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  • How can I change the language of dynamic text in a SWF using flashvars?

    - by Cormac
    I have a SWF with text embedded from an external .txt file. Is there a way I can have a different file used as the text source through the embedcode (swfObject) depending on the language? Here is my current actionscript: myData = new LoadVars(); myData.onLoad = function() { text_clips.project_title.text = this.projecttitle1; }; myData.load("translatetext.txt"); var loader:MovieClipLoader = new MovieClipLoader(); loader.loadClip(_level0.projectimage1,pic1.image_holder); This is the content of translatetext.txt: projecttitle1=This is my translatable text This is the embed code I'm using: <div> <object width="960" height="275" id="rvFlashcontent"> <param name="movie" value="lang_test_3.swf" /> <param name="wmode" value="transparent" /> <param name="flashvars" value="projectimage1=flashimages/testimage.jpg" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="lang_test_3.swf" width="960" height="275"> <param name="wmode" value="transparent" /> <param name="flashvars" value="projectimage1=flashimages/testimage.jpg" /> <!--<![endif]--> <h1>Alt Content</h1> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </div> What I want to do is add a Flashvars parameter to name the file to load, so I can change the language: <param name="flashvars" value="projectimage1=flashimages/image.jpg&projecttext=textfrench.txt" /> There are four languages needed so far, but this will grow so it needs to be flexible enough to let the developers add languages without getting a new SWF each time. Thanks in advance all!

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  • Finding the width of a directed acyclic graph... with only the ability to find parents

    - by Platinum Azure
    Hi guys, I'm trying to find the width of a directed acyclic graph... as represented by an arbitrarily ordered list of nodes, without even an adjacency list. The graph/list is for a parallel GNU Make-like workflow manager that uses files as its criteria for execution order. Each node has a list of source files and target files. We have a hash table in place so that, given a file name, the node which produces it can be determined. In this way, we can figure out a node's parents by examining the nodes which generate each of its source files using this table. That is the ONLY ability I have at this point, without changing the code severely. The code has been in public use for a while, and the last thing we want to do is to change the structure significantly and have a bad release. And no, we don't have time to test rigorously (I am in an academic environment). Ideally we're hoping we can do this without doing anything more dangerous than adding fields to the node. I'll be posting a community-wiki answer outlining my current approach and its flaws. If anyone wants to edit that, or use it as a starting point, feel free. If there's anything I can do to clarify things, I can answer questions or post code if needed. Thanks! EDIT: For anyone who cares, this will be in C. Yes, I know my pseudocode is in some horribly botched Python look-alike. I'm sort of hoping the language doesn't really matter.

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  • General web service ideas

    - by user2014175
    I have a question regarding different types of web services. I'll preface this by saying that I have built a number of apps (for both ios and android) for personal use that interact with the web via php and sql. I have taught myself these languages, and as such don't have the broader background knowledge that many of you do. My question is, in what other ways can you perform an interaction between a web service and a mobile device other than mobile - php - sql - etc. For example, If I built a very simple tracking app for my car, my current method would be to push GPS coordinates from my iphone to my database at a set interval, then I would write a simple bit of javascript that pulled those coordinates out of the database and superimposed them on a google map. Is there a different way to do this? Such as the server acting as a live middle man who simple pushed the coordinates directly to a target browser? Without the database in the middle? If so, are there advantages and disadvantages to these different methods to achieve different goals? I know its a broad question but I'm really intrigued and I'm finding it difficult to word a google search for it. Any info / reading material suggesting would be excellent. Thanks

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  • I need an IDE for typo3 core development in php

    - by Flugan
    Php in itself is difficult for IDEs because of the dynamic nature of the language. My current development environment is mostly netbeans against a local svn copy of the codebase setup in a local development webserver. The code is full text indexed by vistas search engine for almost instant searches. I do a lot of development directly against the main development server using a combination of tools. Putty to interact with the server and deploy by updating an svn checkout on the development server. Tortoise SVN locally to have a fairly rich SVN experience. Netbeans obviously have SVN integration. Most of the changes on the remote server is commited using the putty session. WinSCP to interact with the development server with norton commander like interface as well as the good putty integration. Finally my text editor for remote editing is notepad++ out of habit and because of some nice features and good price. What I'm really missing is good php editing. Because of the way typo3 works almost all objects are instanciated through make instance abstraction that either returns the base class or the customized class if the framework has been extended. I'm not looking for a magic editing package and would like to find an editor which can use annotations to specify the type of commonly used variables.

