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  • Why use link classes in oql instead of classes that contain links

    - by Isaac
    itop abstracts its very complex database design with an object query language (oql). For this there are classes definded, like 'Ticket' and 'Server'. Now a Ticket usually is linked to a Server. In my naive way I would give the Ticket class an attribute 'affected_server_list', where I could reference the affected servers. itop does it different: neither Servers nor Tickets know of each other. Instead there is a class 'linkTicketToServer', which provides the link between the two. The first thing I noticed is that it makes oql queries more complex. So I wondered why they designed it this way. One thing that occured to me is that it allows for more flexiblity, in that I can add links without modifying the original classes. Is this allready why one would implement it this way, or are there other reasons for this kind of design?

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  • IKVM 0.42 Update 1 Released

    I've promoted 0.42 Update 1 RC 2 to an official release. Changes (Update 1 RC 0 + RC 1 + RC 2): Added fix to mangle all artificial type names if they clash with Java type names in the same assembly. Fix for http://gcc.gnu.org/bugzilla/show_bug.cgi?id=41696. Fixed exception sorter to be correct when invoked with two references to the same object. Fix for bug #2946842. Fixed ikvmstub to not emit stubs for generic...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • IKVM 0.42 Update 1 Released

    I've promoted 0.42 Update 1 RC 2 to an official release. Changes (Update 1 RC 0 + RC 1 + RC 2): Added fix to mangle all artificial type names if they clash with Java type names in the same assembly. Fix for http://gcc.gnu.org/bugzilla/show_bug.cgi?id=41696. Fixed exception sorter to be correct when invoked with two references to the same object. Fix for bug #2946842. Fixed ikvmstub to not emit stubs for generic...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • UML - Class Diagrams Order -> Products

    - by Phorce
    I have a class diagram that is like this: < Order > (1) CAN HAVE (M) < products > But therefore "Order" has the following: Order_Id Customer_Id Order_date_day Order_date_month Order_date_yeah But I do not know how it would handle the Products? Because, I couldn't have "ProductID" because that would mean that each item in this class would have to have a separate instance for each product (E.g. someone ordered 100 products, but only placed 1 order). Could I have an Product object in class Order? If so, how do you represent that in UML? Thank you

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  • Azure Blob storage defrag

    - by kaleidoscope
    The Blob Storage is really handy for storing temporary data structures during a scaled-out distributed processing. Yet, the lifespan of those data structures should not exceed the one of the underlying operation, otherwise clutter and dead data could potentially start filling up your Blob Storage Temporary data in cloud computing is very similar to memory collection in object oriented languages, when it's not done automatically by the framework, temp data tends to leak. In particular, in cloud computing,  it's pretty easy to end up with storage leaks due to: Collection omission. App crash. Service interruption. All those events cause garbage to accumulate into your Blob Storage. Then, it must be noted that for most cloud apps, I/O costs are usually predominant compared to pure storage costs. Enumerating through your whole Blob Storage to clean the garbage is likely to be an expensive solution. Lokesh, M

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  • Matrix multiplication - Scene Graphs

    - by bgarate
    I wrote a MatrixStack class in C# to use in a SceneGraph. So, to get the world matrix for an object I am suposed to use: WorldMatrix = ParentWorld * LocalTransform But, in fact, it only works as expected when I do the other way: WorldMatrix = LocalTransform * ParentWorld Mi code is: public class MatrixStack { Stack<Matrix> stack = new Stack<Matrix>(); Matrix result = Matrix.Identity; public void PushMatrix(Matrix matrix) { stack.Push(matrix); result = matrix * result; } public Matrix PopMatrix() { result = Matrix.Invert(stack.Peek()) * result; return stack.Pop(); } public Matrix Result { get { return result; } } public void Clear() { stack.Clear(); result = Matrix.Identity; } } Why it works this way and not the other? Thanks!

