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  • Aggregate SQL column values by time period

    - by user305688
    I have some numerical data that comes in every 5 minutes (i.e. 288 values per day, and quite a few days worth of data). I need to write a query that can return the sums of all values for each day. So currently the table looks like this: 03/30/2010 00:01:00 -- 553 03/30/2010 00:06:00 -- 558 03/30/2010 00:11:00 -- 565 03/30/2010 00:16:00 -- 565 03/30/2010 00:21:00 -- 558 03/30/2010 00:26:00 -- 566 03/30/2010 00:31:00 -- 553 ... And this goes on for 'x' number of days, I'd like the query to return 'x' number of rows, each of which containing the sum of all the values on each day. Something like this: 03/30/2010 -- <sum> 03/31/2010 -- <sum> 04/01/2010 -- <sum> The query will go inside a Dundas webpart, so unfortunately I can't write custom user functions to assist it. All the logic needs to be in just the one big query. Any help would be appreciated, thanks. I'm trying to get it to work using GROUP BY and DATEPART at the moment, not sure if it's the right way to go about it.

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • __declspec(dllimport) causes compiler crash on MSVC 2010

    - by Zero
    In a *.cpp file, trying to use a third party lib: #define DLL_IMPORT #include <thirdParty.h> // Third party header has code like: // #ifdef DLL_IMPORT // #define DLL_DECL __declspec(dllimport) // fatal error C1001: An internal error has occurred in the compiler. Alternative: #define NO_DLL #include <thirdParty.h> // Third party header has code like: // #elif defined(NO_DLL) // #define DLL_DECL // Compiles fine, but linker errors as can't find DLL functions // I can reproduce results by remove macros and #define all together and manually editing the third party files to have __declspec(dllimport) or not Has anyone come across anything similar, or can hint at the cause? (which is created using CMake). Above is actual example of 2 line *.cpp that crashes so it's narrowed down to something in the #include. The following also work fine: Compile the examples provided by the third party (they provide a *.sln) that use dllimport/export so it doesn't appear to be the fault of the library Compile the third party lib as part of the production project (so dllexport works fine) I've trawled the project settings pages of the two projects to try and spot differences, but have come up blank. Of course, it's possible I'm missing something as those settings pages are not the easiest to navigate. I'll get access to VS2008 in a day or so, so can compare with that. The third party library is MySql++.

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  • Shadowbox + jQuery not working - No errors.

    - by Shelton
    First, apologies. I'm a js newb. I'm attempting to trigger a shadowbox with the load of a specific page - a "pop-up" if you will. Nothing happens and according to firebug, there are no errors to report. I should note that this is wordpress, so I'm using the default jQuery call and also shadowbox rolled into a WP plug-in. Shadowbox does work properly in other areas of the site, as do jQuery functions. noConflict() is used because WP also loads prototype by default, which conflicts with the jQuery dollar sign. var $j = jQuery.noConflict(); $j(function(){ //Set cookie $j.cookie('padpop_viewed',true); // open a welcome message as soon as the window loads $j(function() { Shadowbox.open({ content: '<div width="600" height="460" style="margin:auto;"><a href="<?php bloginfo('url');?>"/products/"><img src="<?php bloginfo('template_url');?>/images/ipad-pop.jpg" width="600" height="460" alt="Redacted"/></a></div>', player: "html", height: "470", width: "610" }); }); }); Any help here would be greatly appreciated as I have spent hours consulting the documentation of each aspect of this. Thanks, S.

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  • $(window).load(function(){}); problem in Opera

    - by Slammer
    Hello. I need to recalculate body's main div height, than wait while all content (images) loads and only than show it to site visitor. To achieve this i used jQuery and CSS //CSS looks like body {display: none;} /* div block height calculator */ function recalculateHeight(id, add){ var height = $(id).height(); if (height < 650) height = 650; if (add) height = height + add; $('#left_div').height(height); $('#center_div').height(height); $('#right_div').height(height); } //recalculate height when page is fully loaded $(document).ready(function(){ $(window).load(function(){ $('body').show(); recalculateHeight("#center_div"); }); }); Everything works fine in IE, Firefox, Safari. In Chrome height calculation works, but seems that body doesn't hides, because all images loads as usual they should. In Opera, both functions doesn't work. Not page is showed when all content is loaded, not page calculation works. You would better understand what I am talking about: Site where this problem is Thanks for Your response, brgds

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  • Is there an user-level accessible font table present in Linux?

