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  • Using same log4j logger in standalone java application

    - by ktaylorjohn
    I have some code which is a standalone java application comprising of 30+ classes. Most of these inherit from some other base classes. Each and every class has this method to get and use a log4j logger public static Logger getLogger() { if (logger != null) return logger; try { PropertyUtil propUtil = PropertyUtil.getInstance("app-log.properties"); if (propUtil != null && propUtil.getProperties() != null) PropertyConfigurator.configure(propUtil.getProperties ()); logger = Logger.getLogger(ExtractData.class); return logger; } catch (Exception exception) { exception.printStackTrace(); } } A) My question is whether this should be refactored to some common logger which is initialized once and used across by all classes? Is that a better practice? B) If yes, how can this be done ? How can I pass the logger around ? C) This is actually being used in the code not as Logger.debug() but getLogger().debug(). What is the impact of this in terms of performance?

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  • Delphi: EReadError with message ‘Property PageNr does Not Exist’.

    - by lyborko
    Hi, I get SOMETIMES error message: EReadError with message 'Property PageNr does Not exist', when I try to run my own project. I am really desperate, because I see simply nothing what is the cause. The devilish is that it comes up sometimes but often. It concerns of my own component TPage. Here is declaration TPage = class(TCustomControl) // private FPaperHeight, FPaperWidth:Integer; FPaperBrush:TBrush; FPaperSize:TPaperSize; FPaperOrientation:TPaperOrientation; FPDFDocument: TPDFDocument; FPageNr:integer; procedure PaintBasicLayout; procedure PaintInterior; procedure SetPapersize(Value: TPapersize); procedure SetPaperHeight(Value: Integer); procedure SetPaperWidth(Value: Integer); procedure SetPaperOrientation(value:TPaperOrientation); procedure SetPaperBrush(Value:TBrush); procedure SetPageNr(Value:Integer); protected procedure CreateParams(var Params:TCreateParams); override; procedure AdjustClientRect(var Rect: TRect); override; public constructor Create(AOwner: TComponent);override; destructor Destroy;override; // function GetChildOwner:TComponent; override; procedure DrawControl(X,Y :integer; Dx,Dy:Double; Ctrl:TControl;NewCanvas:TCanvas); // procedure GetChildren(Proc:TGetChildProc; Root:TComponent); override; procedure Loaded; override; procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; procedure Paint; override; procedure PrintOnCanvas(X,Y:integer; rX,rY:Double; ACanvas:TCanvas); procedure PrintOnPDFCanvas(X,Y:integer); procedure PrintOnPrinterCanvas(X,Y:integer); procedure Resize; override; procedure SetPrintKind(APrintKind:TPrintKind; APrintGroupindex:Integer); published property PageNr:integer read FPageNr write SetPageNr; property PaperBrush: TBrush read FPaperBrush write SetPaperBrush; property PaperHeight: integer read FPaperHeight write SetPaperHeight; property PaperWidth: integer read FPaperWidth write SetPaperWidth; property PaperSize: TPaperSize read FPaperSize write SetPaperSize; property PaperOrientation:TPaperOrientation read FPaperOrientation write SetPaperOrientation; property PDFDocument:TPDFDocument read FPDFDocument write FPDFDocument; property TabOrder; end; I thoroughly read the similar topic depicted here: Delphi: EReadError with message 'Property Persistence does Not exist' But here it is my own source code. No third party. Interesting: when I delete PageNr property in my dfm file (unit1.dfm), then pops up : EReadError with message 'Property PaperHeight does Not exist'. when I delete PaperHeight then it will claim PaperWidth and so on... Here is piece of dfm file: object pg1: TPage Left = 128 Top = 144 Width = 798 Height = 1127 PageNr = 0 PaperHeight = 1123 PaperWidth = 794 PaperSize = psA4 PaperOrientation = poPortrait TabOrder = 0 object bscshp4: TBasicShape Left = 112 Top = 64 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False Repeating = False PageRepeatOffset = 1 ShapeStyle = ssVertical LinePosition = 2 end object bscshp5: TBasicShape Left = 288 Top = 24 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False What the hell happens ??????? I have never seen that. I compiled the unit several times... Encoutered no problem. Maybe the cause is beyond this. I feel completely powerless.

