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  • MVC pattern synchronisation

    - by Hariprasad
    I am facing a problem in synchronizing my model and view threads I have a view which is table. In it, user can select a few rows. I update the view as soon as the user clicks on any row since I don't want the UI to be slow. This updating is done by a logic which runs in the controller thread below. At the same time, the controller will update the model data too, which takes place in a different thread. i.e., controller puts the query in a queue, which is then executed by the model thread - which is a single-threaded interface. As soon as the query executes, controller will get a signal. Now, In order to keep the view and model synchronized, I will update the view again based on the return value of the query (the data returned by model) - even though I updated the view already for that user action. But, I am facing issues because, its taking a lot of time for the model to return the result, by that time user would have performed multiple clicks. So, as a result of updating the view again based on the information from model, the view sometimes goes back to the state in which the previous clicks were made (Suppose user clicks thrice on different rows. I update the view as soon as the click happens. Also, I update the view when I get data back from the model - which is supposed to be same as the already updated state of the view. Now, when the user clicks third time, I get data for the first click from model. As a result, view goes back to a state which is generated by the first click) Is there any way to handle such a synchronization issue?

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  • Is using a dedicated thread just for sending gpu commands a good idea?

    - by tigrou
    The most basic game loop is like this : while(1) { update(); draw(); swapbuffers(); } This is very simple but have a problem : some drawing commands can be blocking and cpu will wait while he could do other things (like processing next update() call). Another possible solution i have in mind would be to use two threads : one for updating and preparing commands to be sent to gpu, and one for sending these commands to the gpu : //first thread while(1) { update(); render(); // use gamestate to generate all needed triangles and commands for gpu // put them in a buffer, no command is send to gpu // two buffers will be used, see below pulse(); //signal the other thread data is ready } //second thread while(1) { wait(); // wait for second thread for data to come send_data_togpu(); // send prepared commands from buffer to graphic card swapbuffers(); } also : two buffers would be used, so one buffer could be filled with gpu commands while the other would be processed by gpu. Do you thing such a solution would be effective ? What would be advantages and disadvantages of such a solution (especially against a simpler solution (eg : single threaded with triple buffering enabled) ?

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  • Impact of Server Failure on Coherence Request Processing

    - by jpurdy
    Requests against a given cache server may be temporarily blocked for several seconds following the failure of other cluster members. This may cause issues for applications that can not tolerate multi-second response times even during failover processing (ignoring for the moment that in practice there are a variety of issues that make such absolute guarantees challenging even when there are no server failures). In general, Coherence is designed around the principle that failures in one member should not affect the rest of the cluster if at all possible. However, it's obvious that if that failed member was managing a piece of state that another member depends on, the second member will need to wait until a new member assumes responsibility for managing that state. This transfer of responsibility is (as of Coherence 3.7) performed by the primary service thread for each cache service. The finest possible granularity for transferring responsibility is a single partition. So the question becomes how to minimize the time spent processing each partition. Here are some optimizations that may reduce this period: Reduce the size of each partition (by increasing the partition count) Increase the number of JVMs across the cluster (increasing the total number of primary service threads) Increase the number of CPUs across the cluster (making sure that each JVM has a CPU core when needed) Re-evaluate the set of configured indexes (as these will need to be rebuilt when a partition moves) Make sure that the backing map is as fast as possible (in most cases this means running on-heap) Make sure that the cluster is running on hardware with fast CPU cores (since the partition processing is single-threaded) As always, proper testing is required to make sure that configuration changes have the desired effect (and also to quantify that effect).

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  • Using ConcurrentQueue for thread-safe Performance Bookkeeping.

