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  • Why does [NSOutlineView clickedRow] always return -1?

    - by jxpx777
    I have a fairly pedestrian non-editable NSOutlineView setup. In the bindings for the outline view, I have set the binding to my file's owner (MyDocument FWIW) with a selector of outlineViewWasDoubleClicked The method exists and is called, but when I call -clickedRow it consistently returns -1 rather than the row number of the row that I double clicked to trigger the method. My _outlineView is an IBOutlet and I've verified that it is hooked up correctly by using -selectedRow for the method rather than -clickedRow (I would rather use -clickedRow though because it seems unintuitive for the user to have a row selected, double click another row to do something with it and have the method triggered with the row they had selected.) My best guess right now is that the -clickedRow value is getting cleared out before my method fires, but I don't know where or what might be gobbling it up. Thanks in advance for any help.

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  • iPad UIColor Saturation Issues

    - by Carter Allen
    I am trying to draw a UIColor on the screen of a view-based app, and I am trying to do so using HSB. It is absolutely necessary for me to use HSB in this case. I can create a UIColor object with any S value from 0.0f to 0.75f, but past that the numerical changes have no effect on the actual saturation displayed. I need it to be 1.0f, but it is still using 0.75f. Any ideas on why it is doing that, and how I can make it work?

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  • /usr/bin/codesign failed with exit code 1

    - by PF1
    Hi Everyone: I am attempting to deploy my first development iPhone app, and am running into some problems. I have successfully went though the online Provisioning Assistant, but now I am stuck. No matter what I do, I always get the following error. /usr/bin/codesign failed with exit code 1 Anyone have any ideas why this is happening?

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  • How to load a UIView from a tap?

    - by balexandre
    Hi, I'm new to iPhone Development and I did some examples and seen code and code and more code but I still can't get the when the user taps here show this view using this animation, and go back after (user taps a back button) I did some Tab Bar examples, Utility examples, etc but when I start a project from scratch the code never does what I want :-/ every time I create a View (xib) I also create the controller (h and m files), as all examples are like this, and I have no idea if I can only create 4 Views and just have one controller :-( when a user taps a UITableCell how can I load a new view using an animation? and how can I go back to the UITableCell the user was? kind'a (in C#) myNewForm f = new myNewForm(); f.show(); ... this.Close(); If someone can share some knowledge or a tutorial or a screencast, I will greatly appreciate Thank you!

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  • UISearchBar cancel button color?

    - by cactus
    When I drop a UISearchBar into my view inside Interface Builder, and change its style to Black Opaque, the cancel button stays unfittingly blue / gray and doesn't become black. How can I make the cancel button black?

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  • iPhone image distortion

    - by Corey Floyd
    Are there any reasons why the simulator will display UIImageViews properly, but incorrectly on the iPhone? My Process: An image in a PNG file Start a UIGraphicsBeginImageContext() Draw the PNG in a CGrect Draw text in the CGRect Create an UIImage from the context Set the image of a UIImaveView to the UIImage Set the frame of the UIImageView to the size of the PNG Add as a subview Outcome: The image does not display correctly. The rightmost 1-3 pixels of the image is just a vertical white line. This occurs only on the device and not on the simulator. I can fix the problem, but only by increasing the size of the UIImageView. If I increase the size.height of the UIImageView by 1 pixel, it displays the UIImage correctly. Of course, these leaves the iPhone to scale my image before drawing it on screen which is not desirable. Any ideas why this occurs or any fixes for it? (I will post my code if needed)

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  • Why Is Bottom Half of Custom UIActionSheet with UIDatePicker Disabled?

    - by Gorgando
    Everything seems to be working great with my UIActionSheet that contains a UIDatePicker except that the bottom half of the DatePicker is disabled. Visually there is a shadow that makes the bottom half of the picker darker than the top half. Everything in the bottom half is disabled and I can't for the life of me figure out how to enable it. I also noticed in my other "normal" UIActionSheets that just contain buttons, the bottom half of the cancel buttons are disabled. This is the code for my custom UIActionSheet: self.datePickerView = [[UIDatePicker alloc] init]; self.datePickerView.datePickerMode = UIDatePickerModeDate; self.actionSheet = [[UIActionSheet alloc] initWithTitle:@"Choose a Follow-up Date" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; [self.actionSheet showInView:self.view]; [self.actionSheet addSubview:self.datePickerView]; [self.actionSheet sendSubviewToBack:self.datePickerView]; [self.actionSheet setBounds:CGRectMake(0,0,320, 500)]; CGRect pickerRect = self.datePickerView.bounds; pickerRect.origin.y = -95; self.datePickerView.bounds = pickerRect; I've tried several things including sendSubviewToBack, BringSubviewToFront, etc but I have not had any luck. I appreciate your help!