    - by youngdood
    Hi again Stackoverflow! Since there is this: http://en.wikipedia.org/wiki/Code_page_437 For MSDOS, is there something similar for Linux systems? Is it possible to access that font data via userland program? I would actually just need an access to the actual bit patterns which define the font, and I would do the rendering myself. I'm fairly sure that something like this exists, but I haven't been able to find what exactly is it and how to access it. After all, e.g. text mode console font has to reside somewhere, and I really do hope it is "rawly" accessible somehow for a userland program. Before I forget, I'm programming my program in C, and have access only to the "standard" linux/posix development headers. The only thing I could came up with myself is to use the fonts in /usr/share/fonts, but having to write my own implementations to extract the data from there doesn't sound really an option; I would really want to achieve this with the least amount of bytes possible, so I feel I'm left with finding a standard way of doing this. It's not really feasible for me to store my own 8x8 ASCII-compatible font with the program either(it takes some 1024 bytes(128 chars * 8x8 bits) just to store the font, which is definitely unacceptable for the strict size limits(some < 1024 bytes for code+data) which I am working with), so being able to use the font data stored at the system itself would greatly simplify my task.

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  • IEnumerator seems to be effecting all objects, and not one at a time

    - by PFranchise
    Hey, I am trying to alter an attribute of an object. I am setting it to the value of that same attribute stored on another table. There is a one to many relationship between the two. The product end is the one and the versions is the many. Right now, both these methods that I have tried have set all the products returned equal to the final version object. So, in this case they are all the same. I am not sure where the issue lies. Here are my two code snipets, both yield the same result. int x = 1 IEnumerator<Product> ie = productQuery.GetEnumerator(); while (ie.MoveNext()) { ie.Current.RSTATE = ie.Current.Versions.First(o => o.VersionNumber == x).RSTATE; x++; } and foreach (var product in productQuery) { product.RSTATE = product.Versions.Single(o => o.VersionNumber == x).RSTATE; x++; } The versions table holds information for previous products, each is distinguished by the version number. I know that it will start at 1 and go until it reaches the current version, based on my query returning the proper number of products. Thanks for any advice.

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  • Ordering by number of rows?

    - by Rob
    Alright, so I have a table outputting data from a MySQL table in a while loop. Well one of the columns it outputs isn't stored statically in the table, instead it's the sum of how many times it appears in a different MySQL table. Sorry I'm not sure this is easy to understand. Here's my code: $query="SELECT * FROM list WHERE added='$addedby' ORDER BY time DESC"; $result=mysql_query($query); while($row=mysql_fetch_array($result, MYSQL_ASSOC)){ $loghwid = $row['hwid']; $sql="SELECT * FROM logs WHERE hwid='$loghwid' AND time < now() + interval 1 hour"; $query = mysql_query($sql) OR DIE(mysql_error()); $boots = mysql_num_rows($query); //Display the table } The above is the code displaying the table. As you can see it's grabbing data from two different MySQL tables. However I want to be able to ORDER BY $boots DESC. But as its a counting of a completely different table, I have no idea of how to go about doing that. I would appreciate any help, thank you.

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  • A question on getting number of nodes in a Binary Tree

    - by Robert
    Dear all, I have written up two functions (pseudo code) for calculation the number of nodes and the tree height of a Binary Tree,given the root of the tree. Most importantly,the Binary Tree is represented as the First chiled/next sibling format. so struct TreeNode { Object element; TreeNode *firstChild; TreeNode *nextSibling; } Calculate the # of nodes: public int countNode(TreeNode root) { int count=0; while(root!=null) { root= root.firstChild; count++; } return count; } public int countHeight(TreeNode root) { int height=0; while(root!=null) { root= root.nextSibling; height++; } return height; } This is one of the problem I saw on an algorithm book,and my solution above seems to have some problems,also I didn't quite get the points of using this First Child/right sibling representation of Binary Tree,could you guys give me some idea and feedback,please? Cheers!

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  • Should I really use a UITableView in this situation?