    - by Strenium
    Just a small tidbit that's sprung up today. I had to book-keep and emit diagnostics for the average thread performance in a highly-threaded code over a period of last X number of calls and no more. Need of the day: a thread-safe, self-managing stats container. Since .NET 4.0 introduced new thread-safe 'Collections.Concurrent' objects and I've been using them frequently - the one in particular seemed like a good fit for storing each threads' performance data - ConcurrentQueue. But I wanted to store only the most recent X# of calls and since the ConcurrentQueue currently does not support size constraint I had to come up with my own generic version which attempts to restrict usage to numeric types only: unfortunately there is no IArithmetic-like interface which constrains to only numeric types – so the constraints here here aren't as elegant as they could be. (Note the use of the Average() method, of course you can use others as well as make your own).   FIFO FixedSizedConcurrentQueue using System;using System.Collections.Concurrent;using System.Linq; namespace xxxxx.Data.Infrastructure{    [Serializable]    public class FixedSizedConcurrentQueue<T> where T : struct, IConvertible, IComparable<T>    {        private FixedSizedConcurrentQueue() { }         public FixedSizedConcurrentQueue(ConcurrentQueue<T> queue)        {            _queue = queue;        }         ConcurrentQueue<T> _queue = new ConcurrentQueue<T>();         public int Size { get { return _queue.Count; } }        public double Average { get { return _queue.Average(arg => Convert.ToInt32(arg)); } }         public int Limit { get; set; }        public void Enqueue(T obj)        {            _queue.Enqueue(obj);            lock (this)            {                T @out;                while (_queue.Count > Limit) _queue.TryDequeue(out @out);            }        }    } }   The usage case is straight-forward, in this case I’m using a FIFO queue of maximum size of 200 to store doubles to which I simply Enqueue() the calculated rates: Usage var RateQueue = new FixedSizedConcurrentQueue<double>(new ConcurrentQueue<double>()) { Limit = 200 }; /* greater size == longer history */   That’s about it. Happy coding!

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  • How to verify the code that could take a substantial time to compile? [on hold]

    - by user18404
    As a follow up to my prev question: What is the best aproach for coding in a slow compilation environment To recap: I am stuck with a large software system with which a TDD ideology of "test often" does not work. And to make it even worse the features like pre-compiled headers/multi-threaded compilation/incremental linking, etc is not available to me - hence I think that the best way out would be to add the extensive logging into the system and to start "coding in large chunks", which I understand as code for a two-three hours first (as opposed to 15-20 mins in TDD) - thoroughly eyeball the code for a 15 minutes and only after all that do the compilation and run the tests. As I have been doing TDD for a quite a while, my code eyeballing / code verification skills got rusty (you don't really need this that much if you can quickly verify what you've done in 5 seconds by running a test or two) - so I am after a recommendations on how to learn these source code verification/error spotting skills again. I know I was able to do that easily some 5-10 years ago when I din't have much support from the compiler/unit testing tools I had until recently, thus there should be a way to get back to the basics.

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • What are the pros & cons of these MySQL engines for OLTP -- XtraDB, PBXT, or TokuDB?

    - by Continuation
    I'm working on a social website with an approximate read/write split of 90/10. Trying to decide on a MySQL engine. The ones I'm interested in are: XtraDB PBXT TokuDB What are the pros and cons of them for my use case? A few specific questions: PBXT uses log-based structure that avoids double-writes. It sounds very elegant, but the benchmark I've seen doesn't show any/much advantages over XtraDB. Do you have any experience with PBXT/XtraDB you can share? TokuDB sounds VERY interesting. But all the benchmarks I've seen are about single-threaded bulk inserts - inserting 100M rows for example. that's not very relevant for OLTP. What about its performance with large number of concurrent threads writing and reading at the same time? Anyone has tried that?

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  • Separate update and render

    - by NSAddict
    I'm programming a simple Snake in Java. I'm a complete newbie when it comes to Java and Game Developing, so please bear with me ;) Until now, I have been using a UI thread, as well as a update-thread. The update thread just set the position, set the GameObjects, and so on. I didn't think much of concurrency, but now I've come to a problem. I wanted to modify the ArrayList<GameObject>, but it throws a java.util.ConcurrentModificationException. With a little research I found out that this happens because the two threads are trying to access the variables at the same time. But I didn't really find a way to prevent this. I thought about copying the array and swapping them out when the rendering is finished, but I would have to deep-copy them, which isn't really the best solution in my opinion. It probably eats up more CPU resources than a single-threaded game. Are there any other ways to prevent this? Thanks a lot for your help!