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  • Can we run two simultaneous non-nested loops in Perl?

    - by Mike
    Part of my code goes like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); Do Some Stuff; last if some condition is met; } Problem is: I want the music to be always on when I'm in the Do Some Stuff stage in the while loop. But the length of the music is so short that it will come to a full stop before I go to the next stage, so I want the music to repeat itself, but the Win32::Mediaplayer module does not seem to have a repeat mode, so I'm thinking of doing an infinite loop for the music playing part. Like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); } while(2){ Do some stuff; last if some condition is met } But based on my current Perl knowledge if I'm in the while(1) part, I can never go to the while(2) part. Even if it comes to a nested loop, I have to do something to break out of the inside loop before going to the other part of the outside loop. The answer to my question "Can we run two simultaneous non-nested loops in Perl?" may be a NO, but I assume there is some way of handling such situation. Correct me if I'm wrong. Thanks as always for any comments/suggestions :) UPDATE I really appreciate the help from everyone. Thanks :) So the answer to my question is a YES, not a NO. I'm happy that I've learned how to use fork() and threads to solve a real problem :)

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  • iOS UIImageView dataWithContentsOfURL returning empty

    - by user761389
    I'm trying to display an image from a URL in a UIImageView and I'm seeing some very peculiar results. The bit of code that I'm testing with is below imageURL = @"http://images.shopow.co.uk/image/user_dyn/1073/32/32"; imageURL = @"http://images.shopow.co.uk/assets/profile_images/default/32_32/avatar-male-01.jpg"; NSURL *imageURLRes = [NSURL URLWithString:imageURL]; NSData *imageData = [NSData dataWithContentsOfURL:imageURLRes]; UIImage *image = [UIImage imageWithData:imageData]; NSLog(@"Image Data: %@", imageData); In it's current form I can see data in the output window which is what I'd expect. However if comment out the second imageURL so I'm referencing the first I'm getting empty data and therefore nil is being returned by imageWithData. What is possibly more confusing is that the first image is basically the same as the second but it's been through a PHP processing script. I'm nearly certain that it isn't the script that's causing the issue because if I use this instead imageURL = @"http://images.shopow.co.uk/image/product_dynimg/389620/32/32" the image is displayed and this uses the same image processing script. I'm struggling to find any difference in the images that would cause this to occur. Any help would be appreciated.

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  • Freelance web hosting - what are good LAMP choices?

    - by tkotitan
    I think it's best if I ask this question with an example scenario. Let's say your mom-and-pop local hardware store has never had a website, and they want you, the freelance developer to build them a website. You have all the skills to run a LAMP setup and admin a system, so the difficult question you ask yourself is - where will I host it? As you aren't going to host it out of the machine in your apartment. Let's say you want to be able to customize your own system, install the version of PHP you want, and manage your own database. Perhaps the best kind of hosting is to get a virtual machine so you can customize the system as you see fit. But this essentially a "set it and forget it" site you make, bill by the hour for, and then are done. In other words, the hosting should not be an issue. Given the requirements of hosting a website: Unlimited growth potential needing good amounts of bandwidth to handle visitors Wide range of system and programming options allowing it to be portable Relatively cheap (not necessarily the cheapest) or reasonable scaling cost Reliable hosting with good support Hosted entirely on the host company's hardware Who would you pick to host this website? Yes I am asking for a business/company recommendation. Is there a clear answer for this scenario, or a good source that can reliably give the current answer? I know there are all kinds of schemes out there. I'm just wondering if any one company fills the bill for freelancers and stands out in such a crowded market.

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  • Fast path cache generation for a connected node graph

    - by Sukasa
    I'm trying to get a faster pathfinding mechanism in place in a game I'm working on for a connected node graph. The nodes are classed into two types, "Networks" and "Routers." In this picture, the blue circles represent routers and the grey rectangles networks. Each network keeps a list of which routers it is connected to, and vice-versa. Routers cannot connect directly to other routers, and networks cannot connect directly to other networks. Networks list which routers they're connected to Routers do the same I need to get an algorithm that will map out a path, measured in the number of networks crossed, for each possible source and destination network excluding paths where the source and destination are the same network. I have one right now, however it is unusably slow, taking about two seconds to map the paths, which becomes incredibly noticeable for all connected players. The current algorithm is a depth-first brute-force search (It was thrown together in about an hour to just get the path caching working) which returns an array of networks in the order they are traversed, which explains why it's so slow. Are there any algorithms that are more efficient? As a side note, while these example graphs have four networks, the in-practice graphs have 55 networks and about 20 routers in use. Paths which are not possible also can occur, and as well at any time the network/router graph topography can change, requiring the path cache to be rebuilt. What approach/algorithm would likely provide the best results for this type of a graph?