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  • Change font programmatically for GTK3 TextView (quickly-widgets TextEditor)

    - by monotasker
    In an app using PyGI and GTK3, I'm trying to let the user set the font family and size in a TextView through my app's settings dialog. In PyGI the TextView object has "set" methods for several properties, but not for font properties. I can set the font family via CSS using a CSS style provider. But I can't change that CSS dynamically to respect the font selected by a user. So how can I do this? (Note that the widget in question is actually the TextEditor from the quickly-widgets package and I'm using Quickly to build the app.) Thanks, Ian

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  • Coherence 3.7.1 Released

    - by JuergenKress
    Oracle Coherence 3.7.1 introduces REST API, exalogic infiniband integration, improved data access performance due to more efficient in-memory and disk-based storage, and query explain plan support and much more, download now! View the webcast: Unbeatable Performance for your Cloud Application Foundation. To download Coherence 3.7.1 please visit OTN. Coherence Screencasts: Coherence 3.7.1 – Extend Only Keys Coherence 3.7.1 – REST Support Coherence 3.7.1 – POF Object Identities and References Coherence 3.7.1 – POF Annotation Support Coherence 3.7.1 – Query Explain Plan For more information please visit the Oracle Coherence Knowledge Base For regular Coherence information become a member in the WebLogic Partner Community please first login at http://partner.oracle.com and then visit: http://www.oracle.com/partners/goto/wls-emea Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Coherence,Coherence 3.7.1,Oracle,WebLogic,J2EE caching,OPN,Jürgen Kress

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  • WPF Databinding- Part 2 of 3

    - by Shervin Shakibi
    This is a follow up to my previous post WPF Databinding- Not your fathers databinding Part 1-3 you can download the source code here  http://ssccinc.com/wpfdatabinding.zip Example 04   In this example we demonstrate  the use of default properties and also binding to an instant of an object which is part of a collection bound to its container. this is actually not as complicated as it sounds. First of all, lets take a look at our Employee class notice we have overridden the ToString method, which will return employees First name , last name and employee number in parentheses, public override string ToString()        {            return String.Format("{0} {1} ({2})", FirstName, LastName, EmployeeNumber);        }   in our XAML we have set the itemsource of the list box to just  “Binding” and the Grid that contains it, has its DataContext set to a collection of our Employee objects. DataContext="{StaticResource myEmployeeList}"> ….. <ListBox Name="employeeListBox"  ItemsSource="{Binding }" Grid.Row="0" /> the ToString in the method for each instance will get executed and the following is a result of it. if we did not have a ToString the list box would look  like this: now lets take a look at the grid that will display the details when someone clicks on an Item, the Grid has the following DataContext DataContext="{Binding ElementName=employeeListBox,            Path=SelectedItem}"> Which means its bound to a specific instance of the Employee object. and within the gird we have textboxes that are bound to different Properties of our class. <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=FirstName}" /> <TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=LastName}" /> <TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=Title}" /> <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding Path=Department}" />   Example 05   This project demonstrates use of the ObservableCollection and INotifyPropertyChanged interface. Lets take a look at Employee.cs first, notice it implements the INotifyPropertyChanged interface now scroll down and notice for each setter there is a call to the OnPropertyChanged method, which basically will will fire up the event notifying to the value of that specific property has been changed. Next EmployeeList.cs notice it is an ObservableCollection . Go ahead and set the start up project to example 05 and then run. Click on Add a new employee and the new employee should appear in the list box.   Example 06   This is a great example of IValueConverter its actuall a two for one deal, like most of my presentation demos I found this by “Binging” ( formerly known as g---ing) unfortunately now I can’t find the original author to give him  the credit he/she deserves. Before we look at the code lets run the app and look at the finished product, put in 0 in Celsius  and you should see Fahrenheit textbox displaying to 32 degrees, I know this is calculating correctly from my elementary school science class , also note the color changed to blue, now put in 100 in Celsius which should give us 212 Fahrenheit but now the color is red indicating it is hot, and finally put in 75 Fahrenheit and you should see 23.88 for Celsius and the color now should be black. Basically IValueConverter allows us different types to be bound, I’m sure you have had problems in the past trying to bind to Date values . First look at FahrenheitToCelciusConverter.cs first notice it implements IValueConverter. IValueConverter has two methods Convert and ConvertBack. In each method we have the code for converting Fahrenheit to Celsius and vice Versa. In our XAML, after we set a reference in our Windows.Resources section. and for txtCelsius we set the path to TxtFahrenheit and the converter to an instance our FahrenheitToCelciusConverter converter. no need to repeat this for TxtFahrenheit since we have a convert and ConvertBack. Text="{Binding  UpdateSourceTrigger=PropertyChanged,            Path=Text,ElementName=txtFahrenheit,            Converter={StaticResource myTemperatureConverter}}" As mentioned earlier this is a twofer Demo, in the second demo, we basically are converting a double datatype to a brush. Lets take a look at TemperatureToColorConverter, notice we in our Covert Method, if the value is less than our cold temperature threshold we return a blue brush and if it is higher than our hot temperature threshold we return a redbrush. since we don’t have to convert a brush to double value in our example the convert back is not being implemented. Take time and go through these three examples and I hope you have a better understanding   of databinding, ObservableCollection  and IValueConverter . Next blog posting we will talk about ValidationRule, DataTemplates and DataTemplate triggers.