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  • [SOLVED]Can't enable mysql and mysqli extension in PHP [closed]

    - by Sydcul
    I used to had my website hosted at a hosting company. But i decided to start my own webserver and in order to get phpBB, MediaWiki, etc. working i need PHP and MySQL. So after a bit of screwing around i could get those working but the MySQL and MySQLi extensions do not seem to work. When i use phpMyAdmin, phpBB, whatever it would say it is not installed correctly. I uncommented it in php.ini, i put my PHP folder in path, still not working. Please note i am not a PHP developer at all. Using: Windows Server 2003 Small Buisiness (too lazy to install Linux) Apache2 (not sure what version) PHP 5.2 (threaded, manually installed) MySQL 5.5.28 Thanks in advance, -Sydcul EDIT: Solved. Don't know how, just used the installer and it worked.

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  • What is the equivalent of memset in C#?

    - by Jedidja
    I need to fill a byte[] with a single non-zero value. How can I do this in C# without looping through each byte in the array? Update: The comments seem to have split this into two questions - Is there a Framework method to fill a byte[] that might be akin to memset What is the most efficient way to do it when we are dealing with a very large array? I totally agree that using a simple loop works just fine, as Eric and others have pointed out. The point of the question was to see if I could learn something new about C# :) I think Juliet's method for a Parallel operation should be even faster than a simple loop. Benchmarks: Thanks to Mikael Svenson: http://techmikael.blogspot.com/2009/12/filling-array-with-default-value.html It turns out the simple for loop is the way to go unless you want to use unsafe code. Apologies for not being clearer in my original post. Eric and Mark are both correct in their comments; need to have more focused questions for sure. Thanks for everyone's suggestions and responses.

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  • feedparser - various errors

    - by Eiriks
    I need feedparser (se http://www.feedparser.org) for a project, and want to keep third party modules in a separate folder. I did this by adding a folder to my python path, and putting relevant modules there, among them feedparser. This first attempt to import feedparser resulted in import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 ed socket timeout; added support for chardet library ^ SyntaxError: invalid syntax I found the text "socket timeout; added..." in the comments at the bottom of the file, removed these comments, and tried again: import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 = [(key, value) for key, value in attrs if key in self.acceptable_attributes] ^ IndentationError: unexpected indent Ok, so some indent error. I made sure the indent in the function in question where ok (moved some line breaks down to no-indent). And tried again: import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 , value) for key, value in attrs if key in self.acceptable_attributes] ^ SyntaxError: invalid syntax As much I google, I cannot find anything wrong with the syntax: def unknown_starttag(self, tag, attrs): if not tag in self.acceptable_elements: if tag in self.unacceptable_elements_with_end_tag: self.unacceptablestack += 1 return attrs = self.normalize_attrs(attrs) attrs = [(key, value) for key, value in attrs if key in self.acceptable_attributes] _BaseHTMLProcessor.unknown_starttag(self, tag, attrs) Now what? Is my approach all wrong? Why do I keep producing these errors in a module that seems so well tested and trusted?

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  • Suggestions for displaying code on webpages, MUST use <br> for newline

    - by bguiz
    Hi, I want to post code snippets online (wordpress.com blog) - and have its whitespace formatted nicely. See the answers suggested by this other SO question: Those would be OK, except that I like to copy code to clip board or clip entire pages using Evernote - and they use either the <pre> tag or <table> (or both) to format the code. So I end up with text whose newlines and white spaces ignored, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } Which I find rather annoying myself. I find that if the code was formatted using <br> tags, they copy/ clip porperly, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } I find this annoying myself, so I don't want to inflict it upon others when I post my own code. Please suggest methods of posting code snippets online that are able to do this. I would like to emphasise that syntax highlighting capability is secondary to correct white space markup. Thank you

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  • Code Golf: Leibniz formula for Pi

    - by Greg Beech
    I recently posted one of my favourite interview whiteboard coding questions in "What's your more controversial programming opinion", which is to write a function that computes Pi using the Leibniz formula. It can be approached in a number of different ways, and the exit condition takes a bit of thought, so I thought it might make an interesting code golf question. Shortest code wins! Given that Pi can be estimated using the function 4 * (1 - 1/3 + 1/5 - 1/7 + ...) with more terms giving greater accuracy, write a function that calculates Pi to within 0.00001. Edit: 3 Jan 2008 As suggested in the comments I changed the exit condition to be within 0.00001 as that's what I really meant (an accuracy 5 decimal places is much harder due to rounding and so I wouldn't want to ask that in an interview, whereas within 0.00001 is an easier to understand and implement exit condition). Also, to answer the comments, I guess my intention was that the solution should compute the number of iterations, or check when it had done enough, but there's nothing to prevent you from pre-computing the number of iterations and using that number. I really asked the question out of interest to see what people would come up with.

