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  • Java synchronizing static list ?

    - by JavaUser
    Hi, In a Java class , i am having a static list so this list is shared across all the objects of this class.The business logic in this class will run periodically which is invoked by some method with out passing instance parameters.Now I want to invoke this run method based on the list(I will add some vales into this list based on JMS) ,this list may empty sometimes and after finishing the run , i am emptying this list.Now my question is , whether I need to synchronize this list or not? Also let me know is there any other way to pass value in one object instance(Thread1) to other object instance (Thread2) other than having Static variable(static list)? Thx

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  • Start all tab's activities for pre-cache

    - by Pentium10
    I have a TabActivity with three tabs defined. The first tab is light-weight and renders in acceptable time. But the 2nd and 3rd tab, does need a couple of seconds to get visually rendered, after I click them. I would like to launch them, after I've loaded my first tab, in background for pre-cache. Once they are loaded, I can switch quickly between them. So I am wondering how can I launch the 2nd and 3rd tab. They are intents loaded in the view area.

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  • Iterators over a LInked List in a Game in Java

    - by Matthew
    I am using OpenGl in android and they have a callback method called draw that gets called with out my control. (As fast as the device can handle if I am not mistaken) I have a list of "GameObjects" that have a .draw method and a .update method. I have two different threads that handle each of those. So, the question is, can I declare two different iterators in two different methods in two different threads that iterate over the same Linked List? If so, do I simply declare ListIterator<GameObject> l = objets.listIterator() each time I want a new iterator and it won't interfere with other iterators?

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  • How do I reference a control in a different thread?

    - by Testifier
    //button is clicked //worker starts private void processWorker_DoWork(object sender, DoWorkEventArgs e) { string code = DoLongWorkAndReturnCode(); if (code != 0) { MessageBox.Show("Error!"); EnableAllButtons(); // this is defined in the other thread and it's where i run into the error. } else { string code = DoAnotherLongProcessAndReturnCode(); if (code != 0) { MessageBox.Show("Error 2!"); EnableAllButtons(); // again, this is defined in the other thread } } } I'm running into a cross threading error because "EnableAllButtons()" is defined in a different thread. How do I go about enabling all buttons in one thread, from a different thread?

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  • Error while detecting start profile for instance with ID _u

    - by Techboy
    I am upgrading a SAP Java instance and am getting the error shown in the log below. There are not backup profile files in the profiles directory. The string _u does not exist in the default, start or instance profile for instance SCS01. Please can you suggest what the issue might be? Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.initializexAbstractPhaseType.javax758x [Thread[main,5,main]]: Phase PREPARE/INIT/DETERMINE_PROFILES has been started. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.initializexAbstractPhaseType.javax759x [Thread[main,5,main]]: Phase type is com.sap.sdt.j2ee.phases.PhaseTypeDetermineProfiles. Mar 13, 2010 12:09:01 PM [Info]: ...ap.sdt.j2ee.phases.PhaseTypeDetermineProfiles.checkVariablesxPhaseTypeDetermineProfiles.javax284x [Thread[main,5,main]]: All 4 required variables exist in variable handler. Mar 13, 2010 12:09:01 PM [Info]: ....j2ee.tools.sysinfo.AbstractInfoController.updateProfileVariablexAbstractInfoController.javax302x [Thread[main,5,main]]: Parameter /J2EE/StandardSystem/DefaultProfilePath has been detected. Parameter value is \server1\SAPMNT\PI7\SYS\profile\DEFAULT.PFL. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.j2ee.tools.sysinfo.ProfileDetector.detectInstancexProfileDetector.javax340x [Thread[main,5,main]]: Instance SCS01 with profile \server1\SAPMNT\PI7\SYS\profile\PI7_SCS01_server1, start profile \server1\SAPMNT\PI7\SYS\profile\START_SCS01_server1, and host server1 has been detected. Mar 13, 2010 12:09:01 PM [Error]: com.sap.sdt.ucp.phases.AbstractPhaseType.doExecutexAbstractPhaseType.javax862x [Thread[main,5,main]]: Exception has occurred during the execution of the phase. Mar 13, 2010 12:09:01 PM [Error]: com.sap.sdt.j2ee.tools.sysinfo.ProfileDetector.detectInstancexProfileDetector.javax297x [Thread[main,5,main]]: Error while detecting start profile for instance with ID _u. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.cleanupxAbstractPhaseType.javax905x [Thread[main,5,main]]: Phase PREPARE/INIT/DETERMINE_PROFILES has been completed. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.cleanupxAbstractPhaseType.javax906x [Thread[main,5,main]]: Start time: 2010/03/13 12:09:01. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.cleanupxAbstractPhaseType.javax908x [Thread[main,5,main]]: End time: 2010/03/13 12:09:01. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.cleanupxAbstractPhaseType.javax909x [Thread[main,5,main]]: Duration: 0:00:00.078. Mar 13, 2010 12:09:01 PM [Info]: com.sap.sdt.ucp.phases.AbstractPhaseType.cleanupxAbstractPhaseType.javax910x [Thread[main,5,main]]: Phase status is error.

