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  • Point in polygon OR point on polygon using LINQ

    - by wageoghe
    As noted in an earlier question, How to Zip enumerable with itself, I am working on some math algorithms based on lists of points. I am currently working on point in polygon. I have the code for how to do that and have found several good references here on SO, such as this link Hit test. So, I can figure out whether or not a point is in a polygon. As part of determining that, I want to determine if the point is actually on the polygon. This I can also do. If I can do all of that, what is my question you might ask? Can I do it efficiently using LINQ? I can already do something like the following (assuming a Pairwise extension method as described in my earlier question as well as in links to which my question/answers links, and assuming a Position type that has X and Y members). I have not tested much, so the lambda might not be 100% correct. Also, it does not take very small differences into account. public static PointInPolygonLocation PointInPolygon(IEnumerable<Position> pts, Position pt) { int numIntersections = pts.Pairwise( (p1, p2) => { if (p1.Y != p2.Y) { if ((p1.Y >= pt.Y && p2.Y < pt.Y) || (p1.Y < pt.Y && p2.Y >= pt.Y)) { if (p1.X < p1.X && p2.X < pt.X) { return 1; } if (p1.X < pt.X || p2.X < pt.X) { if (((pt.Y - p1.Y) * ((p1.X - p2.X) / (p1.Y - p2.Y)) * p1.X) < pt.X) { return 1; } } } } return 0; }).Sum(); if (numIntersections % 2 == 0) { return PointInPolygonLocation.Outside; } else { return PointInPolygonLocation.Inside; } } This function, PointInPolygon, takes the input Position, pt, iterates over the input sequence of position values, and uses the Jordan Curve method to determine how many times a ray extended from pt to the left intersects the polygon. The lambda expression will yield, into the "zipped" list, 1 for every segment that is crossed, and 0 for the rest. The sum of these values determines if pt is inside or outside of the polygon (odd == inside, even == outside). So far, so good. Now, for any consecutive pairs of position values in the sequence (i.e. in any execution of the lambda), we can also determine if pt is ON the segment p1, p2. If that is the case, we can stop the calculation because we have our answer. Ultimately, my question is this: Can I perform this calculation (maybe using Aggregate?) such that we will only iterate over the sequence no more than 1 time AND can we stop the iteration if we encounter a segment that pt is ON? In other words, if pt is ON the very first segment, there is no need to examine the rest of the segments because we have the answer. It might very well be that this operation (particularly the requirement/desire to possibly stop the iteration early) does not really lend itself well to the LINQ approach. It just occurred to me that maybe the lambda expression could yield a tuple, the intersection value (1 or 0 or maybe true or false) and the "on" value (true or false). Maybe then I could use TakeWhile(anontype.PointOnPolygon == false). If I Sum the tuples and if ON == 1, then the point is ON the polygon. Otherwise, the oddness or evenness of the sum of the other part of the tuple tells if the point is inside or outside.

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  • Need Help Setting an Image with Transparent Background to Clipboard

    - by AMissico
    I need help setting a transparent image to the clipboard. I keep getting "handle is invalid". Basically, I need a "second set of eyes" to look over the following code. (The complete working project at ftp://missico.net/ImageVisualizer.zip.) This is an image Debug Visualizer class library, but I made the included project to run as an executable for testing. (Note that window is a toolbox window and show in taskbar is set to false.) I was tired of having to perform a screen capture on the toolbox window, open the screen capture with an image editor, and then deleting the background added because it was a screen capture. So I thought I would quickly put the transparent image onto the clipboard. Well, the problem is...no transparency support for Clipboard.SetImage. Google to the rescue...not quite. This is what I have so far. I pulled from a number of sources. See the code for the main reference. My problem is the "invalid handle" when using CF_DIBV5. Do I need to use BITMAPV5HEADER and CreateDIBitmap? Any help from you GDI/GDI+ Wizards would be greatly appreciated. public static void SetClipboardData(Bitmap bitmap, IntPtr hDC) { const uint SRCCOPY = 0x00CC0020; const int CF_DIBV5 = 17; const int CF_BITMAP = 2; //'reference //'http://social.msdn.microsoft.com/Forums/en-US/winforms/thread/816a35f6-9530-442b-9647-e856602cc0e2 IntPtr memDC = CreateCompatibleDC(hDC); IntPtr memBM = CreateCompatibleBitmap(hDC, bitmap.Width, bitmap.Height); SelectObject(memDC, memBM); using (Graphics g = Graphics.FromImage(bitmap)) { IntPtr hBitmapDC = g.GetHdc(); IntPtr hBitmap = bitmap.GetHbitmap(); SelectObject(hBitmapDC, hBitmap); BitBlt(memDC, 0, 0, bitmap.Width, bitmap.Height, hBitmapDC, 0, 0, SRCCOPY); if (!OpenClipboard(IntPtr.Zero)) { throw new System.Runtime.InteropServices.ExternalException("Could not open Clipboard", new Win32Exception()); } if (!EmptyClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Unable to empty Clipboard", new Win32Exception()); } //IntPtr hClipboard = SetClipboardData(CF_BITMAP, memBM); //works but image is not transparent //all my attempts result in SetClipboardData returning hClipboard = IntPtr.Zero IntPtr hClipboard = SetClipboardData(CF_DIBV5, memBM); //because if (hClipboard == IntPtr.Zero) { // InnerException: System.ComponentModel.Win32Exception // Message="The handle is invalid" // ErrorCode=-2147467259 // NativeErrorCode=6 // InnerException: throw new System.Runtime.InteropServices.ExternalException("Could not put data on Clipboard", new Win32Exception()); } if (!CloseClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Could not close Clipboard", new Win32Exception()); } g.ReleaseHdc(hBitmapDC); } } private void __copyMenuItem_Click(object sender, EventArgs e) { using (Graphics g = __pictureBox.CreateGraphics()) { IntPtr hDC = g.GetHdc(); MemoryStream ms = new MemoryStream(); __pictureBox.Image.Save(ms, ImageFormat.Png); ms.Seek(0, SeekOrigin.Begin); Image imag = Image.FromStream(ms); // Derive BitMap object using Image instance, so that you can avoid the issue //"a graphics object cannot be created from an image that has an indexed pixel format" Bitmap img = new Bitmap(new Bitmap(imag)); SetClipboardData(img, hDC); g.ReleaseHdc(); } }

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  • facebook iframe stream.Publish cannot close dialog or skip

    - by fooyee
    am pulling my hair over this :( spent 10 hrs but nothing came out I read this thread http://forum.developers.facebook.com/viewtopic.php?pid=198128 but it didn't help much. I'm running a local dev App Engine server ( localhost:8080 ) iframe app so I have a couple of problems. 1) on safari 4.0.4, the publish story dialog comes up nicely with all images/data/action_links. upon posting a story (or skipping), the dialog goes blank and wouldn't close. 2) I tested the same code on firefox 3.5.8, the dialog comes up with all images/data/action_links, but then the whole thing freezes. Clicking anywhere on the dialog doesn't help at all. If i'm patient enough and click "publish", I have to wait for abt 10 seconds before the dialog says "story is published". then it freezes. (clicking on skip doesn't make a difference). btw, there is no "button clicking effect" : ie: the buttons don't look like they "sink down" upon clicking. I checked the firefox memory using the command "top" on the terminal, it all seems okay, no spike in CPU processes ( i could open other firefox tabs and work on them) My futile attempts at solving the problems... 1) so i thought, hmm could this be because of local dev (localhost) problem? I uploaded the code to the production server, the same thing happens. 2) I tried an older firefox (3.1) and the same problem persisted ( the freezing ) 3) I noticed that i kind of used 2 different FB features ( Connect and XFBML). The Connect Feature I used in the PostStory function. The XFBML feature I used before the tag. So I thought, hmm ... I tried replacing the FB_RequireFeatures["Connect"] feature with FB_RequireFeatures["XFBML"]. nothing changed. I still can't close the story dialog. 4) Is there a possibility that I didn't connect to xd_receiver.htm properly? my xd_receiver.htm is stored in my folder /media/fbconnect in my app.yaml handler: - url: /fbconnect static_dir: media/fbconnect so i thought a connection has to be established with xd_receiver.htm. any way I can test that? here're all the codes: <script type="text/javascript"> //post story function function PostStory() { //init facebook FB_RequireFeatures(["Connect"], function() { FB.Facebook.init('my_app_key', "/fbconnect/xd_receiver.htm"); FB.ensureInit(function() { var message = 'the message'; var attachment = { 'name': 'a simple app to send gifts', 'href': 'http://apps.facebook.com/my_app_name', 'caption': '{*actor*} sent u something', 'description': 'some description', "media": [{ "type": "image", "src": "http://bit.ly/105QYr", "href": "http://bit.ly/105QYr"}] }; //action links can only be seen AFTER the feed is published var action_links = [{ 'text': 'Send him/her a gift back!', 'href': 'http://somelink.com'}]; FB.Connect.streamPublish(message, attachment, action_links, null, "Share the gift with your friends", callback, false, null); }); }); function callback(post_id, exception) { //alert('Wall Post Complete'); } } </script> just before the end of the /body tag, i have this: <script type="text/javascript"> function callFBInit() { FB_RequireFeatures( ["XFBML"], function(){ FB.Facebook.init("my_app_key", "/fbconnect/xd_receiver.htm"); } ); } callFBInit(); btw, my xd_receiver.htm contains: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns=? http://www.w3.org/1999/xhtml? > <head> <title>cross-domain receiver page</title> </head> <body> <script src=?http://static.ak.facebook.com/js/api_lib/v0.4/xdcommreceiver.debug.js? type=? text/javascript? ></script> </body> </html> hope you guys can help out. thx

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  • How to change the data in Telerik's RadGrid based on Calendar's selected dates?

