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  • [C#] Onpaint events (invalidated) changing execution order after a period normal operation (runtime)

    - by Luke Mcneice
    Hi all, I have 3 data graphs that are painted via the their paint events. When I have data that I need to insert into the graph I call the controls invalidate() command. The first control's paint event actually creates a bitmap buffer for the other 2 graphs to avoid repeating a long loop. So the invalidate commands are in a specific order (1,2,3). This works well, however when the graphed data reaches the end of the graph window (PictureBox) where the data would normally start scrolling, the paint events begin firing in the wrong order (2,3,1). has anyone came across this before? why might this be happening?

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  • jquery control execution of the callback functions

    - by user253530
    Function socialbookmarksTableData(data) is called by another function to generate the content of a table -- data is a JSON object. Inside the function i call 2 other functions that use getJSON and POST (with json as a return object) to get some data. The problem is: though the functions execute correctly i get undefined value for the 2 variables (bookmarkingSites, bookmarkCategories). Help with a solution please. function socialbookmarksGetBookmarkCategories(bookmarkID) { var toReturn = ''; $.post("php/socialbookmark-get-bookmark-categories.php",{ bookmarkID: bookmarkID },function(data){ $.each(data,function(i,categID){ toReturn += '<option value ="' + data[i].categID + '">' + data[i].categName + '</option>'; }) return toReturn; },"JSON"); } function socialbookmarksGetBookmarkSites() { var bookmarkingSites = ''; $.getJSON("php/socialbookmark-get-bookmarking-sites.php",function(bookmarks){ for(var i = 0; i < bookmarks.length; i++){ //alert( bookmarks[i].id); bookmarkingSites += '<option value = "' + bookmarks[i].id + '">' + bookmarks[i].title + '</option>'; } return bookmarkingSites; }); } function socialbookmarksTableData(data) { var toAppend = ''; var bookmarkingSites = socialbookmarksGetBookmarkSites(); $.each(data.results, function(i, id){ var bookmarkCategories = socialbookmarksGetBookmarkCategories(data.results[i].bookmarkID); //rest of the code is not important }); $("#searchTable tbody").append(toAppend); }

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  • Enclosing service execution in try-catch: bad practice?

    - by Sorin Comanescu
    Hi, Below is the usual Program.cs content for a windows service program: static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new MyService() }; ServiceBase.Run(ServicesToRun); } } Is it a bad practice to enclose the ServiceBase.Run(...) in a try-catch block? Thanks.

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  • Why is execution-time method resolution faster than compile-time resolution?

    - by Felix
    At school, we about virtual functions in C++, and how they are resolved (or found, or matched, I don't know what the terminology is -- we're not studying in English) at execution time instead of compile time. The teacher also told us that compile-time resolution is much faster than execution-time (and it would make sense for it to be so). However, a quick experiment would suggest otherwise. I've built this small program: #include <iostream> #include <limits.h> using namespace std; class A { public: void f() { // do nothing } }; class B: public A { public: void f() { // do nothing } }; int main() { unsigned int i; A *a = new B; for (i=0; i < UINT_MAX; i++) a->f(); return 0; } Where I made A::f() once normal, once virtual. Here are my results: [felix@the-machine C]$ time ./normal real 0m25.834s user 0m25.742s sys 0m0.000s [felix@the-machine C]$ time ./virtual real 0m24.630s user 0m24.472s sys 0m0.003s [felix@the-machine C]$ time ./normal real 0m25.860s user 0m25.735s sys 0m0.007s [felix@the-machine C]$ time ./virtual real 0m24.514s user 0m24.475s sys 0m0.000s [felix@the-machine C]$ time ./normal real 0m26.022s user 0m25.795s sys 0m0.013s [felix@the-machine C]$ time ./virtual real 0m24.503s user 0m24.468s sys 0m0.000s There seems to be a steady ~1 second difference in favor of the virtual version. Why is this? Relevant or not: dual-core pentium @ 2.80Ghz, no extra applications running between two tests. Archlinux with gcc 4.5.0. Compiling normally, like: $ g++ test.cpp -o normal Also, -Wall doesn't spit out any warnings, either.