    - by mystify
    Imagine you have a view like this: At the top, there is an UISegmentedControl with two segments. It functions like a tab. Pressing one segment will activate this particular content below that UISegmentedControl. Below the UISegmentedControl are some switches. These modify the way how the content should be rendered. And finally, below those switches, there's a table. Imagine a table not in sense of UITableView, but just what it really is: A table. It shows little messages like twitter messages or chat messages for example, one below the other. Like you know it from skype and other chats. Basically they're just rows with some formatting. A label, some image views, some lines, a background. Pretty basic. The data comes from an array. No core data. The whole thing including the segmented control and setup switches must be scrollable. So what I did is: I put all this stuff in an UIScrollView. Now I have to make the decision if I would use a UITableView inside there for that table part, or if I would just print a lot of rows on to the scroll view (with -drawRect:). But some problems stick in my head: Can I put a UITableView inside a UIScrollView? I assume this makes a lot of problems. I don't want that the table part is separately scrollable. Again imagine that view: First there are some basic choice things (segmented control, switches). Then there comes the table. When you scroll, the whole thing scrolls. That's mainly because this first part with the settings can be pretty big, so you would want to scroll it away. The next thing is: Can I customize UITableView in such a way, that it consists of two parts? One for that settings part, and one for the actual data to display?

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  • sending address of a variable declared on the stack?

    - by kobac
    I have a doubt concerning declaring variables, their scope, and if their address could be sent to other functions even if they are declared on the stack? class A{ AA a; void f1(){ B b; aa.f2(&b); } }; class AA{ B* mb; f2(B* b){ mb = b; //... } }; Afterwards, I use my AA::mb pointer in the code. So things I would like to know are following. When the program exits A::f1() function, b variable since declared as a local variable and placed on the stack, can't be used anymore afterwards. What happens with the validity of the AA::mb pointer? It contains the address of the local variable which could not be available anymore, so the pointer isn't valid anymore? If B class is a std::<vector>, and AA::mb is not a pointer anymore to that vector, but a vector collection itself for example. I would like to avoid copying all of it's contents in AA::f2() to a member AA::mb in line mb = b. Which solution would you recommend since I can't assign a pointer to it, because it'll be destroyed when the program exits AA::f2()

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  • Binding Events rather than using onclick

    - by Abs
    Hello all, I have been told its better to bind events to elements rather than having onclicks with functions everywhere. I agree with this as it devolves more from the HTML which means cleaner and easier to debug code. But I am having trouble doing this! I loop through some data with PHP (see below) and I currently use onclick to call a function. How can I bind this onclick event to many elements using JQuery. <?php foreach($main_tags as $key=>$value){ ?> <li> <a id="<?php echo $key; ?>" href="#" onclick="tag_search('<?php echo $key; ?>'); return false;"> <?php echo $key; ?> <span class="num-active"> <?php echo $value; ?> </span> </a> </li> <?php } ?> Thanks all for any help

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  • Assistance with CC Processing script

    - by JM4
    I am currently implementing a credit card processing script, most as provided by the merchant gateway. The code calls functions within a class and returns a string based on the response. The end php code I am using (details removed of course) with example information is: <?php $gw = new gwapi; $gw->setLogin("username", "password"); $gw->setBilling("John","Smith","Acme, Inc.","888","Suite 200", "Beverly Hills", "CA","77777","US","555-555-5555","555-555-5556","[email protected]", "www.example.com"); // "CA","90210","US","[email protected]"); $gw->setOrder("1234","Big Order",1, 2, "PO1234","65.192.14.10"); $r = $gw->doSale("1.00","4111111111111111","1010"); print $gw->responses['responsetext']; ?> where setlogin allows me to login, setbilling takes the sample consumer information, set order takes the order id and description, dosale takes the amount charged, cc number and exp date. when all the variables are sent validated then sent off for processing, a string is returned in the following format: response=1&responsetext=SUCCESS&authcode=123456&transactionid=23456&avsresponse=M&orderid=&type=sale&response_code=100 where: response = transaction approved or declined response text = textual response authcode = transaction authorization code transactionid = payment gateway tran id avsresponse = avs response code orderid = original order id passed in tran request response_code = numeric mapping of processor response I am trying to solve for the following: How do I take the data which is passed back and display it appropriately on the page - If the transaction failed or AVS code doesnt match my liking or something is wrong, an error is displayed to the consumer; if the transaction processed, they are taken to a completion page and the transaction id is sent in SESSION as output to the consumer If the response_code value matches a table of values, certain actions are taken, i.e. if code =100, take to success page, if code = 300 print specific error on original page to customer, etc.