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  • Putting a versioned-but-not-via-source control project in source control

    - by Emilio
    I have some old code (an old but still maintained VB6 application) that from a source control point of view is the ultimate example of the plumber's plumbing (or cobbler's shoes). It's been version controlled by the approach of making a new directory for each version. Are there any major downsides to taking the following approach? Do the initial check-in of all files Erase all files from the working directory, then copy all files from the next version to the working directory Check them in Goto #2 until done Note that I have a general change log text file which I'd grab the comments from for each version I check in/commit. I don't have (or really care about at this point) comments on a per-file- basis. I don't really know at this point what files have changed between versions, and being lazy I figured I could avoid doing file compares between versions to find out, so that's why I'm taking the approach above. Not to mention that erasing all the files first allows file deletions to be detected. I specifically haven't mentioned which version control tool I'm using since I'm hoping (also assuming, but maybe very incorrectly) that the answer is fairly independent. When I use terms like "check-in" I use them in the general sense, not specific to a tool.

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  • Visual Studio 2008 Preprocessor wierdness

    - by Canacourse
    We have set-up a simple versioning system for our builds to ensure the built files always indicate whether they are Beta Debug or Beta Release builds I moved the file version info to to myapp.rc2 and created version.h // version.h // _DEBUG is defined by VS #define _BETA #ifdef _BETA #define FILE_DESC1 _T("BETA ") #else #define FILE_DESC1 // blank on purpose #endif #ifdef _DEBUG #define FILE_DESC2 _T("Debug Version ") #else #define FILE_DESC2 _T("Release Version ") // this is greyed out in the ide when building #endif #define FILE_DESC FILE_DESC1 FILE_DESC2 // myapp.rc2 include "version.h" #ifndef _T #define _T(x) x #endif VS_VERSION_INFO VERSIONINFO FILEVERSION PROD_VER_MJR,PROD_VER_MIN,PROD_VER_UPD,JOBUILDER_BUILD PRODUCTVERSION PROD_VER_MJR,PROD_VER_MIN FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", COMPANY_NAME VALUE "FileDescription", FILE_DESC VALUE "FileVersion", JOBBUI_VERSION VALUE "InternalName", "MyApp.exe" VALUE "LegalCopyright", COPYRIGHT VALUE "OriginalFilename", "MyApp.exe" VALUE "ProductName", PRODUCT_NAME VALUE "ProductVersion", PRODUCT_VERSION VALUE "Comments", COMMENTS END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END However when the exe is built in the debug output directory the file description always incorrectly says "BETA Release Version" instead of "BETA Debug Version" Yet the IDE indicates that "#define FILE_DESC2 _T("Debug Version ")" would be used. Why might this be? I have used these files on another project and they work correctly. Thank You...

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  • make my file readable as either Perl or HTML

    - by JoelFan
    In the spirit of the "Perl Preamble" where a script works properly whether executed by a shell script interpreter or the Perl interpreter... I have a Perl script which contains an embedded HTML document (as a "heredoc"), i.e.: #!/usr/bin/perl ... some perl code ... my $html = <<'END' ; <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> ... more HTML ... </html> END ... perl code that processes $html ... I would like to be able to work on the HTML that's inside the Perl script and check it out using a web browser, and only run the script when the HTML is the way I want. To accomplish this, I need the file to be openable both as an HTML file and as a Perl script. I have tried various tricks with Perl comments and HTML comments but can't get it quite perfect. It doesn't have to be "strictly legal" HTML... just displayable in a browser with no (or minimal) Perl garbage visible.

