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  • How to create mobile substrate plugins on XCode?

    - by prathumca
    Hi Everyone, I just wanna create a MS plugin to hook SpringBoard. I'm following "gojohnnyboi" tutorial from here "http://www.ipodtouchfans.com/forums/showthread.php?t=103558". To create a dylib on XCode, I'm following "SkylarEC" tutorial. I mix these two great tutorials and finally got succeed by getting a dylib. But when I placed the dylib in the /Library/MobileSubstrate/DynamicLibraries/ nothing is happened (no alert was shown). By evaluating, I found that, this dylib doesn't have any starting point when it was loaded into the memory. So I mentioned a starting point by declaring a constructor in the .mm file like, __ attribute__((constructor)) static void init() { Class _$SBAppIcon = objc_getClass("SBApplicationIcon"); MSHookMessage($SBAppIcon, @selector(launch), (IMP) &_$ExampleHook_AppIcon_Launch, "_OriginalMethodPrefix"); } But when I'm trying to compile this, I'm getting an error like, Undefined symbols: "_MSHookMessage", referenced from: init() in ExampleHook.o ld: symbol(s) not found collect2: ld returned 1 exit status. Does anyone has idea how to solve this? It would be great and more helpful if anyone share the detailed tutorial/instructions to create a dylib on XCode. P.S I placed all the libsubstrate.dylib and substrate.h files in the corresponding location. And the locations are, libsubstrate.dylib : /Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/ substrate.h : /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include and my base SDK is 3.0.

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  • Multiple touch problem using UITouch/UIView in iphone

    - by John Qualis
    Hi, I am trying to implement a 2-finger "pinch" and "expand" (or enlarge) on a UIView using iPhone 3G and SDK 3.1.2. I haven't done programmed in UITouch/UIEvent before, so I appreciate any guidance to the problem I am facing. When I touch the screen with 2 fingers I see that sometimes "touchesBegan" gives me only 1 event. I need UITouch event count == 2 to measure the distance between 2 fingers. Hence I have to lift up my fingers and repeat this process again till I get both fingers to be detected. Is there a way around? Can I improve it? The actual resize works correctly once both fingers are detected but this issue seen at the start needs to be resolved. I know SDK 3.2 detects gestures such as pinch but I was wondering how it can be done in 3.1.2? The code is given below. The "OnFingerDown" function gets called randomly even when I put 2 fingers down whereas I want "onTwoFingersDown" to be called each time. Moreover the I get only 1 touch event each time I put my fingers down. I mean if "OnFingerDown" was called twice I could somehow get it to work. Thanks in advance. Appreciate any help. John - (void) touchesBegan: (NSSet*) touches withEvent: (UIEvent*) event { UITouch* touch, *touch1; CGPoint location, location1; if([[event allTouches] count] == 1) { touch=[UI[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; OnFingerDown(location); } else if([[event allTouches] count] == 2) { touch=[[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; touch1=[[[event allTouches] allObjects] objectAtIndex:1]; location1=[touch1 locationInView:self]; OnTwoFingersDown(location, location1); } }

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  • Backwards compatibility when using Core Data

    - by Alex
    Could anybody shed some light as to why is my app crashing with the following error on iPhone OS 2.2.1 dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation I have weak linked CoreData.framework, and have the Base SDK set to 3.0 and Deployment Target set to SDK 2.2 The app already uses other 3.0 features when available and I did not have any problems with those. But apparently the backward-compatibility methods used for other features do not work with Core Data. The app crashes before app delegate's applicationDidFinishLaunching gets called. Here's the debugger log: [Session started at 2010-05-25 20:17:03 -0400.] GNU gdb 6.3.50-20050815 (Apple version gdb-1119) (Thu May 14 05:35:37 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 Loading program into debugger… sharedlibrary apply-load-rules all warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-12038-42 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 10755] [Switching to thread 10755] Re-enabling shared library breakpoint 1 Re-enabling shared library breakpoint 2 Re-enabling shared library breakpoint 3 Re-enabling shared library breakpoint 4 Re-enabling shared library breakpoint 5 (gdb) continue warning: Unable to read symbols for ""/Users/alex/iPhone Projects/AppName/build/Debug-iphoneos"/AppName.app/AppName" (file not found). dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation (gdb)

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  • steps to fix a project that won't compile

    - by eco_bach
    Hi Pulling my hair out in trying to get a simple window based project to compile. I am running both 3.2.2 and 3.2.3 versions of Xcode. The latter is set up in a separate folder. Originally I used the latter to create and compile my project against the new 4.0 sdk. It compiled fine. Then I made the mistake of deleting some sdks I thought I no longer needed. Ever since I can no longer compile. Right now I get a dozen or so errors similar to the following "_OBJC_CLASS_$_CATransition", referenced from: objc-class-ref-to-CATransition in ViewTransitionsAppDelegate.o My active executable is the iphone simulator 4 and Base SDK is iPhone device 3.0. I tried reinstalling the xcode3.2.3 installer, no difference. I'm totally stymied, as my project WAS working and compiling fine, both to the simulator and external device. Are there any best practices or recommended steps in fixing or rebuilding a project when it won't compile? Any help welcome!