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  • Why is "www.mysite.com" different from "mysite.com"?

    - by sapeish
    In any browser if I use www.mysite.com or just mysite.com the web page is correctly retrieved, but I am having trouble with Google Analytics and Facebook App. Facebook: To be able to get Likes, I create the Facebook App needed and set the site URL to http://mysite.com/. Using their tool http://developers.facebook.com/tools/debug/ when I test my page using http://mypage.com it works but using http://www.mypage.com fails with the message: Object at URL 'http://www.mysite.com/' of type 'website' is invalid because the domain 'www.mysite.com' is not allowed for the specified application id. Google Analytics: To be able to get traffic statistics, I created a Property and a Profile both with the URL http://www.mypage.com and no statistics were gathered in a week, when I changed the configured URL to http://mypage.com statistics where available a few hours later. What should I do to have statistics and likes for both www.mysite.com and mysite.com ??

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  • Adding an LOV to a query parameter (executeWithParams)

    - by shay.shmeltzer
    I showed in the past how you can use the executeWithParams operation to build your own query page to filter a view object to show specific rows. I also showed how you can make the parameter fields display as drop down lists of values (selectOneChoice). However this week someone asked me if you can have those parameter fields use the advanced LOV component. Well if you just try and drag the parameter over, you'll see that the LOV option is not there as a drop option. But with a little bit of hacking around you can achieve this. (without actual Java coding). Here is a quick demo:

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  • Disabling Navigation Flicks in WPF

    - by Brian Genisio's House Of Bilz
    I am currently working on a multi-touch application using WPF.  One thing that has been irritating me with this development is an automatic navigation forward/back command that is bound to forward and backwards flicks.  Many of my touch-based interactions were being thwarted by gestures picked up by WPF as navigation.  I just wanted to disable this behavior. My programmatic back/forward calls are not affected by this change, which is nice.  Here is how I did it:  In my main window, I added the following command bindings:<NavigationWindow.CommandBindings> <CommandBinding Command="NavigationCommands.BrowseBack" Executed="DoNothing" /> <CommandBinding Command="NavigationCommands.BrowseForward" Executed="DoNothing" /> </NavigationWindow.CommandBindings> Then, the DoNothing method in the code-behind does nothing:private void DoNothing(object sender, ExecutedRoutedEventArgs e) { } There may be a better way to do this, but I haven’t found one.

