); //$menu_stmt->bind_result($menu_id); $table_stmt = $this->mysqli->prepare("SELECT id FROM tables WHERE name=?"); $table_stmt->bind_param('s',$table); //$table_stmt->bind_result($table_id); $seat_stmt = $this->mysqli->prepare("SELECT id FROM seat WHERE name=? AND table_id=?"); $seat_stmt->bind_param('ss',$seat, $table_id); //$seat_stmt->bind_result($seat_id); for($i=0;$i<sizeof($guests_array);$i++){ $menu = $guests_array[$i]['menu']; $table = $guests_array[$i]['table']; $seat = $guests_array[$i]['seat']; //get menu id if($menu_stmt->execute()){ $menu_stmt->bind_result($menu_id); while($menu_stmt->fetch()) ; } $menu_stmt->close(); //get table id if($table_stmt->execute()){ $table_stmt->bind_result($table_id); while($table_stmt->fetch()) ; } $table_stmt->close(); //get seat id if($seat_stmt->execute()){ $seat_stmt->bind_result($seat_id); while($seat_stmt->fetch()) ; } $seat_stmt->close(); $dob = $this->create_date($guests_array[$i]['dob_day'], $guests_array[$i]['dob_month'], $guests_array[$i]['dob_year']); $id = $this->add_person($guests_array[$i]['first_name'], $guests_array[$i]['surname'], $dob, $guests_array[$i]['sex']); if(is_string($id)){ $seat = $this->add_seat($table_id, $seat_id, $id); /* @var $tickets_array ArrayObject */ $guest = $this->add_guest($id,$tickets_array[$i+1],$menu_id, $this->volunteer_id); /* @var $order integer */ $order = $this->add_order($this->volunteer_id, $table_id, $seat_id, $id); if($guest == 1 && $seat == 1 && $order == 1){ $seat_count += $seat; $guest_count += $guest; $order_count += $order; $success = true; } } } } return $success; } <- line 406 Here are the warnings: The person PRSN10500000LZPH has been added to the guest tablePRSN10500000LZPH added to table (1), seat (1)The order for person(PRSN10500000LZPH) is registered with volunteer (PRSN10500000LZPH) at table (1) and seat (1)PRSN10600000LZPH added to table (1), seat (13)The person PRSN10600000LZPH has been added to the guest tableThe order for person(PRSN10600000LZPH) is registered with volunteer (PRSN10500000LZPH) at table (1) and seat (13) Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 358 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 363 Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 366 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 371 Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 374 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 379 PRSN10700000LZPH added to table (1), seat (13)The person PRSN10700000LZPH has been added to the guest tableThe order for person(PRSN10700000LZPH) is registered with volunteer (PRSN10500000LZPH) at table (1) and seat (13) Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 358 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 363 Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 366 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 371 Warning: mysqli_stmt::execute(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 374 Warning: mysqli_stmt::close(): Couldn't fetch mysqli_stmt in /Users/olatunjigbadamosi/Sites/ST_Ambulance/FormDB.php on line 379 PRSN10800000LZPH added to table (1), seat (13)The person PRSN10800000LZPH has been added to the guest tableThe order for person(PRSN10800000LZPH) is registered with volunteer (PRSN10500000LZPH) at table (1) and seat (13)

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  • Getter/Setter (composition, Java, HW)

    - by Crystal
    I have one class called Person that basically looks like: public class Person { String firstName; String lastName; String telephone; String email; public Person() { firstName = ""; lastName = ""; telephone = ""; email = ""; } public Person(String firstName, String lastName, String telephone, String email) { this.firstName = firstName; this.lastName = lastName; this.telephone = telephone; this.email = email; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } .... Using that class, I setup an abstract class called Loan that looks like: public abstract class Loan { public void setClient(Person client) { this.client = client; } public Person getClient() { return client; } public void setLoanId(int nextId) { loanId = nextId; nextId++; } public int getLoanId() { return loanId; } public void setInterestRate(double interestRate) { this.interestRate = interestRate; } public double getInterestRate() { return interestRate; } public void setLoanLength(int loanLength) { this.loanLength = loanLength; } public int getLoanLength() { return loanLength; } public void setLoanAmount(double loanAmount) { this.loanAmount = loanAmount; } public double getLoanAmount(double loanAmount) { return loanAmount; } private Person client; private int loanId; private double interestRate; private int loanLength; private double loanAmount; private static int nextId = 1; } I have to extend the Loan class with CarLoan and it looks like: public class CarLoan extends Loan { public CarLoan(Person client, double vehiclePrice, double downPayment, double salesTax, double interestRate, CAR_LOAN_TERMS length) { super.setClient(client); super.setInterestRate(interestRate); this.client = client; this.vehiclePrice = vehiclePrice; this.downPayment = downPayment; this.salesTax = salesTax; this.length = length; } public void setVehiclePrice(double vehiclePrice) { this.vehiclePrice = vehiclePrice; } public double getVehiclePrice() { return vehiclePrice; } public void setDownPayment(double downPayment) { this.downPayment = downPayment; } public double