Search Results

Search found 2568 results on 103 pages for 'advantage'.

Page 61/103 | < Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >

  • Is there a graphics/game engine that supports PC & Mac?

    - by Chris Masterton
    Is their a graphics that runs on both Mac & PC? I've seen Unity and thats a possibility, I'm wondering if there are any other choices. Ideally I want to port the same C++ game code to both PC & Mac platforms, but let the underlying game/graphics engine take advantage of the appropriate hardware. edit: I'm looking on the level of Torque, Gamebryo & Unreal. A commercial solution is perfectly acceptable. Thanks, Chris

    Read the article

  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

    Read the article

  • AES acceleration for Java

    - by chris_l
    I want to encrypt/decrypt lots of small (2-10kB) pieces of data. The performance is ok for now: On a Core2Duo, I get about 90 MBytes/s AES256 (when using 2 threads). But I may need to improve that in the future - or at least reduce the impact on the CPU. Is it possible to use dedicated AES encryption hardware with Java (using JCE, or maybe a different API)? Would Java take advantage of special CPU features (SSE5?!), if I get a better CPU? Or are there faster JCE providers? (I tried SunJCE and BouncyCastle - no big difference.) Other possiblilities?

    Read the article

  • What is it about Fibonacci numbers?

    - by Ian Bishop
    Fibonacci numbers have become a popular introduction to recursion for Computer Science students and there's a strong argument that they persist within nature. For these reasons, many of us are familiar with them. They also exist within Computer Science elsewhere too; in surprisingly efficient data structures and algorithms based upon the sequence. There are two main examples that come to mind: Fibonacci heaps which have better amortized running time than binomial heaps. Fibonacci search which shares O(log N) running time with binary search on an ordered array. Is there some special property of these numbers that gives them an advantage over other numerical sequences? Is it a density quality? What other possible applications could they have? It seems strange to me as there are many natural number sequences that occur in other recursive problems, but I've never seen a Catalan heap.

    Read the article

  • JSON documents and SQL database tables

    - by Sharmi
    Do JSON documents in RavenDB cost more than the SQL Server tables in terms of the storage and query costs. And also for centralized access, which one is better? What are the disadvantages of NON-SQL databases like RavenDB,CouchDB,MongoDB, etc... ? I can get that some of these are open source and support more datatypes like enums,objects,etc. but otherwise i don't see any big advantage? Currently there is a problem of storing huge amount of logs from various locations. I am planning to suggest these to my manager so just need a clear idea.

    Read the article

  • Is it bad practice to use python's getattr extensively?

    - by Wilduck
    I'm creating a shell-like environment. My original method of handleing user input was to use a dictionary mapping commands (strings) to methods of various classes, making use of the fact that functions are first class objects in python. For flexibility's sake (mostly for parsing commands), I'm thinking of changing my setup such that I'm using getattr(command), to grab the method I need and then passing arguments to it at the end of my parser. Another advantage of this approach is not having to update my (currently statically implemented) command dictionary every time I add a new method/command. My question is, will I be taking a hit to the efficiency of my shell? Does it matter how many methods/commands I have? I'm currently looking at 30 some commands, which could eventually double.

    Read the article

  • How would MVVM be for games?

    - by Benny Jobigan
    Particularly for 2d games, and particularly silverlight/wpf games. If you think about it, you can divide a game object into its view (the graphic on the screen) and a view-model/model (the state, ai, and other data for the object). In silverlight, it seems common to make each object a user control, putting the model and view into a single object. I suppose the advantage of this is simplicity. But, perhaps it's less clean or has some disadvantages in terms of the underlying "game engine". What are your thoughts on this matter? What are some advantages and disadvantages of using the MVVM pattern for game development? How about performance? All thoughts are welcome.

    Read the article

  • Is closing/disposing an SqlDataReader needed if you are already closing the sqlconnection?

