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  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

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  • How to change I/O priority of a process or thread in Win7?

    - by romkyns
    Process Explorer is able to show the effective IO priority of a given thread, but not change it. Seeing as IO priority support is a comparatively new feature, most programs don't set their own IO priorities. It appears that by default the IO priority is derived from the thread priority (rather than process priority), which Process Explorer can't modify either. Are there any other tools out there that can help me change the IO priority of a given thread / all threads of a given process?

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  • Why should most logic be in the monitor objects and not in the thread objects when writing concurrent software in Java?

    - by refuser
    When I took the Realtime and Concurrent programming course our lecturer told us that when writing concurrent programs in Java and using monitors, most of the logic should be in the monitor and as little as possible in the threads that access it. I never really understood why and I really would like to. Let me clarify. In this particular case we had several classes. Lift extends Thread Person extends Thread LiftView Monitor, all methods synchronized. This is nothing we came up with, our task was to implement a lift simulation with persons waiting on different floors, and theses were the class skeletons that were given. Then our lecturer said to implement most of the logic in the monitor (he was talking about class Monitor as THE monitor) and as little as possible in the threads. Why would he make a statement like that?

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  • Is there a simple, safe way to trigger a GPU lockup on a susceptible computer?

    - by Abe
    Answers to my previous question, Ubuntu 12.04 froze, requiring powercycle. What should I look / grep for in the logs?, have led me to suspect that my computer is experiencing an intermittent GPU lockup. It has been happening about once a week, usually when I am using Chrome. Today it happened when I was creating a diagram on lucidchart I have a Dell Optiplex 755 with an ATI Radeon HD 2400 XT and dual monitors running in Xinerama mode. I am using 12.04 with the proprietary ATI driver installed. When the computer locks-up, I can still ssh in. And I would like to follow the instructions on reporting this provided at https://wiki.ubuntu.com/X/Troubleshooting/Freeze Is there a (safe) way to cause a GPU lockup so that I can go ahead and file a bug, rather than waiting until it happens again?

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  • Is there a quasi-standard set of attributes to annotate thread safety, immutability etc.?

    - by Eugene Beresovksy
    Except for a blog post here and there, describing the custom attributes someone created, but that do not seem to get any traction - like one describing how to enforce immutability, another one on Documenting Thread Safety, modeling the attributes after JCIP annotations - is there any standard emerging? Anything MS might be planning for the future? This is something that should be standard, if there's to be any chance of interoperability between libraries concurrency-wise. Both for documentation purposes, and also to feed static / dynamic test tools. If MS isn't doing anything in that direction, it could be done on CodePlex - but I couldn't find anything there, either. <opinion>Concurrency and thread safety are really hard in imperative and object-languages like C# and Java, we should try to tame it, until we hopefully switch to more appropriate languages.</opinion>

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  • Is it safe to configure "Shutdown" on "When laptop lid is closed" ?

    - by Takkat
    To setup a laptop owned by a complete PC novice any settings that may become hard to tackle remotely need to be avoided. The laptop will be administrated via SSH. One thing in my list are problems arising from improper wake-ups from suspend or hibernate as they may also affect network accessibility. This is why I thought setting up power management to "shutdown" on closing the laptop lid could be a good idea. However I am not sure if this is a safe way to do. What problems in addition to software not closing properly (and thus not saving their data) could I be faced if I proceeded as planned?

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  • MS-Outlook add-on to move a new message to the same folder as the rest of the thread

    - by Guss
    I'm forced to use MS-Outlook in my job, while I very much like the feature that shows all the messages of a discussion thread (that are stored in different folders) in the inbox when a new message is received for that thread, if the previous messages are in a different data file (which I'm forced to have as the MS-Exchange server quota is very very small) then the message list only shows the name of the data file and not the name of the folder where the messages are stored. As a result, because I file my message by context (i.e. all the emails for project A go into a "Project A" folder, etc), and its important for me to have all the messages in a single thread in the same folder, it is sometimes hard to figure out into which folder should I file the new message. It would be great help if there was some add-on or VBA script that I could add to my setup that will offer a shortcut key or a button to "file this message to the same folder as the previous messages in the conversation thread".

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  • How can I install an old version of libc on 12.04 and is it safe to do so?

    - by mathematician1975
    I am building an application on 12.04 and I need to run it on an embedded device. The device has libc-2.8.90.so on it and my dev machine has libc-2.15.so on it. I would like to install libc-2.8.90 onto my dev machine and attempt to link it to my application. I have searched at the Ubuntu software centre for libc-2.8.90 but I cannot find anything resembling it. Is there a way to install this on my machine from command line?? Also will my system be safe having 2 installed versions of libc at the same time? Can it lead to any instability?

