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  • Xpath and parameters

    - by Daniel
    I am relatively new to XSL and I think this is a basic question. So I better get my apologies in early! Basically, I would like to use a value-of function. This will be in a template and I would like to pass part of the xpath as a parameter. <xsl:variable name="TEST_VAR">"h:elementA/elementB"</xsl:variable> ... and then use the variable (or passed in param) as all (or part) of the xpath: <xsl:element name="transformedElement"><xsl:value-of select=$TEST_VAR/></xsl:element> I would really like to have the xpath to be a mixture of string literals and the vlue of TEST_VAR. Thanks in advance

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  • PHP won't let page update automatically every day/6 hours

    - by Daniel
    A friend build a ranking system on his site and I am trying to host in on mine via wordpress and godaddy. It updates for him but when I load it to my site, it works for 6 hours, but as soon as the reload is supposed to occur, it errors and I get a 500 timeout error. His page is at: http://www.jeremynoeljohnson.com/yakezieclub My page is currently at http://sweatingthebigstuff.com/yakezieclub but when you ?reload=1 it will give the error. Any idea why this might be happening? Any settings that I might need to change?

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  • What's the best BDD framework for working with ASP.NET MVC 2 + C# 4?

    - by Soul_Master
    I just heard about BDD when I watch video of Scott Guthrie in Sweden. One of listener asked question to Scott about How VS2010 and ASP.NET MVC do to support BDD. After that, I search about BDD (Behavior Driven Development) that focus on specification more than unit testing when compares with TDD (Test Driven Development). I found some framework that work with Ruby and Java. But I do not any famous framework for .NET. Please suggest me about BDD framework and summary PROs/CONs of it. PS. Suggested BDD framework must work great on .NET 4, C# 4.0 and ASP.NET MVC 2. Thanks,

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  • Bound checkbox does not update its datasource.

    - by Scott Chamberlain
    I have a checkbox who's checked value is bound to a binding source which is bound to a boolean data table column. When I click my save button to push my changes in my data table to my sql server the value in the data table is never changed. Designer code. this.cbxKeepWebInfinityChanges = new System.Windows.Forms.CheckBox(); this.preProductionBindingSource = new System.Windows.Forms.BindingSource(); // // cbxKeepWebInfinityChanges // this.cbxKeepWebInfinityChanges.AutoSize = true; this.cbxKeepWebInfinityChanges.DataBindings.Add(new System.Windows.Forms.Binding("Checked", this.preProductionBindingSource, "WEBINFINTY_CHANGES", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged)); this.cbxKeepWebInfinityChanges.Location = new System.Drawing.Point(6, 98); this.cbxKeepWebInfinityChanges.Name = "cbxKeepWebInfinityChanges"; this.cbxKeepWebInfinityChanges.Size = new System.Drawing.Size(152, 17); this.cbxKeepWebInfinityChanges.TabIndex = 30; this.cbxKeepWebInfinityChanges.Text = "Keep WebInfinity Changes"; this.cbxKeepWebInfinityChanges.UseVisualStyleBackColor = true; this.cbxKeepWebInfinityChanges.CheckedChanged += new System.EventHandler(this.CauseApplyChangesActivation); // // preProductionBindingSource // this.preProductionBindingSource.AllowNew = false; this.preProductionBindingSource.DataMember = "PreProduction"; this.preProductionBindingSource.DataSource = this.salesLogix; Save Code //the comments are the debugger values before the call in going from checked when loaded to unchecked when saved. private void btnApplyChanges_Click(object sender, EventArgs e) { (...) // non related saving logic for other controls preProductionBindingSource.EndEdit(); // checked = false, databinding = true, datatable = true preProductionTableAdapter.Update(salesLogix.PreProduction); // checked = false, databinding = true, datatable = true } After the saving code the box rechecks itself. The same things happens when going from unchecked to checked. does not save the change and reverts to the old value. Other items I have bound to the same data-binding source (I have two combo boxes) are updating correctly.

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  • Prevent deferred creation of controls.