getDownPayment() { return downPayment; } public void setSalesTax(double salesTax) { this.salesTax = salesTax; } public double getSalesTax() { return salesTax; } public String toString() { return getClass().getName() + "[vehiclePrice = " + vehiclePrice + '\n' + "downPayment = " + downPayment + '\n' + "salesTax = " + salesTax + "]"; } public enum CAR_LOAN_TERMS {TWO_YEAR, THREE_YEAR, SIX_YEAR}; private double vehiclePrice; private double downPayment; private double salesTax; Few questions. (a) Is what I did in the Loan class to setClient correct given what I have in the Person class? (e.g.this.client = client) (b) Can I call super twice in a method? I have to set two attributes from the Loan class from the constructor in the CarLoan class and I thought that would be a way to do it. (c) Do you have to set attributes for enumeration types differently in a constructor or getter/setter methods? I get an error for (this.length = length) in my CarLoan class and I was unsure of how enumeration values should be set. Thanks!

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  • Bug Triage

    In this blog post brain dump, I'll attempt to describe the process my team tries to follow when dealing with new bug reports (specifically, code defect reports). This is not official Microsoft policy, just the way we do things… if you do things differently and want to share, you can do so at the bottom in the comments (or on your blog).Feature Triage TeamA subset of the feature crew, the triage team (which has representations from the PM, Dev and QA disciplines), looks at all unassigned bugs at regular intervals. This can be weekly or daily (or other frequency) dependent on which part of the product cycle we are in and what the untriaged bug load looks like. They discuss each bug considering the evidence and make a decision of whether the bug goes from Not Yet Assigned to Assigned (plus the name of the DEV to fix this) or whether it goes from Active to Resolved (which means it gets assigned back to the requestor for closure or further debate if they were not present at the triage meeting). Close to critical milestones, the feature triage team needs to further justify bugs they take to additional higher-level triage teams.Bug Opened = Not Yet AssignedSomeone (typically an SDET from the QA team) creates the bug item (e.g. in TFS), ensuring they populate all the relevant fields including: Title, Description, Repro Steps (including the Actual Result at the end of the steps), attachments of code and/or screenshots, Build number that they observed the issue in, regression details if applicable, how it was found, if a test case exists or needs to be created etc. They also indicate their opinion on the Priority and Severity. The bug status is left as Not Yet Assigned."Issue" versus "Fix for issue"The solution to some bugs is easy to determine, e.g. "bug: the column name is misspelled". Obviously the fix is to correct the spelling – still, the triage team should be explicit and enter the correct spelling in the bug's Description. Note that a bad bug name here would be "bug: fix the spelling of the column" (it describes the solution, rather than the problem).Other solutions are trickier to establish, e.g. "bug: the column header is not accessible (can only be clicked on with the mouse, not reached via keyboard)". What is the correct solution here? The last thing to do is leave this undetermined and just assign it to a developer. The solution has to be entered in the description. Behind this type of a bug usually hides a spec defect or a new feature request.The person opening the bug should focus on describing the issue, rather than the solution. The person indicates what the fix is in their opinion by stating the Expected Result (immediately after stating the Actual Result). If they have a complex suggested solution, that should be split out in a separate part, but the triage team has the final say before assigning it. If the solution is lengthy/complicated to describe, the bug can be assigned to the PM. Note: the strict interpretation suggests that any bug with no clear, obvious solution is always a hole in the spec and should always go to the PM. This also ensures the spec gets updated.Not Yet Assigned - Not Yet Assigned (on someone else's plate)If the bug is observed in our feature, but the cause is actually another team, we change the Area Path (which is the way we identify teams in TFS) and leave it as Not Yet Assigned. The triage team may add more comments as appropriate including potentially changing the repro steps. In some cases, we may even resolve the bug in our area path and open a new bug in the area path of the other team.Even though there is no action on a dev on the team, the bug still needs to be tracked. One way of doing this is to implement some notification system that informs the team when the tracked bug changed status; another way is to occasionally run a global query (against all area paths) for bugs that have been opened by a member of the team and follow up with the current owners for stale bugs.Not Yet Assigned - ResolvedThis state transition can only be made by the Feature Triage Team.0. Sometimes the bug description is not clear and in that case it gets Resolved as More Information Needed, so the original requestor can provide it.After understanding what the bug item is about, the first decision is to determine whether it needs to go to a dev.1. If it is a known bug, it gets