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  • Are my other partitions safe from harm from an alpha/beta release?

    - by Marcappuccino
    I am quite intrested in testing the latest alpha-3 of Ubuntu, however, performance in VirtualBox is slow and somewhat buggy (I know! It's an Alpha) - guest additions wern't installing, bad mouse intergration, etc. I would now like to test this release on my hard drive. But my main system (12.04) is also on this very same hard drive. Is this safe? Can the alpha touch my main partition? Are there any other risks?

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  • how to serialize function depending on what instance of object calls it, if same instance call in a thread then do serialize else not

    - by LondonDreams
    I have a function which fetches and updates some record from db and I am trying to make sure each if the function is called by same instance of object(same Or different thread) then function should behave synchronized else its a call from different object instance function need not to be synchronized. I have tried it use a lock per client. That is, instead of synchronizing the method directly using explicit locking through lock objects using Map. function is like :- getAndUpdateMyHitCount(myObjId){ //go to db and get unique record by myObjId //fetch value , increment , save update } And this function may get call is same thread by different Or same object instance But as fetching and matching from Map is slow , Is there other optimized way to do this ? Found similar at this Question but dont feel that is optimized

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  • which one is the safe site to buy cheap wildstar gold?

    - by user50866
    Wsoplat.com is a professional online shop which provide the cheapest wildstar gold, the fastest delivery, the best 24/7 online service for the players. Secure Guarantee cheap wildstar gold offered by wsoplat.com are reliable sourced, safe and honored. Lowest Price We are constantly trying to offer the lowest prices on Wildstar Gold for our loyal customers. Covenient shopping procedure & secure delivery method We are very experienced in this business. Every order is processed both smoothly and efficiently. Friendly Service and Instant Delivery Wsoplat 's delivery department work 24/7/365, We have professional and friendly customer service operators, they can help you buy wildstar gold, accounts, items and more. 5% discount code to buy WildStar gold in wsoplat - WSOPLAT http://www.wsoplat.com/

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  • Threads in WCF service

    - by dragonfly
    Hi, there is a piece of code: class WCFConsoleHostApp : IBank { private static int _instanceCounter; public WCFConsoleHostApp () { Interlocked.Increment(ref _instanceCounter); Console.WriteLine(string.Format("{0:T} Instance nr " + _instanceCounter + " created", DateTime.Now)); } private static int amount; static void Main(string[] args) { ServiceHost host = new ServiceHost(typeof(WCFConsoleHostApp)); host.Open(); Console.WriteLine("Host is running..."); Console.ReadLine(); } #region IBank Members BankOperationResult IBank.Put(int amount) { Console.WriteLine(string.Format("{0:00} {1}", Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread) + " Putting..."); WCFConsoleHostApp.amount += amount; Thread.Sleep(20000); Console.WriteLine(string.Format("{0:00} {1}", Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread) + " Putting done"); return new BankOperationResult { CurrentAmount = WCFConsoleHostApp.amount, Success = true }; } BankOperationResult IBank.Withdraw(int amount) { Console.WriteLine(string.Format("{0:00} {1}", Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread) + " Withdrawing..."); WCFConsoleHostApp.amount -= amount; Thread.Sleep(20000); Console.WriteLine(string.Format("{0:00} {1}", Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread) + " Withdrawing done"); return new BankOperationResult { CurrentAmount = WCFConsoleHostApp.amount, Success = true }; } #endregion } My test client application calls that service in 50 threads (service is PerCall). What I found very disturbing is when I added Thread.Sleep(20000) WCF creates one service instance per second using different thread from pool. When I remove Thread.Sleep(20000) 50 instances are instanciated straight away, and about 2-4 threads are used to do it - which in fact I consider normal. Could somebody explain why when Thread.Sleep causes those funny delays in creating instances?

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  • Perl cgi @INC different in shell and in http request

    - by pistacchio
    Hi to all, I have the follwing, simplest per cgi script: use strict; use warnings; use CGI(); use CGI::Carp qw(fatalsToBrowser); use Template; print CGI::header(); foreach(@INC) { print "$_\n"; } When called (http://[..]/cgi-bin/p.cgi) I am given the following error: Can't locate Template.pm in @INC (@INC contains: /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 .) at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. BEGIN failed--compilation aborted at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. I made sure that Template is installed and indeed when running this program from shell it works (loads Template) and outputs: Content-Type: text/html; charset=ISO-8859-1 /home/pistacchio/lib/perl5 /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /home/pistacchio/lib/perl5/lib /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 Template is installed in /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ pwd /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ ls auto perllocal.pod Template Template.pm This directory is correctly listed in env and, as previously posted, in @INC. In @INC it is shown twice, so I even tried to pop it out before calling use Template, but without result. From env: [pistacchio@web118 i386-linux-thread-multi]$ env [..] PERL5LIB=/home/pistacchio/lib/perl5:/home/pistacchio/lib/perl5/lib:/home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [..] Removing use Template gets rid of the problem. Can anybody help?