    - by Jronny
    I was creating another usercontrol with Telerik's RadGrid and Calendar. <%@ Register Assembly="Telerik.Web.UI" Namespace="Telerik.Web.UI" TagPrefix="telerik" %> <table class="style1"> <tr> <td>From</td> <td>To</td> </tr> <tr> <td><asp:Calendar ID="Calendar1" runat="server" SelectionMode="Day"></asp:Calendar></td> <td><asp:Calendar ID="Calendar2" runat="server" SelectionMode="Day"></asp:Calendar></td> </tr> <tr> <td><asp:Button ID="btnSubmit" runat="server" Text="Submit" OnClick="btnSubmit_Click" /></td> <td><asp:Button ID="btnClear" runat="server" Text="Clear" OnClick="btnClear_Click" /></td> </tr> </table> <telerik:RadGrid ID="RadGrid1" runat="server"> <MasterTableView CommandItemDisplay="Top"></MasterTableView> </telerik:RadGrid> and I am using Linq in code-behind: Entities1 entities = new Entities1(); public static object DataSource = null; protected void Page_Load(object sender, EventArgs e) { if (DataSource == null) { DataSource = (from entity in entities.nsc_moneytransaction select new { date = entity.transaction_date.Value, username = entity.username, cashbalance = entity.cash_balance }).OrderByDescending(a => a.date); } BindData(); } public void BindData() { RadGrid1.DataSource = DataSource; } protected void btnSubmit_Click(object sender, EventArgs e) { DateTime startdate = new DateTime(); DateTime enddatedate = new DateTime(); if (Calendar1.SelectedDate != null && Calendar2.SelectedDate != null) { startdate = Calendar1.SelectedDate; enddatedate = Calendar2.SelectedDate; var queryDateRange = from entity in entities.nsc_moneytransaction where DateTime.Parse(entity.transaction_date.Value.ToShortDateString()) >= DateTime.Parse(startdate.ToShortDateString()) && DateTime.Parse(entity.transaction_date.Value.ToShortDateString()) <= DateTime.Parse(enddatedate.ToShortDateString()) select new { date = entity.transaction_date.Value, username = entity.username, cashbalance = entity.cash_balance }; DataSource = queryDateRange.OrderByDescending(a => a.date); } else if (Calendar1.SelectedDate != null) { startdate = Calendar1.SelectedDate; var querySetDate = from entity in entities.nsc_moneytransaction where entity.transaction_date.Value == startdate select new { date = entity.transaction_date.Value, username = entity.username, cashbalance = entity.cash_balance }; DataSource = querySetDate.OrderByDescending(a => a.date); ; } BindData(); } protected void btnClear_Click(object sender, EventArgs e) { Calendar1.SelectedDates.Clear(); Calendar2.SelectedDates.Clear(); } The problems are, (1) when I click the submit button. the data in the RadGrid is not changed. (2) how can we check if there is nothing selected in the Calendar controls, because there is a date (01/01/0001) set even if we do not select anything from that calendar, thus Calendar1.SelectedDate != null is not enough. =( Thanks.

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  • game state singleton cocos2d, initWithEncoder always returns null

    - by taber
    Hi, I'm trying to write a basic test "game state" singleton in cocos2d, but for some reason upon loading the app, initWithCoder is never called. Any help would be much appreciated, thanks. Here's my singleton GameState.h: #import "cocos2d.h" @interface GameState : NSObject <NSCoding> { NSInteger level, score; Boolean seenInstructions; } @property (readwrite) NSInteger level; @property (readwrite) NSInteger score; @property (readwrite) Boolean seenInstructions; +(GameState *) sharedState; +(void) loadState; +(void) saveState; @end ... and GameState.m: #import "GameState.h" #import "Constants.h" @implementation GameState static GameState *sharedState = nil; @synthesize level, score, seenInstructions; -(void)dealloc { [super dealloc]; } -(id)init { if(!(self = [super init])) return nil; level = 1; score = 0; seenInstructions = NO; return self; } +(void)loadState { @synchronized([GameState class]) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *saveFile = [documentsDirectory stringByAppendingPathComponent:kSaveFileName]; Boolean saveFileExists = [[NSFileManager defaultManager] fileExistsAtPath:saveFile]; if(!sharedState) { sharedState = [GameState sharedState]; } if(saveFileExists == YES) { [sharedState release]; sharedState = [[NSKeyedUnarchiver unarchiveObjectWithFile:saveFile] retain]; } // at this point, sharedState is null, saveFileExists is 1 if(sharedState == nil) { // this always occurs CCLOG(@"Couldn't load game state, so initialized with defaults"); sharedState = [self sharedState]; } } } +(void)saveState { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *saveFile = [documentsDirectory stringByAppendingPathComponent:kSaveFileName]; [NSKeyedArchiver archiveRootObject:[GameState sharedState] toFile:saveFile]; } +(GameState *)sharedState { @synchronized([GameState class]) { if(!sharedState) { [[GameState alloc] init]; } return sharedState; } return nil; } +(id)alloc { @synchronized([GameState class]) { NSAssert(sharedState == nil, @"Attempted to allocate a second instance of a singleton."); sharedState = [super alloc]; return sharedState; } return nil; } +(id)allocWithZone:(NSZone *)zone { @synchronized([GameState class]) { if(!sharedState) { sharedState = [super allocWithZone:zone]; return sharedState; } } return nil; } ... -(void)encodeWithCoder:(NSCoder *)coder { [coder encodeInt:level forKey:@"level"]; [coder encodeInt:score forKey:@"score"]; [coder encodeBool:seenInstructions forKey:@"seenInstructions"]; } -(id)initWithCoder:(NSCoder *)coder { CCLOG(@"initWithCoder called"); self = [super init]; if(self != nil) { CCLOG(@"initWithCoder self exists"); level = [coder decodeIntForKey:@"level"]; score = [coder decodeIntForKey:@"score"]; seenInstructions = [coder decodeBoolForKey:@"seenInstructions"]; } return self; } @end ... I'm saving the state on app exit, like this: - (void)applicationWillTerminate:(UIApplication *)application { [GameState saveState]; [[CCDirector sharedDirector] end]; } ... and loading the state when the app finishes loading, like this: - (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { ... [GameState loadState]; ... } I've tried moving around where I call loadState too, for example in my main CCScene, but that didn't seem to work either. Thanks again in advance.

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  • Creating a Reverse Proxy using Jpcap

    - by Ramon Marco Navarro
    I need to create a program that receives HTTP request and forwards those requests to the web servers. I have successfully made this using only Java Sockets but the client needed the program to be implemented in Jpcap. I'd like to know if this is possible and what literature I should be reading for this project. This is what I have now by stitching together pieces from the Jpcap tutorial: import java.net.InetAddress; import java.io.*; import jpcap.*; import jpcap.packet.*; public class Router { public static void main(String args[]) { //Obtain the list of network interfaces NetworkInterface[] devices = JpcapCaptor.getDeviceList(); //for each network interface for (int i = 0; i < devices.length; i++) { //print out its name and description System.out.println(i+": "+devices[i].name + "(" + devices[i].description+")"); //print out its datalink name and description System.out.println(" datalink: "+devices[i].datalink_name + "(" + devices[i].datalink_description+")"); //print out its MAC address System.out.print(" MAC address:"); for (byte b : devices[i].mac_address) System.out.print(Integer.toHexString(b&0xff) + ":"); System.out.println(); //print out its IP address, subnet mask and broadcast address for (NetworkInterfaceAddress a : devices[i].addresses) System.out.println(" address:"+a.address + " " + a.subnet + " "+ a.broadcast); } int index = 1; // set index of the interface that you want to open. //Open an interface with openDevice(NetworkInterface intrface, int snaplen, boolean promics, int to_ms) JpcapCaptor captor = null; try { captor = JpcapCaptor.openDevice(devices[index], 65535, false, 20); captor.setFilter("port 80 and host 192.168.56.1", true); } catch(java.io.IOException e) { System.err.println(e); } //call processPacket() to let Jpcap call PacketPrinter.receivePacket() for every packet capture. captor.loopPacket(-1,new PacketPrinter()); captor.close(); } } class PacketPrinter implements PacketReceiver { //this method is called every time Jpcap captures a packet public void receivePacket(Packet p) { JpcapSender sender = null; try { NetworkInterface[] devices = JpcapCaptor.getDeviceList(); sender = JpcapSender.openDevice(devices[1]); } catch(IOException e) { System.err.println(e); } IPPacket packet = (IPPacket)p; try { // IP Address of machine sending HTTP requests (the client) // It's still on the same LAN as the servers for testing purposes. packet.dst_ip = InetAddress.getByName("192.168.56.2"); } catch(java.net.UnknownHostException e) { System.err.println(e); } //create an Ethernet packet (frame) EthernetPacket ether=new EthernetPacket(); //set frame type as IP ether.frametype=EthernetPacket.ETHERTYPE_IP; //set source and destination MAC addresses // MAC Address of machine running reverse proxy server ether.src_mac = new MacAddress("08:00:27:00:9C:80").getAddress(); // MAC Address of machine running web server ether.dst_mac = new MacAddress("08:00:27:C7:D2:4C").getAddress(); //set the datalink frame of the packet as ether packet.datalink=ether; //send the packet sender.sendPacket(packet); sender.close(); //just print out a captured packet System.out.println(packet); } } Any help would be greatly appreciated. Thank you.