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  • PHP include taking too long

    - by wxiiir
    I have a php file with around 100mb which is full of arrays (only arrays). I've made a script that includes this file (for processing), first it exhausted the default Xampp 128mb memory limit, i've raised it to 1024mb but it just takes forever and doesn't do anything. I'm sure the problem is being created by the sheer size of the file because i've tried removing all lines of code and just leaving the include and an echo for me to know when it finishes executing, and it does the same thing (which is taking forever), i've also tried to run the 100mb file in separate and same thing again. A 10mb file is taking forever as well but a similar 1mb file is almost instantly read and executed so the problem must be more than just the file size. I was avoiding using c++ for a simple project as this and would rather not to as php is easier for me and the task that will be executed doesn't need to benefit from the added speed that it would have if it had been done in c++ but if i have no luck in solving this problem i guess i'll have to. EDIT Reasons for not using a database: 1-Whoever made it didn't used a database and it will be pretty hard to store this in an organized database if i'm not able to do something with it first, like just reading it, copying parts from it or putting in memory or something. 2-I don't have experience working with databases as pretty much all stuff i've ever done in php didn't needed large amounts of stored data, 50kb at best, if i was thinking about a big project or huge chunks of data as this one, i definitely would, but i didn't made this mess to start with and now i have to undo it. 3-The logic for having to store a small portion of data like 10mb in hard drive when now every computer has pretty much enough ram to fit the whole OS in it is pretty much incomprehensible unless someone gives a good explanation about it, if i had to access a lot of said files simultaneously i would understand but like i said, this is a simple project, this is the only file that will be accessed at a given time this isn't even to make some kind of website, it's to run a few times and be done with it.

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  • Why does Perl lose foreign characters on Windows; can this be fixed (if so, how)?

    - by Alex R
    Note below how ã changes to a. NOTE2: Before you blame this on CMD.EXE and Windows pipe weirdness, see Experiment 2 below which gets a similar problem using File::Find. The particular problem I'm trying to fix involves working with image files stored on a local drive, and manipulating the file names which may contain foreign characters. The two experiments shown below are intermediate debugging steps. The ã character is common in latin languages. e.g. http://pt.wikipedia.org/wiki/Cão Experiment 1 Experiment 2 To get around my particular problem, I tried using File::Find instead of piped input. The issue actually gets worse: Debugging update: I tried some of the tricks listed at http://perldoc.perl.org/perlunicode.html, e.g. use utf8, use feature 'unicode_strings', etc, to no avail. Environment and Version Info The OS is Windows 7, 64-bit. The Perl is: This is perl 5, version 12, subversion 2 (v5.12.2) built for MSWin32-x64-multi-thread (with 8 registered patches, see perl -V for more detail) Copyright 1987-2010, Larry Wall Binary build 1202 [293621] provided by ActiveState http://www.ActiveState.com Built Sep 6 2010 22:53:42

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  • DynamicContent.html: Write a JavaScript in an HTML document that can change the content of an HTML e

    - by A sw A
    ShowHide.html: Write a JavaScript in an HTML document that displays an image and allows the user to toggle the image between appearing and not appearing in the document. Place your image in a (division) tag that has a style attribute. “style.visibility” can take two values: “visible” and “hidden”. The document has a button called “Toggle Image”, which calls the toggle function upon the event “onclick”. DynamicColors.html: Write a JavaScript in an HTML document that changes the background and foreground colors of the body of a document according to the user input. The document has two input texts: background color and foreground color. The colors change when the event “onchange” occurs as you type in the text input and the event handler is called. Your event handler takes two parameters: “where”, and “newColor”. To change the document color and background color you need to change the elements document.body.style.color and document.body.style.backgroundColor. Available colors are: black, silver, gray, white, maroon, red, purple, fuchsia, green, lime, olive, yellow, navy, blue, teal, and aqua. DynamicContent.html: Write a JavaScript in an HTML document that can change the content of an HTML element (a help box). The content of an element is accessed through its “value” property. The content of a help box can change depending on the placement of the mouse cursor. When the cursor is placed over a particular input field (“onmouseover” event), the help box can display advice on how the field is to be filled. When the cursor is moved away from the input field (“onmouseout” event), the help box content changes to simply indicate that assistance is available. Your messages are stored in an array of strings.

