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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • Simple aggregating query very slow in PostgreSql, any way to improve?

    - by Ash
    HI I have a table which holds files and their types such as CREATE TABLE files ( id SERIAL PRIMARY KEY, name VARCHAR(255), filetype VARCHAR(255), ... ); and another table for holding file properties such as CREATE TABLE properties ( id SERIAL PRIMARY KEY, file_id INTEGER CONSTRAINT fk_files REFERENCES files(id), size INTEGER, ... // other property fields ); The file_id field has an index. The file table has around 800k lines, and the properties table around 200k (not all files necessarily have/need a properties). I want to do aggregating queries, for example find the average size and standard deviation for all file types. But it's very slow - around 70 seconds for the latter query. I understand it needs a sequential scan, but still it seems too much. Here's the query SELECT f.filetype, avg(size), stddev(size) FROM files as f, properties as pr WHERE f.id = pr.file_id GROUP BY f.filetype; and the explain HashAggregate (cost=140292.20..140293.94 rows=116 width=13) (actual time=74013.621..74013.954 rows=110 loops=1) -> Hash Join (cost=6780.19..138945.47 rows=179564 width=13) (actual time=1520.104..73156.531 rows=179499 loops=1) Hash Cond: (f.id = pr.file_id) -> Seq Scan on files f (cost=0.00..108365.41 rows=1140941 width=9) (actual time=0.998..62569.628 rows=805270 loops=1) -> Hash (cost=3658.64..3658.64 rows=179564 width=12) (actual time=1131.053..1131.053 rows=179499 loops=1) -> Seq Scan on properties pr (cost=0.00..3658.64 rows=179564 width=12) (actual time=0.753..557.171 rows=179574 loops=1) Total runtime: 74014.520 ms Any ideas why it is so slow/how to make it faster?

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  • My code is really slow in IE8. But in Safari,firefox,chrome it works great.

    - by bamic01
    Hello all, iam stuck now, i really hope if somebody can tell me the problems what i really don't see. The problem is is the menubar works great in Safari,FF,Chrome. But when i open IE8 its so slow when i put my mouse cursor on another menu area. Or better the entire menu is just so slow! html id & class are <div class="oe_wrapper"> <ul id="oe_menu" class="oe_menu"> this is my javascript code: $(function () { var $oe_menu = $('#oe_menu'); var $oe_menu_items = $oe_menu.children('li'); var $oe_overlay = $('#oe_overlay'); $oe_menu_items.bind('mouseenter', function () { var $this = $(this); $this.addClass('slided selected'); $this.children('div').css('z-index', '9999').stop(true, true).slideDown(300, function () { $oe_menu_items.not('.slided').children('div').hide(); $this.removeClass('slided'); }); }).bind('mouseleave', function () { var $this = $(this); $this.removeClass('selected').children('div').css('z-index', '1'); }); $oe_menu.bind('mouseenter', function () { var $this = $(this); $this.addClass('hovered'); }).bind('mouseleave', function () { var $this = $(this); $this.removeClass('hovered'); $oe_menu_items.children('div').hide(); }) });

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  • Why are joins bad when considering scalability?

    - by acidzombie24
    Why are joins bad or 'slow'. I know i heard this more then once. I found this quote The problem is joins are relatively slow, especially over very large data sets, and if they are slow your website is slow. It takes a long time to get all those separate bits of information off disk and put them all together again. source I always thought they were fast especially when looking up a PK. Why are they 'slow'?

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  • Using elapsed time for SlowMo in XNA

    - by Dave Voyles
    I'm trying to create a slow-mo effect in my pong game so that when a player is a button the paddles and ball will suddenly move at a far slower speed. I believe my understanding of the concepts of adjusting the timing in XNA are done, but I'm not sure of how to incorporate it into my design exactly. The updates for my bats (paddles) are done in my Bat.cs class: /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } While the rest of my game updates are done in my GameplayScreen.cs class (I'm using the XNA game state management sample) Class GameplayScreen { ........... bool slow; .......... public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) base.Update(gameTime, otherScreenHasFocus, false); if (IsActive) { // SlowMo Stuff Elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; if (Slowmo) Elapsed *= .8f; MoveTimer += Elapsed; double elapsedTime = gameTime.ElapsedGameTime.TotalMilliseconds; if (Keyboard.GetState().IsKeyDown(Keys.Up)) slow = true; else if (Keyboard.GetState().IsKeyDown(Keys.Down)) slow = false; if (slow == true) elapsedTime *= .1f; // Updating bat position leftBat.UpdatePosition(ball); rightBat.UpdatePosition(ball); // Updating the ball position ball.UpdatePosition(); and finally my fixed time step is declared in the constructor of my Game1.cs Class: /// <summary> /// The main game constructor. /// </summary> public Game1() { IsFixedTimeStep = slow = false; } So my question is: Where do I place the MoveTimer or elapsedTime, so that my bat will slow down accordingly?

