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  • Efficient solution for multiplayer space partioning?

    - by DevilWithin
    This question is a little tricky, but I will try to make it clear, Lets say I am building an online game, not in a mmo scale, but gladly supporting as many players as possible, in a authoritative server approach, and I want really big worlds with lots of AI simulated enemies. I am aware of a few strategies to save server's CPU by subdividing the space and not processing what doesn't need processing. I 've already split the world by regions, that will require loading times and small transitions, which i think is important to mantain the quality of gameplay when playing locally (alone or even with a couple of friends) because the players won't normally be in more than one or two regions. But even a region can become pretty big, and have a lot of NPC simulating at a time, how do I handle this without screwing the player's experience? Approaches like one server per region and alike are not in the table. I am mainly looking for data structures to hold hordes of enemies, and even peaceful NPC. To finalize the question, please note that vehicles exist, therefore its considerably fast to travel within a region, influencing the "when" to cull areas. Sorry for the confusing question, thanks

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  • Identity in .NET 4.5&ndash;Part 1: Status Quo (Beta 1)

    - by Your DisplayName here!
    .NET 4.5 is a big release for claims-based identity. WIF becomes part of the base class library and structural classes like Claim, ClaimsPrincipal and ClaimsIdentity even go straight into mscorlib. You will be able to access all WIF functionality now from prominent namespaces like ‘System.Security.Claims’ and ‘System.IdentityModel’ (yay!). But it is more than simply merging assemblies; in fact claims are now a first class citizen in the whole .NET Framework. All built-in identity classes, like FormsIdentity for ASP.NET and WindowsIdentity now derive from ClaimsIdentity. Likewise all built-in principal classes like GenericPrincipal and WindowsPrincipal derive from ClaimsPrincipal. In other words, the moment you compile your .NET application against 4.5,  you are claims-based. That’s a big (and excellent) change.   While the classes are designed in a way that you won’t “feel” a difference by default, having the power of claims under the hood (and by default) will change the way how to design security features with the new .NET framework. I am currently doing a number of proof of concepts and will write about that in the future. There are a number of nice “little” features, like FindAll(), FindFirst(), HasClaim() methods on both ClaimsIdentity and ClaimsPrincipal. This makes querying claims much more streamlined. I also had to smile when I saw ClaimsPrincipal.Current (have a look at the code yourself) ;) With all the goodness also comes a number of breaking changes. I will write about that, too. In addition Vittorio announced just today the beta availability of a new wizard/configuration tool that makes it easier to do common things like federating with an IdP or creating a test STS. Go get the Beta and the tools and start writing claims-enabled applications! Interesting times ahead!

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  • How do web-developers do web-design when freelancing?

    - by Gerald Blizz
    So I got my first job recently as junior web-developer. My company creates small/medium sites for wide variety of customers: autobusiness companies, weddign agencies, some sauna websites, etcetc, hope you get my point. They don't do big serious stuff like bank systems or really big systems, it's mostly small/medium-sized websites for startups/medium sized business. My main skills are PHP/MySQL, I also know HTML and a bit of CSS/JS/AJAX. I know that good web-developer must know some backend language (like PHP/Ruby/Python) AND HTML+CSS+JS+AJAX+JQuery combo. However, I was always wondering. In my company we have web-designer. In other serious organisations I often see the same stuff: web-developers who create business-logic and web-designers, who create design. As far as I know, after designers paint design of website they give it to developers either in PSD or sliced way, and developers put it together with logic, but design is NOT created by developers. Such separation seems very good for full-time job, but I am concerned with question how do freelance web-developers do websites? Do most of them just pay freelance designers to create design for them? Or do some people do both? Reason why I ask - I plan to start some freelancing in my free time after I get good at web-development. But I don't want to create websites with great business-logic but poor design. Neither I want to let someone else create a design for me. I like web-development very much and I am doing quite good, I like design aswell, even though I am a bit lost how to study it and get better at it. But I am scared that going in both directions won't let me become expert, it seems like two totally different jobs and getting really good in both seems very hard. But I really want to do both. What should I do? Thank you!