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  • How to set only the first cell of a UITableView to a different color?

    - by Ted
    I use cellForRowAtIndexPath like here: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell == nil) cell = [self getCellContentView:CellIdentifier]; UILabel *lbl = (UILabel*)[cell.contentView viewWithTag:1]; for (UITableViewCell *c in [tbl visibleCells]) { // UITableViewCell *cell2 = [tbl cellForRowAtIndexPath:[NSIndexPath indexPathForRow:i inSection:0]]; UILabel *lbl = (UILabel*)[c.contentView viewWithTag:1]; lbl.textColor = [UIColor redColor]; } if([tbl indexPathForCell:cell].section==0) lbl.textColor = [UIColor whiteColor]; UILabel *lblTemp1 = (UILabel *)[cell viewWithTag:1]; UILabel *lblTemp2 = (UILabel *)[cell viewWithTag:2]; //First get the dictionary object lblTemp1.text = @"test!"; lblTemp2.text = @"testing more"; NSLog(@"%@",[tbl indexPathForCell:cell]); return cell; } But is still makes some of my cells white instead of gray. How can I change only the first item in the row to white?

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  • Weird behaviour with Scanner#nextFloat

    - by James P.
    Running the following in Eclipse initially caused Scanner to not recognize carriage returns in the console effectively blocking further input: price = sc.nextFloat(); Adding this line before the code causes Scanner to accept 0,23 (french notation) as a float: Locale.setDefault(Locale.US); This is most probably due to regional settings in Windows XP Pro. When the code is run again 0,23 is still accepted and entering 0.23 causes it to throw a java.util.InputMismatchException. Any explanation as to why this is happening? Also is there a workaround or should I just use Float#parseFloat? Edit: import java.util.Locale; import java.util.Scanner; public class NexFloatTest { public static void main(String[] args) { //Locale.setDefault(Locale.US); //Locale.setDefault(Locale.FRANCE); // Gives fr_BE on this system System.out.println(Locale.getDefault()); float price; String uSDecimal = "0.23"; String frenchDecimal = "0,23"; Scanner sc = new Scanner(uSDecimal); try{ price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } try{ sc = new Scanner(frenchDecimal); price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } String title = null; System.out.print("Enter title:"); try{ title = sc.nextLine(); // This line is skippe } catch(java.util.NoSuchElementException e ){ e.printStackTrace(); } System.out.print(title); } }

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  • How to stop calling the Activity again when device orientation is changed??

    - by user1460323
    My app uses Barcode Scanner. I want to launch the scanner when I open the app so I have it in the onCreate method. The problem is that if I have it like that, when I turn the device it calls again onCreate and calls another scanner. Also I have the first activity that calls the scanner. it has a menu so if he user presses back, it goes to that menu. If I turn the screen on that menu, it goes to barcode scanner again. To solve it I have a flag that indicates if it is the first time I call the scanner, if it's not I don't call it again. Now the problem is that if I go out of the app and go in again it doesn't go to the scanner, it goes to the menu, becasuse is not the first time I call it. Any ideas?? Is there a way to change the flag when I go out of my main activity or any other solution?? My code. private static boolean first = true; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); integrator = new IntentIntegrator(this); if (first) { first = false; integrator.initiateScan(); } }

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  • finding the maximum in series