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  • Microbenchmark showing process-switching faster than thread-switching; what's wrong?

    - by Yang
    I have two simple microbenchmarks trying to measure thread- and process-switching overheads, but the process-switching overhead. The code is living here, and r1667 is pasted below: https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/process_switch_bench.c // on zs, ~2.1-2.4us/switch #include <stdlib.h> #include <fcntl.h> #include <stdint.h> #include <stdio.h> #include <semaphore.h> #include <unistd.h> #include <sys/wait.h> #include <sys/types.h> #include <sys/time.h> #include <pthread.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; sem_t *s0, *s1, *s2; void * threads ( void * unused ) { // Wait till we may fire away sem_wait(s2); for (;;) { pthread_mutex_lock(&LOCK); pthread_mutex_unlock(&LOCK); COUNTER++; sem_post(s0); sem_wait(s1); } return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_mutex_init(&LOCK, NULL); COUNTER = 0; s0 = sem_open("/s0", O_CREAT, 0022, 0); if (s0 == 0) { perror("sem_open"); exit(1); } s1 = sem_open("/s1", O_CREAT, 0022, 0); if (s1 == 0) { perror("sem_open"); exit(1); } s2 = sem_open("/s2", O_CREAT, 0022, 0); if (s2 == 0) { perror("sem_open"); exit(1); } int x, y, z; sem_getvalue(s0, &x); sem_getvalue(s1, &y); sem_getvalue(s2, &z); printf("%d %d %d\n", x, y, z); pid_t pid = fork(); if (pid) { pthread_create(&t1, NULL, threads, NULL); pthread_detach(t1); // Get start time and fire away start = timeInMS(); sem_post(s2); sem_post(s2); // Wait for about a second sleep(1); // Stop thread pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of process switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); // clean up kill(pid, 9); wait(0); sem_close(s0); sem_close(s1); sem_unlink("/s0"); sem_unlink("/s1"); sem_unlink("/s2"); } else { if (1) { sem_t *t = s0; s0 = s1; s1 = t; } threads(0); // never return } return 0; } https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/thread_switch_bench.c // From <http://stackoverflow.com/questions/304752/how-to-estimate-the-thread-context-switching-overhead> // on zs, ~4-5us/switch; tried making COUNTER updated only by one thread, but no difference #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <pthread.h> #include <unistd.h> #include <sys/time.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; pthread_cond_t CONDITION; void * threads ( void * unused ) { // Wait till we may fire away pthread_mutex_lock(&START); pthread_mutex_unlock(&START); int first=1; pthread_mutex_lock(&LOCK); // If I'm not the first thread, the other thread is already waiting on // the condition, thus Ihave to wake it up first, otherwise we'll deadlock if (COUNTER > 0) { pthread_cond_signal(&CONDITION); first=0; } for (;;) { if (first) COUNTER++; pthread_cond_wait(&CONDITION, &LOCK); // Always wake up the other thread before processing. The other // thread will not be able to do anything as long as I don't go // back to sleep first. pthread_cond_signal(&CONDITION); } pthread_mutex_unlock(&LOCK); return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_t t2; pthread_mutex_init(&LOCK, NULL); pthread_mutex_init(&START, NULL); pthread_cond_init(&CONDITION, NULL); pthread_mutex_lock(&START); COUNTER = 0; pthread_create(&t1, NULL, threads, NULL); pthread_create(&t2, NULL, threads, NULL); pthread_detach(t1); pthread_detach(t2); // Get start time and fire away start = timeInMS(); pthread_mutex_unlock(&START); // Wait for about a second sleep(1); // Stop both threads pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of thread switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); return 0; }

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  • How to interrupt a thread performing a blocking socket connect?