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  • Are reads and (transactional) writes faster for entities of the same group than otherwise?

    - by indiehacker
    What advantage is there to designing child-parent relationships, which allow us to do writes in transactions, when there is never a real concern for consistency and contention and those sort of more complex issues? Does it make writes and reads faster? Consider my situation where there are many .png images that are referenced to one mosaic layer, and these .png images are written just once by a single user. The user can design many mosaic layers and her mosaic layers and referenced image entities are never changed/updated, they are just deleted some time in the future. Other users can come to the web project site and interactively view the mosaic layer as different layouts/configurations of the images as they play (query) with different criteria. So reads should be very fast. So there is no real worry of contention, or users conflicting with one another with writing new image entities. And because of that I am assuming there is no "requirement" for the .png image entities to be grouped by their same mosaic layer in child-parent relationship. However, perhaps, since the documentation says they are stored close to one another, if the many image entities were grouped as children to a single mosaic layer parent than this has the advantage that the writing (in transaction) and reading will happen much faster?

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  • jQuery trigger function on change

    - by Michael Pasqualone
    I have the following two slider functions which work well and display like so: I have diskAmount and transferAmount stored in global vars, however what I am now trying to figure out is how do I get the sum of the two to initially show as the monthly fee, and then update when either of the two sliders are changed. So in my screenshot above the initial state will be $24.75, and the fee will update if the sliders change. Can anyone point me in the right direction? I get can the initial fee to show, but can't figure out how to get 1 function to call another function within jQuery. $(function() { $("#disk").slider({ value:3, min: 1, max: 80, step: 1, slide: function(event, ui) { $("#diskamount").val(ui.value + ' Gb'); $("#diskamountUnit").val('$' + parseFloat(ui.value * diskCost).toFixed(2)); } }); // Set initial diskamount state $("#diskamount").val($("#disk").slider("value") + ' Gb'); // Set initial diskamountUnit state diskAmount = $("#disk").slider("value") * diskCost; $("#diskamountUnit").val('$' + diskAmount.toFixed(2)); }); $(function() { $("#data").slider({ value:25, min: 1, max: 200, step: 1, slide: function(event, ui) { $("#dataamount").val(ui.value + ' Gb'); $("#dataamountUnit").val('$' + parseFloat(ui.value * transferCost).toFixed(2)); } }); // Set initial dataamount state $("#dataamount").val($("#data").slider("value") + ' Gb'); // Set initial dataamountUnit state transferAmount = $("#data").slider("value") * transferCost; $("#dataamountUnit").val('$' + transferAmount.toFixed(2)); });

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  • Implementing comparision operators via 'tuple' and 'tie', a good idea?

    - by Xeo
    (Note: tuple and tie can be taken from Boost or C++11.) When writing small structs with only two elements, I sometimes tend to choose a std::pair, as all important stuff is already done for that datatype, like operator< for strict-weak-ordering. The downsides though are the pretty much useless variable names. Even if I myself created that typedef, I won't remember 2 days later what first and what second exactly was, especially if they are both of the same type. This gets even worse for more than two members, as nesting pairs pretty much sucks. The other option for that is a tuple, either from Boost or C++11, but that doesn't really look any nicer and clearer. So I go back to writing the structs myself, including any needed comparision operators. Since especially the operator< can be quite cumbersome, I thought of circumventing this whole mess by just relying on the operations defined for tuple: Example of operator<, e.g. for strict-weak-ordering: bool operator<(MyStruct const& lhs, MyStruct const& rhs){ return std::tie(lhs.one_member, lhs.another, lhs.yet_more) < std::tie(rhs.one_member, rhs.another, rhs.yet_more); } (tie makes a tuple of T& references from the passed arguments.) Edit: The suggestion from @DeadMG to privately inherit from tuple isn't a bad one, but it got quite some drawbacks: If the operators are free-standing (possibly friends), I need to inherit publicly With casting, my functions / operators (operator= specifically) can be easily bypassed With the tie solution, I can leave out certain members if they don't matter for the ordering Are there any drawbacks in this implementation that I need to consider?

