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  • Methods to see result fo a code change faster

    - by Can't Tell
    This question came to me when developing using Eclipse. I use JBoss Application Server and use hot code replacement. But this option requires that the 'build automatically' option to be enabled. This makes Eclipse build the workspace automatically (periodically or when a file is saved?) and for a large code base this takes too much time and processing which makes the machine freeze for a while. Also sometimes an error message is shown saying that hot code replacement failed. The question that I have is: is there a better way to see the result of a code change? Currently I have the following two suggestions: Have unit tests - this will allow to run a single test and see the result of a code change. ( But for a JavaEE application that uses EJBs is it easy to setup unit tests?) Use OSGi - which allows to add jars to the running system without bringing down the JVM. Any ideas on above suggestions or any other suggestion or a framework that allows to do this is welcome.

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  • Freetype2 (error-)return value documentation

    - by Awaki
    In short, I'm looking for documentation that would limit the error situations to check for after a Freetype library function failed, much like the OpenGL and Win32 APIs document the error codes generated by their respective functions. I can't seem to find such documentation though, so I was wondering how to best handle translation of Freetype errors to typed exceptions. Background: I am currently in the process of implementing font-rendering capability (using Freetype) for my GUI framework, which makes strong use of typed exceptions to indicate error situations. However, the Freetype docs seem to completely omit what errors can be expected from what functions. That, if such documentation does indeed not exist, would basically leave me with two options: either guessing which errors make sense for a certain Freetype function (obviously prone to mistakes on my part), or considering every error code for translation into appropriate exceptions (less verbose since I would have to write the translation only once). Performance isn't really critical in the code that calls the Freetype library, so even the latter option would probably be acceptable, but surely there must be some kind of documentation on which library calls may return what Freetype error? Is there any such documentation which I just somehow managed to not find? Should I go the route of generically expecting every error code for translation? Or are there other ways to approach this problem? By the way, I wanted to avoid introducing some kind of generic FreetypeException (containing a description of the Freetype error) since I intended to completely hide what libraries I'm using (not from a legal point-of-view, mind you), but I guess I can be convinced to do this anyway if the consensus is that it would be the best option. I don't think it matters for this question, but I'm writing in C++.

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  • C# XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • Assigning Object to View, big MySQL resultset.

    - by A Finn
    Hello (Sorry for my bad English) Is it bad practice to assign object to view and call its methods in there? I use smarty as my template engine. In my controller I could do like this 1# $this->view->assign("name", $this->model->getName); and in my view <p>{$name}</p> OR 2# $this->view->assign("Object", $this->model); and in my view <p>{$Report->getName()}</p> Well my biggest problem is that I have to handle a big amount of data coming out from the MySQL and I thought that if I would made a method that would print out the data while looping mysql_fetch_row. Well at least I know that using html-tags in the model is a bad thing to do. So I would assign the object to the view to get the result to the right position on the page.. Reading a mysql-result to an array first may cause memory problems am I right? So what is the solution doing things MVC style.. And yes Im using a framework of my own.

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  • Convert asp.net application to windows forms app

    - by rogdawg
    I have written and deployed an ASP.NET application that is pretty complex. It uses XSL transformations to create web forms for a large variety of data objects. The data comes from the database as XML via a web service. Now, I need to create a Windows desktop application that will provide a small subset of the web applications functionality to a user who may not have access to the web (working in remote areas). I will provide the data syncing using the MS Sync Framework. And I will have the desktop use a local data store. I would like to use the same xslt files in the desktop app that I use in the web app for the form creation so that, if changes are made, the desktop app can update itself when it connects and syncs its data. But, I am wondering how to replicate the asp.net codebehind logic of my web app in the windows forms. If I use a browser control to render the XSLTransformation result, then how could I handle click events, etc, in the form? Also, can I launch other windows as "dialog boxes" from my windows forms (I do this in my web app using RadControls functionality)? Thanks for any advice you can give.