    - by Scott Chamberlain
    Here is a test framework to show what I am doing, just create a new project add a tabbed control, on tab 1 put a button on tab 2 put a check box (default names) and paste this code for its code public partial class Form1 : Form { private List<bool> boolList = new List<bool>(); BindingSource bs = new BindingSource(); public Form1() { InitializeComponent(); boolList.Add(false); bs.DataSource = boolList; checkBox1.DataBindings.Add("Checked", bs, ""); } bool updating = false; private void button1_Click(object sender, EventArgs e) { updating = true; boolList[0] = true; bs.ResetBindings(false); Application.DoEvents(); updating = false; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (!updating) MessageBox.Show("CheckChanged fired outside of updating"); } } The issue is if you run the program and look at tab 2 then press the button on tab 1 the program works as expected, however if you press the button on tab 1 then look at tab 2 the event for the checkbox will not fire untill you look at tab 2. The reason for this is the controll on tab 2 is not in the "created" state, so its binding to change the checkbox from unchecked to checked does not happen until after the control has been "Created". checkbox1.CreateControl() does not do anything because according to MSDN CreateControl does not create a control handle if the control's Visible property is false. You can either call the CreateHandle method or access the Handle property to create the control's handle regardless of the control's visibility, but in this case, no window handles are created for the control's children. I tried getting the value of Handle(there is no CreateHandle for Button) but still the same result. Any suggestions other than have the program quickly flash all of my tabs that have data-bound check boxes when it first loads?

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  • Jquery UI Datepicker not displaying

    - by scott
    UPDATE I have reverted back to Jquery 1.3.2 and everything is working, not sure what the problem is/was as I have not changed anything else apart of the jquery and ui library versions. UPDATE END I having an issue with the JQuery UI datepicker. The datepicker is being attached to a class and that part is working but the datepicker is not being displayed. Here is the datepicker code I am using and the inline style that is being generated when I click in the input box that has the class ".datepicker". $('.datepicker').datepicker({dateFormat:'dd/mm/yy'}); display:none; left:418px; position:absolute; top:296px; z-index:1; If I change the display:none to display:block the datepicker works fine except it dosen't close when I select a date. Jquery libraries in use: jQuery JavaScript Library v1.4.2 jQuery UI 1.8 jQuery UI Widget 1.8 jQuery UI Mouse 1.8 jQuery UI Position 1.8 jQuery UI Draggable 1.8 jQuery UI Droppable 1.8 jQuery UI Datepicker 1.8

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  • How can I use Code Contracts in a C++/CLI project?

    - by Daniel Wolf
    I recently stumbled upon Code Contracts and have started using them in my C# projects. However, I also have a number of projects written in C++/CLI. For C# and VB, Code Contracts offer a handy configuration panel in the project properties dialog. For a C++/CLI project, there is no such panel. From the documentation, I got the impression that adding Code Contracts support to a C++/CLI project should be a simple matter of calling some external tools as part of the build process (namely ccrefgen.exe, cccheck.exe, and ccrewrite.exe). However, the number of command line options and restrictions concerning the call sequence have me somewhat intimidated. Can anybody point me to a simple way to run the Code Contracts tools as an automated part of the build process in Visual Studio?

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  • Store JsTree order back into database

    - by Scott
    Hi I am using JsTree and got some of it working with my database. Such as deleting a node, renaming a node, etc. I am having problems with saving the ROOT folders order back to the database. When I move the root folders, it doesnt save order. When I move the sub folders around, it saves order fine. Anyone know what I am doing wrong? I think it's my javascript for the onmove. here's a demo of what I am talking about. http://healthsharing.com/jstree/demo.php

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  • Marshalling to a native library in C#