    - by Jason R
    I have some code that spawns a pthread that attempts to maintain a socket connection to a remote host. If the connection is ever lost, it attempts to reconnect using a blocking connect() call on its socket. Since the code runs in a separate thread, I don't really care about the fact that it uses the synchronous socket API. That is, until it comes time for my application to exit. I would like to perform some semblance of an orderly shutdown, so I use thread synchronization primitives to wake up the thread and signal for it to exit, then perform a pthread_join() on the thread to wait for it to complete. This works great, unless the thread is in the middle of a connect() call when I command the shutdown. In that case, I have to wait for the connect to time out, which could be a long time. This makes the application appear to take a long time to shut down. What I would like to do is to interrupt the call to connect() in some way. After the call returns, the thread will notice my exit signal and shut down cleanly. Since connect() is a system call, I thought that I might be able to intentionally interrupt it using a signal (thus making the call return EINTR), but I'm not sure if this is a robust method in a POSIX threads environment. Does anyone have any recommendations on how to do this, either using signals or via some other method? As a note, the connect() call is down in some library code that I cannot modify, so changing to a non-blocking socket is not an option.

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  • What type of Multimeter is safe to use on computers?

    - by Ssvarc
    In "Upgrading and Repairing PC's - 18th edition" by Scott Mueller on pg. 1278 he discusses multimeters. "You should only use a DMM (digital multimeter) instead of the older needle-type multimeters because the older meters work by injecting 9V into the circuit when measuring resistance, which damages most computer circuits. A DMM uses a much smaller voltage (usually 1.5V) when making resistance measurements, which is safe for electronic equipment." Most DMM's that I've looked at have 9V batteries. Are they internally stepping down the voltage used when making these measurements? Wouldn't the concern of injecting 9V be true when measuring continuity as well? A little off topic, there is a fascinating way to test for laptop screen inverter failure, (http://www.fonerbooks.com/test.htm), is anyone aware of a safe DMM that is capable of this as well?

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  • [PHP] Sanitizing strings to make them URL and filename safe?

    - by Xeoncross
    I am trying to come up with a function that does a good job of sanitizing certain strings so that they are safe to use in the URL (like a post slug) and also safe to use as file names. For example, when someone uploads a file I want to make sure that I remove all dangerous characters from the name. So far I have come up with the following function which I hope solves this problem and also allows foreign UTF-8 data also. /** * Convert a string to the file/URL safe "slug" form * * @param string $string the string to clean * @param bool $is_filename TRUE will allow additional filename characters * @return string */ function sanitize($string = '', $is_filename = FALSE) { // Replace all weird characters with dashes preg_replace('/[^\w\-'. ($is_filename ? '*~_\.' : ''). ']+/u', '-', $string); // Only allow one dash separator at a time (and make string lowercase) return mb_strtolower(preg_replace('/--+/u', '-', $string), 'UTF-8'); } Does anyone have any tricky sample data I can run against this - or know of a better way to safeguard our apps from bad names?

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  • How to use c++0x thread in Android NDK?

    - by m-ric
    I am trying to compile this simple program with android-ndk-r8b: jni/hello_jni.cpp #include <iostream> #include <thread> void hello() { std::cout << "Hi i'm a thread!!!" << std::endl; } int main() { std::thread th(hello); th.join(); return 0; } jni/Application.mk APP_OPTIM := release APP_MODULES := hello_thread APP_STL := gnustl_static jni/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_CPPFLAGS += -std=c++0x -frtti LOCAL_MODULE := hello_thread LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -pthread LOCAL_SRC_FILES := hello_thread.cpp include $(BUILD_EXECUTABLE) ndk-build returns me an error arguin that 'thread' is not a member of 'std'. I issued ndk-build -n to get the compilation command and issued it alone in my shell: /home/evigier/android-ndk-r8b/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi-g++ -MMD -MP -MF /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o.d -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/include -I/home/evigier/eclipse_workspace/hello_thread/jni -DANDROID -Wa,--noexecstack -std=c++0x -frtti -O2 -DNDEBUG -g -I/home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include -c /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp -o /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o Compile++ thumb : hello_thread <= hello_thread.cpp In file included from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/stdio.h:55:0, from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/wchar.h:33, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/cwchar:46, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/postypes.h:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iosfwd:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ios:39, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ostream:40, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iostream:40, from jni/hello_thread.cpp:4: /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/sys/types.h:124:9: error: 'uint64_t' does not name a type /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp: In function 'int main()': /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:5: error: 'thread' is not a member of 'std' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:17: error: expected ';' before 'th' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:15:5: error: 'th' was not declared in this scope I read a lot of threads/questions about POSIX threads and C++ threads, but still cannot find my answer. My arm-linux-androideabi/include/c++/4.6/thread file defines class thread in std only: #if defined(_GLIBCXX_HAS_GTHREADS) && defined(_GLIBCXX_USE_C99_STDINT_TR1) They don't seem to be defined in my sdk (c++config.h). But how can I possibly turn them on safely? Do i need to compile my own toolchain to use (non-p)threads? My host computer is : Linux evigier-ThinkPad-X220 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 20:45:39 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