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  • What are some arguments to support the position that the Dojo JavasScript library is secure, accessi

    - by LES2
    We have developed a small web application for a client. We decided on the Dojo framework to develop the app (requirements included were full i18n and a11y). Originally, the web app we developed was to be a "prototype", but we made the prototype production quality anyway, just in case. It turns out that the app we developed (or a variant of it) is going to production (many months hence), but it's so awesome that the enterprise architecture group is a little afraid. 508c compliant is a concern, as is security for this group. I now need to justify the use of Dojo to this architecture group, explicitly making the case that Dojo does not pose a security risk and that Dojo will not hurt accessibility (and that Dojo is there to help meet core requirements). Note: the web app currently requires JavaScript to be turned on and a stylesheet to work. We use a relatively minor subset of Dojo: of course, dojo core, and dijit.form.Form, ValidationTextBox and a few others. We do use dojox.grid.DataGrid (but no drag N drop or editable cells, which are not fully a11y). I have done some research of my own, of course, but I any information or advice you have would be most helpful. Regards, LES2

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  • How to "wrap" implementation in C#

    - by igor
    Hello, I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;} public virtual int Method1(){} public virtual string Method2(){} ... public virtual void Method10(){} } public class B: Base { // some implementation } public class Proxy: Base { private B _b; public class Proxy(B b) { _b = b; } public override int Method1() { if (State == Running) return _b.Method1(); else return base.Method1(); } public override string Method2() { if (State == Running) return _b.Method2(); else return base.Method2(); } public override void Method10() { if (State == Running) _b.Method10(); else base.Method10(); } } I want to get something this: public Base GetStateDependentImplementation() { if (State == Running) // may be some other rule return _b; else return base; // compile error } and my Proxy's implementation will be: public class Proxy: Base { ... public override int Method1() { return GetStateDependentImplementation().Method1(); } public override string Method2() { return GetStateDependentImplementation().Method2(); } ... } Of course, I can do this (aggregation of base implementation): public RepeaterOfBase: Base // no any overrides, just inheritance { } public class Proxy: Base { private B _b; private RepeaterOfBase _Base; public class Proxy(B b, RepeaterOfBase aBase) { _b = b; _base = aBase; } } ... public Base GetStateDependentImplementation() { if (State == Running) return _b; else return _Base; } ... But instance of Base class is very huge and I have to avoid to have other additional copy in memory. So I have to simplify my code have to "wrap" implementation have to avoid a code duplication have to avoid aggregation of any additional instance of Base class (duplication) Is it possible to reach these goals?

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • How to get a debug flow of execution in C++

    - by Rich
    Hi, I work on a global trading system which supports many users. Each user can book,amend,edit,delete trades. The system is regulated by a central deal capture service. The deal capture service informs all the user of any updates that occur. The problem comes when we have crashes, as the production environment is impossible to re-create on a test system, I have to rely on crash dumps and log files. However this doesn't tell me what the user has been doing. I'd like a system that would (at the time of crashing) dump out a history of what the user has been doing. Anything that I add has to go into the live environment so it can't impact performance too much. Ideas wise I was thinking of a MACRO at the top of each function which acted like a stack trace (only I could supply additional user information, like trade id's, user dialog choices, etc ..) The system would record stack traces (on a per thread basis) and keep a history in a cyclic buffer (varying in size, depending on how much history you wanted to capture). Then on crash, I could dump this history stack. I'd really like to hear if anyone has a better solution, or if anyone knows of an existing framework? Thanks Rich

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  • How do I fix a "Request format is unrecognized for URL..." error in a web service running in IIS?

    - by Hary
    I am get the following error while running web service in IIS: Server Error in '/Inbox Sevice' Application. Request format is unrecognized for URL unexpectedly ending in '/GetMailsInfo'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: Request format is unrecognized for URL unexpectedly ending in '/GetMailsInfo'. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [InvalidOperationException: Request format is unrecognized for URL unexpectedly ending in '/GetMailsInfo'.] System.Web.Services.Protocols.WebServiceHandlerFactory.CoreGetHandler(Type type, HttpContext context, HttpRequest request, HttpResponse response) +490982 System.Web.Services.Protocols.WebServiceHandlerFactory.GetHandler(HttpContext context, String verb, String url, String filePath) +104 System.Web.Script.Services.ScriptHandlerFactory.GetHandler(HttpContext context, String requestType, String url, String pathTranslated) +127 System.Web.HttpApplication.MapHttpHandler(HttpContext context, String requestType, VirtualPath path, String pathTranslated, Boolean useAppConfig) +175 System.Web.MapHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +120 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +155 Version Information: Microsoft .NET Framework Version:2.0.50727.42; ASP.NET Version:2.0.50727.42 Does anyone know why I am seeing this error and if there is any way to fix it?