    - by Daniel Baulig
    I'm having trouble calling functions of a native library from within managed C# code. I am developing for the 3.5 compact framework (Windows Mobile 6.x) just in case this would make any difference. I am working with the waveIn* functions from coredll.dll (these are in winmm.dll in regular Windows I believe). This is what I came up with: // namespace winmm; class winmm [StructLayout(LayoutKind.Sequential)] public struct WAVEFORMAT { public ushort wFormatTag; public ushort nChannels; public uint nSamplesPerSec; public uint nAvgBytesPerSec; public ushort nBlockAlign; public ushort wBitsPerSample; public ushort cbSize; } [StructLayout(LayoutKind.Sequential)] public struct WAVEHDR { public IntPtr lpData; public uint dwBufferLength; public uint dwBytesRecorded; public IntPtr dwUser; public uint dwFlags; public uint dwLoops; public IntPtr lpNext; public IntPtr reserved; } public delegate void AudioRecordingDelegate(IntPtr deviceHandle, uint message, IntPtr instance, ref WAVEHDR wavehdr, IntPtr reserved2); [DllImport("coredll.dll")] public static extern int waveInAddBuffer(IntPtr hWaveIn, ref WAVEHDR lpWaveHdr, uint cWaveHdrSize); [DllImport("coredll.dll")] public static extern int waveInPrepareHeader(IntPtr hWaveIn, ref WAVEHDR lpWaveHdr, uint Size); [DllImport("coredll.dll")] public static extern int waveInStart(IntPtr hWaveIn); // some other class private WinMM.WinMM.AudioRecordingDelegate waveIn; private IntPtr handle; private uint bufferLength; private void setupBuffer() { byte[] buffer = new byte[bufferLength]; GCHandle bufferPin = GCHandle.Alloc(buffer, GCHandleType.Pinned); WinMM.WinMM.WAVEHDR hdr = new WinMM.WinMM.WAVEHDR(); hdr.lpData = bufferPin.AddrOfPinnedObject(); hdr.dwBufferLength = this.bufferLength; hdr.dwFlags = 0; int i = WinMM.WinMM.waveInPrepareHeader(this.handle, ref hdr, Convert.ToUInt32(Marshal.SizeOf(hdr))); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInPrepare"; return; } i = WinMM.WinMM.waveInAddBuffer(this.handle, ref hdr, Convert.ToUInt32(Marshal.SizeOf(hdr))); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInAddrBuffer"; return; } } private void setupWaveIn() { WinMM.WinMM.WAVEFORMAT format = new WinMM.WinMM.WAVEFORMAT(); format.wFormatTag = WinMM.WinMM.WAVE_FORMAT_PCM; format.nChannels = 1; format.nSamplesPerSec = 8000; format.wBitsPerSample = 8; format.nBlockAlign = Convert.ToUInt16(format.nChannels * format.wBitsPerSample); format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; this.bufferLength = format.nAvgBytesPerSec; format.cbSize = 0; int i = WinMM.WinMM.waveInOpen(out this.handle, WinMM.WinMM.WAVE_MAPPER, ref format, Marshal.GetFunctionPointerForDelegate(waveIn), 0, WinMM.WinMM.CALLBACK_FUNCTION); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInOpen"; return; } setupBuffer(); WinMM.WinMM.waveInStart(this.handle); } I read alot about marshalling the last few days, nevertheless I do not get this code working. When my callback function is called (waveIn) when the buffer is full, the hdr structure passed back in wavehdr is obviously corrupted. Here is an examlpe of how the structure looks like at that point: - wavehdr {WinMM.WinMM.WAVEHDR} WinMM.WinMM.WAVEHDR dwBufferLength 0x19904c00 uint dwBytesRecorded 0x0000fa00 uint dwFlags 0x00000003 uint dwLoops 0x1990f6a4 uint + dwUser 0x00000000 System.IntPtr + lpData 0x00000000 System.IntPtr + lpNext 0x00000000 System.IntPtr + reserved 0x7c07c9a0 System.IntPtr This obiously is not what I expected to get passed. I am clearly concerned about the order of the fields in the view. I do not know if Visual Studio .NET cares about actual memory order when displaying the record in the "local"-view, but they are obviously not displayed in the order I speciefied in the struct. Then theres no data pointer and the bufferLength field is far to high. Interestingly the bytesRecorded field is exactly 64000 - bufferLength and bytesRecorded I'd expect both to be 64000 though. I do not know what exactly is going wrong, maybe someone can help me out on this. I'm an absolute noob to managed code programming and marshalling so please don't be too harsh to me for all the stupid things I've propably done. Oh here's the C code definition for WAVEHDR which I found here, I believe I might have done something wrong in the C# struct definition: /* wave data block header */ typedef struct wavehdr_tag { LPSTR lpData; /* pointer to locked data buffer */ DWORD dwBufferLength; /* length of data buffer */ DWORD dwBytesRecorded; /* used for input only */ DWORD_PTR dwUser; /* for client's use */ DWORD dwFlags; /* assorted flags (see defines) */ DWORD dwLoops; /* loop control counter */ struct wavehdr_tag FAR *lpNext; /* reserved for driver */ DWORD_PTR reserved; /* reserved for driver */ } WAVEHDR, *PWAVEHDR, NEAR *NPWAVEHDR, FAR *LPWAVEHDR; If you are used to work with all those low level tools like pointer-arithmetic, casts, etc starting writing managed code is a pain in the ass. It's like trying to learn how to swim with your hands tied on your back. Some things I tried (to no effect): .NET compact framework does not seem to support the Pack = 2^x directive in [StructLayout]. I tried [StructLayout(LayoutKind.Explicit)] and used 4 bytes and 8 bytes alignment. 4 bytes alignmentgave me the same result as the above code and 8 bytes alignment only made things worse - but that's what I expected. Interestingly if I move the code from setupBuffer into the setupWaveIn and do not declare the GCHandle in the context of the class but in a local context of setupWaveIn the struct returned by the callback function does not seem to be corrupted. I am not sure however why this is the case and how I can use this knowledge to fix my code. I'd really appreciate any good links on marshalling, calling unmanaged code from C#, etc. Then I'd be very happy if someone could point out my mistakes. What am I doing wrong? Why do I not get what I'd expect.

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • jQuery hover function

    - by Daniel Hertz
    So I have a hover function that is supposed to move an arrow under the corrent the link that someone hovers over. The problem is, the arrow never returns to the current link when the person stops hovering over the link. However, if I set the left properly with a constant value it works. Anyone have any ideas? var currentId = '#' + $('body').attr('id') + '_link'; var xCordCurrent = $(currentId).offset().left - ($('#arrow').width() / 2); var xCordHover = $(event.target).offset().left + ($(event.target).width() / 2) - ($('#arrow').width() / 2); $('#arrow').animate( { left: xCordHover }, { duration: 'slow', easing: 'easeOutBack' }) }, function(event) { $('#arrow').animate( { left: xCordCurrent }, { duration: 'slow', easing: 'easeOutBack' }) });

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  • Rhino - Set FEATURE_LOCATION_INFORMATION_IN_ERROR in code?

    - by Scott
    I'd like fileName, lineNumber and stack traces to automatically be provided by Rhino for any errors. I've been told that I need to set FEATURE_LOCATION_INFORMATION_IN_ERROR on the current context, but I'm not sure how to do this in code. Does anybody have an example of turning this feature on so that I can see stacktrace dumps on crashes? I'm using Rhino as part of Narwhal/Jack, and so that complicates things a bit, and I think the easiest way to at least get moving forward is if I can set it through code. Thanks.

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  • How do I determine which control fired an event?

    - by Daniel I-S
    I have the Value Changed event of two UISliders (both of which have referencing outlets) wired up to the following method: -(IBAction) sliderMoved:(id) sender {} How can I determine which slider was moved so that I can get its value and update the corresponding label? Or would it be simpler to have two separate events, one for each slider? The second option seems like unnecessary replication to me. Cheers, Dan

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  • Strange Ruby String Selection

    - by Daniel
    The string in question (read from a file): if (true) then { _this = createVehicle ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir -2.109278; }; Retrieved from a large list of similar (all same file) strings via the following: get_stringR(string,"if","};") And the function code: def get_stringR(a,b,c) b = a.index(b) b ||= 0 c = a.rindex(c) c ||= b r = a[b,c] return r end As so far, this works fine, but what I wanted to do is select the array after "createVehicle", the following (I thought) should work. newstring = get_string(myString,"\[","\];") Note get_string is the same as get_stringR, except it uses the first occurrence of the pattern both times, rather then the first and last occurrence. The output should have been: ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; Instead it was the below, given via 'puts': ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir Some 40 characters past the point it should have retrieve, which was very strange... Second note, using both get_string and get_stringR produced the exact same result with the parameters given. I then decided to add the following to my get_string code: b = a.index(b) b ||= 0 c = a.index(c) c ||= b if c 40 then c -= 40 end r = a[b,c] return r And it works as expected (for every 'block' in the file, even though the strings after that array are not identical in any way), but something obviously isn't right :).

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  • Saving a reference to a int.

    - by Scott Chamberlain
    Here is a much simplified version of what I am trying to do static void Main(string[] args) { int test = 0; int test2 = 0; Test A = new Test(ref test); Test B = new Test(ref test); Test C = new Test(ref test2); A.write(); //Writes 1 should write 1 B.write(); //Writes 1 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Test { int _a; public Test(ref int a) { _a = a; //I loose the reference here } public void write() { var b = System.Threading.Interlocked.Increment(ref _a); Console.WriteLine(b); } } In my real code I have a int that will be incremented by many threads however where the threads a called it will not be easy to pass it the parameter that points it at the int(In the real code this is happening inside a IEnumerator). So a requirement is the reference must be made in the constructor. Also not all threads will be pointing at the same single base int so I can not use a global static int either. I know I can just box the int inside a class and pass the class around but I wanted to know if that is the correct way of doing something like this? What I think could be the correct way: static void Main(string[] args) { Holder holder = new Holder(0); Holder holder2 = new Holder(0); Test A = new Test(holder); Test B = new Test(holder); Test C = new Test(holder2); A.write(); //Writes 1 should write 1 B.write(); //Writes 2 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Holder { public Holder(int i) { num = i; } public int num; } class Test { Holder _holder; public Test(Holder holder) { _holder = holder; } public void write() { var b = System.Threading.Interlocked.Increment(ref _holder.num); Console.WriteLine(b); } } Is there a better way than this?

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  • WordPress get_post_count?

    - by Scott B
    I'd like to create a function that retrieves the post count for a given query. I don't want to use get_posts obviously as its way to expensive for this purpose. However, that's exactly what I'm having to use in absense of a get_post_count function. My code is... global $post; $cat=get_cat_ID('mymenu'); $catHidden=get_cat_ID('hidden'); $myrecentposts = get_posts(array('post_not_in' => get_option('sticky_posts'), 'cat' => "-$cat,-$catHidden",'showposts' => $NumberOfPostsToShow)); $myrecentposts2 = get_posts(array('post_not_in' => get_option('sticky_posts'), 'cat' => "-$cat,-$catHidden",'showposts' => -1)); $myrecentpostscount = count($myrecentposts2);

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  • Virtual channel tutorial for terminal services.

    - by Scott Chamberlain
    I am writing a program that will need to communicate to a server through a TS connection. Virtual Channels seems to be exactly what I need but Microsoft's documentation leaves very much to be desired. Does anyone know of good tutorials or just some examples I could use to help me. Preferred language is C# but C++ examples are fine too.

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  • Receiving an object in a unmanaged callback function

    - by Daniel Baulig
    Eg. I have following delegate method I want to use as a callback function with unmanaged code: public delegate void Callback(IntPtr myObject); Callback callback; I register it in the following way: [DllImport("a.dll")] public static void registerCallback(IntPtr callbackFunction, IntPtr anObject); // ... this.myObject = new MyClass(); this.objectPin = GCHandle.Alloc(this.myObject, GCHandleType.Pinned); registerCallback(Marshal.GetFunctionPointerForDelegate(callback), objectPin.AddrOfPinnedObject()); Now whenever the callback function is called it will have a Pointer/Handle of an object of the MyClass class. I could use Marshal.PtrToStructure to convert this to an object of MyClass. However, what I would like to have is that the delegate definition already contains the class MyClass. eg.: public delegate void Callback(MyClass myObject); I tried this, but it will not work. I also tried the following, which did not work: public delegate void Callback([MarshalAs(UnmanagedType.IUnknown)]MyClass myObject); I suppose I would need something like "UnmarshalAs" at this point, but sadly this is not available. Any suggestions how I could get lost of that IntPtr in my callback function and get a it packed up as a regular, managed MyClass object?

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  • Possiblity of loading/executing ELF files on OSX

    - by Daniel Brotherston
    I'm just curious as to the possibility of loading and executing elf files on OSX. I know the standard executable format is MACHO, but NASM is unable to generate debug information for MACHO objects (and I am required to use NASM). I imagine its a long shot, but I don't suppose I can use ELF files. I can build them with NASM, but I can't seem to even link them with LD.

