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  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

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  • Sometimes my page can't access PHP session varible

    - by Anusha
    I am working on E-commerce Web Application, which is having users and permissions to them.. So according to their permission, For Ex: I am storing variable $chk = 'write' or $chk = 'read' on session and my condition is if ($chk == 'write') { // some function here to modify the page & its content // If true, then display SAVE button to save all changes made. } But, Sometimes my page cant access this variable, the value of $chk is unknown hence its not displaying SAVE button. But, it shows the button after refreshing the page or visiting sometime later. Can anyone help me to solve this.. Thanks in advance

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • What is a light-weight "slideshow" script that could integrate w/ CMS?

    - by aslum
    I'm looking to reduce the footprint of my Strict html 4.01 front page. One possible way is to combine much of the "upcoming events" into a single small box, and have them automagically switch which one is displayed every few seconds. I'm sure there are a bunch of this kind of thing written already, and surely an open source one exists, but I haven't had much luck find one. I'd prefer javascript to jQuery as installing jQuery might not be an option, but if the best-fit script requires jQuery I'd certainly be willing to investigate that route. If it can display content from Wordpress that would be ideal.

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  • What video graphic card would permit ubuntu's standard driver to work well?

    - by Rick
    I installed ubuntu 12.04. All seemed well until I installed the nvidia driver. Then crashola! This situation is untenable. It seems I cannot trust nvidia, and it seems that I cannot rely on ubuntu gurus to test 3rd party drivers. So, apparently some video card manufacturers do not care enough about the linux market to test their drivers, or are there too many 3rd party video cards so that ubuntu folks do not test any 3rd party video drivers? Hence the question: What video graphic card would permit me to use ubuntu's standard driver so that I do not have to rely on nvidia's or any other 3rd-party driver? Perhaps I could then install THAT card and have things work? The ubuntu standard driver actually worked prior to installing the nvidia driver, but not well, and that was because the display flickered, and flickering gives me a headache.

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  • 12.10 Unity doesn't appear when using Nvidia drivers

    - by Torben Gundtofte-Bruun
    I've just installed 12.10 from scratch. Unity also started okay, but in a poor resolution. I found a setting (I think it was in "software sources") to change the display driver to Nvidia, and then I rebooted. When Ubuntu now starts, it goes to the desktop (I see a file that I saved to the desktop) but there are no other screen elements -- no Unity, no menu bar at the top, no window decoration, nothing. Ctrl-Alt-T and Ctrl-Alt-F2 work as they should, but it's kinda limiting... How can I restore the default driver? I guess I need a way to open those "software sources" settings again - or anything else that could fix it! I hope I don't have to type all this by hand. How can I install a proper Nvidia driver so that I can get up to 1280x1024? My old tricks don't seem to work, but perhaps they might if I solve #1...

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  • When should code favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I've noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for a design preferring more efficient implementations—even if only marginally so?

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  • Dependency Management tool for REST endpoints

    - by ShaggyInjun
    I work in a Rest Oriented envrionment. The number of endpoints is quite large and span multiple applications. The dependencies between the endpoints are large in number as well and not very well planned. Applications have cyclic dependencies amongst each other. Unfortunately, there is no central location where all the endpoints are documented and declare dependencies ( the endpoints that they inturn call ). Is there a tool that will help in such dependency management. I tried searching for a tool online, but not know what such a thing would be called, I am unable to find anything. P.S. Google only helps those who know what they need help with. :(

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  • Command to determine whether a fullscreen application is running?

    - by George Edison
    I have a small shell script that plays a little jingle and displays a notification whenever I get a new email. The problem is that this shell script can get invoked anytime - including when I'm watching a DVD / video in fullscreen mode with the sound turned up quite a bit - which is quite annoying. I'd like to enhance this script with the ability to detect whether an application is in fullscreen mode. I know this must be somehow possible because notifications don't display under those circumstances. What command can I use?

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  • What is the formal definition of a meta package?