resolved as "Duplicate" and linked to the existing bug.2. If it is "By Design" it gets resolved as such, indicating that the triage team does not think this is a bug.3. If the bug does not repro on latest bits, it is resolved as "No Repro"4. The most painful: If it is decided that we cannot fix it for this release it gets resolved as "Postponed" or "Won't Fix". The former is typically due to resources and time constraints, while the latter is due to deciding that it is not important enough to consume our resources in any release (yes, not all bugs must be fixed!). For both cases, there are other factors that contribute to the decision such as: existence of a reasonable workaround, frequency we expect users to encounter the issue, dependencies on other team to offer a solution, whether it breaks a core scenario, whether it prohibits customer feedback on a major feature, is it a regression from a previous release, impact of the fix on other partner teams (e.g. User Education, User Experience, Localization/Globalization), whether this is the right fix, does the fix impact performance goals, and last but not least, severity of bug (e.g. loss of customer data, security threat, crash, hang). The bar for fixing a bug goes up as the release date approaches. The triage team becomes hardnosed about which bugs to take, while the developers are busy resolving assigned bugs thus everyone drives for Zero Bug Bounce (ZBB). ZBB is when you have 0 active bugs older than 48 hours.Not Yet Assigned - AssignedIf the bug is something we decide to fix in this release and the solution is known, then it is assigned to a DEV. This is either the developer that will do the work, or a Lead that can further assign it to one of his developer team based on a load balancing algorithm of their choosing.Sometimes, the triage team needs the dev to do some investigation work before deciding whether to take the fix; similarly, the checkin for the fix may be gated on code review by the triage team. In these cases, these instructions are provided in the comments section of the bug and when the developer is done they notify the triage team for final decision.Additionally, a Priority and Severity (from 0 to 4) has to be entered, e.g. a P0 means "drop anything you are doing and fix this now" whereas a P4 is something you get to after all P0,1,2,3 bugs are fixed.From a testing perspective, if the bug was found through ad-hoc testing or an external team, the decision is made whether test cases should be added to avoid future regressions. This is communicated to the QA team.Assigned - ResolvedWhen the developer receives the bug (they should be checking daily for new bugs on their plate looking at bugs in order of priority and from older to newer) they can send it back to triage if the information is not clear. Otherwise, they investigate the bug, setting the Sub Status to "Investigating"; if they cannot make progress, they set the Sub Status to "Blocked" and discuss this with triage or whoever else can help them get unblocked. Once they are unblocked, they set the Sub Status to "Working on Solution"; once they are code complete they send a code review request, setting the Sub Status to "Fix Available". After the iterative code review process is over and everyone is happy with the fix, the developer checks it in and changes the state of the bug from Active (and Assigned to them) to Resolved (and Assigned to someone else).The developer needs to ensure that when the status is changed to Resolved that it is assigned to a QA person. For example, maybe the PM opened the bug, but it should be a QA person that will verify the fix - the developer needs to manually change the assignee in that case. Typically the QA person will send an email to the original requestor notifying them that the fix is verified.Resolved - ??In all cases above, note that the final state was Resolved. What happens after that? The final step should be Closed. The bug is closed once the QA person verifying the fix is happy with it. If the person is not happy, then they change the state from Resolved to Active, thus sending it back to the developer. If the developer and QA person cannot reach agreement, then triage can be brought into it. An easy way to do that is change the status back to Not Yet Assigned with appropriate comments so the triage team can re-review.It is important to note that only QA can close a bug. That means that if the opener of the bug was a PM, when the bug gets resolved by the dev it may land on the PM's plate and after a quick review, the PM would re-assign to an SDET, which is the only role that can close bugs. One exception to this is if the person that filed the bug is external: in that case, we leave it Resolved and assigned to them and also send them a notification that they need to verify the fix. Another exception is if specialized developer knowledge is needed for verifying the bug fix (e.g. it was a refactoring suggestion bug typically not observable by the user) in which case it is fine to have a developer verify the fix, and ideally a different developer to the one that opened the bug.Other links on bug triageA quick search reveals that others have talked about this subject, e.g. here, here, here, here and here.Your take?If you have other best practices your team uses to deal with incoming bug reports, feel free to share in the comments below or on your blog. Comments about this post welcome at the original blog.