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  • wireless internet in linux is very very slow... but in windows.... everythnings fine

    - by Cody Acer
    yesterday when i was connecting to our neighbors wifi connection which is the signal strength is below 50%, i cant browse anything... even ping to gateway. 100% packet loss, and sometimes.. i can connect awesomely i can open my facebook account for 15 minutes but after 15min.. connection is extremely slow. but not windows i can surf even the signal str is very poor weird ey??.. root@Emely:~# lspci -knn 00:00.0 Host bridge [0600]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx DMI Bridge [8086:a010] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: agpgart-intel 00:02.0 VGA compatible controller [0300]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx Integrated Graphics Controller [8086:a011] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: i915 Kernel modules: i915 00:02.1 Display controller [0380]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx Integrated Graphics Controller [8086:a012] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] 00:1b.0 Audio device [0403]: Intel Corporation NM10/ICH7 Family High Definition Audio Controller [8086:27d8] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 1 [8086:27d0] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.1 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 2 [8086:27d2] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.2 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 3 [8086:27d4] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.3 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 4 [8086:27d6] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #1 [8086:27c8] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.1 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #2 [8086:27c9] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.2 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #3 [8086:27ca] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.3 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #4 [8086:27cb] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.7 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB2 EHCI Controller [8086:27cc] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: ehci-pci 00:1e.0 PCI bridge [0604]: Intel Corporation 82801 Mobile PCI Bridge [8086:2448] (rev e2) 00:1f.0 ISA bridge [0601]: Intel Corporation NM10 Family LPC Controller [8086:27bc] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: lpc_ich Kernel modules: lpc_ich 00:1f.2 SATA controller [0106]: Intel Corporation NM10/ICH7 Family SATA Controller [AHCI mode] [8086:27c1] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: ahci Kernel modules: ahci 00:1f.3 SMBus [0c05]: Intel Corporation NM10/ICH7 Family SMBus Controller [8086:27da] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel modules: i2c-i801 05:00.0 Network controller [0280]: Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter [14e4:4727] (rev 01) Subsystem: Wistron NeWeb Corp. Device [185f:051a] Kernel driver in use: bcma-pci-bridge Kernel modules: bcma 09:00.0 Ethernet controller [0200]: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller [11ab:4354] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: sky2 Kernel modules: sky2 root@Emely:~# ip addr show 1: lo: mtu 65536 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: mtu 1500 qdisc pfifo_fast state DOWN qlen 1000 link/ether e8:11:32:2e:a6:fd brd ff:ff:ff:ff:ff:ff 3: wlan0: mtu 1500 qdisc mq state UP qlen 1000 link/ether 00:1b:b1:a9:ac:e0 brd ff:ff:ff:ff:ff:ff inet 192.168.1.108/24 brd 192.168.1.255 scope global wlan0 inet6 fe80::21b:b1ff:fea9:ace0/64 scope link valid_lft forever preferred_lft forever root@Emely:~# ip link show 1: lo: mtu 65536 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: mtu 1500 qdisc pfifo_fast state DOWN qlen 1000 link/ether e8:11:32:2e:a6:fd brd ff:ff:ff:ff:ff:ff 3: wlan0: mtu 1500 qdisc mq state UP qlen 1000 link/ether 00:1b:b1:a9:ac:e0 brd ff:ff:ff:ff:ff:ff root@Emely:~# rfkill list all 0: samsung-wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: samsung-bluetooth: Bluetooth Soft blocked: no Hard blocked: no 2: hci0: Bluetooth Soft blocked: no Hard blocked: no 3: phy0: Wireless LAN Soft blocked: no Hard blocked: no is this a wireless driver issue?

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  • SQL Server 2000: Why is this query w/ variables so slow vs w/o variables?