    - by kojiro
    There are several examples of packaging where an application package is built, named, described, even licensed, but contains only setup code and dependencies -- it has no first-class runtime software of its own. I would call this "meta-packaging". This seems to be particularly popular in the open-source world, including examples like kde-meta (Gentoo Portage), Plone, and I'm sure lots of others. I can see how it's a useful practice, but despite it existing as a practice, I couldn't find a formal definition of either "meta-packaging" or "meta-egg" (Python) in searching the web. Is that not the correct term? If it is, is it such common-sense that it needs no formal definition? If not, what is the correct way to put it?

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  • "Fatal Error" message during boot process

    - by Denja
    I'm running Ubuntu 10.10 with ATI proprietary FGLRX graphic drivers When I boot, I can see this very quick message appearing; I don't have time to read it: **Fatal Error ..................................**(&@something i cant read) I searched through the log file in /var/log/ in order to find what is wrong and I did find something in the /var/log/Xorg.1.log: 21:31:08 [ 15.734] (--) using VT number 1 [ 204.647] Fatal server error: [ 204.647] xf86OpenConsole: VT_WAITACTIVE failed: Interrupted system call [ 204.647] [ 204.647] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 204.647] Please also check the log file at "/var/log/Xorg.1.log" for additional information. [ 204.647] But this is already Xorg.1.log. And there is a Xorg.0.log also & Xorg.0.log.old but it doesnt have any error in it. My system seems to work properly and it seems its not affected by this But how do I correct this message? Any suggestions?

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  • Calling All Potential JCP EC Candidates...

    - by heathervc
    Calling anyone interested in running for a JCP Executive Committee seat!   Now is the time to prepare your nomination and send email to heather at jcp.org.  The official nomination period begins this week.  Exact details for nomination submission will follow on that date, which is Friday, 28 September. For now, prepare your materials and plan to attend the JCP BoF session at JavaOne as well as the Meet the Candidates call on 18 October at 9:30 AM PDT.  Aas a nominee to the Executive Committee, you are encouraged to attend the "Meet the JCP Executive Committee Candidates" session at JavaOne on 2 October at 4:30pm at Hilton San Francisco - Golden Gate 3/4/5. These are great opportunities to present your qualification statements to the eligible voters. Please notify us if you plan to attend: pmo at jcp.org.

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  • How is Logitech C510 HD Webcam

    - by Ashfame
    I am going to buy Logitech C510 HD webcam and I just checked on other questions here on AskUbuntu that it works out of the box with cheese. Jorge's response also confirm this and I feel confident buying it now. My question is can it be limited in any functionality that I would like to do with it? I would like it to be used with everything - Skype, Gtalk video chat, Facebook, Youtube etc. Also this may sound lame but I need to know whether I could record or do a video call in lesser resolution video (its a 720p one)? Edit: Ported part of this question to another question to make it more specific.

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  • how to find 3g modem signal strength with out AT commands?

    - by neckTwi
    when i try to find signal strength of my modem using AT+CSQ, the usb device is locked by the network manager. To find the signal strength with AT+CSQ i have to first disable network connection using #nmcli nm wwan off to unlock the device inode /dev/ttyUSBX. Is there any nmcli option to get signal strength or any other option? EDIT The gdbus object for NetworkManager don't have any method like getSignalStrength. Network manager is locking device file preventing to use AT commands. nm-applet was able to display signal strength in system tray. so there should be a way to get signal strength form network manager! nmcli is command line counter part of nm-applet. Can i get signal strength using nmcli? nothing about signal strength is mentioned in its man pages.