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  • Optimizing Jaro-Winkler algorithm

    - by Pentium10
    I have this code for Jaro-Winkler algorithm taken from this website. I need to run 150,000 times to get distance between differences. It takes a long time, as I run on an Android mobile device. Can it be optimized more? public class Jaro { /** * gets the similarity of the two strings using Jaro distance. * * @param string1 the first input string * @param string2 the second input string * @return a value between 0-1 of the similarity */ public float getSimilarity(final String string1, final String string2) { //get half the length of the string rounded up - (this is the distance used for acceptable transpositions) final int halflen = ((Math.min(string1.length(), string2.length())) / 2) + ((Math.min(string1.length(), string2.length())) % 2); //get common characters final StringBuffer common1 = getCommonCharacters(string1, string2, halflen); final StringBuffer common2 = getCommonCharacters(string2, string1, halflen); //check for zero in common if (common1.length() == 0 || common2.length() == 0) { return 0.0f; } //check for same length common strings returning 0.0f is not the same if (common1.length() != common2.length()) { return 0.0f; } //get the number of transpositions int transpositions = 0; int n=common1.length(); for (int i = 0; i < n; i++) { if (common1.charAt(i) != common2.charAt(i)) transpositions++; } transpositions /= 2.0f; //calculate jaro metric return (common1.length() / ((float) string1.length()) + common2.length() / ((float) string2.length()) + (common1.length() - transpositions) / ((float) common1.length())) / 3.0f; } /** * returns a string buffer of characters from string1 within string2 if they are of a given * distance seperation from the position in string1. * * @param string1 * @param string2 * @param distanceSep * @return a string buffer of characters from string1 within string2 if they are of a given * distance seperation from the position in string1 */ private static StringBuffer getCommonCharacters(final String string1, final String string2, final int distanceSep) { //create a return buffer of characters final StringBuffer returnCommons = new StringBuffer(); //create a copy of string2 for processing final StringBuffer copy = new StringBuffer(string2); //iterate over string1 int n=string1.length(); int m=string2.length(); for (int i = 0; i < n; i++) { final char ch = string1.charAt(i); //set boolean for quick loop exit if found boolean foundIt = false; //compare char with range of characters to either side for (int j = Math.max(0, i - distanceSep); !foundIt && j < Math.min(i + distanceSep, m - 1); j++) { //check if found if (copy.charAt(j) == ch) { foundIt = true; //append character found returnCommons.append(ch); //alter copied string2 for processing copy.setCharAt(j, (char)0); } } } return returnCommons; } } I mention that in the whole process I make just instance of the script, so only once jaro= new Jaro(); If you are going to test and need examples so not break the script, you will find it here, in another thread for python optimization.

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  • Drawing a WPF UserControl with DataBinding to an Image

    - by LorenVS
    Hey Everyone, So I'm trying to use a WPF User Control to generate a ton of images from a dataset where each item in the dataset would produce an image... I'm hoping I can set it up in such a way that I can use WPF databinding, and for each item in the dataset, create an instance of my user control, set the dependency property that corresponds to my data item, and then draw the user control to an image, but I'm having problems getting it all working (not sure whether databinding or drawing to the image is my problem) Sorry for the massive code dump, but I've been trying to get this working for a couple of hours now, and WPF just doesn't like me (have to learn at some point though...) My User Control looks like this: <UserControl x:Class="Bleargh.ImageTemplate" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:c="clr-namespace:Bleargh" x:Name="ImageTemplateContainer" Height="300" Width="300"> <Canvas> <TextBlock Canvas.Left="50" Canvas.Top="50" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Customer,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="100" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Location,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="150" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.ItemNumber,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="200" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Description,ElementName=ImageTemplateContainer}" /> </Canvas> </UserControl> And I've added a dependency property of type "Booking" to my user control that I'm hoping will be the source for the databound values: public partial class ImageTemplate : UserControl { public static readonly DependencyProperty BookingProperty = DependencyProperty.Register("Booking", typeof(Booking), typeof(ImageTemplate)); public Booking Booking { get { return (Booking)GetValue(BookingProperty); } set { SetValue(BookingProperty, value); } } public ImageTemplate() { InitializeComponent(); } } And I'm using the following code to render the control: List<Booking> bookings = Booking.GetSome(); for(int i = 0; i < bookings.Count; i++) { ImageTemplate template = new ImageTemplate(); template.Booking = bookings[i]; RenderTargetBitmap bitmap = new RenderTargetBitmap( (int)template.Width, (int)template.Height, 120.0, 120.0, PixelFormats.Pbgra32); bitmap.Render(template); BitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmap)); using (Stream s = File.OpenWrite(@"C:\Code\Bleargh\RawImages\" + i.ToString() + ".png")) { encoder.Save(s); } } EDIT: I should add that the process works without any errors whatsoever, but I end up with a directory full of plain-white images, not text or anything... And I have confirmed using the debugger that my Booking objects are being filled with the proper data... EDIT 2: Did something I should have done a long time ago, set a background on my canvas, but that didn't change the output image at all, so my problem is most definitely somehow to do with my drawing code (although there may be something wrong with my databinding too)

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  • Android ProgressDialog Progress Bar doing things in the right order

    - by FauxReal
    I just about got this, but I have a small problem in the order of things going off. Specifically, in my thread() I am setting up an array that is used by a Spinner. Problem is the Spinner is all set and done basically before my thread() is finished, so it sets itself up with a null array. How do I associate the spinners ArrayAdapter with an array that is being loaded by another thread? I've cut the code down to what I think is necessary to understand the problem, but just let me know if more is needed. The problem occurs whether or not refreshData() is called. Along the same lines, sometimes I want to call loadData() from the menu. Directly following loadData() if I try to fire a toast on the next line this causes a forceclose, which is also because of how I'm implementing ProgressDialog. THANK YOU FOR LOOKING public class CMSHome extends Activity { private static List<String> pmList = new ArrayList<String>(); // Instantiate helpers PMListHelper plh = new PMListHelper(); ProjectObjectHelper poc = new ProjectObjectHelper(); // These objects hold lists and methods for dealing with them private Employees employees; private Projects projects; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Loads data from filesystem, or webservice if necessary loadData(); // Capture spinner and associate pmList with it through ArrayAdapter spinner = (Spinner) findViewById(R.id.spinner); ArrayAdapter<String> adapter = new ArrayAdapter<String>( this, android.R.layout.simple_spinner_item, pmList); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); //---the button is wired to an event handler--- Button btn1 = (Button)findViewById(R.id.btnGetProjects); btn1.setOnClickListener(btnListAllProjectsListener); spinner.setOnItemSelectedListener(new MyOnItemSelectedListener()); } private void loadData() { final ProgressDialog pd = ProgressDialog.show(this, "Please wait", "Loading Data...", true, false); new Thread(new Runnable(){ public void run(){ employees = plh.deserializeEmployeeData(); projects = poc.deserializeProjectData(); // Check to see if data actually loaded, if not then refresh if ((employees == null) || (projects == null)) { refreshData(); } // Load up pmList for spinner control pmList = employees.getPMList(); pd.dismiss(); } }).start(); } private void refreshData() { // Refresh data for Projects projects = poc.refreshData(); poc.saveProjectData(mCtx, projects); // Refresh data for PMList employees = plh.refreshData(); plh.savePMData(mCtx, employees); } } <---- EDIT ----- I tried changing loadData() to the following after Jims suggestion. Not sure if I did this right, still doesn't work: private void loadData() { final ProgressDialog pd = ProgressDialog.show(this, "Please wait", "Loading Data...", true, false); new Thread(new Runnable(){ public void run(){ employees = plh.deserializeEmployeeData(); projects = poc.deserializeProjectData(); // Check to see if data actually loaded, if not return false if ((employees == null) || (projects == null)) { refreshData(); } pd.dismiss(); runOnUiThread(new Runnable() { public void run(){ // Load up pmList for spinner control pmList = employees.getPMList(); } }); } }).start(); }

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  • UITabbleView Sections /cellForRowAtIndexPath method

    - by treasure
    hello, i have a sectioned tableview in a detailviewcontroller where i load some data in the first section. this is my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier] autorelease]; } // For the Ingredients section, if necessary create a new cell and configure it with an additional label for the amount. Give the cell a different identifier from that used for cells in other sections so that it can be dequeued separately. if (indexPath.section == PARAMETERS_SECTION) { switch(indexPath.row) { case 0: cell.textLabel.text = @"Pili"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.stid; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:12]; cell.detailTextLabel.numberOfLines = 2; break; case 1: cell.textLabel.text = @"Pele"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.arec; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 5; break; case 2: cell.textLabel.text = @"Pale"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.wer; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 3; break; case 3: cell.textLabel.text = @"Pole"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.groid; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 3; break; default: break; } if (indexPath.section == NOTES_SECTION) { NSString *text = nil; text = @"User Notes"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } if (indexPath.section == EVALUATION_SECTION) { NSString *text = nil; text = @"Evaluation"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } if (indexPath.section == CENTERING_SECTION) { NSString *text = nil; text = @"Centering"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } } return cell; } everything works ok for the first section. the rest of them seem to be "ignored" Can someone help me? thank you!