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  • Drawing on a webpage – HTML5 - IE9

    - by nmarun
    So I upgraded to IE9 and continued exploring HTML5. Now there’s this ‘thing’ called Canvas in HTML5 with which you can do some cool stuff. Alright what IS this Canvas thing anyways? The Web Hypertext Application Technology Working Group says this: “The canvas element provides scripts with a resolution-dependent bitmap canvas, which can be used for rendering graphs, game graphics, or other visual images on the fly.” The Canvas element has two only attributes – width and height and when not specified they take up the default values of 300 and 150 respectively. Below is what my HTML file looks like: 1: <!DOCTYPE html> 2: <html lang="en-US"> 3: <head> 4: <script type="text/javascript" src="CustomScript.js"></script> 5: <script src="jquery-1.4.4.js" type="text/javascript"></script 6:  7: <title>Draw on a webpage</title> 8: </head> 9: <body> 10: <canvas id="canvas" width="500" height="500"></canvas> 11: <br /> 12: <input type="submit" id="submit" value="Clear" /> 13: <h4 id="currentPosition"> 14: 0, 0 15: </h4> 16: <div id="mousedownCoords"></div> 17: </body> 18: </html> In case you’re wondering, this is not a MVC or any kind of web application. This is plain ol’ HTML even though I’m writing all this in VS 2010. You see this is a very simple, ‘gimmicks-free’ html page. I have declared a Canvas element on line 10 and a button on line 11 to clear the drawing board. I’m using jQuery / JavaScript show the current position of the mouse on the screen. This will get updated in the ‘currentPosition’ <h4> tag and I’m using the ‘mousedownCoords’ to write all the places where the mouse was clicked. This is what my page renders as: The rectangle with a background is our canvas. The coloring is due to some javascript (which we’ll see in a moment). Now let’s get to our CustomScript.js file. 1: jQuery(document).ready(function () { 2: var isFirstClick = true; 3: var canvas = document.getElementById("canvas"); 4: // getContext: Returns an object that exposes an API for drawing on the canvas 5: var canvasContext = canvas.getContext("2d"); 6: fillBackground(); 7:  8: $("#submit").click(function () { 9: clearCanvas(); 10: fillBackground(); 11: }); 12:  13: $(document).mousemove(function (e) { 14: $('#currentPosition').html(e.pageX + ', ' + e.pageY); 15: }); 16: $(document).mouseup(function (e) { 17: // on the first click 18: // set the moveTo 19: if (isFirstClick == true) { 20: canvasContext.beginPath(); 21: canvasContext.moveTo(e.pageX - 7, e.pageY - 7); 22: isFirstClick = false; 23: } 24: else { 25: // on subsequent clicks, draw a line 26: canvasContext.lineTo(e.pageX - 7, e.pageY - 7); 27: canvasContext.stroke(); 28: } 29:  30: $('#mousedownCoords').text($('#mousedownCoords').text() + '(' + e.pageX + ',' + e.pageY + ')'); 31: }); 32:  33: function fillBackground() { 34: canvasContext.fillStyle = '#a1b1c3'; 35: canvasContext.fillRect(0, 0, 500, 500); 36: canvasContext.fill(); 37: } 38:  39: function clearCanvas() { 40: // wipe-out the canvas 41: canvas.width = canvas.width; 42: // set the isFirstClick to true 43: // so the next shape can begin 44: isFirstClick = true; 45: // clear the text 46: $('#mousedownCoords').text(''); 47: } 48: })   The script only looks long and complicated, but is not. I’ll go over the main steps. Get a ‘hold’ of your canvas object and retrieve the ‘2d’ context out of it. On mousemove event, write the current x and y coordinates to the ‘currentPosition’ element. On mouseup event, check if this is the first time the user has clicked on the canvas. The coloring of the canvas is done in the fillBackground() function. We first need to start a new path. This is done by calling the beginPath() function on our context. The moveTo() function sets the starting point of our path. The lineTo() function sets the end point of the line to be drawn. The stroke() function is the one that actually draws the line on our canvas. So if you want to play with the demo, here’s how you do it. First click on the canvas (nothing visible happens on the canvas). The second click draws a line from the first click to the current coordinates and so on and so forth. Click on the ‘Clear’ button, to reset the canvas and to give your creativity a clean slate. Here’s a sample output: Happy drawing! Verdict: HTML5 and IE9 – I think we’re on to something big and great here!