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  • Pthread - setting scheduler parameters

    - by Andna
    I wanted to use read-writer locks from pthread library in a way, that writers have priority over readers. I read in my man pages that If the Thread Execution Scheduling option is supported, and the threads involved in the lock are executing with the scheduling policies SCHED_FIFO or SCHED_RR, the calling thread shall not acquire the lock if a writer holds the lock or if writers of higher or equal priority are blocked on the lock; otherwise, the calling thread shall acquire the lock. so I wrote small function that sets up thread scheduling options. void thread_set_up(int _thread) { struct sched_param *_param=malloc(sizeof (struct sched_param)); int *c=malloc(sizeof(int)); *c=sched_get_priority_min(SCHED_FIFO)+1; _param->__sched_priority=*c; long *a=malloc(sizeof(long)); *a=syscall(SYS_gettid); int *b=malloc(sizeof(int)); *b=SCHED_FIFO; if (pthread_setschedparam(*a,*b,_param) == -1) { //depending on which thread calls this functions, few thing can happen if (_thread == MAIN_THREAD) client_cleanup(); else if (_thread==ACCEPT_THREAD) { pthread_kill(params.main_thread_id,SIGINT); pthread_exit(NULL); } } } sorry for those a,b,c but I tried to malloc everything, still I get SIGSEGV on the call to pthread_setschedparam, I am wondering why?

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  • understanding and implementing Boids

    - by alphablender
    So I'm working on porting Boids to Brightscript, based on the pseudocode here: http://www.kfish.org/boids/pseudocode.html I'm trying to understand the data structures involved, for example is Velocity a single value, or is it a 3D value, ie velocity={x,y,z} It seems as if the pseudocode seems to mix this up where sometimes it has an equation that incudes both vectors and single-value items: v1 = rule1(b) v2 = rule2(b) v3 = rule3(b) b.velocity = b.velocity + v1 + v2 + v3 If Velocity is a tripartite value then this would make sense, but I'm not sure. So my first question here is, is this the correct datastructure for a single boid based on the Pseudocode on that page: boid={position:{px:0,py:0,pz:0},velocity:{x:0,y:0,z:0},vector:{x:0,y:0,z:0},pc:{x:0,y:0,z:0},pv:{x:0,y:0,z:0}) where pc=perceived center, pv= perceived velocity I"ve implemented a vector_add, vector_sub, vector_div, and vector boolean functions. The reason I'm starting from this pseudocode is I've not been able to find anything else that is as readable, but it still leaves me with lots of questions as the data structures are not explicitly defined for each variable. (edit) here's a good example of what i'm talking about: IF |b.position - bJ.position| < 100 THEN if b.position - b[j].position are both 3D coordinates, how can they be considered "less than 100" unless they are < {100,100,100} ? Maybe that is what I need to do here, use a vector comparison function?

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  • How important is it that models be consistent across project components?

    - by RonLugge
    I have a project with two components, a server-side component and a client-side component. For various reasons, the client-side device doesn't carry a fully copy of the database around. How important is it that my models have a 1:1 correlation between the two sides? And, to extend the question to my bigger concern, are there any time-bombs I'm going to run into down the line if they don't? I'm not talking about having different information on each side, but rather the way the information is encapsulated will vary. (Obviously, storage mechanisms will also vary) The server side will store each user, each review, each 'item' with seperate tables, and create links between them to gather data as necessary. The client side shouldn't have a complete user database, however, so rather than link against the user for gathering things like 'name', I'd store that on the review. In other words... --- Server Side --- Item: +id //Store stuff about the item User: +id +Name -Password Review: +id +itemId +rating +text +userId --- Device Side --- Item: +id +AverageRating Review: +id +rating +text +userId +name User: +id +Name //Stuff The basic idea is that certain 'critical' information gets moved one level 'up'. A user gets the list of 'items' relevant to their query, with certain review-orientation moved up (i. e. average rating). If they want more info, they query the detail view for the item, and the actual reviews get queried and added to the dataset (and displayed). If they query the actual review, the review gets queried and they pick up some additional user info along the way (maybe; I'm not sure if the user would have any use for any of the additional user information). My basic concern is that I don't wan't to glut the user's bandwidth or local storage with a huge variety of information that they just don't need, even if proper database normalizations suggests that information REALLY should be stored at a 'lower' level. I've phrased this as a fairly low-level conceptual issue because that's the level I'm trying to think / worry over, but if it matters I'm creating a PHP / MySQL server that provides data for a iOS / CoreData client.