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  • Cloning a USB flash drive to another larger one, is it safe to do so?

    - by Rob Kam
    I used Acronis True Image Home 2010 to clone a Dane-Elec zLight 8Gb pen drive/USB flash drive to a PNY Attaché 16Gb USB flash drive. Now WinXP shows the drive in device manager as USB DISK 2.0 USB DEVICE but doesn't have it in My Computer/doesn't assign it a drive letter. What is it that has messed up the PNY Attaché and is there some way to repair it so that it can be used as a regular USB flash drive again? Is there a safe way to clone a USB flash drive to another larger one? How safe is it to backup and restore a USB flash drive to/from a drive-image?

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  • CentOS: safe to yum reinstall after removing 32-bit packages?

    - by virtualeyes
    as per the CentOS FAQ on removing 32-bit packages present in a 64-bit install, is it safe to perform the last step: You may also want to do this: yum reinstall \* The reason is that sometimes the /usr/share/ items (shared between BOTH packages) get removed when removing the 32-bit RPM packages. on an existing installation? (i.e. where data & settings of possibly affected applications need to be preserved) rpm -Va shows a number of entries like: /sbin/ethtool: at least one of file's dependencies has changed since prelinking S.?..... /sbin/ethtool /usr/libexec/mysqld: at least one of file's dependencies has changed since prelinking S.?..... /usr/libexec/mysqld along with /usr/share entries with T flag (apparently filetime diff, seems safe) The machine is up & running fine, but may not be whenever a reboot occurs. Clue-in as to the real state of the machine (hosed or OK) appreciated Thanks

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  • How do you compile without linking in Automake?

    - by MDH
    I am new to Automake and I am attempting to compile without linking. My goal is to generate a simple Makefile as shown below using Automake. CFLAG = -Wall build: Thread.o Thread.o: Thread.cc Thread.h g++ $(CFLAG) -c Thread.cc clean: rm -f *.o My attempt so far has brought me to the following Makefile.ac. noinst_PROGRAMS = thread thread_SOURCES = Thread.cc EXTRA_DIST= Thread.h Does anyone have any advice on how to simulate my original Makefile? Thanks in advance.

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  • how can i disable safe mode for php on web server?

    - by user1767434
    I am using wkhtmltopdf for making a pdf of a page. My code executes the shell to run a command using this wkhtmltopdf library. Everything works fine in my wamp server but when the code runs on my web-server it does not work and gives the following error: Warning: shell_exec() has been disabled for security reasons in /home/pssptech/public_html/.../cert.php on line 272 I think that the php is running on safe mode on the server that's why the shell execution is disabled. But the main problem is I am unable to find the php.ini file on my remote web-server. Can you tell me where can I find the config file so that I can disable the safe mode? Thanks in advance.

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  • How to create a MySQL query for time based elements with a 'safe window'?

    - by pj4533
    I am no SQL expert, far from it. I am writing a Rails application, and I am new at that as well. I come from a desktop programming background. My application has a table of data, one of the columns is the time at which the data was logged. I want to create a query with a 'safe window' around EACH row. By that I mean, it returns the first row, then for X minutes (based on the timelogged column) it won't return any data, once X minutes is up, it will return the next row. For example: ID | TimeLogged 1 | 3/5/2010 12:01:01 2 | 3/5/2010 12:01:50 3 | 3/5/2010 12:02:03 4 | 3/5/2010 12:10:30 5 | 3/5/2010 01:30:03 6 | 3/5/2010 01:31:05 With a 'safe window' of 5 minutes I want to create a query to return: 1 | 3/5/2010 12:01:01 4 | 3/5/2010 12:10:30 5 | 3/5/2010 01:30:03 (It skipped the 12:01:50 and 12:02:03 items because they occurred within 5 minutes of the first item.) Another example, with a 'safe window' of 15 minutes I want to return: 1 | 3/5/2010 12:01:01 5 | 3/5/2010 01:30:03 Perhaps I have to just return all data and parse it myself?