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  • Dismissing a modal view in horizontal orientation?

    - by Sheehan Alam
    I have a modal view that is presented and dismissed fine when my device is in vertical orientation. I have problems when my modal view is presented in the vertical orientation, but dismissed in horizontal orientation. The entire app switches back to vertical orientation automatically. How can I ensure that if I am in horizontal orientation, the view should dismiss properly?

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  • Location of New Window after old window closed

    - by John Brayton
    I have an app that allows multiple windows. I have a strange bug where, if I repeatedly open and close windows, new windows are positioned lower and lower on the screen. I would expect this if I were keeping the windows open, but it seems that the OS X window tiling mechanism is unaware of when my windows are closing. Potentially relevant notes: I am using garbage collection. This is not a document-based app. When I close a window, the corresponding menu item is removed from the "Window" menu. Any hints as to what I might be doing wrong would be appreciated. Thanks!

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  • Core-data: when accessing a relationship, the count method on NSSet fails

    - by lordsandwich
    I'm trying to access a relationship (one to many) programatically. My Data model contains an NSManagedEntity called language (with a two string attributes) with a relationship to an entity called WordCategory (one-to-many). I use an NSFetchRequest to get all the Language entities. that works fine. I get the valueForKey for the relationship and that works fine. I can work with its objects. However, when I try to send the message count to the NSSet that stores the WordCategory objects I get a In other words, this line works: NSLog(@"word category count %@",[[wordCategory anyObject] valueForKey:@"name"]); This one doesn't: NSLog(@"word category count %@",[wordCategory count] I get a the message: EXC_BAD_ACCESS in the debugger. Here's the rest of the code: NSManagedObjectContext *moc = [myAppDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:[NSEntityDescription entityForName:@"Language" inManagedObjectContext:moc]]; NSError *error = nil; NSArray *results = [moc executeFetchRequest:request error: &error]; if (error) { [NSApp presentError:error]; return; } NSManagedObject *obj = [results objectAtIndex:0]; NSSet *wordCategory = [obj valueForKey:@"category"]; NSLog(@"word category count %@",[wordCategory count]); I'll appreciate any light than anybody can shed in this mystery. Thanks for your help!

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  • Does NSArray:lastObject return an autoreleased object?

    - by Kyle
    I'm working on an iPhone project where I would like to retrieve an object from an NSMutableArray, remove the object from the array and then use it later. The code looks something like this: NSMutableArray * array; // fill the array NSObject * obj = [array lastObject]; [array removeLastObject]; // do something with obj (in the same function) array is the only entity with a retain on the object that is being accessed. Is this safe to do? I would assume that this would only work if lastObject autoreleased the object which is something that I can't figure out if it does.

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  • MGTwitterEngine - Using getImageAtURL on iPhone

    - by Andrew Malchow
    Essentially, I'm working on asynchronously downloading images and adding them to specific UITableView cells (twitter profile images using MGTwitterEngine from Matt Gemmell). I've looked at general asynchronous download code and must admit, I'm still too much of a noob to understand it well enough to adapt it to my purposes. Instead, I'm attempting to use Gemmell's included getImageAtUrl method to add the images. I have it working to the point that -imageReceived: receives the images for visible cells, however, I'm stuck as to how to include them into the appropriate cells at that point. - (void)imageReceived:(UIImage *)image forRequest:(NSString *)identifier { NSLog(@"Got an image:%@",image); // What goes here? Or elsewhere? } This method is within my main view controller, I also have a custom cell controller where I'm drawing the cell content using Loren Brichter's fast scrolling code. Any help with this MGTwitterEngine method in particular, or with dynamically adding these images to my table cells would be greatly appreciated.

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  • NSPredicate case-insensitive matching on to-many relationship

    - by Brian Webster
    I am implementing a search field where the user can type in a string to filter the items displayed in a view. Each object being displayed has a keywords to-many relationship, and I would like to be able to filter the objects based on their keywords. Each keyword object has a name property, so I've set up an NSPredicate to do the filtering that looks like this: NSPredicate* predicate = [NSPredicate predicateWithFormat:@"keywords.name CONTAINS %@", self.searchString]; This works, but the problem is that the search is case-sensitive, so if the keyword has a capital letter but the user types in all lowercase, no matches are found. I've tried the following modification: NSPredicate* predicate = [NSPredicate predicateWithFormat:@"keywords.name CONTAINS[c] %@", self.searchString]; But that doesn't make any difference in the case sensitivity of the matching. Is there a way to do this case-insensitive matching using just a plain predicate? Or will I need to implement some sort of custom accessor on the keyword class, e.g. write a lowercaseName method and match against a lowercased version of the search string instead? Addendum: After further exploration, the workaround of adding a custom accessor works OK for manual use of NSPredicate, but does not work at all when using NSFetchRequest with Core Data, which only works when querying attributes defined in the Core Data model.

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  • How can I check whether Exposé is being activated or not?

    - by yangumi
    Hi, I'm creating an application that emulates MacBook's multi-touch Trackpad. As you may know, on MacBook's trackpad if you swipe 4 fingers up, it triggers the Show Desktop. if you swipe 4 fingers down, it shows the Exposé. However, if the Show Desktop is being activated and you swipe 4 fingers down, it will come back to the normal mode. The same goes with the Exposé: if the Exposé is being activated and you swipe 4 fingers up, it will also come back to the normal mode. Here is the problem: I use the keyboard shortcut F3 to show the Exposé and F11 to show the Show Desktop. The problem is, when the Show Desktop is being activated, if I press F3, it will go straight to the Exposé. And when the Exposé is being activated, if I press F11 it will go straight to the Show Desktop. But I want it to behave like Trackpad, which I guess its code may look like this - FourFingersDidSwipeUp { if (isExposeBeingActivated() || isShowDesktopBeingActivated()) { pressKey("Esc"); } else { pressKey("F11"); } } But I don't know how to implement the "isExposeBeingActivated()" and "isShowDesktopBeingActivated()" methods. I've tried creating a window and check whether its size has changed (on assumption that if the Expose is being activated, its size should be smaller), but the system always returns the same size. I tried monitoring the background processes during the Expose, but nothing happened. Does anyknow have any suggestions on this? (I'm sorry if my English sounds weird.)

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  • Building a complex view with Three20 - resources?

    - by psychotik
    I'm using three20 for most of my iPhone app. One of the views I need to create is relatively complex. It needs a top bar (under the nav bar) with some controls and label, an image view below this bar (which occupies most of the body) and another bottom bar with more controls and labels (above the tab bar control). I don't have much UI experience - my only experience with anything UI is laying stuff out using CSS, etc on websites. Apple's online doc seems to assume that the reader knows a bunch about rectangles, layouts, frames, etc or is using InterfaceBuilder. And three20 isn't too well documented either. So my question is: Is it possible to design something like what I describe in IB and then still have a three20-based app use it? If so, any tips/pointers on how would be much appreciated. Can you point me to some documentation that explain how views/controls etc are rendered. I'm pretty sure I can figure it out if I find some decent explanation/tutorial for it.

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  • Cocos2D, UIScrollView, and initial placement of a scene

    - by diatrevolo
    Hello: I am using a UIScrollView to forward touches to Cocos2D as outlined in http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ Everything works great after a few days of working with it, except one thing: when the initial view appears on the screen, the background appears to be scrolled to the center. As soon as I try to scroll around, the image jumps to 0,0, and everything works as normal, except the touches are offset by half the width and height of the background image. Am I overlooking something basic? I can't think of a useful portion of the code that illustrates the issue, as I can't track it down, but would be happy to post code if anyone has any ideas. Thanks in advance, -Roberto

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  • Objective-C parse nested JSON string

    - by Matt S.
    I've tried everything (every method that shows up on a SO search), but I can't get it to work. I'm trying to parse this: questions = ( { owner = { "display_name" = "Neil"; }; title = "Initialising "; "up" = 11; "view" = 92; } ); I'm trying to get the display_name under owner.

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  • Can I disable UIPickerView scroll sound?

    - by cocoaholic
    Hi, I want to disable the annoying clicks that the UIPickerView generates upon scrolling up and down. Is there a way to do this? I want to play short sounds for each item that the picker view lands upon. It gets ruined by the built in sound. I understand that the picker sounds can be turned off globally by switching off the keyboard sounds in iPhone/iPod settings. But is there a way to programatically do this? Any help will be much appreciated! Thanks

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  • How to limit NSTextField text length and keep it always upper case?

    - by carlosb
    Need to have an NSTextField with a text limit of 4 characters maximum and show always in upper case but can't figure out a good way of achieving that. I've tried to do it through a binding with a validation method but the validation only gets called when the control loses first responder and that's no good. Temporarly I made it work by observing the notification NSControlTextDidChangeNotification on the text field and having it call the method: - (void)textDidChange:(NSNotification*)notification { NSTextField* textField = [notification object]; NSString* value = [textField stringValue]; if ([value length] > 4) { [textField setStringValue:[[value uppercaseString] substringWithRange:NSMakeRange(0, 4)]]; } else { [textField setStringValue:[value uppercaseString]]; } } But this surely isn't the best way of doing it. Any better suggestion?

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  • NSScrollView frame and flipped documentView

    - by StrAbZ
    Hi, I have problems with NSScrollView, It is not displayed the way I want. Yes I know there is a lot of post about it around the web, I need to override the isFlipped, in order to make it return YES, in my NSView subclass. Ok, it's done, so now, my scrollView scroll from top to bottom, and not in the reverse way, as it was before overriding isFlipped. But, this is the second part, my real problem, which I didn't found any answer on the web, how the hell I'm supposed to code, or create my view in interface builder, if everything is flipped? If I put something at the top, it is displayed a the bottom… do you have any magic trick to handle that? And my last problem, is the NSScrollView frame. before setting the documentView of my scroll view, everything is fine, the scrollView is displayed at the place I choose, but, when I set the document view, it looks like the scrollview frame looks bigger, so I have to resize it…. is this a normal behavior? Thank you very much.

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  • Is there a way to initialize ImageKit's IKSaveOptions to default to TIFF with LZW compression?

    - by Rei
    I'm using Mac OS X 10.6 SDK ImageKit's IKSaveOptions to add the file format accessory to an NSSavePanel using: - (id)initWithImageProperties:(NSDictionary *)imageProperties imageUTType:(NSString *)imageUTType; and - (void)addSaveOptionsAccessoryViewToSavePanel:(NSSavePanel *)savePanel; I have tried creating an NSDictionary to specify Compression = 5, but I cannot seem to get the IKSaveOptions to show Format:TIFF, Compression:LZW when the NSSavePanel first appears. I've also tried saving the returned imageProperties dictionary and the userSelection dictionary, and then tried feeding that back in for the next time, but the NSSavePanel always defaults to Format:TIFF with Compression:None. Does anyone know how to customize the default format/compression that shows up in the accessory view? I would like to default the save options to TIFF/LZW and furthermore would like to restore the user's last file format choice for next time. I am able to control the file format using the imageUTType (e.g. kUTTypeJPEG, kUTTypePNG, kUTTypeTIFF, etc) but I am still unable to set the initial compression option for TIFF or JPEG formats. Thanks, -Rei

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  • How to make an NSOutlineView indent multiple columns?

    - by Rinzwind
    What would be the easiest or recommended way for making an NSOutlineView indent multiple columns? By default, it only indents the outline column; and as far as I know there is no built-in support for making it indent other columns. I have an NSOutlineView which shows a comparison between two sets of hierarchical data. For visual appeal, if some item in the outline column is indented, I'd like to indent the item on the same row in another column by the same indentation amount. (There's also a third column which shows the result of comparing the two items, this column should never be indented.) Can this only be achieved by subclassing NSOutlineView? And what would need to be overridden in the subclass? Or is there an easier way to get it to indent multiple columns?

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  • Is it possible to get an NSView to pass rightMouseDown: to the next responder without subclassing?

    - by Benedict Cohen
    I have a view which contains a few subviews: mainView subViewA subViewB SubViewC mainView is an NSView constructed from a nib and is controlled with an NSViewController subclass. The subviews are standard views such as NSTextField and NSImageView and are configured to be non-editable. I want mainView to receive rightMouseDown: even when the event is triggered in one of the subviews. The default implementation of rightMouseDown: in NSResponder passes the event to the next responder, but NSView changes the default behaviour and does not pass it to the next responder. I could subclass all of the subviews but this doesn't seem like a very elegant or maintainable solution. How can I get the subviews to pass rightMouseDown: messages to the next responder without subclassing all of the subviews?

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