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  • App is getting run in iOS 5.1.1 but crashed in iOS 6.1.3

    - by Jekil Patel
    I have implemented below code but app has been crashed in iPad with iOS version 6.1.3,while running perfectly in iPad with iOS version 5.1.1. when I am scrolling table view continuously it is crashed in ios version 6.1.3. what could be the issue. The implemented delegate and data source methods for the table view are as given below. #pragma mark - Table view data source -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [UserList count]; } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 70; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; //cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; cell = nil; if (cell == nil) { // cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } UIImageView *imgViweback; imgViweback = [[UIImageView alloc]initWithFrame:CGRectMake(0,0,0,0)]; imgViweback.image = [UIImage imageNamed:@"1scr-Student List Tab BG.png"]; UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(5, 10, 32, 32)]; UIImageView *imageView1 = [[UIImageView alloc]initWithFrame:CGRectMake(12, 5, 50, 50)]; UILabel *lblName = [[UILabel alloc] initWithFrame:CGRectMake(110, 5, 200, 40)]; //cell.backgroundColor = [UIColor clearColor]; //cell.alpha = 0.5f; CountSelected = 0; flagQuizEnabled = NO; if ([[[checkedImages objectAtIndex:indexPath.row] valueForKey:@"checked"] isEqualToString:@"NO"]) { // cell.imageView.image = [UIImage imageNamed:@"Unchecked.png"]; //imageView.image = [UIImage imageNamed:@"Unchecked.png"]; } else { //imageView.image = [UIImage imageNamed:@"Checked.png"]; } NSString *pathTillApp=[[self getImagePath] stringByDeletingLastPathComponent]; NSLog(@"Path Till App %@",pathTillApp); NSString *makePath=[NSString stringWithFormat:@"%@%@",pathTillApp,[[UserList objectAtIndex:indexPath.row ]valueForKey:@"ImagePath"]]; NSLog(@"makepath=%@",makePath); imageView1.image = [UIImage imageWithContentsOfFile:makePath]; [cell.contentView insertSubview:imgViweback atIndex:0]; [cell.contentView insertSubview:imageView atIndex:0]; [cell.contentView insertSubview:imageView1 atIndex:2]; lblName.text =[NSString stringWithFormat:@"%@ %@",[[UserList objectAtIndex:indexPath.row] valueForKey:@"FirstName"],[[UserList objectAtIndex:indexPath.row] valueForKey:@"LastName"]]; lblName.backgroundColor = [UIColor clearColor]; lblName.font = [UIFont boldSystemFontOfSize:22.0f]; //lblName.font = [UIFont fontWithName:@"HelveticaNeue Heavy" size:22.0f]; lblName.font = [UIFont fontWithName:@"Chalkboard SE" size:22.0f]; [cell.contentView insertSubview:lblName atIndex:3]; [imgViweback release]; [imageView release]; [imageView1 release]; [lblName release]; imgViweback = nil; imageView = nil; imageView1 = nil; lblName = nil; //cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; return cell; } #pragma mark - Table view delegate -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Values : %@", Val); }

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  • Write a signal handler to catch SIGSEGV

    - by Adi
    Hi all, I want to write a signal handler to catch SIGSEGV. First , I would protect a block of memory for read or writes using char *buffer; char *p; char a; int pagesize = 4096; " mprotect(buffer,pagesize,PROT_NONE) " What this will do is , it will protect the memory starting from buffer till pagesize for any reads or writes. Second , I will try to read the memory by doing something like p = buffer; a = *p This will generate a SIGSEGV and i have initialized a handler for this. The handler will be called . So far so good. Now the problem I am facing is , once the handler is called, I want to change the access write of the memory by doing mprotect(buffer, pagesize,PROT_READ); and continue my normal functioning of the code. I do not want to exit the function. On future writes to the same memory, I want again catch the signal and modify the write rights and then take account of that event. Here is the code I am trying : #include <signal.h> #include <stdio.h> #include <malloc.h> #include <stdlib.h> #include <errno.h> #include <sys/mman.h> #define handle_error(msg) \ do { perror(msg); exit(EXIT_FAILURE); } while (0) char *buffer; int flag=0; static void handler(int sig, siginfo_t *si, void *unused) { printf("Got SIGSEGV at address: 0x%lx\n",(long) si->si_addr); printf("Implements the handler only\n"); flag=1; //exit(EXIT_FAILURE); } int main(int argc, char *argv[]) { char *p; char a; int pagesize; struct sigaction sa; sa.sa_flags = SA_SIGINFO; sigemptyset(&sa.sa_mask); sa.sa_sigaction = handler; if (sigaction(SIGSEGV, &sa, NULL) == -1) handle_error("sigaction"); pagesize=4096; /* Allocate a buffer aligned on a page boundary; initial protection is PROT_READ | PROT_WRITE */ buffer = memalign(pagesize, 4 * pagesize); if (buffer == NULL) handle_error("memalign"); printf("Start of region: 0x%lx\n", (long) buffer); printf("Start of region: 0x%lx\n", (long) buffer+pagesize); printf("Start of region: 0x%lx\n", (long) buffer+2*pagesize); printf("Start of region: 0x%lx\n", (long) buffer+3*pagesize); //if (mprotect(buffer + pagesize * 0, pagesize,PROT_NONE) == -1) if (mprotect(buffer + pagesize * 0, pagesize,PROT_NONE) == -1) handle_error("mprotect"); //for (p = buffer ; ; ) if(flag==0) { p = buffer+pagesize/2; printf("It comes here before reading memory\n"); a = *p; //trying to read the memory printf("It comes here after reading memory\n"); } else { if (mprotect(buffer + pagesize * 0, pagesize,PROT_READ) == -1) handle_error("mprotect"); a = *p; printf("Now i can read the memory\n"); } /* for (p = buffer;p<=buffer+4*pagesize ;p++ ) { //a = *(p); *(p) = 'a'; printf("Writing at address %p\n",p); }*/ printf("Loop completed\n"); /* Should never happen */ exit(EXIT_SUCCESS); } The problem I am facing with this is ,only the signal handler is running and I am not able to return to the main function after catching the signal.. Any help in this will be greatly appreciated. Thanks in advance Aditya

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  • GSON on Google App Engine throws a Security Exception

    - by Legend
    I am trying to convert an object into JSON using the GSON library on Google App Engine. For some reason, it throws this exception and I don't understand how to solve this. Any suggestions? java.lang.SecurityException: java.lang.IllegalAccessException: Reflection is not allowed on private static final int java.util.BitSet.ADDRESS_BITS_PER_WORD at com.google.appengine.runtime.Request.process-8d5b435d6736643f(Request.java) at java.lang.reflect.AccessibleObject.setAccessible(AccessibleObject.java:29) at com.google.gson.ObjectNavigator.navigateClassFields(ObjectNavigator.java:141) at com.google.gson.ObjectNavigator.accept(ObjectNavigator.java:123) at com.google.gson.JsonSerializationVisitor.getJsonElementForChild(JsonSerializationVisitor.java:148) at com.google.gson.JsonSerializationVisitor.addAsArrayElement(JsonSerializationVisitor.java:139) at com.google.gson.JsonSerializationVisitor.visitArray(JsonSerializationVisitor.java:83) at com.google.gson.ObjectNavigator.accept(ObjectNavigator.java:109) at com.google.gson.JsonSerializationVisitor.getJsonElementForChild(JsonSerializationVisitor.java:148) at com.google.gson.JsonSerializationVisitor.addAsChildOfObject(JsonSerializationVisitor.java:126) at com.google.gson.JsonSerializationVisitor.visitArrayField(JsonSerializationVisitor.java:95) at com.google.gson.ObjectNavigator.navigateClassFields(ObjectNavigator.java:154) at com.google.gson.ObjectNavigator.accept(ObjectNavigator.java:123) at com.google.gson.JsonSerializationContextDefault.serialize(JsonSerializationContextDefault.java:56) at com.google.gson.Gson.toJsonTree(Gson.java:230) at com.google.gson.Gson.toJson(Gson.java:315) at com.google.gson.Gson.toJson(Gson.java:270) at com.google.gson.Gson.toJson(Gson.java:250) at companionmodel.Sample_Model_PopulateServlet.printOutput(Sample_Model_PopulateServlet.java:59) at companionmodel.Sample_Model_PopulateServlet.doGet(Sample_Model_PopulateServlet.java:28) at javax.servlet.http.HttpServlet.service(HttpServlet.java:693) at javax.servlet.http.HttpServlet.service(HttpServlet.java:806) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:511) at org.mortbay.jetty.servlet.ServletHandler$CachedChain.doFilter(ServletHandler.java:1166) at com.google.apphosting.utils.servlet.ParseBlobUploadFilter.doFilter(ParseBlobUploadFilter.java:97) at org.mortbay.jetty.servlet.ServletHandler$CachedChain.doFilter(ServletHandler.java:1157) at com.google.apphosting.runtime.jetty.SaveSessionFilter.doFilter(SaveSessionFilter.java:35) at org.mortbay.jetty.servlet.ServletHandler$CachedChain.doFilter(ServletHandler.java:1157) at com.google.apphosting.utils.servlet.TransactionCleanupFilter.doFilter(TransactionCleanupFilter.java:43) at org.mortbay.jetty.servlet.ServletHandler$CachedChain.doFilter(ServletHandler.java:1157) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:388) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:182) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:765) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:418) at com.google.apphosting.runtime.jetty.AppVersionHandlerMap.handle(AppVersionHandlerMap.java:238) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:326) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:542) at org.mortbay.jetty.HttpConnection$RequestHandler.headerComplete(HttpConnection.java:923) at com.google.apphosting.runtime.jetty.RpcRequestParser.parseAvailable(RpcRequestParser.java:76) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:404) at com.google.apphosting.runtime.jetty.JettyServletEngineAdapter.serviceRequest(JettyServletEngineAdapter.java:135) at com.google.apphosting.runtime.JavaRuntime.handleRequest(JavaRuntime.java:250) at com.google.apphosting.base.RuntimePb$EvaluationRuntime$6.handleBlockingRequest(RuntimePb.java:5838) at com.google.apphosting.base.RuntimePb$EvaluationRuntime$6.handleBlockingRequest(RuntimePb.java:5836) at com.google.net.rpc.impl.BlockingApplicationHandler.handleRequest(BlockingApplicationHandler.java:24) at com.google.net.rpc.impl.RpcUtil.runRpcInApplication(RpcUtil.java:398) at com.google.net.rpc.impl.Server$2.run(Server.java:852) at com.google.tracing.LocalTraceSpanRunnable.run(LocalTraceSpanRunnable.java:56) at com.google.tracing.LocalTraceSpanBuilder.internalContinueSpan(LocalTraceSpanBuilder.java:576) at com.google.net.rpc.impl.Server.startRpc(Server.java:807) at com.google.net.rpc.impl.Server.processRequest(Server.java:369) at com.google.net.rpc.impl.ServerConnection.messageReceived(ServerConnection.java:442) at com.google.net.rpc.impl.RpcConnection.parseMessages(RpcConnection.java:319) at com.google.net.rpc.impl.RpcConnection.dataReceived(RpcConnection.java:290) at com.google.net.async.Connection.handleReadEvent(Connection.java:474) at com.google.net.async.EventDispatcher.processNetworkEvents(EventDispatcher.java:831) at com.google.net.async.EventDispatcher.internalLoop(EventDispatcher.java:207) at com.google.net.async.EventDispatcher.loop(EventDispatcher.java:103) at com.google.net.rpc.RpcService.runUntilServerShutdown(RpcService.java:251) at com.google.apphosting.runtime.JavaRuntime$RpcRunnable.run(JavaRuntime.java:413) at java.lang.Thread.run(Unknown Source) Code I am using: Gson gson = new Gson(); String json = gson.toJson(modelObject);