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  • Terminating a long-executing thread and then starting a new one in response to user changing parameters via UI in an applet

    - by user1817170
    I have an applet which creates music using the JFugue API and plays it for the user. It allows the user to input a music phrase which the piece will be based on, or lets them choose to have a phrase generated randomly. I had been using the following method (successfully) to simply stop and start the music, which runs in a thread using the Player class from JFugue. I generate the music using my classes and user input from the applet GUI...then... private playerThread pthread; private Thread threadPlyr; private Player player; (from variables declaration) public void startMusic(Pattern p) // pattern is a JFugue object which holds the generated music { if (pthread == null) { pthread = new playerThread(); } else { pthread = null; pthread = new playerThread(); } if (threadPlyr == null) { threadPlyr = new Thread(pthread); } else { threadPlyr = null; threadPlyr = new Thread(pthread); } pthread.setPattern(p); threadPlyr.start(); } class playerThread implements Runnable // plays midi using jfugue Player { private Pattern pt; public void setPattern(Pattern p) { pt = p; } @Override public void run() { try { player.play(pt); // takes a couple mins or more to execute resetGUI(); } catch (Exception exception) { } } } And the following to stop music when user presses the stop/start button while Player.isPlaying() is true: public void stopMusic() { threadPlyr.interrupt(); threadPlyr = null; pthread = null; player.stop(); } Now I want to implement a feature which will allow the user to change parameters while the music is playing, create an updated music pattern, and then play THAT pattern. Basically, the idea is to make it simulate "real time" adjustments to the generated music for the user. Well, I have been beating my head against the wall on this for a couple of weeks. I've read all the standard java documentation, researched, read, and searched forums, and I have tried many different ideas, none of which have succeeded. The problem I've run into with all approaches I've tried is that when I start the new thread with the new, updated musical pattern, all the old threads ALSO start, and there is a cacophony of unintelligible noise instead of my desired output. From what I've gathered, the issue seems to be that all the methods I've come across require that the thread is able to periodically check the value of a "flag" variable and then shut itself down from within its "run" block in response to that variable. However, since my thread makes a call that takes several minutes minimum to execute (playing the music), and I need to terminate it WHILE it is executing this, there is really no safe way to do so. So, I'm wondering if there is something I'm missing when it comes to threads, or if perhaps I can accomplish my goal using a totally different approach. Any ideas or guidance is greatly appreciated! Thank you!

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  • Threading Overview

    - by ACShorten
    One of the major features of the batch framework is the ability to support multi-threading. The multi-threading support allows a site to increase throughput on an individual batch job by splitting the total workload across multiple individual threads. This means each thread has fine level control over a segment of the total data volume at any time. The idea behind the threading is based upon the notion that "many hands make light work". Each thread takes a segment of data in parallel and operates on that smaller set. The object identifier allocation algorithm built into the product randomly assigns keys to help ensure an even distribution of the numbers of records across the threads and to minimize resource and lock contention. The best way to visualize the concept of threading is to use a "pie" analogy. Imagine the total workset for a batch job is a "pie". If you split that pie into equal sized segments, each segment would represent an individual thread. The concept of threading has advantages and disadvantages: Smaller elapsed runtimes - Jobs that are multi-threaded finish earlier than jobs that are single threaded. With smaller amounts of work to do, jobs with threading will finish earlier. Note: The elapsed runtime of the threads is rarely proportional to the number of threads executed. Even though contention is minimized, some contention does exist for resources which can adversely affect runtime. Threads can be managed individually – Each thread can be started individually and can also be restarted individually in case of failure. If you need to rerun thread X then that is the only thread that needs to be resubmitted. Threading can be somewhat dynamic – The number of threads that are run on any instance can be varied as the thread number and thread limit are parameters passed to the job at runtime. They can also be configured using the configuration files outlined in this document and the relevant manuals.Note: Threading is not dynamic after the job has been submitted Failure risk due to data issues with threading is reduced – As mentioned earlier individual threads can be restarted in case of failure. This limits the risk to the total job if there is a data issue with a particular thread or a group of threads. Number of threads is not infinite – As with any resource there is a theoretical limit. While the thread limit can be up to 1000 threads, the number of threads you can physically execute will be limited by the CPU and IO resources available to the job at execution time. Theoretically with the objects identifiers evenly spread across the threads the elapsed runtime for the threads should all be the same. In other words, when executing in multiple threads theoretically all the threads should finish at the same time. Whilst this is possible, it is also possible that individual threads may take longer than other threads for the following reasons: Workloads within the threads are not always the same - Whilst each thread is operating on the roughly the same amounts of objects, the amount of processing for each object is not always the same. For example, an account may have a more complex rate which requires more processing or a meter has a complex amount of configuration to process. If a thread has a higher proportion of objects with complex processing it will take longer than a thread with simple processing. The amount of processing is dependent on the configuration of the individual data for the job. Data may be skewed – Even though the object identifier generation algorithm attempts to spread the object identifiers across threads there are some jobs that use additional factors to select records for processing. If any of those factors exhibit any data skew then certain threads may finish later. For example, if more accounts are allocated to a particular part of a schedule then threads in that schedule may finish later than other threads executed. Threading is important to the success of individual jobs. For more guidelines and techniques for optimizing threading refer to Multi-Threading Guidelines in the Batch Best Practices for Oracle Utilities Application Framework based products (Doc Id: 836362.1) whitepaper available from My Oracle Support