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  • Parsing XML via jQuery, nested loops

    - by Coughlin
    I am using jQuery to parse XML on my page using $.ajax(). My code block is below and I can get this working to display say each result on the XML file, but I am having trouble because each section can have MORE THAN ONE and im trying to print ALL grades that belong to ONE STUDENT. Here is an example of the XML. <student num="505"> <name gender="male">Al Einstein</name> <course cid="1">60</course> <course cid="2">60</course> <course cid="3">40</course> <course cid="4">55</course> <comments>Lucky if he makes it to lab, hopeless.</comments> </student> Where you see the I am trying to get the results to print the grades for EACH student in each course. Any ideas on what I would do? Thanks, Ryan $.ajax({ type: "GET", url: "final_exam.xml", dataType: "xml", success: function(xml) { var student_list = $('#student-list'); $(xml).find('student').each(function(){ $(xml).find('course').each(function(){ gradeArray = $(this).text(); console.log(gradeArray); }); var name = $(this).find("name").text(); var grade = $(this).find("course").text(); var cid = $(this).find("course").attr("cid"); //console.log(cid); student_list.append("<tr><td>"+name+"</td><td>"+cid+"</td><td>"+grade+"</td></tr>"); }); } });

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  • x86 opcode alignment references and guidelines

    - by mrjoltcola
    I'm generating some opcodes dynamically in a JIT compiler and I'm looking for guidelines for opcode alignment. 1) I've read comments that briefly "recommend" alignment by adding nops after calls 2) I've also read about using nop for optimizing sequences for parallelism. 3) I've read that alignment of ops is good for "cache" performance Usually these comments don't give any supporting references. Its one thing to read a blog or a comment that says, "its a good idea to do such and such", but its another to actually write a compiler that implements specific op sequences and realize most material online, especially blogs, are not useful for practical application. So I'm a believer in finding things out myself (disassembly, etc. to see what real world apps do). This is one case where I need some outside info. I notice compilers will usually start an odd byte instruction immediately after whatever previous instruction sequence there was. So the compiler is not taking any special care in most cases. I see "nop" here or there, but usually it seems nop is used sparingly, if at all. How critical is opcode alignment? Can you provide references for cases that I can actually use for implementation? Thanks.

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  • vbCrLf in Multiline TextBox shows up only when .Trim() is called

    - by Brandon Montgomery
    I have an ASP TextBox with TextMode set to MultiLine. I'm having problems with preserving the vbCrLf characters when a user tries to put line breaks into the text. When a button on the page is pressed, I'm taking the text from the control, trimming it using String.Trim, and assigning that value to a String property on an object (which, in turn assigns it to a private internal String variable on the object). The object then takes the value from the private internal variable and throws it into the database using a stored procedure call (the SP parameter it is put into is an nvarchar(4000)). ASPX Page: <asp:UpdatePanel ID="UpdatePanel2" runat="server" RenderMode="Inline" UpdateMode="Conditional" ChildrenAsTriggers="true"> <ContentTemplate> <!-- some other controls and things --> <asp:TextBox TextMode="MultiLine" runat="server" ID="txtComments" Width="100%" Height="60px" CssClass="TDTextArea" Style="border: 0px;" MaxLength="2000" /> <!-- some other controls and things --> </ContentTemplate> </asp:UpdatePanel> code behind: ProjectRequest.StatusComments = txtComments.Text.Trim object property: Protected mStatusComments As String = String.Empty Property StatusComments() As String Get Return mStatusComments.Trim End Get Set(ByVal Value As String) mStatusComments = Value End Set End Property stored proc call: Common.RunSP(mDBConnStr, "ProjectStatusUpdate", _ Common.MP("@UID", SqlDbType.NVarChar, 40, mUID), _ Common.MP("@ProjID", SqlDbType.VarChar, 40, mID), _ Common.MP("@StatusID", SqlDbType.Int, 8, mStatusID), _ Common.MP("@Comments", SqlDbType.NVarChar, 4000, mStatusComments), _ Common.MP("@PCTComp", SqlDbType.Int, 4, 0), _ Common.MP("@Type", Common.TDSqlDbType.TinyInt, 1, EntryType)) Here's the strangest part. When I debug the code, if I type "test test" (without the quotes) into the comments text box, then click the save button and use the immediate window to view the variable values as I step through, here is what I get: ?txtComments.Text "test test" ?txtComments.Text.Trim "test test" ?txtComments.Text(4) " "c ?txtComments.Text.Trim()(4) " "c Anyone have a clue as to what's going on here?