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  • Alternatives to Professional Version Control

    - by greengit
    We're teaming up with some non programmers (writers) who need to contribute to one of our projects. Now they just don't like the idea of using Git (or anything for that matter) for version controlling their work. I think this is because they just don't find it worthwhile to wrap their heads around the twisted concepts of version control. (when I first introduced them to branching and merging -- they looked like I was offending them.) Now, we're not in a position to educate them or convince them to use it. We're just trying to find alternatives so that we get all their work versioned (which is what we need) -- and they get easy workflow and concentrate on what they do. I have come up with some ideas... tell them to save their work as a separate file every time they make some non-trivial change, and then use a diff on our side to just track changes. write a program (in Python) that implements the "milestones" in CSSEdit in some way. About the project: It is a natural language processing system (written in C + Python). We've hired some writers to prepare inputs for the system in different languages. And as we evolve the software, we'd need those writers to make changes to their inputs (articles). Sometimes the changes are very small (a word or two), and other times big. The reason we need to version control those changes is because every small/big change in the input has the potential to change the system's output dramatically.

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  • Oracle's SPARC T4, 007 Style

    - by Kristin Rose
    The names 4, T4, and this power house travels hand in hand with its good friend SPARC. About 6 years ago on-chip encryption acceleration was first shipped in a commercial system, the SPARC T1. Today, thanks to Oracle SPARC innovative leadership in on-chip encryption acceleration, complex cryptographic computations was born and has since rapidly evolved. Customers can now have security with performance because we my friend, are in the Age of Big Data.If you need some high speed action in your life, listen here. The SPARC T4 systems offer customers much more value for applications than just increased performance through its cross sell opportunity. This is done by enabling partners to integrate your own applications to Oracle’s SPARC T4 Servers for Cloud deployments, and providing direct business benefits that supersedes the commodity approach to data center computing such as security, performance and optimization.As companies continue down this complex path of big data, eCommerce, and mobility, the need to provide better and more in-depth security is more prominent than ever. Oracle’s SPARC T4 processor allows customers to deliver the highest levels of application security, as well as deliver the necessary level performance without added cost, and complexity.To learn more behind the value of SPARC T4, check out a more in-depth blog here. For more on the SPARC T4 family of products, click here.Encryption Lives Another Day,The OPN Communications Team Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";}

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  • Oracle Systems and Solutions at CloudExpo NY 2012

    - by ferhat
    Oracle's Larry Ellison and Mark Hurd just unveiled industy's broadest cloud strategy on June 6, with services based on industry standards, with 100+ enterprise applications live in the Cloud today!  The broadest strategy to support your journey along the cloud in any path chose, at any pace your business require and need. This is great assurance for your journey into the clouds as it is, at the same time, quite a temptation, don't you think? We will be at the Cloud Expo Conference to take place June 11-14 in New York. Oracle is Platinum Plus sponsor of 10th International  Cloud Computing Conference & Expo 2012 East. Oracle is also glad to offer complimentary VIP Gold Passes to the conference. We wish everyone a great and productive time with all  the fellow cloudsters.  We, the systems solutions group at Oracle, have prepared Oracle Optimized Solution for Enterprise Cloud Infrastructure to help you start your Infrastructure-as-a-Service with ease, confidence, speed, and savings.  In this solution we are now bringing together the power of Oracle Solaris and SPARC T4 servers. We will be at the Cloud Bootcamp on Wednesday June 13th discussing how this combination can maximize return on investment and help organizations manage costs for their existing infrastructures or for new enterprise cloud infrastructure design. We will also be at the Expo floor #511 throughout the Cloud Expo conference. Join us for the keynote, general session, and technical sessions with Oracle: Keynote Session: A Pragmatic Journey to the Cloud , Tuesday, June 12, 2012 General Session: Oracle Cloud - An Enterprise Cloud for Business-Critical Applications , Monday, June 11, 2012 Conference Session: Accelerate Enterprise Cloud Deployment and Gain Total Cloud Control, Monday, June 11, 2012 Conference Session: The Java EE 7 Platform: Developing for the Cloud, Monday, June 11, 2012 Conference Session: Integrating Big Data into Your Data Center: A Big Data Reference Architecture, Monday, June 11, 2012 Conference Session: Borderless Applications in the Cloud with Oracle VM and Oracle Virtual Assembly Builder, Tuesday, June 12, 2012 Conference Session: Building a Private, Public, or Hybrid Cloud? Simplify Your Cloud with Oracle’s Complete Cloud Solution,Tuesday, June 12, 2012 Cloud Boot Camp: Building Private IaaS with Oracle Solaris and SPARC, Wednesday, June 13, 2012