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  • How do I set Perl's @INC for a CGI script?

    - by pistacchio
    I have the follwing, simplest Perl CGI script: use strict; use warnings; use CGI(); use CGI::Carp qw(fatalsToBrowser); use Template; print CGI::header(); foreach(@INC) { print "$_\n"; } When called (http://[..]/cgi-bin/p.cgi) I am given the following error: Can't locate Template.pm in @INC (@INC contains: /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 .) at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. BEGIN failed--compilation aborted at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. I made sure that Template is installed and indeed when running this program from shell it works (loads Template) and outputs: Content-Type: text/html; charset=ISO-8859-1 /home/pistacchio/lib/perl5 /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /home/pistacchio/lib/perl5/lib /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 Template is installed in /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ pwd /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ ls auto perllocal.pod Template Template.pm This directory is correctly listed in env and, as previously posted, in @INC. In @INC it is shown twice, so I even tried to pop it out before calling use Template, but without result. From env: [pistacchio@web118 i386-linux-thread-multi]$ env [..] PERL5LIB=/home/pistacchio/lib/perl5:/home/pistacchio/lib/perl5/lib:/home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [..] Removing use Template gets rid of the problem.

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  • How to parallelize this groovy code?

    - by lucas
    I'm trying to write a reusable component in Groovy to easily shoot off emails from some of our Java applications. I would like to pass it a List, where Email is just a POJO(POGO?) with some email info. I'd like it to be multithreaded, at least running all the email logic in a second thread, or make one thread per email. I am really foggy on multithreading in Java so that probably doesn't help! I've attempted a few different ways, but here is what I have right now: void sendEmails(List<Email> emails) { def threads = [] def sendEm = emails.each{ email -> def th = new Thread({ Random rand = new Random() def wait = (long)(rand.nextDouble() * 1000) println "in closure" this.sleep wait sendEmail(email) }) println "putting thread in list" threads << th } threads.each { it.run() } threads.each { it.join() } } I was hoping the sleep would randomly slow some threads down so the console output wouldn't be sequential. Instead, I see this: putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list in closure sending email1 in closure sending email2 in closure sending email3 in closure sending email4 in closure sending email5 in closure sending email6 in closure sending email7 in closure sending email8 in closure sending email9 in closure sending email10 sendEmail basically does what you'd expect, including the println statement, and the client that calls this follows, void doSomething() { Mailman emailer = MailmanFactory.getExchangeEmailer() def to = ["one","two"] def from = "noreply" def li = [] def email (1..10).each { email = new Email(to,null,from,"email"+it,"hello") li << email } emailer.sendEmails li }

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  • MySQL: Limit rows linked to each joined row

    - by SolidSnakeGTI
    Hello, Specifications: MySQL 4.1+ I've certain situation that requires certain result set from MySQL query, let's see the current query first & then ask my question: SELECT thread.dateline AS tdateline, post.dateline AS pdateline, MIN(post.dateline) FROM thread AS thread LEFT JOIN post AS post ON(thread.threadid = post.threadid) LEFT JOIN forum AS forum ON(thread.forumid = forum.forumid) WHERE post.postid != thread.firstpostid AND thread.open = 1 AND thread.visible = 1 AND thread.replycount >= 1 AND post.visible = 1 AND (forum.options & 1) AND (forum.options & 2) AND (forum.options & 4) AND forum.forumid IN(1,2,3) GROUP BY post.threadid ORDER BY tdateline DESC, pdateline ASC As you can see, mainly I need to select dateline of threads from 'thread' table, in addition to dateline of the second post of each thread, that's all under the conditions you see in the WHERE CLAUSE. Since each thread has many posts, and I need only one result per thread, I've used GROUP BY CLAUSE for that purpose. This query will return only one post's dateline with it's related unique thread. My questions are: How to limit returned threads per each forum!? Suppose I need only 5 threads -as a maximum- to be returned for each forum declared in the WHERE CLAUSE 'forum.forumid IN(1,2,3)', how can this be achieved. Is there any recommendations for optimizing this query (of course after solving the first point)? Notes: I prefer not to use sub-queries, but if it's the only solution available I'll accept it. Double queries not recommended. I'm sure there's a smart solution for this situation. Appreciated advice in advance :)

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  • SQL: Limit rows linked to each joined row