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  • Batch commands execution order

    - by Dave18
    I'm looking to run a second batch command from .bat but after the first command has been done. REN "myfile.txt" "my_file.txt" start "title" "path" Here, I want the rename command to be executed before the process I wanted to start that has been terminated or executed. why it doesn't work in sequence order?

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  • Bullet Time in Real Life: Impacts Slowed Down with High Speed Cameras

    - by Jason Fitzpatrick
    Combine a little shooting range fun with a camera capable of shooting a million frames per second and you’ve got yourself the basis of pretty hypnotizing video. In the video above various rifle and handgun rounds are fired at a variety of materials–sheet metal, plate metal, gelatin–and captured in a halo of fragments and splatters. Have an equally enthralling high speed video to share? Throw a link in the comments! [via Mashable] How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

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  • Dll execute during MSI execution(Installer)

    - by sijith
    I created an MSI for my application and i want my dll to execute during installation of this MSI. How can i add my dll to MSI. I read something on ORCA but getting error. Can anyone help to add my dll to msi using orca. My dll contain a message box and registry entry

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  • What's the order of execution when using IDataErrorInfo?

    - by Benny Jobigan
    Many times with WPF, we use INotifyPropertyChanged and IDataErrorInfo to enable binding and validation on our data objects. I've got a lot of properties that look like this: public SomeObject SomeData { get { return _SomeData; } set { _SomeData = value; OnPropertyChanged("SomeData"); } } Of course, I have an appropriate overridden IDataErrorInfo.this[] in my class to do validation. Question 1) In a binding situation, what happens? For example: User enters new data. Binding writes data to property. Property set method is executed. Binding checks this[] for validation. If the data is invalid, the binding sets the property back to the old value. Property set method is executed again. This is important if you are adding "hooks" into the set method, like: public string PathToFile { get { return _PathToFile; } set { if (_PathToFile != value && // prevent unnecessary actions OnPathToFileChanging(value)) // allow subclasses to do something or stop the setter { _PathToFile = value; OnPathToFileChanged(); // allow subclasses to do something afterwards OnPropertyChanged("PathToFile"); } } }

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  • Struts DB query execution problem

    - by henderunal
    Hello, I am trying to insert a data to my db2 9.7 database from IBM RAD 7.5 using struts 1.3 But when i execute the query i got this errors: http://pastebin.com/3UPTVKbh KayitBean kayit=(KayitBean)form; //String name = kayit.getName(); String name="endee"; DBConn hb = new DBConn(); Connection conn =hb.getConnection(); System.out.println("basarili"); //String sql = "SELECT * FROM ENDER.\"MEKANDENEME\""; String sql = "INSERT INTO ENDER.\"MEKANDENEME\" VALUES (\'endere\' ,\'bos\');"; System.out.println(sql); System.out.println("basarili2"); PreparedStatement ps = conn.prepareStatement(sql); System.out.println("basarili3"); ResultSet rs = ps.executeQuery(); // String ender=rs.getArray(1).toString(); System.out.println("basarili4"); // System.out.println(rs); conn.close(); I am receiving this after System.out.println("basarili3");" Please help me.

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  • No date/time shown before my page in Google search results

    - by Ruut
    I know that by changing the meta description of my webpage, I can control the texts shown by Google in the search results. However I do not know how I can control the text shown just before the search results, for example the date when the page was last updated. Which meta tag to use to accomplish this? UPDATE: My webpage is automatically updated on a weekly basis on irregular intervals by a cronjob which makes changes to the MySQL database which holds the content of my webpages. So the question is what (meta) info to add to my page.