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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • Releasing Autopool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • Obtaining command line arguments in a QT application

    - by morpheous
    The following snippet is from a little app I wrote using the QT framework. The idea is that the app can be run in batch mode (i.e. called by a script) or can be run interactively. It is important therefore, that I am able to parse command line arguments in order to know which mode in which to run etc. [Edit] I am debugging using QTCreator 1.3.1 on Ubuntu Karmic. The arguments are passed in the normal way (i.e. by adding them via the 'Project' settings in the QTCreator IDE). When I run the app, it appears that the arguments are not being passed to the application. The code below, is a snippet of my main() function. int main(int argc, char *argv[]) { //Q_INIT_RESOURCE(application); try { QApplication the_app(argc, argv); //trying to get the arguments into a list QStringList cmdline_args = QCoreApplication::arguments(); // Code continues ... } catch (const MyCustomException &e) { return 1; } return 0; } [Update] I have identified the problem - for some reason, although argc is correct, the elements of argv are empty strings. I put this little code snippet to print out the argv items - and was horrified to see that they were all empty. for (int i=0; i< argc; i++){ std::string s(argv[i]); //required so I can see the damn variable in the debugger std::cout << s << std::endl; } Does anyone know what on earth is going on (or a hammer)?

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  • Work with AJAX response with DOM methods

    - by Stomped
    I'm retrieving an entire HTML document via AJAX - and that works fine. But I need to extract certain parts of that document and do things with them. Using a framework (jquery, mootools, etc) is not an option. The only solution I can think of is to grab the body of the HTML document with a regex (yes, I know, terrible) ie. <body>(.*)</body> put that into the current page's DOM in a hidden element, and work with it from there. Is there an easier/better way? Update I've done some testing, and inserting an entire HTML document into a created element behaves a bit differently across browsers I've tested. For example: FF3.5: keeps the contents of the HEAD and BODY tags IE7 / Safari4: Only includes what's between ... Opera 10.10: Keeps HEAD and everything inside it, Keeps contents of BODY The behavior of IE7 and Safari are ideal, but different browsers are doing this differently. Since I'm loading a predetermined HTML document I think I'm going to use the regEx to grab what I want and insert it into a DOM element - unless someone has other suggestions.

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  • Convert List to Double Array by LINQ (C#3.0)

    - by Newbie
    I have two lists x1 and x2 of type double List<double> x1 = new List<double> { 0.0330, -0.6463}; List<double> x2 = new List<double> { -0.2718, -0.2240}; I am using the below function to convert it to double array List<List<double>> xData = new List<List<double>> { x1, x2 }; double[,] xArray = new double[xData.Count, xData[0].Count]; for (int i = 0; i < xData.Count; i++) { for (int j = 0; j < xData[0].Count; j++) { xArray[i, j] = xData[i][j]; } } Is it possible to do the same stuff (i.e. the function that is converting List to array) by using Linq. Using : (C#3.0) & Framework - 3.5 I want to do this by using Linq because I am learning it but not have sufficient knowledge to write that. Thanks Convert List to Double Array by LINQ (C#3.0)

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  • XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • Micrsoft Silverlight 3 cannot create service reference to localhost:port

    - by Monte
    Windows Server 2003 (IIS 6) Visual Studio 2008 .NET FrameWork 3.5 SP1 I am a .NET developer for a living and I have over 40 hours in the problem Project type = "Silverlight Navigation Application", "APS.NET Web Site" (when I tried it as "ASP.NET Web Application Project" I could not copy it to the production web site - well I could copy it but I could not make it run) Created a service.cs on the .Web side of the application. Created a reference to that service.cs on the Silverlight side. For a time all is good as I can reference the service as localhost:port (e.g. localhost:1374) in Visual Studio and debug both Silverlight side and service.cs To access the application in production mode (from IE) I update the service refrence and replace localhost:port with the IP address. The problem with the IP address is I cannot debug the service.cs so I have to change it back to localhost:port to debug. Now to the problem. After a period of time localhost:port just plain breaks. I get an error message no service at the other end Yes I know the port can change - that is not the problem - the port on the service side just plain breaks! For example from Visual Studio from the Silverlight side of the project right click "Service Reference", "Add Service Reverence". It finds 1 service in the application on a port. But when I click that service under "Services:" in the modal dialog box "Add Service Reference" I get an error: There was an error downloading 'http://localhost:1377/SehaleCSS.Web/Service.svc'. The request failed with the error message: -- Could not load file or assembly 'App_Web_tipnndfq, If I go back to the IP address the service is repsponding (with the right answer) The service just plain goes a while responding to localhost:port and then fails Even making NO change to service.cs it go a while then fails as a localhost:port It is not IIS environmental as I can go back to a prior saved version of the code and it works Something is happening that the .web side of the application is failing. It still works as an IP and it still exposes itself as a localhost:port but it fails to properly repsonde as a localhost:port.