    - by peril brain
    I need to know a code that will automatically:- search a specific word in excel notes it row or column number (depends on data arrangement) searches numerical type values in the respective row or column with that numeric value(suppose a[7][0]or a[0][7]) it compares all other values of respective row or column(ie. a[i][0] or a[0][i]) sets that value to the highest value only if IT HAS GOT NO FORMULA FOR DERIVATION i know most of coding but at a few places i got myself stuck... i'm writing a part of my program upto which i know: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using Microsoft.Office.Interop; using Excel = Microsoft.Office.Interop.Excel; Excel.Application oExcelApp; namespace a{ class b{ static void main(){ try { oExcelApp = (Excel.Application)System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application"); ; if(oExcelApp.ActiveWorkbook != null) {Excel.Workbook xlwkbook = (Excel.Workbook)oExcelApp.ActiveWorkbook; Excel.Worksheet ws = (Excel.Worksheet)xlwkbook.ActiveSheet; Excel.Range rn; rn = ws.Cells.Find("maximum", Type.Missing, Excel.XlFindLookIn.xlValues, Excel.XlLookAt.xlPart,Excel.XlSearchOrder.xlByRows, Excel.XlSearchDirection.xlNext, false, Type.Missing, Type.Missing); }}} now ahead of this i only know tat i have to use cell.value2 ,cell.hasformula methods..... & no more idea can any one help me with this..

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  • Why junit ComparisonFailure is not used by assertEquals(Object, Object) ?

    - by Philippe Blayo
    In Junit 4, do you see any drawback to throw a ComparisonFailure instead of an AssertionError when assertEquals(Object, Object) fails ? assertEquals(Object, Object) throws a ComparisonFailure if both expected and actual are String an AssertionError if either is not a String @Test(expected=ComparisonFailure.class ) public void twoString() { assertEquals("a String", "another String"); } @Test(expected=AssertionError.class ) public void oneString() { assertEquals("a String", new Object()); } The two reasons why I ask the question: ComparisonFailure provide far more readable way to spot the differences in dialog box of eclipse or Intellij IDEA (FEST-Assert throws this exception) Junit 4 already use String.valueOf(Object) to build message "expected ... but was ..." (format method invoqued by Assert.assertEquals(message, Object, Object) in junit-4.8.2): static String format(String message, Object expected, Object actual) { ... String expectedString= String.valueOf(expected); String actualString= String.valueOf(actual); if (expectedString.equals(actualString)) return formatted + "expected: " + formatClassAndValue(expected, expectedString) +" but was: " + formatClassAndValue(actual, actualString); else return formatted +"expected:<"+ expectedString +"> but was:<"+ actualString +">"; Isn't it possible in assertEquals(message, Object, Object) to replace fail(format(message, expected, actual)); by throw new ComparisonFailure(message, formatClassAndValue(expectedObject, expectedString), formatClassAndValue(actualObject, actualString)); Do you see any compatibility issue with other tool, any algorithmic problem with that... ?

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  • C++ creating generic template function specialisations

    - by Fire Lancer
    I know how to specialise a template function, however what I want to do here is specialise a function for all types which have a given method, eg: template<typename T> void foo(){...} template<typename T, if_exists(T::bar)>void foo(){...}//always use this one if the method T::bar exists T::bar in my classes is static and has different return types. I tried doing this by having an empty base class ("class HasBar{};") for my classes to derive from and using boost::enable_if with boost::is_base_of on my "specialised" version. However the problem then is that for classes that do have bar, the compiler cant resolve which one to use :(. template<typename T> typename boost::enable_if<boost::is_base_of(HasBar, T>, void>::type f() {...} I know that I could use boost::disable_if on the "normal" version, however I do not control the normal version (its provided by a third party library and its expected for specialisations to be made, I just don't really want to make explicit specialisations for my 20 or so classes), nor do I have that much control over the code using these functions, just the classes implementing T::bar and the function that uses it. Is there some way to tell the compiler to "always use this version if possible no matter what" without altering the other versions?