    - by SolidSnakeGTI
    Hello, I've certain situation that requires certain result set from MySQL query, let's see the current query first & then ask my question: SELECT thread.dateline AS tdateline, post.dateline AS pdateline, MIN(post.dateline) FROM thread AS thread LEFT JOIN post AS post ON(thread.threadid = post.threadid) LEFT JOIN forum AS forum ON(thread.forumid = forum.forumid) WHERE post.postid != thread.firstpostid AND thread.open = 1 AND thread.visible = 1 AND thread.replycount >= 1 AND post.visible = 1 AND (forum.options & 1) AND (forum.options & 2) AND (forum.options & 4) AND forum.forumid IN(1,2,3) GROUP BY post.threadid ORDER BY tdateline DESC, pdateline ASC As you can see, mainly I need to select dateline of threads from 'thread' table, in addition to dateline of the second post of each thread, that's all under the conditions you see in the WHERE CLAUSE. Since each thread has many posts, and I need only one result per thread, I've used GROUP BY CLAUSE for that purpose. This query will return only one post's dateline with it's related unique thread. My questions are: How to limit returned threads per each forum!? Suppose I need only 5 threads -as a maximum- to be returned for each forum declared in the WHERE CLAUSE 'forum.forumid IN(1,2,3)', how can this be achieved. Is there any recommendations for optimizing this query (of course after solving the first point)? Notes: I prefer not to use sub-queries, but if it's the only solution available I'll accept it. Double queries not recommended. I'm sure there's a smart solution for this situation. I'm using MySQL 4.1+, but if you know the answer for another engine, just share. Appreciated advice in advance :)

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  • Webview crash with Garbage Collector ON