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  • Convert rotation from Right handed System to left handed

    - by Hector Llanos
    I have Euler angles from a right handed system that I am trying to convert to a left handed system. All the information that I have read online says that to convert it simply multiply the axis and the angle in the correct order and it should work. In other words, Z * Y * X. When I do this what I see in Maya, and in engine still do not match up. This is what I have so far: static Quaternion ConvertToRightHand(Vector3 Euler) { Quaternion x = Quaternion.AngleAxis(-Euler.x, Vector3.right); Quaternion y = Quaternion.AngleAxis(Euler.y, Vector3.up); Quaternion z = Quaternion.AngleAxis(Euler.z, Vector3.forward); return (z * y * x); } Keeping the -Euler.x helps keep the object pointing up correctly, but when I pass ( 0,0,0) to face in the -z, it faces in the +z. Help :/

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  • Flash messages in ASP.NET MVC without sessions

    - by Fernando Correia
    I'm developing a web application for Windows Azure using ASP.NET MVC 4. I would like to enforce one restriction in the architecture: do not use Session. To achieve availability on Azure, and since there is no sticky sessions, I would need to store the session data in some central service, probably either SQL Azure or the Caching Service. I would rather avoid sessions on the SQL database to avoid the increased latency, and the caching service on Azure is very expensive for the ammount of memory offered. On the other hand, I would like to have the ability to easily pass Flash-style messages among redirects. TempData is the recommended way to do this, but by default it uses the session object. So I would like to know: Is there an alternative way to use TempData that doesn't require sessions or shared data between servers? Cookies perhaps? Is there a better alternative I'm overlooking?

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  • Help me classify this type of software architecture

    - by Alex Burtsev
    I read some books about software architecture as we are using it in our project but I can't classify the architecture properly. It's some kind of Enterprise Architecture, but what exactly... SOA, ESB (Enterprise Service Bus), Message Bus, Event Driven SOA, there are so many terms in Enterprise software.... The system is based on custom XML messages exchanges between services. (it's not SOAP, nor any other XML based standard, just plain XML). These messages represent notifications (state changes) that are applied to the Domain model, (it's not like CRUD when you serialize the whole domain object, and pass it to service for persistence). The system is centralized, and system participants use different programming languages and frameworks (c++, c#, java). Also, messages are not processed at the moment they are received as they are stored first and the treatment begins on demand. It's called SOA+EDA -:)

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  • C# String.format extension method

    - by Paul Roe
    With the addtion of Extension methods to C# we've seen a lot of them crop up in our group. One debate revolves around extension methods like this one: public static class StringExt { /// <summary> /// Shortcut for string.Format. /// </summary> /// <param name="str"></param> /// <param name="args"></param> /// <returns></returns> public static string Format(this string str, params object[] args) { if (str == null) return null; return string.Format(str, args); } } Does this extension method break any programming best practices that you can name? Would you use it anyway, if not why? If I renamed the function to "F" but left the xml comments would that be epic fail or just a wonderful savings of keystrokes?

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  • Dual Inspection / Four Eyes Principle

    - by Ralf
    I have the requirement to implement some kind of dual inspection or four-eyes principle as a feature of my software, meaning that every change of an object done by user A has to be checked by user B. A trivial example would be a publishing system where an author writes an article and another has to proofread it before it is published. I am a little bit surprised that you find nearly nothing about it on the net. No patterns, no libraries (besides cibet), no workflow solutions etc. Is this requirement really so uncommon? Or am I searching for the wrong terms? I am not looking for a specific solution. More for a pattern or best practice approach. Update: the above example is really trivial. Let's add some more complexity to it. The article has been published, but it now needs an update. Putting the article offline for the update is not an option, but the update has to be proof read, too.