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  • post increment operator java

    - by srandpersonia
    I can't make heads or tails of the following code from "java puzzlers" by joshua bloch. public class Test22{ public static void main(String args[]){ int j=0; for(int i=0;i<100;i++){ j=j++; } System.out.println(j); //prints 0 int a=0,b=0; a=b++; System.out.println(a); System.out.println(b); //prints 1 } } I can't get the part where j prints 0. According to the author, j=j++ is similar to temp=j; j=j+1; j=temp; But a=b++ makes b 1. So it should've evaluated like this, a=b b=b+1 By following the same logic, shouldn't j=j++ be evaluated as, j=j j=j+1 Where does the temp come into picture here? Any explanations would be much appreciated. << I'm breaking my head over this. ;) Thanks in advance.

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  • Memory usage of strings (or any other objects) in .Net

    - by ava
    I wrote this little test program: using System; namespace GCMemTest { class Program { static void Main(string[] args) { System.GC.Collect(); System.Diagnostics.Process pmCurrentProcess = System.Diagnostics.Process.GetCurrentProcess(); long startBytes = pmCurrentProcess.PrivateMemorySize64; double kbStart = (double)(startBytes) / 1024.0; System.Console.WriteLine("Currently using " + kbStart + "KB."); { int size = 2000000; string[] strings = new string[size]; for(int i = 0; i < size; i++) { strings[i] = "blabla" + i; } } System.GC.Collect(); pmCurrentProcess = System.Diagnostics.Process.GetCurrentProcess(); long endBytes = pmCurrentProcess.PrivateMemorySize64; double kbEnd = (double)(endBytes) / 1024.0; System.Console.WriteLine("Currently using " + kbEnd + "KB."); System.Console.WriteLine("Leaked " + (kbEnd - kbStart) + "KB."); System.Console.ReadKey(); } } } The output in Release build is: Currently using 18800KB. Currently using 118664KB. Leaked 99864KB. I assume that the GC.collect call will remove the allocated strings since they go out of scope, but it appears it does not. I do not understand nor can I find an explanation for it. Maybe anyone here? Thanks, Alex

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  • Generating HTML Programmatically in C#, Targeting Printed Reports

    - by John Passaniti
    I've taken over a C# (2.0) code base that has the ability to print information. The code to do this is insanely tedious. Elements are drawn onto each page, with magic constants representing positioning. I imagine the programmer sitting with a ruler, designing each page by measuring and typing in the positions. And yes, one could certainly come up with some nice abstractions to make this approach rational. But I am looking at a different method. The idea is that I'll replace the current code that prints with code that generates static HTML pages, saves them to a file, and then launches the web browser on that file. The most obvious benefit is that I don't have to deal with formatting-- I can let the web browser do that for me with tags and CSS. So what I am looking for is a very lightweight set of classes that I can use to help generate HTML. I don't need anything as heavyweight as HTMLTextWriter. What I'm looking for is something to avoid fragments like this: String.Format("<tr><td>{0}</td><td>{1}</td></tr>", foo, bar); And instead take have this kind of feel: ... table(). tr(). td(foo). td(bar) Or something like that. I've seen lightweight classes like that for other languages but can't find the equivalent (or better) for C#. I can certainly write it myself, but I'm a firm believer in not reinventing wheels. Know anything like this? Know anything better than this?

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  • Receiving 404 error when trying to get to MVC application in local IIS

    - by Corey Sunwold
    I have an existing web site setup on my local IIS built with web forms setup in this format: -MainSite -Application1 -Application2 -Application3 There are separate applications in each location, so MainSite has an application, and Application1 has another application and so on. This way development on different applications in the same site can be broken out. I want to add a new Application that is MVC instead of web forms. I created a new MVC project which runs in Cassini just fine, but when I create a new IIS application for it and point it to the MVC project I am unable to navigate to it in the browser and get a 404 error. I am expecting to be able to navigate to http://MainSite/NewMVCApplication/. I want the root of NewMVCApplication to point to my Contacts Controller. My global.asax in the new MVC application currently looks like this: public class MvcApplication : System.Web.HttpApplication { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Root", // Route name "", // URL with parameters new { controller = "Contacts", action = "Index", id = "" } // Parameter defaults ); } protected void Application_Start() { RegisterRoutes(RouteTable.Routes); RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } }

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  • C++ Design Question on template types