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  • Game Over function is not working Starling

    - by aNgeLyN omar
    I've been following a tutorial over the web but it somehow did not show something about creating a game over function. I am new to the Starling framework and Actionscript so I'm kind of still trying to find a way to make it work. Here's the complete snippet of the code. package screens { import flash.geom.Rectangle; import flash.utils.getTimer; import events.NavigationEvent; import objects.GameBackground; import objects.Hero; import objects.Item; import objects.Obstacle; import starling.display.Button; import starling.display.Image; import starling.display.Sprite; import starling.events.Event; import starling.events.Touch; import starling.events.TouchEvent; import starling.text.TextField; import starling.utils.deg2rad; public class InGame extends Sprite { private var screenInGame:InGame; private var screenWelcome:Welcome; private var startButton:Button; private var playAgain:Button; private var bg:GameBackground; private var hero:Hero; private var timePrevious:Number; private var timeCurrent:Number; private var elapsed:Number; private var gameState:String; private var playerSpeed:Number = 0; private var hitObstacle:Number = 0; private const MIN_SPEED:Number = 650; private var scoreDistance:int; private var obstacleGapCount:int; private var gameArea:Rectangle; private var touch:Touch; private var touchX:Number; private var touchY:Number; private var obstaclesToAnimate:Vector.<Obstacle>; private var itemsToAnimate:Vector.<Item>; private var scoreText:TextField; private var remainingLives:TextField; private var gameOverText:TextField; private var iconSmall:Image; static private var lives:Number = 2; public function InGame() { super(); this.addEventListener(starling.events.Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(event:Event):void { this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); drawGame(); scoreText = new TextField(300, 100, "Score: 0", "MyFontName", 35, 0xD9D919, true); remainingLives = new TextField(600, 100, "Lives: " + lives +" X ", "MyFontName", 35, 0xD9D919, true); iconSmall = new Image(Assets.getAtlas().getTexture("darnahead1")); iconSmall.x = 360; iconSmall.y = 40; this.addChild(iconSmall); this.addChild(scoreText); this.addChild(remainingLives); } private function drawGame():void { bg = new GameBackground(); this.addChild(bg); hero = new Hero(); hero.x = stage.stageHeight / 2; hero.y = stage.stageWidth / 2; this.addChild(hero); startButton = new Button(Assets.getAtlas().getTexture("startButton")); startButton.x = stage.stageWidth * 0.5 - startButton.width * 0.5; startButton.y = stage.stageHeight * 0.5 - startButton.height * 0.5; this.addChild(startButton); gameArea = new Rectangle(0, 100, stage.stageWidth, stage.stageHeight - 250); } public function disposeTemporarily():void { this.visible = false; } public function initialize():void { this.visible = true; this.addEventListener(Event.ENTER_FRAME, checkElapsed); hero.x = -stage.stageWidth; hero.y = stage.stageHeight * 0.5; gameState ="idle"; playerSpeed = 0; hitObstacle = 0; bg.speed = 0; scoreDistance = 0; obstacleGapCount = 0; obstaclesToAnimate = new Vector.<Obstacle>(); itemsToAnimate = new Vector.<Item>(); startButton.addEventListener(Event.TRIGGERED, onStartButtonClick); //var mainStage:InGame =InGame.current.nativeStage; //mainStage.dispatchEvent(new Event(Event.COMPLETE)); //playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onStartButtonClick(event:Event):void { startButton.visible = false; startButton.removeEventListener(Event.TRIGGERED, onStartButtonClick); launchHero(); } private function launchHero():void { this.addEventListener(TouchEvent.TOUCH, onTouch); this.addEventListener(Event.ENTER_FRAME, onGameTick); } private function onTouch(event:TouchEvent):void { touch = event.getTouch(stage); touchX = touch.globalX; touchY = touch.globalY; } private function onGameTick(event:Event):void { switch(gameState) { case "idle": if(hero.x < stage.stageWidth * 0.5 * 0.5) { hero.x += ((stage.stageWidth * 0.5 * 0.5 + 10) - hero.x) * 0.05; hero.y = stage.stageHeight * 0.5; playerSpeed += (MIN_SPEED - playerSpeed) * 0.05; bg.speed = playerSpeed * elapsed; } else { gameState = "flying"; } break; case "flying": if(hitObstacle <= 0) { hero.y -= (hero.y - touchY) * 0.1; if(-(hero.y - touchY) < 150 && -(hero.y - touchY) > -150) { hero.rotation = deg2rad(-(hero.y - touchY) * 0.2); } if(hero.y > gameArea.bottom - hero.height * 0.5) { hero.y = gameArea.bottom - hero.height * 0.5; hero.rotation = deg2rad(0); } if(hero.y < gameArea.top + hero.height * 0.5) { hero.y = gameArea.top + hero.height * 0.5; hero.rotation = deg2rad(0); } } else { hitObstacle-- cameraShake(); } playerSpeed -= (playerSpeed - MIN_SPEED) * 0.01; bg.speed = playerSpeed * elapsed; scoreDistance += (playerSpeed * elapsed) * 0.1; scoreText.text = "Score: " + scoreDistance; initObstacle(); animateObstacles(); createEggItems(); animateItems(); remainingLives.text = "Lives: "+lives + " X "; if(lives == 0) { gameState = "over"; } break; case "over": gameOver(); break; } } private function gameOver():void { gameOverText = new TextField(800, 400, "Hero WAS KILLED!!!", "MyFontName", 50, 0xD9D919, true); scoreText = new TextField(800, 600, "Score: "+scoreDistance, "MyFontName", 30, 0xFFFFFF, true); this.addChild(scoreText); this.addChild(gameOverText); playAgain = new Button(Assets.getAtlas().getTexture("button_tryAgain")); playAgain.x = stage.stageWidth * 0.5 - startButton.width * 0.5; playAgain.y = stage.stageHeight * 0.75 - startButton.height * 0.75; this.addChild(playAgain); playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onRetry(event:Event):void { playAgain.visible = false; gameOverText.visible = false; scoreText.visible = false; var btnClicked:Button = event.target as Button; if((btnClicked as Button) == playAgain) { this.dispatchEvent(new NavigationEvent(NavigationEvent.CHANGE_SCREEN, {id: "playnow"}, true)); } disposeTemporarily(); } private function animateItems():void { var itemToTrack:Item; for(var i:uint = 0; i < itemsToAnimate.length; i++) { itemToTrack = itemsToAnimate[i]; itemToTrack.x -= playerSpeed * elapsed; if(itemToTrack.bounds.intersects(hero.bounds)) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } if(itemToTrack.x < -50) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } } } private function createEggItems():void { if(Math.random() > 0.95){ var itemToTrack:Item = new Item(Math.ceil(Math.random() * 10)); itemToTrack.x = stage.stageWidth + 50; itemToTrack.y = int(Math.random() * (gameArea.bottom - gameArea.top)) + gameArea.top; this.addChild(itemToTrack); itemsToAnimate.push(itemToTrack); } } private function cameraShake():void { if(hitObstacle > 0) { this.x = Math.random() * hitObstacle; this.y = Math.random() * hitObstacle; } else if(x != 0) { this.x = 0; this.y = 0; lives--; } } private function initObstacle():void { if(obstacleGapCount < 1200) { obstacleGapCount += playerSpeed * elapsed; } else if(obstacleGapCount !=0) { obstacleGapCount = 0; createObstacle(Math.ceil(Math.random() * 5), Math.random() * 1000 + 1000); } } private function animateObstacles():void { var obstacleToTrack:Obstacle; for(var i:uint = 0; i<obstaclesToAnimate.length; i++) { obstacleToTrack = obstaclesToAnimate[i]; if(obstacleToTrack.alreadyHit == false && obstacleToTrack.bounds.intersects(hero.bounds)) { obstacleToTrack.alreadyHit = true; obstacleToTrack.rotation = deg2rad(70); hitObstacle = 30; playerSpeed *= 0.5; } if(obstacleToTrack.distance > 0) { obstacleToTrack.distance -= playerSpeed * elapsed; } else { if(obstacleToTrack.watchOut) { obstacleToTrack.watchOut = false; } obstacleToTrack.x -= (playerSpeed + obstacleToTrack.speed) * elapsed; } if(obstacleToTrack.x < -obstacleToTrack.width || gameState == "over") { obstaclesToAnimate.splice(i, 1); this.removeChild(obstacleToTrack); } } } private function checkElapsed(event:Event):void { timePrevious = timeCurrent; timeCurrent = getTimer(); elapsed = (timeCurrent - timePrevious) * 0.001; } private function createObstacle(type:Number, distance:Number):void{ var obstacle:Obstacle = new Obstacle(type, distance, true, 300); obstacle.x = stage.stageWidth; this.addChild(obstacle); if(type >= 4) { if(Math.random() > 0.5) { obstacle.y = gameArea.top; obstacle.position = "top" } else { obstacle.y = gameArea.bottom - obstacle.height; obstacle.position = "bottom"; } } else { obstacle.y = int(Math.random() * (gameArea.bottom - obstacle.height - gameArea.top)) + gameArea.top; obstacle.position = "middle"; } obstaclesToAnimate.push(obstacle); } } }