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  • Webcast: Leveraging Mobile And Social Commerce To Deliver A Complete Customer Experience

    - by Michael Hylton
      Mobile and social media are emerging as new channels for customers to interact and transact with brands. Mobile users demand experiences that are relevant and engaging and are designed with the capabilities and constraints of devices in mind. Just having a mobile app or mobile-specific website is not a long-term strategy. Brands must invest in an optimized experience, especially as mobile becomes critical to an overall digital commerce strategy.Debating the merits of using Facebook or not is missing the point when it comes to social media. True innovators are thinking beyond the social channel and are building programs that leverage Facebook data to drive conversions and engagement both on and off Facebook.  Learn how to be more strategic about mobile and social commerce in this informative editorial webcast.Attend this webcast and you will learn: How to leverage mobile and social touchpoints in digital commerce Why having a Facebook page or a mobile app is not enough The benefits of a consistent, personalized and relevant customer experience Strategies for integrating mobile and social into an overall digital commerce strategy Featured Speakers: Peter Sheldon, Senior Analyst, eBusiness & Channel Strategy Professionals, Forrester Research Brenna Johnson, Product Manager, Oracle Commerce Click here to register.

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  • Webcast: Leveraging Mobile And Social Commerce To Deliver A Complete Customer Experience

    - by Michael Hylton
      Mobile and social media are emerging as new channels for customers to interact and transact with brands. Mobile users demand experiences that are relevant and engaging and are designed with the capabilities and constraints of devices in mind. Just having a mobile app or mobile-specific website is not a long-term strategy. Brands must invest in an optimized experience, especially as mobile becomes critical to an overall digital commerce strategy.Debating the merits of using Facebook or not is missing the point when it comes to social media. True innovators are thinking beyond the social channel and are building programs that leverage Facebook data to drive conversions and engagement both on and off Facebook.  Learn how to be more strategic about mobile and social commerce in this informative editorial webcast.Attend this webcast and you will learn: How to leverage mobile and social touchpoints in digital commerce Why having a Facebook page or a mobile app is not enough The benefits of a consistent, personalized and relevant customer experience Strategies for integrating mobile and social into an overall digital commerce strategy Featured Speakers: Peter Sheldon, Senior Analyst, eBusiness & Channel Strategy Professionals, Forrester Research Brenna Johnson, Product Manager, Oracle Commerce Click here to register.

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  • What's New in Business Analytics at Oracle?