    - by user231536
    I have a templated class template <typename T> class MyContainerClass For types to be substituted for T, it has to satisfy many requirements: for example, get_id(), int data(), etc. Obviously none of the fundamental types (PODs) are substitutable. One way I can provide this is via wrappers for the PODs that provide these functions. Is this an acceptable way? Another way would be to change the template to: template < typename T, typename C=traits<T> > class MyContainerClass and inside MyContainerClass, call traits::data() instead of data() on T objects. I will specialize traits<int>, traits<const char *> etc. Is this good design ? How do I design such a traits class (completely static methods or allow for inheritance) ? Or are the wrapper classes a good solution? What other alternatives are there?

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  • java threads don't see shared boolean changes

    - by andymur
    Here the code class Aux implements Runnable { private Boolean isOn = false; private String statusMessage; private final Object lock; public Aux(String message, Object lock) { this.lock = lock; this.statusMessage = message; } @Override public void run() { for (;;) { synchronized (lock) { if (isOn && "left".equals(this.statusMessage)) { isOn = false; System.out.println(statusMessage); } else if (!isOn && "right".equals(this.statusMessage)) { isOn = true; System.out.println(statusMessage); } if ("left".equals(this.statusMessage)) { System.out.println("left " + isOn); } } } } } public class Question { public static void main(String [] args) { Object lock = new Object(); new Thread(new Aux("left", lock)).start(); new Thread(new Aux("right", lock)).start(); } } In this code I expect to see: left, right, left right and so on, but when Thread with "left" message changes isOn to false, Thread with "right" message don't see it and I get ("right true" and "left false" console messages), left thread don't get isOn in true, but right Thread can't change it cause it always see old isOn value (true). When i add volatile modifier to isOn nothing changes, but if I change isOn to some class with boolean field and change this field then threads are see changes and it works fine Thanks in advance.

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  • Console.WriteLine does not show up in Output window

    - by Luke
    I have put some Console.WriteLine calls in to test, but they aren't appearing in the output box? public static ArrayList myDeliveries = new ArrayList(); public mainForm() { InitializeComponent(); } private void mainForm_Load(object sender, EventArgs e) { if (!File.Exists("../../MealDeliveries.txt")) { MessageBox.Show("File not found!"); return; } using (StreamReader sr = new StreamReader("../../MealDeliveries.txt")) { //first line is delivery name string strDeliveryName = sr.ReadLine(); Console.WriteLine("some tetttttttttt23423423423423423ttttttttttttttttttttttt"); while (strDeliveryName != null) { //other lines Delivery d = new Delivery(strDeliveryName, sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine()); mainForm.myDeliveries.Add(d); //check for further values strDeliveryName = sr.ReadLine(); } } displayDeliveries(); } private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); Console.WriteLine("some tettttttttttttttttttttttttttttttttt"); Console.WriteLine(mainForm.myDeliveries.Count); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } Can anyone help??

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  • Tips on refactoring an Android prototype

    - by Brad
    I have an Android project I've inherited from another developer. The original code was hacked together using a single View and a single Activity. The view class has a State variable that is switched on during input and rendering. Each "screen" is a single bitmap rendered directly onto the screen. There are no layouts used at all. To make things even worse each variable in both the View and Activity classes were all declared public static and would access each other frequently. I've reworked the code so it is now somewhat manageable, but it's still in those original two classes. This is my first decently sized Android app so I'm not completely sure where to go next. From the looks of things, each "screen" should have its own View and Activity. Is this the general practice? If so I need some way to share data between the separate Activities. I've read suggestions to use a Singleton class that holds generic data. Is there any other ways that are more built into the Android framework? Thanks in advance.