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  • jQuery .Flv Player

    - by H(at)Ni
    I've recently used a cool .Flv player to play video files that are uploaded by site admin and thought it's good to share. Download from: http://flowplayer.org/ Using this control is very simple, just follow those steps : 1. Create an anchor with href equals to the video url  <a href="Video.flv" id="MyPlayer" ></a>   2. Add path to the player's javascript file <script type="text/javascript" src="flowplayer-3.2.4.min.js"></script> 3. Simple call to a function named flowplayer with the anchor id, and path of the player's swf file     <script type="text/javascript">       $(document).ready(function () {       flowplayer("MyPlayer", "flowplayer-3.2.5.swf");       });     </script>

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  • Tunnels in pseudo 3D racing game

    - by Nicholas
    How would one go about doing tunnels in a pseudo 3D racing game ? The main problem I have at the moment is perspective - I cant think of a way, beyond having to Z sort the sprites and tunnel coordinates, so that vehicles are displayed in front of the tunnel entrance and somehow block the display when out of site. I would like my tunnels to be used on both flat, curved and hills and slopes. The tunnel enterance/exit is made up of 3 separate graphics, (left, right and top), whilst inside the tunnel it is just one line graphic along the top (the idea being its supposed to be a set distance above the current vertical road position). As you can see from the picture, the vehicles are still being rendered whilst in the tunnel. I've converted the Code Incomplete road system to GLBasic.

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  • Desktop Fun: Feathered Friends Wallpaper Collection

    - by Asian Angel
    Birds can serve as wonderful sources of inspiration with their varied colors, song, and feats of flight. Today we have a beautiful flock of birds that you can add to your desktop with our Feathered Friends Wallpaper collection Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Using static in PHP

    - by nischayn22
    I have a few functions in PHP that read data from functions in a class readUsername(int userId){ $reader = getReader(); return $reader->getname(userId); } readUserAddress(){ $reader = getReader(); return $reader->getaddress(userId); } All these make a call to getReader() { require_once("Reader.php"); static $reader = new Reader(); return $reader; } An overview of Reader class Reader{ getname(int id) { //if in-memory cache exists for this id return that //else get from db and cache it } getaddress(int id) { $this->getname(int id); //get address from name here } /*Other stuff*/ } Why is class Reader needed The Reader class does some in-memory caching of user details. So, I need only one object of class Reader and it will cache the user details instead of making multiple db calls. I am using static so that it the object gets created only once. Is this the right approach or should I do something else?

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  • Autostarting a VirtualBox VM headless in Windows

    - by vdiozguy
    Do you have a VM that you want to start when your Windows box boots? Easy... Add a .bat file  to your Startup programs atC:\Users\MYUSERNAME\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup Containing the following call:"C:\Program Files\HSTART\hstart64.exe" /NOCONSOLE /SILENT "C:\Program Files\Oracle\VirtualBox\vboxheadless.exe --startvm MYVM" If that VM has Secure Global Desktop and it has a published app that points to your PC, well... ;)

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  • Fiddler - A useful free tool for checking Web Services (and web site) traffic

    - by TATWORTH
    Recently I had reason to be very glad that I had Fiddler. I was able to record some web service traffic and identify a problem as Fiddler can record both the call to a web service and response from the web service. By seeing the actual data traffic I was able to resolve a problem found in testing in less time than it has taken me to write this blog entry! This tool is also useful for studying general web site traffic. Fiddler is available from http://www.fiddler2.com/fiddler2/ There are training videos available on the above site.

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  • Should I go back to the same company ?

    - by vinoth
    Hi , I quit the company I was working for(lets call it XYZ) and joined another company . When I quit the company I had very little Software development experience . I thought the rest of the world is a better place . So I complained about the word quality and all that while i quit . One year has taught me a lot of things and I feel XYZ is a much better place (in terms of freedom and decision making in work) . Is it ok to go back ? I am thinking a lot whether to go or not because I quit complaining the nature of work and now I am going back for the same thing . Also I am kind of not very sure to go to other places because , the work and quality are not predictable (I am might become disappointed again ) . Have any of guys been in the same situation before ?

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • Multithreading in lwjgl getting rid of sleep.