    - by jmorourke
    Business Analytics, which includes Business intelligence and Enterprise Performance Management, are top priorities for IT and Finance executives in 2012.  Some of the hot market trends and topics include managing big data, mobile information access, in-memory computing, advanced analytics, predictive modeling, leveraging unstructured data, as well as risk and performance management.  Find out what Oracle is doing about all of this, and what’s new from the market leader in Business Analytics by attending our live webcast event on April 4th titled “Introducing Oracle’s Business Analytics Strategy”.  At this event, you’ll hear about Oracle’s strategy for Business Analytics from Mark Hurd, Oracle President and you can learn about the latest advancements in Oracle’s Business Analytics solutions from Balaji Yelamanchili, SVP of Analytics and Performance Management. The keynote session from Mark and Balaji will be followed by breakout sessions that provide a more in-depth look at what’s new in specific product areas including the latest release of Oracle’s Hyperion Enterprise Performance Management suite, Oracle Business Intelligence Applications and Exalytics In-Memory Machine, Oracle Endeca Information Discovery, Big Data and Advanced Analytics solutions. This event will provide a great opportunity to hear about what’s new in Business Analytics at Oracle, and for attendees to pose questions to Oracle experts during live chat sessions.  Here’s a link to the registration page, and more details about the April 4th event.  We hope to see you (virtually) there! http://www.oracle.com/us/corporate/events/business-analytics/index.html Also, use the following hashtag to follow along on Twitter and share comments during the webcast and Q&A sessions:  #oracleanalytics

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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  • Did Microsoft designers got their butts kicked 3 years ago?

    - by John Conwell
    This is something I've been wondering about for about a year now.  Microsoft has a history of creating very useful products, with lots of useful features.  But useful does not mean usable.  A lot of stuff coming out of Redmond the past 10 years don't really seem to have been well thought out from a user design point of view.  Lots of extra steps, lots of popup windows...very little innovative thinking going on about the user experience of these products.But about a year ago I started seeing changes in the new products coming out of Microsoft.  Windows 7 is a good example of a big change.  They really got their asses handed to them on Vista, so they had to make a change.  But it looks like this change in philosophy has bled over to other areas.  The new Office (2010) lineup has a lot of changes in it to make it way more usable. Given that big changes like this take about 3 years to go from start to actually shipping product, I'm curious what happened internally at Microsoft that really drove this change in product design.  I think that Microsoft got so focused on just adding new functionality for so long, they forgot about the little things that can really make or break a product.  Office 2010 is full of these little things that make it much nicer to use.  I just hope its not too late for them.

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  • Changing Career to Game Development

    - by Don Carleone
    I m enthusiastic about and ready to shifting my career to Game Development sector, but before that I wonder some situations, I m now working as Senior .net programmer, i can only write code in c# right now, but i started to learn c++, I m computer engineer so before I know how to write in C but I didnt work with big projects, I wrote "Game of Life" before with C and used only Linked List DataStructure becouse of pushed my limits. But now I m thinking to shift Game Development, I love to play Console Games, I respect people who works about that business. But I just wonder, I see a lot of great developers who write codes with C++ and I ask myself that guys dont think to join Game Industry so why I think I can join! is that True? I dont live in USA or big country like. I live in a poor country, and here is no any Game Development Company, so I have to move to USA for working that job. So can you tell me if I start to learn something (c++,game enginees,physic enginees,3d math etc.) right now and working my usual job, after 7-8 month is it good time to move and finding a job about Game development in USA as junior game developer? is that possible? or is this just a dream? I realy need your advices. You can give down vote about that no problem, at least one advice can help me in my life.

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  • ArchBeat Link-o-Rama for October 29, 2013

    - by OTN ArchBeat
    Exceptions Handling and Notifications in ODI | Christophe Dupupet Oracle Fusion Middleware A-Team director Christophe Dupupet reviews the techniques that are available in Oracle Data Integrator to guarantee that the appropriate individuals are notified in the event that ODI processes are impacted by network outages or other mishaps. Tech Article: SOA in Real Life: Mobile Solutions The latest article in the Industrial SOA series looks at mobile computing and how companies are developing SOA to go. Oracle Coherence, Split-Brain and Recovery Protocols In Detail | Ricardo Ferreira Ricardo Ferreira's article "provides a high level conceptual overview of Split-Brain scenarios in distributed systems," focusins on a "specific example of cluster communication failure and recovery in Oracle Coherence." WebLogic & FMW Provisioning update | Edwin Biemond "Provisioning was a hot topic on Oracle Openworld 2013," says Oracle ACE Edwin Biemond. His latest blog post discusses what is now possible with WebLogic and Fusion Middleware, and looks at what might be possible in the future. Reusing and Extending ADF BC Entities from Common Model | Andrejus Baranovskis Oracle ACE Director Andrejus Baranovskis' post is about "ADF architecture and better application structuring with EO reuse from a common model." Andrejus describes "how to implement additional requirements to common model in extended ADF BC Entities." Thought for the Day "I work hard, I work late, I have nothing on my conscience. When I go to bed, I sleep." — Ellen Johnson Sirleaf, 24th and current President of Liberia (Born 29 October 1938) Source: brainyquote.com

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  • How should I manage persistent score in Game Center leaderboards?

    - by Omega
    Let's say that I'm developing an iOS RPG where the player gains 1 point per monster kill. The amount of monsters killed is persistent data: it is an endless adventure, and the score keeps on growing. It isn't a "session score" like Fruit Ninja, but rather a "reputation score". There are Game Center leaderboards for that score. Keep killing monsters, your score goes up, and the leaderboards are updated. My problem is that, technically, you can log out and log in using a different Game Center account, kill one monster, and the leaderboards will be updated for the new GC account. Supposing that this score is a big deal, this could be considered as cheating, because if you have a score of 2000, any of your friends who have never played the game can simply log into your iPhone, play the game, and the system will update the score for their accounts, essentially giving them 2000 points in the leaderboards for doing nothing. I have considered linking one GC account to a specific save game. It won't update your score unless you're using the linked GC account. But what if the player actually needs to change their GC account? Technically they would be forced to start a new game and link their account to that profile. How should I prevent this kind of cheat? Essentially, I don't want someone to distribute a high schore to multiple GC accounts, given the fact that the game updates the score constantly since it isn't a "session score". I do realize that it isn't quite a big deal. But I'm curious about how to avoid this.

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  • Is comparing an OO compiler to a SQL compiler/optimizer valid?

    - by Brad
    I'm now doing a lot of SQL development at my new job where as before I was doing Object Oriented desktop app stuff. I keep running across very large scripts (thousands of lines) and wanting to refactor in some way. I am seeing that SQL is a different sort of beast and it's probably fine to have these big scripts for the most part but while explaining this to me people are also insisting that the whole idea of refactoring is bad. That stuff like the .NET compiler are actually burdened by refactored code and that a big wall of code is more efficient and better design than code designed for reuse, readability and scalability. The other argument is that OO compilers are almost dangerously inefficient and don't have efficient memory management or runs too many CPU instructions compared to older "simpler" compilers and compared to SQL. Are these valid complaints? Even if some compiler like a C compiler is modestly more "efficient" (whatever that means on this high of a level without seeing code) would you want to write applications in C over C# or Java? Is comparing an OO compiler to a SQL compiler/optimizer even valid?

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  • Internet Explorer 9 Preview 2 link + webcasts for developers

    - by Eric Nelson
    At Web Directions last week in London (10th and 11th June 2010) I promised several folks I would put up a blog post to more information on IE 9.0. True to my word (albeit a little later than I had hoped), here is what I was thinking of: Install First up, Install Preview 2 and try out the demos I was showing at the conference. Remember that IE9 Preview installs side by side with IE8/7 etc. It is not a beta nor is it intended to be a full browser. It is a … preview :-)   Including good old SVG-oids :-) Learn And then check out the following webcasts which were recorded in March this year at MIX: In-Depth Look At Internet Explorer 9 Presenter:  Ted Johnson & John Hrvatin VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/CL28 Slides: Download Videos: MP4 Small WMV Large WMV High Performance Best Practices For Web Sites Presenter: Jason Weber VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/CL29 Slides: Download Videos: MP4 Small WMV Large WMV HTML5: Cross Browser Best Practices Presenter: Tony Ross VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/CL27 Slides: Download Videos: MP4 Small WMV Large WMV Internet Explorer Developer Tools Presenter: Jon Seitel VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/FT51 Slides: Download Videos: MP4 Small WMV Large WMV SVG: The Past, Present And Future of Vector Graphics For The Web Presenter: Patrick Dengler, Doug Schepers VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/EX30 Slides: Download Videos: MP4 Small WMV Large WMV Day 2 Keynote containing IE9 Presenter: Dean Hachamovitch VisitMIX URL: http://live.visitmix.com/MIX10/Sessions/KEY02 Slides: Download Videos: MP4 Small WMV Large WMV

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  • ArchBeat Link-o-Rama Top 20 for April 1-9, 2012

    - by Bob Rhubart
    The top 20 most popular items shared via my social networks for the week of April 1 - 8, 2012. Webcast: Oracle Maximum Availability Architecture Best Practices w/Tom Kyte - April 12 Oracle Cloud Conference: dates and locations worldwide Bad Practice Use Case for LOV Performance Implementation in ADF BC | Oracle ACE Director Andresjus Baranovskis How to create a Global Rule that stores a document’s folder path in a custom metadata field | Nicolas Montoya MySQL Cluster 7.2 GA Released How to deal with transport level security policy with OSB | Jian Liang Webcast Series: Data Warehousing Best Practices http://bit.ly/I0yUx1 Interactive Webcast and Live Chat: Oracle Enterprise Manager Ops Center 12c Launch - April 12 Is This How the Execs React to Your Recommendations? | Rick Ramsey Unsolicited login with OAM 11g | Chris Johnson Event: OTN Developer Day: MySQL - New York - May 2 OTN Member discounts for April: Save up to 40% on titles from Oracle Press, Pearson, O'Reilly, Apress, and more Get Proactive with Fusion Middleware | Daniel Mortimer How to use the Human WorkFlow Web Services | Oracle ACE Edwin Biemond Northeast Ohio Oracle Users Group 2 Day Seminar - May 14-15 - Cleveland, OH IOUG Real World Performance Tour, w/Tom Kyte, Andrew Holdsworth, Graham Wood WebLogic Server Performance and Tuning: Part I - Tuning JVM | Gokhan Gungor Crawling a Content Folio | Kyle Hatlestad The Java EE 6 Example - Galleria - Part 1 | Oracle ACE Director Markus Eisele Reminder: JavaOne Call For Papers Closing April 9th, 11:59pm | Arun Gupta Thought for the Day "A distributed system is one in which the failure of a computer you didn't even know existed can render your own computer unusable." — Leslie Lamport

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  • Simultaneous AI in turn based games

    - by Eduard Strehlau
    I want to hack together a roguelike. Now I thought about entity and world representation and got to a quite big problem. If you want all the AI to act simultaneously you would normally(in cellular automa for examble) just copy the cell buffer and let all action of indiviual cells depend on the copy. Actions which are not valid anymore after some cell before the cell you are currently operating on changed the original enviourment(blocking the path) are just ignored or reapplied with the "current"(between turns) environment. After all cells have acted you copy the current map to the buffer again. Now for an environment with complex AI and big(datawise) entities the copying would take too long. So I thought you could put every action and entity makes into a que(make no changes to the environment) and execute the whole que after everyone took their move. Every interaction on this que are realy interacting entities, so if a entity tries to attack another entity it sends a message to it, the consequences of the attack would be visible next turn, either by just examining the entity or asking the entity for data. This would remove problems like what happens if an entity dies middle in the cue but got actions or is messaged later on(all messages would go to null, and the messages from the entity would either just be sent or deleted(haven't decided yet) But what would happen if a monster spawns a fireball which by itself tracks the player(in the same turn). Should I add the fireball to the enviourment beforehand, so make a change to the environment before executing the action list or just add the ball to the "need updated" list as a special case so it doesn't exist in the environment and still operates on it, spawing after evaluating the action list? Are there any solutions or papers on this subject which I can take a look at? EDIT: I don't need information on writing a roguelike I need information on turn based ai in respective to a complex enviourment.

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  • Beyond S&OP: Integrated Business Planning

    - by Paul Homchick
    In most corporations, planning is done at the department level — leaving disconnects and gaps across different departments. Finance sets revenue and profit goals with minimum validation from Manufacturing that the company has the resources, material, capacity, or demand to reach these goals. On the operations side, Manufacturing is developing plans to balance demand and supply but seldom knows if the resulting "plan" will meet the budgets on which the company's revenue and profit goals are based. The Sales department agrees to quotas that meet Finance's revenue goals without a complete understanding of what manufacturing can deliver. Integrated Business Planning (IBP) bridges these gaps in corporate planning systems. Integrated Business Planning integrates the financial planning provided by EPM systems with operations planning provided by Sales and Operations Planning solutions. This means that revenue goals and budgets are validated against a bottom-up operating plan, and that the operating plan is reconciled against financial goals. When detailed changes are made to the operations plan, planners can immediately see the big picture impact of the changes. IBP also addresses one the CFO's big concerns—the reliability of the revenue forecast. Operating plans are updated daily or weekly from a precise forecast based on current market conditions. These updated plans are then made available so that financial analysts are working with data that best represents what is going to happen - not what they projected would happen based on last quarter's data. For a discussion in more depth, see my article: Improve Reliability of Financial Forecasts with Integrated Business Planning in Supply & Demand Chain-Executive Magazine.

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  • Beyond S&OP: Integrated Business Planning

    - by Paul Homchick
    In most corporations, planning is done at the department level — leaving disconnects and gaps across different departments. Finance sets revenue and profit goals with minimum validation from Manufacturing that the company has the resources, material, capacity, or demand to reach these goals. On the operations side, Manufacturing is developing plans to balance demand and supply but seldom knows if the resulting "plan" will meet the budgets on which the company's revenue and profit goals are based. The Sales department agrees to quotas that meet Finance's revenue goals without a complete understanding of what manufacturing can deliver. Integrated Business Planning (IBP) bridges these gaps in corporate planning systems. Integrated Business Planning integrates the financial planning provided by EPM systems with operations planning provided by Sales and Operations Planning solutions. This means that revenue goals and budgets are validated against a bottom-up operating plan, and that the operating plan is reconciled against financial goals. When detailed changes are made to the operations plan, planners can immediately see the big picture impact of the changes. IBP also addresses one the CFO's big concerns—the reliability of the revenue forecast. Operating plans are updated daily or weekly from a precise forecast based on current market conditions. These updated plans are then made available so that financial analysts are working with data that best represents what is going to happen - not what they projected would happen based on last quarter's data. For a discussion in more depth, see my article: Improve Reliability of Financial Forecasts with Integrated Business Planning in Supply & Demand Chain-Executive Magazine.

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  • How to manage a developer who has poor communication skills

    - by djcredo
    I manage a small team of developers on an application which is in the mid-point of its lifecycle, within a big firm. This unfortunately means there is commonly a 30/70 split of Programming tasks to "other technical work". This work includes: Working with DBA / Unix / Network / Loadbalancer teams on various tasks Placing & managing orders for hardware or infrastructure in different regions Running tests that have not yet been migrated to CI Analysis Support / Investigation Its fair to say that the Developers would all prefer to be coding, rather than doing these more mundane tasks, so I try to hand out the fun programming jobs evenly amongst the team. Most of the team was hired because, though they may not have the elite programming skills to write their own compiler / game engine / high-frequency trading system etc., they are good communicators who "can get stuff done", work with other teams, and somewhat navigate the complex beaurocracy here. They are good developers, but they are also good all-round technical staff. However, one member of the team probably has above-average coding skills, but below-average communication skills. Traditionally, the previous Development Manager tended to give him the Programming tasks and not the more mundane tasks listed above. However, I don't feel that this is fair to the rest of the team, who have shown an aptitute for developing a well-rounded skillset that is commonly required in a big-business IT department. What should I do in this situation? If I continue to give him more programming work, I know that it will be done faster (and conversly, I would expect him to complete the other work slower). But it goes against my principles, and promotes the idea that you can carve out a "comfortable niche" for yourself simply by being bad at the tasks you don't like.

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  • What web technology could I use which would support a decision tree?

    - by Rami Alhamad
    I am a big game development fan but I haven't done any commercial work in the past. I have been asked by a non-profit to look at developing a game similar to the award-winning www.playspent.org They want the following features: support 5 scenarios mobile isn't important but compatibility with older browsers would be a big bonus they want it to be visual and audible bonus is to have it easily modifiable support 4 languages I don't have much knowledge of Flash and would rather avoid using it as a solution. I started breaking down the problem into segments that I will need to examine, they are as follows: ability to read the game flow from a file that they can produce (xml, etc.) db design to store decision tree language challenge browser compatibility I am leaning towards an Google app engine/GWT solution but I am not sure what technology is best for this. I am really hoping to get your opinion/recommendation on my approach and on what technology is best. A special thanks (and beer if you live in Toronto) will be awarded to anyone who can help give me a ballpark estimate on how much such a game should go for. I know it's tough to estimate but any rough figure will help (how much would you charge for building something like playspent.org?) Thanks in advance

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  • Cross Apply Ambiguity

    - by Dave Ballantyne
    Cross apply (and outer apply)  are a very welcome addition to the TSQL language.  However, today after a few hours of head scratching, I have found an simple issue which could cause big big problems. What would you expect from this statement ? select * from sys.objects b join sys.objects a on a.object_id = object_id No prizes for guessing SQL server errors with “Ambiguous column name 'object_id'”. What would you expect from this statement ? Select * from sys.objects a cross apply( Select * from sys.objects b where b.object_id = object_id) as c Surprisingly, perhaps, the result is a cross join of sys.objects.  Well, what happened there ? If you look at the apply statement, within the where clause, only one of the conditions is qualified with a table name.  This meant that is has be interpreted as “b.object_id = b.object_id” causing the cross apply to have no join the the parent sys.objects table and causing the cross join. The fix is , obviously, simple Select * from sys.objects a cross apply( Select * from sys.objects b where b.object_id = a.object_id) as c So why no “Ambiguous column name ” error ?  I’ve raised a connect item on this issue here.

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  • checking for collision detection

    - by bill
    I am trying to create a game where you have a player and you can move right,left, and jump. kind of like mario but its not a side scroller. also i want to use 2d array to make a tile map. my big problem is that i dont understand how to check for collision. i spend about 2 week thinking about this and i came up with 2 solution but they both have problems. let say my map is: 0 = sky 1 = player 2 = ground 00000 10002 22022 Solution 1: move the '1'(player) and update the map less say player wants to move right, then x+=grid[x+1][y] this make the collision easy bc you can just check if if(grid[x][y+1] == 2){ //player is standing on top of ground } problem with this when u hit right key player will move (x*Titlewidth) to right. and as you can see the animation wont look smooth. Solution 2: move player and dont update map player_x += 2 this will make the animation more smoother bc i am just moving 2 pixels. problem1: i cant update map bc if player some times will be middle of int(2d array). but thats ok sinces its not a side scroller so updating the map is not a big deal. problem2: only way to check for collision is to use java intersection method. but then player have to be atleast 1 or 2 pixel in ground in order to check for collision. and as you can see that wont look good too. plz note this is my first collision game in java. so plz try to explain alot otherwise i wont understand it.

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  • Leveraging Code in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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