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  • How to analyze evenness/oddness of numbers in Java

    - by appreciation
    I have to write a program which reads in 3 numbers (using input boxes), and depending on their values it should write one of these messages: All 3 numbers are odd OR All 3 numbers are even OR 2 numbers are odd and 1 is even OR 1 number is odd and 2 are even This is what I have so far: import javax.swing.JOptionPane; class program3 { public static void main(String[] args) { String num1 = JOptionPane.showInputDialog("Enter first number."); String num2 = JOptionPane.showInputDialog("Enter second number."); String num3 = JOptionPane.showInputDialog("Enter third number."); boolean newnum1 = Integer.parseInt(num1); boolean newnum2 = Integer.parseInt(num2); boolean newnum3 = Integer.parseInt(num3); } } This is where I am stuck. I am not sure how to use the MOD to display the messages. I think I have to also use an IF Statement too...But I'm not too sure. Please help! :D

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  • How do I determine when two moving points become visible to each other?

    - by Devin Jeanpierre
    Suppose I have two points, Point1 and Point2. At any given time, these points may be at different positions-- they are not necessarily static. Point1 is located at some position at time t, and its position is defined by the continuous functions x1(t) and y1(t) giving the x and y coordinates at time t. These functions are not differentiable, they are constructed piecewise from line segments. Point2 is the same, with x2(t) and y2(t), each function having the same properties. The obstacles that might prevent visibility are simple (and immobile) polygons. How can I find the boundary points for visibility? i.e. there are two kinds of boundaries: where the points become visible, and become invisible. For a become-visible boundary i, there exists some ?0, such that for any real number a, a ? (i-?, i) , Point1 and Point2 are not visible (i.e. the line segment that connects (x1(a), y1(a)) to (x2(a), y2(x)) crosses some obstacles). For b ? (i, i+?) they are visible. And it is the other way around for becomes-invisible. But can I find such a precise boundary, and if so, how?

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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  • Java - Image encoding in XML

    - by Hoopla
    Hi everyone, I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum. So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by: import it.sauronsoftware.base64.*; import java.awt.image.BufferedImage; import org.w3c.dom.*; ... BufferedImage img; Element node; ... java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream(); ImageIO.write(img, "png", os); byte[] array = Base64.encode(os.toByteArray()); String ss = arrayToString(array, ","); node.setTextContent(ss); ... private static String arrayToString(byte[] a, String separator) { StringBuffer result = new StringBuffer(); if (a.length > 0) { result.append(a[0]); for (int i=1; i<a.length; i++) { result.append(separator); result.append(a[i]); } } return result.toString(); } Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine. Cheers in advance, Hoopla.

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  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

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  • directory traversal in Java using different regular and enhanced for loops

    - by user3245621
    I have this code to print out all directories and files. I tried to use recursive method call in for loop. With enhanced for loop, the code prints out all the directories and files correctly. But with regular for loop, the code does not work. I am puzzled by the difference between regular and enhanced for loops. public class FileCopy { private File[] childFiles = null; public static void main(String[] args) { FileCopy fileCopy = new FileCopy(); File srcFile = new File("c:\\temp"); fileCopy.copyTree(srcFile); } public void copyTree(File file){ if(file.isDirectory()){ System.out.println(file + " is a directory. "); childFiles = file.listFiles(); /*for(int j=0; j<childFiles.length; j++){ copyTree(childFiles[j]); } This part is not working*/ for(File a: childFiles){ copyTree(a); } return; } else{ System.out.println(file + " is a file. "); return; } } }

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  • Get the parent class of a null object (C# Reflection)

    - by Nick
    How would I get the parent class of an object that has a value of null? For example... 'Class A' contains 'int? i' which is not set to any value when the class is created. Then in some other place in the code I want to pass in 'i' as a parameter to some function. Using 'i' as the only info, I want to be able to figure out that 'Class A' "owns" 'i'. The reason for this is because 'Class A' also contains some other object, and I want to call this other object's value from that same function mentioned in the above paragraph. Could also be: public class A { public class B { public int? i; public int? j; } B classBInstance = new B(); public string s; } { ... A someClassAInstance = new A(); ... doSomething(someClassAInstance.classBInstance.i); ... } public static bool doSomething(object theObject) { string s = /* SOMETHING on theObject to get to "s" from Class A */; int someValue = (int)theObject; }