    - by Brian
    I noticed This question, but my question is a bit more specific. Is there any advantage to using using (SqlConnection conn = new SqlConnection(conStr)) { using (SqlCommand command = new SqlCommand()) { // dostuff } } instead of using (SqlConnection conn = new SqlConnection(conStr)) { SqlCommand command = new SqlCommand(); // dostuff } Obviously it does matter run more than one command with the same connection, since closing an SqlDataReader is more efficient than closing and reopening a connection (calling conn.Close();conn.Open(); will also free up the connection). I see many people insist that failure to close the DataReader means leaving open connection resources around, but doesn't that only apply if you don't close the connection?

    Read the article

  • Sanitize HTML before storing in the DB or before rendering? (AntiXSS library in ASP.NET)

    - by user102533
    I have an editor that lets users add HTML that is stored in the database and rendered on a web page. Since this is untrusted input, I plan to use Microsoft.Security.Application.AntiXsSS.GetSafeHtmlFragment to sanitize the HTML. Should I santiize before saving to the database or before rendering the untrusted input into the webpage? Is there an advantage in including the AntiXSS source code in my project instead of just the DLL? (Maybe I can customize the white list?) Which class file should I look in for actual implementation of the GetSafeHtmlFragment

    Read the article

  • Windows equivalent to this Makefile

    - by Sridhar Ratnakumar
    The advantage of writing a Makefile is that "make" is generally assumed to be present on the various Unices (Linux and Mac primarily). Now I have the following Makefile: PYTHON := python all: e installdeps e: virtualenv --distribute --python=${PYTHON} e installdeps: e/bin/python setup.py develop clean: rm -rf e As you can see this Makefile uses simple targets and variable substitution. Can this be achieved on Windows? By that mean - without having to install external tools (like cygwin make); perhaps make.cmd? Typing "make installdeps" for instance, should work both on Unix and Windows.

    Read the article

  • Maximum Possible File Name Length in Windows Kernel

    - by Lambert
    I was wondering, what is the longest possible name length allowed by the Windows kernel? E.g.: I know the kernel uses UNICODE_STRING structures to hold all object paths, and since the byte length of a wide-character string is stored inside a USHORT, that allows for a maximum path length of 2^15 - 1 characters. Is there a similar, hard restriction on a file name (rather than path)? (I don't care if NTFS or FAT32 imposes a particular restriction; I'm looking for the longest possible theoretically allowed name in the kernel, assuming no additional file system or shell restrictions.) (Edit: For those wondering why this even matters, consider that normally, traversing a directory is achieved by FindFirstFile/FindNextFile calls, one call per file. Given the function named NtQueryDirectoryFile, which is the underlying system call and which returns multiple file names per call, it's actually possible to take advantage of this maximum-length restriction on the path to make an extremely-fast directory traverser that uses solely the stack as a buffer. Now I'm trying to extend that concept, and I need to know the maximum size of a file name.)

    Read the article

  • #define vs enum in an embedded environment (How do they compile?)

    - by Alexander Kondratskiy
    This question has been done to death, and I would agree that enums are the way to go. However, I am curious as to how enums compile in the final code- #defines are just string replacements, but do enums add anything to the compiled binary? Or are they both equivalent at that stage. When writing firmware and memory is very limited, is there any advantage, no matter how small, to using #defines? Thanks! EDIT: As requested by the comment below, by embedded, I mean a digital camera. Thanks for the answers! I am all for enums!

    Read the article

  • Migrating a simple application from Application Delegate to ViewController Class

    - by eco_bach
    Hi Frst of all wanted to send out a huge thanks for the great feedback and support. I have a simple application working, right now simply loads a sequence of images and alows the user to step thru the images by clicking a button. All of my logic is in my Application Delegate class, with the image loading, initialization of UIImage Views etc happening in my applicationDidFinishLaunching method. My next step is to migrate as much as possible all of the logic from this class to a ViewController, to take advantage of the extra functionality etc in viewcontrollers. All my images and imageViews are initialized like the following in my applicationDidFinishLaunching. img = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@image1.jpg" ofType:nil]]; imgView = [[UIImageView alloc] initWithImage:img]; How would I migrate this to a ViewController based application? Where would I put all of the logic currently in my applicationDidFinishLaunching method, or for loading of images, is it necessary to only load them here? Any feedback, tips, suggestions appreciated.