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  • Unity Particle System collision detection problem

    - by Krav
    I'm using Unity 3.5.5f3 wich has the Shuriken particle system. I've made a blood particle system based on Unity's demos. (Exploding paint [Blood]) The blood is flowing and when it collides with a Plane Transform wich I've created a small pool of blood spawns as a Collision Sub Emitter. My main problem is that when I want to add another object to collide it just doesn't want to work. When I create a cube, and set it as a collision plane the collision will only occur at the half of the cube. I want this to happen: When it reaches the cube's surface the sub emmiter activates, and when the surface is horizontal it appears horizontally, and if it's vertical then vertically. Now it just appears horizontally everytime like in the picture. How could I solve it?

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  • Programming language features that help to catch bugs early

    - by Christian Neumanns
    Do you know any programming language features that help to detect bugs early in the software development process - ideally at compile-time or else as early as possible at run-time? Examples of well-known and effective bug-reducing features are: Static typing and generic types: type incompatibility errors are detected by the compiler Design by Contract (TM), also called Contract Programming: invalid values are quickly detected at runtime (through preconditions, postconditions and class invariants) Unit testing I ask this question in the context of improving an object-oriented programming language (called Obix) which has been designed from the ground up to 'make it easy to quickly write reliable code'. Besides the features mentioned above this language also incorporates other Fail-fast features such as: Objects are immutable by default Void (null) values are not allowed by default The aim is to add more Fail-fast concepts to the language. If you know other features which help to write less error-prone code then please let us know. Thank you.

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  • How do I inject test objects when the real objects are created dynamically?

    - by JW01
    I want to make a class testable using dependency injection. But the class creates multiple objects at runtime, and passes different values to their constructor. Here's a simplified example: public abstract class Validator { private ErrorList errors; public abstract void validate(); public void addError(String text) { errors.add( new ValidationError(text)); } public int getNumErrors() { return errors.count() } } public class AgeValidator extends Validator { public void validate() { addError("first name invalid"); addError("last name invalid"); } } (There are many other subclasses of Validator.) What's the best way to change this, so I can inject a fake object instead of ValidationError? I can create an AbstractValidationErrorFactory, and inject the factory instead. This would work, but it seems like I'll end up creating tons of little factories and factory interfaces, for every dependency of this sort. Is there a better way?

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  • Multiplayer mobile games and coping with high latency

    - by liortal
    I'm currently researching regarding a design for an online (realtime) mobile multiplayer game. As such, i'm taking into consideration that latencies (lag) is going to be high (perhaps higher than PC/consoles). I'd like to know if there are ways to overcome this or minimize the issues of high latency? The model i'll be using is peer-to-peer (using Photon cloud to broadcast messages to all other players). How do i deal with a scenario where a message about a local object's state at time t will only get to other players at *t + HUGE_LAG* ?

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  • Which are the cons of using only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and it was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are the benefits/cons of that approach or when the project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • Why is C++ predominant in programming contests and competitions?

    - by daniels
    I understand that C++ is a very fast language, but ain't C just as fast, or faster in some cases? Then you might say that C++ has OOP, but the amount of OOP you need for most programming puzzles is not that big, and in my opinion C would be able handle that. Here's why I am asking this: I am very interested in programming contests and competitions, and I am used to coding in C on those. However, I noticed that the vast majority of people use C++ (e.g., 17 out of 25 finalists on Google Code Jam 2011 used it, while no one used C), so I am wondering if I am at a disadvantage going with C. Apart from the Object Orientation, what makes C++ a more suitable language for programming competitions? What are the features of the language I should learn and use to perform better on the competitions? For background, I consider myself pretty proficient in C, but I am just starting to learn C++.

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  • how to save a png as a smaller file but the same resolution?

    - by Radek
    not sure what stackexchange site is the best for this question. I have a scanned jpg file with below properties and size 8.5MB pixel dimension: 2468 × 3484 pixels print size: 208.96 × 294.98 millimeters resolution: 300 × 300 ppi I need to save the file as png while the size cannot be bigger than 4MB. The most important is that the size of picture must remain the same. I mean that the object size in the picture must stay the same. Could anybody tell me what is used to define the size of the objects in the picture?

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