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  • "Access is denied" JavaScript error when trying to access the document object of a programmatically-

    - by Bungle
    I have project in which I need to create an <iframe> element using JavaScript and append it to the DOM. After that, I need to insert some content into the <iframe>. It's a widget that will be embedded in third-party websites. I don't set the "src" attribute of the <iframe> since I don't want to load a page; rather, it is used to isolate/sandbox the content that I insert into it so that I don't run into CSS or JavaScript conflicts with the parent page. I'm using JSONP to load some HTML content from a server and insert it in this <iframe>. I have this working fine, with one serious exception - if the document.domain property is set in the parent page (which it may be in certain environments in which this widget is deployed), Internet Explorer (probably all versions, but I've confirmed in 6, 7, and 8) gives me an "Access is denied" error when I try to access the document object of this <iframe> I've created. It doesn't happen in any other browsers I've tested in (all major modern ones). This makes some sense, since I'm aware that Internet Explorer requires you to set the document.domain of all windows/frames that will communicate with each other to the same value. However, I'm not aware of any way to set this value on a document that I can't access. Is anyone aware of a way to do this - somehow set the document.domain property of this dynamically created <iframe>? Or am I not looking at it from the right angle - is there another way to achieve what I'm going for without running into this problem? I do need to use an <iframe> in any case, as the isolated/sandboxed window is crucial to the functionality of this widget. Here's my test code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>Document.domain Test</title> <script type="text/javascript"> document.domain = 'onespot.com'; // set the page's document.domain </script> </head> <body> <p>This is a paragraph above the &lt;iframe&gt;.</p> <div id="placeholder"></div> <p>This is a paragraph below the &lt;iframe&gt;.</p> <script type="text/javascript"> var iframe = document.createElement('iframe'), doc; // create <iframe> element document.getElementById('placeholder').appendChild(iframe); // append <iframe> element to the placeholder element setTimeout(function() { // set a timeout to give browsers a chance to recognize the <iframe> doc = iframe.contentWindow || iframe.contentDocument; // get a handle on the <iframe> document alert(doc); if (doc.document) { // HEREIN LIES THE PROBLEM doc = doc.document; } doc.body.innerHTML = '<h1>Hello!</h1>'; // add an element }, 10); </script> </body> </html> I've hosted it at: http://troy.onespot.com/static/access_denied.html As you'll see if you load this page in IE, at the point that I call alert(), I do have a handle on the window object of the <iframe>; I just can't get any deeper, into its document object. Thanks very much for any help or suggestions! I'll be indebted to whomever can help me find a solution to this.

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  • adobe flash buider (flex4): Error #2025 or Error: addChild() is not available in this class. Instead

    - by user306584
    Hi, I'm a complete newbie to Flex, so apologies for my dumbness. I've searched for an answer but haven't found anything that seems to be doing the trick. What I'm trying to do: port this example http://www.adobe.com/devnet/air/flex/articles/flex_air_codebase_print.html to Flash Builder 4. All seems to be fine but for one thing. When I use the original code for the Air application <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="onApplicationComplete()"> <fx:Script> <![CDATA[ private static const neededForCompilation:AirGeneralImplementation = null; private function onApplicationComplete():void { var can:MainCanvas = new MainCanvas(); this.addChild(can); can.labelMessage = "Loaded in an AIR Application "; } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> </s:WindowedApplication> I get this run time error Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one. at spark.components.supportClasses::SkinnableComponent/addChild()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\SkinnableComponent.as:1038] If I substitute the code with this.addElement(can); Everything loads well but the first time I try to press any of the buttons on the main canvas I get the following run time error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/getChildIndex() at mx.managers::SystemManager/getChildIndex()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1665] at mx.managers.systemClasses::ActiveWindowManager/mouseDownHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\systemClasses\ActiveWindowManager.as:437] here's the super simple code for the main canvas <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" creationComplete="init();"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <fx:Script source="main.as" /> <mx:Label id="lblMessage" text="The UI from the shared Flex app BothCode" x="433" y="112"/> <s:Button x="433" y="141" click="saveFile();" label="Save File"/> <s:Button x="601" y="141" click="GeneralFactory.getGeneralInstance().airOnlyFunctionality();" label="Air Only"/> </s:Application> Any help would be immensely appreciated. And any pointers to how to setup a project that can compile in both Air and Flash while sharing the same code, all for Flex 4, would also be immensely appreciated. thank you!

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  • javamail error :must issue starttls command first

    - by bobby
    im trying to send a mail using javamail api using the below code:when i compiled the class file im getting the below error which says 'must issue starttls command first' i have mentioned the error below. and also getProvider() function error i think so...i dont know what the errors mean. import javax.servlet.*; import javax.servlet.http.*; import java.io.*; import javax.mail.*; import javax.mail.internet.*; import javax.mail.event.*; import javax.mail.Authenticator; import java.net.*; import java.util.Properties; public class mailexample { public static void main (String args[]) throws Exception { String from = args[0]; String to = args[1]; try { Properties props=new Properties(); props.put("mail.transport.protocol", "smtp"); props.put("mail.smtp.host","smtp.gmail.com"); props.put("mail.smtp.port", "25"); props.put("mail.smtp.auth", "true"); javax.mail.Authenticator authenticator = new javax.mail.Authenticator() { protected javax.mail.PasswordAuthentication getPasswordAuthentication() { return new javax.mail.PasswordAuthentication("[email protected]", "pass"); } }; Session sess=Session.getDefaultInstance(props,authenticator); sess.setDebug (true); Transport transport =sess.getTransport ("smtp"); Message msg=new MimeMessage(sess); msg.setFrom(new InternetAddress(from)); msg.addRecipient(Message.RecipientType.TO, new InternetAddress(to)); msg.setSubject("Hello JavaMail"); msg.setText("Welcome to JavaMail"); transport.connect(); transport.send(msg); } catch(Exception e) { System.out.println("err"+e); } } } error: C:\Users\bobby\Desktopjava mailexample [email protected] abc@gmail. com DEBUG: getProvider() returning javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.s mtp.SMTPTransport,Sun Microsystems, Inc] DEBUG SMTP: useEhlo true, useAuth true DEBUG SMTP: useEhlo true, useAuth true DEBUG: SMTPTransport trying to connect to host "smtp.gmail.com", port 25 DEBUG SMTP RCVD: 220 mx.google.com ESMTP q10sm12956046rvp.20 DEBUG: SMTPTransport connected to host "smtp.gmail.com", port: 25 DEBUG SMTP SENT: EHLO bobby-PC DEBUG SMTP RCVD: 250-mx.google.com at your service, [60.243.184.29] 250-SIZE 35651584 250-8BITMIME 250-STARTTLS 250 ENHANCEDSTATUSCODES DEBUG: getProvider() returning javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.s mtp.SMTPTransport,Sun Microsystems, Inc] DEBUG SMTP: useEhlo true, useAuth true DEBUG SMTP: useEhlo true, useAuth true DEBUG: SMTPTransport trying to connect to host "smtp.gmail.com", port 25 DEBUG SMTP RCVD: 220 mx.google.com ESMTP l29sm12930755rvb.16 DEBUG: SMTPTransport connected to host "smtp.gmail.com", port: 25 DEBUG SMTP SENT: EHLO bobby-PC DEBUG SMTP RCVD: 250-mx.google.com at your service, [60.243.184.29] 250-SIZE 35651584 250-8BITMIME 250-STARTTLS 250 ENHANCEDSTATUSCODES DEBUG SMTP SENT: MAIL FROM: DEBUG SMTP RCVD: 530 5.7.0 Must issue a STARTTLS command first. l29sm12930755rvb .16 DEBUG SMTP SENT: QUIT errjavax.mail.SendFailedException: Sending failed; nested exception is: javax.mail.MessagingException: 530 5.7.0 Must issue a STARTTLS command f irst. l29sm12930755rvb.16

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  • Using MigLayout, why is a JButton following a JTable unresponsive and how to fix this?