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  • Inserting variable into routes - map.resources :posts, :as => X - is this possible?

    - by bgadoci
    Ok, so I am working on a blog application of sorts. Thus far, it allows for a user to sign up for their own account, create posts, tags, comments, etc. I have just implemented the ability to use www.myapp.com/brandon to set @user to find by username and therefore correctly display the users information at each url. So when you go to www.myapp.com/brandon you see all Brandon's posts, tags, and comments associated with those posts, etc. Works great. I'm implementing this URL mapping through the routes.rb file by adding the following: map.username_link '/:username', :controller => 'posts', :action => 'index' And then just setting the @user variable in the PostController and corresponding views to find_by_username. Now the issue is this. Once at www.myapp.com/brandon when you click on a post title, it sends to myapp.com/posts/id without the username in the URL. How do I tell rails to replace the /posts with /username. Is it even possible to insert the user_username variable into this code? map.resources :posts, :as => [what goes here]

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  • tinymce text area in facebox modal window not allowing me to type

    - by jeansymolanza
    i am using facebox (a jquery modal plug-in) and tinymce for my textboxes. however when i open any modal windows, i cannot type anything within the tinymce input box. any help? <script type="text/javascript" src="resources/tinymce/jscripts/tiny_mce/tiny_mce.js"></script> <script type="text/javascript"> tinyMCE.init({ mode : "textareas", theme : "simple" }); </script> <link href="resources/facebox.css" media="screen" rel="stylesheet" type="text/css"/> <script src="resources/facebox.js" type="text/javascript"></script> <script> jQuery(document).ready(function($) { $('a[rel*=facebox]').facebox() }) </script> <?php echo "<div style='display: none;' id='c".$oh_id."' rel='facebox'><div style='overflow: -moz-scrollbars-vertical; overflow-y: auto; width: 100%; height: 375px;'><h2 style='color: #3399cc;'>Comments for ".$row_clientName['clientName']."</h2>"; echo '<form method="post" action="somepage"> <textarea name="content" id="content" style="width: 300px; height: 125px;"> Comments... </textarea><br /> <input type="submit" value="Update" name="submit" class="comment_button"/><p> </form></div>'; ?>

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  • Serializing Complex ViewModel with Json.Net Destabilization Error on Latest Version

    - by dreadlocks1221
    I just added the latest Version of JSON.Net and I get the System.Security.VerificationException: Operation could destabilize the runtime error when trying to use a controller (while running the application). I read in other posts that this issue should have been fixed in release 6 but I still have the problem. I even added *Newtonsoft.* to the ignore modules in the intellitrace options, which seems to have suppressed the error, but the post will just run forever and not return anything. Any help I can get would be greatly appreciated. [HttpPost] public string GetComments(int ShowID, int Page) { int PageSize = 10; UserRepository UserRepo = new UserRepository(); ShowCommentViewModel viewModel = new ShowCommentViewModel(); IQueryable<Comment> CommentQuery = showRepository.GetShowComments(ShowID); var paginatedComments = new PaginatedList<Comment>(CommentQuery, Page, PageSize); viewModel.Comments = new List<CommentViewModel>(); foreach (Comment comment in CommentQuery.Take(10).ToList()) { CommentViewModel CommentModel = new CommentViewModel { Comment = comment, PostedBy = UserRepo.GetUserProfile(comment.UserID) }; IQueryable<Comment> ReplyQuery = showRepository.GetShowCommentReplies(comment.CommentID); int ReplyPage = 0; var paginatedReplies = new PaginatedList<Comment>(ReplyQuery, ReplyPage, 3); CommentModel.Replies = new List<ReplyModel>(); foreach (Comment reply in ReplyQuery.Take(3).ToList()) { ReplyModel rModel = new ReplyModel { Reply = reply, PostedBy = UserRepo.GetUserProfile(reply.UserID) }; CommentModel.Replies.Add(rModel); } CommentModel.RepliesNextPage = paginatedReplies.HasNextPage; CommentModel.RepliesPeviousPage = paginatedReplies.HasPreviousPage; CommentModel.RepliesTotalPages = paginatedReplies.TotalPages; CommentModel.RepliesPageIndex = paginatedReplies.PageIndex; CommentModel.RepliesTotalCount = paginatedReplies.TotalCount; viewModel.Comments.Add(CommentModel); } viewModel.CommentsNextPage = paginatedComments.HasNextPage; viewModel.CommentsPeviousPage = paginatedComments.HasPreviousPage; viewModel.CommentsTotalPages = paginatedComments.TotalPages; viewModel.CommentsPageIndex = paginatedComments.PageIndex; viewModel.CommentsTotalCount = paginatedComments.TotalCount; return JsonConvert.SerializeObject(viewModel, Formatting.Indented); }