    - by pangaea
    I'm trying to use multithreading in my game. However, I can't seem to get rid of the sleep. If I don't it's a blank screen, as there is no time for the computer to actually render the triangleMob as it can't access getArrayList(), in my main class I have a TriangleMob arraylist. If I delay it, then it can access the previousMob and it renders. If I don't, then it's blank screen. Can I get rid of the delay? Also, is this a bad way to multithread? Surely, this should be fast. I need multithreading so can you please not suggest not using it. public class TriangleMob extends Thread implements Runnable { private static int count=0; private int objectDisplayList; private static ArrayList<TriangleMob> previousMob = new ArrayList<TriangleMob>(); private static ArrayList<TriangleMob> currentMob = new ArrayList<TriangleMob>(); private static ArrayList<TriangleMob> laterMob = new ArrayList<TriangleMob>(); private Vector3f position = new Vector3f(0f,0f,0f); private Vector3f movement = new Vector3f(0f,0f,0f); public TriangleMob() { // Create the display list CreateDisplayList(); count++; } public TriangleMob(Vector3f position) { // Create the display list CreateDisplayList(); this.position = position; count++; } private void CreateDisplayList() { objectDisplayList = glGenLists(1); glNewList(objectDisplayList, GL_COMPILE); { double topPoint = 0.75; glBegin(GL_TRIANGLES); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -0.75, -4); glColor4f(0, 0, 1, 1f); glVertex3d(1, -.75, -4); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -4); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -6); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -6); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -.75, -6); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -0.75, -6); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -.75, -4); glEnd(); glColor4f(1, 1, 1, 1); } glEndList(); } public static int getCount() { return count; } public Vector3f getMovement() { return movement; } public Vector3f getPosition() { return position; } public synchronized int getObjectList() { return objectDisplayList; } public synchronized static ArrayList<TriangleMob> getArrayList(){ if(previousMob != null) { return previousMob; } previousMob.add(new TriangleMob()); return previousMob; } public synchronized void move(Vector3f movement) { // If you want to move in all 3 axis position.x += movement.x; position.y += movement.y; position.z += movement.z; } public synchronized void render() { glPushMatrix(); glTranslatef(-position.x, -position.y, -position.z); glCallList(objectDisplayList); glPopMatrix(); } public synchronized static void setTriangleMob(ArrayList<TriangleMob> triangleMobSet) { laterMob = triangleMobSet; } private synchronized void setPreTriangleMob(ArrayList<TriangleMob> currentMob2) { previousMob = currentMob2; } public void run(){ while(true) { if(laterMob == null) { currentMob = laterMob; System.out.println("Copying"); } for(int i=0; i<currentMob.size(); i++) { currentMob.get(i).move(new Vector3f(0.1f,0.01f,0.01f)); } setPreTriangleMob(currentMob); try { sleep(1L); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }

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  • Best practices for Persona development

    - by user12277104
    Over the years, I have created a lot of Personas, I've co-authored a new method for creating them, and I've given talks about best practices for creating your own, so when I saw a call for participation in the OpenPersonas project, I was intrigued. While Jeremy and Steve were calling for persona content, that wasn't something I could contribute -- most of the personas I've created have been proprietary and specific to particular domains of my employers. However, I felt like there were a few things I could contribute: a process, a list of interview questions, and what information good personas should contain. The first item, my process for creating data-driven personas, I've posted as a list of best practices. My next post will be the list of 15 interview questions I use to guide the conversations with people whose data will become the personas. The last thing I'll share is a list of items that need to be part of any good persona artifact -- and if I have time, I'll mock them up in a template or two. 

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  • VMMap - awesome memory analysis tool

    VMMap is a process virtual and physical memory analysis utility. It shows a breakdown of a process's committed virtual memory types as well as the amount of physical memory (working set) assigned by the operating system to those types. Besides graphical representations of memory usage, VMMap also shows summary information and a detailed process memory map. Powerful filtering and refresh capabilities allow you to identify the sources of process memory usage and the memory cost of application features. Besides flexible views for analyzing live processes, VMMap supports the export of data in multiple forms, including a native format that preserves all the information so that you can load back in. It also includes command-line options that enable scripting scenarios. VMMap is the ideal tool for developers wanting to understand and optimize their application's memory resource usage. span.fullpost {display:none;}

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