    - by William DiStefano
    I can't figure out why this query would be so slow with variables versus without them. I read some where that I need to enable "Dynamic Parameters" but I cannot find where to do this. DECLARE @BeginDate AS DATETIME ,@EndDate AS DATETIME SELECT @BeginDate = '2010-05-20' ,@EndDate = '2010-05-25' -- Fix date range to include time values SET @BeginDate = CONVERT(VARCHAR(10), ISNULL(@BeginDate, '01/01/1990'), 101) + ' 00:00' SET @EndDate = CONVERT(VARCHAR(10), ISNULL(@EndDate, '12/31/2099'), 101) + ' 23:59' SELECT * FROM claim c WHERE (c.Received_Date BETWEEN @BeginDate AND @EndDate) --this is much slower --(c.Received_Date BETWEEN '2010-05-20' AND '2010-05-25') --this is much faster

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  • Firefox and Chrome slow on localhost; known fix doesn't work on Windows 7

    - by Herb Caudill
    Firefox and Chrome are known to be slow on localhost when IP6 is enabled. In previous versions of Windows, the simplest fix is to comment out this line from the hosts file, as explained in the answer to this question. ::1 localhost However, as noted in this question, in Windows 7 this line is already commented out: # localhost name resolution is handled within DNS itself. # 127.0.0.1 localhost # ::1 localhost Is there an alternative way to disable the ::1 localhost reference in Windows 7?

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  • How to use "this" and not "this" selectors in jQuery

    - by tg4FSI
    I have 4 divs with content like below: <div class="prodNav-Info-Panel">content</div> <div class="prodNav-Usage-Panel">content</div> <div class="prodNav-Guarantee-Panel">content</div> <div class="prodNav-FAQ-Panel">content</div> And a navigation list like this: <div id="nav"> <ul id="navigation"> <li><a class="prodNav-Info" ></a></li> <li><a class="prodNav-Usage" ></a></li> <li><a class="prodNav-Guarantee"></a></li> <li><a class="prodNav-FAQ" ></a></li> </ul> </div> When the page is first displayed I show all the content by executing this: $('div.prodNav-Usage-Panel').fadeIn('slow'); $('div.prodNav-Guarantee-Panel').fadeIn('slow'); $('div.prodNav-FAQ-Panel').fadeIn('slow'); $('div.prodNav-Info-Panel').fadeIn('slow'); Now, when you click the navigation list item it reveals the clicked content and hides the others, like this: $('.prodNav-Info').click( function() { $('div.prodNav-Info-Panel').fadeIn('slow'); $('div.prodNav-Usage-Panel').fadeOut('slow'); $('div.prodNav-Guarantee-Panel').fadeOut('slow'); $('div.prodNav-FAQ-Panel').fadeOut('slow'); }); So what I have is 4 separate functions because I do not know which content is currently displayed. I know this is inefficient and can be done with a couple of lines of code. It seems like there is a way of saying: when this is clicked, hide the rest. Can I do this with something like $(this) and $(not this)? Thanks, Erik

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  • How to use "this" and not "this" selectors in qQuery

    - by tg4FSI
    I have 4 divs with content like below: <div class="prodNav-Info-Panel">content</div> <div class="prodNav-Usage-Panel">content</div> <div class="prodNav-Guarantee-Panel">content</div> <div class="prodNav-FAQ-Panel">content</div> And a navigation list like this: <div id="nav"> <ul id="navigation"> <li><a class="prodNav-Info" ></a></li> <li><a class="prodNav-Usage" ></a></li> <li><a class="prodNav-Guarantee"></a></li> <li><a class="prodNav-FAQ" ></a></li> </ul> </div> When the page is first displayed I show all the content by executing this: $('div.prodNav-Usage-Panel').fadeIn('slow'); $('div.prodNav-Guarantee-Panel').fadeIn('slow'); $('div.prodNav-FAQ-Panel').fadeIn('slow'); $('div.prodNav-Info-Panel').fadeIn('slow'); Now, when you click the navigation list item it reveals the clicked content and hides the others, like this: $('.prodNav-Info').click( function() { $('div.prodNav-Info-Panel').fadeIn('slow'); $('div.prodNav-Usage-Panel').fadeOut('slow'); $('div.prodNav-Guarantee-Panel').fadeOut('slow'); $('div.prodNav-FAQ-Panel').fadeOut('slow'); }); So what I have is 4 separate functions because I do not know which content is currently displayed. I know this is inefficient and can be done with a couple of lines of code. It seems like there is a way of saying: when this is clicked, hide the rest. Can I do this with something like $(this) and $(not this)? Thanks, Erik

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  • Fade out when user leaves page — jquery