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  • Mozilla développe un moteur DOM multi-thread, première application pratique du langage concurrentiel "Rust" créé par la fondation

    Mozilla développe un moteur DOM multi-thread Première application pratique du langage concurrentiel "Rust" créé par la fondation Durant la conférence « Velocity » clôturée hier à Santa Clara, la fondation Mozilla a affiché ses ambitions de créer un moteur DOM multithread, permettant à plusieurs coeurs du processeur de participer au rendu des pages Web. L'open source évangéliste Chris Blizzard croit fort en tout cas à ce projet, affirmant durant sa présentation qu'il s'agit là d'un domaine de recherche actif auquel il convie tous les développeurs. Le projet n'en est qu'à ses balbutiements et sera l'une des premières applications sérieuses

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  • Multithreading in Windows Phone 7 emulator: A bug

    - by Laurent Bugnion
    Multithreading is supported in Windows Phone 7 Silverlight applications, however the emulator has a bug (which I discovered and was confirmed to me by the dev lead of the emulator team): If you attempt to start a background thread in the MainPage constructor, the thread never starts. The reason is a problem with the emulator UI thread which doesn’t leave any time to the background thread to start. Thankfully there is a workaround (see code below). Also, the bug should be corrected in a future release, so it’s not a big deal, even though it is really confusing when you try to understand why the *%&^$£% thread is not &$%&%$£ starting (that was me in the plane the other day ;) This code does not work: public partial class MainPage : PhoneApplicationPage { public MainPage() { InitializeComponent(); SupportedOrientations = SupportedPageOrientation.Portrait | SupportedPageOrientation.Landscape; var counter = 0; ThreadPool.QueueUserWorkItem(o => { while (true) { Dispatcher.BeginInvoke(() => { textBlockListTitle.Text = (counter++).ToString(); }); } }); } } This code does work: public MainPage() { InitializeComponent(); SupportedOrientations = SupportedPageOrientation.Portrait | SupportedPageOrientation.Landscape; var counter = 0; ThreadPool.QueueUserWorkItem(o => { while (true) { Dispatcher.BeginInvoke(() => { textBlockListTitle.Text = (counter++).ToString(); }); // NOTICE THIS LINE!!! Thread.Sleep(0); } }); } Note that even if the thread is started in a later event (for example Click of a Button), the behavior without the Thread.Sleep(0) is not good in the emulator. As of now, i would recommend always sleeping when starting a new thread. Happy coding: Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • When is it safe to remote import entires from feature.xml?

    - by Robert Munteanu
    I've recently learned that the import section from feature.xml is legacy, and the actual dependency work is delegated to the p2 engine, which uses the information from the plugin manifest. I am not sure though if p2 is available for all recent versions of Eclipse, or in all Eclipse-based products, so I'm not sure if it is safe to remove the import section from feature.xml. Under what circumstances is it safe to remove the import section from feature.xml? Assume that we are taking into consideration Eclipse 3.4 or newer.

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