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  • Reading XML or objects from a Web service

    - by Shawn
    This is my first time working with webservices and I am a bit lost. I successfully called the functions, but I only can get one value from the service. I read that the easiest way is to read xml or create objects and then call their values. Currently I use functions that return the desired value but I need to call them 3 times to get all the data witch is a waste of time and resources. I tried to call the service with the URL and use it as a website or getting the service to work the same way without importing into the program. The thing is that i cant find a way to pass the values into the url, because of that i get only blank pages. What is the fastest way to get my data from the services? I need city name, temperature and a flag if the city is valid. I need to pass the zip code to the service. Thank you. My current code wetther.Weather wether = new wetther.Weather(); string farenhait = wether.GetCityWeatherByZIP(zip).Temperature; string city = wether.GetCityWeatherByZIP(zip).City; bool correct = wether.GetCityWeatherByZIP(zip).Success; I tried it that way // Retrieve XML document XmlTextReader reader = new XmlTextReader("http://xml.weather.yahoo.com/forecastrss?p=94704"); // Skip non-significant whitespace reader.WhitespaceHandling = WhitespaceHandling.Significant; // Read nodes one at a time while (reader.Read()) { // Print out info on node Console.WriteLine("{0}: {1}", reader.NodeType.ToString(), reader.Name); } This one works for the yahoo page but not for mine. I need to use this webservice - http://wsf.cdyne.com/WeatherWS/Weather.asmx

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  • Problems with Threading in Python 2.5, KeyError: 51, Help debugging?

    - by vignesh-k
    I have a python script which runs a particular script large number of times (for monte carlo purpose) and the way I have scripted it is that, I queue up the script the desired number of times it should be run then I spawn threads and each thread runs the script once and again when its done. Once the script in a particular thread is finished, the output is written to a file by accessing a lock (so my guess was that only one thread accesses the lock at a given time). Once the lock is released by one thread, the next thread accesses it and adds its output to the previously written file and rewrites it. I am not facing a problem when the number of iterations is small like 10 or 20 but when its large like 50 or 150, python returns a KeyError: 51 telling me element doesn't exist and the error it points out to is within the lock which puzzles me since only one thread should access the lock at once and I do not expect an error. This is the class I use: class errorclass(threading.Thread): def __init__(self, queue): self.__queue=queue threading.Thread.__init__(self) def run(self): while 1: item = self.__queue.get() if item is None: break result = myfunction() lock = threading.RLock() lock.acquire() ADD entries from current thread to entries in file and REWRITE FILE lock.release() queue = Queue.Queue() for i in range(threads): errorclass(queue).start() for i in range(desired iterations): queue.put(i) for i in range(threads): queue.put(None) Python returns with KeyError: 51 for large number of desired iterations during the adding/write file operation after lock access, I am wondering if this is the correct way to use the lock since every thread has a lock operation rather than every thread accessing a shared lock? What would be the way to rectify this?

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  • What happens when we say "listen to a port" ?

    - by smwikipedia
    Hi, When we start a server application, we always need to speicify the port number it listens to. But how is this "listening mechanism" implemented under the hood? My current imagination is like this: The operating system associate the port number with some buffer. The server application's responsibiligy is to monitor this buffer. If there's no data in this buffer, the server application's listen operation will just block the application. When some data arrives from the wire, the operating system will know that check the data and see if it is targed at this port number. And then it will fill the buffer. And then OS will notify the blocked server application and the server application will get the data and continue to run. Question is: If the above scenario is correct, how could the opearting system know there's data arriving from wire? It cannot be a busy pooling. Is it some kind of interrupt-based mechanism? If there's too much data arriving and the buffer is not big enough, will there be data loss? Is the "listen to a port" operation really a blocking operation? Many thanks.

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  • What is the fastest way to get a DataTable into SQL Server?

    - by John Gietzen
    I have a DataTable in memory that I need to dump straight into a SQL Server temp table. After the data has been inserted, I transform it a little bit, and then insert a subset of those records into a permanent table. The most time consuming part of this operation is getting the data into the temp table. Now, I have to use temp tables, because more than one copy of this app is running at once, and I need a layer of isolation until the actual insert into the permanent table happens. What is the fastest way to do a bulk insert from a C# DataTable into a SQL Temp Table? I can't use any 3rd party tools for this, since I am transforming the data in memory. My current method is to create a parameterized SqlCommand: INSERT INTO #table (col1, col2, ... col200) VALUES (@col1, @col2, ... @col200) and then for each row, clear and set the parameters and execute. There has to be a more efficient way. I'm able to read and write the records on disk in a matter of seconds...