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  • iPhone application purchase verification -- possible?

    - by Sedate Alien
    The iPhone 3.0 SDK's StoreKit.framework provides support for in-app purchases to give the user additional content, functionality and so on. It is possible for an app to send the transactionReceipt property of SKPaymentTransaction objects to the developer's server for verification of successful purchasing before granting service. Is there any analogous SDK to verify the initial application purchase itself? A developer that wishes for their server to only provide services to genuine applications (i.e. not pirated) without using IAP could do so by verifying the application in this manner, e.g. ensure that only users with the correct transactionReceipt are catered for. I understand that this approach would still be vulnerable to replay attacks; a dedicated group of pirates could share a valid transactionReceipt. However, my server provides a consumable service to users, i.e. once they've connected and done the work, it needn't work a second time so replay attacks are nullified. The service that my app provides is relatively niche. I could distribute it on the App Store as a free application that requires at least one IAP to do anything useful, but I am lead to believe that this would be a very unpopular move among users as it would be considered misleading. If I distribute it as a paid app, I do not know how to ensure that only genuine apps can access the webservice. This is important as every invocation of the webservice costs me money! What are my options?

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  • Creative Gesture Camera in Processing

    - by user2892963
    I'm trying to use the creative gesture camera in Processing. I started with the Intel Perceptual Computing SDK, and ran into an issue. I want to get the hand openness, and I am running into some issues - no matter what, the hand.openness returns 0. It otherwise runs quite well... Some Sample code I'm trying to get to work: If you open your hand it starts printing to the console, close it and it stops. import intel.pcsdk.*; PXCUPipeline session; PXCMGesture.GeoNode hand = new PXCMGesture.GeoNode(); void setup() { session = new PXCUPipeline(this); if(!session.Init(PXCUPipeline.GESTURE)) exit(); } void draw() { background(0); if(session.AcquireFrame(false)) { if(session.QueryGeoNode(PXCMGesture.GeoNode.LABEL_BODY_HAND_PRIMARY|PXCMGesture.GeoNode.LABEL_OPEN, hand)) //Only when primary hand is open { rect(0, 0, 10, 10); println(hand.openness + " : " + frameCount); //Openness should be from 0 to 100 } session.ReleaseFrame(); } } Using the current version of Processing (2.0.3), Perceptual Computing SDK Version 7383.

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  • Silverlight HeaderStyle Broken?

    - by zburns
    Why does this not render correctly? <sdk:DataGrid AutoGenerateColumns="False" Height="438" HorizontalAlignment="Left" Margin="12,183,0,0" Name="dataGridWorkingGrid" VerticalAlignment="Top" Width="856" ClipboardCopyMode="IncludeHeader" CanUserReorderColumns="False" CanUserResizeColumns="False"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn CanUserReorder="True" CanUserResize="True" CanUserSort="True" Header="BatchID" IsReadOnly="True" Visibility="Collapsed" Width="Auto" Binding="{Binding BatchID}"/> <sdk:DataGridTextColumn CanUserReorder="True" CanUserResize="True" CanUserSort="True" Header="Transaction Date" IsReadOnly="True" Width="100" Binding="{Binding TransactionDate, StringFormat='MM/dd/yyyy'}"> <sdk:DataGridTextColumn.HeaderStyle> <Style TargetType="TextBlock"> <Setter Property="TextWrapping" Value="Wrap"/> </Style> </sdk:DataGridTextColumn.HeaderStyle> </sdk:DataGridTextColumn> <sdk:DataGridTextColumn CanUserReorder="True" CanUserResize="True" CanUserSort="True" Header="Merchant Name" IsReadOnly="True" Width="200" Binding="{Binding MerchantName}"/> </sdk:DataGrid.Columns> </sdk:DataGrid>

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  • Error using paho-mqtt in App Engine Python App