    - by Tom Julian Hume
    I have some simple page transitions that fade in, once the user has landed. However, I'm also trying to make the same page fade out, when the user leaves. I have found a few solutions, but they appeared to use delay(). Are there any that don't? Thanks for any help, (I'm new to this, mind!) Tom :) I am currently using this code: $(document).ready( function(){ $( 'body' ).fadeIn(2000); $('#stop').click(function (e) { e.preventDefault(); }); $('#clients').click(function() { $("#projectinfo").slideUp('slow'); $("#us").fadeOut('slow'); $("ul").fadeToggle('slow'); }); $('#information').click(function() { $("#projectinfo").slideUp('slow'); $("ul").fadeOut('slow'); $("#us").fadeToggle('slow'); }); $('#question').click(function() { $("#projectinfo").slideToggle('slow'); }); $('#question').hover(function() { $("#projectinfo").slideToggle('slow'); }); $("a").click(function(event){ event.preventDefault(); linkLocation = this.href; $("body").fadeOut(1000, redirectPage); }); function redirectPage() { });

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  • Condensing repeating JQuery code

    - by Craig Ward
    I have a page that has a large image on it with a number of thumbnails. When you mouse over a thumbnail the main image changes to the image you have just rolled your mouse over. The problem is the more thumbnails I have, the more repeated code I have. How could I reduce it? The Jquery code is as follows. <script type="text/javascript"> $('#thumb1') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '0001.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb2') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', 'p_0002.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb3') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '_img/p_0003.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb4') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '0004.jpg'); $('#big_img').fadeIn('slow'); }); }); </script> #big_img = the ID of the full size image #thumb1, #thumb2, #thumb3, #thumb4 = The ID's of the thumbnails The main code for the page is PHP if that helps.

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  • Optimize jQuery code

    - by Dannemannen
    Greetings, Just built some stuff with jQuery, everything works perfect(!), but I would like it to be as optimzed as possible.. what small changes can I do to my code? $(document).ready(function() { // hide the indicator, we use it later $(".indicator").hide(); // start the animation of the progressbar $(".fill").animate({ width: "50px",}, 4000, function() { $(".indicator").effect("pulsate", { times:999 }, 2000);}); // notify-me ajax function $(".btn-submit").click(function() { // get the variable email and put it in a new variable var email = $("input#mail").val(); var dataString = 'mail='+email; $.ajax({ type: "POST", url: "/mail.php", data: dataString, dataType: "json", success: function(msg){ // JSON return, lets do some magic if(msg.status == "ok") { $("#response-box").fadeIn("slow").delay(2000).fadeOut("slow"); $("#fade").fadeIn("slow").delay(2000).fadeOut("slow"); $("#response-box .inner").html("<h1>Thank you.</h1>We'll keep in touch!"); $("#mail").val("e.g. [email protected]"); } else { $("#response-box").fadeIn("slow").delay(2000).fadeOut("slow"); $("#fade").fadeIn("slow").delay(2000).fadeOut("slow"); $("#response-box .inner").html("<h1>Oops.</h1>Please try again!"); } } }); //make sure the form doesn't post return false; }); });

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  • Why does Raphael's framerate slow down on this code?

    - by Bob
    So I'm just doing a basic orbit simulator using Raphael JS, where I draw one circle as the "star" and another circle as the "planet". It seems to be working just fine, with the one snag that as the simulation continues, its framerate progressively slows down until the orbital motion no longer appears fluid. Here's the code (note: uses jQuery only to initialize the page): $(function() { var paper = Raphael(document.getElementById('canvas'), 640, 480); var star = paper.circle(320, 240, 10); var planet = paper.circle(320, 150, 5); var starVelocity = [0,0]; var planetVelocity = [20.42,0]; var starMass = 3.08e22; var planetMass = 3.303e26; var gravConstant = 1.034e-18; function calculateOrbit() { var accx = 0; var accy = 0; accx = (gravConstant * starMass * ((star.attr('cx') - planet.attr('cx')))) / (Math.pow(circleDistance(), 3)); accy = (gravConstant * starMass * ((star.attr('cy') - planet.attr('cy')))) / (Math.pow(circleDistance(), 3)); planetVelocity[0] += accx; planetVelocity[1] += accy; planet.animate({cx: planet.attr('cx') + planetVelocity[0], cy: planet.attr('cy') + planetVelocity[1]}, 150, calculateOrbit); paper.circle(planet.attr('cx'), planet.attr('cy'), 1); // added to 'trace' orbit } function circleDistance() { return (Math.sqrt(Math.pow(star.attr('cx') - planet.attr('cx'), 2) + Math.pow(star.attr('cy') - planet.attr('cy'), 2))); } calculateOrbit(); }); It doesn't appear, to me anyway, that any part of that code would cause the animation to gradually slow down to a crawl, so any help solving the problem will be appreciated!

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