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  • Passing javascript array of objects to WebService

    - by Yousef_Jadallah
    Hi folks. In the topic I will illustrate how to pass array of objects to WebService and how to deal with it in your WebService.   suppose we have this javascript code :  <script language="javascript" type="text/javascript"> var people = new Array(); function person(playerID, playerName, playerPPD) { this.PlayerID = playerID; this.PlayerName = playerName; this.PlayerPPD = parseFloat(playerPPD); } function saveSignup() { addSomeSampleInfo(); WebService.SaveSignups(people, SucceededCallback); } function SucceededCallback(result, eventArgs) { var RsltElem = document.getElementById("divStatusMessage"); RsltElem.innerHTML = result; } function OnError(error) { alert("Service Error: " + error.get_message()); } function addSomeSampleInfo() { people[people.length++] = new person(123, "Person 1 Name", 10); people[people.length++] = new person(234, "Person 2 Name", 20); people[people.length++] = new person(345, "Person 3 Name", 10.5); } </script> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } poeple :is the array that we want to send to the WebService. person :The function –constructor- that we are using to create object to our array. SucceededCallback : This is the callback function invoked if the Web service succeeded. OnError : this is the Error callback function so any errors that occur when the Web Service is called will trigger this function. saveSignup : This function used to call the WebSercie Method (SaveSignups), the first parameter that we pass to the WebService and the second is the name of the callback function.   Here is the body of the Page :<body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> <Services> <asp:ServiceReference Path="WebService.asmx" /> </Services> </asp:ScriptManager> <input type="button" id="btn1" onclick="saveSignup()" value="Click" /> <div id="divStatusMessage"> </div> </form> </body> </html> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }     Then main thing is the ServiceReference and it’s path "WebService.asmx” , this is the Web Service that we are using in this example.     A web service will be used to receive the javascript array and handle it in our code :using System; using System.Web; using System.Web.Services; using System.Xml; using System.Web.Services.Protocols; using System.Web.Script.Services; using System.Data.SqlClient; using System.Collections.Generic; [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [ScriptService] public class WebService : System.Web.Services.WebService { [WebMethod] public string SaveSignups(object [] values) { string strOutput=""; string PlayerID="", PlayerName="", PlayerPPD=""; foreach (object value in values) { Dictionary<string, object> dicValues = new Dictionary<string, object>(); dicValues = (Dictionary<string, object>)value; PlayerID = dicValues["PlayerID"].ToString(); PlayerName = dicValues["PlayerName"].ToString(); PlayerPPD = dicValues["PlayerPPD"].ToString(); strOutput += "PlayerID = " + PlayerID + ", PlayerName=" + PlayerName + ",PlayerPPD= " + PlayerPPD +"<br>"; } return strOutput; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The first thing I implement System.Collections.Generic Namespace, we need it to use the Dictionary Class. you can find in this code that I pass the javascript objects to array of object called values, then we need to deal with every separate Object and implicit it to Dictionary<string, object> . The Dictionary Represents a collection of keys and values Dictionary<TKey, TValue> TKey : The type of the keys in the dictionary TValue : The type of the values in the dictionary. For more information about Dictionary check this link : http://msdn.microsoft.com/en-us/library/xfhwa508(VS.80).aspx   Now we can get the value for every element because we have mapping from a set of keys to a set of values, the keys of this example is :  PlayerID ,PlayerName,PlayerPPD, this created from the original object person.    Ultimately,this Web method return the values as string, but the main idea of this method to show you how to deal with array of object and convert it to  Dictionary<string, object> object , and get the values of this Dictionary.   Hope this helps,