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  • Chart Control Inside SSRS ReportViewer is Viewable From Localhost But Not Internet

    - by Daniel Coffman
    A project I own was just moved from an older server to a new one, and in the process of moving the web folder, re-deploying the SSRS reports, restoring the database, configuring IIS, etc... I have lost the ability to view the Microsoft Chart Controls that are embedded in the SSRS reports, that are then displayed by a Microsoft.ReportViewer. I could view them both locally and remotely (via the internet) on the old server. I can view them if I preview the SSRS report in Visual Studio. The report displays fine, only missing all the embedded charts. I can still view them locally through the web browser, just not from the internet. What am I missing? I tried giving permissions to the ChartImageHandler temp storage folder, but it didn't work. I'm getting the Javascript error: Error: ClientReport380ec8ca0c294a809e9986c1bef9db1c is undefined

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  • Weirdest occurence ever, UIButton @selector detecting right button, doing wrong 'else_if'?

    - by Scott
    So I dynamically create 3 UIButtons (for now), with this loop: NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; j++; } The @Selector method is here: - (void) showCCView:(id) sender { UIButton *button = (UIButton *)sender; int whichButton = button.tag; NSString* myNewString = [NSString stringWithFormat:@"%d", whichButton]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor whiteColor]; UINavigationBar *cc = [SiteOneController myNavBar1:@"Constitution Center Content"]; UINavigationBar *fc = [SiteOneController myNavBar1:@"Franklin Court Content"]; UINavigationBar *ph = [SiteOneController myNavBar1:@"Presidents House Content"]; if (whichButton = 0) { NSLog(myNewString); [self.view addSubview:cc]; } else if (whichButton = 1) { NSLog(myNewString); [self.view addSubview:fc]; } else if (whichButton = 2) { NSLog(myNewString); [self.view addSubview:ph]; } } Now, it is printing the correct button tag to NSLog, as shown in the method, however EVERY SINGLE BUTTON is displaying a navigation bar with "Franklin Court" as the title, EVERY SINGLE ONE, even though when I click button 0, it says "Button 0 clicked" in the console, but still performs the else if (whichButton = 1) code. Am I missing something here?

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  • man kaio: No manual entry for kaio.

    - by Daniel
    I trussed a process, and they are lines as below. And I want to know the definition of kaio, but there is no manual entry for kaio, so whether can I get the definition? /1: kaio(AIOWRITE, 259, 0x3805B2A00, 8704, 0x099C9E000755D3C0) = 0 /1: kaio(AIOWRITE, 259, 0x380CF9200, 14336, 0x099CC0000755D5B8) = 0 /1: kaio(AIOWRITE, 259, 0x381573600, 8704, 0x099CF8000755D7B0) = 0 /1: kaio(AIOWRITE, 259, 0x381ACA600, 8192, 0x099D1A000755D9A8) = 0 /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418032576 /1: timeout: 600.000000 sec /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418033080 /1: timeout: 600.000000 sec /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418033584 /1: timeout: 600.000000 sec

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  • Remove undesired indexed keywords from Sql Server FTS Index

    - by Scott
    Could anyone tell me if SQL Server 2008 has a way to prevent keywords from being indexed that aren't really relevant to the types of searches that will be performed? For example, we have the IFilters for PDF and Word hooked in and our documents are being indexed properly as far as I can tell. These documents, however, have lots of numeric values in them that people won't really be searching for or bring back meaningful results. These are still being indexed and creating lots of entries in the full text catalog. Basically we are trying to optimize our search engine in any way we can and assumed all these unnecessary entries couldn't be helping performance. I want my catalog to consist of alphabetic keywords only. The current iFilters work better than I would be able to write in the time I have but it just has more than I need. This is an example of some of the terms from sys.dm_fts_index_keywords_by_document that I want out: $1,000, $100, $250, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 129, 13.1, 14, 14.12, 145, 15, 16.2, 16.4, 18, 18.1, 18.2, 18.3, 18.4, 18.5 These are some examples from the same management view that I think are desirable for keeping and searching on: above, accordingly, accounts, add, addition, additional, additive Any help would be greatly appreciated!

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