    - by M. Joanis
    Hi everyone, I am having a mind-boggling problem regarding the use of a JButton following a JTable with MigLayout. It is totally unresponsive unless I push it far enough past the JTable (then it can behave correctly). I have tried running the code with both the MigLayout JAR of the version we use for end user products and with the very most recent one; same result. Here is a sample code reproducing the problem (Main.java): import java.awt.Dimension; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.JTextField; import javax.swing.table.DefaultTableModel; import net.miginfocom.swing.MigLayout; @SuppressWarnings("serial") public class Main extends JFrame { private JPanel panel; private JTextField textField; private JButton chooseButton; private JTable table; private JButton reloadButton; private final DefaultTableModel model = new DefaultTableModel() { @Override public boolean isCellEditable(int row, int column) { return false; } }; public Main() { panel = new JPanel(new MigLayout("debug", "[][grow][]")); setContentPane(panel); setDefaultCloseOperation(EXIT_ON_CLOSE); /*** First row ***/ // "File:" panel.add(new JLabel("File:")); // textField for filename textField = new JTextField("No file selected yet!"); textField.setEditable(false); panel.add(textField, "growx"); // "Choose..." button chooseButton = new JButton("Choose..."); panel.add(chooseButton, "wrap, sg buttons"); /*** Second row ***/ panel.add(new JLabel()); table = new JTable(model); model.setColumnIdentifiers(new String[] {"col title"}); JScrollPane scrollpane = new JScrollPane(table); Dimension scrollpaneDimension = new Dimension(125, 110); scrollpane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); table.setPreferredScrollableViewportSize(scrollpaneDimension); table.setFillsViewportHeight(true); panel.add(table.getTableHeader(), "grow"); panel.add(scrollpane, "grow"); reloadButton = new JButton("Reload"); panel.add(reloadButton, "top, wrap, sg buttons"); pack(); setVisible(true); } public static void main(String[] args) { new Main(); } } I suppose it has something to do with the table header and the table itself ending up in the same layout cell, but I'm really not sure of this. As I said, if I push the button far enough past the JTable, it will work again. If I drop it on the next row, it doesn't work, I have to move it down one more row. The only library you need in your workspace to run the code is MigLayout. Thank you all for your help, much appreciated! M. Joanis

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  • How to take the sanpshot of a IE webpage through a BHO (C#)

    - by Kapil
    Hi, I am trying to build an IE BHO in C# for taking the snapshot of a webpage loaded in the IE browser. Here is what I'm trying to do: public class ShowToolbarBHO : BandObjectLib.IObjectWithSite { IWebBrowser2 webBrowser = null; public void SetSite (Object site) { ....... if (site != null) { ...... webBrowser = (IWebBrowser2)site; ...... } } } Also, I p/invoke the following COM methods: [Guid("0000010D-0000-0000-C000-000000000046")] [InterfaceTypeAttribute(ComInterfaceType.InterfaceIsIUnknown)] [ComImportAttribute()] public interface IViewObject { void Draw([MarshalAs(UnmanagedType.U4)] int dwDrawAspect, int lindex, IntPtr pvAspect, [In] IntPtr ptd, IntPtr hdcTargetDev, IntPtr hdcDraw, [MarshalAs(UnmanagedType.LPStruct)] ref COMRECT lprcBounds, [In] IntPtr lprcWBounds, IntPtr pfnContinue, int dwContinue); int GetColorSet([MarshalAs(UnmanagedType.U4)] int dwDrawAspect, int lindex, IntPtr pvAspect, [In] IntPtr ptd, IntPtr hicTargetDev, [Out] IntPtr ppColorSet); int Freeze([MarshalAs(UnmanagedType.U4)] int dwDrawAspect, int lindex, IntPtr pvAspect, out IntPtr pdwFreeze); int Unfreeze([MarshalAs(UnmanagedType.U4)] int dwFreeze); int SetAdvise([MarshalAs(UnmanagedType.U4)] int aspects, [MarshalAs(UnmanagedType.U4)] int advf, [MarshalAs(UnmanagedType.Interface)] IAdviseSink pAdvSink); void GetAdvise([MarshalAs(UnmanagedType.LPArray)] out int[] paspects, [MarshalAs(UnmanagedType.LPArray)] out int[] advf, [MarshalAs(UnmanagedType.LPArray)] out IAdviseSink[] pAdvSink); } [StructLayoutAttribute(LayoutKind.Sequential)] public class COMRECT { public int left; public int top; public int right; public int bottom; public COMRECT() { } public COMRECT(int left, int top, int right, int bottom) { this.left = left; this.top = top; this.right = right; this.bottom = bottom; } } [InterfaceTypeAttribute(ComInterfaceType.InterfaceIsIUnknown)] [ComVisibleAttribute(true)] [GuidAttribute("0000010F-0000-0000-C000-000000000046")] [ComImportAttribute()] public interface IAdviseSink { void OnDataChange([In]IntPtr pFormatetc, [In]IntPtr pStgmed); void OnViewChange([MarshalAs(UnmanagedType.U4)] int dwAspect, [MarshalAs(UnmanagedType.I4)] int lindex); void OnRename([MarshalAs(UnmanagedType.Interface)] object pmk); void OnSave(); void OnClose(); } Now When I take the snapshot: I make a call CaptureWebScreenImage((IHTMLDocument2) webBrowser.document); public static Image CaptureWebScreenImage(IHTMLDocument2 myDoc) { int heightsize = (int)getDocumentAttribute(myDoc, "scrollHeight"); int widthsize = (int)getDocumentAttribute(myDoc, "scrollWidth"); Bitmap finalImage = new Bitmap(widthsize, heightsize); Graphics gFinal = Graphics.FromImage(finalImage); COMRECT rect = new COMRECT(); rect.left = 0; rect.top = 0; rect.right = widthsize; rect.bottom = heightsize; IntPtr hDC = gFinal.GetHdc(); IViewObject vO = myDoc as IViewObject; vO.Draw(1, -1, (IntPtr)0, (IntPtr)0, (IntPtr)0, (IntPtr)hDC, ref rect, (IntPtr)0, (IntPtr)0, 0); gFinal.ReleaseHdc(); gFinal.Dispose(); return finalImage; } I am not getting the image of the webpage. Rather I am getting an image with black background. I am not sure if this is the right way of doing it, but I found over the web that IViewObject::Draw method is used for taking the image of a webpage in IE. I was earlier doing the image capture using the Native PrintWindow() method as mentioned in the following codeproject's page - http://www.codeproject.com/KB/graphics/IECapture.aspx But the image size is humongous! I was trying to see if I can reduce the size by using other techniques. It would be great if someone can point out the mistakes (I am sure there would be many) in my code above. Thanks, Kapil

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  • Java: micro-optimizing array manipulation

    - by Martin Wiboe
    Hello all, I am trying to make a Java port of a simple feed-forward neural network. This obviously involves lots of numeric calculations, so I am trying to optimize my central loop as much as possible. The results should be correct within the limits of the float data type. My current code looks as follows (error handling & initialization removed): /** * Simple implementation of a feedforward neural network. The network supports * including a bias neuron with a constant output of 1.0 and weighted synapses * to hidden and output layers. * * @author Martin Wiboe */ public class FeedForwardNetwork { private final int outputNeurons; // No of neurons in output layer private final int inputNeurons; // No of neurons in input layer private int largestLayerNeurons; // No of neurons in largest layer private final int numberLayers; // No of layers private final int[] neuronCounts; // Neuron count in each layer, 0 is input // layer. private final float[][][] fWeights; // Weights between neurons. // fWeight[fromLayer][fromNeuron][toNeuron] // is the weight from fromNeuron in // fromLayer to toNeuron in layer // fromLayer+1. private float[][] neuronOutput; // Temporary storage of output from previous layer public float[] compute(float[] input) { // Copy input values to input layer output for (int i = 0; i < inputNeurons; i++) { neuronOutput[0][i] = input[i]; } // Loop through layers for (int layer = 1; layer < numberLayers; layer++) { // Loop over neurons in the layer and determine weighted input sum for (int neuron = 0; neuron < neuronCounts[layer]; neuron++) { // Bias neuron is the last neuron in the previous layer int biasNeuron = neuronCounts[layer - 1]; // Get weighted input from bias neuron - output is always 1.0 float activation = 1.0F * fWeights[layer - 1][biasNeuron][neuron]; // Get weighted inputs from rest of neurons in previous layer for (int inputNeuron = 0; inputNeuron < biasNeuron; inputNeuron++) { activation += neuronOutput[layer-1][inputNeuron] * fWeights[layer - 1][inputNeuron][neuron]; } // Store neuron output for next round of computation neuronOutput[layer][neuron] = sigmoid(activation); } } // Return output from network = output from last layer float[] result = new float[outputNeurons]; for (int i = 0; i < outputNeurons; i++) result[i] = neuronOutput[numberLayers - 1][i]; return result; } private final static float sigmoid(final float input) { return (float) (1.0F / (1.0F + Math.exp(-1.0F * input))); } } I am running the JVM with the -server option, and as of now my code is between 25% and 50% slower than similar C code. What can I do to improve this situation? Thank you, Martin Wiboe

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  • Prevent ListBox from focusing but leave ListBoxItem(s) focusable (wpf)

    - by modosansreves
    Here is what happens: I have a listbox with items. Listbox has focus. Some item (say, 5th) is selected (has a blue background), but has no 'border'. When I press 'Down' key, the focus moves from ListBox to the first ListBoxItem. (What I want is to make 6th item selected, regardless of the 'border') When I navigate using 'Tab', the Listbox never receives the focus again. But when the collection is emptied and filled again, ListBox itself gets focus, pressing 'Down' moves the focus to the item. How to prevent ListBox from gaining focus? P.S. listBox1.SelectedItem is my own class, I don't know how to make ListBoxItem out of it to .Focus() it. EDIT: the code Xaml: <UserControl.Resources> <me:BooleanToVisibilityConverter x:Key="visibilityConverter"/> <me:BooleanToItalicsConverter x:Key="italicsConverter"/> </UserControl.Resources> <ListBox x:Name="lbItems"> <ListBox.ItemTemplate> <DataTemplate> <Grid> <ProgressBar HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Visibility="{Binding Path=ShowProgress, Converter={StaticResource visibilityConverter}}" Maximum="1" Margin="4,0,0,0" Value="{Binding Progress}" /> <TextBlock Text="{Binding Path=VisualName}" FontStyle="{Binding Path=IsFinished, Converter={StaticResource italicsConverter}}" Margin="4" /> </Grid> </DataTemplate> </ListBox.ItemTemplate> <me:OuterItem Name="Regular Folder" IsFinished="True" Exists="True" IsFolder="True"/> <me:OuterItem Name="Regular Item" IsFinished="True" Exists="True"/> <me:OuterItem Name="Yet to be created" IsFinished="False" Exists="False"/> <me:OuterItem Name="Just created" IsFinished="False" Exists="True"/> <me:OuterItem Name="In progress" IsFinished="False" Exists="True" Progress="0.7"/> </ListBox> where OuterItem is: public class OuterItem : IOuterItem { public Guid Id { get; set; } public string Name { get; set; } public bool IsFolder { get; set; } public bool IsFinished { get; set; } public bool Exists { get; set; } public double Progress { get; set; } /// Code below is of lesser importance, but anyway /// #region Visualization helper properties public bool ShowProgress { get { return !IsFinished && Exists; } } public string VisualName { get { return IsFolder ? "[ " + Name + " ]" : Name; } } #endregion public override string ToString() { if (IsFinished) return Name; if (!Exists) return " ??? " + Name; return Progress.ToString("0.000 ") + Name; } public static OuterItem Get(IOuterItem item) { return new OuterItem() { Id = item.Id, Name = item.Name, IsFolder = item.IsFolder, IsFinished = item.IsFinished, Exists = item.Exists, Progress = item.Progress }; } } ?onverters are: /// Are of lesser importance too (for understanding), but will be useful if you copy-paste to get it working public class BooleanToItalicsConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { bool normal = (bool)value; return normal ? FontStyles.Normal : FontStyles.Italic; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } public class BooleanToVisibilityConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { bool exists = (bool)value; return exists ? Visibility.Visible : Visibility.Collapsed; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } But most important, is that UserControl.Loaded() has: lbItems.Items.Clear(); lbItems.ItemsSource = fsItems; where fsItems is ObservableCollection<OuterItem>. The usability problem I describe takes place when I Clear() that collection (fsItems) and fill with new items.

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  • HELP: MS Virtual Disk Service to Access Volumes and Discs on Local Machine.

    - by Jibran Ahmed
    Hi, here it is my code through which I am successfully initialize the VDS service and get the Packs but When I call QueryVolumes on IVdsPack Object, I am able to get IEnumVdsObjects but unable to get IUnknown* array through IEnumVdsObject::Next method, it reutrns S_FALSE with IUnkown* = NULL. So this IUnknown* cant be used to QueryInterface for IVdsVolume Below is my code HRESULT hResult; IVdsService* pService = NULL; IVdsServiceLoader *pLoader = NULL; //Launch the VDS Service hResult = CoInitialize(NULL); if( SUCCEEDED(hResult) ) { hResult = CoCreateInstance( CLSID_VdsLoader, NULL, CLSCTX_LOCAL_SERVER, IID_IVdsServiceLoader, (void**) &pLoader ); //if succeeded load VDS on local machine if( SUCCEEDED(hResult) ) pLoader->LoadService(NULL, &pService); //Done with Loader now release VDS Loader interface _SafeRelease(pLoader); if( SUCCEEDED(hResult) ) { hResult = pService->WaitForServiceReady(); if ( SUCCEEDED(hResult) ) { AfxMessageBox(L"VDS Service Loaded"); IEnumVdsObject* pEnumVdsObject = NULL; hResult = pService->QueryProviders(VDS_QUERY_SOFTWARE_PROVIDERS, &pEnumVdsObject); IUnknown* ppObjUnk ; IVdsSwProvider* pVdsSwProvider = NULL; IVdsPack* pVdsPack = NULL; IVdsVolume* pVdsVolume = NULL; ULONG ulFetched = 0; hResult = E_INVALIDARG; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); hResult = ppObjUnk->QueryInterface(IID_IVdsSwProvider, (void**)&pVdsSwProvider); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); hResult = pVdsSwProvider->QueryPacks(&pEnumVdsObject); hResult = E_INVALIDARG; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); hResult = ppObjUnk->QueryInterface(IID_IVdsPack, (void**)&pVdsPack); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); hResult = pVdsPack->QueryVolumes(&pEnumVdsObject); pEnumVdsObject->Reset(); hResult = E_INVALIDARG; ulFetched = 0; BOOL bDone = FALSE; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); //hResult = ppObjUnk->QueryInterface(IID_IVdsVolume, (void**)&pVdsVolume); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); _SafeRelease(pVdsPack); _SafeRelease(pVdsSwProvider); // hResult = pVdsVolume-AddAccessPath(TEXT("G:\")); if(SUCCEEDED(hResult)) AfxMessageBox(L"Add Access Path Successfully"); else AfxMessageBox(L"Unable to Add access path"); //UUID of IVdsVolumeMF {EE2D5DED-6236-4169-931D-B9778CE03DC6} static const GUID GUID_IVdsVolumeMF = {0xEE2D5DED, 0x6236, 4169,{0x93, 0x1D, 0xB9, 0x77, 0x8C, 0xE0, 0x3D, 0XC6} }; hResult = pService->GetObject(GUID_IVdsVolumeMF, VDS_OT_VOLUME, &ppObjUnk); if(hResult == VDS_E_OBJECT_NOT_FOUND) AfxMessageBox(L"Object Not found"); if(hResult == VDS_E_INITIALIZED_FAILED) AfxMessageBox(L"Initialization failed"); // pVdsVolume = reinterpret_cast(ppObjUnk); if(SUCCEEDED(hResult)) { // hResult = pVdsVolume-AddAccessPath(TEXT("G:\")); if(SUCCEEDED(hResult)) { IVdsAsync* ppVdsSync; AfxMessageBox(L"Formatting is about to Start......"); // hResult = pVdsVolume-Format(VDS_FST_UDF, TEXT("UDF_FORMAT_TEST"), 2048, TRUE, FALSE, FALSE, &ppVdsSync); if(SUCCEEDED(hResult)) AfxMessageBox(L"Formatting Started......."); else AfxMessageBox(L"Formatting Failed"); } else AfxMessageBox(L"Unable to Add Access Path"); } _SafeRelease(pVdsVolume); } else { AfxMessageBox(L"VDS Service Cannot be Loaded"); } } } _SafeRelease(pService);

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  • Building an interleaved buffer for pyopengl and numpy

    - by Nick Sonneveld
    I'm trying to batch up a bunch of vertices and texture coords in an interleaved array before sending it to pyOpengl's glInterleavedArrays/glDrawArrays. The only problem is that I'm unable to find a suitably fast enough way to append data into a numpy array. Is there a better way to do this? I would have thought it would be quicker to preallocate the array and then fill it with data but instead, generating a python list and converting it to a numpy array is "faster". Although 15ms for 4096 quads seems slow. I have included some example code and their timings. #!/usr/bin/python import timeit import numpy import ctypes import random USE_RANDOM=True USE_STATIC_BUFFER=True STATIC_BUFFER = numpy.empty(4096*20, dtype=numpy.float32) def render(i): # pretend these are different each time if USE_RANDOM: tex_left, tex_right, tex_top, tex_bottom = random.random(), random.random(), random.random(), random.random() left, right, top, bottom = random.random(), random.random(), random.random(), random.random() else: tex_left, tex_right, tex_top, tex_bottom = 0.0, 1.0, 1.0, 0.0 left, right, top, bottom = -1.0, 1.0, 1.0, -1.0 ibuffer = ( tex_left, tex_bottom, left, bottom, 0.0, # Lower left corner tex_right, tex_bottom, right, bottom, 0.0, # Lower right corner tex_right, tex_top, right, top, 0.0, # Upper right corner tex_left, tex_top, left, top, 0.0, # upper left ) return ibuffer # create python list.. convert to numpy array at end def create_array_1(): ibuffer = [] for x in xrange(4096): data = render(x) ibuffer += data ibuffer = numpy.array(ibuffer, dtype=numpy.float32) return ibuffer # numpy.array, placing individually by index def create_array_2(): if USE_STATIC_BUFFER: ibuffer = STATIC_BUFFER else: ibuffer = numpy.empty(4096*20, dtype=numpy.float32) index = 0 for x in xrange(4096): data = render(x) for v in data: ibuffer[index] = v index += 1 return ibuffer # using slicing def create_array_3(): if USE_STATIC_BUFFER: ibuffer = STATIC_BUFFER else: ibuffer = numpy.empty(4096*20, dtype=numpy.float32) index = 0 for x in xrange(4096): data = render(x) ibuffer[index:index+20] = data index += 20 return ibuffer # using numpy.concat on a list of ibuffers def create_array_4(): ibuffer_concat = [] for x in xrange(4096): data = render(x) # converting makes a diff! data = numpy.array(data, dtype=numpy.float32) ibuffer_concat.append(data) return numpy.concatenate(ibuffer_concat) # using numpy array.put def create_array_5(): if USE_STATIC_BUFFER: ibuffer = STATIC_BUFFER else: ibuffer = numpy.empty(4096*20, dtype=numpy.float32) index = 0 for x in xrange(4096): data = render(x) ibuffer.put( xrange(index, index+20), data) index += 20 return ibuffer # using ctype array CTYPES_ARRAY = ctypes.c_float*(4096*20) def create_array_6(): ibuffer = [] for x in xrange(4096): data = render(x) ibuffer += data ibuffer = CTYPES_ARRAY(*ibuffer) return ibuffer def equals(a, b): for i,v in enumerate(a): if b[i] != v: return False return True if __name__ == "__main__": number = 100 # if random, don't try and compare arrays if not USE_RANDOM and not USE_STATIC_BUFFER: a = create_array_1() assert equals( a, create_array_2() ) assert equals( a, create_array_3() ) assert equals( a, create_array_4() ) assert equals( a, create_array_5() ) assert equals( a, create_array_6() ) t = timeit.Timer( "testing2.create_array_1()", "import testing2" ) print 'from list:', t.timeit(number)/number*1000.0, 'ms' t = timeit.Timer( "testing2.create_array_2()", "import testing2" ) print 'array: indexed:', t.timeit(number)/number*1000.0, 'ms' t = timeit.Timer( "testing2.create_array_3()", "import testing2" ) print 'array: slicing:', t.timeit(number)/number*1000.0, 'ms' t = timeit.Timer( "testing2.create_array_4()", "import testing2" ) print 'array: concat:', t.timeit(number)/number*1000.0, 'ms' t = timeit.Timer( "testing2.create_array_5()", "import testing2" ) print 'array: put:', t.timeit(number)/number*1000.0, 'ms' t = timeit.Timer( "testing2.create_array_6()", "import testing2" ) print 'ctypes float array:', t.timeit(number)/number*1000.0, 'ms' Timings using random numbers: $ python testing2.py from list: 15.0486779213 ms array: indexed: 24.8184704781 ms array: slicing: 50.2214789391 ms array: concat: 44.1691994667 ms array: put: 73.5879898071 ms ctypes float array: 20.6674289703 ms edit note: changed code to produce random numbers for each render to reduce object reuse and to simulate different vertices each time. edit note2: added static buffer and force all numpy.empty() to use dtype=float32 note 1/Apr/2010: still no progress and I don't really feel that any of the answers have solved the problem yet.

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  • WPF, UserControl, and Commands? Oh my!

    - by Greg D
    (This question is related to another one, but different enough that I think it warrants placement here.) Here's a (heavily snipped) Window: <Window x:Class="Gmd.TimeTracker2.TimeTrackerMainForm" xmlns:local="clr-namespace:Gmd.TimeTracker2" xmlns:localcommands="clr-namespace:Gmd.TimeTracker2.Commands" x:Name="This" DataContext="{Binding ElementName=This}"> <Window.CommandBindings> <CommandBinding Command="localcommands:TaskCommands.ViewTaskProperties" Executed="HandleViewTaskProperties" CanExecute="CanViewTaskPropertiesExecute" /> </Window.CommandBindings> <DockPanel> <!-- snip stuff --> <Grid> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <!-- snip more stuff --> <Button Content="_Create a new task" Grid.Row="1" x:Name="btnAddTask" Click="HandleNewTaskClick" /> </Grid> </DockPanel> </Window> and here's a (heavily snipped) UserControl: <UserControl x:Class="Gmd.TimeTracker2.TaskStopwatchControl" xmlns:local="clr-namespace:Gmd.TimeTracker2" xmlns:localcommands="clr-namespace:Gmd.TimeTracker2.Commands" x:Name="This" DataContext="{Binding ElementName=This}"> <UserControl.ContextMenu> <ContextMenu> <MenuItem x:Name="mnuProperties" Header="_Properties" Command="{x:Static localcommands:TaskCommands.ViewTaskProperties}" CommandTarget="What goes here?" /> </ContextMenu> </UserControl.ContextMenu> <StackPanel> <TextBlock MaxWidth="100" Text="{Binding Task.TaskName, Mode=TwoWay}" TextWrapping="WrapWithOverflow" TextAlignment="Center" /> <TextBlock Text="{Binding Path=ElapsedTime}" TextAlignment="Center" /> <Button Content="{Binding Path=IsRunning, Converter={StaticResource boolToString}, ConverterParameter='Stop Start'}" Click="HandleStartStopClicked" /> </StackPanel> </UserControl> Through various techniques, a UserControl can be dynamically added to the Window. Perhaps via the Button in the window. Perhaps, more problematically, from a persistent backing store when the application is started. As can be seen from the xaml, I've decided that it makes sense for me to try to use Commands as a way to handle various operations that the user can perform with Tasks. I'm doing this with the eventual goal of factoring all command logic into a more formally-defined Controller layer, but I'm trying to refactor one step at a time. The problem that I'm encountering is related to the interaction between the command in the UserControl's ContextMenu and the command's CanExecute, defined in the Window. When the application first starts and the saved Tasks are restored into TaskStopwatches on the Window, no actual UI elements are selected. If I then immediately r-click a UserControl in the Window in an attempt to execute the ViewTaskProperties command, the CanExecute handler never runs and the menu item remains disabled. If I then click some UI element (e.g., the button) just to give something focus, the CanExecute handlers are run with the CanExecuteRoutedEventArgs's Source property set to the UI element that has the focus. In some respect, this behavior seems to be known-- I've learned that menus automat

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  • terminating java applet thread on page unload

    - by Hammad Tariq
    Hello, I have got a problem here in terminating the threads. The problem is that I am using applet thread to access JS DOM and manipulate innerHTML of a span to right the Thread Name as the innerHTML. It works fine until I keep refreshing the page but if I dont give it a sleep of like 200ms and go to another page which dont have any applet on it, it will give me an error in firebug console: document.getElementById("userName") is null What I am suspecting is, although I send an interrupt on stop and I have also tried the same by setting a flag variable of running in run while loop, the thread executes much faster than the time JVM takes to unload it and I get my page changed in browser but applet is still trying to find an element with id userName. Is that true? Is there any work around of it? Is there any way to know how many threads are running at the moment? Is there any kill all command to send on destroy()? I have searched a lot, seen all the API of java threads and applets, couldn't get this to work. Below is the code: import java.applet.Applet; import netscape.javascript.*; //No need to extend JApplet, since we don't add any components; //we just paint. public class firstApplet extends Applet { /** * */ private static final long serialVersionUID = 1L; firstThread first; boolean running = false; public class firstThread extends Thread{ JSObject win; JSObject doc; firstThread second; public firstThread(JSObject window){ this.win = window; } public void run() { try{ System.out.println("running... "); while (!isInterrupted()){ doc = (JSObject) win.getMember("document"); String userName = Thread.currentThread().getName(); //String userName = "John Doe"; String S = "document.getElementById(\"userName\").innerHTML = \""+userName+"\";"; doc.eval(S); Thread.sleep(5); } }catch(Exception e){ System.out.println("exception in first thread... "); e.printStackTrace(); } } } public void init() { System.out.println("initializing... "); } public void start() { System.out.println("starting... "); JSObject window = JSObject.getWindow(this); first = new firstThread(window); first.start(); running = true; } public void stop() { first.interrupt(); first = null; System.out.println("stopping... "); } public void destroy() { if(first != null){ first = null; } System.out.println("preparing for unloading..."); } } Thanks

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  • building median for each string in IList<IDictionary<string, double>>

    - by Oliver
    Actually i have a little brain bender and and just can't find the right direction to get it to work: Given is an IList<IDictionary<string, double>> and it is filled as followed: Name|Value ----+----- "x" | 3.8 "y" | 4.2 "z" | 1.5 ----+----- "x" | 7.2 "y" | 2.9 "z" | 1.3 ----+----- ... | ... To fill this up with some random data i used the following methods: var list = CreateRandomPoints(new string[] { "x", "y", "z" }, 20); This will work as followed: private IList<IDictionary<string, double>> CreateRandomPoints(string[] variableNames, int count) { var list = new List<IDictionary<string, double>>(count); list.AddRange(CreateRandomPoints(variableNames).Take(count)); return list; } private IEnumerable<IDictionary<string, double>> CreateRandomPoints(string[] variableNames) { while (true) yield return CreateRandomLine(variableNames); } private IDictionary<string, double> CreateRandomLine(string[] variableNames) { var dict = new Dictionary<string, double>(variableNames.Length); foreach (var variable in variableNames) { dict.Add(variable, _Rand.NextDouble() * 10); } return dict; } Also i can say that it is already ensured that every Dictionary within the list contains the same keys (but from list to list the names and count of the keys can change). So that's what i got. Now to the things i need: I'd like to get the median (or any other math aggregate operation) of each Key within all the dictionaries, so that my function to call would look something like: IDictionary<string, double> GetMedianOfRows(this IList<IDictionary<string, double>> list) The best would be to give some kind of aggregate operation as a parameter to the function to make it more generic (don't know if the func has the correct parameters, but should imagine what i'd like to do): private IDictionary<string, double> Aggregate(this IList<IDictionary<string, double>> list, Func<IEnumerable<double>, double> aggregator) Also my actual biggest problem is to do the job with a single iteration over the list, cause if within the list are 20 variables with 1000 values i don't like to iterate 20 times over the list. Instead i would go one time over the list and compute all twenty variables at once (The biggest advantage of doing it that way would be to use this also as IEnumerable<T> on any part of the list in a later step). So here is the code i already got: public static IDictionary<string, double> GetMedianOfRows(this IList<IDictionary<string, double>> list) { //Check of parameters is left out! //Get first item for initialization of result dictionary var firstItem = list[0]; //Create result dictionary and fill in variable names var dict = new Dictionary<string, double>(firstItem.Count); //Iterate over the whole list foreach (IDictionary<string, double> row in list) { //Iterate over each key/value pair within the list foreach (var kvp in row) { //How to determine median of all values? } } return dict; } Just to be sure here is a little explanation about the Median.

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