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  • Identifying memory leaks in C++

    - by Dororo
    I've got the following bit of code, which I've narrowed down to be causing a memory leak (that is, in Task Manager, the Private Working Set of memory increases with the same repeated input string). I understand the concepts of heaps and stacks for memory, as well as the general rules for avoiding memory leaks, but something somewhere is still going wrong: while(!quit){ char* thebuffer = new char[210]; //checked the function, it isn't creating the leak int size = FuncToObtainInputTextFromApp(thebuffer); //stored in thebuffer string bufferstring = thebuffer; int startlog = bufferstring.find("$"); int endlog = bufferstring.find("&"); string str_text=""; str_text = bufferstring.substr(startlog,endlog-startlog+1); String^ str_text_m = gcnew String(str_text_m.c_str()); //some work done delete str_text_m; delete [] thebuffer; } The only thing I can think of is it might be the creation of 'string str_text' since it never goes out of scope since it just reloops in the while? If so, how would I resolve that? Defining it outside the while loop wouldn't solve it since it'd also remain in scope then too. Any help would be greatly appreciated.

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  • get random password with puppet function

    - by ninja-2
    I have a function that allow me to generate random password. My function is working well without a puppetmaster. When i tried with a master an error appear when I called the function : Error 400 on SERVER: bad value for range Here is my function module Puppet::Parser::Functions newfunction(:get_random_password, :type => :rvalue, :doc => <<-EOS Returns a random password. EOS ) do |args| raise(Puppet::ParseError, "get_random_password(): Wrong number of arguments " + "given (#{args.size} for 1)") if args.size != 1 specials = ((33..33).to_a + (35..38).to_a + (40..47).to_a + (58..64).to_a + (91..93).to_a + (95..96).to_a + (123..125).to_a).pack('U*').chars.to_a numbers = (0..9).to_a alphal = ('a'..'z').to_a alphau = ('A'..'Z').to_a length = args[0] CHARS = (alphal + specials + numbers + alphau) pwd = CHARS.sort_by { rand }.join[0...length] return pwd end end The function is called in both case with $pwd = get_random_password(10). When I specified the length directly in the function to 10 for example. the password is well generated in master mode. Have you any idea why i can't specify the lentgth value ? Thanks for any help.

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  • Good C string libary

    - by chamakits
    Hello all. I recently got inspired to start up a project I've been wanting to code for a while. I want to do it in C, because memory handling is key this application. I was searching around for a good implementation of strings in C, since I know me doing it myself could lead to some messy buffer overflows, and I expect to be dealing with a fairly big amount of strings. I found this article which gives details on each, but they each seem like they have a good amount of cons going for them (don't get me wrong, this article is EXTREMELY helpful, but it still worries me that even if I were to choose one of those, I wouldn't be using the best I can get). I also don't know how up to date the article is, hence my current plea. What I'm looking for is something that may hold a large amount of characters, and simplifies the process of searching through the string. If it allows me to tokenize the string in any way, even better. Also, it should have some pretty good I/O performance. Printing, and formatted printing isn't quite a top priority. I know I shouldn't expect a library to do all the work for me, but was just wandering if there was a well documented string function out there that could save me some time and some work. Any help is greatly appreciated. Thanks in advance! EDIT: I was asked about the license I prefer. Any sort of open source license will do, but preferably GPL (v2 or v3). EDIt2: I found betterString (bstring) library and it looks pretty good. Good documentation, small yet versatile amount of functions, and easy to mix with c strings. Anyone have any good or bad stories about it? The only downside I've read about it is that it lacks Unicode (again, read about this, haven't seen it face to face just yet), but everything else seems pretty good. EDIT3: Also, preferable that its pure C.

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