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  • Dismiss android activity displayed as Popup

    - by Sit
    So i have a service, that starts an activity displayed as a Popup thank's to "android:style/Theme.Dialog" This Activity shows a Listview, with a list of application. On each element of the listview, there is a short description of the application, and two buttons. 1 for launching the application 2 for displaying a toast with more informations. Here is the code in my service : it starts the activity Intent intent = new Intent(this, PopUpActivity.class); intent.addFlags(Intent.FLAG_DEBUG_LOG_RESOLUTION); intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); getApplicationContext().startActivity(intent); this activity uses a custom layout, with a listview, adapted with a custom ArrayAdapter In this adaptater, i've put an action on the start button in order to start the current application Button lanceur = (Button) v.findViewById(R.id.Buttonlancer); lanceur.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { p.start(mcontext); } }); with p.start, i start the application. But now, if i press "back" from the application, i go back to the popup... and i can start another application. I don't want it to be possible. That's why i wish i could dismiss/destroy/finish my PopupActivity, but i can't manage to do it with the code i have.

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • C++: recursively computer all permutaions of digits 0 - 9

    - by Nate
    I have a homework assignment where part of the requirement is to recursively compute all the permutations of integers 0 - 9. The professor actually gave us the algorithm for this part of the question. I've finished the rest of the assignment, but I can't get the permute function working...I'm implementing it exactly like it was shown on the assignment information. However, when I run it each permutation is repeated multiple times (and I'm not sure if I'm even getting all the correct permutations.) I think he must've made a mistake on the assignment instructions. I've been working on this for a couple of hours and can't seem to figure out where I'm going wrong. Can anybody help point me in the right direction? Here's the current code: void permute(int v[], int curr) { for (int i = curr; i < MAX; i++) { swap(v[i], v[curr]); permute(v, curr + 1); swap(v[curr], v[i]); } } EDIT: Actually, right after posting this I realized it has to do with the swap, right? Because right now i and curr are the same, so I'm swapping identical numbers. Hm, should it be swap(v[i], v[curr+1])?

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  • Obtaining FontMetrics before getting a Graphics instance

    - by Tom Castle
    Typically, I'd obtain a graphics instance something like this: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); Graphics2D g = img.createGraphics(); However, in the current project I'm working on, the width and height variables above are dependent upon the size of a number of text fragments that will later be drawn onto the graphics instance. But, to obtain the dimensions of the font being used I would usually use the FontMetrics that I get from the graphics object. FontMetrics metrics = g.getFontMetrics(); So, I have a nasty little dependency cycle. I cannot create the graphics object until I know the size of the text, and I cannot know the size of the text until I have a graphics object. One solution is just to create another BufferedImage/Graphics pair first in order to get the FontMetrics instance I need, but this seems unnecessary. So, is there a nicer way? Or is it the case that the width, height etc. properties for a Font are somehow dependent upon what (graphics, component...) the text is to be drawn on?

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  • C# wrapper for objects

    - by Haggai
    I'm looking for a way to create a generic wrapper for any object. The wrapper object will behave just like the class it wraps, but will be able to have more properties, variable, methods etc., for e.g. object counting, caching etc. Say the wrapper class be called Wrapper, and the class to be wrapped be called Square and has the constructor Square(double edge_len) and the properties/methods EdgeLength and Area, I would like to use it as follows: Wrapper<Square> mySquare = new Wrapper<Square>(2.5); /* or */ new Square(2.5); Console.Write("Edge {0} -> Area {1}", mySquare.EdgeLength, mySquare.Area); Obviously I can create such a wrapper class for each class I want to wrap, but I'm looking for a general solution, i.e. Wrapper<T> which can handle both primitive and compound types (although in my current situation I would be happy with just wrapping my own classes). Suggestions? Thanks.

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  • Load Testing Java Web Application - find TPS / Avg transaction response time

    - by Steve
    I would like to build my own load testing tool in Java with the goal of being able to load test a web application I am building throughout the development cycle. The web application will be receiving server to server HTTP Post requests and I would like to find its starting transaction per second (TPS) capacity along with the avgerage response time. The Post request and response messages will be in XML (I dont' think that's really applicable though :) ). I have written a very simple Java app to send transactions and count how many transactions it was able to send in one second (1000 ms) however I don't think this is the best way to load test. Really what I want is to send any number of transactions at exactly the same time - i.e. 10, 50, 100 etc. Any help would be appreciated! Oh and here is my current test app code: Thread[] t = new Thread[1]; for (int a = 0; a < t.length; a++) { t[a] = new Thread(new MessageLoop()); } startTime = System.currentTimeMillis(); System.out.println(startTime); for (int a = 0; a < t.length; a++) { t[a].start(); } while ((System.currentTimeMillis() - startTime) < 1000 ) { } if ((System.currentTimeMillis() - startTime) > 1000 ) { for (int a = 0; a < t.length; a++) { t[a].interrupt(); } } long endTime = System.currentTimeMillis(); System.out.println(endTime); System.out.println("Total time: " + (endTime - startTime)); System.out.println("Total transactions: " + count); private static class MessageLoop implements Runnable { public void run() { try { //Test Number of transactions while ((System.currentTimeMillis() - startTime) < 1000 ) { // SEND TRANSACTION HERE count++; } } catch (Exception e) { } } }

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  • Statistical analysis on large data set to be published on the web

    - by dassouki
    I have a non-computer related data logger, that collects data from the field. This data is stored as text files, and I manually lump the files together and organize them. The current format is through a csv file per year per logger. Each file is around 4,000,000 lines x 7 loggers x 5 years = a lot of data. some of the data is organized as bins item_type, item_class, item_dimension_class, and other data is more unique, such as item_weight, item_color, date_collected, and so on ... Currently, I do statistical analysis on the data using a python/numpy/matplotlib program I wrote. It works fine, but the problem is, I'm the only one who can use it, since it and the data live on my computer. I'd like to publish the data on the web using a postgres db; however, I need to find or implement a statistical tool that'll take a large postgres table, and return statistical results within an adequate time frame. I'm not familiar with python for the web; however, I'm proficient with PHP on the web side, and python on the offline side. users should be allowed to create their own histograms, data analysis. For example, a user can search for all items that are blue shipped between week x and week y, while another user can search for sort the weight distribution of all items by hour for all year long. I was thinking of creating and indexing my own statistical tools, or automate the process somehow to emulate most queries. This seemed inefficient. I'm looking forward to hearing your ideas Thanks

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  • RadioButtonGroup with each RadioButton added in components?

    - by futureal
    Hi, Working in Flex 3, I have a series of components being rendered on a canvas, each of which should represent a single potential selection, ideally in a RadioButtonGroup. So in my parent canvas I am defining the RadioButtonGroup, and each component provides a single RadioButton. However, this doesn't seem to work. Suppose there is a component called aComponent defined as such: <mx:Canvas ...> ... <mx:RadioButton id="someButton" groupName="myRadioButtonGroup" ... /> </mx:Canvas> The outer canvas: <mx:Canvas ...> ... <mx:Script> public function doesSomething():void { var myComponent:aComponent = new aComponent(); outerCanvas.addChild(myComponent); } </mx:Script> ... <mx:RadioButtonGroup id="myRadioButtonGroup" /> </mx:Canvas> So my guess was that at this point if, say, four of these components were added, the radio buttons would behave in mutually exclusive fashion and I'd be able to access myRadioButtonGroup.selectedValue to get the current selection. However, it doesn't seem to work that way. Is what I'm trying to do even possible, or have I maybe just missed something? Thanks!

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  • Drupal view filter to show only one of a certain item

    - by Joel
    I'm fairly new to Drupal, and am using Node Import to take a TSV file and turn it into nodes. I'm hitting a problem, though, with automating updates to the nodes. Again, I'd like to take a Tab Separated Values text file, and load it into my site via Node Import (or whatever else anyone might suggest) and then only show updated Nodes. Here's a specific example: I have a Node with the following info: StoreId Name Address Phone Contact 01 Name1 Address1 Phone1 Contact1 02 Name2 Address2 Phone2 Contact2 etc. The info pulls into the nodes just fine (Thank you Node Import!), but we also want to process updates to the nodes. So far I have two ideas... figure out how to delete duplicate (previous) instances of the same StoreID, or just save the node with the duplicate StoreID (and new other info) and just display the most current version. In Views, I can get it to show the nodes and everything, but I can't figure out how to only display the most recent version of each StoreID. A view of views would work, but I can't seem to get that to work, either. Any ideas or other approaches I could take? Thanks in advance for the help!

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  • How can I serialize this .NET Collection item?

    - by Pure.Krome
    Hi folks, I'm trying to xml serialize a POCO view data class into xml. It serializes, but incorrectly generates some xml. eg. (current result .. not the one I'm after) <ReviewListViewData> <reviews> <review>....</review> ... </reviews> </ReviewListViewData> I'm trying to get (notice how I've removed the bad root node?) ... <reviews> <review>....</review> ... </reviews> Class is defined as... public class ReviewListViewData { [XmlArray("reviews")] [XmlArrayItem("review")] public ReviewViewData[] Reviews { get; set; } } and here's a sample way it's called in an ASP.NET MVC ActionMethod :- var reviewListViewData = GetReviewListViewData(...); return XmlResult(reviewListViewData); // (XmlResult referenced from MVCContrib). anyone have any ideas, please?

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  • F# ref-mutable vars vs object fields

    - by rwallace
    I'm writing a parser in F#, and it needs to be as fast as possible (I'm hoping to parse a 100 MB file in less than a minute). As normal, it uses mutable variables to store the next available character and the next available token (i.e. both the lexer and the parser proper use one unit of lookahead). My current partial implementation uses local variables for these. Since closure variables can't be mutable (anyone know the reason for this?) I've declared them as ref: let rec read file includepath = let c = ref ' ' let k = ref NONE let sb = new StringBuilder() use stream = File.OpenText file let readc() = c := stream.Read() |> char // etc I assume this has some overhead (not much, I know, but I'm trying for maximum speed here), and it's a little inelegant. The most obvious alternative would be to create a parser class object and have the mutable variables be fields in it. Does anyone know which is likely to be faster? Is there any consensus on which is considered better/more idiomatic style? Is there another option I'm missing?

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  • Approach for parsing file and creating dynamic data structure for use by another program

    - by user275633
    All, Background: I have a customer who has some build scripts for their datacenter based on python that I've inherited. I did not work on the original design so I'm sort of limited to some degree on what I can and can't change. That said, my customer has a properties file that they use in their datacenter. Some of the values are used to build their servers and unfortunately they have other applications that also use these values so I cannot change them to make it easier for me. What I want to do is make the scripts more dynamic to distribute more hosts so that I don't have to keep updating the scripts in the future and can just add more hosts to the property file. Unfortunately I can't change the current property file and have to work with it. The property file looks something like this: projectName.ClusterNameServer1.sslport=443 projectName.ClusterNameServer1.port=80 projectName.ClusterNameServer1.host=myHostA projectName.ClusterNameServer2.sslport=443 projectName.ClusterNameServer2.port=80 projectName.ClusterNameServer2.host=myHostB In their deployment scripts they basically have alot of if projectName.ClusterNameServerX where X is some number of entries defined and then do something, e.g.: if projectName.ClusterNameServer1.host != "" do X if projectName.ClusterNameServer2.host != "" do X if projectName.ClusterNameServer3.host != "" do X Then when they add another host (say Serve4) they've added another if statement. Question: What I would like to do is make the scripts more dynamic and parse the properties file and put what I need into some data structure to pass to the deployment scripts and then just iterate over the structure and do my deployment that way so I don't have to constantly add a bunch of if some host# do something. I'm just curious to feed some suggestions as to what others would do to parse the file and what sort of data structure would they use and how they would group things together by ClusterNameServer# or something else. Thanks

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  • document.getElementById returns null for my drop-down select menu

    - by tucson
    I am trying to create a drop-down select menu with custom css (similar to the drop-down selection of language at http://translate.google.com/#). I have current html code: <ul id="Select"> <li> <select id="myId" onmouseover="mopen('options')" onmouseout="mclosetime()"> <div id="options" onmouseover="mcancelclosetime()" onmouseout="mclosetime()"> <option value="1" selected="selected">One</option> <option value="2">Two</option> <option value="3">Three</option> </div> </select> </li> </ul> and the Javascript: function mopen(id) { // cancel close timer mcancelclosetime(); // close old layer if(ddmenuitem) ddmenuitem.style.visibility = 'hidden'; // get new layer and show it ddmenuitem = document.getElementById(id); ddmenuitem.style.visibility = 'visible'; } But document.getElementById returns null. Though if I use the code with a div element that does not contain a select list the document.getElementById(id) returns proper div value. How do I fix this? or is there a better way to create drop-down select menu like http://translate.google.com ?

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