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  • Passing javascript array of objects to WebService

    - by Yousef_Jadallah
    Hi folks. In the topic I will illustrate how to pass array of objects to WebService and how to deal with it in your WebService.   Suppose we have this javascript code :   <script language="javascript" type="text/javascript"> var people = new Array(); function person(playerID, playerName, playerPPD) { this.PlayerID = playerID; this.PlayerName = playerName; this.PlayerPPD = parseFloat(playerPPD); } function saveSignup() { addSomeSampleInfo(); WebService.SaveSignups(people, SucceededCallback); } function SucceededCallback(result, eventArgs) { var RsltElem = document.getElementById("divStatusMessage"); RsltElem.innerHTML = result; } function OnError(error) { alert("Service Error: " + error.get_message()); } function addSomeSampleInfo() { people = new Array(); people[people.length++] = new person(123, "Person 1 Name", 10); people[people.length++] = new person(234, "Person 2 Name", 20); people[people.length++] = new person(345, "Person 3 Name", 10.5); } </script> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } poeple :is the array that we want to send to the WebService. person :The function –constructor- that we are using to create object to our array. SucceededCallback : This is the callback function invoked if the Web service succeeded. OnError : this is the Error callback function so any errors that occur when the Web Service is called will trigger this function. saveSignup : This function used to call the WebSercie Method (SaveSignups), the first parameter that we pass to the WebService and the second is the name of the callback function.   Here is the body of the Page : <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> <Services> <asp:ServiceReference Path="WebService.asmx" /> </Services> </asp:ScriptManager> <input type="button" id="btn1" onclick="saveSignup()" value="Click" /> <div id="divStatusMessage"> </div> </form> </body> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }     Then main thing is the ServiceReference and it’s path "WebService.asmx” , this is the Web Service that we are using in this example.     A web service will be used to receive the javascript array and handle it in our code : using System; using System.Web; using System.Web.Services; using System.Xml; using System.Web.Services.Protocols; using System.Web.Script.Services; using System.Data.SqlClient; using System.Collections.Generic; [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [ScriptService] public class WebService : System.Web.Services.WebService { [WebMethod] public string SaveSignups(object [] values) { string strOutput=""; string PlayerID="", PlayerName="", PlayerPPD=""; foreach (object value in values) { Dictionary<string, object> dicValues = new Dictionary<string, object>(); dicValues = (Dictionary<string, object>)value; PlayerID = dicValues["PlayerID"].ToString(); PlayerName = dicValues["PlayerName"].ToString(); PlayerPPD = dicValues["PlayerPPD"].ToString(); strOutput += "PlayerID = " + PlayerID + ", PlayerName=" + PlayerName + ",PlayerPPD= " + PlayerPPD +"<br>"; } return strOutput; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The first thing I implement System.Collections.Generic Namespace, we need it to use the Dictionary Class. you can find in this code that I pass the javascript objects to array of object called values, then we need to deal with every separate Object and explicit it to Dictionary<string, object> . The Dictionary Represents a collection of keys and values Dictionary<TKey, TValue> TKey : The type of the keys in the dictionary TValue : The type of the values in the dictionary. For more information about Dictionary check this link : http://msdn.microsoft.com/en-us/library/xfhwa508(VS.80).aspx   Now we can get the value for every element because we have mapping from a set of keys to a set of values, the keys of this example is :  PlayerID ,PlayerName,PlayerPPD, this created from the original object person.    Ultimately,this Web method return the values as string, but the main idea of this method to show you how to deal with array of object and convert it to  Dictionary<string, object> object , and get the values of this Dictionary.   Hope this helps,

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