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  • implementing interface

    - by 1ace1
    hello guys so i have this assignment that i need to implement interface to go over an ArrayList and sort it (ascending or descnding).I dont want "the" answer i just need some suggestions on my approach and why i get this error Exception in thread "main" java.lang.ClassCastException: Week7.Check cannot be cast to java.lang.Comparable at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.sort(Unknown Source) at java.util.Collections.sort(Unknown Source) at Week7.TestCheck.main(TestCheck.java:18) This is how i did it: comparable had one method called public int compairTo(Object o) public class Check implements comparable { private Integer checkNumber; public Check(Integer newCheckNumber) { setCheckNumber(newCheckNumber); } public String toString() { return getCheckNumber().toString(); } public void setCheckNumber(Integer checkNumber) { this.checkNumber = checkNumber; } public Integer getCheckNumber() { return checkNumber; } @Override public int compairTo(Object o) { Check compair = (Check)o; int result = 0; if (this.getCheckNumber() > compair.getCheckNumber()) result = 1; else if(this.getCheckNumber() < compair.getCheckNumber()) result = -1; return result; } } in my main i had this import java.util.ArrayList; import java.util.Collections; public class TestCheck { public static void main(String[] args) { ArrayList checkList = new ArrayList(); checkList.add(new Check(445)); checkList.add(new Check(101)); checkList.add(new Check(110)); checkList.add(new Check(553)); checkList.add(new Check(123)); Collections.sort(checkList); for (int i =0; i < checkList.size(); i++){ System.out.println(checkList.get(i)); } } }

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  • C++ linked list based tree structure. Sanely copy nodes between lists.

    - by krunk
    edit Clafification: The intention is not to remove the node from the original list. But to create an identical node (data and children wise) to the original and insert that into the new list. In other words, a "move" does not imply a "remove" from the original. endedit The requirements: Each Node in the list must contain a reference to its previous sibling Each Node in the list must contain a reference to its next sibling Each Node may have a list of child nodes Each child Node must have a reference to its parent node Basically what we have is a tree structure of arbitrary depth and length. Something like: -root(NULL) --Node1 ----ChildNode1 ------ChildOfChild --------AnotherChild ----ChildNode2 --Node2 ----ChildNode1 ------ChildOfChild ----ChildNode2 ------ChildOfChild --Node3 ----ChildNode1 ----ChildNode2 Given any individual node, you need to be able to either traverse its siblings. the children, or up the tree to the root node. A Node ends up looking something like this: class Node { Node* previoius; Node* next; Node* child; Node* parent; } I have a container class that stores these and provides STL iterators. It performs your typical linked list accessors. So insertAfter looks like: void insertAfter(Node* after, Node* newNode) { Node* next = after->next; after->next = newNode; newNode->previous = after; next->previous = newNode; newNode->next = next; newNode->parent = after->parent; } That's the setup, now for the question. How would one move a node (and its children etc) to another list without leaving the previous list dangling? For example, if Node* myNode exists in ListOne and I want to append it to listTwo. Using pointers, listOne is left with a hole in its list since the next and previous pointers are changed. One solution is pass by value of the appended Node. So our insertAfter method would become: void insertAfter(Node* after, Node newNode); This seems like an awkward syntax. Another option is doing the copying internally, so you'd have: void insertAfter(Node* after, const Node* newNode) { Node *new_node = new Node(*newNode); Node* next = after->next; after->next = new_node; new_node->previous = after; next->previous = new_node; new_node->next = next; new_node->parent = after->parent; } Finally, you might create a moveNode method for moving and prevent raw insertion or appending of a node that already has been assigned siblings and parents. // default pointer value is 0 in constructor and a operator bool(..) // is defined for the Node bool isInList(const Node* node) const { return (node->previous || node->next || node->parent); } // then in insertAfter and friends if(isInList(newNode) // throw some error and bail I thought I'd toss this out there and see what folks came up with.

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