    Read the article

  • Is there such a thing as a converter from php to html?

    - by 0plus1
    Don't think that I'm mad, I understand how php works! That being said. I develop personal website and I usually take advantage of php to avoid repetion during the development phase nothing truly dynamic, only includes for the menus, a couple of foreach and the likes. When the development phase ends I need to give the website in html files to the client. Is there a tool (crawler?) that can do this for me instead of visiting each page and saving the interpreted html?

    Read the article

  • MySQL: Is it faster to use inserts and updates instead of insert on duplicate key update?

    - by Nir
    I have a cron job that updates a large number of rows in a database. Some of the rows are new and therefore inserted and some are updates of existing ones and therefore update. I use insert on duplicate key update for the whole data and get it done in one call. But- I actually know which rows are new and which are updated so I can also do inserts and updates seperately. Will seperating the inserts and updates have advantage in terms of performance? What are the mechanics behind this ? Thanks!

    Read the article

  • Using thread in aspx-page making a webrequest

    - by Mike Ribeiro
    Hi, I kind of new to the hole threading stuff so bare with me here.. I have a aspx-page that takes some input and makes a reqest: HttpWebRequest request = (HttpWebRequest)WebRequest.Create(string.Format("{0}?{1}", strPostPath, strPostData)); request.Method = "GET"; request.Timeout = 5000; // set 5 sec. timeout request.ProtocolVersion = HttpVersion.Version11; try { HttpWebResponse response = (HttpWebResponse)request.GetResponse(); /do some with response } catch (WebException exce) { //Log some stuff } The thing is that this function is used ALOT. Is there any advantage to make every request in a separate thread and exactly how would that look like? Thx!

    Read the article

  • Advantages of using a Dynamic Client with JAX-WS

    - by jconlin
    What are the advantages of using a dynamic client with JAX-WS services as opposed to just using generated client classes? What are the disadvantages? **For my particular case I am using Apache CXF, I'm not sure what other libraries allow "dynamic" clients. -I thought I didn't need to add this, but... I'm looking for non-obvious(I know...subjective) advantages. I don't need someone else to tell me that an advantage of not using generated classes is that I don't need to generate classes.

    Read the article

  • Anyone have a good solution for scraping the HTML source of a page with content (in this case, HTML

    - by phpwns
    Anyone have a good solution for scraping the HTML source of a page with content (in this case, HTML tables) generated with Javascript? An embarrassingly simple, though workable solution using Crowbar: <?php function get_html($url) // $url must be urlencode(d) { $context = stream_context_create(array( 'http' => array('timeout' => 120) // HTTP timeout in seconds )); $html = substr(file_get_contents('http://127.0.0.1:10000/?url=' . $url . '&delay=3000&view=browser', 0, $context), 730, -32); // substr removes HTML from the Crowbar web service, returning only the $url HTML return $html; } ?> The advantage to using Crowbar is that the tables will be rendered (and accessible) thanks to the headless mozilla-based browser. The problem, of course, is being dependent on on an external web service, especially given that SIMILE seems to undergo regular server maintenance. :( A pure php solution would be nice, but any functional (and reliable) alternatives would be great.

    Read the article

  • CoreData could not fulfill a fault when adding new attribute

    - by cagreen
    I am receiving a "CoreData could not fulfill a fault for ..." error message when trying to access a new attribute in a new data model. If I work with new data I'm ok, but when I attempt to read existing data I get the error. Do I need to handle the entity differently myself if the attribute isn't in my original data? I was under the impression that Core Data could handle this for me. My new attribute is marked as optional with a default value. I have created a new .xcdatamodel (and set it to be the current version) and updated my NSPersistentStoreCoordinator initialization to take advantage of the lightweight migration as follows: NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, [NSNumber numberWithBool:YES], NSInferMappingModelAutomaticallyOption, nil]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:options error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } Any help is appreciated.