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  • Console Application Structure

    - by Paul Fox
    I've written several .Net Console Applications over the past 6 months and we have many more throughout different projects in our organization. I generally stick to the same standard format/structure for my Console Applications. Unfortunately, many of our console applications do not. I have been looking into ways of standardizing the structure of these Console Applications. I would also like to provide a framework for the basic structure of a Console Application and provide easy access to standard ways of handling things such as argument passing, logging, etc. Can anyone suggest Best Practices for addressing these concerns? I have been reading this MSDN article on Console Applications in .Net which suggests a Design Pattern for Console Apps. The example uses a Template Method pattern to handle some of the concerns I listed earlier. Two negatives of using this approach are listed in the article. Ending up with twice as many classes Having many simple, similar classes Can anyone suggest better, or more standard, ways of handling this? What about listing additional negatives with this approach?

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  • How to efficiently implement a strategy pattern with spring ?

    - by Anth0
    I have a web application developped in J2EE 1.5 with Spring framework. Application contains "dashboards" which are simple pages where a bunch of information are regrouped and where user can modify some status. Managers want me to add a logging system in database for three of theses dashboards. Each dashboard has different information but the log should be traced by date and user's login. What I'd like to do is to implement the Strategy pattern kind of like this : interface DashboardLog { void createLog(String login, Date now); } // Implementation for one dashboard class PrintDashboardLog implements DashboardLog { Integer docId; String status; void createLog(String login, Date now){ // Some code } } class DashboardsManager { DashboardLog logger; String login; Date now; void createLog(){ logger.log(login,now); } } class UpdateDocAction{ DashboardsManager dbManager; void updateSomeField(){ // Some action // Now it's time to log dbManagers.setLogger = new PrintDashboardLog(docId, status); dbManagers.createLog(); } } Is it "correct" (good practice, performance, ...) to do it this way ? Is there a better way ? Note :I did not write basic stuff like constructors and getter/setter.

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  • paypal_adaptive gem in Rails: Dynamic Receiver "Population" (Chained Payments)

    - by Jmlevick
    Note: I didn't find a better title for this O.o Hello, Humm... Look, what I want to do is to have a Rails app where a visitor can click a button/link to make a "special" chained payment using Paypal; Currently I have a Users registration form that has one field for the user to enter his/her paypal account email, and as I saw here: http://marker.to/XGg9MR it is possible to specify the primary reciever and the secondary ones by adding such info in a controller action when using the paypal_adaptive gem in a rails app. The thing is, I don't want to hard code the secondary reciever as I need to specify a different secondary reciever from time to time, (being specific my primary reciever will always be the same, but depending on what button/link the visitor clicks, the secondary one is going to change) and I want that secondary reciever email to be the paypal e-mail account from one of the registered users when the visitor clicks on their specific button/link... My question is: Is it possible to create such enviroment functionality in my app using the current implementation of the paypal_adaptive gem? Could someone point me in the right direction on how to accomplish such thing? I'm still learning rails and also I'm really new in the paypal handling universe with this framework! XD P.S. Thanks! :)

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  • PHP variable equals true no matter what the value, even 0

    - by kaigoh
    This is the var_dump: object(stdClass)#27 (8) { ["SETTING_ID"]=> string(2) "25" ["SETTING_SOURCE"]=> string(2) "XV" ["SETTING_FLEET"]=> string(3) "313" ["SETTING_EXAM"]=> string(1) "A" ["SETTING_HIDE"]=> string(1) "0" ["SETTING_THRESHOLD"]=> string(1) "0" ["SETTING_COUNT"]=> string(8) "POSITIVE" ["SETTING_USAGE"]=> string(7) "MILEAGE" } The variable I am testing is SETTING_HIDE. This is being pulled from MySQL using the Code igniter framework. I don't know if it is just me being thick after a rather long day at work or what, but no matter what value the variable holds, any if statement made against it returns true, even when typecast as a boolean or a direct string comparison, ie. == "0" or == "1". Anyone with a fresh pair of eyes care to make me feel silly!?! :) Just to clarify: Have tried the following: if($examSetting->SETTING_HIDE == "1") { $showOnABC = "checked=\"checked\""; } if((bool)$examSetting->SETTING_HIDE) { $showOnABC = "checked=\"checked\""; } if($examSetting->SETTING_COUNT == "POSITIVE") further on in my code works perfectly.

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • CodeIgniter - Image Validation & Thumbnailing

    - by Sebhael
    I'm currently trying to create a function that validates and creates thumbnails for images on upload - but I'm quite lost on what I'm doing. I'm assuming I'm off on my terminology so I'm not really getting any search results to help point me in the right direction. My playground is a form with 6 upload fields that are required. One of these fields is for a simple 32x32 icon image, another a portrait orientation (most likely) photo, and then 4 standard desktop screenshots -- and I'm using CodeIgniter as my framework. I would like to create a function that validates/thumbnails images, and only have to call it on the validation if at all possible. I know I can achieve this per-image, since the documentation for CI is quite through on this - but to reduce redundancy I'm looking for the better option. Outside of that, I don't even actually understand in full how to manipulate images unless it's just $this-input-post('field') - then calling all functions onto this? I don't know, I'm confused and posting on the actual CI forums has yielded me nothing - so all I'm really looking for is a point in the right direction to understanding what I'm trying to achieve here. This also all might not make any sense, I know it doesn't to me - but I can explain more if needed. Thanks in advance.

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  • PHP session_write_close() keeps sending a set-cookie header

    - by Chiraag Mundhe
    In my framework, I make a number of calls to session_write_close(). Let's assume that a session has been initiated with a user agent. The following code... foreach($i = 0; $i < 3; $i++) { session_start(); session_write_close(); } ...will send the following request header to the browser: Set-Cookie PHPSESSID=bv4d0n31vj2otb8mjtr59ln322; path=/ PHPSESSID=bv4d0n31vj2otb8mjtr59ln322; path=/ There should be no Set-Cookie header because, as I stipulated, the session cookie has already been created on the user's end. But every call to session_write_close() after the first one in the script above will result in PHP instructing the browser to set the current session again. This is not breaking my app or anything, but it is annoying. Does anyone have any insight into preventing PHP from re-setting the cookie with each subsequent call to session_write_close? EDIT The problem seems to be that with every subsequent call to session_start(), PHP re-sets the session cookie to its own SID and sends a Set-Cookie response header. But why??

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  • Why my oracleParameter doesnt work?

    - by user1824356
    I'm a .NET developer and this is the first time i work with oracle provider (Oracle 10g and Framework 4.0). When i add parameter to my command in this way: objCommand.Parameters.Add("pc_cod_id", OracleType.VarChar, 4000).Value = codId; objCommand.Parameters.Add("pc_num_id", OracleType.VarChar, 4000).Value = numId; objCommand.Parameters.Add("return_value", OracleType.Number).Direction = ParameterDirection.ReturnValue; objCommand.Parameters.Add("pc_email", OracleType.VarChar, 4000).Direction = ParameterDirection.Output; I have no problem with the result. But when a add parameter in this way: objCommand.Parameters.Add(CreateParameter(PC_COD_ID, OracleType.VarChar, codId, ParameterDirection.Input)); objCommand.Parameters.Add(CreateParameter(PC_NUM_ID, OracleType.VarChar, numId, ParameterDirection.Input)); objCommand.Parameters.Add(CreateParameter(RETURN_VALUE, OracleType.Number, ParameterDirection.ReturnValue)); objCommand.Parameters.Add(CreateParameter(PC_EMAIL, OracleType.VarChar, ParameterDirection.Output)); The implementation of that function is: protected OracleParameter CreateParameter(string name, OracleType type, ParameterDirection direction) { OracleParameter objParametro = new OracleParameter(name, type); objParametro.Direction = direction; if (type== OracleType.VarChar) { objParametro.Size = 4000; } return objParametro; } All my result are a empty string. My question is, these way to add parameters are not the same? And if no, what is the difference? Thanks :) Add: Sorry i forgot mention "CreateParameter" is a function with multiple implementations the base is the above function, the other use that. protected OracleParameter CreateParameter(string name, OracleType type, object value, ParameterDirection direction) { OracleParameter objParametro = CreateParameter(name, type, value); objParametro.Direction = direction; return objParametro; } The last parameters doesn't need value because those are output parameter, those bring me data from the database.

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