    - by user273666
    Hi, I have a very specific web page that causes webview to crash with the Garnage Collector ON (does not crash when OFF). Easy to reproduce: create a document base application, drop a webview, and have the following line (button perhaps). - (void)connectSearch:(id)sender { [[webView mainFrame] loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://apple.com"]]]; } I guess this scenario is only valid while Apple advertises their new iPad. At the bottom of the page there is two video you can watch. Click on the one on the right. When it is playing, click on the Close button (link) top left - which sends #SwapViewPreviousSelection - and that's it, it crashes. I'm just learning about the garbage collector but I suspect something is collected that should not. Any idea what can prevent the crash, other than turning off the garbage collector? Thank you. Here is what I get: Identifier: com.yourcompany.wb Version: 1.0 (1) Code Type: X86-64 (Native) Parent Process: launchd [163] Date/Time: 2010-02-15 12:26:31.069 -0500 OS Version: Mac OS X 10.6.2 (10C540) Report Version: 6 Interval Since Last Report: 432447 sec Crashes Since Last Report: 7 Per-App Interval Since Last Report: 2938 sec Per-App Crashes Since Last Report: 5 Anonymous UUID: CC123A77-1407-444A-9081-8A2B7C15C2B6 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[70635]: garbage collection is ON Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 com.apple.CoreFoundation 0x00007fff82e0a788 CFRetain + 200 1 com.apple.QuartzCore 0x00007fff81677a98 -[CALayer setSublayers:] + 486 2 com.apple.WebCore 0x00007fff87c792a1 WebCore::GraphicsLayerCA::updateSublayerList() + 433 3 com.apple.WebCore 0x00007fff87c7ebd8 WebCore::GraphicsLayerCA::commitLayerChanges() + 840 4 com.apple.WebCore 0x00007fff87c7ed05 WebCore::GraphicsLayerCA::recursiveCommitChanges() + 21 5 com.apple.WebCore 0x00007fff87c7ed31 WebCore::GraphicsLayerCA::recursiveCommitChanges() + 65 6 com.apple.WebCore 0x00007fff87705296 WebCore::FrameView::paintContents(WebCore::GraphicsContext*, WebCore::IntRect const&) + 390 7 com.apple.WebKit 0x00007fff81b3d205 -[WebFrame(WebInternal) _drawRect:contentsOnly:] + 149 8 com.apple.WebKit 0x00007fff81b3ce77 -[WebHTMLView drawSingleRect:] + 455 9 com.apple.WebKit 0x00007fff81b3cc16 -[WebHTMLView drawRect:] + 566 10 com.apple.AppKit 0x00007fff8597b05e -[NSView _drawRect:clip:] + 3566 11 com.apple.AppKit 0x00007fff85978834 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 2112 12 com.apple.WebKit 0x00007fff81b3dd6b -[WebHTMLView(WebPrivate) _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 299 13 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 14 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 15 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 16 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 17 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 18 com.apple.AppKit 0x00007fff859791bf -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 19 com.apple.AppKit 0x00007fff85977e17 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 254 20 com.apple.AppKit 0x00007fff859746bf -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683 21 com.apple.AppKit 0x00007fff858edf37 -[NSView displayIfNeeded] + 969 22 com.apple.AppKit 0x00007fff858e8dde _handleWindowNeedsDisplay + 678 23 com.apple.CoreFoundation 0x00007fff82e74427 __CFRunLoopDoObservers + 519 24 com.apple.CoreFoundation 0x00007fff82e502d4 __CFRunLoopRun + 468 25 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 26 com.apple.HIToolbox 0x00007fff88192a4e RunCurrentEventLoopInMode + 333 27 com.apple.HIToolbox 0x00007fff881927b1 ReceiveNextEventCommon + 148 28 com.apple.HIToolbox 0x00007fff8819270c BlockUntilNextEventMatchingListInMode + 59 29 com.apple.AppKit 0x00007fff858be1f2 _DPSNextEvent + 708 30 com.apple.AppKit 0x00007fff858bdb41 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 31 com.apple.AppKit 0x00007fff85883747 -[NSApplication run] + 395 32 com.apple.AppKit 0x00007fff8587c468 NSApplicationMain + 364 33 com.yourcompany.wb 0x0000000100001c86 main + 33 (main.m:14) 34 com.yourcompany.wb 0x0000000100001a44 start + 52 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x00007fff8874bbba kevent + 10 1 libSystem.B.dylib 0x00007fff8874da85 _dispatch_mgr_invoke + 154 2 libSystem.B.dylib 0x00007fff8874d75c _dispatch_queue_invoke + 185 3 libSystem.B.dylib 0x00007fff8874d286 _dispatch_worker_thread2 + 244 4 libSystem.B.dylib 0x00007fff8874cbb8 _pthread_wqthread + 353 5 libSystem.B.dylib 0x00007fff8874ca55 start_wqthread + 13 Thread 2: JavaScriptCore: FastMalloc scavenger 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.JavaScriptCore 0x00007fff80ae62b3 WTF::TCMalloc_PageHeap::scavengerThread() + 515 3 com.apple.JavaScriptCore 0x00007fff80ae62f9 WTF::TCMalloc_PageHeap::runScavengerThread(void*) + 9 4 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 5 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 3: 0 libSystem.B.dylib 0x00007fff8874c9da __workq_kernreturn + 10 1 libSystem.B.dylib 0x00007fff8874cdec _pthread_wqthread + 917 2 libSystem.B.dylib 0x00007fff8874ca55 start_wqthread + 13 Thread 4: 0 libSystem.B.dylib 0x00007fff88732e3a mach_msg_trap + 10 1 libSystem.B.dylib 0x00007fff887334ad mach_msg + 59 2 com.apple.CoreFoundation 0x00007fff82e507a2 __CFRunLoopRun + 1698 3 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 4 com.apple.Foundation 0x00007fff800de4cf +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 297 5 com.apple.Foundation 0x00007fff8005ee99 __NSThread__main__ + 1429 6 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 7 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 5: 0 libSystem.B.dylib 0x00007fff887769e2 select$DARWIN_EXTSN + 10 1 com.apple.CoreFoundation 0x00007fff82e72242 __CFSocketManager + 818 2 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 3 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 6: 0 libSystem.B.dylib 0x00007fff8874c9da __workq_kernreturn + 10 1 libSystem.B.dylib 0x00007fff8874cdec _pthread_wqthread + 917 2 libSystem.B.dylib 0x00007fff8874ca55 start_wqthread + 13 Thread 7: 0 libSystem.B.dylib 0x00007fff8873d426 read + 10 1 com.apple.CoreFoundation 0x00007fff82eb1ae0 __CFSocketRead + 544 2 com.apple.CFNetwork 0x00007fff88bba667 __CFSocketReadWithError(__CFSocket*, unsigned char*, long, CFStreamError*) + 35 3 com.apple.CFNetwork 0x00007fff88bba397 SocketStream::read(__CFReadStream*, unsigned char*, long, CFStreamError*, unsigned char*) + 699 4 com.apple.CoreFoundation 0x00007fff82e3ffac CFReadStreamRead + 540 5 com.apple.CFNetwork 0x00007fff88bd3dc1 HTTPReadFilter::doPlainRead(unsigned char*, long, CFStreamError*, unsigned char*) + 307 6 com.apple.CFNetwork 0x00007fff88bd3c59 HTTPReadFilter::streamRead(__CFReadStream*, unsigned char*, long, CFStreamError*, unsigned char*) + 469 7 com.apple.CoreFoundation 0x00007fff82e3ffac CFReadStreamRead + 540 8 com.apple.CFNetwork 0x00007fff88bd39e6 HTTPNetStreamInfo::streamRead(__CFReadStream*, unsigned char*, long, CFStreamError*, unsigned char*) + 562 9 com.apple.CoreFoundation 0x00007fff82e3ffac CFReadStreamRead + 540 10 com.apple.CFNetwork 0x00007fff88c23892 HTTPReadStream::streamRead(__CFReadStream*, unsigned char*, long, CFStreamError*, unsigned char*) + 82 11 com.apple.CoreFoundation 0x00007fff82e3ffac CFReadStreamRead + 540 12 com.apple.MediaToolbox 0x00007fff86b59a6f FigCFHTTPReadResponse + 855 13 com.apple.CoreFoundation 0x00007fff82eb1503 _signalEventSync + 115 14 com.apple.CoreFoundation 0x00007fff82eb1474 _cfstream_solo_signalEventSync + 116 15 com.apple.CFNetwork 0x00007fff88c228fd HTTPReadStream::streamEvent(unsigned long) + 163 16 com.apple.CoreFoundation 0x00007fff82eb1503 _signalEventSync + 115 17 com.apple.CoreFoundation 0x00007fff82eb1474 _cfstream_solo_signalEventSync + 116 18 com.apple.CoreFoundation 0x00007fff82e52271 __CFRunLoopDoSources0 + 1361 19 com.apple.CoreFoundation 0x00007fff82e50469 __CFRunLoopRun + 873 20 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 21 com.apple.CoreFoundation 0x00007fff82e4f9b6 CFRunLoopRun + 70 22 com.apple.CoreMedia 0x00007fff803d4702 FigThreadGlobalNetworkBufferingRunloop + 119 23 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 24 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 8: 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.CoreMedia 0x00007fff803d5947 WaitOnCondition + 14 3 com.apple.CoreMedia 0x00007fff803d5b13 FigSemaphoreWaitRelative + 167 4 com.apple.MediaToolbox 0x00007fff86aee8c7 FigAIORequestThread + 398 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 9: 0 libSystem.B.dylib 0x00007fff8874c9da __workq_kernreturn + 10 1 libSystem.B.dylib 0x00007fff8874cdec _pthread_wqthread + 917 2 libSystem.B.dylib 0x00007fff8874ca55 start_wqthread + 13 Thread 10: 0 libSystem.B.dylib 0x00007fff88732e3a mach_msg_trap + 10 1 libSystem.B.dylib 0x00007fff887334ad mach_msg + 59 2 com.apple.CoreFoundation 0x00007fff82e507a2 __CFRunLoopRun + 1698 3 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 4 com.apple.CoreFoundation 0x00007fff82e4f9b6 CFRunLoopRun + 70 5 com.apple.QTKit 0x00007fff830d0c49 QTFigVisualContextImageProviderWorkThread + 342 6 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 7 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 11: 0 libSystem.B.dylib 0x00007fff88732e3a mach_msg_trap + 10 1 libSystem.B.dylib 0x00007fff887334ad mach_msg + 59 2 com.apple.CoreFoundation 0x00007fff82e507a2 __CFRunLoopRun + 1698 3 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 4 ....audio.toolbox.AudioToolbox 0x00007fff8416267a GenericRunLoopThread::RunLoop() + 42 5 ....audio.toolbox.AudioToolbox 0x00007fff841629f0 GenericRunLoopThread::Run() + 140 6 ....audio.toolbox.AudioToolbox 0x00007fff8412ded5 CAPThread::Entry(CAPThread*) + 67 7 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 8 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 12: 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.CoreMedia 0x00007fff803d5947 WaitOnCondition + 14 3 com.apple.CoreMedia 0x00007fff803d5b13 FigSemaphoreWaitRelative + 167 4 com.apple.MediaToolbox 0x00007fff86afd4dd faq_EnqueueSourceDataThread + 44 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 13: 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.CoreMedia 0x00007fff803d5947 WaitOnCondition + 14 3 com.apple.CoreMedia 0x00007fff803d5b13 FigSemaphoreWaitRelative + 167 4 com.apple.MediaToolbox 0x00007fff86b9b03b activitySchedulerOnThread + 69 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 14: 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.CoreMedia 0x00007fff803d5947 WaitOnCondition + 14 3 com.apple.CoreMedia 0x00007fff803d5b13 FigSemaphoreWaitRelative + 167 4 com.apple.MediaToolbox 0x00007fff86b26d49 audioMentorThread + 6000 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 15: 0 libSystem.B.dylib 0x00007fff8876d9ee __semwait_signal + 10 1 libSystem.B.dylib 0x00007fff887717f1 _pthread_cond_wait + 1286 2 com.apple.CoreMedia 0x00007fff803d5947 WaitOnCondition + 14 3 com.apple.CoreMedia 0x00007fff803d5b13 FigSemaphoreWaitRelative + 167 4 com.apple.MediaToolbox 0x00007fff86b3003a videoMentorThread + 5700 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 16: 0 libSystem.B.dylib 0x00007fff88732e3a mach_msg_trap + 10 1 libSystem.B.dylib 0x00007fff887334ad mach_msg + 59 2 com.apple.CoreFoundation 0x00007fff82e507a2 __CFRunLoopRun + 1698 3 com.apple.CoreFoundation 0x00007fff82e4fc2f CFRunLoopRunSpecific + 575 4 com.apple.CoreFoundation 0x00007fff82e4f9b6 CFRunLoopRun + 70 5 com.apple.QTKit 0x00007fff830cfad4 QTCALayerRendererPendingQWorkLoop + 534 6 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 7 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 17: 0 libSystem.B.dylib 0x00007fff88732e76 semaphore_wait_trap + 10 1 com.apple.VideoToolbox 0x00007fff80487f25 JVTLib_100988 + 11 2 com.apple.VideoToolbox 0x00007fff804d61d8 JVTLib_101021(void*) + 60 3 com.apple.VideoToolbox 0x00007fff804882f4 JVTLib_100971 + 552 4 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 5 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 18: 0 libSystem.B.dylib 0x00007fff88732e76 semaphore_wait_trap + 10 1 com.apple.VideoToolbox 0x00007fff80487f25 JVTLib_100988 + 11 2 com.apple.VideoToolbox 0x00007fff804d61d8 JVTLib_101021(void*) + 60 3 com.apple.VideoToolbox 0x00007fff804882f4 JVTLib_100971 + 552 4 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 5 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 19: 0 libSystem.B.dylib 0x00007fff88732e9a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x00007fff887716e2 _pthread_cond_wait + 1015 2 com.apple.CoreVideo 0x00007fff83d2988c CVDisplayLink::waitUntil(unsigned long long) + 252 3 com.apple.CoreVideo 0x00007fff83d28d91 CVDisplayLink::runIOThread() + 619 4 com.apple.CoreVideo 0x00007fff83d28aeb startIOThread(void*) + 139 5 libSystem.B.dylib 0x00007fff8876bf8e _pthread_start + 331 6 libSystem.B.dylib 0x00007fff8876be41 thread_start + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x0000000000000000 rcx: 0x0000000000000000 rdx: 0x0000000000000018 rdi: 0x0000000000000000 rsi: 0x000000020070f7d8 rbp: 0x00007fff5fbfbcf0 rsp: 0x00007fff5fbfbce0 r8: 0x00000001010e48d0 r9: 0x000000000000f740 r10: 0x00000001010e42f0 r11: 0x00007fff87d9ca50 r12: 0x0000000101238600 r13: 0x0000000000000000 r14: 0x000000020070f7c0 r15: 0x0000000000000000 rip: 0x00007fff82e0a788 rfl: 0x0000000000000246 cr2: 0x00007fff702c13c8