    - by calumb
    I am trying to right a Google Cloud Platform app in python with Flask that makes an MQTT connection. I have included the paho python library by doing pip install paho-mqtt -t libs/. However, when I try to run the app, even if I don't try to connect to MQTT. I get a weird error about IP address checking: RuntimeError: error('illegal IP address string passed to inet_pton',) It seems something in the remote_socket lib is causing a problem. Is this a security issue? Is there someway to disable it? Relevant code: from flask import Flask import paho.mqtt.client as mqtt import logging as logger app = Flask(__name__) # Note: We don't need to call run() since our application is embedded within # the App Engine WSGI application server. #callback to print out connection status def on_connect(mosq, obj, rc): logger.info('on_connect') if rc == 0: logger.info("Connected") mqttc.subscribe('test', 0) else: logger.info(rc) def on_message(mqttc, obj, msg): logger.info(msg.topic+" "+str(msg.qos)+" "+str(msg.payload)) mqttc = mqtt.Client("mqttpy") mqttc.on_message = on_message mqttc.on_connect = on_connect As well as full stack trace: ERROR 2014-06-03 15:14:57,285 wsgi.py:262] Traceback (most recent call last): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 239, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 298, in _LoadHandler handler, path, err = LoadObject(self._handler) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 84, in LoadObject obj = __import__(path[0]) File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/main.py", line 24, in <module> mqttc = mqtt.Client("mqtthtpp") File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 403, in __init__ self._sockpairR, self._sockpairW = _socketpair_compat() File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 255, in _socketpair_compat listensock.bind(("localhost", 0)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/dist27/socket.py", line 222, in meth return getattr(self._sock,name)(*args) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 668, in bind self._SetProtoFromAddr(request.mutable_proxy_external_ip(), address) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 632, in _SetProtoFromAddr proto.set_packed_address(self._GetPackedAddr(address)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 627, in _GetPackedAddr AI_NUMERICSERV|AI_PASSIVE): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 338, in getaddrinfo canonical=(flags & AI_CANONNAME)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 211, in _Resolve canon, aliases, addresses = _ResolveName(name, families) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 229, in _ResolveName apiproxy_stub_map.MakeSyncCall('remote_socket', 'Resolve', request, reply) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 94, in MakeSyncCall return stubmap.MakeSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 328, in MakeSyncCall rpc.CheckSuccess() File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_rpc.py", line 156, in _WaitImpl self.request, self.response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 200, in MakeSyncCall self._MakeRealSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 234, in _MakeRealSyncCall raise pickle.loads(response_pb.exception()) RuntimeError: error('illegal IP address string passed to inet_pton',) INFO 2014-06-03 15:14:57,291 module.py:639] default: "GET / HTTP/1.1" 500 - Thanks!

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  • How to parse the AndroidManifest.xml file inside an .apk package

    - by jnorris
    This file appears to be in a binary XML format. What is this format and how can it be parsed programmatically (as opposed to using the aapt dump tool in the SDK)? This binary format is not discussed in the in the documentation here: http://developer.android.com/guide/topics/manifest/manifest-intro.html Note: I want to access this information from outside the Android environment, preferably from Java.

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  • How to save the content in UIWebView for faster loading on next launch?

    - by erotsppa
    I know that there are some caching classes introduced in the iphone sdk recently, and there is also a TTURLRequest from three20's library that allows you to cache a request to a URL. However, because I am loading the web page in UIWebView by calling UIWebView's loadRequest, those techniques are not really applicable. Any ideas how I can save a web page so that on next app launch, I don't have to fetch from the web again for the full page? The page itself already have some ajax mechanism that updates parts of itself automatically.

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  • Error while opening the Eclipse Android Layout Editor

    - by Janusz
    Since yesterday everytime I open my layout Editor in Eclipse for the Android UI I get the following exception: Unhandled event loop exception java.lang.StackOverflowError at com.android.ide.eclipse.adt.internal.editors.layout.configuration.ConfigurationComposite.isTheme(Unknown Source) at com.android.ide.eclipse.adt.internal.editors.layout.configuration.ConfigurationComposite.isTheme(Unknown Source) at... the last part goes on and on as expected if an Stackoverflow Exception occurs. Anybody else experiencing this and found a solution? I'm working with the latests android sdk on Mac OS X with Eclipse 3.5.2

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  • does android natively support RTP and/or SCTP?

    - by user299988
    Hi, I am developing a walkie-talkie application for Android, and would like to know whether RTP and/or SCTP is natively supported in the latest version of android SDK. From whatever I have dug-up so far, the answer is no. It seems that support for SCTP is coming in JDK 7. But then, I am not sure how this will work with my android developemnt. Could you please shed some light over this? Thanks,

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  • Stop UIWebView from "bouncing" vertically ?

    - by Brad Parks
    Hi there; Does anyone know how to stop a UIWebView from bouncing vertically? I mean when a user touches their iphone screen, drags their finger downwards, and the webview shows a blank spot above the web page I had loaded? I've looked at the following possible solutions, but none of them worked for me: http://www.iphonedevsdk.com/forum/iphone-sdk-development/996-turn-off-scrolling-bounces-uiwebview.html http://forums.macrumors.com/showthread.php?t=619534 http://stackoverflow.com/questions/173786/how-do-i-stop-a-uiscrollview-from-bouncing-horizontally Thanks! Brad

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  • Switching to landscape mode in Android Emulator

    - by Cody
    This is probably a pretty easy to answer question, but I can't find the solution myself after a couple hours of searching the documentation and Google. I set the orientation of my Android app to landscape in the AndroidManifest.xml file: android:screenOrientation="landscape" However, when I run the app in the simulator, it appears sideways and in portrait mode. How can I switch the emulator to landscape mode on a mac? It's running the 1.6 SDK. Thanks!

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  • Playing videos in UIWebView broken in iOS4?

    - by rforte
    I have an app that's worked since version 2.0 of the SDK where I create and add a UIWebView and then load the URL of an .mov to play a movie. Ever since the early version of the 4.0 beta up until the 4.0 GM this has stopped working. When I load a movie now I get the following error: :Plug-in handled load" and the movie never displays. Is this a known issue? Am I doing something wrong in 4.0?

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