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  • link_to_function toggle problem - Ruby on Rails

    - by bgadoci
    I asked this question back in November and everything seemed to work just fine. I am recently trying to implement it again and running into a problem. I am not receiving any error message, just can't get the toggle to work. Using Rails 2.3.5 and Ruby 1.8.7. See anything wrong here? View <%= javascript_include_tag :defaults %> <div id="comment-toggle"> <%= link_to_function "toggle", "$('comments_#{project.id}').toggle()" %> </div> <div id="comments_<%= project.id %>" class="comments" > <%= render :partial => project.comments %> <% remote_form_for [project, Comment.new] do |f| %> <p> <%= f.label :body, "New Comment" %><br/> <%= f.text_area (:body, :class => "textarea") %> </p> <p> <%= f.label :name, "Name" %> (Required)<br/> <%= f.text_field (:name, :class => "textfield") %> </p> <p> <%= f.label :email, "Email" %> (Required but will not be displayed)<br/> <%= f.text_field (:email, :class => "textfield") %> </p> <p><%= f.submit "Add Comment" %></p> <% end %> </div>

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  • Altering URLs and mapping - path_prefix? - Ruby on Rails...

    - by bgadoci
    Ok, so I am working on a blog application of sorts. Thus far, it allows for a user to sign up for their own account, create posts, tags, comments, etc. I have just implemented the ability to use www.myapp.com/brandon to set @user to find by username and therefore correctly display the users information at each url. So when you go to www.myapp.com/brandon you see all Brandon's posts, tags, and comments associated with those posts, etc. Works great. I implementing this URL mapping through the routes.rb file by adding the following: map.username_link '/:username', :controller => 'posts', :action => 'index' And then just setting the @user variable in the PostController and corresponding views to find_by_username. Now the issue is this. Once at www.myapp.com/brandon when you click on a post title, it sends to myapp.com/posts/id without the username in the URL which blows up my view because nothing is being set for the @user variable. How do I tell Rails to create the link reading www.myapp.com/brandon/posts/id vs www.myapp.com/posts/id and then map that action? I am assuming this will involve some code in the view, and then adding another line in the routes.rb file, map.subdomain_link '/:username/posts/:id', :controller => 'posts', :action => 'show' and adding the @user variable to the PostController#show action, but not totally sure if this is even the right approach. UPDATE: I have been reading about :path_prefix and seems like it might be what I am looking for. I have tried to implement simply by adding map.resources :posts, :path_prefix => '/:user_username/:post_id' to the routes.rb file but not working (even after server restart). I am sure this is not correct but wanted to let you know what I have tried.

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  • Benchmarking a UDP server

    - by Nicolas
    I am refactoring a UDP listener from Java to C. It needs to handle between 1000 and 10000 UDP messages per second, with an average data length of around 60 bytes. There is no reply necessary. Data cannot be lost (Don't ask why UDP was decided). I fork off a process to deal with the incoming data so that I can recvfrom as quickly as possible - without filling up my kernel buffers. The child then handles the data received. In short, my algo is: Listen for data. When data is received, check for errors. Fork off a child. If I'm a child, do what I with the data and exit. If I'm a parent, reap any zombie children waitpid(-1, NULL, WNOHANG). Repeat. Firstly, any comments about the above? I'm creating the socket with socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP), binding with AF_INET and INADDR_ANY and recvfrom with no flags. Secondly, can anyone suggest something that I can use to test that this application (or at least the listener) can handle more messages than what I am expecting? Or, would I need to hack something together to do this. I'd guess the latter would be better, so that I can compare data that is generated versus data that is received. But, comments would be appreciated.

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