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  • Is this Java 7 security thread an issue if you have Java 7 installed but not as the default?

    - by user1361315
    I have a MBP with osx mountain lion installed, and I believe from what I read Mac's only ship with Java 6 by default. I'm not at my computer at the moment, but I am pretty sure I have installed Java 7 but it isn't my default java version (I think I installed it and I have to explicitly reference it to use it). Does this mean I am safe from this particular thread? Reference: http://www.pcworld.com/businesscenter/article/261748/researchers_find_critical_vulnerability_in_java_7_patch_hours_after_release.html

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  • How to handle screen orientation change when progress dialog and background thread active?

    - by Heikki Toivonen
    My program does some network activity in a background thread. Before starting, it pops up a progress dialog. The dialog is dismissed on the handler. This all works fine, except when screen orientation changes while the dialog is up (and the background thread is going). At this point the app either crashes, or deadlocks, or gets into a weird stage where the app does not work at all until all the threads have been killed. How can I handle the screen orientation change gracefully? The sample code below matches roughly what my real program does: public class MyAct extends Activity implements Runnable { public ProgressDialog mProgress; // UI has a button that when pressed calls send public void send() { mProgress = ProgressDialog.show(this, "Please wait", "Please wait", true, true); Thread thread = new Thread(this); thread.start(); } public void run() { Thread.sleep(10000); Message msg = new Message(); mHandler.sendMessage(msg); } private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { mProgress.dismiss(); } }; } Stack: E/WindowManager( 244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): at android.view.ViewRoot.<init>(ViewRoot.java:178) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90) E/WindowManager( 244): at android.view.Window$LocalWindowManager.addView(Window.java:393) E/WindowManager( 244): at android.app.Dialog.show(Dialog.java:212) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:103) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:91) E/WindowManager( 244): at MyAct.send(MyAct.java:294) E/WindowManager( 244): at MyAct$4.onClick(MyAct.java:174) E/WindowManager( 244): at android.view.View.performClick(View.java:2129) E/WindowManager( 244): at android.view.View.onTouchEvent(View.java:3543) E/WindowManager( 244): at android.widget.TextView.onTouchEvent(TextView.java:4664) E/WindowManager( 244): at android.view.View.dispatchTouchEvent(View.java:3198) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1593) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1089) E/WindowManager( 244): at android.app.Activity.dispatchTouchEvent(Activity.java:1871) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1577) E/WindowManager( 244): at android.view.ViewRoot.handleMessage(ViewRoot.java:1140) E/WindowManager( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/WindowManager( 244): at android.os.Looper.loop(Looper.java:123) E/WindowManager( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/WindowManager( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/WindowManager( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/WindowManager( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/WindowManager( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/WindowManager( 244): at dalvik.system.NativeStart.main(Native Method) and: W/dalvikvm( 244): threadid=3: thread exiting with uncaught exception (group=0x4000fe68) E/AndroidRuntime( 244): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 244): java.lang.IllegalArgumentException: View not attached to window manager E/AndroidRuntime( 244): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:331) E/AndroidRuntime( 244): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:200) E/AndroidRuntime( 244): at android.view.Window$LocalWindowManager.removeView(Window.java:401) E/AndroidRuntime( 244): at android.app.Dialog.dismissDialog(Dialog.java:249) E/AndroidRuntime( 244): at android.app.Dialog.access$000(Dialog.java:59) E/AndroidRuntime( 244): at android.app.Dialog$1.run(Dialog.java:93) E/AndroidRuntime( 244): at android.app.Dialog.dismiss(Dialog.java:233) E/AndroidRuntime( 244): at MyAct$1.handleMessage(MyAct.java:321) E/AndroidRuntime( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/AndroidRuntime( 244): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/AndroidRuntime( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/AndroidRuntime( 244): at dalvik.system.NativeStart.main(Native Method) I/Process ( 46): Sending signal. PID: 244 SIG: 3 I/dalvikvm( 244): threadid=7: reacting to signal 3 I/dalvikvm( 244): Wrote stack trace to '/data/anr/traces.txt' I/Process ( 244): Sending signal. PID: 244 SIG: 9 I/ActivityManager( 46): Process MyAct (pid 244) has died. I have tried to dismiss the progress dialog in onSaveInstanceState, but that just prevents an immediate crash. The background thread is still going, and the UI is in partially drawn state. Need to kill the whole app before it starts working again.

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  • Proper way to Dispose of a BackGroundWorker

    - by galford13x
    Would this be a proper way to dispose of a BackGroundWorker? I'm not sure if it is necesary to remove the events before calling .Dispose(). Also is calling .Dispose() inside the RunWorkerCompleted delegate ok to do? public void RunProcessAsync(DateTime dumpDate) { BackgroundWorker worker = new BackgroundWorker(); worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork += new DoWorkEventHandler(worker_DoWork); worker.RunWorkerAsync(dumpDate); } void worker_DoWork(object sender, DoWorkEventArgs e) { // Do Work here } void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; worker.RunWorkerCompleted -= new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork -= new DoWorkEventHandler(worker_DoWork); worker.Dispose(); }

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  • xpath query in a servlet gives exception

    - by user1401071
    I have a Document object initialized in the init() method of the servlet and use it in the doPost() method to service the requests. selectNodeList() xpath query gives exception when the servlet services many request at same time. The Exception is shown below: Caused by: javax.xml.transform.TransformerException: -1 at org.apache.xpath.XPath.execute(XPath.java:331) at org.apache.xpath.CachedXPathAPI.eval(CachedXPathAPI.java:328) at org.apache.xpath.CachedXPathAPI.selectNodeList(CachedXPathAPI.java:255) at org.apache.xpath.CachedXPathAPI.selectNodeList(CachedXPathAPI.java:235) at com.pro.bb.servlets.Controller.getDataOrPeriodForReport(Controller.java:511) ... 23 more Caused by: java.lang.ArrayIndexOutOfBoundsException: -1 at org.apache.xpath.XPathContext.pushCurrentNode(XPathContext.java:808) at org.apache.xpath.axes.PredicatedNodeTest.acceptNode(PredicatedNodeTest.java:447) at org.apache.xpath.axes.AxesWalker.nextNode(AxesWalker.java:409) at org.apache.xpath.axes.WalkingIterator.nextNode(WalkingIterator.java:176) at org.apache.xpath.axes.NodeSequence.nextNode(NodeSequence.java:320) at org.apache.xpath.axes.NodeSequence.runTo(NodeSequence.java:474) at org.apache.xpath.axes.NodeSequence.setRoot(NodeSequence.java:257) at org.apache.xpath.axes.LocPathIterator.execute(LocPathIterator.java:257) at org.apache.xpath.XPath.execute(XPath.java:308) Help me sort out the issue.

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