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  • Lending epub files for limited time to users

    - by JP Hellemons
    I am looking for components to build a digital library who lends people epub (ebooks) for about a week. It's like a digital version of the offline old public library. Now I have found several flash (pdf) file streaming solutions. But that would require an active internet link. And like the public library, you are able to take your books to the beach or pool on holiday abroad where you have no connection. So streaming is no option. The other file restriction method I have found was DRM, but that would require a really expensive license of Adobe Content Server 4 which is not suitable for my little hobby project. But it seems that adobe content server and Adobe Digital Editions is the only option at the moment. Or are there open source alternatives?

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  • Dynamic User Specific CSS Selection at Run Time

    I had a cool question while I was at MIX. A developer needed the ability to have his site render pages using a CSS file selected based on some user specific criteria. ASP.NET 4 controls generate CSS friendly output and more and more we web developers are using CSS for layout etc. Using multiple CSS files in our site wide templates we can not only provide different aesthetic experiences but we can chage the style based on the device type (Printer ot Phone) or the special needs of the end user...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • twisted deferred/callbacks and asynchronous execution

    - by NetSkay
    hey guys, quick question about twisted and python... im trying to figure out how can i make my code more asynchronous using twisted and ive come to sort of a dead end, if a function of mine returns a deferred object, then i add a list of callbacks, the first callback will be called after the deferred function provides some result through deferred_obj.callback, then, in the chain of callbacks, the first callback will do something with the data and call the second callback and etc. however chained callbacks will not be considered asynchronous because they're chained and the event loop will keep firing each one of them concurrently until there is no more, right? however, if i have a deferred object, and i attach as its callback the deferred_obj.callback as in d.addCallback(deferred_obj.callback) then this will be considered asynchronous, because the deferred_obj is waiting for the data, and then the method that will pass the data is waiting on data as well, however once i d.callback 'd' object processes the data then it call deferred_obj.callback however since this object is deferred, unlike the case of chained callbacks, it will execute asynchronously... correct? meaning chained callbacks are NOT asynchronous while chained deferreds are, correct? thank you PS: assuming all of my code is non-blocking

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  • Wikipedia A* pathfinding algorithm takes a lot of time

    - by Vee
    I've successfully implemented A* pathfinding in C# but it is very slow, and I don't understand why. I even tried not sorting the openNodes list but it's still the same. The map is 80x80, and there are 10-11 nodes. I took the pseudocode from here Wikipedia And this is my implementation: public static List<PGNode> Pathfind(PGMap mMap, PGNode mStart, PGNode mEnd) { mMap.ClearNodes(); mMap.GetTile(mStart.X, mStart.Y).Value = 0; mMap.GetTile(mEnd.X, mEnd.Y).Value = 0; List<PGNode> openNodes = new List<PGNode>(); List<PGNode> closedNodes = new List<PGNode>(); List<PGNode> solutionNodes = new List<PGNode>(); mStart.G = 0; mStart.H = GetManhattanHeuristic(mStart, mEnd); solutionNodes.Add(mStart); solutionNodes.Add(mEnd); openNodes.Add(mStart); // 1) Add the starting square (or node) to the open list. while (openNodes.Count > 0) // 2) Repeat the following: { openNodes.Sort((p1, p2) => p1.F.CompareTo(p2.F)); PGNode current = openNodes[0]; // a) We refer to this as the current square.) if (current == mEnd) { while (current != null) { solutionNodes.Add(current); current = current.Parent; } return solutionNodes; } openNodes.Remove(current); closedNodes.Add(current); // b) Switch it to the closed list. List<PGNode> neighborNodes = current.GetNeighborNodes(); double cost = 0; bool isCostBetter = false; for (int i = 0; i < neighborNodes.Count; i++) { PGNode neighbor = neighborNodes[i]; cost = current.G + 10; isCostBetter = false; if (neighbor.Passable == false || closedNodes.Contains(neighbor)) continue; // If it is not walkable or if it is on the closed list, ignore it. if (openNodes.Contains(neighbor) == false) { openNodes.Add(neighbor); // If it isn’t on the open list, add it to the open list. isCostBetter = true; } else if (cost < neighbor.G) { isCostBetter = true; } if (isCostBetter) { neighbor.Parent = current; // Make the current square the parent of this square. neighbor.G = cost; neighbor.H = GetManhattanHeuristic(current, neighbor); } } } return null; } Here's the heuristic I'm using: private static double GetManhattanHeuristic(PGNode mStart, PGNode mEnd) { return Math.Abs(mStart.X - mEnd.X) + Math.Abs(mStart.Y - mEnd.Y); } What am I doing wrong? It's an entire day I keep looking at the same code.

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  • Brasero Burns Data, Not Time - or Piles of Discs

    <b>Linux Insider:</b> "There are a lot of CD/DVD burners for Linux out there, but Brasero stands out as a straightforward, easy-to-use, burner that has some nice extra features but won't make you relearn a lot of complex commands if you only use it occasionally. One nicety is the option to start a burn project and finish it much later, even if you're not using a rewritable disc."

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  • creating the nodes for path finding during run time - more like path making and more

    - by bigbadbabybear
    i'm making my 1st game. i'm using javascript as i currently want to learn to make games without needing to learn another language but this is more of a general game dev question its a 2d turn-based tile/grid game. you can check it here http://www.patinterotest.tk/ it creates a movable area when you hover a player and it implements the A* algo for moving the player. The Problem: i want to make the 'dynamic movable area creation' already implement a limited number of steps for a player. The Questions: what is a good way to do this? is there another algorithm to use for this? the A* algorithm needs a start and destination, with what i want to do i don't have a destination or should i just limit the iteration of the A* algo to the steps variable? hopefully you understand the problem & questions easily

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  • Stop execution of python script when parent Bash shell script is killed

    - by jrdioko
    I'm working on a Bash shell script that runs several Python scripts like so: cd ${SCRIPT_PATH} python -u ${SCRIPT_NAME} ${SCRIPT_ARGS} >> $JOBLOG 2>&1 At one point, I killed the shell script (using kill PID), but the Python script continued running, even after the script terminated. I thought these would die as soon as the main script died. What am I misunderstanding about Bash scripting, and what can I do to get the functionality I'm looking for? Thanks in advance!

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  • Best practice - When to evaluate conditionals of function execution

    - by Tesserex
    If I have a function called from a few places, and it requires some condition to be met for anything it does to execute, where should that condition be checked? In my case, it's for drawing - if the mouse button is held down, then execute the drawing logic (this is being done in the mouse movement handler for when you drag.) Option one says put it in the function so that it's guaranteed to be checked. Abstracted, if you will. public function Foo() { DoThing(); } private function DoThing() { if (!condition) return; // do stuff } The problem I have with this is that when reading the code of Foo, which may be far away from DoThing, it looks like a bug. The first thought is that the condition isn't being checked. Option two, then, is to check before calling. public function Foo() { if (condition) DoThing(); } This reads better, but now you have to worry about checking from everywhere you call it. Option three is to rename the function to be more descriptive. public function Foo() { DoThingOnlyIfCondition(); } private function DoThingOnlyIfCondition() { if (!condition) return; // do stuff } Is this the "correct" solution? Or is this going a bit too far? I feel like if everything were like this function names would start to duplicate their code. About this being subjective: of course it is, and there may not be a right answer, but I think it's still perfectly at home here. Getting advice from better programmers than I is the second best way to learn. Subjective questions are exactly the kind of thing Google can't answer.

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  • Is event sourcing ready for prime time?

    - by Dakotah North
    Event Sourcing was popularized by LMAX as a means to provide speed, performance scalability, transparent persistence and transparent live mirroring. Before being rebranded as Event Sourcing, this type of architectural pattern was known as System Prevalence but yet I was never familiar with this pattern before the LMAX team went public. Has this pattern proved itself in numerous production systems and therefore even conservative individuals should feel empowered to embrace this pattern or is event sourcing / system prevalence an exotic pattern that is best left for the fearless?

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