    Read the article

  • CUDA small kernel 2d convolution - how to do it

    - by paulAl
    I've been experimenting with CUDA kernels for days to perform a fast 2D convolution between a 500x500 image (but I could also vary the dimensions) and a very small 2D kernel (a laplacian 2d kernel, so it's a 3x3 kernel.. too small to take a huge advantage with all the cuda threads). I created a CPU classic implementation (two for loops, as easy as you would think) and then I started creating CUDA kernels. After a few disappointing attempts to perform a faster convolution I ended up with this code: http://www.evl.uic.edu/sjames/cs525/final.html (see the Shared Memory section), it basically lets a 16x16 threads block load all the convolution data he needs in the shared memory and then performs the convolution. Nothing, the CPU is still a lot faster. I didn't try the FFT approach because the CUDA SDK states that it is efficient with large kernel sizes. Whether or not you read everything I wrote, my question is: how can I perform a fast 2D convolution between a relatively large image and a very small kernel (3x3) with CUDA?

    Read the article

  • Compare TinyMCE and CKeditor for a Wiki

    - by Lakshman Prasad
    For a custom wiki django-wakawaka, i want to be able to add a WYSIWYG support. TinyMCE is obviously the most popular plugin, used even by Wordpress. But CK-editor seems more feature full. Those who have used either of these or both, which is better and why. Are there some better packages, that I am missing? Is there something that I am missing when I conclude CKeditor is better, by going through them (because it is not as widely used). I want to use it with django and jquery, with multiple instances of WYSIWYG widget per page. Does one offer advantage over the other.

    Read the article

  • One big call vs. multiple smaller TSQL calls

    - by BrokeMyLegBiking
    I have a ADO.NET/TSQL performance question. We have two options in our application: 1) One big database call with multiple result sets, then in code step through each result set and populate my objects. This results in one round trip to the database. 2) Multiple small database calls. There is much more code reuse with Option 2 which is an advantage of that option. But I would like to get some input on what the performance cost is. Are two small round trips twice as slow as one big round trip to the database, or is it just a small, say 10% performance loss? We are using C# 3.5 and Sql Server 2008 with stored procedures and ADO.NET.

    Read the article

  • Single database with multiple instances of Django

    - by jwesonga
    I have a Django project where the company will have a main site like www.ourcompany.org and a bunch of sub-domains like project.ourcompany.org. Content appearing in the sub-domains like case studies should also appear in the main site. I've decided to use multiple instances of Django BUT one database for each sub-domain so that I can have some flexibility and take advantage of the Sites framework. What I'm not sure of is how to access the models across the multiple instances. If I have a model: class CaseStudy(models.Model): title=models.CharField(max_length=100) site=models.ManyToMany(Site) Do I need to create this model in every instance so that I can have access to the object?

    Read the article

  • passing string literal to std::map::find(..)

    - by ra170
    I've got a std::map. I'm passing string literal to find method. Obviously, I can pass a string literal such as .find("blah"); However, I wanted to declare it upfront, instead of hardcoding the string, so I have couple of choices now: const std::string mystring = "blah"; const char mystring[] = "blah"; static const char * mystring = "blah"; They all work. (or at least compile). My question is, which one should I use? what's the advantage/distavantage over of the other?

    Read the article

  • Minifying CSS, JS, and HTML - together

    - by Radu
    Minifying JS and CSS is quite common. The benefits of minifying JS are much greater that those seen with CSS because with CSS you can't rename elements - and same goes for HTML. But what if all 3 were minified together so that the benefits of using shorter names can be brought to CSS and HTML? That is, instead of minifying without any regard to the relationships between the 3, these could be preserved and made simpler. I imagine that the implementation could be quite difficult but if it were possible, do you think it would provide a significant advantage over traditional minification?

    Read the article

< Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >