Search Results

Search found 30897 results on 1236 pages for 'bpel client api'.

Page 61/1236 | < Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >

  • How is"cloud computing"different from "client-server"?

    - by BellevueBob
    Watching a CEO for a new "cloud computing" company describe his company on a finance TV program today, he said something like "Cloud computing is superior to old-fashioned client-server computing". Now I'm confused. Can someone please explain what "cloud computing" means in contrast to client-server? As far as I understand it, cloud computing is more of a network services model, such that I do not own or maintain the physical hardware. The "cloud" is all the back-end stuff. But I still might have an application that communicates with that "cloud" environment. And if I run a web site presents a form that a user fills out, pushes a button on the page, and returns some report that was generated by the web server, isn't that the same as "cloud" computing? And would you not consider my web browser as the "client"? Please note my question is specific to the concept of "cloud computing" with respect to "client-server". Sorry if this is an inappropriate question for this site; it's the one closest in the Stack universe and this is my first time here. I'm an old timer, programming since mainframe days in the late 70's.

    Read the article

  • Top 10 Essential Application Programming Interface (API's)

    Web Service Application Programming Interface (API) is an interface implemented by a software program to enable interaction with other software, similar to the way a user interface facilitates interaction between humans and computers. The API (Application Programming Interface) has been an essential component for creating applications that hook into or utilize web apps such as Facebook and Flickr.

    Read the article

  • Delphi Client-Server Application using Firebird 2.5 error

    - by Japie Bosman
    I have got a lengthy question to ask. First of all Im still very new when it comes to Delphi programming and my experience has beem mostly developing small single user database applications using ADO and an Access database. I need to take the transition now to a client server application and this is where the problem starts. I decided to use Firebird 2.5 embeded as my database, as it is open source, and it is can be used with the interbase components in Delphi and that multiple clients can access the database simultanously. So I followed the interbase tutorial in Delphi. I managed to connect the client to the server and see the data in the example (While both are running on my pc), but when i tried to move the client to another pc, keeping the server on mine and running it to see if I can connect to the server it gave me the following error. Exception EIdSocketError in module clientDemo.exe at 0029DCAC. Socket Error # 10061 Connection refused. I understand that this might be because the host is defined as localhost in the client. But here is my first question. In the TSQLConncetion you can set die hostname under Driver-Hostname. The thing I want to know is how do you do this at run time, as I cannot get the property when I try and make an edit box to allow the user to enter the value and then set it via code like for example: SQLConncetion1.Driver.Hostname := edtHost.text; The thing is there is not such property to set, so how do you set the hostname at run time? Im using Delphi XE2 There is still a lot of questions to come especially when it comes to deployment, but I will take this piece by piece and I appreciate the advice.

    Read the article

  • Pushing complete notifications to client

    - by ton.yeung
    So with cqrs, we accept that consistency is eventual. However, that doesn't mean that the user has to continually poll, or that eventual means an update has to take more then 500ms to sync. For the sake of UX, we want to at least give the illusion of consistency, or if not possible, be as transparent as possible. With that in mind, I have this setup: angularjs web client, consumes webapi restful services, sends commands to nservicebus command handlers, saves to neventstore, dispatches events to nservicebus event handlers, sends message to signalr hub, sends notifications to angularjs web client so with that setup, theoretically some initiates a request the server validates the request sends out the necessary commands In the mean time the client gets a 200 response updates the view: working on it gets message sometime later: done, here's the updated data Here's where things get interesting, each command could spawn multiple events. Not sure if this is a serious no, no, or not, but that's how it is currently. For example, a new customer spawns CustomerIDCreated, CustomerNameUpdated, CustomerAddressUpdated, etc... Which event handler needs to notify the client? Should all of them in a progress bar style update?

    Read the article

  • Salon du E-commerce et Social CRM B2B

    - by Valérie De Montvallon
    Nous participions au Salon du E-commerce et Social CRM B2B en septembre dernier et nous vous proposons la vidéo réalisée par Les décideurs de la relation client. Découvrez des avis d'experts de la Relation Client pour en savoir toujours plus sur le Social CRM BtoB. Pour le BtoB, la gestion de la Relation Client semble bien simple quand il s’agit de récolter des informations à partir d’appels téléphoniques, d’entretiens physiques ou d’emails. Toutefois, la tâche s’enhardit sur les réseaux sociaux. Ces plateformes sont-elles réellement adaptées au BtoB ? Comment procéder quand on se lance ? Quels sont les pièges à éviter ? Quels sont les éléments qui laissent à penser que le Social CRM BtoB est une vraie tendance de la Relation Client ? Autant de questions auxquelles les experts rencontrés ont apporté des éléments de réponse. Vous découvrirez l'interview de notre expert, Khalid Madarbokus, qui s'exprime sur la remontée d'informations depuis les médias sociaux au sein des départements d'une entreprise B2B (à 3:20)

    Read the article

  • Google I/O 2012 - YouTube API + Cloud Rendering = Happy Mobile Gamers

    Google I/O 2012 - YouTube API + Cloud Rendering = Happy Mobile Gamers Jarek Wilkiewicz, Danny Hermes YouTube is one of the top destinations for gamers. Many console developers already incorporate video recording and uploading directly into their titles, but uploading to YouTube from a mobile game presents a unique set of challenges. Come and learn how the YouTube API combined with cloud computing can help enable video uploads in your mobile game. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 100 0 ratings Time: 57:05 More in Science & Technology

    Read the article

  • Android : Google étend le champs d'application de l'API "Fragments" pour lutter contre la fragmentation de l'OS

    Android : Google étend le champs d'application de l'API Fragments aux versions 1.6 de son OS Pour lutter contre la fragmentation de sa plate-forme mobile Dans la lutte contre la fragmentation d'Android, Google vient d'étendre aux anciennes versions de l'OS, l'API « Fragments » conçue à l'origine pour Android 3.0 (alias Honeycomb). Initialement, Fragments a été conçue pour faciliter la tâche de rendre les anciennes applications compatibles avec les périphériques à écrans plus larges, notamment les tablettes que ciblent ess...

    Read the article

  • YouTube API Office Hours June 6, 2012

    YouTube API Office Hours June 6, 2012 This is a recording of the YouTube API Hangout on Air from Wednesday 6/6 at 10am PDT (UTC-7). JJ Behrens interviewed Neal Norwitz, a senior engineer at YouTube and well-known Python developer, about Google's engineering culture. We also had a surprise guest, Adrian Holovaty, co-benevolent dictator for life of the open-source Django web framework, who asked several questions about fine-grained timing control in the player APIs. From: GoogleDevelopers Views: 650 14 ratings Time: 39:07 More in Science & Technology

    Read the article

  • Hangouts API v1.1 Walkthrough

    Hangouts API v1.1 Walkthrough Introduction to 3 new features in v1.1 of the Hangouts API. This release introduces the ability for your app to respond to face movements in real time. It also provides a new overlay positioned relative to the video feed, new low-latency messages, Hangouts on Air support, the ability to enter any OAuth scope, and a few other miscellaneous features. From: GoogleDevelopers Views: 4425 0 ratings Time: 01:14 More in Science & Technology

    Read the article

  • Uber ouvre son API aux services tiers, 11 nouveaux partenaires l'utilisent déjà dans leurs applications

    Uber ouvre son API aux services tiers 11 nouveaux partenaires l'utilisent déjà dans leurs applications Uber annonce l'ouverture de son API aux développeurs tiers afin qu'ils puissent intégrer le service dans leurs applications. « Chez Uber, notre mission est de rentre le transport aussi fiable que l'eau courante pour tous et partout ; tapez juste sur un bouton et votre voiture arrive dans les minutes suivantes » explique la société californienne dans son blog.Actuellement actif dans 150 villes...

    Read the article

  • Free file/image hosting website with api [closed]

    - by KoolKabin
    Possible Duplicate: Which image sharing websites supports file uploading dynamically via api I would like to know is there any free images/file hosting website which will allow users to upload image to its website using api? I tried with imageshack.us its fine only problem with it is that i could not make upload the files under my account in imageshack . URL: http://www.outsourcingnepal.com/ImageShack/Uploader/

    Read the article

  • Performance experiences for running Windows 7 on a Thin-Client?

    - by Peter Bernier
    Has anyone else tried installing Windows 7 on thin-client hardware? I'd be very interested to hear about other people's experiences and what sort of hardware tweaks they had to do to get it to work. (Yes, I realize this is completely unsupported.. half the fun of playing with machines and beta/RC versions is trying out unsupported scenarios. :) ) I managed to get Windows 7 installed on a modified Wyse 9450 Thin-Client and while the performance isn't great, it is usable, particularly as an RDP workstation. Before installing 7, I added another 256Mb of ram (512 total), a 60G laptop hard-drive and a PCI videocard to the 9450 (this was in order to increase the supported screen resolution). I basically did this in order to see whether or not it was possible to get 7 installed on such minimal hardware, and see what the performance would be. For a 550Mhz processor, I was reasonably impressed. I've been using the machine for RDP for the last couple of days and it actually seems slightly snappier than the default Windows XP embedded install (although this is more likely the result of the extra hardware). I'll be running some more tests later on as I'm curious to see particularl whether the streaming video performance will improve. I'd love to hear about anyone's experiences getting 7 to work on extremely low-powered hardware. Particularly any sort of tweaks that you've discovered in order to increase performance..

    Read the article

  • Uber ouvre son API aux services tiers, 11 nouveaux partenaires vont l'intégrer à leurs applications

    Uber ouvre son API aux services tiers 11 nouveaux partenaires vont l'intégrer à leurs applications Uber annonce l'ouverture de son API aux développeurs tiers afin qu'ils puissent intégrer le service dans leurs applications. « Chez Uber, notre mission est de rentre le transport aussi fiable que l'eau courante pour tous et partout ; tapez juste sur un bouton et votre voiture arrive dans les minutes suivantes » explique la société californienne dans son blog.Actuellement actif dans 150 villes d'une...

    Read the article

  • Packet flooding while configuring a Debian L2TP/IPSec client?

    - by Joseph B.
    I'm currently at my wits end trying to configure an L2TP over IPSec VPN connection on my Debian using openswan and xl2tp box connecting to a server of unknown configuration. I've managed to successfully establish the connection and everything appears to be working well until I attempt to set the VPN connection as my default route, at which point I see a massive flood of packets simultaneously being transmitted (on the tune of ~1.5 GB in about 2min) until the server drops my connection. Prior to this network traffic on all my interfaces is minimal. According to iftop the majority of this traffic appears to be coming out of port 12, although I can't seem to figure out how to finger a specific process. If I instead just route traffic destined for 74.0.0.0/8 through it I'm able to access Google's servers through the VPN without issue. My xl2tp.conf file is: [lac vpn-nl] lns = example.vpn.com name = myusername pppoptfile = /etc/ppp/options.l2tpd.client My options.l2tpd.client file is: ipcp-accept-local ipcp-accept-remote refuse-eap require-mschap-v2 noccp noauth idle 1800 mtu 1410 mru 1410 usepeerdns lock name myusername password mypassword connect-delay 5000 And my routing table looks like: Destination Gateway Genmask Flags Metric Ref Use Iface 10.5.2.1 * 255.255.255.255 UH 0 0 0 ppp0 10.0.50.0 * 255.255.255.0 U 0 0 0 eth0 10.50.0.0 * 255.255.0.0 U 0 0 0 eth0 10.0.0.0 * 255.255.0.0 U 0 0 0 eth0 192.168.0.0 * 255.255.0.0 U 0 0 0 eth0 loopback * 255.0.0.0 U 0 0 0 lo default * 0.0.0.0 U 0 0 0 ppp0 I'm seeing absolutely nothing in auth.log and syslog during this time and can't seem to find any other log files it might be writing to. Any suggestions would be appreciated!

    Read the article

  • Help Decide between C#/XNA client or Java

    - by Sparkky
    The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based. What we're running into is 3 problems for the client. AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features TCP is really frustrating for a sidescroller when you're talking with a server. I'm having a heck of a time with the interpolation/extrapolation to make everyone else look smooth while minimizing lag. I would much rather be able to use UDP and throw in something similar to the age old Quake interpolation/extrapolation. No right click I work professionally with C#, and I did all my University (almost 2 years ago) with Java. Java really appeals to me because of the compatability while C# appeals to me because I've heard so much good about XNA and I love visual studio. For a Client/Server based MMOish sidescroller in your opinion should I stick with AS3 and the TCP protocol, or should I abandon some of my audience, ramp up the graphics and hit C#, or journey back to the land of Java. Thanks :D

    Read the article

  • Building a Store Locator ASP.NET Application Using Google Maps API

    The past couple of projects I've been working on have included the use of the Google Maps API and geocoding service in websites for various reasons. I decided to tie together some of the lessons learned, build an ASP.NETstore locator demo, and write about it on 4Guys. Last week I published the first article in what I think will be a three-part series: Building a Store Locator ASP.NET Application Using Google Maps (Part 1). Part 1 walks through creating a demo where a user can type in an address and any stores within a (roughly) 15 mile area will be displayed in a grid.The article begins with a look at the database used to power the store locator (namely, a single table that contains one row for every location, with each location storing its store number, address, and, most important, latitude and longitude coordinates) and then turns to usingGoogle's geocoding service to translatea user-entered address into latitude and longitude coordinates. The latitude and longitude coordinates are used to find nearby stores, which are then displayed in a grid. Part 2 looks at enhancing the search results to include a map with markers indicating the position of each nearby store location. The Google Maps API, along with a bit of client-side script and server-side logic, make this actually pretty straightforward and easy to implement. Here's a screen shot of the improved store locator results. Part 3, which I plan on publishing next week, looks at how to enhance the map by using information windows to display address information when clicking a marker. Additionally, I'll show how to use custom icons for the markers so that instead of having the same marker for each nearby location the markers will be images numbered 1, 2, 3, and so on, which will correspond to a number assigned to each search result in the grid. The idea here is that by numbering the search results in the grid and the markers on the map visitors will quickly be able to see what marker corresponds to what search result. This article and demo has been a lot of fun to write and create, and I hope you enjoy reading it, too. Building a Store Locator ASP.NET Application Using Google Maps API (Part 1) Building a Store Locator ASP.NET Application Using Google Maps API (Part 2) Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • REST API at backend and MVC Javascript framework at client side

    - by Prashere
    I am building an online social network. I have finished writing RESTful API service using Django. This will return only JSON response (No HTML will be generated from server side) so that this JSON response can be used to build native smartphone apps. API service being common to all clients. My question is, since there is no HTML response from server side, can the MV* Javascript Frameworks like Angular / Backbone / Ember take care of complete Front-end, right from generating HTML page with CSS?

    Read the article

  • maxItemsInObjectGraph limit required to be changed for server and client

    - by Michael Freidgeim
    We have a wcf service, that expects to return a huge XML data. It worked ok in testing, but in production it failed with error  "Maximum number of items that can be serialized or deserialized in an object graph is '65536'. Change the object graph or increase the MaxItemsInObjectGraph quota."The MSDN article about   dataContractSerializer xml configuration  element  correctly  describes maxItemsInObjectGraph attribute default as 65536, but documentation for of the DataContractSerializer.MaxItemsInObjectGraph property and DataContractJsonSerializer.MaxItemsInObjectGraph Property are talking about Int32.MaxValue, which causes confusion, in particular because Google shows properties articles before configuration articles.When we changed the value in WCF service configuration, it didn't help, because the similar change must be ALSO done on client.There are similar posts:http://stackoverflow.com/questions/6298209/how-to-fix-maxitemsinobjectgraph-error/6298356#6298356You need to set the MaxItemsInObjectGraph on the dataContractSerializer using a behavior on both the client and service. See  for an example.http://devlicio.us/blogs/derik_whittaker/archive/2010/05/04/setting-maxitemsinobjectgraph-for-wcf-there-has-to-be-a-better-way.aspxhttp://stackoverflow.com/questions/2325321/maxitemsinobjectgraph-ignored/4455209#4455209 I had forgot to place this setting in my client app.config file.http://stackoverflow.com/questions/9191167/maximum-number-of-items-that-can-be-serialized-or-deserialized-in-an-object-graphttp://stackoverflow.com/questions/5867304/datacontractjsonserializer-and-maxitemsinobjectgraph?rq=1 -It seems that DataContractJsonSerializer.MaxItemsInObjectGraph has actual default 65536, because there is no configuration for JSON serializer, but  it complains about the limit.I believe that MS should clarify the properties documentation re default limit and make more specific error messages to distinguish server side and client side errors.Note, that as a workaround it's possible to use commonBehaviors section which can be defined only in machine.config:<commonBehaviors> <behaviors> <endpointBehaviors> <dataContractSerializer maxItemsInObjectGraph="..." /> </endpointBehaviors> </behaviors></commonBehaviors>v

    Read the article

  • Silverlight 4 Twitter Client &ndash; Part 5

    - by Max
    In this post, we will look at implementing the following in our twitter client - displaying the profile picture in the home page after logging in. So to accomplish this, we will need to do the following steps. 1) First of all, let us create another field in our Global variable static class to hold the profile image url. So just create a static string field in that. public static string profileImage { get; set; } 2) In the Login.xaml.cs file, before the line where we redirect to the Home page if the login was successful. Create another WebClient request to fetch details from this url - .xml">http://api.twitter.com/1/users/show/<TwitterUsername>.xml I am interested only in the “profile_image_url” node in this xml string returned. You can choose what ever field you need – the reference to the Twitter API Documentation is here. 3) This particular url does not require any authentication so no need of network credentials for this and also the useDefaultCredentials will be true. So this code would look like. WebRequest.RegisterPrefix("http://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = myService.UseDefaultCredentials = true; myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted_User);) myService.DownloadStringAsync(new Uri("http://api.twitter.com/1/users/show/" + TwitterUsername.Text + ".xml")); 4) To parse the xml file returned by this and get the value of the “profile_image_url” node, the LINQ code will look something like XDocument xdoc; xdoc = XDocument.Parse(e.Result); var answer = (from status in xdoc.Descendants("user") select status.Element("profile_image_url").Value); GlobalVariable.profileImage = answer.First().ToString(); 5) After this, we can then redirect to Home page completing our login formalities. 6) In the home page, add a image tag and give it a name, something like <Image Name="image1" Stretch="Fill" Margin="29,29,0,0" Height="73" VerticalAlignment="Top" HorizontalAlignment="Left" Width="73" /> 7) In the OnNavigated to event in home page, we can set the image source url as below image1.Source = new BitmapImage(new Uri(GlobalVariable.profileImage, UriKind.Absolute)); Hope this helps. If you have any queries / suggestions, please feel free to comment below or contact me. Technorati Tags: Silverlight,LINQ,Twitter API,Twitter

    Read the article

  • HTML5 : quelques nouveautés de l'API DOM pour JavaScript, un billet de blog par Bovino

    La spécification HTML5 définit différents modules indépendants. Cette modularité a pour avantage de permettre de travailler sur certains aspects du standard sans avoir besoin de se soucier de l'état d'avancement des autres. Parmi ces modules, l'API DOM est celui qui permet de définir les propriétés et méthodes disponibles en JavaScript pour manipuler le DOM. Nous allons voir les différentes nouveautés particulièrement utiles de cette API.

    Read the article

  • Single API Architecture

    - by user1901686
    When people refer to an architecture that involves a single service API that all clients talk to (a client can be an iPad app, etc), what is the "client" for the web app -- is it A) the web browser itself. Thus, the entire app is written in html/css/javascript and ajax calls to the service are made to fetch data and changes are made through javascript or B) you have an MVC-like stack on a server, only instead of the controllers calling to the model layer directly, they call to the service API which return models that are used to render the traditional views or C) something else?

    Read the article

< Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >