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  • Calculating the total in JavaScript

    - by DAFFODIL
    OP, please replace this text with a detailed description of your problem. Your code is below. I used document.getElementById but the math is not working. I need total to be calculated: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title></title> <script type = "text/javascript"> function a() { var q = document.getElementById('ad').value; document.getElementById('s').value=q + q; } </script> </head> <?php $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("form1", $con); error_reporting(E_ALL ^ E_NOTICE); $nam=$_GET['msg']; $row=mysql_query("select * from inv where Name='$nam'"); while($row1=mysql_fetch_array($row)) { $Name=$row1['Name']; $Address =$row1['Address']; $City=$row1['City']; $Pincode=$row1['Pincode']; $No=$row1['No']; $Date=$row1['Date']; $DCNo=$row1['DCNo']; $DcDate=$row1['DcDate']; $YourOrderNo=$row1['YourOrderNo']; $OrderDate=$row1['OrderDate']; $VendorCode=$row1['VendorCode']; $SNo=$row1['SNo']; $descofgoods=$row1['descofgoods']; $Qty=$row1['Qty']; $Rate=$row1['Rate']; $Amount=$row1['Amount']; } ?> <body> <form id="form1" name="form1" method="post" action=""> <table width="846" border="0"> <tr> <td width="411" height="113">&nbsp;</td> <td width="412">&nbsp;</td> </tr> </table> <table width="846" border="0"> <tr> <td height="38">&nbsp;</td> </tr> </table> <table width="846" border="0"> <tr> <td width="390" rowspan="4">&nbsp;</td> <td width="92" height="35">&nbsp;</td> <td width="136"><?php echo $No;?></td> <td width="36">&nbsp;</td> <td width="170"><?php echo $Date;?></td> </tr> <tr> <td height="37">&nbsp;</td> <td><?php echo $DCNo;?></td> <td>&nbsp;</td> <td><?php echo $DcDate;?></td> </tr> <tr> <td height="34">&nbsp;</td> <td><?php echo $YourOrderNo;?></td> <td>&nbsp;</td> <td><?php echo $OrderDate;?></td> </tr> <tr> <td height="29">&nbsp;</td> <td><?php echo $VendorCode;?></td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> </table> <table width="845" border="0"> <tr> <td height="38">&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> <tr> <td width="34">&nbsp;</td> <td width="457">&nbsp;</td> <td width="104">&nbsp;</td> <td width="79">&nbsp;</td> <td width="149">&nbsp;</td> </tr> <?php $i=1; $row=mysql_query("select * from inv where Name='$nam'"); while($row1=mysql_fetch_array($row)) { $descofgoods=$row1['descofgoods']; $Qty=$row1['Qty']; $Rate=$row1['Rate']; $Amount=$row1['Amount']; ?> <tr> <td><?php echo $i;?></td> <td><?php echo $descofgoods;?></td> <td><?php echo $Qty;?></td> <td><?php echo $Rate;?></td> <td><input name="Amount" type = "text" id ="ad" value="<?php echo $Amount;?>" /></td> </tr> <?php $i++;} ?> </table> <table width="844" border="0"> <tr> <td width="495" height="1065">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <input type="text" name="textfield2" /> &nbsp; &nbsp; &nbsp; &nbsp; </td> <td width="191">&nbsp;</td> <td width="144"><input type="text" name="tot" id="s" onclick="a()"; /></td> </tr>

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  • $_GET['page'] loading content incorrectly

    - by s32ialx
    OK so here is my previous post PHP Templated Site w/ file_get_content links now i got that issue resolved BUT the problem is now that the content loads it displays UNDER the div i placed #CONTENT# inside so the styles are being ignored and it's posting #CONTENT# outside the divs at positions 0,0 any suggestions? Found out whats happening by using "View Source" seems that it's putting all of the #CONTENT#, content that's being loaded in front of the tag. Like this <doctype...> <div class="home"> blah blah </div> <head> <script src=""></script> </head> <body> <div class="header"></div> <div class="contents"> #CONTENT# < where content SHOULD load </div> <div class="footer"></div> </body> so anyone got a fix? OK so a better description I'll add relevant screen-shots Whats happening is /* file.class.php */ <?php $file = new file(); class file{ var $path = "templates/clean"; var $ext = "tpl"; function loadfile($filename){ return file_get_contents($this->path . "/" . $filename . "." . $this->ext); } function css($val,$content='',$contentvar='#CSS#') { if(is_array($val)) { $css = 'style="'; foreach($val as $p) { $css .= $p . ";"; } $css .= '"'; } else { $css = 'style="' . $val . '"'; } if($content!='') { return str_replace($contentvar,' ' . $css,$content); } else { return $css; } } function setsize($content,$width='-1',$height='-1',$border='-1'){ $css = ''; if($width!='-1') { $css = $css . "width=\"".$width."\""; } if($height!='-1') { $css = $css . "height=\"".$height."\""; } if($border!='-1') { $css = $css . "border=\"" . $border . "\""; } return str_replace('#SIZE#',' ' . $css,$content); } function setcontent($content,$newcontent,$vartoreplace='#CONTENT#'){ $val = str_replace($vartoreplace,$newcontent,$content); return $val; } function p($content) { $v = $content; $v = str_replace('#CONTENT#','',$v); $v = str_replace('#SIZE#','',$v); print $v; } } if (isset($_GET['page'])) { $content = $_GET['page'].'.php'; } else { $content = 'main.php'; } ?> is calling for a file_get_contents at the bottom which I use in /* index.php */ <?php include('classes/file.class.php'); // load the templates $header = $file->loadfile('header'); $body = $file->loadfile('body'); $footer = $file->loadfile('footer'); // fill body.tpl #CONTENT# slot with $content $body = $file->setcontent($body, $content); // cleanup and output the full page $file->p($header . $body . $footer); ?> and loads into /* body.tpl */ <div id="bodys"> <div id="bodt"></div> <div id="bodm"> <div id="contents"> #CONTENT# </div> </div> <div id="bodb"></div> </div> but the issue is as follows the $content loads properly img tags etc <h2> tags etc but CSS styling is TOTALY ignored for position width z-index etc. and as follows here's the screen-shot JUST incase you require the css for where $content is being loaded #bodys { top:91px; position:absolute; width:100%; } #bodt { margin-left:auto; margin-right:auto; top:3px; position:relative; width:820px; height:42px; background-image:url('images/pagetop.png'); background-repeat:no-repeat; z-index: 0; } #bodm { margin-left:auto; margin-right:auto; top:3px; position:relative; width:820px; background-image:url('images/pagemid.png'); background-repeat:repeat-y; z-index: 0; } #bodb { margin-left:auto; margin-right:auto; bottom:-42px; position:relative; width:820px; height:42px; background-image:url('images/pagebot.png'); background-repeat:no-repeat; z-index:-1; } #menuo { position:absolute; bottom:-2px; z-index:199; } #contents { position:relative; top:5px; left:25px; width:770px; z-index:10; overflow: auto; color: #000000; line-height: 1.3em; font-size: 12px; } #content { position:absolute; top:5px; left:25px; width:760px; z-index:1; color: #000000; line-height: 1.3em; font-size: 12px; } #contents p{ margin-bottom: 0.7em; } #contents a{ font-weight:bold; color: #6fa5fd; border-bottom: 1px dotted #6fa5fd; }

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  • CSS list menu; extra padding on rollover of buttons

    - by user1669878
    I have been going crazy trying to figure out why there is extra padding showing up on my navigation buttons when I rollover them. It's only showing up to the left and right of them though. Here's a link to the screenshot of what it looks like: http://i179.photobucket.com/albums/w319/jdauel/Screenshot2012-09-13at25417PM.png I think it has something to do with my CSS but I have no idea anymore. Please help me??? I tried using Firebug to figure it out with no prevail. Here's the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>Farren's Photography</title> <style type="text/css"> html { height: 100%; width: 100%; } body { margin: 0px; } #container { font-family: Georgia, "Times New Roman", Times, serif; font-size: 1.2em; color: #000; background-color: #06F; text-align: left; padding: 0px; height: 650px; width: 960px; margin-right: auto; margin-left: auto; background-image: url(images/background_image.png); background-repeat: no-repeat; margin-top: 45px; } a:link { color: #FFF; } a:visited { color: #FFF; } a:hover { color: #FFF; } #container #logo { } #container #logo #fp-logo { background-image: url(images/logo.png); height: 137px; width: 408px; text-indent: -9999px; display: block; } #logo { height: 137px; width: 408px; position: relative; padding-top: 35px; padding-right: 0px; padding-bottom: 0px; padding-left: 35px; } #main { background-color: #FFF; min-height: 383px; width: 707px; position: relative; left: 217px; top: 16px; right: 36px; bottom: 113px; } #container #navbar { font-family: Georgia, "Times New Roman", Times, serif; font-size: 14px; color: #FFF; text-align: right; height: 45px; background-color: #CC0000; position: relative; top: 8px; bottom: 0px; left: 0px; right: 0px; } #container #navbar ul li a { text-decoration: none; } #container #navbar ul { list-style-type: none; padding-top: 16px; } #container #navbar ul li { display: inline; background-color: #280803; margin: 0px; height: 0px; width: 0px; position: relative; padding-top: 16px; padding-right: 15px; padding-bottom: 17px; padding-left: 15px; } #container #navbar ul li a:link { text-decoration: none; color: #FFF; } #container #navbar ul li a:visited { text-decoration: none; color: #FFF; } #container #navbar ul li a:hover { text-decoration: none; color: #FFF; background-color: #027e8e; padding-top: 16px; padding-right: 15px; padding-bottom: 17px; padding-left: 15px; margin: 0px; } #footer { font-family: Arial, Helvetica, sans-serif; font-size: x-small; height: 28px; position: relative; top: 8px; color: #FFF; font-style: italic; } </style> </head> <body> <div id="container"> <div id="logo"><a href="http://www.farrensphotography.com" title="Farren's Photography" target="_self" id="fp-logo">Farren's Photography</a></div><!-- end logo --> <div id="main"> <div id="content"> </div><!-- end content --> </div><!-- end main --> <div id="navbar"> <ul> <li><a href="index.html" target="_self">Home</a></li> <li><a href="portfolio.html" target="_self">Portfolio</a></li> <li><a href="mystyle.html" target="_self">My Style</a></li> <li><a href="specials.html" target="_self">Specials</a></li> <li><a href="pricing.html" target="_self">Pricing</a></li> <li><a href="contact.html" target="_self">Contact</a></li> </ul> </div> <!-- end navbar --> <div id="footer"> <div id="copyright">All images copyright© Farrens Photography </div><!-- end copyright --> <div id="network">Facebook button </div><!-- end network --> </div><!-- end footer --> </div><!-- end container --> </body> </html>

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  • WPF: adding Style to a slider

    - by user279244
    Hi I am using a Slider and putting a style element over it as follows... But however, I am not able to figure out why the style is not getting reflected. The RepeatButtons are not still visible. Thanks in advance <ResourceDictionary> <LinearGradientBrush x:Key="Stroke_Gradient" EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF6E6E6E" Offset="0"/> <GradientStop Color="#FFFFFFFF" Offset="0.496"/> <GradientStop Color="#FF6E6E6E" Offset="1"/> </LinearGradientBrush> <Style x:Key="ScrollBar_RepeatButtonStyle1" d:IsControlPart="True" TargetType="{x:Type RepeatButton}"> <Setter Property="Background" Value="#FF6E6E6E"/> <Setter Property="BorderBrush" Value="#FFFFFFFF"/> <Setter Property="IsTabStop" Value="false"/> <Setter Property="Focusable" Value="false"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type RepeatButton}"> <Grid> <Rectangle Fill="{TemplateBinding Background}" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="{TemplateBinding BorderThickness}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> <ImageBrush x:Key="zoomBkgrnd" TileMode="None" ImageSource="zoombg.png" Stretch="Uniform"/> <Style x:Key="{x:Type Slider}" TargetType="{x:Type Slider}"> <Setter Property="Background" Value="{StaticResource zoomBkgrnd}"/> <Setter Property="BorderBrush" Value="{StaticResource zoomBkgrnd}"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Slider}"> <Grid x:Name="GridRoot"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <!-- TickBar shows the ticks for Slider --> <TickBar Visibility="Collapsed" x:Name="TopTick" Height="4" SnapsToDevicePixels="True" Placement="Top" Fill="{StaticResource zoomBkgrnd}"/> <Border Grid.Row="1" Margin="0" x:Name="Border" Height="4" Background="{StaticResource zoomBkgrnd}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2"/> <!-- The Track lays out the repeat buttons and thumb --> <Track Grid.Row="1" x:Name="PART_Track"> <Track.Thumb> <Thumb Width="10" Height="20" /> </Track.Thumb> <Track.IncreaseRepeatButton> <RepeatButton Style="{DynamicResource ScrollBar_RepeatButtonStyle1}" Command="Slider.IncreaseLarge"/> </Track.IncreaseRepeatButton> <Track.DecreaseRepeatButton> <RepeatButton Style="{DynamicResource ScrollBar_RepeatButtonStyle1}" Command="Slider.DecreaseLarge"/> </Track.DecreaseRepeatButton> </Track> <TickBar Visibility="Collapsed" Grid.Row="2" x:Name="BottomTick" Height="4" SnapsToDevicePixels="True" Placement="Bottom" Fill="{TemplateBinding Foreground}"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="TickPlacement" Value="TopLeft"> <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/> </Trigger> <Trigger Property="TickPlacement" Value="BottomRight"> <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/> </Trigger> <Trigger Property="TickPlacement" Value="Both"> <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/> <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Background" Value="{StaticResource zoomBkgrnd}" TargetName="Border"/> <Setter Property="BorderBrush" Value="{StaticResource zoomBkgrnd}" TargetName="Border"/> </Trigger> <!-- Use a rotation to create a Vertical Slider form the default Horizontal --> <Trigger Property="Orientation" Value="Vertical"> <Setter Property="LayoutTransform" TargetName="GridRoot"> <Setter.Value> <RotateTransform Angle="-90"/> </Setter.Value> </Setter> <!-- Track rotates itself based on orientation so need to force it back --> <Setter TargetName="PART_Track" Property="Orientation" Value="Horizontal"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary>

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  • Am I going about this the right way?

    - by Psytronic
    Hey Guys, I'm starting a WPF project, and just finished the base of the UI, it seems very convoluted though, so I'm not sure if I've gone around laying it out in the right way. I don't want to get to start developing the back-end and realise that I've done the front wrong, and make life harder for myself. Coming from a background of <DIV's and CSS to style this is a lot different, and really want to get it right from the start. Essentially it's a one week calendar (7 days, Mon-Sunday, defaulting to the current week.) Which will eventually link up to a DB and if I have an appointment for something on this day it will show it in the relevant day. I've opted for a Grid rather than ListView because of the way it will work I will not be binding the results to a collection or anything along those lines. Rather I will be filling out a Combo box within the canvas for each day (yet to be placed in the code) for each event and on selection it will show me further details. XAML: <Window x:Class="WOW_Widget.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:Extensions="clr-namespace:WOW_Widget" DataContext="{Binding RelativeSource={RelativeSource Self}}" Title="Window1" Height="239" Width="831" <Window.Resources <LinearGradientBrush x:Key="NormalBrush" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="1.0" Color="White"/ <GradientStop Offset="0.0" Color="LightSlateGray"/ </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <LinearGradientBrush x:Key="grdDayHeader" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="0.0" Color="Peru" / <GradientStop Offset="1.0" Color="White" / </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <LinearGradientBrush x:Key="grdToday" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="0.0" Color="LimeGreen"/ <GradientStop Offset="1.0" Color="DarkGreen" / </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <Style TargetType="{x:Type GridViewColumnHeader}" <Setter Property="Background" Value="Khaki" / </Style <Style x:Key="DayHeader" TargetType="{x:Type Label}" <Setter Property="Background" Value="{StaticResource grdDayHeader}" / <Setter Property="Width" Value="111" / <Setter Property="Height" Value="25" / <Setter Property="HorizontalContentAlignment" Value="Center" / </Style <Style x:Key="DayField" <Setter Property="Canvas.Width" Value="111" / <Setter Property="Canvas.Height" Value="60" / <Setter Property="Canvas.Background" Value="White" / </Style <Style x:Key="Today" <Setter Property="Canvas.Background" Value="{StaticResource grdToday}" / </Style <Style x:Key="CalendarColSpacer" <Setter Property="Canvas.Width" Value="1" / <Setter Property="Canvas.Background" Value="Black" / </Style <Style x:Key="CalendarRowSpacer" <Setter Property="Canvas.Height" Value="1" / <Setter Property="Canvas.Background" Value="Black" / </Style </Window.Resources <Grid Background="{StaticResource NormalBrush}" <Border BorderBrush="Black" BorderThickness="1" Width="785" Height="86" Margin="12,12,12,104" <Canvas Height="86" Width="785" VerticalAlignment="Top" <Grid <Grid.ColumnDefinitions <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / </Grid.ColumnDefinitions <Grid.RowDefinitions <RowDefinition / <RowDefinition / <RowDefinition / </Grid.RowDefinitions <Label Grid.Column="0" Grid.Row="0" Content="Monday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="1" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="2" Grid.Row="0" Content="Tuesday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="3" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="4" Grid.Row="0" Content="Wednesday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="5" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="6" Grid.Row="0" Content="Thursday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="7" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="8" Grid.Row="0" Content="Friday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="9" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="10" Grid.Row="0" Content="Saturday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="11" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="12" Grid.Row="0" Content="Sunday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="0" Grid.ColumnSpan="13" Grid.Row="1" Style="{StaticResource CalendarRowSpacer}" / <Canvas Grid.Column="0" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblMondayDate" / </Canvas <Canvas Grid.Column="2" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblTuesdayDate" / </Canvas <Canvas Grid.Column="4" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblWednesdayDate" / </Canvas <Canvas Grid.Column="6" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblThursdayDate" / </Canvas <Canvas Grid.Column="8" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblFridayDate" / </Canvas <Canvas Grid.Column="10" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblSaturdayDate" / </Canvas <Canvas Grid.Column="12" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblSundayDate" / </Canvas </Grid </Canvas </Border <Canvas Height="86" HorizontalAlignment="Right" Margin="0,0,12,12" Name="canvas1" VerticalAlignment="Bottom" Width="198"</Canvas </Grid </Window CS: public partial class Window1 : Window { private DateTime today = new DateTime(); private Label[] Dates = new Label[7]; public Window1() { DateTime start = today = DateTime.Now; int day = (int)today.DayOfWeek; while (day != 1) { start = start.Subtract(new TimeSpan(1, 0, 0, 0)); day--; } InitializeComponent(); Dates[0] = lblMondayDate; Dates[1] = lblTuesdayDate; Dates[2] = lblWednesdayDate; Dates[3] = lblThursdayDate; Dates[4] = lblFridayDate; Dates[5] = lblSaturdayDate; Dates[6] = lblSundayDate; FillWeek(start); } private void FillWeek(DateTime start) { for (int d = 0; d < Dates.Length; d++) { TimeSpan td = new TimeSpan(d, 0, 0, 0); DateTime _day = start.Add(td); if (_day.Date == today.Date) { Canvas dayCanvas = (Canvas)Dates[d].Parent; dayCanvas.Style = (Style)this.Resources["Today"]; } Dates[d].Content = (int)start.Add(td).Day; } } } Thanks for any tips you guys can give Psytronic

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  • How to Stich to Image objects in Java

    - by Imran
    Hi, I have a scenario in which i`m getting a number of tiles (e.g.12) from my mapping server. Now for buffering and offline functions I need to join them all back again so that we have to deal with 1 single image object instead of 12. I ve tried to do it without JAI my code is below. package imagemerge; import java.awt.*; import java.awt.image.*; import java.awt.event.*; public class ImageSticher extends WindowAdapter { Image tile1; Image tile2; Image result; ColorModel colorModel; int width,height,widthr,heightr; //int t1,t2; int t12[]; public ImageSticher() { } public ImageSticher (Image img1,Image img2,int w,int h) { tile1=img1; tile2=img2; width=w; height=h; colorModel=ColorModel.getRGBdefault(); } public Image horizontalStich() throws Exception { widthr=width*2; heightr=height; t12=new int[widthr * heightr]; int t1[]=new int[width*height]; PixelGrabber p1 =new PixelGrabber(tile1, 0, 0, width, height, t1, 0, width); p1.grabPixels(); int t2[]=new int[width*height]; PixelGrabber p2 =new PixelGrabber(tile2, 0, 0, width, height, t1, 0, width); p2.grabPixels(); int y, x, rp, rpi; int red1, red2, redr; int green1, green2, greenr; int blue1, blue2, bluer; int alpha1, alpha2, alphar; for(y=0;y<heightr;y++) { for(x=0;x<widthr;x++) { //System.out.println(x); rpi=y*widthr+x; // index of resulting pixel; rp=0; //initializing resulting pixel System.out.println(rpi); if(x<(widthr/2)) // x is less than width , copy first tile { //System.out.println("tile1="+x); blue1 = t1[rpi] & 0x00ff; // ERROR occurs here green1=(t1[rpi] >> 8) & 0x00ff; red1=(t1[rpi] >> 16) & 0x00ff; alpha1 = (t1[rpi] >> 24) & 0x00ff; redr = (int)(red1 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green1 * 1.0); // redr = (int)(red1 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue1 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } else // index is ahead of half way...copy second tile { blue2 = t2[rpi] & 0x00ff; // blue band bit of first tile green2=(t2[rpi] >> 8) & 0x00ff; red2=(t2[rpi] >> 16) & 0x00ff; alpha2 = (t2[rpi] >> 24) & 0x00ff; redr = (int)(red2 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green2 * 1.0); // redr = (int)(red2 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue2 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } t12[rpi] = rp; // copying resulting pixel in the result int array which will be converted to image } } MemoryImageSource mis; if (t12!=null) { mis = new MemoryImageSource(widthr, heightr, colorModel, t12, 0, widthr); result = Toolkit.getDefaultToolkit().createImage(mis); return result; } return null; } } now to check the my theory Im trying to join or stich two tiles horizontaly but im getting the error : java.lang.ArrayIndexOutOfBoundsException: 90000 at imagemerge.ImageSticher.horizontalStich(ImageSticher.java:69) at imageStream.ImageStream.getImage(ImageStream.java:75) at imageStream.ImageStream.main(ImageStream.java:28) is there some kind of limitation because when stiching two images of 300 x 300 horizontally it means the resulting image will be 600 x 300 ... that would make 180000 index size but its giving error at 90000, what am I doing wrong here

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  • Graphics.MeasureCharacterRanges giving wrong size calculations in C#.Net?

    - by Owen Blacker
    I'm trying to render some text into a specific part of an image in a Web Forms app. The text will be user entered, so I want to vary the font size to make sure it fits within the bounding box. I have code that was doing this fine on my proof-of-concept implementation, but I'm now trying it against the assets from the designer, which are larger, and I'm getting some odd results. I'm running the size calculation as follows: StringFormat fmt = new StringFormat(); fmt.Alignment = StringAlignment.Center; fmt.LineAlignment = StringAlignment.Near; fmt.FormatFlags = StringFormatFlags.NoClip; fmt.Trimming = StringTrimming.None; int size = __startingSize; Font font = __fonts.GetFontBySize(size); while (GetStringBounds(text, font, fmt).IsLargerThan(__textBoundingBox)) { context.Trace.Write("MyHandler.ProcessRequest", "Decrementing font size to " + size + ", as size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); size--; if (size < __minimumSize) { break; } font = __fonts.GetFontBySize(size); } context.Trace.Write("MyHandler.ProcessRequest", "Writing " + text + " in " + font.FontFamily.Name + " at " + font.SizeInPoints + "pt, size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); I then use the following line to render the text onto an image I'm pulling from the filesystem: g.DrawString(text, font, __brush, __textBoundingBox, fmt); where: __fonts is a PrivateFontCollection, PrivateFontCollection.GetFontBySize is an extension method that returns a FontFamily RectangleF __textBoundingBox = new RectangleF(150, 110, 212, 64); int __minimumSize = 8; int __startingSize = 48; Brush __brush = Brushes.White; int size starts out at 48 and decrements within that loop Graphics g has SmoothingMode.AntiAlias and TextRenderingHint.AntiAlias set context is a System.Web.HttpContext (this is an excerpt from the ProcessRequest method of an IHttpHandler) The other methods are: private static RectangleF GetStringBounds(string text, Font font, StringFormat fmt) { CharacterRange[] range = { new CharacterRange(0, text.Length) }; StringFormat myFormat = fmt.Clone() as StringFormat; myFormat.SetMeasurableCharacterRanges(range); using (Graphics g = Graphics.FromImage(new Bitmap( (int) __textBoundingBox.Width - 1, (int) __textBoundingBox.Height - 1))) { g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; Region[] regions = g.MeasureCharacterRanges(text, font, __textBoundingBox, myFormat); return regions[0].GetBounds(g); } } public static string Size(this RectangleF rect) { return rect.Width + "×" + rect.Height; } public static bool IsLargerThan(this RectangleF a, RectangleF b) { return (a.Width > b.Width) || (a.Height > b.Height); } Now I have two problems. Firstly, the text sometimes insists on wrapping by inserting a line-break within a word, when it should just fail to fit and cause the while loop to decrement again. I can't see why it is that Graphics.MeasureCharacterRanges thinks that this fits within the box when it shouldn't be word-wrapping within a word. This behaviour is exhibited irrespective of the character set used (I get it in Latin alphabet words, as well as other parts of the Unicode range, like Cyrillic, Greek, Georgian and Armenian). Is there some setting I should be using to force Graphics.MeasureCharacterRanges only to be word-wrapping at whitespace characters (or hyphens)? This first problem is the same as post 2499067. Secondly, in scaling up to the new image and font size, Graphics.MeasureCharacterRanges is giving me heights that are wildly off. The RectangleF I am drawing within corresponds to a visually apparent area of the image, so I can easily see when the text is being decremented more than is necessary. Yet when I pass it some text, the GetBounds call is giving me a height that is almost double what it's actually taking. Using trial and error to set the __minimumSize to force an exit from the while loop, I can see that 24pt text fits within the bounding box, yet Graphics.MeasureCharacterRanges is reporting that the height of that text, once rendered to the image, is 122px (when the bounding box is 64px tall and it fits within that box). Indeed, without forcing the matter, the while loop iterates to 18pt, at which point Graphics.MeasureCharacterRanges returns a value that fits. The trace log excerpt is as follows: Decrementing font size to 24, as size is 193×122 and limit is 212×64 Decrementing font size to 23, as size is 191×117 and limit is 212×64 Decrementing font size to 22, as size is 200×75 and limit is 212×64 Decrementing font size to 21, as size is 192×71 and limit is 212×64 Decrementing font size to 20, as size is 198×68 and limit is 212×64 Decrementing font size to 19, as size is 185×65 and limit is 212×64 Writing VENNEGOOR of HESSELINK in DIN-Black at 18pt, size is 178×61 and limit is 212×64 So why is Graphics.MeasureCharacterRanges giving me a wrong result? I could understand it being, say, the line height of the font if the loop stopped around 21pt (which would visually fit, if I screenshot the results and measure it in Paint.Net), but it's going far further than it should be doing because, frankly, it's returning the wrong damn results. Any and all help gratefully received. Thanks!

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  • Formatting jquery timeline?

    - by Beginner
    I am using a timeline plugin from here This is my current code: <ul id="dates"> <li><a href="#1940s">1940s</a></li> <li><a href="#1950s" class="selected">1950s</a></li> <li><a href="#1960s">1960s</a></li> <li><a href="#1970s">1970s</a></li> <li><a href="#1980s">1980s</a></li> <li><a href="#1990s">1990s</a></li> <li><a href="#2000s">2000s</a></li> </ul> <ul id="issues"> <li id="1940s"><img src="/gfx/timeline/1950.jpg" /> <h1>1940's</h1> <p>Ronald.</p> </li> <li id="1950s"><img src="/gfx/timeline/1960.jpg" /> <h1>1950's</h1> <p>Eddy.</p> </li> <li id="1960s"><img src="/gfx/timeline/1970.jpg" /> <h1>1960's</h1> <p>1960s</p> </li> <li id="1970s"><img src="/gfx/timeline/1980.jpg" /> <h1>1970's</h1> <p>1970s</p> </li> <li id="1980s"><img src="/gfx/timeline/1990.jpg" /> <h1>1980's</h1> <p>1980s</p> </li> <li id="1990s"><img src="/gfx/timeline/1990.jpg" /> <h1>1990's</h1> <p>1990s</p> </li> <li id="2000s"><img src="/gfx/timeline/2000.jpg" /> <h1>2000s</h1> <p>2000s</p> </li> </ul> But I don't understand how I can make it look like this... Any assistance?thanks Current CSS: #timeline { width: 660px; height: 350px; overflow: hidden; margin: 100px auto; position: relative; background: url('Img/vline.png') left 65px repeat-x; } #dates { width: 660px; height: 60px; overflow: hidden; } #dates li { list-style: none; float: left; width: 100px; height: 50px; font-size: 24px; text-align: center; background: url('Img/hline.png') center bottom no-repeat; } #dates a { line-height: 38px; text-decoration:none; color:#999; font-size:15px; font-weight:bold; } #dates .selected { font-size: 38px; color:#000; } #issues { width: 660px; height: 350px; overflow: hidden; } #issues li { width: 660px; height: 350px; list-style: none; float: left; } #issues li img { float: right; margin: 100px 30px 10px 50px; } #issues li h1 { color: #999; font-size: 20px; margin: 20px 0; } #issues li p { font-size: 14px; margin-right: 70px; font-weight: normal; line-height: 22px; }

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  • Windows store apps: ScrollViewer with dinamic content

    - by Alexandru Circus
    I have a scrollViewer with an ItemsControl (which holds rows with data) as content. The data from these rows is grabbed from the server so I want to display a ProgressRing with a text until the data arrives. Basically I want the content of the ScrollViewer to be a grid with progress ring and a text and after the data arrives the content to be changed with my ItemsControl. The problem is that the ScrollViewer does not accept more than 1 element as content. Please tell me how can I solve this problem. (I'm a C# beginner) <FlipView x:Name="OptionPagesFlipView" Grid.Row="1" TabNavigation="Cycle" SelectionChanged="OptionPagesFlipView_SelectionChanged" ItemsSource="{Binding OptionsPageItems}"> <FlipView.ItemTemplate> <DataTemplate x:Name="OptionMonthPageTemplate"> <ScrollViewer x:Name="OptionsScrollViewer" HorizontalScrollMode="Disabled" HorizontalAlignment="Stretch" VerticalScrollBarVisibility="Auto"> <ItemsControl x:Name="OptionItemsControl" ItemsSource="{Binding OptionItems, Mode=OneWay}" Visibility="Collapsed"> <ItemsControl.ItemTemplate> <DataTemplate x:Name="OptionsChainItemTemplate"> <Grid x:Name="OptionItemGrid" Background="#FF9DBDF7" HorizontalAlignment="Stretch"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <!-- CALL BID --> <TextBlock Text="Bid" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="0" Grid.Column="0" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallBidTextBlock" Text="{Binding CallBid}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="1" Grid.Column="0" Margin="5,0,5,5" FontSize="18"/> <!-- CALL ASK --> <TextBlock Text="Ask" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="2" Grid.Column="0" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallAskTextBlock" Text="{Binding CallAsk}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="3" Grid.Column="0" Margin="5,0,5,0" FontSize="18"/> <!-- CALL LAST --> <TextBlock Text="Last" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="0" Grid.Column="1" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallLastTextBlock" Text="{Binding CallLast}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="1" Grid.Column="1" Margin="5,0,5,5" FontSize="18"/> <!-- CALL NET CHANGE --> <TextBlock Text="Net Ch" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="2" Grid.Column="1" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallNetChTextBlock" Text="{Binding CallNetChange}" Foreground="{Binding CallNetChangeForeground}" HorizontalAlignment="Left" Grid.Row="3" Grid.Column="1" Margin="5,0,5,5" FontSize="18"/> <!-- STRIKE --> <TextBlock Text="Strike" Foreground="Gray" HorizontalAlignment="Center" Grid.Row="1" Grid.Column="2" FontSize="18" Margin="5,0,5,0"/> <Border Background="{Binding StrikeBackground}" HorizontalAlignment="Center" Grid.Row="2" Grid.Column="2" Margin="5,0,5,5"> <TextBlock x:Name="StrikeTextBlock" Text="{Binding Strike}" Foreground="Blue" FontSize="18"/> </Border> <!-- PUT LAST --> <TextBlock Text="Last" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="0" Grid.Column="3" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="PutLastTextBlock" Text="{Binding PutLast}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="1" Grid.Column="3" Margin="5,0,5,5" FontSize="18"/> <!-- PUT NET CHANGE --> <TextBlock Text="Net Ch" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="2" Grid.Column="3" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="PutNetChangeTextBlock" Text="{Binding PutNetChange}" Foreground="{Binding PutNetChangeForeground}" HorizontalAlignment="Right" Grid.Row="3" Grid.Column="3" Margin="5,0,5,5" FontSize="18"/> <!-- PUT BID --> <TextBlock Text="Bid" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="0" Grid.Column="4" FontSize="18" Margin="5,0,15,0"/> <TextBlock x:Name="PutBidTextBlock" Text="{Binding PutBid}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="1" Grid.Column="4" Margin="5,0,15,5" FontSize="18"/> <!-- PUT ASK --> <TextBlock Text="Ask" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="2" Grid.Column="4" FontSize="18" Margin="5,0,15,0"/> <TextBlock x:Name="PutAskTextBlock" Text="{Binding PutAsk}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="3" Grid.Column="4" Margin="5,0,15,5" FontSize="18"/> <!-- BOTTOM LINE SEPARATOR--> <Rectangle Fill="Black" Height="1" Grid.ColumnSpan="5" VerticalAlignment="Bottom" Grid.Row="3"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!--<Grid> <Grid.RowDefinitions> <RowDefinition/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <ProgressRing x:Name="CustomProgressRing" Height="40" Width="40" IsActive="true" Grid.Column="0" Margin="20" Foreground="White"/> <TextBlock x:Name="CustomTextBlock" Height="auto" Width="auto" FontSize="25" Grid.Column="1" Margin="20"/> <Border BorderBrush="#FFFFFF" BorderThickness="1" Grid.ColumnSpan="2"/> </Grid>--> </ScrollViewer> </DataTemplate> </FlipView.ItemTemplate>

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  • Nested <a> and <span> challenge

    - by PaddyO
    Hi all, Trying in vain to get a nested link working within a nested span. This is a working test page for the code below to explain what I'm trying to do. Any ideas on how to get this working in valid html? I guess it's either a nesting order or style syntax thing but I am at a loss. Any thoughts much appreciated. <div id="greyback"> <ul id="scrollbox"> <li class="listcat">List header</li> <li><a class="menu" href="#freeze">List item 1<span><b>This text has popped up because you have clicked the list item, which has an "a" tag and now has :focus. That "a" tag is the first of two.</b><br><br>What I am trying to do is to set the second "a" tag as a DIFFERENT "embedded" link in this box<span style="color: blue; background-color: yellow;">eg, here<a href="http://www.conservationenterprises.com" target="blank">This is the second (nested) "a" tag in this html nest. It is a link to an external site. Instead of this being an always-visible link, I want it to sit within the yellow box in the first span (click the List item 1 to display).</a></span> </a></span> </li> </a></span> </li> </ul> </div> and the CSS: #scrollbox {margin: 0 auto; margin-top: 1em; margin-bottom: 1em; width:19em; height:auto; max-height: 21em; overflow:auto; border-bottom: 0.1em solid #FFA500; border-top: 0.1em solid #FFA500;} #scrollbox a {float: left; color:#000000; text-decoration:none; width:18em; height: auto; margin-bottom: 0.5em; font-family: Arial, sans-serif; font-size: 0.9em; text-align:left;} #scrollbox a.menu {} #scrollbox a span {display:none; position:absolute; left:0em; top:0;} #scrollbox a span img {float: right; border:0; max-width:7.5em;} #scrollbox a:hover {border: 0; color: #7ebb11; font-size:0.9em;} #scrollbox a:hover span {border: 0; color: #535353;} #scrollbox a span:focus {color: blue;} #scrollbox a:active {border:none; color: #535353; text-decoration: none;} #scrollbox a:focus {border:0em solid #000; outline:0;} #scrollbox a:active span, #scrollbox li a:active span, #scrollbox a:focus span, #scrollbox li a:focus span {display: block; width: 52.5em; min-height: 20em; height: auto; left: 1.5em; top:18em; z-index:10; font-size:0.9em; text-align: left; padding: 1em; padding-bottom: 0em; background-color: #c3FFe3; color: #535353; border: solid #FFA500 0.25em;} #scrollbox li a:active span span, #scrollbox li a:focus span span{display: block; width: auto; height: auto; min-height: 2em; left: 25em; top:10em; z-index:10; font-size:0.9em; text-align: left; padding: 1em; padding-bottom: 0em; background-color: transparent; color: #535353; border: dashed red 1px;} .ul#scrollbox {padding-left: 0.1em;} #scrollbox li {float:left; list-style: none; background: url(blank.png) no-repeat left center; margin-left: 0em; font-family:Arial, sans-serif; font-size: 0.9em;} #scrollbox li.listcat {float: left; text-align:left; width: 18em; margin-left: 0em; margin-top: 0.1em; margin-bottom: 0.3em; padding-top:0.5em; color: green; font-size: 0.9em; font-weight:bold;} Cheers Patrick.

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  • Indentation-based Folding for TextMate

    - by Craig Walker
    SASS and HAML have indentation-based syntax, much like Python. Blocks of related code have the same number of spaces at the start of a line. Here's some example code: #drawer height: 100% color: #c2c7c4 font: size: 10px .slider overflow: hidden height: 100% .edge background: url('/images/foo') repeat-y .tab margin-top = !drawer_top width: 56px height: 161px display: block I'm using phuibonhoa's SASS bundle, and I'd like to enhance it so that the various sections can fold. For instance, I'd like to fold everything under #drawer, everything under .slider, everything under .edge, etc. The bundle currently includes the following folding code: foldingStartMarker = '/\*|^#|^\*|^\b|^\.'; foldingStopMarker = '\*/|^\s*$'; How can I enhance this to fold similarly-indented blocks?

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  • Changing size of window when testing Adobe AIR mobile applications

    - by Peter
    Im making a mobile phone Android application in Flash CS 5.5. I set the width/height of the stage to 480/800 px. When I hit CTRL+ENTER to test run the application I get a window that is 480/800 px. It cannot be resized. I want to change the size of that window WITHOUT changing the stage width/height. For example if I run the APK on a mobile phone with a 1000x1000 display the flash will scale automatically to fit the 480/800 stage to the 1000x1000 screen. So it should be possible to change the window size to 1000x1000 without having to change the stage width/height. But how?

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  • Delphi Indy IDHTTP question

    - by user327175
    I am trying to get the captcha image from a AOL, and i keep getting an error 418. unit imageunit; /// /// h t t p s://new.aol.com/productsweb/ /// interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdSSL, IdSSLOpenSSL, IdIntercept, IdZLibCompressorBase, IdCompressorZLib, IdCookieManager, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, IdHTTP,jpeg,GIFImg, ExtCtrls; type TForm2 = class(TForm) IdHTTP1: TIdHTTP; IdCookieManager1: TIdCookieManager; IdCompressorZLib1: TIdCompressorZLib; IdConnectionIntercept1: TIdConnectionIntercept; IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL; Panel1: TPanel; Image1: TImage; Panel2: TPanel; Button1: TButton; Edit1: TEdit; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var JPI : TJPEGImage; streamdata:TMemoryStream; begin streamdata := TMemoryStream.Create; try idhttp1.Get(edit1.Text, Streamdata); Except { Handle exceptions } On E : Exception Do Begin MessageDlg('Exception: '+E.Message,mtError, [mbOK], 0); End; End; //h t t p s://new.aol.com/productsweb/WordVerImage?20890843 //h t t p s://new.aol.com/productsweb/WordVerImage?91868359 /// /// gives error 418 unused /// streamdata.Position := 0; JPI := TJPEGImage.Create; Try JPI.LoadFromStream ( streamdata ); Finally Image1.Picture.Assign ( JPI ); JPI.Free; streamdata.Free; End; end; end. Form: object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 247 ClientWidth = 480 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Panel1: TPanel Left = 0 Top = 41 Width = 480 Height = 206 Align = alClient TabOrder = 0 ExplicitLeft = -8 ExplicitTop = 206 ExplicitHeight = 41 object Image1: TImage Left = 1 Top = 1 Width = 478 Height = 204 Align = alClient ExplicitLeft = 5 ExplicitTop = 17 ExplicitWidth = 200 ExplicitHeight = 70 end end object Panel2: TPanel Left = 0 Top = 0 Width = 480 Height = 41 Align = alTop TabOrder = 1 ExplicitLeft = 40 ExplicitTop = 32 ExplicitWidth = 185 object Button1: TButton Left = 239 Top = 6 Width = 75 Height = 25 Caption = 'Button1' TabOrder = 0 OnClick = Button1Click end object Edit1: TEdit Left = 16 Top = 8 Width = 217 Height = 21 TabOrder = 1 end end object IdHTTP1: TIdHTTP Intercept = IdConnectionIntercept1 IOHandler = IdSSLIOHandlerSocketOpenSSL1 MaxAuthRetries = 100 AllowCookies = True HandleRedirects = True RedirectMaximum = 100 ProxyParams.BasicAuthentication = False ProxyParams.ProxyPort = 0 Request.ContentLength = -1 Request.Accept = 'image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-s' + 'hockwave-flash, application/cade, application/xaml+xml, applicat' + 'ion/vnd.ms-xpsdocument, application/x-ms-xbap, application/x-ms-' + 'application, /' Request.BasicAuthentication = False Request.Referer = 'http://www.yahoo.com' Request.UserAgent = 'Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.1) Gecko/201001' + '22 firefox/3.6.1' HTTPOptions = [hoForceEncodeParams] CookieManager = IdCookieManager1 Compressor = IdCompressorZLib1 Left = 240 Top = 80 end object IdCookieManager1: TIdCookieManager Left = 360 Top = 136 end object IdCompressorZLib1: TIdCompressorZLib Left = 368 Top = 16 end object IdConnectionIntercept1: TIdConnectionIntercept Left = 304 Top = 72 end object IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL Intercept = IdConnectionIntercept1 MaxLineAction = maException Port = 0 DefaultPort = 0 SSLOptions.Mode = sslmUnassigned SSLOptions.VerifyMode = [] SSLOptions.VerifyDepth = 0 Left = 192 Top = 136 end end If you go to: h t t p s://new.aol.com/productsweb/ you will notice the captcha image has a url like: h t t p s://new.aol.com/productsweb/WordVerImage?91868359 I put that url in the edit box and get an error. What is wrong with this code.

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  • Drawing a WPF UserControl with DataBinding to an Image

    - by LorenVS
    Hey Everyone, So I'm trying to use a WPF User Control to generate a ton of images from a dataset where each item in the dataset would produce an image... I'm hoping I can set it up in such a way that I can use WPF databinding, and for each item in the dataset, create an instance of my user control, set the dependency property that corresponds to my data item, and then draw the user control to an image, but I'm having problems getting it all working (not sure whether databinding or drawing to the image is my problem) Sorry for the massive code dump, but I've been trying to get this working for a couple of hours now, and WPF just doesn't like me (have to learn at some point though...) My User Control looks like this: <UserControl x:Class="Bleargh.ImageTemplate" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:c="clr-namespace:Bleargh" x:Name="ImageTemplateContainer" Height="300" Width="300"> <Canvas> <TextBlock Canvas.Left="50" Canvas.Top="50" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Customer,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="100" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Location,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="150" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.ItemNumber,ElementName=ImageTemplateContainer}" /> <TextBlock Canvas.Left="50" Canvas.Top="200" Width="200" Height="25" FontSize="16" FontFamily="Calibri" Text="{Binding Path=Booking.Description,ElementName=ImageTemplateContainer}" /> </Canvas> </UserControl> And I've added a dependency property of type "Booking" to my user control that I'm hoping will be the source for the databound values: public partial class ImageTemplate : UserControl { public static readonly DependencyProperty BookingProperty = DependencyProperty.Register("Booking", typeof(Booking), typeof(ImageTemplate)); public Booking Booking { get { return (Booking)GetValue(BookingProperty); } set { SetValue(BookingProperty, value); } } public ImageTemplate() { InitializeComponent(); } } And I'm using the following code to render the control: List<Booking> bookings = Booking.GetSome(); for(int i = 0; i < bookings.Count; i++) { ImageTemplate template = new ImageTemplate(); template.Booking = bookings[i]; RenderTargetBitmap bitmap = new RenderTargetBitmap( (int)template.Width, (int)template.Height, 120.0, 120.0, PixelFormats.Pbgra32); bitmap.Render(template); BitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmap)); using (Stream s = File.OpenWrite(@"C:\Code\Bleargh\RawImages\" + i.ToString() + ".png")) { encoder.Save(s); } } EDIT: I should add that the process works without any errors whatsoever, but I end up with a directory full of plain-white images, not text or anything... And I have confirmed using the debugger that my Booking objects are being filled with the proper data... EDIT 2: Did something I should have done a long time ago, set a background on my canvas, but that didn't change the output image at all, so my problem is most definitely somehow to do with my drawing code (although there may be something wrong with my databinding too)

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  • Scaling MKMapView Annotations relative to the zoom level

    - by Jonathan
    The Problem I'm trying to create a visual radius circle around a annonation, that remains at a fixed size in real terms. Eg. So If i set the radius to 100m, as you zoom out of the Map view the radius circle gets progressively smaller. I've been able to achieve the scaling, however the radius rect/circle seems to "Jitter" away from the Pin Placemark as the user manipulates the view. The Manifestation Here is a video of the behaviour. The Implementation The annotations are added to the Mapview in the usual fashion, and i've used the delegate method on my UIViewController Subclass (MapViewController) to see when the region changes. -(void)mapView:(MKMapView *)pMapView regionDidChangeAnimated:(BOOL)animated{ //Get the map view MKCoordinateRegion region; CGRect rect; //Scale the annotations for( id<MKAnnotation> annotation in [[self mapView] annotations] ){ if( [annotation isKindOfClass: [Location class]] && [annotation conformsToProtocol:@protocol(MKAnnotation)] ){ //Approximately 200 m radius region.span.latitudeDelta = 0.002f; region.span.longitudeDelta = 0.002f; region.center = [annotation coordinate]; rect = [[self mapView] convertRegion:foo toRectToView: self.mapView]; if( [[[self mapView] viewForAnnotation: annotation] respondsToSelector:@selector(setRadiusFrame:)] ){ [[[self mapView] viewForAnnotation: annotation] setRadiusFrame:rect]; } } } The Annotation object (LocationAnnotationView)is a subclass of the MKAnnotationView and it's setRadiusFrame looks like this -(void) setRadiusFrame:(CGRect) rect{ CGPoint centerPoint; //Invert centerPoint.x = (rect.size.width/2) * -1; centerPoint.y = 0 + 55 + ((rect.size.height/2) * -1); rect.origin = centerPoint; [self.radiusView setFrame:rect]; } And finally the radiusView object is a subclass of a UIView, that overrides the drawRect method to draw the translucent circles. setFrame is also over ridden in this UIView subclass, but it only serves to call [UIView setNeedsDisplay] in addition to [UIView setFrame:] to ensure that the view is redrawn after the frame has been updated. The radiusView object's (CircleView) drawRect method looks like this -(void) drawRect:(CGRect)rect{ //NSLog(@"[CircleView drawRect]"); [self setBackgroundColor:[UIColor clearColor]]; //Declarations CGContextRef context; CGMutablePathRef path; //Assignments context = UIGraphicsGetCurrentContext(); path = CGPathCreateMutable(); //Alter the rect so the circle isn't cliped //Calculate the biggest size circle if( rect.size.height > rect.size.width ){ rect.size.height = rect.size.width; } else if( rect.size.height < rect.size.width ){ rect.size.width = rect.size.height; } rect.size.height -= 4; rect.size.width -= 4; rect.origin.x += 2; rect.origin.y += 2; //Create paths CGPathAddEllipseInRect(path, NULL, rect ); //Create colors [[self areaColor] setFill]; CGContextAddPath( context, path); CGContextFillPath( context ); [[self borderColor] setStroke]; CGContextSetLineWidth( context, 2.0f ); CGContextSetLineCap(context, kCGLineCapSquare); CGContextAddPath(context, path ); CGContextStrokePath( context ); CGPathRelease( path ); //CGContextRestoreGState( context ); } Thanks for bearing with me, any help is appreciated. Jonathan

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  • Creating a GraphicsPath from a semi-transparent bitmap

    - by Moozhe
    I want to create a GraphicsPath and a list of Points to form the outline of the non-transparent area of a bitmap. If needed, I can guarantee that each image has only one solid collection of nontransparent pixels. So for example, I should be able to record the points either clockwise or counter-clockwise along the edge of the pixels and perform a full closed loop. The speed of this algorithm is not important. However, the efficiency of the resulting points is semi-important if I can skip some points to reduce in a smaller and less complex GraphicsPath. I will list my current code below which works perfectly with most images. However, some images which are more complex end up with paths which seem to connect in the wrong order. I think I know why this occurs, but I can't come up with a solution. public static Point[] GetOutlinePoints(Bitmap image) { List<Point> outlinePoints = new List<Point>(); BitmapData bitmapData = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); byte[] originalBytes = new byte[image.Width * image.Height * 4]; Marshal.Copy(bitmapData.Scan0, originalBytes, 0, originalBytes.Length); for (int x = 0; x < bitmapData.Width; x++) { for (int y = 0; y < bitmapData.Height; y++) { byte alpha = originalBytes[y * bitmapData.Stride + 4 * x + 3]; if (alpha != 0) { Point p = new Point(x, y); if (!ContainsPoint(outlinePoints, p)) outlinePoints.Add(p); break; } } } for (int y = 0; y < bitmapData.Height; y++) { for (int x = bitmapData.Width - 1; x >= 0; x--) { byte alpha = originalBytes[y * bitmapData.Stride + 4 * x + 3]; if (alpha != 0) { Point p = new Point(x, y); if (!ContainsPoint(outlinePoints, p)) outlinePoints.Add(p); break; } } } for (int x = bitmapData.Width - 1; x >= 0; x--) { for (int y = bitmapData.Height - 1; y >= 0; y--) { byte alpha = originalBytes[y * bitmapData.Stride + 4 * x + 3]; if (alpha != 0) { Point p = new Point(x, y); if (!ContainsPoint(outlinePoints, p)) outlinePoints.Add(p); break; } } } for (int y = bitmapData.Height - 1; y >= 0; y--) { for (int x = 0; x < bitmapData.Width; x++) { byte alpha = originalBytes[y * bitmapData.Stride + 4 * x + 3]; if (alpha != 0) { Point p = new Point(x, y); if (!ContainsPoint(outlinePoints, p)) outlinePoints.Add(p); break; } } } // Added to close the loop outlinePoints.Add(outlinePoints[0]); image.UnlockBits(bitmapData); return outlinePoints.ToArray(); } public static bool ContainsPoint(IEnumerable<Point> points, Point value) { foreach (Point p in points) { if (p == value) return true; } return false; } And when I turn the points into a path: GraphicsPath outlinePath = new GraphicsPath(); outlinePath.AddLines(_outlinePoints); Here's an example showing what I want. The red outline should be an array of points which can be made into a GraphicsPath in order to perform hit detection, draw an outline pen, and fill it with a brush.

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  • adv. styling list with css

    - by Ayrton
    Hi I need to style a regular html list like the following picture: as you see each each list item has a padding on the sides and a top&bottom border. When hovered the border has a width of 100% of the <ul> item. Now the problem actually is: when you give each <li> element a top & bottom border I have a border of 2 px between each element (bottom border from the first element and the top border from the second element), I don't want that however I do not know any solution for this. my html: <div id="tab_top" class="tab"> <div class="bottom"> <div class="cont"> <ul> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> <li><a href="#">Here’s a Sample Post <span class="ct">32</span></a></li> </ul> </div> </div> </div> my css: #tabs .tab div.cont ul li a{line-height:30px; height:30px; color:#3ca097; display:block; padding-left:11px; padding-right:13px; width:259px;} #tabs .tab div.cont ul li a span.ct{float:right;background:url(images/count_comments.gif) no-repeat left top; height:13px; padding-left:16px; margin-top:10px; line-height:12px;} #tabs .tab div.cont ul li a:hover{color:#fff; background-color:#6fd2c8; border-top:1px solid #7db9b2; border-bottom:1px solid #7db9b2; height:28px; line-height:28px;} #tabs .tab div.cont ul li a:hover span.ct{background-position:left bottom; color:#23665f; margin-top:9px;} I would be pleased if you can help me Yours truthfully

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  • Problem with Freetype and OpenGL

    - by Morgan
    Hey, i'm having a weird issue with drawing text in openGL loaded with the Freetype 2 library. Here is a screenshot of what I'm seeing. http://img203.imageshack.us/img203/3316/freetypeweird.png Here are my code bits for loading and rendering my text. class Font { Font(const String& filename) { if (FT_New_Face(Font::ftLibrary, "arial.ttf", 0, &mFace)) { cout << "UH OH!" << endl; } FT_Set_Char_Size(mFace, 16 * 64, 16 * 64, 72, 72); } Glyph* GetGlyph(const unsigned char ch) { if(FT_Load_Char(mFace, ch, FT_LOAD_RENDER)) cout << "OUCH" << endl; FT_Glyph glyph; if(FT_Get_Glyph( mFace->glyph, &glyph )) cout << "OUCH" << endl; FT_BitmapGlyph bitmap_glyph = (FT_BitmapGlyph)glyph; Glyph* thisGlyph = new Glyph; thisGlyph->buffer = bitmap_glyph->bitmap.buffer; thisGlyph->width = bitmap_glyph->bitmap.width; thisGlyph->height = bitmap_glyph->bitmap.rows; return thisGlyph; } }; The relevant glyph information (width, height, buffer) is stored in the following struct struct Glyph { GLubyte* buffer; Uint width; Uint height; }; And finally, to render it, I have this class called RenderFont. class RenderFont { RenderFont(Font* font) { mTextureIds = new GLuint[128]; mFirstDisplayListId=glGenLists(128); glGenTextures( 128, mTextureIds ); for(unsigned char i=0;i<128;i++) { MakeDisplayList(font, i); } } void MakeDisplayList(Font* font, unsigned char ch) { Glyph* glyph = font->GetGlyph(ch); glBindTexture( GL_TEXTURE_2D, mTextureIds[ch]); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, glyph->width, glyph->height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, glyph->buffer); glNewList(mFirstDisplayListId+ch,GL_COMPILE); glBindTexture(GL_TEXTURE_2D, mTextureIds[ch]); glBegin(GL_QUADS); glTexCoord2d(0,1); glVertex2f(0,glyph->height); glTexCoord2d(0,0); glVertex2f(0,0); glTexCoord2d(1,0); glVertex2f(glyph->width,0); glTexCoord2d(1,1); glVertex2f(glyph->width,glyph->height); glEnd(); glTranslatef(16, 0, 0); glEndList(); } void Draw(const String& text, Uint size, const TransformComponent* transform, const Color32* color) { glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glTranslatef(100, 250, 0.0f); glListBase(mFirstDisplayListId); glCallLists(text.length(), GL_UNSIGNED_BYTE, text.c_str()); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glLoadIdentity(); } private: GLuint mFirstDisplayListId; GLuint* mTextureIds; }; Can anybody see anything weird going on here that would cause the garbled text? It's strange because if I change the font size, or the DPI, then some of the letters that display correctly become garbled, and other letters that were garbled before then display correctly.

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  • Java - Problem when Resizing a JInternalFrame

    - by Amokrane
    Hi, In a previous SO question, I was talking about somes issues dealing with my MDI architecture. I have now another problem, when resizing my JInternalFrame. Here is a short video that illustrates the problem. I have a class: Cadre which is basically my JInternalFrame. public class Cadre extends JInternalFrame { /** Largeur par d'une fenêtre interne */ private int width; /** Hauteur d'une fenêtre interne */ private int height; /** Titre d'une fenêtre interne */ private String title; /** Toile associée à la fenêtre interne */ private Toile toile; /** Permet de compter le nombre de fenêtres internes ouvertes */ static int frameCount = 0; /** Permet de décaler les fenêtres internes à l'ouverture */ static final int xDecalage = 30, yDecalage = 30; public Cadre() { super("Form # " + (++frameCount), true, //resizable true, //closable true, //maximizable true);//iconifiable // Taille de la fenêtre interne par défaut width = 500; height = 500; // Titre par défaut title = "Form # " + (frameCount); // On associe une nouvelle toile à la fenêtre toile = new Toile(); this.setContentPane(toile); // On spécifie le titre this.setTitle(title); // Taille de chaque form par défaut this.setSize(width, height); // Permet d'ouvrir les frames de manière décalée par rapport à la dernière ouverte this.setLocation(xDecalage * frameCount, yDecalage * frameCount); } } And this is the JFrame that contains all the JInternalFrame(s): public class Fenetre extends JFrame { /** Titre de la fenêtre principale */ private String title; /** Largeur de la fenêtre */ private int width; /** Hauteur de la fenêtre */ private int height; /** Le menu */ private Menu menu; /** La barre d'outils */ private ToolBox toolBox; /** La zone contenant les JInternalFrame */ private JDesktopPane planche; /** Le pannel comportant la liste des formes à dessiner*/ private Pannel pannel; /** La liste de fenêtres ouvertes */ private static ArrayList<Cadre> cadres; public Fenetre(String inTitle, int inWidth, int inHeight) { // lecture de la taille de la frame width = inWidth; height = inHeight; // lecture du titre de la fenêtre title = inTitle; // On spécifie la taille de la fenêtre ainsi que le titre this.setSize(width, height); this.setTitle(title); // Initialisations des listes de cadres cadres = new ArrayList<Cadre>(); // Instanciation de la fenêtre this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // On définit un layout pour notre frame this.setLayout(new BorderLayout()); // On crée la zone supérieure : Menu + ToolBar JPanel banniere = new JPanel(); banniere.setLayout(new BorderLayout()); // Instanciation d'un menu menu = new Menu(this); this.setJMenuBar(menu); // En haut la ToolBox toolBox = new ToolBox(); this.add(toolBox, BorderLayout.NORTH); // Ajout du pannel à gauche pannel = new Pannel(); this.add(pannel, BorderLayout.WEST); **// Intialisation de la planche de dessin planche = new JDesktopPane(); // On ajoute une Internal frame à notre desktop pane Cadre cadre = new Cadre(); cadre.setVisible(true); planche.add(cadre); try { cadre.setSelected(true); } catch (PropertyVetoException e) { e.printStackTrace(); }** // Pour faire en sorte que le déplacement soit "nice" planche.setDragMode(JDesktopPane.OUTLINE_DRAG_MODE); // On ajoute le nouveau cadre crée à la liste des cadres cadres.add(cadre); // Le contenu principal de la fenêtre est la planche contenant les différentes JInternalFrame this.getContentPane().add(planche); this.setVisible(true); } } So as you can see, I have declared a: JDesktopPane inside the main JFrame of my application. Any idea how to solve this? Thank you!

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  • using xml type attribute for derived complex types

    - by David Michel
    Hi All, I'm trying to get derived complex types from a base type in an xsd schema. it works well when I do this (inspired by this): xml file: <person xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:type="Employee"> <name>John</name> <height>59</height> <jobDescription>manager</jobDescription> </person> xsd file: <xs:element name="person" type="Person"/> <xs:complexType name="Person" abstract="true"> <xs:sequence> <xs:element name= "name" type="xs:string"/> <xs:element name= "height" type="xs:double" /> </xs:sequence> </xs:complexType> <xs:complexType name="Employee"> <xs:complexContent> <xs:extension base="Person"> <xs:sequence> <xs:element name="jobDescription" type="xs:string" /> </xs:sequence> </xs:extension> </xs:complexContent> </xs:complexType> However, if I want to have the person element inside, for example, a sequence of another complex type, it doesn't work anymore: xml: <staffRecord> <company>mycompany</company> <dpt>sales</dpt> <person xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:type="Employee"> <name>John</name> <height>59</height> <jobDescription>manager</jobDescription> </person> </staffRecord> xsd file: <xs:element name="staffRecord"> <xs:complexType> <xs:sequence> <xs:element name="company" type="xs:string"/> <xs:element name="dpt" type="xs:string"/> <xs:element name="person" type="Person"/> <xs:complexType name="Person" abstract="true"> <xs:sequence> <xs:element name= "name" type="xs:string"/> <xs:element name= "height" type="xs:double" /> </xs:sequence> </xs:complexType> <xs:complexType name="Employee"> <xs:complexContent> <xs:extension base="Person"> <xs:sequence> <xs:element name="jobDescription" type="xs:string" /> </xs:sequence> </xs:extension> </xs:complexContent> </xs:complexType> </xs:sequence> </xs:complexType> </xs:element> When validating the xml with that schema with xmllint (under linux), I get this error message then: config.xsd:12: element complexType: Schemas parser error : Element '{http://www.w3.org/2001/XMLSchema}sequence': The content is not valid. Expected is (annotation?, (element | group | choice | sequence | any)*). WXS schema config.xsd failed to compile Any idea what is wrong ? David

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  • Deadlock problem

    - by DoomStone
    Hello i'm having a deadlock problem with the following code. It happens when i call the function getMap(). But i can't reealy see what can cause this. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Imaging; using System.Threading; using AForge; using AForge.Imaging; using AForge.Imaging.Filters; using AForge.Imaging.Textures; using AForge.Math.Geometry; namespace CDIO.Library { public class Polygon { List<IntPoint> hull; public Polygon(List<IntPoint> hull) { this.hull = hull; } public bool inPoly(int x, int y) { int i, j = hull.Count - 1; bool oddNodes = false; for (i = 0; i < hull.Count; i++) { if (hull[i].Y < y && hull[j].Y >= y || hull[j].Y < y && hull[i].Y >= y) { try { if (hull[i].X + (y - hull[i].X) / (hull[j].X - hull[i].X) * (hull[j].X - hull[i].X) < x) { oddNodes = !oddNodes; } } catch (DivideByZeroException e) { if (0 < x) { oddNodes = !oddNodes; } } } j = i; } return oddNodes; } public Rectangle getRectangle() { int x = -1, y = -1, width = -1, height = -1; foreach (IntPoint item in hull) { if (item.X < x || x == -1) x = item.X; if (item.Y < y || y == -1) y = item.Y; if (item.X > width || width == -1) width = item.X; if (item.Y > height || height == -1) height = item.Y; } return new Rectangle(x, y, width-x, height-y); } public Point[] getMap() { List<Point> points = new List<Point>(); lock (hull) { Rectangle rect = getRectangle(); for (int x = rect.X; x <= rect.X + rect.Width; x++) { for (int y = rect.Y; y <= rect.Y + rect.Height; y++) { if (inPoly(x, y)) points.Add(new Point(x, y)); } } } return points.ToArray(); } public float calculateArea() { List<IntPoint> list = new List<IntPoint>(); list.AddRange(hull); list.Add(hull[0]); float area = 0.0f; for (int i = 0; i < hull.Count; i++) { area += list[i].X * list[i + 1].Y - list[i].Y * list[i + 1].X; } area = area / 2; if (area < 0) area = area * -1; return area; } } }

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  • Cross Browser Issue

    - by dazedandconfused
    My background is in WinForms programming and I'm trying to branch out a bit. I'm finding cross-browser issues a frustrating barrier in general, but have a specific one that I just can't seem to work through. I want to display an image and place a semi-transparent bar across the top and bottom. This isn't my ultimate goal, of course, but it demonstrates the problem I'm having ina a relatively short code fragment so let's go with it. The sample code below displays as intended in Chrome, Safari, and Firefox. In IE8, the bar at the bottom doesn't appear at all. I've researched it for hours but just can't seem to come up with the solution. I'm sure this is some dumb rookie mistake, but gotta start somewhere. Code snippet... <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title></title> <script type="text/javascript" language="javascript"> </script> <style type="text/css"> .workarea { position: relative; border: 1px solid black; background-color: #ccc; overflow: hidden; cursor: move; -moz-user-focus: normal; -moz-user-select: none; unselectable: on; } .semitransparent { filter: alpha(opacity=70); -moz-opacity: 0.7; -khtml-opacity: 0.7; opacity: 0.7; background-color: Gray; } </style> </head> <body style="width: 800px; height: 600px;"> <div id="workArea" class="workarea" style="width: 800px; height: 350px; left: 100px; top: 50px; background-color: White; border: 1px solid black;"> <img alt="" src="images/TestImage.jpg" style="left: 0px; top: 0px; border: none; z-index: 1;" /> <div id="topBar" class="semitransparent" style="position: absolute;width: 800px; height: 75px; left: 0px; top: 0px; min-height: 75px; border: none; z-index: 2;" /> <div id="bottomBar" class="semitransparent" style="position: absolute; width: 800px; height: 75px; left: 0px; top: 275px; min-height: 75px; border: none; z-index: 2;" /> </div> </body> </html>

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  • Crop circular or elliptical image from original UIImage

    - by vikas ojha
    I am working on openCV for detecting the face .I want face to get cropped once its detected.Till now I got the face and have marked the rect/ellipse around it on iPhone. Please help me out in cropping the face in circular/elliptical pattern (UIImage *) opencvFaceDetect:(UIImage *)originalImage { cvSetErrMode(CV_ErrModeParent); IplImage *image = [self CreateIplImageFromUIImage:originalImage]; // Scaling down /* Creates IPL image (header and data) ----------------cvCreateImage CVAPI(IplImage*) cvCreateImage( CvSize size, int depth, int channels ); */ IplImage *small_image = cvCreateImage(cvSize(image->width/2,image->height/2), IPL_DEPTH_8U, 3); /*SMOOTHES DOWN THYE GUASSIAN SURFACE--------:cvPyrDown*/ cvPyrDown(image, small_image, CV_GAUSSIAN_5x5); int scale = 2; // Load XML NSString *path = [[NSBundle mainBundle] pathForResource:@"haarcascade_frontalface_default" ofType:@"xml"]; CvHaarClassifierCascade* cascade = (CvHaarClassifierCascade*)cvLoad([path cStringUsingEncoding:NSASCIIStringEncoding], NULL, NULL, NULL); // Check whether the cascade has loaded successfully. Else report and error and quit if( !cascade ) { NSLog(@"ERROR: Could not load classifier cascade\n"); //return; } //Allocate the Memory storage CvMemStorage* storage = cvCreateMemStorage(0); // Clear the memory storage which was used before cvClearMemStorage( storage ); CGColorSpaceRef colorSpace; CGContextRef contextRef; CGRect face_rect; // Find whether the cascade is loaded, to find the faces. If yes, then: if( cascade ) { CvSeq* faces = cvHaarDetectObjects(small_image, cascade, storage, 1.1f, 3, 0, cvSize(20, 20)); cvReleaseImage(&small_image); // Create canvas to show the results CGImageRef imageRef = originalImage.CGImage; colorSpace = CGColorSpaceCreateDeviceRGB(); contextRef = CGBitmapContextCreate(NULL, originalImage.size.width, originalImage.size.height, 8, originalImage.size.width * 4, colorSpace, kCGImageAlphaPremultipliedLast|kCGBitmapByteOrderDefault); //VIKAS CGContextDrawImage(contextRef, CGRectMake(0, 0, originalImage.size.width, originalImage.size.height), imageRef); CGContextSetLineWidth(contextRef, 4); CGContextSetRGBStrokeColor(contextRef, 1.0, 1.0, 1.0, 0.5); // Draw results on the iamge:Draw all components of face in the form of small rectangles // Loop the number of faces found. for(int i = 0; i < faces->total; i++) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Calc the rect of faces // Create a new rectangle for drawing the face CvRect cvrect = *(CvRect*)cvGetSeqElem(faces, i); // CGRect face_rect = CGContextConvertRectToDeviceSpace(contextRef, // CGRectMake(cvrect.x * scale, cvrect.y * scale, cvrect.width * scale, cvrect.height * scale)); face_rect = CGContextConvertRectToDeviceSpace(contextRef, CGRectMake(cvrect.x*scale, cvrect.y , cvrect.width*scale , cvrect.height*scale*1.25 )); facedetectapp=(FaceDetectAppDelegate *)[[UIApplication sharedApplication]delegate]; facedetectapp.grabcropcoordrect=face_rect; NSLog(@" FACE off %f %f %f %f",facedetectapp.grabcropcoordrect.origin.x,facedetectapp.grabcropcoordrect.origin.y,facedetectapp.grabcropcoordrect.size.width,facedetectapp.grabcropcoordrect.size.height); CGContextStrokeRect(contextRef, face_rect); //CGContextFillEllipseInRect(contextRef,face_rect); CGContextStrokeEllipseInRect(contextRef,face_rect); [pool release]; } } CGImageRef imageRef = CGImageCreateWithImageInRect([originalImage CGImage],face_rect); UIImage *returnImage = [UIImage imageWithCGImage:imageRef]; CGImageRelease(imageRef); CGContextRelease(contextRef); CGColorSpaceRelease(colorSpace); cvReleaseMemStorage(&storage); cvReleaseHaarClassifierCascade(&cascade); return returnImage; } } Thanks Vikas

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  • Jquery calendar and tab sliding div clash...

    - by StealthRT
    Hey all, i am trying my best to figure out another way around this problem i seem to have encountered. On my website i have a jquery calendar and also a jquery div tab slider (this: http://www.queness.com/resources/html/tabmenu/jquery-tabbed-menu-queness.html). The problem comes into play with the DIV tag. The calender loads up inside a DIV with a id of 'calender'. The CSS for the tabs have the DIV hidden: CSS: .boxBody div {display:none;} .boxBody div.show {display:block;} .boxBody #category a {display:block;} And because of that, the calender never shows on the page. However, if i comment out that css code above, it shows up but does not cover each section as it should. In other words, everything is shown when it should be hidden until the tabs are clicked on to revel it. code: <script type="text/javascript"> $(document).ready(function() { $('#tabMenu > li').click(function(){ $('#tabMenu > li').removeClass('selected'); $(this).addClass('selected'); $('.boxBody div').slideUp('1500'); $('.boxBody div:eq(' + $('#tabMenu > li').index(this) + ')').slideDown('1500'); }).mouseover(function() { $(this).addClass('mouseover'); $(this).removeClass('mouseout'); }).mouseout(function() { $(this).addClass('mouseout'); $(this).removeClass('mouseover'); }); $('.boxBody #category li').mouseover(function() { $(this).css('backgroundColor','#888'); $(this).children().animate({paddingLeft:"20px"}, {queue:false, duration:300}); }).mouseout(function() { $(this).css('backgroundColor',''); $(this).children().animate({paddingLeft:"0"}, {queue:false, duration:300}); }); $('.boxBody li').click(function(){ window.location = $(this).find("a").attr("href"); }).mouseover(function() { $(this).css('backgroundColor','#888'); }).mouseout(function() { $(this).css('backgroundColor',''); }); }); </script> <div align="center"> <div class="Mainbox"> <ul id="tabMenu"> <div id="theLogo"><[img] src="img/theLogo.png" width="415" height="146" /></div> <li class="stats"><[img] src="img/Stats.png" width="70" height="52" id="tab1" /></li> <li class="cal"><[img] src="img/cal.png" width="70" height="52" id="tab2" /></li> <li class="loyalty"><[img] src="img/Loyalty.png" width="70" height="52" id="tab3" /></li> <li class="Employees"><[img] src="img/Employees.png" width="70" height="52" id="tab4" /></li> <li class="txtemail"><[img] src="img/TxtEmail.png" width="70" height="52" id="tab5" /></li> </ul> <div class="boxTop"></div> <div class="boxBody"> <div id="stats" class="show"> Just a test here.... </div> <div id="cal"> <div id='calendar'></div> </div> <div class="boxBottom"></div> </div> </div> How can i change the tab javascript code so that it does not have to hide the DIV's so that the calendar will work? I've tried to replace all div's with 'span' or 'p' but that does not seem to work at all. Any help would be great as i am stuck on this and can not go any further without it being solved! :) David

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  • Horizontal navigation from next previous buttons for Overflow:Hidden div

    - by brz dot net
    See following Code <div> <a id="west" href="javascript:void(0);" onclick="scrollBlockWest();"><<West</a> <a id="east" href="javascript:void(0);" onclick="scrollBlockEast();">East >></a> </div> <div id="myScrollContainer" style="overflow:hidden; width:900px; height:700px"> <table id="myScrollContent"><tr><td> <div id="block0" style="display:block;height:300px; width:300px; background-color:Lime">Content 0</div> </td><td> <div id="block1" style="display:block;height:300px; width:300px; background-color:Aqua">Content 1</div> </td><td> <div id="block2" style="display:block;height:300px; width:300px; background-color:Blue">Content 2</div> </td><td> <div id="block3" style="display:block;height:300px; width:300px; background-color:Gray">Content 3</div> </td><td> <div id="block4" style="display:block;height:300px; width:300px; background-color:Gray">Content 4</div> </td> </tr></table> </div> This is my script: <script type="text/javascript" > var totalBlock = 4; var currentBlock = 0; function scrollBlockEast() { var blk = document.getElementById('block'+currentBlock); //alert('block'+blockid); blk.style.display='none'; currentBlock++; //document.getElementById('myScrollContent').style.left = -100; if(currentBlock<totalBlock) { document.getElementById('west').style.display='inline'; } //alert(totlaBlock-1); if(currentBlock==totalBlock) { document.getElementById('east').style.display='none'; } } function scrollBlockWest() { currentBlock--; document.getElementById('block'+currentBlock).style.display='inline'; if(currentBlock<1) { document.getElementById('west').style.display='none'; } else { document.getElementById('east').style.display='inline'; } } </script> Now My object is to slide block on << and click. By default, 3 blocks(Content 0,Content 1,Content 2) are coming. When is clicked then (Content 1,Content 2,Content 3) will come. For this, I hide content 0 block. But layout will disturb on << click. I know this is wrong way. I should set left position instead of hiding content but it is empty I tried to set left position but no luck. Let me know How the block can be moved one by one using javascript and what is the best approach to do this?

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